[Maya-Python] Re: Simple program with complicated problem! InternalVar issue?

2015-08-10 Thread Kate Sendall
Are you kidding me? That's it! Thank you so much, haha. I was using an 
american set keyboard and a small screen. The two obviously don't mix well.

Perfect answer.

On Sunday, August 9, 2015 at 4:41:43 PM UTC+1, ABHIRAJ KK wrote:

 *Hi, kate *

 *check the icons i in ur code i think u have used some special 
 characters *

 *imagePath = mc.internalVar(userPrefDir=True) +'icons/stairIcon.jpg'*
 *mc.image(image=imagePath)*


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Re: [Maya-Python] Procedural programming stairs. Have a RuntimeError saying my object is not found?

2015-08-10 Thread Kurian O.S
First thing don't use your style formatting to post code, its totally not
readable :(. Can you put your code in pastebin or some other
https://gist.github.com/ . It will much better.

On Mon, Aug 10, 2015 at 9:41 AM, Kate Sendall 
kate.alicia.send...@googlemail.com wrote:

 Here's my code so far. Ignore some of the code that doesn't seem to 'do'
 anything. It's a work in progress! The problem lies in a complete piece of
 code/script that *should *run. I'm putting blue lines in where I think
 the issue might be:

 *1.import maya.cmds as mc*
 *   import pymel.core.datatypes as pym   *

 *   #clearing up the scene *

 *   mc.select(all=True)*
 *   mc.delete()*

 *   #defining my User Interface window*
 *10.*
 *   def createSUI():*

 *   #checking to see if my window exists and deleting*
 *   if mc.window('myWin', exists=True):*
 *   mc.deleteUI('myWin')*

 *   #creating window and setting layout*
 *   windowID = mc.window('myWin', rtf=True, t=Can't Stop Stairing
 - Stair Maker 2015, backgroundColor=(0.2, 0.2, 0.2), mnb=False, mxb=False,
 sizeable=True)*
 *   mc.columnLayout(w=400, h=600)*
 *20.*
 *   #placing banner image*
 *   imagePath = mc.internalVar(userPrefDir=True)
 +'icons/stairImage.png'*
 *   mc.image(image=imagePath)*
 *   mc.separator(h=5)*

 *   #creating my physical in-window sliders*

 *   mc.intSliderGrp('stepWidthSlider', l = 'Step Width', v=20,
 min=1, max=40, field=True)*
 *   mc.separator(h=5)*
 *30.   mc.floatSliderGrp('stepHeightSlider', l = 'Step Height', v=4.2,
 min=0.5, max=8.0, field=True)*
 *   mc.separator(h=5)*
 *   mc.floatSliderGrp('stepDepthSlider', l = 'Step Depth', v=5.2,
 min=0.5, max=10, field=True)*
 *   mc.separator(h=5)*
 *   mc.intSliderGrp('numSteps', l = 'Number of Steps', v=50,
 min=2, max=100, field=True)*
 *   mc.separator(h=5)*

 *   #creating my physical in-window button*

 *   mc.button(l= 'Make Step', backgroundColor=(0.25, 0.25, 0.25),
 w=400, h=50, c = 'myStep()')*
 *40.  mc.separator(h=5)*
 *   mc.button(l= 'Make Spiral Stairs', backgroundColor=(0.3, 0.3,
 0.3), w=400, h=50, c='makeSpiralStairs()')*
 *   mc.separator(h=5)*
 *   mc.button(l= 'Make Straight Stairs', backgroundColor=(0.35,
 0.35, 0.35), w=400, h=50, c='makeStraightStairs()')*
 *   mc.separator(h=5)*
 *   mc.button(l= 'Change Stair Material', backgroundColor=(0.4,
 0.4, 0.4), w=400, h=50, c='applyMaterial()')*
 *   mc.separator(h=5)*
 *   mc.button(l= 'Delete All', backgroundColor=(0.45, 0.45, 0.45),
 w=400, h=50, c='deleteStairs()')*
 *   mc.showWindow('myWin')*

