Re: [osg-users] SVN .dsp problems
HI Mike, I have re-reun the the propdel and propset on all the examples, could you test and provide feedback. Cheers, Robert. On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: Thanks, Robert. That worked in part, but it looks like the change did not take on the 77 .dsp's in the attached file. I'm not well versed in SVN, so I'm not sure why it would have failed only on some files... -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday, February 23, 2007 3:05 PM To: osg users Subject: Re: [osg-users] SVN .dsp problems Hi MIke, Thanks for the tip, seemed to work, and have now checked in the changes to both OpenSceneGraph and OpenThreads. Let me know how you get on, Robert. On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: Hi Mike, On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: It looks like this behavior is configurable via the svn:eol-style property. Robert, would you have a problem with setting svn:eol-style to CRLF on all the .dsp files to avoid this problem? This was how CVS was configured. Do you know of simply command I can run to make it so? Robert. Hi Robert, I think you can do it with these commands (at least it worked for me locally): find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propdel svn:mime-type find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propset svn:eol-style CRLF The first command to delete the mime-type was necessary because some of the .dsp's are tagged with application/octet-stream, which is incompatible with the eol-style setting. -Mike ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
RE: [osg-users] SVN .dsp problems
I also encountered a problem with the .dsp files under SVN; I'm not sure if it's the same issue. I'd been using Cygwin's CVS to get the latest source tree to build under VS2005 and everything worked just fine. Now with Cygwin's SVN it automatically changes the .dsp's to Unix-style line endings which breaks Visual Studio. It looks like this behavior is configurable via the svn:eol-style property. Robert, would you have a problem with setting svn:eol-style to CRLF on all the .dsp files to avoid this problem? Regarding the compilation errors, the VS6 build was a casualty of the VS2005 64 bit support. See this thread for details: http://openscenegraph.org/archiver/osg-users/2006-September/0217.html If you follow the thread to the end I posted a script which undoes the 64 bit changes and leaves the .dsp files buildable with VS 6. -Mike From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Swan-Stone Sent: Thursday, February 22, 2007 7:16 PM To: osg users Subject: [osg-users] SVN .dsp problems F.Y.I., I just got the 'trunk' version out of SVN and double-clicking the OpenSceneGraph\VisualStudio\OpenSceneGraph.dsw file generates these errors in DevStudio6, SP6. www.cs.utexas.edu/~jss/OSG/error1.jpg www.cs.utexas.edu/~jss/OSG/error2.jpg www.cs.utexas.edu/~jss/OSG/error3.jpg Double-clicking the OpenThreads\win32_src\OpenThreads.dsw generates these erros in DevStudio6, SP6 Configuration: OpenThreads - Win32 Debug Compiling... Command line warning D4028 : minimal rebuild failure, reverting to normal build WIN32Condition.cpp c:\projects\openscenegraph-svn\openthreads\win32_src\win32condition.cpp( 0) : fatal error C1033: cannot open program database '\\vc60.pdb' Win32Mutex.cpp c:\projects\openscenegraph-svn\openthreads\win32_src\win32mutex.cpp(0) : fatal error C1033: cannot open program database '\\vc60.pdb' Win32Thread.cpp c:\projects\openscenegraph-svn\openthreads\win32_src\win32thread.cpp(0) : fatal error C1033: cannot open program database '\\vc60.pdb' Win32ThreadBarrier.cpp c:\projects\openscenegraph-svn\openthreads\win32_src\win32threadbarrier. cpp(0) : fatal error C1033: cannot open program database '\\vc60.pdb' Error executing cl.exe. OpenThreadsWin32d.dll - 4 error(s), 1 warning(s) The following environment variables were not found $(PlatformName) $(ConfigurationName) J. ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
RE: [osg-users] SVN .dsp problems
Regarding the compilation errors, the VS6 build was a casualty of the VS2005 64 bit support. See this thread for details: http://openscenegraph.org/archiver/osg-users/2006-September/0217.html If you follow the thread to the end I posted a script which undoes the 64 bit changes and leaves the .dsp files buildable with VS 6. This makes no sense to me ... .dsp/.dsw files are VS6 files. Why would anyone create versions of these files that don't work with VS6? If building with VS6 is no longer supported then we should move to .vcproj/.sln files ... right? J. ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
RE: [osg-users] SVN .dsp problems
