RE: FBX issues
Hi Sandy, We could repro at our end. Sorry for the inconvenience. We'll log a defect. Regards, Chris -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy Sutherland Sent: Monday, July 22, 2013 1:51 PM To: softimage@listproc.autodesk.com Subject: Re: FBX issues Chris, I am using the Crosswalk Import FBX to come in and export fbx with nulls off the crowdFX tools to export. Thanks Sandy On 2013/07/22 4:02 AM, Chris Chia wrote: Hi Sandy, Were you using File Import and Export FBX option? Regards, Chris attachment: winmail.dat
Re: Need a help for hair
Yes it looks interesting but in a previous thread Paul said it was on hold temporarily, i to am interested in seeing a fabric solution. On 22 July 2013 03:47, Juhani Karlsson juhani.karls...@talvi.com wrote: Has anyone tested the Fabric Engine hair in production? It had some nice features like the volume modelling? Worth a try. On Jul 21, 2013 9:09 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: SI still needs a viable hair system, in the form of an updated version/replacement of the old or a 3rd party plugin , ICE solutions are great, but there difficult to style without a proper comb interface. Peregrine Yeti is still one of the best ways of doing hair i've seen. On 22 July 2013 00:19, Daniel Kim dani...@magicboxandapps.com wrote: Thanks guys for many helps I am trying it with Kristinka now, and will try Melena too. ** ** Thank you Daniel ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Emilio Hernandez *Sent:* Monday, July 22, 2013 5:56 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Need a help for hair ** ** +2 for Kristinka. It has a fur ICE node. Haven't tried it but worth to test. ** ** 2013/7/21 Ognjen Vukovic ognj...@gmail.com +1 for Kristinka... definitely might be what you are looking for. But all i can say is that your going to have a lot of fun working on this. :) On 7/21/13, Sebastien Sterling sebastien.sterl...@gmail.com wrote: You could try the melena method, which if i understand it, consists of using the traditional method of hair as a guide system for the custom ICE plugin Melena made by studio Nest, which can be found browsing the plugin list of rray the softimage plugin hub to save time i will link you directly to Javier's Vimeo, most Melena tutorials and demos are there. https://vimeo.com/javierverdugo On 21 July 2013 15:44, Stephen Davidson magic...@bellsouth.net wrote: This may help get what you need... http://www.matkovic.com/anto/kristinka-hair.html On Sun, Jul 21, 2013 at 8:18 AM, Daniel Kim dani...@magicboxandapps.comwrote: Hi I need a help for hair. I need to make hair for Puddle. I've been trying with SI hair tool, but I am not sure if there are any better choice for making hair like a puddle. If anyone know hair plug in or something else to make puddle hair which is beautiful, curly, and short hair, please let me know. Thanks Daniel -- Best Regards, * Stephen P. Davidson** **(954) 552-7956 *sdavid...@3danimationmagic.com *Any sufficiently advanced technology is indistinguishable from magic* - Arthur C. Clarke http://www.3danimationmagic.com --
Re: I can't believe there is no tutorial for Softimage on Autodesk webiste
Having official educational material oriented to new artists doesn't necessarily imply that the technical level and quality as a platform will have to decrease. You still need non technical average designers, artists, lots of them to produce CG. From 10 SI users I know about 9 of them doesn't know or use ICE regularly and 8 of them can't script at all. (most of my acquaintances are modelers or animators). You don't necessarily need ICE, specially in games. I rarely use it at work. SI without ICE is still a pretty solid platform for modeling and animation. We have less SI users every year. Even in Japan where SI is supposed to be slightly stronger than other countries, I don't know a single school that is teaching SI. Last time I have met a just graduated SI user in Tokyo was about 4 years ago and that school doesn't exist anymore. If you only focus your market in TDs and advanced users, you won't have new seats and without new seats the software will eventually die. Educational texts for Maya users could help to convert them, or make our lives easier when we need them to use SI from time to time. The QWERTY keyboard mapping was an interesting move back then, but since both are Autodesk products it just doesn't make sense now. Martin Sent from my iPhone On 2013/07/22, at 10:48, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I wasn't imply you suggested Soft becomes C4D :) I'm suggesting that if you drag in the MCD by its heels and it becomes the majority of your user base, then the development will have to cater to those and gradually lose the more technical userbase, in an infinite cycle that leaves you with C4D and Lightwave and their userbases. At the opposite end of the spectrum in successful education shaping the community into a self-feeding loop: Houdini, which bred a fiercely loyal userbase that makes the software look a lot better than it really is. I like the balance in the middle that Soft caters to, I like its current userbase and communities, and I'd like to see that extended and the app continue with a certain philosophy that I doubt would remain healthy after trying to pull in any and every artist who can't be bothered learning ICE and would rather have an app with a million pre-canned effects and filters. Again, this isn't some mis-placed elitism, this is Softimage preserving how it re-invented its identity since 7.0. Its (partial) failings in market impact are not due to lack of dummy level tutorials or other similar factors, not in the smallest measure comparable to the damage done by uncertain marketing and shelf life and a middle management in constant flux and conspicuous absence, at least. On Mon, Jul 22, 2013 at 11:25 AM, Andy Moorer andymoo...