RE: FBX issues

2013-07-22 Thread Chris Chia
Hi Sandy,
We could repro at our end.
Sorry for the inconvenience.

We'll log a defect.


Regards,
Chris

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy Sutherland
Sent: Monday, July 22, 2013 1:51 PM
To: softimage@listproc.autodesk.com
Subject: Re: FBX issues

Chris,

I am using the Crosswalk  Import FBX to come in and export fbx with nulls off 
the crowdFX tools to export.

Thanks

Sandy

On 2013/07/22 4:02 AM, Chris Chia wrote:
 Hi Sandy,
 Were you using File  Import and Export FBX option?


 Regards,
 Chris


attachment: winmail.dat

Re: Need a help for hair

2013-07-22 Thread Sebastien Sterling
Yes it looks interesting but in a previous thread Paul said it was on hold
temporarily, i to am interested in seeing a fabric solution.


On 22 July 2013 03:47, Juhani Karlsson juhani.karls...@talvi.com wrote:

 Has anyone tested the Fabric Engine hair in production? It had some nice
 features like the volume modelling?
 Worth a try.
 On Jul 21, 2013 9:09 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 SI still needs a viable hair system, in the form of an updated
 version/replacement of the old or a 3rd party plugin
 , ICE solutions are great, but there difficult to style without a proper
 comb interface.

 Peregrine Yeti is still one of the best ways of doing hair i've seen.


 On 22 July 2013 00:19, Daniel Kim dani...@magicboxandapps.com wrote:

 Thanks guys for many helps

 I am trying it with Kristinka now, and will try Melena too.

 ** **

 Thank you

 Daniel

 ** **

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Emilio Hernandez
 *Sent:* Monday, July 22, 2013 5:56 AM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: Need a help for hair

 ** **

 +2 for Kristinka.  It has a fur ICE node.  Haven't tried it but worth to
 test.

 ** **

 2013/7/21 Ognjen Vukovic ognj...@gmail.com

 +1 for Kristinka... definitely might be what you are looking for.
 But all i can say is that your going to have a lot of fun working on
 this. :)


 On 7/21/13, Sebastien Sterling sebastien.sterl...@gmail.com wrote:
  You could try the melena method, which if i understand it, consists of
  using the traditional method of hair as a guide system for the custom
 ICE
  plugin Melena made by studio Nest, which can be found browsing the
 plugin
  list of rray the softimage plugin hub
 
  to save time i will link you directly to Javier's Vimeo, most Melena
  tutorials and demos are there.
 
  https://vimeo.com/javierverdugo
 
 
 
 
  On 21 July 2013 15:44, Stephen Davidson magic...@bellsouth.net
 wrote:
 
  This may help get what you need...
  http://www.matkovic.com/anto/kristinka-hair.html
 
 
  On Sun, Jul 21, 2013 at 8:18 AM, Daniel Kim
  dani...@magicboxandapps.comwrote:
 
  Hi
 
  I need a help for hair.
  I need to make hair for Puddle. I've been trying with SI hair tool,
 but
  I
  am not sure if there are any better choice for making hair like a
  puddle.
  If anyone know hair plug in or something else to make puddle hair
 which
  is beautiful, curly, and short hair, please let me know.
 
  Thanks
  Daniel
 
 
 
 
  --
 
  Best Regards,

  *  Stephen P. Davidson**
 **(954) 552-7956
  *sdavid...@3danimationmagic.com
 
  *Any sufficiently advanced technology is indistinguishable from magic*
 
 
 - Arthur C. Clarke
 
  http://www.3danimationmagic.com
 
 




 --
 





Re: I can't believe there is no tutorial for Softimage on Autodesk webiste

2013-07-22 Thread Martin
Having official educational material oriented to new artists doesn't 
necessarily imply that the technical level and quality as a platform will have 
to decrease.

You still need non technical average designers, artists, lots of them to 
produce CG. From 10 SI users I know about 9 of them doesn't know or use ICE 
regularly and 8 of them can't script at all. (most of my acquaintances are 
modelers or animators).

You don't necessarily need ICE, specially in games. I rarely use it at work. SI 
without ICE is still a pretty solid platform for modeling and animation.

We have less SI users every year. Even in Japan where SI is supposed to be 
slightly stronger than other countries, I don't know a single school that is 
teaching SI. Last time I have met a just graduated SI user in Tokyo was about 4 
years ago and that school doesn't exist anymore.

If you only focus your market in TDs and advanced users, you won't have new 
seats and without new seats the software will eventually die.

Educational texts for Maya users could help to convert them, or make our lives 
easier when we need them to use SI from time to time. The QWERTY keyboard 
mapping was an interesting move back then, but since both are Autodesk products 
it just doesn't make sense now.

Martin
Sent from my iPhone

On 2013/07/22, at 10:48, Raffaele Fragapane raffsxsil...@googlemail.com wrote:

 I wasn't imply you suggested Soft becomes C4D :)
 I'm suggesting that if you drag in the MCD by its heels and it becomes the 
 majority of your user base, then the development will have to cater to those 
 and gradually lose the more technical userbase, in an infinite cycle that 
 leaves you with C4D and Lightwave and their userbases.
 
 At the opposite end of the spectrum in successful education shaping the 
 community into a self-feeding loop: Houdini, which bred a fiercely loyal 
 userbase that makes the software look a lot better than it really is.
 