I believe .dsp/.dsw files remain the current approach because Robert can more easily maintain them by hand than .vcproj files. Hopefully we'll be able to adopt the CMake build recently submitted by Eric Wing, which should eliminate these issues entirely. -Mike From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Swan-Stone Sent: Friday, February 23, 2007 12:38 PM To: osg users Subject: RE: [osg-users] SVN .dsp problems Regarding the compilation errors, the VS6 build was a casualty of the VS2005 64 bit support. See this thread for details: http://openscenegraph.org/archiver/osg-users/2006-September/0217.html If you follow the thread to the end I posted a script which undoes the 64 bit changes and leaves the .dsp files buildable with VS 6. This makes no sense to me ... .dsp/.dsw files are VS6 files. Why would anyone create versions of these files that don't work with VS6? If building with VS6 is no longer supported then we should move to .vcproj/.sln files ... right? J. ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
Re: [osg-users] SVN .dsp problems
Its really about trying to keep a lid on the number of build projects one has to maintain, we aleady have three - Makefiles, VS and XCode. VS's project are a right mess, the only common denominator is VS6.0, but that can't cope with the needs of 64bit, so the curent hack exists. CMake may be the solution. ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
Re: [osg-users] SVN .dsp problems
Hi Mike, On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: It looks like this behavior is configurable via the svn:eol-style property. Robert, would you have a problem with setting svn:eol-style to CRLF on all the .dsp files to avoid this problem? This was how CVS was configured. Do you know of simply command I can run to make it so? Robert. ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
RE: [osg-users] SVN .dsp problems
Hi Mike, On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: It looks like this behavior is configurable via the svn:eol-style property. Robert, would you have a problem with setting svn:eol-style to CRLF on all the .dsp files to avoid this problem? This was how CVS was configured. Do you know of simply command I can run to make it so? Robert. Hi Robert, I think you can do it with these commands (at least it worked for me locally): find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propdel svn:mime-type find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propset svn:eol-style CRLF The first command to delete the mime-type was necessary because some of the .dsp's are tagged with application/octet-stream, which is incompatible with the eol-style setting. -Mike ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
Re: [osg-users] SVN .dsp problems
Hi MIke, Thanks for the tip, seemed to work, and have now checked in the changes to both OpenSceneGraph and OpenThreads. Let me know how you get on, Robert. On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: Hi Mike, On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: It looks like this behavior is configurable via the svn:eol-style property. Robert, would you have a problem with setting svn:eol-style to CRLF on all the .dsp files to avoid this problem? This was how CVS was configured. Do you know of simply command I can run to make it so? Robert. Hi Robert, I think you can do it with these commands (at least it worked for me locally): find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propdel svn:mime-type find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propset svn:eol-style CRLF The first command to delete the mime-type was necessary because some of the .dsp's are tagged with application/octet-stream, which is incompatible with the eol-style setting. -Mike ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
RE: [osg-users] SVN .dsp problems
Thanks, Robert. That worked in part, but it looks like the change did not take on the 77 .dsp's in the attached file. I'm not well versed in SVN, so I'm not sure why it would have failed only on some files... -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday, February 23, 2007 3:05 PM To: osg users Subject: Re: [osg-users] SVN .dsp problems Hi MIke, Thanks for the tip, seemed to work, and have now checked in the changes to both OpenSceneGraph and OpenThreads. Let me know how you get on, Robert. On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: Hi Mike, On 2/23/07, Mike Wittman [EMAIL PROTECTED] wrote: It looks like this behavior is configurable via the svn:eol-style property. Robert, would you have a problem with setting svn:eol-style to CRLF on all the .dsp files to avoid this problem? This was how CVS was configured. Do you know of simply command I can run to make it so? Robert. Hi Robert, I think you can do it with these commands (at least it worked for me locally): find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propdel