Re: [osg-users] SVN .dsp problems

2007-02-24 Thread Robert Osfield

HI Mike,

I have re-reun the the propdel and propset on all the examples, could
you test and provide feedback.

Cheers,
Robert.

On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:

Thanks, Robert.  That worked in part, but it looks like the change did
not take on the 77 .dsp's in the attached file.  I'm not well versed in
SVN, so I'm not sure why it would have failed only on some files...

-Mike


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:osg-users-
 [EMAIL PROTECTED] On Behalf Of Robert Osfield
 Sent: Friday, February 23, 2007 3:05 PM
 To: osg users
 Subject: Re: [osg-users] SVN .dsp problems

 Hi MIke,

 Thanks for the tip, seemed to work, and have now checked in the
 changes to both OpenSceneGraph and OpenThreads.

 Let me know how you get on,
 Robert.

 On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:
   Hi Mike,
  
   On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:
It looks like this behavior is configurable via the
svn:eol-style
   property.
Robert, would you have a problem with setting svn:eol-style to
CRLF
  on
   all
the .dsp files to avoid this problem?
  
   This was how CVS was configured.
  
   Do you know of simply command I can run to make it so?
  
   Robert.
 
  Hi Robert,
 
  I think you can do it with these commands (at least it worked for me
  locally):
 
  find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propdel
  svn:mime-type
  find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propset
  svn:eol-style CRLF
 
  The first command to delete the mime-type was necessary because some
of
  the .dsp's are tagged with application/octet-stream, which is
  incompatible with the eol-style setting.
 
  -Mike
  ___
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  osg-users@openscenegraph.net
  http://openscenegraph.net/mailman/listinfo/osg-users
  http://www.openscenegraph.org/
 
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RE: [osg-users] SVN .dsp problems

2007-02-23 Thread Mike Wittman
I also encountered a problem with the .dsp files under SVN; I'm not sure
if it's the same issue.  I'd been using Cygwin's CVS to get the latest
source tree to build under VS2005 and everything worked just fine.  Now
with Cygwin's SVN it automatically changes the .dsp's to Unix-style line
endings which breaks Visual Studio.

 

It looks like this behavior is configurable via the svn:eol-style
property.  Robert, would you have a problem with setting svn:eol-style
to CRLF on all the .dsp files to avoid this problem?

 

Regarding the compilation errors, the VS6 build was a casualty of the
VS2005 64 bit support.  See this thread for details:

http://openscenegraph.org/archiver/osg-users/2006-September/0217.html

 

If you follow the thread to the end I posted a script which undoes the
64 bit changes and leaves the .dsp files buildable with VS 6.

 

-Mike

 

 



From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Swan-Stone
Sent: Thursday, February 22, 2007 7:16 PM
To: osg users
Subject: [osg-users] SVN .dsp problems

 

F.Y.I.,

 

I just got the 'trunk' version out of SVN and double-clicking the
OpenSceneGraph\VisualStudio\OpenSceneGraph.dsw file generates these
errors in DevStudio6, SP6.

 

www.cs.utexas.edu/~jss/OSG/error1.jpg 

www.cs.utexas.edu/~jss/OSG/error2.jpg 

www.cs.utexas.edu/~jss/OSG/error3.jpg

 

 

Double-clicking the OpenThreads\win32_src\OpenThreads.dsw generates
these erros in DevStudio6, SP6

 

Configuration: OpenThreads - Win32
Debug
Compiling...
Command line warning D4028 : minimal rebuild failure, reverting to
normal build
WIN32Condition.cpp
c:\projects\openscenegraph-svn\openthreads\win32_src\win32condition.cpp(
0) : fatal error C1033: cannot open program database '\\vc60.pdb'
Win32Mutex.cpp
c:\projects\openscenegraph-svn\openthreads\win32_src\win32mutex.cpp(0) :
fatal error C1033: cannot open program database '\\vc60.pdb'
Win32Thread.cpp
c:\projects\openscenegraph-svn\openthreads\win32_src\win32thread.cpp(0)
: fatal error C1033: cannot open program database '\\vc60.pdb'
Win32ThreadBarrier.cpp
c:\projects\openscenegraph-svn\openthreads\win32_src\win32threadbarrier.
cpp(0) : fatal error C1033: cannot open program database '\\vc60.pdb'
Error executing cl.exe.

