Re: [pygtk] How to install pyGTK on Mac?

2012-02-12 Thread 7stud

7stud wrote
> 
> 
> I don't know yet, I haven't installed it.  I wanted to make sure I was
> downloading what was advertised.
> 
> Thanks.
> 

My install seems to be working on some hello world gui's.  I'm reading the
tutorial here:

http://www.learngtk.org/pygtk-tutorial

Thanks for your help--and for creating the mac os x package.  I've used
tkinter and wxpython, so I'm curious to see how pygtk stacks up.

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Re: [pygtk] How to install pyGTK on Mac?

2012-02-12 Thread 7stud

Anders F Björklund-3 wrote
> 
> Is there a problem with the package ? Maybe I should have signed it.
> 

I don't know yet, I haven't installed it.  I wanted to make sure I was
downloading what was advertised.

Thanks.

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Re: [pygtk] How to install pyGTK on Mac?

2012-02-12 Thread Anders F Björklund
7stud wrote:

>> I have made some binary packages, for Mac OS X 10.5 up:
>> http://macpkg.sourceforge.net/
> 
>> The PyGTK.pkg contains everything needed to run PyGTK.
> 
> What is the md5 for the package.  Or where can I find it.  I'm getting:
> 
> MD5 (/Users/me/Downloads/PyGTK.pkg) = 06196e48d022e458b60d43784a91d86b

Find it on http://sourceforge.net/projects/macpkg/files/PyGTK/2.24.0/

Is there a problem with the package ? Maybe I should have signed it.

--anders

PS. The (i) button on the download page above has the MD5 and SHA1.
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Re: [pygtk] How to install pyGTK on Mac?

2012-02-12 Thread 7stud
> I have made some binary packages, for Mac OS X 10.5 up:
> http://macpkg.sourceforge.net/

> The PyGTK.pkg contains everything needed to run PyGTK.

What is the md5 for the package.  Or where can I find it.  I'm getting:

MD5 (/Users/me/Downloads/PyGTK.pkg) = 06196e48d022e458b60d43784a91d86b



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Re: [pygtk] How to install pyGTK on Mac?

2012-01-03 Thread Anders F Björklund
Arjan Molenaar wrote:

>>> Any plans on preparing an installation for GTK+ 3?
>>> 
>>> Is your build/release process documented somewhere?

>> Not sure if there'll be any Python 3000 or GTK+ 3.2 packages,
>> but probably a 2.24.1 PyGTK.pkg - to match the Win32 offering ?
>> 
>> All the actual development takes place in the GTK-OSX project
>> on gnome.org, but it doesn't offer any pre-compiled binaries.
> 
> I managed to compile the whole lot with jhbuild. I'll spend some time with 
> the Quartz port. There are a few things that can be improved, so I might as 
> well lend a hand (as far as time permits). ;)

That's probably the best, as that's the upstream build system.

It does require that you bundle Python and GTK+ with your app,
but that only matters for distribution and not for development.

For the record, the URL is: http://live.gnome.org/GTK%2B/OSX

But when I packaged our app for the fourth* time, I wondered
why there were no binaries - so went ahead and did a fifth pkg.

--anders

* port, fink, jhbuild, brew

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Re: [pygtk] How to install pyGTK on Mac?

2012-01-03 Thread Arjan Molenaar

On 2 Jan 2012, at 22:30, Anders F Björklund wrote:

> Arjan Molenaar:
> 
>> When playing around I noticed DnD is not fully operational. I'm missing the 
>> context.targets. Since my app is quite dependent on DnD this is a big miss.
>> 
>> Do you know if a newer release of Gtk+ 2.x fixes this? If so, do you plan on 
>> making a build for that?
> 
> I don't know, but if you have a reproducer then check
> the mailing list and the bug list if you haven't already ?
> 
> Our Zero Install apps don't really use much of DnD, or
> any other advanced features of PyGTK for that matter. :-)
> 
>> Any plans on preparing an installation for GTK+ 3?
>> 
>> Is your build/release process documented somewhere?
> 
> Not really, and it's in transit over to the new project...
> http://macpkg.git.sourceforge.net/git/gitweb-index.cgi
> It's based on the Win32 packages (from http://www.gtk.org/):
> http://afb.users.sourceforge.net/zero-install/buildscripts/
> 
> I'll probably have it download and checksum the tarballs too,
> but currently it assumes that you have already done so before
> and placed everything in the same directory that is used for
> the build (the scripts just use the current working directory).
> 
> Not sure if there'll be any Python 3000 or GTK+ 3.2 packages,
> but probably a 2.24.1 PyGTK.pkg - to match the Win32 offering ?
> 
> All the actual development takes place in the GTK-OSX project
> on gnome.org, but it doesn't offer any pre-compiled binaries.

