Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-13 Thread Denis Rouzaud
Tim,

Can you grant one of with admin rights (not only commit rights) on
homebrew-qgisdev ?

Cheers,
Denis

Le jeu. 13 sept. 2018 à 07:34, Peter Petrik <
peter.pet...@lutraconsulting.co.uk> a écrit :

> sounds good, +1 for moving READMEs to qgis/QGIS and removal/deprecation of
> homebrew-qgisdev.
>
> I do not have that much experience yet with development on the platform to
> write full docs, but I can help with review/test of the new docs once
> ported.
>
> In the meantime, could someone with merge rights in homebrew-qgisdev just
> add big note at the beginning that this is not maintained anymore and
> osgeo4mac should be used instead?
> thanks
> P.
>
> On Thu, Sep 13, 2018 at 1:29 PM Denis Rouzaud 
> wrote:
>
>> But feel free to start moving things !!!
>>
>> Le jeu. 13 sept. 2018 à 07:28, Denis Rouzaud  a
>> écrit :
>>
>>> Hi Peter,
>>>
>>> At this point homebrew-qgisdev tap is not maintained anymore.
>>> The effort is concentrated on osgeo4mac tap, you can use --HEAD to
>>> install current master
>>> see
>>> https://github.com/OSGeo/homebrew-osgeo4mac/blob/master/Formula/qgis3.rb#L42
>>>
>>> I think the most valuable things in the qgis one are the READMEs.
>>> We should move them to the QGIS repo and we could remove
>>> homebrew-qgisdev.
>>>
>>> I might maybe spend a bit of time cleaning this during the bugfixing.
>>>
>>> Denis
>>>
>>> Le jeu. 13 sept. 2018 à 04:05, Peter Petrik <
>>> peter.pet...@lutraconsulting.co.uk> a écrit :
>>>
 Hi,

 thank you for your suggestions and pointing me the to right places in
 documentations.  After some struggle and frustration, I managed to setup my
 MacOS environment to be able to do some productive work on QGIS. I ended up
 with homebrew approach and especially
 qgis/homebrew-qgisdev/development/README.md was helpful. The QGIS build
 with qt 5.11.1 looks usable too.

 Unfortunately I had some issues with tap qgis/homebrew-qgisdev. It is
 not possible to even tap it from master and qgis3 formulae is not working.
 The QGIS3 formulae in OSGeo4mac homebrew repository is updated and working.
 I am wondering if qgis/homebrew-qgisdev is actively maintained and used?
 Also, what is the benefit to maintain this formula over osgeo4mac/qgis3
 formulae (they are very similar)?

 Prepared https://github.com/qgis/homebrew-qgisdev/pull/72 with changes
 I made to be able to build QGIS3 (I used the scripts, development/README.md
 and followed the QT Creator path in the document). We should update
 qgis/QGIS/INSTALL for OSX (that was the first doc I checked). I am happy to
 help with docs and homebrew-qgisdev, but first I need to clarify the status
 of qgis/homebrew-qgisdev.

 Thanks,
 Peter

 On Tue, Sep 4, 2018 at 3:40 PM David Marteau  wrote:

>
>
> Le 4 sept. 2018 à 15:12, William Kyngesburye 
> a écrit :
>
>
> On Sep 4, 2018, at 4:24 AM, Nyall Dawson 
> wrote:
>
> On Tue, 4 Sep 2018 at 19:19, David Marteau  wrote:
>
>
> Hi Peter,
>
> Warning, if you are using macport: qt5.11 is installed by default and
> you may (or may not)  experience some display problems, instead you may
> choose to stick to qt5.9 by installing
>
> the 'qt59' port
>
>
> Is that the infamous "small canvas" issue?
>
> I don't know about that, I use Qt 5.9 in my official build, and it has
> the small canvas problem.
>
>
> It is more about the "slowness" problem on Mac:
> https://trac.macports.org/ticket/56915  ,
> https://issues.qgis.org/issues/19546
>
>
> -
> William Kyngesburye 
> http://www.kyngchaos.com/
>
> "We are at war with them. Neither in hatred nor revenge and with no
> particular pleasure I shall kill every ___ I can until the war is over.
> That is my duty."
>
> "Don't you even hate 'em?"
>
> "What good would it do if I did? If all the many millions of people of
> the allied nations devoted an entire year exclusively to hating the  
> it
> wouldn't kill one ___ nor shorten the war one day."
>
>  "And it might give 'em all stomach ulcers."
>
> - Tarzan, on war
>
>
> ___
> QGIS-Developer mailing list
> QGIS-Developer@lists.osgeo.org
> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer

 ___
 QGIS-Developer mailing list
 QGIS-Developer@lists.osgeo.org
 List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
 Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>>
>>> --
>>>
>>> Denis Rouzaud
>>> de...@opengis.ch  
>>> +41 76 370 21 22
>>>
>>>
>>> --
>>
>> Denis Rouzaud
>> de...@opengis.ch  
>> +41 76 370 21 22
>>
>>
>> --

Denis Rouzaud

Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-13 Thread Peter Petrik
sounds good, +1 for moving READMEs to qgis/QGIS and removal/deprecation of
homebrew-qgisdev.

I do not have that much experience yet with development on the platform to
write full docs, but I can help with review/test of the new docs once
ported.

In the meantime, could someone with merge rights in homebrew-qgisdev just
add big note at the beginning that this is not maintained anymore and
osgeo4mac should be used instead?
thanks
P.

On Thu, Sep 13, 2018 at 1:29 PM Denis Rouzaud 
wrote:

> But feel free to start moving things !!!
>
> Le jeu. 13 sept. 2018 à 07:28, Denis Rouzaud  a
> écrit :
>
>> Hi Peter,
>>
>> At this point homebrew-qgisdev tap is not maintained anymore.
>> The effort is concentrated on osgeo4mac tap, you can use --HEAD to
>> install current master
>> see
>> https://github.com/OSGeo/homebrew-osgeo4mac/blob/master/Formula/qgis3.rb#L42
>>
>> I think the most valuable things in the qgis one are the READMEs.
>> We should move them to the QGIS repo and we could remove homebrew-qgisdev.
>>
>> I might maybe spend a bit of time cleaning this during the bugfixing.
>>
>> Denis
>>
>> Le jeu. 13 sept. 2018 à 04:05, Peter Petrik <
>> peter.pet...@lutraconsulting.co.uk> a écrit :
>>
>>> Hi,
>>>
>>> thank you for your suggestions and pointing me the to right places in
>>> documentations.  After some struggle and frustration, I managed to setup my
>>> MacOS environment to be able to do some productive work on QGIS. I ended up
>>> with homebrew approach and especially
>>> qgis/homebrew-qgisdev/development/README.md was helpful. The QGIS build
>>> with qt 5.11.1 looks usable too.
>>>
>>> Unfortunately I had some issues with tap qgis/homebrew-qgisdev. It is
>>> not possible to even tap it from master and qgis3 formulae is not working.
>>> The QGIS3 formulae in OSGeo4mac homebrew repository is updated and working.
>>> I am wondering if qgis/homebrew-qgisdev is actively maintained and used?
>>> Also, what is the benefit to maintain this formula over osgeo4mac/qgis3
>>> formulae (they are very similar)?
>>>
>>> Prepared https://github.com/qgis/homebrew-qgisdev/pull/72 with changes
>>> I made to be able to build QGIS3 (I used the scripts, development/README.md
>>> and followed the QT Creator path in the document). We should update
>>> qgis/QGIS/INSTALL for OSX (that was the first doc I checked). I am happy to
>>> help with docs and homebrew-qgisdev, but first I need to clarify the status
>>> of qgis/homebrew-qgisdev.
>>>
>>> Thanks,
>>> Peter
>>>
>>> On Tue, Sep 4, 2018 at 3:40 PM David Marteau  wrote:
>>>


 Le 4 sept. 2018 à 15:12, William Kyngesburye  a
 écrit :


 On Sep 4, 2018, at 4:24 AM, Nyall Dawson 
 wrote:

 On Tue, 4 Sep 2018 at 19:19, David Marteau  wrote:


 Hi Peter,

 Warning, if you are using macport: qt5.11 is installed by default and
 you may (or may not)  experience some display problems, instead you may
 choose to stick to qt5.9 by installing

 the 'qt59' port


 Is that the infamous "small canvas" issue?