 

OpenThreadsWin32d.dll - 4 error(s), 1 warning(s)
The following environment variables were not found
$(PlatformName)
$(ConfigurationName)

J.

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RE: [osg-users] SVN .dsp problems

2007-02-23 Thread John Swan-Stone
Regarding the compilation errors, the VS6 build was a casualty of the
VS2005 64 bit support.  See this thread for details:

http://openscenegraph.org/archiver/osg-users/2006-September/0217.html

 

If you follow the thread to the end I posted a script which undoes the
64 bit changes and leaves the .dsp files buildable with VS 6.




This makes no sense to me ... .dsp/.dsw files are VS6 files.  Why would anyone 
create versions of these files that don't work with VS6?

If building with VS6 is no longer supported then we should move to .vcproj/.sln 
files ... right?

J.

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RE: [osg-users] SVN .dsp problems

2007-02-23 Thread Mike Wittman
I believe .dsp/.dsw files remain the current approach because Robert can
more easily maintain them by hand than .vcproj files.

 

Hopefully we'll be able to adopt the CMake build recently submitted by
Eric Wing, which should eliminate these issues entirely.

 

-Mike

 



From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Swan-Stone
Sent: Friday, February 23, 2007 12:38 PM
To: osg users
Subject: RE: [osg-users] SVN .dsp problems

 

Regarding the compilation errors, the VS6 build was a casualty of the
VS2005 64 bit support.  See this thread for details:

http://openscenegraph.org/archiver/osg-users/2006-September/0217.html

 

If you follow the thread to the end I posted a script which undoes the
64 bit changes and leaves the .dsp files buildable with VS 6.


 

 

This makes no sense to me ... .dsp/.dsw files are VS6 files.  Why would
anyone create versions of these files that don't work with VS6?

 

If building with VS6 is no longer supported then we should move to
.vcproj/.sln files ... right?

 

J.

 

 

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Re: [osg-users] SVN .dsp problems

2007-02-23 Thread Robert Osfield

Its really about trying to keep a lid on the number of build projects
one has to maintain, we aleady have three - Makefiles, VS and XCode.
VS's project are a right mess, the only common denominator is VS6.0,
but that can't cope with the needs of 64bit, so the curent hack
exists.

CMake may be the solution.
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Re: [osg-users] SVN .dsp problems

2007-02-23 Thread Robert Osfield

Hi Mike,

On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:

It looks like this behavior is configurable via the svn:eol-style property.
Robert, would you have a problem with setting svn:eol-style to CRLF on all
the .dsp files to avoid this problem?


This was how CVS was configured.

Do you know of simply command I can run to make it so?

Robert.
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RE: [osg-users] SVN .dsp problems

2007-02-23 Thread Mike Wittman
 Hi Mike,
 
 On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:
  It looks like this behavior is configurable via the svn:eol-style
 property.
  Robert, would you have a problem with setting svn:eol-style to CRLF
on
 all
  the .dsp files to avoid this problem?
 
 This was how CVS was configured.
 
 Do you know of simply command I can run to make it so?
 
 Robert.

Hi Robert,

I think you can do it with these commands (at least it worked for me
locally):

find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propdel
svn:mime-type
find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propset
svn:eol-style CRLF

The first command to delete the mime-type was necessary because some of
the .dsp's are tagged with application/octet-stream, which is
incompatible with the eol-style setting.

-Mike
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osg-users@openscenegraph.net
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Re: [osg-users] SVN .dsp problems

2007-02-23 Thread Robert Osfield

Hi MIke,

Thanks for the tip, seemed to work, and have now checked in the
changes to both OpenSceneGraph and OpenThreads.

Let me know how you get on,
Robert.

On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:

 Hi Mike,

 On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:
  It looks like this behavior is configurable via the svn:eol-style
 property.
  Robert, would you have a problem with setting svn:eol-style to CRLF
on
 all
  the .dsp files to avoid this problem?

 This was how CVS was configured.

 Do you know of simply command I can run to make it so?

 Robert.