@gmail.com wrote: Whoa, hold on. I'm not suggesting Softimage try to become C4D... I'm just pointing out that they have done a great job of gaining new users by eliminating the fear of the learning curve and by putting effort into smoothing the barriers for new untechnical artists. But not hobbyists, artists, ones who are professionals, perhaps not technical directors but lets face it we as TDs are creating these people's visions, and many people who start out clueless with any tool of any kind of complexity end up doing amazing and sophisticated work in a few short years. I agree with you that in many ways C4D is a dead end when those people get to a point where their ideas outstrip its capabilities as a production tool. Heck, the discovery by small studios and creatives that C4d can't cut it past a certain point is where my most recent paychecks as a hired gun have originated. So why not pave the way for those same talented people to get into Softimage, not by diverting the development of the software itself but by putting significant effort into demonstrating via educational resources like tutorials how easy it is to do very impressive graphics work with minimal training, using Softimage? You don't have to dumb down the software to appeal to nontechnical people, you just have to recognize that many of these people are not natural self-trainers and give them guidance to get rolling. Those nontechnical people aren't dumb, and might just find themselves going further than they could have ever foreseen. Sent from my iPad On Jul 21, 2013, at 5:27 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: In all honesty, if Soft was to go down the route C4D went in the last four years I'd move away from it in a hurry. This isn't some kind of mis-placed elitism, it's more that the appeal to the MCD of the app becomes more apparent each version, and while it's very fast and practical at doing many small things, it's growing sclerotically dysfunctional at the bigger picture and it's developed an extremely narrow sighted user-base. There's also a big Apple factor to its success in that field unrelated to
Re: I can't believe there is no tutorial for Softimage on Autodesk webiste
There's a big gap between that and the piecemeal path cinema 4D has taken :) QWERTY is also more used than the normal interaction model around here BTW. On 22 Jul 2013 19:43, Martin furik...@gmail.com wrote: Having official educational material oriented to new artists doesn't necessarily imply that the technical level and quality as a platform will have to decrease. You still need non technical average designers, artists, lots of them to produce CG. From 10 SI users I know about 9 of them doesn't know or use ICE regularly and 8 of them can't script at all. (most of my acquaintances are modelers or animators). You don't necessarily need ICE, specially in games. I rarely use it at work. SI without ICE is still a pretty solid platform for modeling and animation. We have less SI users every year. Even in Japan where SI is supposed to be slightly stronger than other countries, I don't know a single school that is teaching SI. Last time I have met a just graduated SI user in Tokyo was about 4 years ago and that school doesn't exist anymore. If you only focus your market in TDs and advanced users, you won't have new seats and without new seats the software will eventually die. Educational texts for Maya users could help to convert them, or make our lives easier when we need them to use SI from time to time. The QWERTY keyboard mapping was an interesting move back then, but since both are Autodesk products it just doesn't make sense now. Martin Sent from my iPhone On 2013/07/22, at 10:48, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I wasn't imply you suggested Soft becomes C4D :) I'm suggesting that if you drag in the MCD by its heels and it becomes the majority of your user base, then the development will have to cater to those and gradually lose the more technical userbase, in an infinite cycle that leaves you with C4D and Lightwave and their userbases. At the opposite end of the spectrum in successful education shaping the community into a self-feeding loop: Houdini, which bred a fiercely loyal userbase that makes the software look a lot better than it really is. I like the balance in the middle that Soft caters to, I like its current userbase and communities, and I'd like to see that extended and the app continue with a certain philosophy that I doubt would remain healthy after trying to pull in any and every artist who can't be bothered learning ICE and would rather have an app with a million pre-canned effects and filters. Again, this isn't some mis-placed elitism, this is Softimage preserving how it re-invented its identity since 7.0. Its (partial) failings in market impact are not due to lack of dummy level tutorials or other similar factors, not in the smallest measure comparable to the damage done by uncertain marketing and shelf life and a middle management in constant flux and conspicuous absence, at least. On Mon, Jul 22, 2013 at 11:25 AM, Andy Moorer andymoo...