I managed to compile the whole lot with jhbuild. I'll spend some time with the 
Quartz port. There are a few things that can be improved, so I might as well 
lend a hand (as far as time permits). ;)

Regards,

Arjan

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Re: [pygtk] How to install pyGTK on Mac?

2012-01-02 Thread Anders F Björklund
Arjan Molenaar:

> When playing around I noticed DnD is not fully operational. I'm missing the 
> context.targets. Since my app is quite dependent on DnD this is a big miss.
> 
> Do you know if a newer release of Gtk+ 2.x fixes this? If so, do you plan on 
> making a build for that?

I don't know, but if you have a reproducer then check
the mailing list and the bug list if you haven't already ?

Our Zero Install apps don't really use much of DnD, or
any other advanced features of PyGTK for that matter. :-)

> Any plans on preparing an installation for GTK+ 3?
> 
> Is your build/release process documented somewhere?

Not really, and it's in transit over to the new project...
http://macpkg.git.sourceforge.net/git/gitweb-index.cgi
It's based on the Win32 packages (from http://www.gtk.org/):
http://afb.users.sourceforge.net/zero-install/buildscripts/

I'll probably have it download and checksum the tarballs too,
but currently it assumes that you have already done so before
and placed everything in the same directory that is used for
the build (the scripts just use the current working directory).

Not sure if there'll be any Python 3000 or GTK+ 3.2 packages,
but probably a 2.24.1 PyGTK.pkg - to match the Win32 offering ?

All the actual development takes place in the GTK-OSX project
on gnome.org, but it doesn't offer any pre-compiled binaries.

--anders

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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Arjan Molenaar

On 1 Jan 2012, at 17:54, Anders F Björklund wrote:

> Arjan Molenaar wrote:
> 
>> There are a few things behaving slightly different in the Quartz version, 
>> but I think I can iron those out.
>> 
>> Personally I have no trouble using X11, but towards users using native 
>> Quartz is somewhat more usable.
> 
> It's not like there's any major difference in appearance -
> the main visible change is whether the window has an [X]...
> 
> There's a gtk-quartz-engine, but it's kinda buggy so I just
> used Clearlooks as the default (but Murrine is included too).
> 
> 
> I see that your brew fork have a "native-gtk+" formula too,
> so I guess it has both covered. But Homebrew is all about X11.
> 
> https://github.com/mxcl/homebrew/issues/1442
> https://github.com/mxcl/homebrew/issues/1612
> 
> --anders
> 

Hi,

When playing around I noticed DnD is not fully operational. I'm missing the 
context.targets. Since my app is quite dependent on DnD this is a big miss.

Do you know if a newer release of Gtk+ 2.x fixes this? If so, do you plan on 
making a build for that?

Any plans on preparing an installation for GTK+ 3?

Is your build/release process documented somewhere?

Regards,

Arjan

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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Stayvoid
> Yes, use a PyGTK installation intended for system python?
How?

Should I install any other modules if I want to use it for drawing?
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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Anders F Björklund
Stayvoid wrote:

>> That is not supported, mixing installations like that...
>> If you use MacPorts PyGTK, you need to use /opt/local/bin/python2.6
>> rather than /usr/bin/python.
> 
> Are you sure? I've successfully imported the module:
[...]

It's not so much about "can't" as it is about "shouldn't".

> Is there a way to use PyGTK while running "python" (/usr/bin/python)?

Yes, use a PyGTK installation intended for system python ?

--anders

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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Anders F Björklund
Arjan Molenaar wrote:

> There are a few things behaving slightly different in the Quartz version, but 
> I think I can iron those out.
> 
> Personally I have no trouble using X11, but towards users using native Quartz 
> is somewhat more usable.

It's not like there's any major difference in appearance -
the main visible change is whether the window has an [X]...

There's a gtk-quartz-engine, but it's kinda buggy so I just
used Clearlooks as the default (but Murrine is included too).


I see that your brew fork have a "native-gtk+" formula too,
so I guess it has both covered. But Homebrew is all about X11.

https://github.com/mxcl/homebrew/issues/1442
https://github.com/mxcl/homebrew/issues/1612

--anders

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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Stayvoid
> That is not supported, mixing installations like that...
> If you use MacPorts PyGTK, you need to use /opt/local/bin/python2.6
> rather than /usr/bin/python.

