RE: How low can you go (Hardware)

2013-09-14 Thread Johan Forsgren
Mirko: your right on track :) For the most part I'll be doing pack shots
and mograph type work.  I'll need to do simpler renders/simulation, as this
will be a one stop shop, but again nothing fancy or photo real, and if
that's something that needs doing I now a guy with a farm.

On Saturday, September 14, 2013, Mirko Jankovic wrote:

 I guess that he already got a lot of materials how it looks like to be a
 freelancer but not that much considering original question.
 So to get back on track, what kind of work are you actually plan doing?
 Your skill set?
 Modeling, rigging and/or animation, lighting  rendering, simulations..
 everything as one stop shop?
 That is really starting point that will give you minimum option for
 computer that can do the job at hand


 On Sat, Sep 14, 2013 at 12:32 AM, Sven Constable sixsi_l...@imagefront.de
  wrote:

 Freelancing isn't not just about the hardware for a single workstation. If
 your bank acount is lacking zeroes, it's probably not the best idea to
 start freelancing  (in terms of represents an independent company by
 yourself). It's okay to do just,... well, *freelance work at companies*,
 but thats not very different from permanent position in terms of hardware
 you own personally. You really don't need to bring your own workstation
 since the company will provide it anyway.

 ** **

 When it comes to act as an independent contractor/company and you're going
 to do it in a proffesionall way,  you will need a fileserver, backupserver,
 renderfarm, rendermanagement software, tape-backups/archiving sort of
 thing, ftp-accounts for costumers etc. Not to mention the software itself.
 I don't know how this apply in the US but I think its not that different
 from any other country.

 In germany, there are two kind of freelancers: Most of them are working in
 companies like a regular staff members, but jumping between companies and
 they're not very different from regular staff (except from the fact that
 there are freelancers). There are a handful of freelancers that managed to
 work absolutly independent and acting as companies. But thats very hard and
 they're only a few of them. I think it's different from the US, just
 because in the US you can buy a house/building for cheap, have the basement
 occupied with a decent renderfarm and all tech and make the first floor
 entierly for business. Have costumers visit your company, not realising
 that it's also a private residence? Maybe not.

 ** **

 If you are going to do jobs by yourself and to not work for other 3D or
 VFX companies you either have to compete with them or concentrate on
 another market or niche (like low budget CAD-viz or whatever). It's very
 hard to establish yourself even you have all the 

 tech and the skills (this includes not only your 3D skills but also
 project managing, accounting and acquiring costumers.

 ** **

 I might have lost the point here, I apologize..:)

 ** **

 sven

 ** **

 ** **

 *From:* softimage-boun...@listproc.autodesk.com [



-- 
Sent from my fax machine.


Re: OT: How low can you go (Hardware)

2013-09-13 Thread Vincent Fortin
A few ideas:
I have a 30$ geforce in one of my boxes and even though I don't work with
it full time it does the job.
If you want performance for your main hdd you can go for a 10,000 rpm
instead of a ssd. WD Velociraptors are great. Basically you're trading
space for better speed.
8 gigs of RAM is very little nowadays, especially if you're going to do
rendering.
That i5 along with ASRock H61MV-ITX is a good deal IMO.
If I was to build such a machine here in Canada it'd cost ~700$ plus
monitor, plus backup drive + taxes.
I think your best bet if you're on a tight budget is to carefully pick
second hand parts or look for a package deal.
Sometimes studios give away their older machines for different reasons.
They can still be okay for simple work and you know they're configured for
3d.
my 0.02c,
Good luck!


On Fri, Sep 13, 2013 at 3:01 PM, Johan Forsgren johan.forsg...@edithouse.se
 wrote:

 Hey all, I'm currently hold a permanent position i small studio, but I'm
 starting to wonder if freelancing isn't the way to go for me, This brings
 me to the question of hardware, and I'm wondering if any of you freelancers
 can't give your input on what the minimum spec for a workstation should be.

 I cant afford anything beyond basic, really the no 1 reason that I'm
 thinking about freelancing is the complete lack of zero's on my bank
 statement. But it also limits my options equipment-wise quite a bit. I'm
 thinking something-ish like this:

 intel i5-3350P
 8 gig ram
 geforce 640 gtm
 no ssd :(

 So I guess my question here is if there's possible to do simpler 3d work
 on a personal workstation like this? I understand that its POSSIBLE but how
 badly will I want to chew my arm of after say 6 months of freelancing doing
 product viz and motion graphics?