 I don't know about that, I use Qt 5.9 in my official build, and it has
 the small canvas problem.


 It is more about the "slowness" problem on Mac:
 https://trac.macports.org/ticket/56915  ,
 https://issues.qgis.org/issues/19546


 -
 William Kyngesburye 
 http://www.kyngchaos.com/

 "We are at war with them. Neither in hatred nor revenge and with no
 particular pleasure I shall kill every ___ I can until the war is over.
 That is my duty."

 "Don't you even hate 'em?"

 "What good would it do if I did? If all the many millions of people of
 the allied nations devoted an entire year exclusively to hating the  it
 wouldn't kill one ___ nor shorten the war one day."

  "And it might give 'em all stomach ulcers."

 - Tarzan, on war


 ___
 QGIS-Developer mailing list
 QGIS-Developer@lists.osgeo.org
 List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
 Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>>
>>> ___
>>> QGIS-Developer mailing list
>>> QGIS-Developer@lists.osgeo.org
>>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>
>> --
>>
>> Denis Rouzaud
>> de...@opengis.ch  
>> +41 76 370 21 22
>>
>>
>> --
>
> Denis Rouzaud
> de...@opengis.ch  
> +41 76 370 21 22
>
>
>
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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-13 Thread Denis Rouzaud
But feel free to start moving things !!!

Le jeu. 13 sept. 2018 à 07:28, Denis Rouzaud  a
écrit :

> Hi Peter,
>
> At this point homebrew-qgisdev tap is not maintained anymore.
> The effort is concentrated on osgeo4mac tap, you can use --HEAD to install
> current master
> see
> https://github.com/OSGeo/homebrew-osgeo4mac/blob/master/Formula/qgis3.rb#L42
>
> I think the most valuable things in the qgis one are the READMEs.
> We should move them to the QGIS repo and we could remove homebrew-qgisdev.
>
> I might maybe spend a bit of time cleaning this during the bugfixing.
>
> Denis
>
> Le jeu. 13 sept. 2018 à 04:05, Peter Petrik <
> peter.pet...@lutraconsulting.co.uk> a écrit :
>
>> Hi,
>>
>> thank you for your suggestions and pointing me the to right places in
>> documentations.  After some struggle and frustration, I managed to setup my
>> MacOS environment to be able to do some productive work on QGIS. I ended up
>> with homebrew approach and especially
>> qgis/homebrew-qgisdev/development/README.md was helpful. The QGIS build
>> with qt 5.11.1 looks usable too.
>>
>> Unfortunately I had some issues with tap qgis/homebrew-qgisdev. It is not
>> possible to even tap it from master and qgis3 formulae is not working. The
>> QGIS3 formulae in OSGeo4mac homebrew repository is updated and working. I
>> am wondering if qgis/homebrew-qgisdev is actively maintained and used?
>> Also, what is the benefit to maintain this formula over osgeo4mac/qgis3
>> formulae (they are very similar)?
>>
>> Prepared https://github.com/qgis/homebrew-qgisdev/pull/72 with changes I
>> made to be able to build QGIS3 (I used the scripts, development/README.md
>> and followed the QT Creator path in the document). We should update
>> qgis/QGIS/INSTALL for OSX (that was the first doc I checked). I am happy to
>> help with docs and homebrew-qgisdev, but first I need to clarify the status
>> of qgis/homebrew-qgisdev.
>>
>> Thanks,
>> Peter
>>
>> On Tue, Sep 4, 2018 at 3:40 PM David Marteau  wrote:
>>
>>>
>>>
>>> Le 4 sept. 2018 à 15:12, William Kyngesburye  a
>>> écrit :
>>>
>>>
>>> On Sep 4, 2018, at 4:24 AM, Nyall Dawson  wrote:
>>>
>>> On Tue, 4 Sep 2018 at 19:19, David Marteau  wrote:
>>>
>>>
>>> Hi Peter,
>>>
>>> Warning, if you are using macport: qt5.11 is installed by default and
>>> you may (or may not)  experience some display problems, instead you may
>>> choose to stick to qt5.9 by installing
>>>
>>> the 'qt59' port
>>>
>>>
>>> Is that the infamous "small canvas" issue?
>>>
>>> I don't know about that, I use Qt 5.9 in my official build, and it has
>>> the small canvas problem.
>>>
>>>
>>> It is more about the "slowness" problem on Mac:
>>> https://trac.macports.org/ticket/56915  ,
>>> https://issues.qgis.org/issues/19546
>>>
>>>
>>> -
>>> William Kyngesburye 
>>> http://www.kyngchaos.com/
>>>
>>> "We are at war with them. Neither in hatred nor revenge and with no
>>> particular pleasure I shall kill every ___ I can until the war is over.
>>> That is my duty."
>>>
>>> "Don't you even hate 'em?"
>>>
>>> "What good would it do if I did? If all the many millions of people of
>>> the allied nations devoted an entire year exclusively to hating the  it
>>> wouldn't kill one ___ nor shorten the war one day."
>>>
>>>  "And it might give 'em all stomach ulcers."
>>>
>>> - Tarzan, on war
>>>
>>>
>>> ___
>>> QGIS-Developer mailing list
>>> QGIS-Developer@lists.osgeo.org
>>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>
>> ___
>> QGIS-Developer mailing list
>> QGIS-Developer@lists.osgeo.org
>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>
> --
>
> Denis Rouzaud
> de...@opengis.ch  
> +41 76 370 21 22
>
>
> --