Are you sure? I've successfully imported the module:
$ python
>>> import pygtk
>>> dir(pygtk)
['__all__', '__builtins__', '__doc__', '__file__', '__name__',
'__package__', '_get_available_versions', '_our_dir',
'_pygtk_2_0_dir', '_pygtk_dir_pat', '_pygtk_required_version',
'fnmatch', 'glob', 'os', 'require', 'require20', 'sys']

> And you'd normally use "site-packages"?

I use the default one.

http://docs.python.org/using/mac.html:
"The Apple-provided build of Python is installed in
/System/Library/Frameworks/Python.framework and /usr/bin/python,
respectively."

Is there a way to use PyGTK while running "python" (/usr/bin/python)?
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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Arjan Molenaar

On 1 Jan 2012, at 13:10, Anders F Björklund wrote:

> Arjan Molenaar wrote:
> 
>> I've been using Homebrew (https://github.com/mxcl/homebrew) for a while and 
>> I'm very happy with it. Big advantage is that it's not compiling everything 
>> from source (it's using the system Python installation). 
>> 
>> There are several forks with PyGtk included. I'm currently using 
>> https://github.com/ashgti/homebrew.
> 
> I don't use Homebrew, for this.
> 
> 1) It's _not_ supported upstream (no Python modules allowed)
> 2) It would use the X11 server, rather than the native Quartz
> 3) You would still need Xcode and compile GTK+ etc from source
> 
> I did have my own fork of Homebrew, and it worked just fine...
> It would be possible to use Python, Quartz and "bottles" even
> with Homebrew, but in the end* it just wasn't worth the effort ?
> 
> * https://github.com/mxcl/homebrew/pull/3946
> 
> So that's why I did my own build system and binary packages. :-P
> 
> --anders

I saw a mail come by on this subject a while ago indeed. Back then I did not 
have time to look into it. I'll give it a try. Thanks for reminding :).

There are a few things behaving slightly different in the Quartz version, but I 
think I can iron those out.

Personally I have no trouble using X11, but towards users using native Quartz 
is somewhat more usable.

Regards,

Arjan
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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Anders F Björklund
Arjan Molenaar wrote:

> I've been using Homebrew (https://github.com/mxcl/homebrew) for a while and 
> I'm very happy with it. Big advantage is that it's not compiling everything 
> from source (it's using the system Python installation). 
> 
> There are several forks with PyGtk included. I'm currently using 
> https://github.com/ashgti/homebrew.

I don't use Homebrew, for this.

1) It's _not_ supported upstream (no Python modules allowed)
2) It would use the X11 server, rather than the native Quartz
3) You would still need Xcode and compile GTK+ etc from source

I did have my own fork of Homebrew, and it worked just fine...
It would be possible to use Python, Quartz and "bottles" even
with Homebrew, but in the end* it just wasn't worth the effort ?

* https://github.com/mxcl/homebrew/pull/3946

So that's why I did my own build system and binary packages. :-P

--anders

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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Anders F Björklund
Stayvoid wrote:

> I've used MacPorts.
> 
> I've installed pyGTK:
> sudo port -v install py26-gtk
> 
> I've copied the module to have a chance to run it by typing "python":
> cp 
> /opt/local/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/pygtk.py
> /System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/pygtk.py
> 
> Thanks for your help.

That is not supported, mixing installations like that...

If you use MacPorts PyGTK, you need to use /opt/local/bin/python2.6
rather than /usr/bin/python. And you'd normally use "site-packages" ?

/Library/Python/2.6/site-packages/

The same goes for Fink, and pygtk2-gtk-py26 (with /sw/bin/python2.6).
If you use GTK-OSX, you'll bundle both Python and GTK with your app.

--anders

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Re: [pygtk] How to install pyGTK on Mac?

2012-01-01 Thread Arjan Molenaar
Hi,

I've been using Homebrew (https://github.com/mxcl/homebrew) for a while and I'm 
very happy with it. Big advantage is that it's not compiling everything from 
source (it's using the system Python installation). 

There are several forks with PyGtk included. I'm currently using 
https://github.com/ashgti/homebrew.

However, since I upgraded to OS X Lion, I'm facing some issues with signal 
handling. Default stuff al works, only my own library (Gaphas) is having some 
trouble.