 I like the balance in the middle that Soft caters to, I like its current 
 userbase and communities, and I'd like to see that extended and the app 
 continue with a certain philosophy that I doubt would remain healthy after 
 trying to pull in any and every artist who can't be bothered learning ICE and 
 would rather have an app with a million pre-canned effects and filters.
 
 Again, this isn't some mis-placed elitism, this is Softimage preserving how 
 it re-invented its identity since 7.0.
 Its (partial) failings in market impact are not due to lack of dummy level 
 tutorials or other similar factors, not in the smallest measure comparable to 
 the damage done by uncertain marketing and shelf life and a middle management 
 in constant flux and conspicuous absence, at least.
 
 
 On Mon, Jul 22, 2013 at 11:25 AM, Andy Moorer andymoo...@gmail.com wrote:
 Whoa, hold on. I'm not suggesting Softimage try to become C4D... I'm just 
 pointing out that they have done a great job of gaining new users by 
 eliminating the fear of the learning curve and by putting effort into 
 smoothing the barriers for new untechnical artists.
 
 But not hobbyists, artists, ones who are professionals, perhaps not 
 technical directors but lets face it we as TDs are creating these people's 
 visions, and many people who start out clueless with any tool of any kind of 
 complexity end up doing amazing and sophisticated work in a few short years.
 
 I agree with you that in many ways C4D is a dead end when those people get 
 to a point where their ideas outstrip its capabilities as a production tool. 
 Heck, the discovery by small studios and creatives that C4d can't cut it 
 past a certain point is where my most recent paychecks as a hired gun have 
 originated.
 
 So why not pave the way for those same talented people to get into 
 Softimage, not by diverting the development of the software itself but by 
 putting significant effort into demonstrating via educational resources like 
 tutorials how easy it is to do very impressive graphics work with minimal 
 training, using Softimage? 
 
 You don't have to dumb down the software to appeal to nontechnical people, 
 you just have to recognize that many of these people are not natural 
 self-trainers and give them guidance to get rolling. Those nontechnical 
 people aren't dumb, and might just find themselves going further than they 
 could have ever foreseen.
 
 Sent from my iPad
 
 On Jul 21, 2013, at 5:27 PM, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:
 
 In all honesty, if Soft was to go down the route C4D went in the last four 
 years I'd move away from it in a hurry.
 This isn't some kind of mis-placed elitism, it's more that the appeal to 
 the MCD of the app becomes more apparent each version, and while it's very 
 fast and practical at doing many small things, it's growing sclerotically 
 dysfunctional at the bigger picture and it's developed an extremely narrow 
 sighted user-base.
 
 There's also a big Apple factor to its success in that field unrelated to 
 

Re: I can't believe there is no tutorial for Softimage on Autodesk webiste

2013-07-22 Thread Raffaele Fragapane
There's a big gap between that and the piecemeal path cinema 4D has taken
:) QWERTY is also more used than the normal interaction model around here
BTW.
On 22 Jul 2013 19:43, Martin furik...@gmail.com wrote:

 Having official educational material oriented to new artists doesn't
 necessarily imply that the technical level and quality as a platform will
 have to decrease.

 You still need non technical average designers, artists, lots of them to
 produce CG. From 10 SI users I know about 9 of them doesn't know or use ICE
 regularly and 8 of them can't script at all. (most of my acquaintances are
 modelers or animators).

 You don't necessarily need ICE, specially in games. I rarely use it at
 work. SI without ICE is still a pretty solid platform for modeling and
 animation.

 We have less SI users every year. Even in Japan where SI is supposed to be
 slightly stronger than other countries, I don't know a single school that
 is teaching SI. Last time I have met a just graduated SI user in Tokyo was
 about 4 years ago and that school doesn't exist anymore.

 If you only focus your market in TDs and advanced users, you won't have
 new seats and without new seats the software will eventually die.

 Educational texts for Maya users could help to convert them, or make our
 lives easier when we need them to use SI from time to time. The QWERTY
 keyboard mapping was an interesting move back then, but since both are
 Autodesk products it just doesn't make sense now.

 Martin
 Sent from my iPhone

 On 2013/07/22, at 10:48, Raffaele Fragapane raffsxsil...@googlemail.com
 wrote:

 I wasn't imply you suggested Soft becomes C4D :)
 I'm suggesting that if you drag in the MCD by its heels and it becomes the
 majority of your user base, then the development will have to cater to
 those and gradually lose the more technical userbase, in an infinite cycle
 that leaves you with C4D and Lightwave and their userbases.

 At the opposite end of the spectrum in successful education shaping the
 community into a self-feeding loop: Houdini, which bred a fiercely loyal
 userbase that makes the software look a lot better than it really is.

 I like the balance in the middle that Soft caters to, I like its current
 userbase and communities, and I'd like to see that extended and the app
 continue with a certain philosophy that I doubt would remain healthy after
 trying to pull in any and every artist who can't be bothered learning ICE
 and would rather have an app with a million pre-canned effects and filters.

 Again, this isn't some mis-placed elitism, this is Softimage preserving
 how it re-invented its identity since 7.0.
 Its (partial) failings in market impact are not due to lack of dummy level
 tutorials or other similar factors, not in the smallest measure comparable
 to the damage done by uncertain marketing and shelf life and a middle
 management in constant flux and conspicuous absence, at least.