 *50.#fetching data from User Interface sliders*

 *   def myStep():*
 *   mc.polyCube(w = myStepWidth(), h = myStepHeight(), d =
 myStepDepth(), n = 'myStep')***

 *   def myStepDepth():*
 *   return mc.floatSliderGrp('stepDepthSlider', q = True, value =
 True) ***

 *   def myStepHeight():*
 *   return mc.floatSliderGrp('stepHeightSlider', q = True, value =
 True)*
 *60.*
 *   def myStepWidth():*
 *   return mc.intSliderGrp('stepWidthSlider', q = True, value =
 True)*

 *   def numOfMySteps():*
 *   return mc.intSliderGrp('numSteps', q = True, value = True)*

 *   #calculating rotate integer for Spiral Stairs from step dimension
 slider values  *

 *   def rotationRadian():*
 *70.   return
 pym.atan((myStepDepth()-(0.15*myStepDepth()))/myStepWidth()) *
 *   print rotationRadian()*

 *   def rotationFactor():*
 *   return pym.degrees(rotationRadian())*
 *   print rotationFactor()  *


 *   def makeSpiralStairs():*
 *   i=0*
 *80.   myStep()*
 *   while i  80:*
 *   mc.duplicate()*
 *   mc.move(0, myStepHeight(), 0, relative=True)*
 *   mc.rotate(0, rotationFactor(), 0, relative=True) *
 **
 *   i+=1*


 *   def makeStraightStairs():*
 *   myStep()*
 *90.   mc.duplicate (rr = True)*
 *   mc.move (0, 0.8*myStepHeight(), -0.8*myStepDepth(), relative =
 True) ***
 *   for i in range (numOfMySteps()):*
 *   #Duplicates the step again using the previous transform*
 *   mc.duplicate (rr = True, st = True)*


 *   def applyMaterial():*
 *   myShader = mc.shadingNode('mia_material_x', asShader=True)*
 *   mc.select('myCube*')*
 *100. mc.hyperShade(assign = myShader) *


 *   def deleteStairs():*
 *   mc.select(all=True)*
 *   mc.delete()   *



 *   createSUI()*
 110.

 The error code is exactly: #Error: RuntimeError: file maya console line
 56: Object 'stepDepthSlider' not found. I don't know what could be wrong?
 The 

Re: [Maya-Python] Procedural programming stairs. Have a RuntimeError saying my object is not found?

2015-08-10 Thread Kate Sendall
Alrighty, here we go. I'm not sure how to use these embed things. I hope it 
works. XD

script 
src=https://gist.github.com/anonymous/7e7324f48fec4f041b8b.js;/script

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[Maya-Python] Procedural programming stairs. Have a RuntimeError saying my object is not found?

2015-08-10 Thread Kate Sendall
Here's my code so far. Ignore some of the code that doesn't seem to 'do' 
anything. It's a work in progress! The problem lies in a complete piece of 
code/script that *should *run. I'm putting blue lines in where I think the 
issue might be:

*1.import maya.cmds as mc*
*   import pymel.core.datatypes as pym   *
 
*   #clearing up the scene *

*   mc.select(all=True)*
*   mc.delete()*

*   #defining my User Interface window*
*10.*
*   def createSUI():*

*   #checking to see if my window exists and deleting*
*   if mc.window('myWin', exists=True):*
*   mc.deleteUI('myWin')*
   
*   #creating window and setting layout*
*   windowID = mc.window('myWin', rtf=True, t=Can't Stop Stairing 
- Stair Maker 2015, backgroundColor=(0.2, 0.2, 0.2), mnb=False, mxb=False, 
sizeable=True)*
*   mc.columnLayout(w=400, h=600)*
*20.*
*   #placing banner image*
*   imagePath = mc.internalVar(userPrefDir=True) 
+'icons/stairImage.png'*
*   mc.image(image=imagePath)*
*   mc.separator(h=5)*