@gmail.comwrote: Whoa, hold on. I'm not suggesting Softimage try to become C4D... I'm just pointing out that they have done a great job of gaining new users by eliminating the fear of the learning curve and by putting effort into smoothing the barriers for new untechnical artists. But not hobbyists, artists, ones who are professionals, perhaps not technical directors but lets face it we as TDs are creating these people's visions, and many people who start out clueless with any tool of any kind of complexity end up doing amazing and sophisticated work in a few short years. I agree with you that in many ways C4D is a dead end when those people get to a point where their ideas outstrip its capabilities as a production tool. Heck, the discovery by small studios and creatives that C4d can't cut it past a certain point is where my most recent paychecks as a hired gun have originated. So why not pave the way for those same talented people to get into Softimage, not by diverting the development of the software itself but by putting significant effort into demonstrating via educational resources like tutorials how easy it is to do very impressive graphics work with minimal training, using Softimage? You don't have to dumb down the software to appeal to nontechnical people, you just have to recognize that many of these people are not natural self-trainers and give them guidance to get rolling. Those nontechnical people aren't dumb, and might just find themselves going further than they could have ever foreseen. Sent from my iPad On Jul 21, 2013, at 5:27 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: In all honesty, if Soft was to go down the route C4D went in the last four years I'd move away from it in a hurry. This isn't some kind of mis-placed elitism, it's more that the appeal to the MCD of the app becomes more apparent each version, and while it's very fast and practical at doing many small things, it's growing sclerotically
Re: OT: Vitaly Bulgarov timelapse
That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com www.fluid-pictures.com blocked::blocked::blocked::http://www.fluid-pictures.com/ Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71
Re: OT: Vitaly Bulgarov timelapse
Sounds like it could be MX Roundish? Try a search on rray... On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote: That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : ** ** ** ** ** in my opinion one of the finest industrial design/modelling/rendering persons around today ** ** stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) ** ** if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html ** ** and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0* *** ** ** a ** ** Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com ** ** Fluid Pictures Limited is registered in **England** and ** **Wales. Company number:5657815 VAT number: 872 6893 71 ** ** ** -- www.matinai.com
Re: OT: Vitaly Bulgarov timelapse
Yep - MX Roundish is one of those neat little tools that should just be part of Softimage. -Paul On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote: Sounds like it could be MX Roundish? Try a search on rray... On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote: That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : ** ** ** ** ** in my opinion one of the finest industrial design/modelling/rendering persons around today ** ** stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) ** ** if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html ** ** and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 ** ** a ** ** Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com ** ** Fluid Pictures Limited is registered in **England** and * ***Wales. Company number:5657815 VAT number: 872 6893 71 ** ** ** -- www.matinai.com
Re: OT: Vitaly Bulgarov timelapse
Can anyone tell me in what software is he rendering in? On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: Yep - MX Roundish is one of those neat little tools that should just be part of Softimage. -Paul On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote: Sounds like it could be MX Roundish? Try a search on rray... On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote: That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : ** ** ** ** ** in my opinion one of the finest industrial design/modelling/rendering persons around today ** ** stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) ** ** if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html ** ** and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 ** ** a ** ** Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com ** ** Fluid Pictures Limited is registered in **England** and Wales. Company number:5657815 VAT number: 872 6893 71 ** ** ** -- www.matinai.com