 On Mon, Jul 22, 2013 at 11:25 AM, Andy Moorer andymoo...@gmail.comwrote:

 Whoa, hold on. I'm not suggesting Softimage try to become C4D... I'm just
 pointing out that they have done a great job of gaining new users by
 eliminating the fear of the learning curve and by putting effort into
 smoothing the barriers for new untechnical artists.

 But not hobbyists, artists, ones who are professionals, perhaps not
 technical directors but lets face it we as TDs are creating these people's
 visions, and many people who start out clueless with any tool of any kind
 of complexity end up doing amazing and sophisticated work in a few short
 years.

 I agree with you that in many ways C4D is a dead end when those people
 get to a point where their ideas outstrip its capabilities as a production
 tool. Heck, the discovery by small studios and creatives that C4d can't cut
 it past a certain point is where my most recent paychecks as a hired gun
 have originated.

 So why not pave the way for those same talented people to get into
 Softimage, not by diverting the development of the software itself but by
 putting significant effort into demonstrating via educational resources
 like tutorials how easy it is to do very impressive graphics work with
 minimal training, using Softimage?

 You don't have to dumb down the software to appeal to nontechnical
 people, you just have to recognize that many of these people are not
 natural self-trainers and give them guidance to get rolling. Those
 nontechnical people aren't dumb, and might just find themselves going
 further than they could have ever foreseen.

 Sent from my iPad

 On Jul 21, 2013, at 5:27 PM, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:

 In all honesty, if Soft was to go down the route C4D went in the last
 four years I'd move away from it in a hurry.
 This isn't some kind of mis-placed elitism, it's more that the appeal to
 the MCD of the app becomes more apparent each version, and while it's very
 fast and practical at doing many small things, it's growing sclerotically
 

Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread olivier jeannel

That's freaking awesome to see him work. The result are super scary !
What is he using to get those circular form ? He seems to select some 
ngon press something and get a perfect round circle. What is it ?



Le 22/07/2013 11:26, adrian wyer a écrit :


in my opinion one of the finest industrial design/modelling/rendering 
persons around today


stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, 
no less)


if you aren't aware of his work, check this out; 
http://www.bulgarov.com/index.html


and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0

a

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829


adrian.w...@fluid-pictures.com 
blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com


www.fluid-pictures.com 
blocked::blocked::blocked::http://www.fluid-pictures.com/


Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71





Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Matt Morris
Sounds like it could be MX Roundish? Try a search on rray...


On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote:

  That's freaking awesome to see him work. The result are super scary !
 What is he using to get those circular form ? He seems to select some ngon
 press something and get a perfect round circle. What is it ?


 Le 22/07/2013 11:26, adrian wyer a écrit :

 ** ** ** ** **

 in my opinion one of the finest industrial design/modelling/rendering
 persons around today

 ** **

 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no
 less)

 ** **

 if you aren't aware of his work, check this out;
 http://www.bulgarov.com/index.html

 ** **

 and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0*
 ***

 ** **

 a

 ** **

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

 ** **

 Fluid Pictures Limited is registered in **England** and **
 **Wales.
 Company number:5657815
 VAT number: 872 6893 71

 ** **
  **





-- 
www.matinai.com


Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Paul Griswold
Yep - MX Roundish is one of those neat little tools that should just be
part of Softimage.

-Paul



On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote:

 Sounds like it could be MX Roundish? Try a search on rray...


 On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote:

  That's freaking awesome to see him work. The result are super scary !
 What is he using to get those circular form ? He seems to select some
 ngon press something and get a perfect round circle. What is it ?


 Le 22/07/2013 11:26, adrian wyer a écrit :

 ** ** ** ** **

 in my opinion one of the finest industrial design/modelling/rendering
 persons around today

 ** **

 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no
 less)

 ** **

 if you aren't aware of his work, check this out;
 http://www.bulgarov.com/index.html

 ** **

 and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0
 

 ** **

 a

 ** **

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

 ** **

 Fluid Pictures Limited is registered in **England** and *
 ***Wales.
 Company number:5657815
 VAT number: 872 6893 71

 ** **
  **





 --
 www.matinai.com



Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Ognjen Vukovic
Can anyone tell me in what software is he rendering in?


On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold 
pgrisw...@fusiondigitalproductions.com wrote:

 Yep - MX Roundish is one of those neat little tools that should just be
 part of Softimage.

 -Paul



 On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote:

 Sounds like it could be MX Roundish? Try a search on rray...


 On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote:

  That's freaking awesome to see him work. The result are super scary !
 What is he using to get those circular form ? He seems to select some
 ngon press something and get a perfect round circle. What is it ?


 Le 22/07/2013 11:26, adrian wyer a écrit :

 ** ** ** ** **

 in my opinion one of the finest industrial design/modelling/rendering
 persons around today

 ** **

 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft,
 no less)

 ** **

 if you aren't aware of his work, check this out;
 http://www.bulgarov.com/index.html

 ** **

 and enjoy the master at work!
 http://www.youtube.com/watch?v=4ct9voyU3h0

 ** **

 a

 ** **

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

 ** **

 Fluid Pictures Limited is registered in **England** and 
 Wales.
 Company number:5657815
 VAT number: 872 6893 71

 ** **
  **





 --
 www.matinai.com





Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Matt Morris
keyshot. There's a good read linked on his site:
http://vitalybulgarov.blogspot.co.uk/2013/03/black-phoenix-project.html


On 22 July 2013 12:34, Ognjen Vukovic ognj...@gmail.com wrote:

 Can anyone tell me in what software is he rendering in?