*   #creating my physical in-window sliders*

*   mc.intSliderGrp('stepWidthSlider', l = 'Step Width', v=20, 
min=1, max=40, field=True)*
*   mc.separator(h=5)*
*30.   mc.floatSliderGrp('stepHeightSlider', l = 'Step Height', v=4.2, 
min=0.5, max=8.0, field=True)*
*   mc.separator(h=5)*
*   mc.floatSliderGrp('stepDepthSlider', l = 'Step Depth', v=5.2, 
min=0.5, max=10, field=True)*
*   mc.separator(h=5)*
*   mc.intSliderGrp('numSteps', l = 'Number of Steps', v=50, min=2, 
max=100, field=True)*
*   mc.separator(h=5)*

*   #creating my physical in-window button*

*   mc.button(l= 'Make Step', backgroundColor=(0.25, 0.25, 0.25), 
w=400, h=50, c = 'myStep()')*
*40.  mc.separator(h=5)*
*   mc.button(l= 'Make Spiral Stairs', backgroundColor=(0.3, 0.3, 
0.3), w=400, h=50, c='makeSpiralStairs()')*
*   mc.separator(h=5)*
*   mc.button(l= 'Make Straight Stairs', backgroundColor=(0.35, 
0.35, 0.35), w=400, h=50, c='makeStraightStairs()')*
*   mc.separator(h=5)*
*   mc.button(l= 'Change Stair Material', backgroundColor=(0.4, 
0.4, 0.4), w=400, h=50, c='applyMaterial()')*
*   mc.separator(h=5)*
*   mc.button(l= 'Delete All', backgroundColor=(0.45, 0.45, 0.45), 
w=400, h=50, c='deleteStairs()')*
*   mc.showWindow('myWin')*

*50.#fetching data from User Interface sliders*

*   def myStep():*
*   mc.polyCube(w = myStepWidth(), h = myStepHeight(), d = 
myStepDepth(), n = 'myStep')***

*   def myStepDepth():*
*   return mc.floatSliderGrp('stepDepthSlider', q = True, value = 
True) ***

*   def myStepHeight():*
*   return mc.floatSliderGrp('stepHeightSlider', q = True, value = 
True)*
*60.*
*   def myStepWidth():*
*   return mc.intSliderGrp('stepWidthSlider', q = True, value = 
True)*

*   def numOfMySteps():*
*   return mc.intSliderGrp('numSteps', q = True, value = True)*

*   #calculating rotate integer for Spiral Stairs from step dimension 
slider values  *

*   def rotationRadian():*
*70.   return 
pym.atan((myStepDepth()-(0.15*myStepDepth()))/myStepWidth()) *
*   print rotationRadian()*

*   def rotationFactor():*
*   return pym.degrees(rotationRadian())*
*   print rotationFactor()  *


*   def makeSpiralStairs():*
*   i=0*
*80.   myStep()*
*   while i  80:*
*   mc.duplicate()*
*   mc.move(0, myStepHeight(), 0, relative=True)*
*   mc.rotate(0, rotationFactor(), 0, relative=True) *
**
*   i+=1*


*   def makeStraightStairs():*
*   myStep()*
*90.   mc.duplicate (rr = True)*
*   mc.move (0, 0.8*myStepHeight(), -0.8*myStepDepth(), relative = 
True) ***
*   for i in range (numOfMySteps()):*
*   #Duplicates the step again using the previous transform*
*   mc.duplicate (rr = True, st = True)*


*   def applyMaterial():*
*   myShader = mc.shadingNode('mia_material_x', asShader=True)*
*   mc.select('myCube*')*
*100. mc.hyperShade(assign = myShader) *


*   def deleteStairs():*
*   mc.select(all=True)*
*   mc.delete()   *

   

*   createSUI()*
110.

The error code is exactly: #Error: RuntimeError: file maya console line 
56: Object 'stepDepthSlider' not found. I don't know what could be wrong? 
The only difference in stepDepthSlider is that it is used in my rotate 
function... but so is stepWidthSlider!