Hi Robert,

I think you can do it with these commands (at least it worked for me
locally):

find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propdel
svn:mime-type
find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propset
svn:eol-style CRLF

The first command to delete the mime-type was necessary because some of
the .dsp's are tagged with application/octet-stream, which is
incompatible with the eol-style setting.

-Mike
___
osg-users mailing list
osg-users@openscenegraph.net
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/


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RE: [osg-users] SVN .dsp problems

2007-02-23 Thread Mike Wittman
Thanks, Robert.  That worked in part, but it looks like the change did
not take on the 77 .dsp's in the attached file.  I'm not well versed in
SVN, so I'm not sure why it would have failed only on some files...
 
-Mike


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:osg-users-
 [EMAIL PROTECTED] On Behalf Of Robert Osfield
 Sent: Friday, February 23, 2007 3:05 PM
 To: osg users
 Subject: Re: [osg-users] SVN .dsp problems
 
 Hi MIke,
 
 Thanks for the tip, seemed to work, and have now checked in the
 changes to both OpenSceneGraph and OpenThreads.
 
 Let me know how you get on,
 Robert.
 
 On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:
   Hi Mike,
  
   On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote:
It looks like this behavior is configurable via the
svn:eol-style
   property.
Robert, would you have a problem with setting svn:eol-style to
CRLF
  on
   all
the .dsp files to avoid this problem?
  
   This was how CVS was configured.
  
   Do you know of simply command I can run to make it so?
  
   Robert.
 
  Hi Robert,
 
  I think you can do it with these commands (at least it worked for me
  locally):
 
  find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propdel
  svn:mime-type
  find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propset
  svn:eol-style CRLF
 
  The first command to delete the mime-type was necessary because some
of
  the .dsp's are tagged with application/octet-stream, which is
  incompatible with the eol-style setting.
 
  -Mike
  ___
  osg-users mailing list
  osg-users@openscenegraph.net
  http://openscenegraph.net/mailman/listinfo/osg-users
  http://www.openscenegraph.org/
 