 On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold 
 pgrisw...@fusiondigitalproductions.com wrote:

 Yep - MX Roundish is one of those neat little tools that should just be
 part of Softimage.

 -Paul



 On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote:

 Sounds like it could be MX Roundish? Try a search on rray...


 On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote:

  That's freaking awesome to see him work. The result are super scary !
 What is he using to get those circular form ? He seems to select some
 ngon press something and get a perfect round circle. What is it ?


 Le 22/07/2013 11:26, adrian wyer a écrit :

 ** ** ** ** **

 in my opinion one of the finest industrial design/modelling/rendering
 persons around today

 ** **

 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft,
 no less)

 ** **

 if you aren't aware of his work, check this out;
 http://www.bulgarov.com/index.html

 ** **

 and enjoy the master at work!
 http://www.youtube.com/watch?v=4ct9voyU3h0

 ** **

 a

 ** **

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

 ** **

 Fluid Pictures Limited is registered in **England** and ***
 *Wales.
 Company number:5657815
 VAT number: 872 6893 71

 ** **
  **





 --
 www.matinai.com






-- 
www.matinai.com


RE: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread adrian wyer
there's an interview on his blog (link on his web page) he was rendering in
Key Shot

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ognjen Vukovic
Sent: 22 July 2013 12:35
To: softimage
Subject: Re: OT: Vitaly Bulgarov timelapse

 

Can anyone tell me in what software is he rendering in?

 

On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:

Yep - MX Roundish is one of those neat little tools that should just be part
of Softimage.  

 

-Paul

 

 

On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote:

Sounds like it could be MX Roundish? Try a search on rray...

 

On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote:

That's freaking awesome to see him work. The result are super scary !
What is he using to get those circular form ? He seems to select some ngon
press something and get a perfect round circle. What is it ?


Le 22/07/2013 11:26, adrian wyer a écrit :

in my opinion one of the finest industrial design/modelling/rendering
persons around today

 

stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no
less)

 

if you aren't aware of his work, check this out;
http://www.bulgarov.com/index.html

 

and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0

 

a

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829  


adrian.w...@fluid-pictures.com

www.fluid-pictures.com 

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 

 





 

-- 
www.matinai.com 

 

 

  _  

No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3349 / Virus Database: 3204/6509 - Release Date: 07/21/13



Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Ognjen Vukovic
Great, cheers for that.
I have heard of it, but haven't seen it in action up till now.




On Mon, Jul 22, 2013 at 1:39 PM, adrian wyer adrian.w...@fluid-pictures.com
 wrote:

 ** ** ** ** **

 there's an interview on his blog (link on his web page) he was rendering
 in Key Shot

 ** **

 a

 ** **
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ognjen Vukovic
 *Sent:* 22 July 2013 12:35
 *To:* softimage
 *Subject:* Re: OT: Vitaly Bulgarov timelapse

 ** **

 Can anyone tell me in what software is he rendering in?

 ** **

 On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold 
 pgrisw...@fusiondigitalproductions.com wrote:

 Yep - MX Roundish is one of those neat little tools that should just be
 part of Softimage.  

 ** **

 -Paul

 ** **

 ** **

 On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com wrote:***
 *

 Sounds like it could be MX Roundish? Try a search on rray...

 ** **

 On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr wrote:***
 *

 That's freaking awesome to see him work. The result are super scary !
 What is he using to get those circular form ? He seems to select some ngon
 press something and get a perfect round circle. What is it ?


 Le 22/07/2013 11:26, adrian wyer a écrit :

  in my opinion one of the finest industrial design/modelling/rendering
 persons around today

  

 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no
 less)

  

 if you aren't aware of his work, check this out;
 http://www.bulgarov.com/index.html

  

 and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0*
 ***

  

 a

  

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

  

 Fluid Pictures Limited is registered in **England** and Wales.
 Company number:5657815
 VAT number: 872 6893 71

  

 ** **



 

 ** **

 --
 www.matinai.com 

 ** **

 ** **
  --

 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 2013.0.3349 / Virus Database: 3204/6509 - Release Date: 07/21/13*
 ***



RE: Friday Flashback #129

2013-07-22 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
Bingo is his name o?

--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Davidson
Sent: Saturday, July 20, 2013 3:11 AM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #129

[cid:image001.gif@01CE86B5.29B2F680]

On Sat, Jul 20, 2013 at 2:49 AM, Ludovick Michaud 
ludovickwmich...@gmail.commailto:ludovickwmich...@gmail.com wrote:
Yeah check Greg's facebook. It's off my timeline. Took me 2 hours to fall 
asleep after seeing that monstrosity.
That's what friends are for, right?

Ludovick William Michaud
mobile: 214.632.6756tel:214.632.6756
www.linkedin.com/in/ludovickwmichaudhttp://www.linkedin.com/in/ludovickwmichaud
+Shading / Lighting / Compositing
+CG Supervisor / Sr. Technical Director / Creative Director


On Fri, Jul 19, 2013 at 5:57 PM, Matt Lind 
ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote:
The button has been pushed, but I still don't see a picture ;-)


Matt



From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Greg Punchatz
Sent: Friday, July 19, 2013 4:03 PM

To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #129

I promised never to talk about that...;)

 That's why I warned Ludo about the picture.