Denis Rouzaud
de...@opengis.ch  
+41 76 370 21 22
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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-13 Thread Denis Rouzaud
Hi Peter,

At this point homebrew-qgisdev tap is not maintained anymore.
The effort is concentrated on osgeo4mac tap, you can use --HEAD to install
current master
see
https://github.com/OSGeo/homebrew-osgeo4mac/blob/master/Formula/qgis3.rb#L42

I think the most valuable things in the qgis one are the READMEs.
We should move them to the QGIS repo and we could remove homebrew-qgisdev.

I might maybe spend a bit of time cleaning this during the bugfixing.

Denis

Le jeu. 13 sept. 2018 à 04:05, Peter Petrik <
peter.pet...@lutraconsulting.co.uk> a écrit :

> Hi,
>
> thank you for your suggestions and pointing me the to right places in
> documentations.  After some struggle and frustration, I managed to setup my
> MacOS environment to be able to do some productive work on QGIS. I ended up
> with homebrew approach and especially
> qgis/homebrew-qgisdev/development/README.md was helpful. The QGIS build
> with qt 5.11.1 looks usable too.
>
> Unfortunately I had some issues with tap qgis/homebrew-qgisdev. It is not
> possible to even tap it from master and qgis3 formulae is not working. The
> QGIS3 formulae in OSGeo4mac homebrew repository is updated and working. I
> am wondering if qgis/homebrew-qgisdev is actively maintained and used?
> Also, what is the benefit to maintain this formula over osgeo4mac/qgis3
> formulae (they are very similar)?
>
> Prepared https://github.com/qgis/homebrew-qgisdev/pull/72 with changes I
> made to be able to build QGIS3 (I used the scripts, development/README.md
> and followed the QT Creator path in the document). We should update
> qgis/QGIS/INSTALL for OSX (that was the first doc I checked). I am happy to
> help with docs and homebrew-qgisdev, but first I need to clarify the status
> of qgis/homebrew-qgisdev.
>
> Thanks,
> Peter
>
> On Tue, Sep 4, 2018 at 3:40 PM David Marteau  wrote:
>
>>
>>
>> Le 4 sept. 2018 à 15:12, William Kyngesburye  a
>> écrit :
>>
>>
>> On Sep 4, 2018, at 4:24 AM, Nyall Dawson  wrote:
>>
>> On Tue, 4 Sep 2018 at 19:19, David Marteau  wrote:
>>
>>
>> Hi Peter,
>>
>> Warning, if you are using macport: qt5.11 is installed by default and you
>> may (or may not)  experience some display problems, instead you may choose
>> to stick to qt5.9 by installing
>>
>> the 'qt59' port
>>
>>
>> Is that the infamous "small canvas" issue?
>>
>> I don't know about that, I use Qt 5.9 in my official build, and it has
>> the small canvas problem.
>>
>>
>> It is more about the "slowness" problem on Mac:
>> https://trac.macports.org/ticket/56915  ,
>> https://issues.qgis.org/issues/19546
>>
>>
>> -
>> William Kyngesburye 
>> http://www.kyngchaos.com/
>>
>> "We are at war with them. Neither in hatred nor revenge and with no
>> particular pleasure I shall kill every ___ I can until the war is over.
>> That is my duty."
>>
>> "Don't you even hate 'em?"
>>
>> "What good would it do if I did? If all the many millions of people of
>> the allied nations devoted an entire year exclusively to hating the  it
>> wouldn't kill one ___ nor shorten the war one day."
>>
>>  "And it might give 'em all stomach ulcers."
>>
>> - Tarzan, on war
>>
>>
>> ___
>> QGIS-Developer mailing list
>> QGIS-Developer@lists.osgeo.org
>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>
> ___
> QGIS-Developer mailing list
> QGIS-Developer@lists.osgeo.org
> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer

-- 

Denis Rouzaud
de...@opengis.ch  
+41 76 370 21 22
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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-13 Thread Peter Petrik
Hi,

thank you for your suggestions and pointing me the to right places in
documentations.  After some struggle and frustration, I managed to setup my
MacOS environment to be able to do some productive work on QGIS. I ended up
with homebrew approach and especially
qgis/homebrew-qgisdev/development/README.md was helpful. The QGIS build
with qt 5.11.1 looks usable too.

Unfortunately I had some issues with tap qgis/homebrew-qgisdev. It is not
possible to even tap it from master and qgis3 formulae is not working. The
QGIS3 formulae in OSGeo4mac homebrew repository is updated and working. I
am wondering if qgis/homebrew-qgisdev is actively maintained and used?
Also, what is the benefit to maintain this formula over osgeo4mac/qgis3
formulae (they are very similar)?

Prepared https://github.com/qgis/homebrew-qgisdev/pull/72 with changes I
made to be able to build QGIS3 (I used the scripts, development/README.md
and followed the QT Creator path in the document). We should update
qgis/QGIS/INSTALL for OSX (that was the first doc I checked). I am happy to
help with docs and homebrew-qgisdev, but first I need to clarify the status
of qgis/homebrew-qgisdev.

Thanks,
Peter

On Tue, Sep 4, 2018 at 3:40 PM David Marteau  wrote:

>
>
> Le 4 sept. 2018 à 15:12, William Kyngesburye  a
> écrit :
>
>
> On Sep 4, 2018, at 4:24 AM, Nyall Dawson  wrote:
>
> On Tue, 4 Sep 2018 at 19:19, David Marteau  wrote:
>
>
> Hi Peter,
>
> Warning, if you are using macport: qt5.11 is installed by default and you
> may (or may not)  experience some display problems, instead you may choose
> to stick to qt5.9 by installing
>
> the 'qt59' port
>
>
> Is that the infamous "small canvas" issue?
>
> I don't know about that, I use Qt 5.9 in my official build, and it has the
> small canvas problem.
>
>
> It is more about the "slowness" problem on Mac:
> https://trac.macports.org/ticket/56915  ,
> https://issues.qgis.org/issues/19546
>
>
> -
> William Kyngesburye 
> http://www.kyngchaos.com/
>
> "We are at war with them. Neither in hatred nor revenge and with no
> particular pleasure I shall kill every ___ I can until the war is over.
> That is my duty."
>
> "Don't you even hate 'em?"
>
> "What good would it do if I did? If all the many millions of people of the
> allied nations devoted an entire year exclusively to hating the  it
> wouldn't kill one ___ nor shorten the war one day."
>
>  "And it might give 'em all stomach ulcers."
>
> - Tarzan, on war
>
>
> ___
> QGIS-Developer mailing list
> QGIS-Developer@lists.osgeo.org
> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-04 Thread William Kyngesburye

> On Sep 4, 2018, at 4:24 AM, Nyall Dawson  wrote:
> 
> On Tue, 4 Sep 2018 at 19:19, David Marteau  > wrote:
>> 
>> Hi Peter,
>> 
>> Warning, if you are using macport: qt5.11 is installed by default and you 
>> may (or may not)  experience some display problems, instead you may choose 
>> to stick to qt5.9 by installing
>> 
>> the 'qt59' port
> 
> Is that the infamous "small canvas" issue?
> 
I don't know about that, I use Qt 5.9 in my official build, and it has the 
small canvas problem.