 ___
 osg-users mailing list
 osg-users@openscenegraph.net
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 http://www.openscenegraph.org/
OpenSceneGraph/VisualStudio/examples/osganimate/osganimate.dsp
OpenSceneGraph/VisualStudio/examples/osgautotransform/osgautotransform.dsp
OpenSceneGraph/VisualStudio/examples/osgbillboard/osgbillboard.dsp
OpenSceneGraph/VisualStudio/examples/osgblendequation/osgblendequation.dsp
OpenSceneGraph/VisualStudio/examples/osgbluemarble/osgbluemarble.dsp
OpenSceneGraph/VisualStudio/examples/osgcallback/osgcallback.dsp
OpenSceneGraph/VisualStudio/examples/osgcamera/osgcamera.dsp
OpenSceneGraph/VisualStudio/examples/osgcatch/osgcatch.dsp
OpenSceneGraph/VisualStudio/examples/osgclip/osgclip.dsp
OpenSceneGraph/VisualStudio/examples/osgcluster/osgcluster.dsp
OpenSceneGraph/VisualStudio/examples/osgcopy/osgcopy.dsp
OpenSceneGraph/VisualStudio/examples/osgcubemap/osgcubemap.dsp
OpenSceneGraph/VisualStudio/examples/osgdepthpartition/osgdepthpartition.dsp
OpenSceneGraph/VisualStudio/examples/osgdepthshadow/osgdepthshadow.dsp
OpenSceneGraph/VisualStudio/examples/osgdistortion/osgdistortion.dsp
OpenSceneGraph/VisualStudio/examples/osgforest/osgforest.dsp
OpenSceneGraph/VisualStudio/examples/osgfxbrowser/osgfxbrowser.dsp
OpenSceneGraph/VisualStudio/examples/osggeodemo/osggeodemo.dsp
OpenSceneGraph/VisualStudio/examples/osggeometry/osggeometry.dsp
OpenSceneGraph/VisualStudio/examples/osgGLUTkeyboardmouse/osgGLUTkeyboardmouse.dsp
OpenSceneGraph/VisualStudio/examples/osgGLUTsimple/osgGLUTsimple.dsp
OpenSceneGraph/VisualStudio/examples/osghangglide/osghangglide.dsp
OpenSceneGraph/VisualStudio/examples/osghud/osghud.dsp
OpenSceneGraph/VisualStudio/examples/osgimpostor/osgimpostor.dsp
OpenSceneGraph/VisualStudio/examples/osgintrospection/example_osgintrospection.dsp
OpenSceneGraph/VisualStudio/examples/osgkeyboard/osgkeyboard.dsp
OpenSceneGraph/VisualStudio/examples/osgkeyboardmouse/osgkeyboardmouse.dsp
OpenSceneGraph/VisualStudio/examples/osglauncher/osglauncher.dsp
OpenSceneGraph/VisualStudio/examples/osglight/osglight.dsp
OpenSceneGraph/VisualStudio/examples/osglightpoint/osglightpoint.dsp
OpenSceneGraph/VisualStudio/examples/osglogicop/osglogicop.dsp
OpenSceneGraph/VisualStudio/examples/osglogo/osglogo.dsp
OpenSceneGraph/VisualStudio/examples/osgmotionblur/osgmotionblur.dsp
OpenSceneGraph/VisualStudio/examples/osgmovie/osgmovie.dsp
OpenSceneGraph/VisualStudio/examples/osgmultiplecameras/osgmultiplecameras.dsp
OpenSceneGraph/VisualStudio/examples/osgmultitexture/osgmultitexture.dsp
OpenSceneGraph/VisualStudio/examples/osgoccluder/osgoccluder.dsp
OpenSceneGraph/VisualStudio/examples/osgpagedlod/osgpagedlod.dsp
OpenSceneGraph/VisualStudio/examples/osgparametric/osgparametric.dsp
OpenSceneGraph/VisualStudio/examples/osgparticle/osgparticledemo.dsp
OpenSceneGraph/VisualStudio/examples/osgparticleeffects/osgparticleeffects.dsp
OpenSceneGraph/VisualStudio/examples/osgphotoalbum/osgphotoalbum.dsp
OpenSceneGraph/VisualStudio/examples/osgpick/osgpick.dsp
OpenSceneGraph/VisualStudio/examples/osgplanets/osgplanets.dsp
OpenSceneGraph/VisualStudio/examples/osgpoints/osgpoints.dsp
OpenSceneGraph/VisualStudio/examples/osgpointsprite/osgpointsprite.dsp
OpenSceneGraph

[osg-users] SVN .dsp problems

2007-02-22 Thread John Swan-Stone
F.Y.I.,

I just got the 'trunk' version out of SVN and double-clicking the 
OpenSceneGraph\VisualStudio\OpenSceneGraph.dsw file generates these errors in 
DevStudio6, SP6.

www.cs.utexas.edu/~jss/OSG/error1.jpg
www.cs.utexas.edu/~jss/OSG/error2.jpg
www.cs.utexas.edu/~jss/OSG/error3.jpg


Double-clicking the OpenThreads\win32_src\OpenThreads.dsw generates these erros 
in DevStudio6, SP6

Configuration: OpenThreads - Win32 Debug
Compiling...
Command line warning D4028 : minimal rebuild failure, reverting to normal build
WIN32Condition.cpp
c:\projects\openscenegraph-svn\openthreads\win32_src\win32condition.cpp(0) : 
fatal error C1033: cannot open program database '\\vc60.pdb'
Win32Mutex.cpp
c:\projects\openscenegraph-svn\openthreads\win32_src\win32mutex.cpp(0) : fatal 
error C1033: cannot open program database '\\vc60.pdb'
Win32Thread.cpp
c:\projects\openscenegraph-svn\openthreads\win32_src\win32thread.cpp(0) : fatal 
error C1033: cannot open program database '\\vc60.pdb'
Win32ThreadBarrier.cpp
c:\projects\openscenegraph-svn\openthreads\win32_src\win32threadbarrier.cpp(0) 
: fatal error C1033: cannot open program database '\\vc60.pdb'
Error executing cl.exe.

OpenThreadsWin32d.dll - 4 error(s), 1 warning(s)
The following environment variables were not found
$(PlatformName)
$(ConfigurationName)

J.___
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