 I told him not to press the big red shiny button, but it sounds like he did it 
anyway;)

Sent from my iPhone

On Jul 19, 2013, at 3:44 PM, Matt Lind 
ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote:
Yes, please.  I never heard of this clown pic.


Matt




From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rares Halmagean
Sent: Friday, July 19, 2013 1:39 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #129

You mentioned the clown incident every once in a while but I don't think I ever 
saw pictures. Maybe a refresher is in order? (:-)
On 7/19/2013 3:24 PM, Greg Punchatz wrote:
I TOLD you not to look at it!!

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ludovick Michaud
Sent: Friday, July 19, 2013 12:49 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #129

hahahaha along with the clown pic on Facebook

Ludovick William Michaud
mobile: 214.632.6756tel:214.632.6756
www.linkedin.com/in/ludovickwmichaudhttp://www.linkedin.com/in/ludovickwmichaud
+Shading / Lighting / Compositing
+CG Supervisor / Sr. Technical Director / Creative Director


On Fri, Jul 19, 2013 at 12:45 PM, Matt Lind 
ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote:
And I arranged the first siggraph dinner which had 11 attendees.  That year was 
the smallest overall attendance I could remember for a Siggraph.

Matt


From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Greg Punchatz
Sent: Friday, July 19, 2013 10:34 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #129

and Brad Gabe wore socks with sandals... an Ludo wanted to go to Oooters 
(Hooters)

Greg Punchatz
Sr. Creative Director
Janimation
214.823.7760tel:214.823.7760
www.janimation.comhttp://www.janimation.com
On 7/19/2013 12:15 PM, Stephen Blair wrote:
Friday Flashback #129
Siggraph 2002 in San Antonio, where Softimage announced XSI 3.0, Discreet 
launched 3ds Max 5, Alias/Wavefront showed Maya 5, Pixologic had ZBrush 1.5, 
and Newtek demoed Lightwave 7.5.
http://wp.me/powV4-2N1



--
Rares Halmagean
___
visual development and 3d character  content creation.
rarebrush.comhttp://rarebrush.com/




--

Best Regards,
  Stephen P. Davidson
   (954) 552-7956
sdavid...@3danimationmagic.commailto:sdavid...@3danimationmagic.com

Any sufficiently advanced technology is indistinguishable from magic

 - 
Arthur C. Clarke

[http://www.3danimationmagic.com/3Danimation_magic_logo_sign.jpg]http://www.3danimationmagic.com
inline: image001.gif

Re: MT Strand Extrude for 2013/2014

2013-07-22 Thread Fabricio Chamon
Don't ask me why, but if I add a TurbulizeStrand (with very tiny strengh
(0,001)) after the Strand creation, it all goes well and the polymesh gets
generated.

Probably because the first strand position is aligned exaclty on top of the
particle position, then it cannot calculate the tangent vector. The
turbulize node shifts the two vectors a bit, and the tangent calculation is
then validated.


2013/7/19 olivier jeannel olivier.jean...@noos.fr


 I found a little disfunction when using the stCreateStrandset of compounds.
 Sometimes, if you're creating strands a bit differently than the usual way
 (EmitFromGeometry + CreateStrand) it can happen that the generated polymesh
 contains 0 (zero) polygon.
 (It happen to me when emitting from curve (indstead of point) and also
 when emission was set to TotalNumberOfParticle, and other exotic cases that
 I can't remember )

 Don't ask me why, but if I add a TurbulizeStrand (with very tiny strengh
 (0,001)) after the Strand creation, it all goes well and the polymesh gets
 generated.




 Le 12/07/2013 17:15, Emilio Hernandez a écrit :

  Thanks for this one Olivier!

  I wish I had more time to get more into ICE...




 2013/7/12 Malcolm Zaloon mzalo...@gmail.com

 Perfect! And fast! Thanks for the tip Olivier!


 On Thu, Jul 11, 2013 at 8:02 PM, olivier jeannel olivier.jean...@noos.fr
  wrote:

 https://vimeo.com/64505408
 Worth a try


 Le 11/07/2013 18:09, Malcolm Zaloon a écrit :

  Hello Guys!

 I´m seaching for mt strand extrude addon to work with SI 2014, this
 does exist?
 where can be downloaded?

 Thanks in advance.

 --
 __
 Malcolm Zaloon - Lighting TD - XSI Generalist
 Quote:
 Everything can be interconnected and will update according by
 interface





  --
 __
 Malcolm Zaloon - Lighting TD - XSI Generalist
 Quote:
 Everything can be interconnected and will update according by interface




 --





RE: I can't believe there is no tutorial for Softimage on Autodesk webiste

2013-07-22 Thread Angus Davidson
If I can just chime in from an education point of view.

Firstly I will say they have been getting better, but in the 6 years we have 
used Softimage the overall learning resources have been abysmal compared with 
the likes of Maya and 3Dmax. Both from a visibility and just easily 
availability. Yes there have been some awesome third party ones done and many 
have been shown on this list they haven't always been easy to find (sometimes 
you have to wade through a lot of crap unless you know of the exact artist).

Its a complaint we have had from students pretty much every year. Most students 
end up purchasing a digital tutors sub because they now have some really good 
Softimage stuff. Its not always about whether something is available, but 
whether its in a place that your person just starting out can find it.