-
William Kyngesburye 
http://www.kyngchaos.com/

"We are at war with them. Neither in hatred nor revenge and with no particular 
pleasure I shall kill every ___ I can until the war is over. That is my duty."

"Don't you even hate 'em?"

"What good would it do if I did? If all the many millions of people of the 
allied nations devoted an entire year exclusively to hating the  it 
wouldn't kill one ___ nor shorten the war one day."

 "And it might give 'em all stomach ulcers."

- Tarzan, on war

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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-04 Thread William Kyngesburye
Yeah, I haven't updated the build instructions for QGIS 3.  It took me a while 
to get going on figuring out all the new stuff (I've had a lot of distraction 
the past year or so).

I don't have any published scripts for the official build.  Mostly it's just 
following the build instructions (what they would be when I update them), plus 
a bundling script for the extras bundled in the app (not necessary for anyone 
installing from source).

Thanks for the reminder that the instructions need updating.

Last I heard, homebrew wasn't quite ready with a 3.x build.

> On Sep 4, 2018, at 4:04 AM, Peter Petrik  
> wrote:
> 
> Hi,
> 
> As a (happy) Linux user, I switched to Mac (High Sierra 10.13.6) for some 
> QGIS development and I see that 
> https://github.com/qgis/QGIS/blob/master/INSTALL 
>  still suggests qt4 and 
> python 2.6 for Mac. Does anyone has a suggestion what to use/read to 
> facilitate the building of current master and get quickly up-to-speed? 
> 
> Also, can you please point me to the scripts/repositories that are used for 
> official Mac releases?
> 
> I have found https://github.com/OSGeo/homebrew-osgeo4mac 
> , but I am not sure if that can 
> be used for development?
> 
> Thanks a lot for any ideas! 
> Peter
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-
William Kyngesburye 
http://www.kyngchaos.com/

"Oh, look, I seem to have fallen down a deep, dark hole.  Now what does that 
remind me of?  Ah, yes - life."

- Marvin


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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-04 Thread David Marteau


> Le 4 sept. 2018 à 15:12, William Kyngesburye  a écrit :
> 
> 
>> On Sep 4, 2018, at 4:24 AM, Nyall Dawson > > wrote:
>> 
>> On Tue, 4 Sep 2018 at 19:19, David Marteau > > wrote:
>>> 
>>> Hi Peter,
>>> 
>>> Warning, if you are using macport: qt5.11 is installed by default and you 
>>> may (or may not)  experience some display problems, instead you may choose 
>>> to stick to qt5.9 by installing
>>> 
>>> the 'qt59' port
>> 
>> Is that the infamous "small canvas" issue?
>> 
> I don't know about that, I use Qt 5.9 in my official build, and it has the 
> small canvas problem.

It is more about the "slowness" problem on Mac: 
https://trac.macports.org/ticket/56915  
 , https://issues.qgis.org/issues/19546

> 
> -
> William Kyngesburye 
> http://www.kyngchaos.com/ 
> 
> "We are at war with them. Neither in hatred nor revenge and with no 
> particular pleasure I shall kill every ___ I can until the war is over. That 
> is my duty."
> 
> "Don't you even hate 'em?"
> 
> "What good would it do if I did? If all the many millions of people of the 
> allied nations devoted an entire year exclusively to hating the  it 
> wouldn't kill one ___ nor shorten the war one day."
> 
>  "And it might give 'em all stomach ulcers."
> 
> - Tarzan, on war
> 

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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-04 Thread Peter Petrik
Hi, 

Thanks for all info. That qt bug looks scary :O

Qgis 3.4 for other platforms (linux, windows) will be released with which 
version of Qt ? 