Regards,

Arjan


On 31 Dec 2011, at 23:33, Stayvoid wrote:

> I've used MacPorts.
> 
> I've installed pyGTK:
> sudo port -v install py26-gtk
> 
> I've copied the module to have a chance to run it by typing "python":
> cp 
> /opt/local/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/pygtk.py
> /System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/pygtk.py
> 
> Thanks for your help.
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Re: [pygtk] How to install pyGTK on Mac?

2011-12-31 Thread Stayvoid
I've used MacPorts.

I've installed pyGTK:
sudo port -v install py26-gtk

I've copied the module to have a chance to run it by typing "python":
cp 
/opt/local/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/pygtk.py
/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/pygtk.py

Thanks for your help.
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Re: [pygtk] How to install pyGTK on Mac?

2011-12-31 Thread sykadul
Ladies and gentleman, I will be unplugged from my email until the 17th of 
January.

In the mean time here's a video of a bunny opening your mail 
http://www.youtube.com/watch?v=LMyaRmTwdKs

Your mail will not be forwarded and I will contact you when I come back, 
alternatively you can contact one of the other administrators or email 
i...@astalavista.com

Merry christmas and a happy new year!

Best regards,
Sykadul


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Re: [pygtk] How to install pyGTK on Mac?

2011-12-31 Thread Anders F Björklund
Stayvoid wrote:

> Hi there!
> 
> How to install it?
> 
> This FAQ looks outdated:
> http://faq.pygtk.org/index.py?req=show&file=faq01.019.htp

The entry and links are outdated, but the ways are right...

If you want to use GTK-OSX and jhbuild, see the new page:
http://live.gnome.org/GTK%2B/OSX/Building  (or gtk.org)

If you want to use MacPorts or Fink, the links are now:
http://www.macports.org/ and http://www.finkproject.org/

> I've also tried to compile it from source:
> PyGTK asked for pkg-config and pygobject.
> Pygobject asked for pkg-config.
> Pkg-config asked for pkg-config and glib:
> configure: error: pkg-config and glib-2.0 not found, please set
> GLIB_CFLAGS and GLIB_LIBS to the correct values
> 
> I know that there is no glib on Mac by default. Where can I get it?

If you want to compile everything up from source, see:
http://developer.gnome.org/gtk/stable/gtk-building.html

I have made some binary packages, for Mac OS X 10.5 up:
http://macpkg.sourceforge.net/

The PyGTK.pkg contains everything needed to run PyGTK.

--anders

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[pygtk] How to install pyGTK on Mac?

2011-12-31 Thread Stayvoid
Hi there!

How to install it?

This FAQ looks outdated:
http://faq.pygtk.org/index.py?req=show&file=faq01.019.htp

I've also tried to compile it from source:
PyGTK asked for pkg-config and pygobject.
Pygobject asked for pkg-config.
Pkg-config asked for pkg-config and glib:
configure: error: pkg-config and glib-2.0 not found, please set
GLIB_CFLAGS and GLIB_LIBS to the correct values

I know that there is no glib on Mac by default. Where can I get it?


Cheers!
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Re: [pygtk] how to install pyGTK

2006-05-31 Thread Magnus Therning
On Wed, May 31, 2006 at 11:28:32 +1000, John Pye wrote:
>Hi,
>
>You need to install GTK+ first, then install PyGTK. If you haven't yet
>installed GTK+, then I'd suggest using GTK+ 2.6.10-rc1 from this page:
>http://gladewin32.sourceforge.net/modules/wfdownloads/viewcat.php?cid=8
>
>This will also install the Glade interface builder, which you will find
>useful.
>
>Make sure that if you install GTK+ 2.6 that you install the
>corresponding PyGTK 2.6 and make sure you select the correct one for
>the version of Python you are using.
>http://www.pcpm.ucl.ac.be/~gustin/win32_ports/binaries/pygtk-2.6.3-1.win32-py2.4.exe
>
>After installing GTK+, check that the demo program in the start menu is
>working correctly, and check that you can run Glade. Then it's probably
>a good idea to try to run a 'hello world' example program with PyGTK,
>just to check that everything's working as expected. Let us know if you
>still have problems.

Another point to pay attention to is version numbering. Make sure you
install the matching versions of GTK+ and PyGTK!

/M

-- 
Magnus Therning (OpenPGP: 0xAB4DFBA4)
[EMAIL PROTECTED] Jabber: [EMAIL PROTECTED]
http://therning.org/magnus

Software is not manufactured, it is something you write and publish.
Keep Europe free from software patents, we do not want censorship
by patent law on written works.

The day after tomorrow is the third day of the rest of your life.