 --
 JOHAN FORSGREN CG ARTISTPhone + 46 31 752 20 00
 johan.forsg...@edithouse.se Direct  + 46 31 752 20 07 Follow Edithouse at
 at twitter.com/edithouse http://www.twitter.com/edithouse [image:
 example's logo] http://www.edithouse.se/ Edit house Film Works
 www.edithouse.se Lilla Bommen 4a, S-411 04 Göteborg, Sweden
 www.twitter.com/edithouse



Re: OT: How low can you go (Hardware)

2013-09-13 Thread Stephen Davidson
I am using a Windows 7 64 bit Intel core i7 950
with 12 GB RAM
no SSD and a Quatro FX 3800

I have heat issues, when rendering, and I'm liquid cooled.
I have had a lot of luck using Redshift (in Alpha) to render.
It uses the Quadro FX 3800 to render instead of the CPU

here is a render test of Redshift for Softimage done with the geforce 640
gtm:
http://www.si-community.com/community/viewtopic.php?f=36t=3640

pretty impressive!

I would say your setup would work with Softimage and RedShift.
You may get the heat issues, that I do, with mentalray rendering.

I do have a second networked PC for rendering while I'm designing,
modeling, etc.
I found this essential for keeping up with the rendering. With RedShift,
however,
I don't use it as much since RedShift is so fast.


On Fri, Sep 13, 2013 at 3:01 PM, Johan Forsgren johan.forsg...@edithouse.se
 wrote:

 Hey all, I'm currently hold a permanent position i small studio, but I'm
 starting to wonder if freelancing isn't the way to go for me, This brings
 me to the question of hardware, and I'm wondering if any of you freelancers
 can't give your input on what the minimum spec for a workstation should be.

 I cant afford anything beyond basic, really the no 1 reason that I'm
 thinking about freelancing is the complete lack of zero's on my bank
 statement. But it also limits my options equipment-wise quite a bit. I'm
 thinking something-ish like this:

 intel i5-3350P
 8 gig ram
 geforce 640 gtm
 no ssd :(

 So I guess my question here is if there's possible to do simpler 3d work
 on a personal workstation like this? I understand that its POSSIBLE but how
 badly will I want to chew my arm of after say 6 months of freelancing doing
 product viz and motion graphics?

 --
 JOHAN FORSGREN CG ARTISTPhone + 46 31 752 20 00johan.forsg...@edithouse.se 
 Direct
 + 46 31 752 20 07Follow Edithouse at at 
 twitter.com/edithousehttp://www.twitter.com/edithouse [image:
 example's logo] http://www.edithouse.se/ Edit house Film Works
 www.edithouse.se Lilla Bommen 4a, S-411 04 Göteborg, Sweden
 www.twitter.com/edithouse




-- 

Best Regards,
*  Stephen P. Davidson**
   **(954) 552-7956
*sdavid...@3danimationmagic.com

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

http://www.3danimationmagic.com


OT: How low can you go (Hardware)

2013-09-13 Thread Johan Forsgren
Hey all, I'm currently hold a permanent position i small studio, but I'm
starting to wonder if freelancing isn't the way to go for me, This brings
me to the question of hardware, and I'm wondering if any of you freelancers
can't give your input on what the minimum spec for a workstation should be.

I cant afford anything beyond basic, really the no 1 reason that I'm
thinking about freelancing is the complete lack of zero's on my bank
statement. But it also limits my options equipment-wise quite a bit. I'm
thinking something-ish like this:

intel i5-3350P
8 gig ram
geforce 640 gtm
no ssd :(

So I guess my question here is if there's possible to do simpler 3d work on
a personal workstation like this? I understand that its POSSIBLE but how
badly will I want to chew my arm of after say 6 months of freelancing doing
product viz and motion graphics?

-- 
JOHAN FORSGRENCG ARTISTPhone + 46 31 752 20
00johan.forsgren@edithouse.seDirect
+ 46 31 752 20 07Follow Edithouse at at
twitter.com/edithousehttp://www.twitter.com/edithouse[image:
example's logo] http://www.edithouse.se/Edit house Film Works
www.edithouse.seLilla Bommen 4a, S-411 04 Göteborg, Sweden
www.twitter.com/edithouse


Re: OT: How low can you go (Hardware)

2013-09-13 Thread Tim Leydecker

I would like to advise having a sour bite off reality first.