Cheers
Peter

> On 4 Sep 2018, at 15:09, William Kyngesburye  wrote:
> 
> Yeah, I haven't updated the build instructions for QGIS 3.  It took me a 
> while to get going on figuring out all the new stuff (I've had a lot of 
> distraction the past year or so).
> 
> I don't have any published scripts for the official build.  Mostly it's just 
> following the build instructions (what they would be when I update them), 
> plus a bundling script for the extras bundled in the app (not necessary for 
> anyone installing from source).
> 
> Thanks for the reminder that the instructions need updating.
> 
> Last I heard, homebrew wasn't quite ready with a 3.x build.
> 
>> On Sep 4, 2018, at 4:04 AM, Peter Petrik > > wrote:
>> 
>> Hi,
>> 
>> As a (happy) Linux user, I switched to Mac (High Sierra 10.13.6) for some 
>> QGIS development and I see that 
>> https://github.com/qgis/QGIS/blob/master/INSTALL 
>>  still suggests qt4 and 
>> python 2.6 for Mac. Does anyone has a suggestion what to use/read to 
>> facilitate the building of current master and get quickly up-to-speed? 
>> 
>> Also, can you please point me to the scripts/repositories that are used for 
>> official Mac releases?
>> 
>> I have found https://github.com/OSGeo/homebrew-osgeo4mac 
>> , but I am not sure if that can 
>> be used for development?
>> 
>> Thanks a lot for any ideas! 
>> Peter
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> 
> -
> William Kyngesburye 
> http://www.kyngchaos.com/ 
> 
> "Oh, look, I seem to have fallen down a deep, dark hole.  Now what does that 
> remind me of?  Ah, yes - life."
> 
> - Marvin
> 
> 

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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-04 Thread Nyall Dawson
On Tue, 4 Sep 2018 at 19:19, David Marteau  wrote:
>
> Hi Peter,
>
> Warning, if you are using macport: qt5.11 is installed by default and you may 
> (or may not)  experience some display problems, instead you may choose to 
> stick to qt5.9 by installing
>
> the 'qt59' port

Is that the infamous "small canvas" issue?

Nyall

>
> David
>
> Le 4 sept. 2018 à 11:14, Denis Rouzaud  a écrit :
>
> Hi Peter,
>
> You can look at current Homebrew formula:
> https://github.com/OSGeo/homebrew-osgeo4mac/blob/master/Formula/qgis3.rb
>
> You'll find a very good doc from Larry (althugh might be a bit outdated)
> https://github.com/qgis/homebrew-qgisdev/tree/master/development
>
> Otherwise, there is blog post from David on how to build using Mac ports
> https://www.3liz.com/blog/rldhont/index.php?post/2017/06/01/How-to-build-qgis-on-OSX-with-MacPort
>
> If while using one or the other, you feel like updating the readme, do not 
> hesitate to do so ;)
>
> Cheers,
> Denis
>
>
> Le mar. 4 sept. 2018 à 11:04, Peter Petrik 
>  a écrit :
>>
>> Hi,
>>
>> As a (happy) Linux user, I switched to Mac (High Sierra 10.13.6) for some 
>> QGIS development and I see that 
>> https://github.com/qgis/QGIS/blob/master/INSTALL still suggests qt4 and 
>> python 2.6 for Mac. Does anyone has a suggestion what to use/read to 
>> facilitate the building of current master and get quickly up-to-speed?
>>
>> Also, can you please point me to the scripts/repositories that are used for 
>> official Mac releases?
>>
>> I have found https://github.com/OSGeo/homebrew-osgeo4mac, but I am not sure 
>> if that can be used for development?
>>
>> Thanks a lot for any ideas!
>> Peter
>> ___
>> QGIS-Developer mailing list
>> QGIS-Developer@lists.osgeo.org
>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>
> --
>
> Denis Rouzaud
> de...@opengis.ch
> +41 76 370 21 22
>
>
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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-04 Thread David Marteau
Hi Peter,