Re: OT: Vitaly Bulgarov timelapse
keyshot. There's a good read linked on his site: http://vitalybulgarov.blogspot.co.uk/2013/03/black-phoenix-project.html On 22 July 2013 12:34, Ognjen Vukovic ognj...@gmail.com wrote: Can anyone tell me in what software is he rendering in? On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: Yep - MX Roundish is one of those neat little tools that should just be part of Softimage. -Paul On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote: Sounds like it could be MX Roundish? Try a search on rray... On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote: That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : ** ** ** ** ** in my opinion one of the finest industrial design/modelling/rendering persons around today ** ** stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) ** ** if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html ** ** and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 ** ** a ** ** Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com ** ** Fluid Pictures Limited is registered in **England** and *** *Wales. Company number:5657815 VAT number: 872 6893 71 ** ** ** -- www.matinai.com -- www.matinai.com
RE: OT: Vitaly Bulgarov timelapse
there's an interview on his blog (link on his web page) he was rendering in Key Shot a _ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ognjen Vukovic Sent: 22 July 2013 12:35 To: softimage Subject: Re: OT: Vitaly Bulgarov timelapse Can anyone tell me in what software is he rendering in? On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: Yep - MX Roundish is one of those neat little tools that should just be part of Softimage. -Paul On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote: Sounds like it could be MX Roundish? Try a search on rray... On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote: That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- www.matinai.com _ No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3349 / Virus Database: 3204/6509 - Release Date: 07/21/13
Re: OT: Vitaly Bulgarov timelapse
Great, cheers for that. I have heard of it, but haven't seen it in action up till now. On Mon, Jul 22, 2013 at 1:39 PM, adrian wyer adrian.w...@fluid-pictures.com wrote: ** ** ** ** ** there's an interview on his blog (link on his web page) he was rendering in Key Shot ** ** a ** ** -- *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ognjen Vukovic *Sent:* 22 July 2013 12:35 *To:* softimage *Subject:* Re: OT: Vitaly Bulgarov timelapse ** ** Can anyone tell me in what software is he rendering in? ** ** On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: Yep - MX Roundish is one of those neat little tools that should just be part of Softimage. ** ** -Paul ** ** ** ** On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote:*** * Sounds like it could be MX Roundish? Try a search on rray... ** ** On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote:*** * That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0* *** a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in **England** and Wales. Company number:5657815 VAT number: 872 6893 71 ** ** ** ** -- www.matinai.com ** ** ** ** -- No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3349 / Virus Database: 3204/6509 - Release Date: 07/21/13* ***
RE: Friday Flashback #129
Bingo is his name o? -- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center __ Opinions stated here-in are strictly those of the author and do not represent the opinions of NASA or any other party. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Davidson Sent: Saturday, July 20, 2013 3:11 AM To: softimage@listproc.autodesk.com Subject: Re: Friday Flashback #129 [cid:image001.gif@01CE86B5.29B2F680] On Sat, Jul 20, 2013 at 2:49 AM, Ludovick Michaud ludovickwmich...@gmail.commailto:ludovickwmich...@gmail.com wrote: Yeah check Greg's facebook. It's off my timeline. Took me 2 hours to fall asleep after seeing that monstrosity. That's what friends are for, right? Ludovick William Michaud mobile: 214.632.6756tel:214.632.6756 www.linkedin.com/in/ludovickwmichaudhttp://www.linkedin.com/in/ludovickwmichaud +Shading / Lighting / Compositing +CG Supervisor / Sr. Technical Director / Creative Director On Fri, Jul 19, 2013 at 5:57 PM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: The button has been pushed, but I still don't see a picture ;-) Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Greg Punchatz Sent: Friday, July 19, 2013 4:03 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Friday Flashback #129 I promised never to talk about that...;) That's why I warned Ludo about the picture. I told him not to press the big red shiny button, but it sounds like he did it anyway;) Sent from my iPhone On Jul 19, 2013, at 3:44 PM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: Yes, please. I never heard of this clown pic. Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rares Halmagean Sent: Friday, July 19, 2013 1:39 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Friday Flashback #129 You mentioned the clown incident every once in a while but I don't think I ever saw pictures. Maybe a refresher is in order? (:-) On 7/19/2013 3:24 PM, Greg Punchatz wrote: I TOLD you not to look at it!! From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ludovick Michaud Sent: Friday, July 19, 2013 12:49 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Friday Flashback #129 hahahaha along with the clown pic on Facebook Ludovick William Michaud mobile: 214.632.6756tel:214.632.6756 www.linkedin.com/in/ludovickwmichaudhttp://www.linkedin.com/in/ludovickwmichaud +Shading / Lighting / Compositing +CG Supervisor / Sr. Technical Director / Creative Director On Fri, Jul 19, 2013 at 12:45 PM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: And I arranged the first siggraph dinner which had 11 attendees. That year was the smallest overall attendance I could remember for a Siggraph. Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Greg Punchatz Sent: Friday, July 19, 2013 10:34 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Friday Flashback #129 and Brad Gabe wore socks with sandals... an Ludo wanted to go to Oooters (Hooters) Greg Punchatz Sr. Creative Director Janimation 214.823.7760tel:214.823.7760 www.janimation.comhttp://www.janimation.com On 7/19/2013 12:15 PM, Stephen Blair wrote: Friday Flashback #129 Siggraph 2002 in San Antonio, where Softimage announced XSI 3.0, Discreet launched 3ds Max 5, Alias/Wavefront showed Maya 5, Pixologic had ZBrush 1.5, and Newtek demoed Lightwave 7.5. http://wp.me/powV4-2N1 -- Rares Halmagean ___ visual development and 3d character content creation. rarebrush.comhttp://rarebrush.com/ -- Best Regards, Stephen P. Davidson (954) 552-7956 sdavid...@3danimationmagic.commailto:sdavid...@3danimationmagic.com Any sufficiently advanced technology is indistinguishable from magic - Arthur C. Clarke [http://www.3danimationmagic.com/3Danimation_magic_logo_sign.jpg]http://www.3danimationmagic.com inline: image001.gif
Re: MT Strand Extrude for 2013/2014
Don't ask me why, but if I add a TurbulizeStrand (with very tiny strengh (0,001)) after the Strand creation, it all goes well and the polymesh gets generated. Probably because the first strand position is aligned exaclty on top of the particle position, then it cannot calculate the tangent vector. The turbulize node shifts the two vectors a bit, and the tangent calculation is then validated. 2013/7/19 olivier jeannel olivier.jean...@noos.fr I found a little disfunction when using the stCreateStrandset of compounds. Sometimes, if you're creating strands a bit differently than the usual way (EmitFromGeometry + CreateStrand) it can happen that the generated polymesh contains 0 (zero) polygon. (It happen to me when emitting from curve (indstead of point) and also when emission was set to TotalNumberOfParticle, and other exotic cases that I can't remember ) Don't ask me why, but if I add a TurbulizeStrand (with very tiny strengh (0,001)) after the Strand creation, it all goes well and the polymesh gets generated. Le 12/07/2013 17:15, Emilio Hernandez a écrit : Thanks for this one Olivier! I wish I had more time to get more into ICE... 2013/7/12 Malcolm Zaloon mzalo...@gmail.com Perfect! And fast! Thanks for the tip Olivier! On Thu, Jul 11, 2013 at 8:02 PM, olivier jeannel olivier.jean...@noos.fr wrote: https://vimeo.com/64505408 Worth a try Le 11/07/2013 18:09, Malcolm Zaloon a écrit : Hello Guys! I´m seaching for mt strand extrude addon to work with SI 2014, this does exist? where can be downloaded? Thanks in advance. -- __ Malcolm Zaloon - Lighting TD - XSI Generalist Quote: Everything can be interconnected and will update according by interface -- __ Malcolm Zaloon - Lighting TD - XSI Generalist Quote: Everything can be interconnected and will update according by interface --
RE: I can't believe there is no tutorial for Softimage on Autodesk webiste
If I can just chime in from an education point of view. Firstly I will say they have been getting better, but in the 6 years we have used Softimage the overall learning resources have been abysmal compared with the likes of Maya and 3Dmax. Both from a visibility and just easily availability. Yes there have been some awesome third party ones done and many have been shown on this list they haven't always been easy to find (sometimes you have to wade through a lot of crap unless you know of the exact artist). Its a complaint we have had from students pretty much every year. Most students end up purchasing a digital tutors sub because they now have some really good Softimage stuff. Its not always about whether something is available, but whether its in a place that your person just starting out can find it. Softimage even used to ship with a free digital tutors CD in. Unfortunately those have become fairly dated (although still in very active use by our students as fundamentals remain the same. There have been very many discussions over the last few years (quite heavily before 2014 was released) about how a lot of folks don't feel they are getting value from their subscriptions. Something as simple as the DT intro courses bundled with it would be a massive gamechanger as far as education is concerned. I dont think anyone is suggesting dumbing down the software is a solution but I do think Andy has a big point in that if we are to gain more folks using Softimage there needs to be more ways to get people past the initial hump. From: Andy Moorer [andymoo...