Very simplified and overly black and white dramatised into a nutshell:

You´ll need enough funds to cover at least 4-6 months of your
costs of living (including everything from rent to taxhealthcare).

That is if you plan on taking on your own clients and working from at home,
which means you have to kickstart yourself into a full-fledged, responsible
businessperson, office manager, IT guy, producer and artist while making
rounds for new contacts, finding the opportunity, getting the job, doing it,
delivering it and waiting for it to get paid.

I would like to advise you look into just freelancing, e.g. you get booked
by a company, they bring you in, you work there on their equipment and you 
leave them
with a smile when you´re done. That´s hard enough to get into but doesn´t give 
you the
burden of having to invest into personal equipment on top of securing your cost 
of
living for the first few months.

Judging from your email adress, you may want to look into utopiapeople.com or 
vfxjobs.com

Remote 3D jobs (e.g. working from home) are quite rare, it´s far more common 
to bring
in freelancers (including the travelaccomodation expenses) as needed in my 
personal
experience. Concept design or highly specialized tasks can be an exception.

Even if you land just a junior position, you should expect/gain a reasonably 
good day rate
and hopefully at decent work experience out of working at a new shop.

Another thing to realize is that working freelance means you may have to 
embrace months
of downtime as natural and don´t just expect to multiply your day rate by 180 
days/year,
which some fellow employees may tend to do when you´re judged on what you ask 
per day.

That can lead to some tension and misbehaviour. Everybody seems to forget about 
all the taxes, too.

Cheers,

tim

P.S: I don´t have an SSD here but would advise you make sure you have at least 
16 or 24 GB of RAM.








On 13.09.2013 21:01, Johan Forsgren wrote:

Hey all, I'm currently hold a permanent position i small studio, but I'm 
starting to wonder if freelancing isn't the way to go for me, This brings me to 
the question of hardware,
and I'm wondering if any of you freelancers can't give your input on what the 
minimum spec for a workstation should be.

I cant afford anything beyond basic, really the no 1 reason that I'm thinking 
about freelancing is the complete lack of zero's on my bank statement. But it 
also limits my options
equipment-wise quite a bit. I'm thinking something-ish like this:

intel i5-3350P
8 gig ram
geforce 640 gtm
no ssd :(
So I guess my question here is if there's possible to do simpler 3d work on a 
personal workstation like this? I understand that its POSSIBLE but how badly 
will I want to chew my
arm of after say 6 months of freelancing doing product viz and motion graphics?

--
JOHAN FORSGREN
CG ARTIST
Phone + 46 31 752 20 00 johan.forsg...@edithouse.se 
mailto:johan.forsg...@edithouse.se
Direct  + 46 31 752 20 07   Follow Edithouse at at twitter.com/edithouse 
http://www.twitter.com/edithouse
example's logo http://www.edithouse.se/

Edit house Film Works   www.edithouse.se http://www.edithouse.se/
Lilla Bommen 4a, S-411 04 Göteborg, Sweden  www.twitter.com/edithouse 
http://www.twitter.com/edithouse



Re: OT: How low can you go (Hardware)

2013-09-13 Thread Byron Nash
Also, the cost of buying an AD product from scratch is something to budget
for. At least with Adobe stuff you can get in at an affordable monthly
rate. I guess you could rent from AD for a bit?


On Fri, Sep 13, 2013 at 4:28 PM, Tim Leydecker bauero...@gmx.de wrote:

 I would like to advise having a sour bite off reality first.

 Very simplified and overly black and white dramatised into a nutshell:

 You´ll need enough funds to cover at least 4-6 months of your
 costs of living (including everything from rent to taxhealthcare).

 That is if you plan on taking on your own clients and working from at home,
 which means you have to kickstart yourself into a full-fledged, responsible
 businessperson, office manager, IT guy, producer and artist while making
 rounds for new contacts, finding the opportunity, getting the job, doing
 it,
 delivering it and waiting for it to get paid.

 I would like to advise you look into just freelancing, e.g. you get
 booked
 by a company, they bring you in, you work there on their equipment and you
 leave them
 with a smile when you´re done. That´s hard enough to get into but doesn´t
 give you the
 burden of having to invest into personal equipment on top of securing your
 cost of
 living for the first few months.