Warning, if you are using macport: qt5.11 is installed by default and you may 
(or may not)  experience some display problems, instead you may choose to stick 
to qt5.9 by installing

the 'qt59' port

David

> Le 4 sept. 2018 à 11:14, Denis Rouzaud  a écrit :
> 
> Hi Peter,
> 
> You can look at current Homebrew formula:
> https://github.com/OSGeo/homebrew-osgeo4mac/blob/master/Formula/qgis3.rb 
> 
> 
> You'll find a very good doc from Larry (althugh might be a bit outdated)
> https://github.com/qgis/homebrew-qgisdev/tree/master/development 
> 
> 
> Otherwise, there is blog post from David on how to build using Mac ports
> https://www.3liz.com/blog/rldhont/index.php?post/2017/06/01/How-to-build-qgis-on-OSX-with-MacPort
>  
> 
> 
> If while using one or the other, you feel like updating the readme, do not 
> hesitate to do so ;)
> 
> Cheers,
> Denis
> 
> 
> Le mar. 4 sept. 2018 à 11:04, Peter Petrik 
>  > a écrit :
> Hi,
> 
> As a (happy) Linux user, I switched to Mac (High Sierra 10.13.6) for some 
> QGIS development and I see that 
> https://github.com/qgis/QGIS/blob/master/INSTALL 
>  still suggests qt4 and 
> python 2.6 for Mac. Does anyone has a suggestion what to use/read to 
> facilitate the building of current master and get quickly up-to-speed? 
> 
> Also, can you please point me to the scripts/repositories that are used for 
> official Mac releases?
> 
> I have found https://github.com/OSGeo/homebrew-osgeo4mac 
> , but I am not sure if that can 
> be used for development?
> 
> Thanks a lot for any ideas! 
> Peter
> ___
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> 
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> -- 
> Denis Rouzaud
> de...@opengis.ch  
> +41 76 370 21 22 <>
> 
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Re: [QGIS-Developer] MAC QGIS 3.x build

2018-09-04 Thread Denis Rouzaud
Hi Peter,

You can look at current Homebrew formula:
https://github.com/OSGeo/homebrew-osgeo4mac/blob/master/Formula/qgis3.rb

You'll find a very good doc from Larry (althugh might be a bit outdated)
https://github.com/qgis/homebrew-qgisdev/tree/master/development

Otherwise, there is blog post from David on how to build using Mac ports
https://www.3liz.com/blog/rldhont/index.php?post/2017/06/01/How-to-build-qgis-on-OSX-with-MacPort

If while using one or the other, you feel like updating the readme, do not
hesitate to do so ;)

Cheers,
Denis


Le mar. 4 sept. 2018 à 11:04, Peter Petrik <
peter.pet...@lutraconsulting.co.uk> a écrit :

> Hi,
>
> As a (happy) Linux user, I switched to Mac (High Sierra 10.13.6) for some
> QGIS development and I see that
> https://github.com/qgis/QGIS/blob/master/INSTALL still suggests qt4 and
> python 2.6 for Mac. Does anyone has a suggestion what to use/read to
> facilitate the building of current master and get quickly up-to-speed?
>
> Also, can you please point me to the scripts/repositories that are used
> for official Mac releases?
>
> I have found https://github.com/OSGeo/homebrew-osgeo4mac, but I am not
> sure if that can be used for development?
>
> Thanks a lot for any ideas!
> Peter
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-- 

Denis Rouzaud
de...@opengis.ch  
+41 76 370 21 22
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[QGIS-Developer] MAC QGIS 3.x build

2018-09-04 Thread Peter Petrik
Hi,

As a (happy) Linux user, I switched to Mac (High Sierra 10.13.6) for some
QGIS development and I see that
https://github.com/qgis/QGIS/blob/master/INSTALL still suggests qt4 and
python 2.6 for Mac. Does anyone has a suggestion what to use/read to
facilitate the building of current master and get quickly up-to-speed?

Also, can you please point me to the scripts/repositories that are used for
official Mac releases?

I have found https://github.com/OSGeo/homebrew-osgeo4mac, but I am not sure
if that can be used for development?

Thanks a lot for any ideas!
Peter
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