@gmail.com] Sent: 22 July 2013 03:25 AM To: softimage@listproc.autodesk.com Subject: Re: I can't believe there is no tutorial for Softimage on Autodesk webiste Whoa, hold on. I'm not suggesting Softimage try to become C4D... I'm just pointing out that they have done a great job of gaining new users by eliminating the fear of the learning curve and by putting effort into smoothing the barriers for new untechnical artists. But not hobbyists, artists, ones who are professionals, perhaps not technical directors but lets face it we as TDs are creating these people's visions, and many people who start out clueless with any tool of any kind of complexity end up doing amazing and sophisticated work in a few short years. I agree with you that in many ways C4D is a dead end when those people get to a point where their ideas outstrip its capabilities as a production tool. Heck, the discovery by small studios and creatives that C4d can't cut it past a certain point is where my most recent paychecks as a hired gun have originated. So why not pave the way for those same talented people to get into Softimage, not by diverting the development of the software itself but by putting significant effort into demonstrating via educational resources like tutorials how easy it is to do very impressive graphics work with minimal training, using Softimage? You don't have to dumb down the software to appeal to nontechnical people, you just have to recognize that many of these people are not natural self-trainers and give them guidance to get rolling. Those nontechnical people aren't dumb, and might just find themselves going further than they could have ever foreseen. Sent from my iPad On Jul 21, 2013, at 5:27 PM, Raffaele Fragapane raffsxsil...@googlemail.commailto:raffsxsil...@googlemail.com wrote: In all honesty, if Soft was to go down the route C4D went in the last four years I'd move away from it in a hurry. This isn't some kind of mis-placed elitism, it's more that the appeal to the MCD of the app becomes more apparent each version, and while it's very fast and practical at doing many small things, it's growing sclerotically dysfunctional at the bigger picture and it's developed an extremely narrow sighted user-base. There's also a big Apple factor to its success in that field unrelated to the situation you outline that shouldn't be left out of the picture. C4D is more likely to still be a product in three years, for sure, but it's lost all chances to become a platform. ZBrush I don't believe should feature in the comparison and context at all, it's a singular, field defining blip in history that has little to nothing in common with the availability of education or its target, and it results from a singular and very left field vision to begin with. I can't say I have seen such complex work done in C4D by all these amazing artists either. I've seen a lot of small bits recombined any and every way, sure, but most of it is painfully obvious as a form of thinking particles kit bashing. Compared to the original FX work done in Soft, Maya or Houdini for commercials and titles (IE: G-Star Raw work by Glassworks) it's way below par. They've seriously pigeonholed themselves, but they have done so in a very profitable niche they have now almost cornered. More After Effects than 3D DCC. On
Re: OT: Vitaly Bulgarov timelapse
That guy's a beast! I remember watching another video by him years ago and his way of modeling was so different from what I had known up until then that it really opened my eyes. -Tim C. On 7/22/2013 6:41 AM, Ognjen Vukovic wrote: Great, cheers for that. I have heard of it, but haven't seen it in action up till now. On Mon, Jul 22, 2013 at 1:39 PM, adrian wyer adrian.w...@fluid-pictures.com mailto:adrian.w...@fluid-pictures.com wrote: there's an interview on his blog (link on his web page) he was rendering in Key Shot a *From:*softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ognjen Vukovic *Sent:* 22 July 2013 12:35 *To:* softimage *Subject:* Re: OT: Vitaly Bulgarov timelapse Can anyone tell me in what software is he rendering in? On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold pgrisw...@fusiondigitalproductions.com mailto:pgrisw...@fusiondigitalproductions.com wrote: Yep - MX Roundish is one of those neat little tools that should just be part of Softimage. -Paul On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com mailto:matt...@gmail.com wrote: Sounds like it could be MX Roundish? Try a search on rray... On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com mailto:adrian.w...@fluid-pictures.com www.fluid-pictures.com http://www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- www.matinai.com http://www.matinai.com No virus found in this message. Checked by AVG - www.avg.com http://www.avg.com Version: 2013.0.3349 / Virus Database: 3204/6509 - Release Date: 07/21/13 -- Signature