Softimage even used to ship with a free digital tutors CD in. Unfortunately 
those have become fairly dated (although still in very active use by our 
students as fundamentals remain the same. There have been very many discussions 
over the last few years (quite heavily before 2014 was released)  about how a 
lot of folks don't feel they are getting value from their subscriptions. 
Something as simple as the DT intro courses bundled with it would be a massive 
gamechanger as far as education is concerned.

I dont think anyone is suggesting dumbing down the software is a solution but I 
do think Andy has a big point in that if we are to gain more folks using 
Softimage there needs to be more ways to get people past the initial hump.



From: Andy Moorer [andymoo...@gmail.com]
Sent: 22 July 2013 03:25 AM
To: softimage@listproc.autodesk.com
Subject: Re: I can't believe there is no tutorial for Softimage on Autodesk 
webiste

Whoa, hold on. I'm not suggesting Softimage try to become C4D... I'm just 
pointing out that they have done a great job of gaining new users by 
eliminating the fear of the learning curve and by putting effort into smoothing 
the barriers for new untechnical artists.

But not hobbyists, artists, ones who are professionals, perhaps not technical 
directors but lets face it we as TDs are creating these people's visions, and 
many people who start out clueless with any tool of any kind of complexity end 
up doing amazing and sophisticated work in a few short years.

I agree with you that in many ways C4D is a dead end when those people get to a 
point where their ideas outstrip its capabilities as a production tool. Heck, 
the discovery by small studios and creatives that C4d can't cut it past a 
certain point is where my most recent paychecks as a hired gun have originated.

So why not pave the way for those same talented people to get into Softimage, 
not by diverting the development of the software itself but by putting 
significant effort into demonstrating via educational resources like tutorials 
how easy it is to do very impressive graphics work with minimal training, using 
Softimage?

You don't have to dumb down the software to appeal to nontechnical people, you 
just have to recognize that many of these people are not natural self-trainers 
and give them guidance to get rolling. Those nontechnical people aren't dumb, 
and might just find themselves going further than they could have ever foreseen.

Sent from my iPad

On Jul 21, 2013, at 5:27 PM, Raffaele Fragapane 
raffsxsil...@googlemail.commailto:raffsxsil...@googlemail.com wrote:

In all honesty, if Soft was to go down the route C4D went in the last four 
years I'd move away from it in a hurry.
This isn't some kind of mis-placed elitism, it's more that the appeal to the 
MCD of the app becomes more apparent each version, and while it's very fast and 
practical at doing many small things, it's growing sclerotically dysfunctional 
at the bigger picture and it's developed an extremely narrow sighted user-base.

There's also a big Apple factor to its success in that field unrelated to the 
situation you outline that shouldn't be left out of the picture.

C4D is more likely to still be a product in three years, for sure, but it's 
lost all chances to become a platform.

ZBrush I don't believe should feature in the comparison and context at all, 
it's a singular, field defining blip in history that has little to nothing in 
common with the availability of education or its target, and it results from a 
singular and very left field vision to begin with.

I can't say I have seen such complex work done in C4D by all these amazing 
artists either. I've seen a lot of small bits recombined any and every way, 
sure, but most of it is painfully obvious as a form of thinking particles kit 
bashing. Compared to the original FX work done in Soft, Maya or Houdini for 
commercials and titles (IE: G-Star Raw work by Glassworks) it's way below par.

They've seriously pigeonholed themselves, but they have done so in a very 
profitable niche they have now almost cornered. More After Effects than 3D DCC.


On 

Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Tim Crowson
That guy's a beast! I remember watching another video by him years ago 
and his way of modeling was so different from what I had known up until 
then that it really opened my eyes.

-Tim C.


On 7/22/2013 6:41 AM, Ognjen Vukovic wrote:

Great, cheers for that.
I have heard of it, but haven't seen it in action up till now.




On Mon, Jul 22, 2013 at 1:39 PM, adrian wyer 
adrian.w...@fluid-pictures.com 
mailto:adrian.w...@fluid-pictures.com wrote:


there's an interview on his blog (link on his web page) he was
rendering in Key Shot

a



*From:*softimage-boun...@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of
*Ognjen Vukovic
*Sent:* 22 July 2013 12:35
*To:* softimage
*Subject:* Re: OT: Vitaly Bulgarov timelapse

Can anyone tell me in what software is he rendering in?

On Mon, Jul 22, 2013 at 1:09 PM, Paul Griswold
pgrisw...@fusiondigitalproductions.com
mailto:pgrisw...@fusiondigitalproductions.com wrote:

Yep - MX Roundish is one of those neat little tools that should
just be part of Softimage.

-Paul

On Mon, Jul 22, 2013 at 7:04 AM, Matt Morris matt...@gmail.com
mailto:matt...@gmail.com wrote:

Sounds like it could be MX Roundish? Try a search on rray...

On 22 July 2013 11:54, olivier jeannel olivier.jean...@noos.fr
mailto:olivier.jean...@noos.fr wrote:

That's freaking awesome to see him work. The result are super scary !
What is he using to get those circular form ? He seems to select
some ngon press something and get a perfect round circle. What is it ?