svn:mime-type find OpenThreads OpenSceneGraph -name '*.dsp' | xargs svn propset svn:eol-style CRLF The first command to delete the mime-type was necessary because some of the .dsp's are tagged with application/octet-stream, which is incompatible with the eol-style setting. -Mike ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ OpenSceneGraph/VisualStudio/examples/osganimate/osganimate.dsp OpenSceneGraph/VisualStudio/examples/osgautotransform/osgautotransform.dsp OpenSceneGraph/VisualStudio/examples/osgbillboard/osgbillboard.dsp OpenSceneGraph/VisualStudio/examples/osgblendequation/osgblendequation.dsp OpenSceneGraph/VisualStudio/examples/osgbluemarble/osgbluemarble.dsp OpenSceneGraph/VisualStudio/examples/osgcallback/osgcallback.dsp OpenSceneGraph/VisualStudio/examples/osgcamera/osgcamera.dsp OpenSceneGraph/VisualStudio/examples/osgcatch/osgcatch.dsp OpenSceneGraph/VisualStudio/examples/osgclip/osgclip.dsp OpenSceneGraph/VisualStudio/examples/osgcluster/osgcluster.dsp OpenSceneGraph/VisualStudio/examples/osgcopy/osgcopy.dsp OpenSceneGraph/VisualStudio/examples/osgcubemap/osgcubemap.dsp OpenSceneGraph/VisualStudio/examples/osgdepthpartition/osgdepthpartition.dsp OpenSceneGraph/VisualStudio/examples/osgdepthshadow/osgdepthshadow.dsp OpenSceneGraph/VisualStudio/examples/osgdistortion/osgdistortion.dsp OpenSceneGraph/VisualStudio/examples/osgforest/osgforest.dsp OpenSceneGraph/VisualStudio/examples/osgfxbrowser/osgfxbrowser.dsp OpenSceneGraph/VisualStudio/examples/osggeodemo/osggeodemo.dsp OpenSceneGraph/VisualStudio/examples/osggeometry/osggeometry.dsp OpenSceneGraph/VisualStudio/examples/osgGLUTkeyboardmouse/osgGLUTkeyboardmouse.dsp OpenSceneGraph/VisualStudio/examples/osgGLUTsimple/osgGLUTsimple.dsp OpenSceneGraph/VisualStudio/examples/osghangglide/osghangglide.dsp OpenSceneGraph/VisualStudio/examples/osghud/osghud.dsp OpenSceneGraph/VisualStudio/examples/osgimpostor/osgimpostor.dsp OpenSceneGraph/VisualStudio/examples/osgintrospection/example_osgintrospection.dsp OpenSceneGraph/VisualStudio/examples/osgkeyboard/osgkeyboard.dsp OpenSceneGraph/VisualStudio/examples/osgkeyboardmouse/osgkeyboardmouse.dsp OpenSceneGraph/VisualStudio/examples/osglauncher/osglauncher.dsp OpenSceneGraph/VisualStudio/examples/osglight/osglight.dsp OpenSceneGraph/VisualStudio/examples/osglightpoint/osglightpoint.dsp OpenSceneGraph/VisualStudio/examples/osglogicop/osglogicop.dsp OpenSceneGraph/VisualStudio/examples/osglogo/osglogo.dsp OpenSceneGraph/VisualStudio/examples/osgmotionblur/osgmotionblur.dsp OpenSceneGraph/VisualStudio/examples/osgmovie/osgmovie.dsp OpenSceneGraph/VisualStudio/examples/osgmultiplecameras/osgmultiplecameras.dsp OpenSceneGraph/VisualStudio/examples/osgmultitexture/osgmultitexture.dsp OpenSceneGraph/VisualStudio/examples/osgoccluder/osgoccluder.dsp OpenSceneGraph/VisualStudio/examples/osgpagedlod/osgpagedlod.dsp OpenSceneGraph/VisualStudio/examples/osgparametric/osgparametric.dsp OpenSceneGraph/VisualStudio/examples/osgparticle/osgparticledemo.dsp OpenSceneGraph/VisualStudio/examples/osgparticleeffects/osgparticleeffects.dsp OpenSceneGraph/VisualStudio/examples/osgphotoalbum/osgphotoalbum.dsp OpenSceneGraph/VisualStudio/examples/osgpick/osgpick.dsp OpenSceneGraph/VisualStudio/examples/osgplanets/osgplanets.dsp OpenSceneGraph/VisualStudio/examples/osgpoints/osgpoints.dsp OpenSceneGraph/VisualStudio/examples/osgpointsprite/osgpointsprite.dsp OpenSceneGraph
[osg-users] SVN .dsp problems
F.Y.I., I just got the 'trunk' version out of SVN and double-clicking the OpenSceneGraph\VisualStudio\OpenSceneGraph.dsw file generates these errors in DevStudio6, SP6. www.cs.utexas.edu/~jss/OSG/error1.jpg www.cs.utexas.edu/~jss/OSG/error2.jpg www.cs.utexas.edu/~jss/OSG/error3.jpg Double-clicking the OpenThreads\win32_src\OpenThreads.dsw generates these erros in DevStudio6, SP6 Configuration: OpenThreads - Win32 Debug Compiling... Command line warning D4028 : minimal rebuild failure, reverting to normal build WIN32Condition.cpp c:\projects\openscenegraph-svn\openthreads\win32_src\win32condition.cpp(0) : fatal error C1033: cannot open program database '\\vc60.pdb' Win32Mutex.cpp c:\projects\openscenegraph-svn\openthreads\win32_src\win32mutex.cpp(0) : fatal error C1033: cannot open program database '\\vc60.pdb' Win32Thread.cpp c:\projects\openscenegraph-svn\openthreads\win32_src\win32thread.cpp(0) : fatal error C1033: cannot open program database '\\vc60.pdb' Win32ThreadBarrier.cpp c:\projects\openscenegraph-svn\openthreads\win32_src\win32threadbarrier.cpp(0) : fatal error C1033: cannot open program database '\\vc60.pdb' Error executing cl.exe. OpenThreadsWin32d.dll - 4 error(s), 1 warning(s) The following environment variables were not found $(PlatformName) $(ConfigurationName) J.___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/