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Re: [pygtk] how to install pyGTK

2006-05-30 Thread David M. Cook
On Tue, May 30, 2006 at 09:14:13AM -0700, arya jain wrote:

> am not able to install the graphic tool kit pyGTK from the site

You need to install the following:

Gtk+/Win32 Development Environment:

  http://gladewin32.sourceforge.net/modules/news/
  
pycairo and pygtk:

  http://www.mapr.ucl.ac.be/~gustin/win32_ports/

Dave Cook
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Re: [pygtk] how to install pyGTK

2006-05-30 Thread John Pye
Hi,

You need to install GTK+ first, then install PyGTK. If you haven't yet
installed GTK+, then I'd suggest using GTK+ 2.6.10-rc1 from this page:
http://gladewin32.sourceforge.net/modules/wfdownloads/viewcat.php?cid=8

This will also install the Glade interface builder, which you will find
useful.

Make sure that if you install GTK+ 2.6 that you install the
corresponding PyGTK 2.6 and make sure you select the correct one for the
version of Python you are using.
http://www.pcpm.ucl.ac.be/~gustin/win32_ports/binaries/pygtk-2.6.3-1.win32-py2.4.exe

After installing GTK+, check that the demo program in the start menu is
working correctly, and check that you can run Glade. Then it's probably
a good idea to try to run a 'hello world' example program with PyGTK,
just to check that everything's working as expected. Let us know if you
still have problems.

Cheers
JP

Magnus Therning wrote:

>On Tue, May 30, 2006 at 09:14:13 -0700, arya jain wrote:
>  
>
>>hi i am new to python. i am consulting a book under wrox publication
>>(beginning python) and just reached to a chapter on python GUI. now i
>>am not able to install the graphic tool kit pyGTK from the site
>>mentioned in the book. it is not like the regular installation i do on
>>windows.
>> can u please tell me the step by step procedure to do it right from
>>the begining including the support software. i will be thankful. i am
>>planning to make the game of chess on python which i will present in my
>>collage. 
>> o/s used windows XP home
>> python 2.4 
>>
>>
>
>Where do you get stuck?
>
>From the official PyGTK page (http://www.pygtk.org/) I followed the link
>named "downloads". Then I went to Cedric Gustin's page for th Win32 port
>(http://www.pcpm.ucl.ac.be/~gustin/win32_ports/). Then I clicked on the
>link "pygtk on win32". There I found executable files that'll install
>PyGTK.
>
>Do you run into problems after that?
>
>/M
>
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Re: [pygtk] how to install pyGTK

2006-05-30 Thread Magnus Therning
On Tue, May 30, 2006 at 09:14:13 -0700, arya jain wrote:
>hi i am new to python. i am consulting a book under wrox publication
>(beginning python) and just reached to a chapter on python GUI. now i
>am not able to install the graphic tool kit pyGTK from the site
>mentioned in the book. it is not like the regular installation i do on
>windows.
>  can u please tell me the step by step procedure to do it right from
>the begining including the support software. i will be thankful. i am
>planning to make the game of chess on python which i will present in my
>collage. 
>  o/s used windows XP home
>  python 2.4 

Where do you get stuck?

From the official PyGTK page (http://www.pygtk.org/) I followed the link
named "downloads". Then I went to Cedric Gustin's page for th Win32 port
(http://www.pcpm.ucl.ac.be/~gustin/win32_ports/). Then I clicked on the
link "pygtk on win32". There I found executable files that'll install
PyGTK.

Do you run into problems after that?

/M

-- 
Magnus Therning (OpenPGP: 0xAB4DFBA4)
[EMAIL PROTECTED] Jabber: [EMAIL PROTECTED]
http://therning.org/magnus

Software is not manufactured, it is something you write and publish.
Keep Europe free from software patents, we do not want censorship
by patent law on written works.

$my_args = shift;
system("gcc $my_args");
print "I prefer C\n";
 -- Robert Dieterich's contribution to the 2004 Perl Haiku Contest,
Haikus in Perl - 'Dishonerable Mention' winner


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[pygtk] how to install pyGTK

2006-05-30 Thread arya jain
hi i am new to python. i am consulting a book under wrox publication (beginning python) and just reached to a chapter on python GUI. now i am not able to install the graphic tool kit pyGTK from the site mentioned in the book. it is not like the regular installation i do on windows.  can u please tell me the step by step procedure to do it right from the begining including the support software. i will be thankful. i am planning to make the game of chess on python which i will present in my collage.   o/s used windows XP home  python 2.4    
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