Le 22/07/2013 11:26, adrian wyer a écrit :


in my opinion one of the finest industrial
design/modelling/rendering persons around today

stumbled across a 2 hour time-lapse of him modelling a robot (in
Soft, no less)

if you aren't aware of his work, check this out;
http://www.bulgarov.com/index.html

and enjoy the master at work!
http://www.youtube.com/watch?v=4ct9voyU3h0

a

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829


adrian.w...@fluid-pictures.com
mailto:adrian.w...@fluid-pictures.com

www.fluid-pictures.com http://www.fluid-pictures.com

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71




-- 
www.matinai.com http://www.matinai.com




No virus found in this message.
Checked by AVG - www.avg.com http://www.avg.com
Version: 2013.0.3349 / Virus Database: 3204/6509 - Release Date:
07/21/13




--
Signature




Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Ben Barker
Also the nicest guy in the world. Just wants to make the work as good as it
can pragmatically be, even at 3am before the deadline. Constantly trying to
figure out better, faster ways to do stuff. Always wants to help.


On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer adrian.w...@fluid-pictures.com
 wrote:

 ** ** ** ** **

 in my opinion one of the finest industrial design/modelling/rendering
 persons around today

 ** **

 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no
 less)

 ** **

 if you aren't aware of his work, check this out;
 http://www.bulgarov.com/index.html

 ** **

 and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0*
 ***

 ** **

 a

 ** **

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

 ** **

 Fluid Pictures Limited is registered in **England** and **
 **Wales.
 Company number:5657815
 VAT number: 872 6893 71

 ** **



Re: I can't believe there is no tutorial for Softimage on Autodesk webiste

2013-07-22 Thread Luc-Eric Rousseau
On Mon, Jul 22, 2013 at 9:52 AM, Angus Davidson
angus.david...@wits.ac.za wrote:
 Softimage even used to ship with a free digital tutors CD in.

downloadable here?
http://usa.autodesk.com/adsk/servlet/index?siteID=123112id=15505750linkID=12544118


Re: I can't believe there is no tutorial for Softimage on Autodesk webiste

2013-07-22 Thread Daniel Brassard
Just notice this book updated to 2014. Very basic but can help new students
and others transitioning to Softimage.

Autodesk Softimage 2014: A
Tutorial-Approachhttp://www.amazon.com/Autodesk-Softimage-2014-Tutorial-Approach/dp/1936646560

I wish they would update the Production Serie CDs. Learned a lot from those
CDs



On Mon, Jul 22, 2013 at 9:52 AM, Angus Davidson
angus.david...@wits.ac.zawrote:

  If I can just chime in from an education point of view.

  Firstly I will say they have been getting better, but in the 6 years we
 have used Softimage the overall learning resources have been abysmal
 compared with the likes of Maya and 3Dmax. Both from a visibility and just
 easily availability. Yes there have been some awesome third party ones done
 and many have been shown on this list they haven't always been easy to find
 (sometimes you have to wade through a lot of crap unless you know of the
 exact artist).

  Its a complaint we have had from students pretty much every year. Most
 students end up purchasing a digital tutors sub because they now have some
 really good Softimage stuff. Its not always about whether something is
 available, but whether its in a place that your person just starting out
 can find it.

  Softimage even used to ship with a free digital tutors CD in.
 Unfortunately those have become fairly dated (although still in very active
 use by our students as fundamentals remain the same. There have been very
 many discussions over the last few years (quite heavily before 2014 was
 released)  about how a lot of folks don't feel they are getting value from
 their subscriptions. Something as simple as the DT intro courses bundled
 with it would be a massive gamechanger as far as education is concerned.

  I dont think anyone is suggesting dumbing down the software is a
 solution but I do think Andy has a big point in that if we are to gain more
 folks using Softimage there needs to be more ways to get people past the
 initial hump.


  --
 *From:* Andy Moorer [andymoo...@gmail.com]
 *Sent:* 22 July 2013 03:25 AM

 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: I can't believe there is no tutorial for Softimage on
 Autodesk webiste

   Whoa, hold on. I'm not suggesting Softimage try to become C4D... I'm
 just pointing out that they have done a great job of gaining new users by
 eliminating the fear of the learning curve and by putting effort into
 smoothing the barriers for new untechnical artists.

  But not hobbyists, artists, ones who are professionals, perhaps not
 technical directors but lets face it we as TDs are creating these people's
 visions, and many people who start out clueless with any tool of any kind
 of complexity end up doing amazing and sophisticated work in a few short
 years.

  I agree with you that in many ways C4D is a dead end when those people
 get to a point where their ideas outstrip its capabilities as a production
 tool. Heck, the discovery by small studios and creatives that C4d can't cut
 it past a certain point is where my most recent paychecks as a hired gun
 have originated.

  So why not pave the way for those same talented people to get into
 Softimage, not by diverting the development of the software itself but by
 putting significant effort into demonstrating via educational resources
 like tutorials how easy it is to do very impressive graphics work with
 minimal training, using Softimage?

  You don't have to dumb down the software to appeal to nontechnical
 people, you just have to recognize that many of these people are not
 natural self-trainers and give them guidance to get rolling. Those
 nontechnical people aren't dumb, and might just find themselves going
 further than they could have ever foreseen.

 Sent from my iPad

 On Jul 21, 2013, at 5:27 PM, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:

 In all honesty, if Soft was to go down the route C4D went in the last
 four years I'd move away from it in a hurry.
  This isn't some kind of mis-placed elitism, it's more that the appeal to
 the MCD of the app becomes more apparent each version, and while it's very
 fast and practical at doing many small things, it's growing sclerotically
 dysfunctional at the bigger picture and it's developed an extremely narrow
 sighted user-base.

