Re: New Game: Dave Infuriators

2012-11-15 Thread Marcos Cruz
En/Je/On 2012-11-14 16:08, Andrew Gillen escribió / skribis / wrote :

 Hi, just to let you know I have finally finished writing Dave
 Infuriators. Simple platform game against the clock.

Nice game!  It's great to see new projects for the SAM.

Marcos

-- 
http://programandala.net


Re: New Game: Dave Infuriators

2012-11-15 Thread Chris Pile

That's a nice little game right there!  Infuriators is a great
title - and very apt!!  It's a tricky one and that's for sure!

Great to see new stuff still being produced for the SAM!  :)

Chris.



On 14/11/2012 16:08, Andrew Gillen wrote:

Hi, just to let you know I have finally finished writing Dave Infuriators. 
Simple platform game against the clock. Instructions can be found in the 
readme.txt in the archive.

Played with just two keys : change direction and jump, so following the trend 
these days of minimal controls.

Took longer to write than it should with life's distractions and other 
projects. Also  didn't  end up quite how I envisioned  but here it is 
nevertheless!

Http://www.blackjet.co.uk/download.php?d=dave-infuriators


Requires 512K SAM.

Cheers
Andrew





Re: New Game: Dave Infuriators

2012-11-15 Thread Simon Owen
It's great to see more new content!  I just wish I could get more than 2
steps up on the first screen.  I'm just recovering from a Super Hexagon
addiction, so I do like my games tough  ;)

Si

On 14/11/2012 16:08, Andrew Gillen wrote:
 Hi, just to let you know I have finally finished writing Dave Infuriators. 
 Simple platform game against the clock. Instructions can be found in the 
 readme.txt in the archive.

 Played with just two keys : change direction and jump, so following the trend 
 these days of minimal controls. 

 Took longer to write than it should with life's distractions and other 
 projects. Also  didn't  end up quite how I envisioned  but here it is 
 nevertheless!

 Http://www.blackjet.co.uk/download.php?d=dave-infuriators


 Requires 512K SAM.

 Cheers
 Andrew
   



Re: New Game: Dave Infuriators

2012-11-15 Thread James R Curry
Don't get me started on Super Hexagon.

Terry Cavanagh insisted to me at Fantastic Arcade that My game's not
difficult after I repeatedly died at the 7 second mark.

I'm a bit better at it now.  I do love the game.

On Thu, Nov 15, 2012 at 2:36 PM, Simon Owen simon.o...@simcoupe.org wrote:

 It's great to see more new content!  I just wish I could get more than 2
 steps up on the first screen.  I'm just recovering from a Super Hexagon
 addiction, so I do like my games tough  ;)

 Si

 On 14/11/2012 16:08, Andrew Gillen wrote:
  Hi, just to let you know I have finally finished writing Dave
 Infuriators. Simple platform game against the clock. Instructions can be
 found in the readme.txt in the archive.
 
  Played with just two keys : change direction and jump, so following the
 trend these days of minimal controls.
 
  Took longer to write than it should with life's distractions and other
 projects. Also  didn't  end up quite how I envisioned  but here it is
 nevertheless!
 
  Http://www.blackjet.co.uk/download.php?d=dave-infuriators
 
 
  Requires 512K SAM.
 
  Cheers
  Andrew
 




-- 
James R Curry
8...@itdoesntsuck.com


Re: New Game: Dave Infuriators

2012-11-15 Thread Simon Owen
The last 20 seconds on level 6 might kill me, so I've been having a bit
of a break from it.  It's s addictive though.

Si

On 15/11/2012 20:40, James R Curry wrote:
 Don't get me started on Super Hexagon.

 Terry Cavanagh insisted to me at Fantastic Arcade that My game's not
 difficult after I repeatedly died at the 7 second mark.

 I'm a bit better at it now.  I do love the game.

 On Thu, Nov 15, 2012 at 2:36 PM, Simon Owen simon.o...@simcoupe.org
 mailto:simon.o...@simcoupe.org wrote:

 It's great to see more new content!  I just wish I could get more
 than 2
 steps up on the first screen.  I'm just recovering from a Super
 Hexagon
 addiction, so I do like my games tough  ;)

 Si

 On 14/11/2012 16:08, Andrew Gillen wrote:
  Hi, just to let you know I have finally finished writing Dave
 Infuriators. Simple platform game against the clock. Instructions
 can be found in the readme.txt in the archive.
 
  Played with just two keys : change direction and jump, so
 following the trend these days of minimal controls.
 
  Took longer to write than it should with life's distractions and
 other projects. Also  didn't  end up quite how I envisioned  but
 here it is nevertheless!
 
  Http://www.blackjet.co.uk/download.php?d=dave-infuriators
 
 
  Requires 512K SAM.
 
  Cheers
  Andrew
 




 -- 
 James R Curry
 8...@itdoesntsuck.com mailto:8...@itdoesntsuck.com



Re: New Game: Dave Infuriators

2012-11-15 Thread Andrew Gillen
Second level is arguably easier (less cluttered anyway) than the first so use 
that to hone skills. The first level is designed to be completable by Dave 
himself without user intervention, although he doesn't use the quickest route; 
but it will unlock level 2 on completion.

Cheers
Andrew

On 15 Nov 2012, at 20:36, Simon Owen simon.o...@simcoupe.org wrote:

 It's great to see more new content!  I just wish I could get more than 2
 steps up on the first screen.  I'm just recovering from a Super Hexagon
 addiction, so I do like my games tough  ;)
 
 Si
 
 On 14/11/2012 16:08, Andrew Gillen wrote:
 Hi, just to let you know I have finally finished writing Dave Infuriators. 
 Simple platform game against the clock. Instructions can be found in the 
 readme.txt in the archive.
 
 Played with just two keys : change direction and jump, so following the 
 trend these days of minimal controls. 
 
 Took longer to write than it should with life's distractions and other 
 projects. Also  didn't  end up quite how I envisioned  but here it is 
 nevertheless!
 
 Http://www.blackjet.co.uk/download.php?d=dave-infuriators
 
 
 Requires 512K SAM.
 
 Cheers
 Andrew
 
 


New Game: Dave Infuriators

2012-11-14 Thread Andrew Gillen
Hi, just to let you know I have finally finished writing Dave Infuriators. 
Simple platform game against the clock. Instructions can be found in the 
readme.txt in the archive.

Played with just two keys : change direction and jump, so following the trend 
these days of minimal controls. 

Took longer to write than it should with life's distractions and other 
projects. Also  didn't  end up quite how I envisioned  but here it is 
nevertheless!

Http://www.blackjet.co.uk/download.php?d=dave-infuriators


Requires 512K SAM.

Cheers
Andrew