Re: OT: Vitaly Bulgarov timelapse
Also the nicest guy in the world. Just wants to make the work as good as it can pragmatically be, even at 3am before the deadline. Constantly trying to figure out better, faster ways to do stuff. Always wants to help. On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: ** ** ** ** ** in my opinion one of the finest industrial design/modelling/rendering persons around today ** ** stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) ** ** if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html ** ** and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0* *** ** ** a ** ** Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com ** ** Fluid Pictures Limited is registered in **England** and ** **Wales. Company number:5657815 VAT number: 872 6893 71 ** **
Re: I can't believe there is no tutorial for Softimage on Autodesk webiste
On Mon, Jul 22, 2013 at 9:52 AM, Angus Davidson angus.david...@wits.ac.za wrote: Softimage even used to ship with a free digital tutors CD in. downloadable here? http://usa.autodesk.com/adsk/servlet/index?siteID=123112id=15505750linkID=12544118
Re: I can't believe there is no tutorial for Softimage on Autodesk webiste
Just notice this book updated to 2014. Very basic but can help new students and others transitioning to Softimage. Autodesk Softimage 2014: A Tutorial-Approachhttp://www.amazon.com/Autodesk-Softimage-2014-Tutorial-Approach/dp/1936646560 I wish they would update the Production Serie CDs. Learned a lot from those CDs On Mon, Jul 22, 2013 at 9:52 AM, Angus Davidson angus.david...@wits.ac.zawrote: If I can just chime in from an education point of view. Firstly I will say they have been getting better, but in the 6 years we have used Softimage the overall learning resources have been abysmal compared with the likes of Maya and 3Dmax. Both from a visibility and just easily availability. Yes there have been some awesome third party ones done and many have been shown on this list they haven't always been easy to find (sometimes you have to wade through a lot of crap unless you know of the exact artist). Its a complaint we have had from students pretty much every year. Most students end up purchasing a digital tutors sub because they now have some really good Softimage stuff. Its not always about whether something is available, but whether its in a place that your person just starting out can find it. Softimage even used to ship with a free digital tutors CD in. Unfortunately those have become fairly dated (although still in very active use by our students as fundamentals remain the same. There have been very many discussions over the last few years (quite heavily before 2014 was released) about how a lot of folks don't feel they are getting value from their subscriptions. Something as simple as the DT intro courses bundled with it would be a massive gamechanger as far as education is concerned. I dont think anyone is suggesting dumbing down the software is a solution but I do think Andy has a big point in that if we are to gain more folks using Softimage there needs to be more ways to get people past the initial hump. -- *From:* Andy Moorer [andymoo...@gmail.com] *Sent:* 22 July 2013 03:25 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: I can't believe there is no tutorial for Softimage on Autodesk webiste Whoa, hold on. I'm not suggesting Softimage try to become C4D... I'm just pointing out that they have done a great job of gaining new users by eliminating the fear of the learning curve and by putting effort into smoothing the barriers for new untechnical artists. But not hobbyists, artists, ones who are professionals, perhaps not technical directors but lets face it we as TDs are creating these people's visions, and many people who start out clueless with any tool of any kind of complexity end up doing amazing and sophisticated work in a few short years. I agree with you that in many ways C4D is a dead end when those people get to a point where their ideas outstrip its capabilities as a production tool. Heck, the discovery by small studios and creatives that C4d can't cut it past a certain point is where my most recent paychecks as a hired gun have originated. So why not pave the way for those same talented people to get into Softimage, not by diverting the development of the software itself but by putting significant effort into demonstrating via educational resources like tutorials how easy it is to do very impressive graphics work with minimal training, using Softimage? You don't have to dumb down the software to appeal to nontechnical people, you just have to recognize that many of these people are not natural self-trainers and give them guidance to get rolling. Those nontechnical people aren't dumb, and might just find themselves going further than they could have ever foreseen. Sent from my iPad On Jul 21, 2013, at 5:27 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: In all honesty, if Soft was to go down the route C4D went in the last four