Thanks

Kate

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Re: [Maya-Python] Procedural programming stairs. Have a RuntimeError saying my object is not found?

2015-08-10 Thread Justin Israel
Please just give the normal url to a pastebin or gist. I'm using a mobile
email client and can't use HTML embed codes

On Tue, 11 Aug 2015 5:17 AM Kate Sendall kate.alicia.send...@googlemail.com
wrote:

 Wow. Just clicked it. Scratch that.



 On Monday, 10 August 2015 18:13:56 UTC+1, Kate Sendall wrote:

 Alrighty, here we go. I'm not sure how to use these embed things. I hope
 it works. XD

 script src=https://gist.github.com/anonymous/7e7324f48fec4f041b8b.js
 /script

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Re: [Maya-Python] Procedural programming stairs. Have a RuntimeError saying my object is not found?

2015-08-10 Thread Kate Sendall
Oh... ok. I'm very new to all this. I think this is what you're asking for?
 

 http://pastebin.com/sRdhU5HV


 

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Re: [Maya-Python] Procedural programming stairs. Have a RuntimeError saying my object is not found?

2015-08-10 Thread Justin Israel
On Tue, Aug 11, 2015 at 7:52 AM Kate Sendall 
kate.alicia.send...@googlemail.com wrote:

 Oh... ok. I'm very new to all this. I think this is what you're asking for?


 http://pastebin.com/sRdhU5HV


Yep, the URL is exactly what you should use, like this. But now you need to
do it one more time and not use a private paste :-)
Can you use public that never expires?






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Re: [Maya-Python] Pyblish By Example

2015-08-10 Thread Justin Israel
Hey Marcus,

Just a list of feedback as I read through it:

* The quickstart showed 4 different plugin classes that were used. It would
be nice if you first just quickly said something like pyblish has a number
of task oriented classes to derive from. these 4 do xyz. Just a short
sentence on the purpose of each one.

* In the quick start, you might not want to use an assert as an official
example of a validator implementation. I believe assert statements can be
optimised away from code if the code is run under a python optimisation
flag. Might be an edge case, but people may just take your example and
always do it. Is there another way to fail the validation? Is it only
AssertionError? Or is it any exception raised? Might be good to be
absolutely clear about what is expected to communicate a validation failure
that will be properly handled by the framework.

* Files -  can PYBLISHPLUGINPATH take multiple paths? I. e.  : or ;
separated?

* Branching 2 - I actually had to read that example a couple times to get
the fact that PrintAssets operates on each asset. I know you mentioned
earlier that it uses dependency injection, but I have rarely (if ever) seen
it used like this in a dynamic language. Normally it is much clearer in a
statically typed language where you can read the exact type, as opposed to
how this is magical based on the attribute names. The part I found
confusing is that not only is it based purely on magic variable names, but
in addition to injecting the dependencies, it also changes the behaviour of
the function. It was hard for me to get that from reading the code. Two
plugins derived from the same plugin base class, implementing the same
process() function, with the same number of arguments... but different
argument names... will behave differently. What happens if I do
process(self, context, asset)? That is legal right? Are there any illegal
combinations that will be ambiguous as to what the plugin will actually
want to do?

* Validating 1/2 - More use of assert as an official example, which might
not be a good idea:
https://wiki.python.org/moin/UsingAssertionsEffectively
Assertions should *not* be used to test for failure cases that can occur
because of bad user input or operating system/environment failures, such as
a file not being found. Instead, you should raise an exception, or print an
error message, or whatever is appropriate. One important reason why
assertions should only be used for self-tests of the program is that
assertions can be disabled at compile time.

* Report 4 - Let's get cackin'. typo?

Hope that feedback is useful!

Justin
On Tue, 11 Aug 2015 12:17 AM Marcus Ottosson konstrukt...@gmail.com wrote:

 Added a getting started guide to Pyblish, the test-driven content creation
 framework, that I'd like to share. It includes a Maya-specific example of a
 basic asset - a rig - along with how it can be published.