  There's also a big Apple factor to its success in that field unrelated to
 the situation you outline that shouldn't be left out of the picture.

  C4D is more likely to still be a product in three years, for sure, but
 it's lost all chances to become a platform.

 ZBrush I don't believe should feature in the comparison and context at
 all, it's a singular, field defining blip in history that has little to
 nothing in common with the availability of education or its target, and it
 results from a singular and very left field vision to begin with.

  I can't say I have seen such complex work done in C4D by all these
 amazing artists either. I've seen a lot of small bits 

RE: I can't believe there is no tutorial for Softimage on Autodesk webiste

2013-07-22 Thread Angus Davidson
Hi Luceric

I am aware it still downloadable ;)  There are still many places where that is 
still not a viable option(one of the reasons your still able to request the 
subscriptions on actual media instead of download) It would be nice if they 
could update it from the 7.5 version as well.

Kind regards

Angus

From: Luc-Eric Rousseau [luceri...@gmail.com]
Sent: 22 July 2013 07:33 PM
To: softimage@listproc.autodesk.com
Subject: Re: I can't believe there is no tutorial for Softimage on Autodesk 
webiste

On Mon, Jul 22, 2013 at 9:52 AM, Angus Davidson
angus.david...@wits.ac.za wrote:
 Softimage even used to ship with a free digital tutors CD in.

downloadable here?
http://usa.autodesk.com/adsk/servlet/index?siteID=123112id=15505750linkID=12544118
=
table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%; 
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table




Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Rob Wuijster

wow. just wow
thanks for the link, very impressive video and work!


Rob

\/-\/\/

On 22-7-2013 11:26, adrian wyer wrote:


in my opinion one of the finest industrial design/modelling/rendering 
persons around today


stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, 
no less)


if you aren't aware of his work, check this out; 
http://www.bulgarov.com/index.html


and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0

a

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829


adrian.w...@fluid-pictures.com 
blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com


www.fluid-pictures.com 
blocked::blocked::blocked::http://www.fluid-pictures.com/


Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

No virus found in this message.
Checked by AVG - www.avg.com http://www.avg.com
Version: 2013.0.3349 / Virus Database: 3204/6510 - Release Date: 07/22/13





Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Pingo van der Brinkloev
Really intense stuff

Thanks for sharing

P

On 22/07/2013, at 22.22, Rob Wuijster r...@casema.nl wrote:

 wow. just wow
 thanks for the link, very impressive video and work!
  
 Rob
 
 \/-\/\/
 On 22-7-2013 11:26, adrian wyer wrote:
 in my opinion one of the finest industrial design/modelling/rendering 
 persons around today
  
 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no 
 less)
  
 if you aren't aware of his work, check this out;  
 http://www.bulgarov.com/index.html
  
 and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0
  
 a
  
 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY 
 ++44(0) 207 580 0829
 
 adrian.w...@fluid-pictures.com
 www.fluid-pictures.com
  
 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71
  
 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 2013.0.3349 / Virus Database: 3204/6510 - Release Date: 07/22/13
 
 



Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Steven Caron
1:10:00 into the video he uses a boolean that i never would have attempted.
i would have gotten a couple crashes before getting it jsst right so
the 'boolean engine would cope' he looks like he gets it right off the bat.
amazing.


On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer adrian.w...@fluid-pictures.com
 wrote:

 ** ** ** ** **

 in my opinion one of the finest industrial design/modelling/rendering
 persons around today

 ** **

 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no
 less)

 ** **

 if you aren't aware of his work, check this out;
 http://www.bulgarov.com/index.html

 ** **

 and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0*
 ***

 ** **

 a



Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Andre De Angelis
I noticed on a few occasions, he used a  bevel or inset and produced a circle 
from the new facet.

I haven't modelled in XSI in years so I don't know if this is a tool, custom 
tool or modeling technique.

Any ideas?

On 23/07/2013, at 11:25 AM, Steven Caron car...@gmail.com wrote:

 1:10:00 into the video he uses a boolean that i never would have attempted. i 
 would have gotten a couple crashes before getting it jsst right so the 
 'boolean engine would cope' he looks like he gets it right off the bat. 
 amazing.
 
 
 On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer adrian.w...@fluid-pictures.com 
 wrote:
 in my opinion one of the finest industrial design/modelling/rendering 
 persons around today
 
  
 
 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no 
 less)
 
  
 
 if you aren't aware of his work, check this out;  
 http://www.bulgarov.com/index.html
 
  
 
 and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0
 
  
 
 a


Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread Stephen Davidson
Boolean does seem to be more robust, these days. ...
or is it my imagination?


On Mon, Jul 22, 2013 at 9:25 PM, Steven Caron car...@gmail.com wrote:

 1:10:00 into the video he uses a boolean that i never would have
 attempted. i would have gotten a couple crashes before getting it jsst
 right so the 'boolean engine would cope' he looks like he gets it right off
 the bat. amazing.


 On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer 
 adrian.w...@fluid-pictures.com wrote:

 ** ** ** ** **

 in my opinion one of the finest industrial design/modelling/rendering
 persons around today

 ** **

 stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no
 less)

 ** **

 if you aren't aware of his work, check this out;
 http://www.bulgarov.com/index.html

 ** **

 and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0
 

 ** **

 a




-- 

Best Regards,
*  Stephen P. Davidson**
   **(954) 552-7956
*sdavid...@3danimationmagic.com

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

http://www.3danimationmagic.com