years I'd move away from it in a hurry. This isn't some kind of mis-placed elitism, it's more that the appeal to the MCD of the app becomes more apparent each version, and while it's very fast and practical at doing many small things, it's growing sclerotically dysfunctional at the bigger picture and it's developed an extremely narrow sighted user-base. There's also a big Apple factor to its success in that field unrelated to the situation you outline that shouldn't be left out of the picture. C4D is more likely to still be a product in three years, for sure, but it's lost all chances to become a platform. ZBrush I don't believe should feature in the comparison and context at all, it's a singular, field defining blip in history that has little to nothing in common with the availability of education or its target, and it results from a singular and very left field vision to begin with. I can't say I have seen such complex work done in C4D by all these amazing artists either. I've seen a lot of small bits
RE: I can't believe there is no tutorial for Softimage on Autodesk webiste
Hi Luceric I am aware it still downloadable ;) There are still many places where that is still not a viable option(one of the reasons your still able to request the subscriptions on actual media instead of download) It would be nice if they could update it from the 7.5 version as well. Kind regards Angus From: Luc-Eric Rousseau [luceri...@gmail.com] Sent: 22 July 2013 07:33 PM To: softimage@listproc.autodesk.com Subject: Re: I can't believe there is no tutorial for Softimage on Autodesk webiste On Mon, Jul 22, 2013 at 9:52 AM, Angus Davidson angus.david...@wits.ac.za wrote: Softimage even used to ship with a free digital tutors CD in. downloadable here? http://usa.autodesk.com/adsk/servlet/index?siteID=123112id=15505750linkID=12544118 = table width=100% border=0 cellspacing=0 cellpadding=0 style=width:100%; tr td align=left style=text-align:justify;font face=arial,sans-serif size=1 color=#99span style=font-size:11px;This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. /span/font/td /tr /table
Re: OT: Vitaly Bulgarov timelapse
wow. just wow thanks for the link, very impressive video and work! Rob \/-\/\/ On 22-7-2013 11:26, adrian wyer wrote: in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com www.fluid-pictures.com blocked::blocked::blocked::http://www.fluid-pictures.com/ Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 No virus found in this message. Checked by AVG - www.avg.com http://www.avg.com Version: 2013.0.3349 / Virus Database: 3204/6510 - Release Date: 07/22/13
Re: OT: Vitaly Bulgarov timelapse
Really intense stuff Thanks for sharing P On 22/07/2013, at 22.22, Rob Wuijster r...@casema.nl wrote: wow. just wow thanks for the link, very impressive video and work! Rob \/-\/\/ On 22-7-2013 11:26, adrian wyer wrote: in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3349 / Virus Database: 3204/6510 - Release Date: 07/22/13
Re: OT: Vitaly Bulgarov timelapse
1:10:00 into the video he uses a boolean that i never would have attempted. i would have gotten a couple crashes before getting it jsst right so the 'boolean engine would cope' he looks like he gets it right off the bat. amazing. On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: ** ** ** ** ** in my opinion one of the finest industrial design/modelling/rendering persons around today ** ** stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) ** ** if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html ** ** and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0* *** ** ** a
Re: OT: Vitaly Bulgarov timelapse
I noticed on a few occasions, he used a bevel or inset and produced a circle from the new facet. I haven't modelled in XSI in years so I don't know if this is a tool, custom tool or modeling technique. Any ideas? On 23/07/2013, at 11:25 AM, Steven Caron car...@gmail.com wrote: 1:10:00 into the video he uses a boolean that i never would have attempted. i would have gotten a couple crashes before getting it jsst right so the 'boolean engine would cope' he looks like he gets it right off the bat. amazing. On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 a
Re: OT: Vitaly Bulgarov timelapse
Boolean does seem to be more robust, these days. ... or is it my imagination? On Mon, Jul 22, 2013 at 9:25 PM, Steven Caron car...@gmail.com wrote: 1:10:00 into the video he uses a boolean that i never would have attempted. i would have gotten a couple crashes before getting it jsst right so the 'boolean engine would cope' he looks like he gets it right off the bat. amazing. On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: ** ** ** ** ** in my opinion one of the finest industrial design/modelling/rendering persons around today ** ** stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) ** ** if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html ** ** and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 ** ** a -- Best Regards, * Stephen P. Davidson** **(954) 552-7956 *sdavid...@3danimationmagic.com *Any sufficiently advanced technology is indistinguishable from magic* - Arthur C. Clarke http://www.3danimationmagic.com