 - http://forums.pyblish.com/t/learning-pyblish-by-example

 I'm looking for insight on first impressions and whether there are things
 too easy, too difficult, too quickly explained or too slow and mundane for
 a technical directory or pipeline developer to follow.

 Enjoy and let me know what you think!

 --
 *Marcus Ottosson*
 konstrukt...@gmail.com

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Re: [Maya-Python] Re: Simple program with complicated problem! InternalVar issue?

2015-08-10 Thread Robert White
Or, if you're like me and don't ever remember how the %s formatting works:

imagePath={pth}icons/staircon.jpg.format(pth=mc.internalVar(userPrefDir=True))

or better yet, because it's a file path:

import os
imagePath= os.path.join(mc.internalVar(userPrefDir=True), 'icons', 
'staircon.jpg')

That last one is often best, because it will handle os specific things like 
whether directories are split by '/' or by '\'.

On Monday, August 10, 2015 at 3:49:34 PM UTC-5, larry wrote:

 *I would use python string formatting instead of the  + operator.*

 *Try something like:*

 *imagePath=%sicons/staircon.jpg%**mc.internalVar(userPrefDir=True)*


 *instead of:imagePath = mc.internalVar(userPrefDir=True) 
 +'icons/stairIcon.jpg'*

 *More info:*


 *http://www.diveintopython.net/native_data_types/formatting_strings.html 
 http://www.diveintopython.net/native_data_types/formatting_strings.html*

 On Mon, Aug 10, 2015 at 9:13 AM, Kate Sendall kate.alic...@googlemail.com 
 javascript: wrote:

 Are you kidding me? That's it! Thank you so much, haha. I was using an 
 american set keyboard and a small screen. The two obviously don't mix well.

 Perfect answer.

 On Sunday, August 9, 2015 at 4:41:43 PM UTC+1, ABHIRAJ KK wrote:

 *Hi, kate *

 *check the icons i in ur code i think u have used some special 
 characters *

 *imagePath = mc.internalVar(userPrefDir=True) +'icons/stairIcon.jpg'*
 *mc.image(image=imagePath)*

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Re: [Maya-Python] Re: Simple program with complicated problem! InternalVar issue?

2015-08-10 Thread noah mizrahi
*I would use python string formatting instead of the  + operator.*

*Try something like:*

*imagePath=%sicons/staircon.jpg%**mc.internalVar(userPrefDir=True)*


*instead of:imagePath = mc.internalVar(userPrefDir=True)
+'icons/stairIcon.jpg'*

*More info:*


*http://www.diveintopython.net/native_data_types/formatting_strings.html
http://www.diveintopython.net/native_data_types/formatting_strings.html*

On Mon, Aug 10, 2015 at 9:13 AM, Kate Sendall 
kate.alicia.send...@googlemail.com wrote:

 Are you kidding me? That's it! Thank you so much, haha. I was using an
 american set keyboard and a small screen. The two obviously don't mix well.

 Perfect answer.

 On Sunday, August 9, 2015 at 4:41:43 PM UTC+1, ABHIRAJ KK wrote:

 *Hi, kate *

 *check the icons i in ur code i think u have used some special
 characters *

 *imagePath = mc.internalVar(userPrefDir=True) +'icons/stairIcon.jpg'*
 *mc.image(image=imagePath)*

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[Maya-Python] Pyblish By Example

2015-08-10 Thread Marcus Ottosson
Added a getting started guide to Pyblish, the test-driven content creation
framework, that I'd like to share. It includes a Maya-specific example of a
basic asset - a rig - along with how it can be published.

- http://forums.pyblish.com/t/learning-pyblish-by-example

I'm looking for insight on first impressions and whether there are things
too easy, too difficult, too quickly explained or too slow and mundane for
a technical directory or pipeline developer to follow.

Enjoy and let me know what you think!

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*Marcus Ottosson*
konstrukt...@gmail.com

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