 Judging from your email adress, you may want to look into utopiapeople.comor
 vfxjobs.com

 Remote 3D jobs (e.g. working from home) are quite rare, it´s far more
 common to bring
 in freelancers (including the travelaccomodation expenses) as needed in
 my personal
 experience. Concept design or highly specialized tasks can be an exception.

 Even if you land just a junior position, you should expect/gain a
 reasonably good day rate
 and hopefully at decent work experience out of working at a new shop.

 Another thing to realize is that working freelance means you may have to
 embrace months
 of downtime as natural and don´t just expect to multiply your day rate by
 180 days/year,
 which some fellow employees may tend to do when you´re judged on what you
 ask per day.

 That can lead to some tension and misbehaviour. Everybody seems to forget
 about all the taxes, too.

 Cheers,

 tim

 P.S: I don´t have an SSD here but would advise you make sure you have at
 least 16 or 24 GB of RAM.









 On 13.09.2013 21:01, Johan Forsgren wrote:

 Hey all, I'm currently hold a permanent position i small studio, but I'm
 starting to wonder if freelancing isn't the way to go for me, This brings
 me to the question of hardware,
 and I'm wondering if any of you freelancers can't give your input on what
 the minimum spec for a workstation should be.

 I cant afford anything beyond basic, really the no 1 reason that I'm
 thinking about freelancing is the complete lack of zero's on my bank
 statement. But it also limits my options
 equipment-wise quite a bit. I'm thinking something-ish like this:

 intel i5-3350P
 8 gig ram
 geforce 640 gtm
 no ssd :(
 So I guess my question here is if there's possible to do simpler 3d work
 on a personal workstation like this? I understand that its POSSIBLE but how
 badly will I want to chew my
 arm of after say 6 months of freelancing doing product viz and motion
 graphics?

 --
 JOHAN FORSGREN
 CG ARTIST
 Phone + 46 31 752 20 00  johan.forsg...@edithouse.se mailto:
 johan.forsgren@**edithouse.se johan.forsg...@edithouse.se
 Direct  + 46 31 752 20 07Follow Edithouse at at
 twitter.com/edithouse 
 http://www.twitter.com/**edithousehttp://www.twitter.com/edithouse
 
 example's logo http://www.edithouse.se/

 Edit house Film Works   www.edithouse.se http://www.edithouse.se/
 Lilla Bommen 4a, S-411 04 Göteborg, Sweden  www.twitter.com/edithouse
 http://www.twitter.com/**edithouse http://www.twitter.com/edithouse




OT: How low can you go (Hardware)

2013-09-13 Thread Johan Forsgren
Uping the ram, good thing that's cheap :)

My not so much formulated plan is to dip my toes a bit before I decide to
go by myself full time, trying to squeeze in some quick-and-dirty jobs here
and there when I can find the time. Nothing is set in stone and I'm
guessing it will take another six months or so before I'll know how I'll do
this.

But yeay, onsite freelancing might be a way to go also.  Thanks for the
pointers Byron :).





On Friday, September 13, 2013, Byron Nash wrote:

 Also, the cost of buying an AD product from scratch is something to budget
 for. At least with Adobe stuff you can get in at an affordable monthly
 rate. I guess you could rent from AD for a bit?


 On Fri, Sep 13, 2013 at 4:28 PM, Tim Leydecker bauero...@gmx.de wrote:

 I would like to advise having a sour bite off reality first.

 Very simplified and overly black and white dramatised into a nutshell:

 You´ll need enough funds to cover at least 4-6 months of your
 costs of living (including everything from rent to taxhealthcare).

 That is if you plan on taking on your own clients and working from at home,
 which means you have to kickstart yourself into a full-fledged, responsible
 businessperson, office manager, IT guy, producer and artist while making
 rounds for new contacts, finding the opportunity, getting the job, doing
 it,
 delivering it and waiting for it to get paid.

 I would like to advise you look into just freelancing, e.g. you get
 booked
 by a company, they bring you in, you work there on their equipment and you
 leave them
 with a smile when you´re done. That´s hard enough to get into but doesn´t
 give you the
 burden of having to invest into personal equipment on top of securing your
 cost of
 living for the first few months.

 Judging from your email adress, you may want to look into utopiapeople.comor
 vfxjobs.com

 Remote 3D jobs (e.g. working from home) are quite rare, it´s far more
 common to bring
 in freelancers (including the travelaccomodation expenses) as needed in
 my personal
 experience. Concept design or highly specialized tasks can be an exception.

 Even if you land just a junior position, you should expect/gain a
 reasonably good day rate
 and hopefully at decent work experience out of working at a new shop.

 Another thing to realize is that working freelance means you may have to
 embrace months
 of downtime as natural and don´t just expect to multiply your day rate by
 180 days/year,
 which some fellow employees may tend to do when you´re judged on what you
 ask per day.

 That can lead to some tension and misbehaviour. Everybody seems to forget
 about all the taxes, too.

 Cheers,

 tim

 P.S: I don´t have an SSD here but would advise you make sure you have at
 least 16 or 24 GB of RAM.









 On 13.09.2013 21:01, Johan Forsgren wrote:

 Hey all, I'm currently hold a permanent position i small studio, but I'm
 starting to wonder if freelancing isn't the way to go for me, This brings
 me to the question of hardware,
 and I'm wondering if any of you freelancers can't give your input on what
 the minimum spec for a workstation should be.

 I cant afford anything beyond basic, really the no 1 reason that I'm
 thinking about freelancing is the complete lack of zero's on my bank
 statement. But it also limits my options
 equipment-wise quite a bit. I'm thinking something-ish like this:

 intel i5-3350P
 8 gig ram
 geforce 640 gtm
 no ssd :(
 So I guess my question here is if there's possible to do simpler 3d work
 on a personal workstation like this? I understand that its POSSIBLE but how
 badly will I want to chew my
 arm of after say 6 months of freelancing doing product viz and motion
 graphics?

 --
 JOHAN FORSGREN
 CG ARTIST
 Phone + 46 31 752 20 00  johan.forsg...@edithouse.se mailto:
 johan.forsgren@**edithouse.se
 Direct  + 46 31 752 20 07Follow Edithouse at at
 twitter.com/edithouse 
 http://www.twitter.com/**edithousehttp://www.twitter.com/edithouse
 
 example's logo http://www.edithouse.se/

 Edit house Film Works   www.edithouse.se http://www.edithouse.se/
 Lilla Bommen 4a, S-411 04 Göteborg, Sweden  www.twitter.com/edithouse
 http://www.twitter.com/**edithouse http://www.twitter.com/edithouse



-- 
Sent from my fax machine.


Re: OT: How low can you go (Hardware)

2013-09-13 Thread peter_b
 precious time.
I’ve said it above – think about your office furniture. if you ruin your 
neck/back/wrists... your fancy computer is going to be idle.
...
Good luck!


From: Johan Forsgren 
Sent: Friday, September 13, 2013 9:01 PM
To: softimage@listproc.autodesk.com 
Subject: OT: How low can you go (Hardware)

Hey all, I'm currently hold a permanent position i small studio, but I'm 
starting to wonder if freelancing isn't the way to go for me, This brings me to 
the question of hardware, and I'm wondering if any of you freelancers can't 
give your input on what the minimum spec for a workstation should be. 

I cant afford anything beyond basic, really the no 1 reason that I'm thinking 
about freelancing is the complete lack of zero's on my bank statement. But it 
also limits my options equipment-wise quite a bit. I'm thinking something-ish 
like this:

intel i5-3350P 
8 gig ram
geforce 640 gtm
no ssd :(

So I guess my question here is if there's possible to do simpler 3d work on a 
personal workstation like this? I understand that its POSSIBLE but how badly 
will I want to chew my arm of after say 6 months of freelancing doing product 
viz and motion graphics? 


-- 

  JOHAN FORSGREN 
  CG ARTIST 
  Phone + 46 31 752 20 00 johan.forsg...@edithouse.se 
  Direct  + 46 31 752 20 07 Follow Edithouse at at twitter.com/edithouse 
 
  Edit house Film Works www.edithouse.se 
  Lilla Bommen 4a, S-411 04 Göteborg, Sweden www.twitter.com/edithouse 


RE: How low can you go (Hardware)

2013-09-13 Thread Sven Constable
Freelancing isn't not just about the hardware for a single workstation. If
your bank acount is lacking zeroes, it's probably not the best idea to start
freelancing  (in terms of represents an independent company by yourself).
It's okay to do just,... well, *freelance work at companies*, but thats not
very different from permanent position in terms of hardware you own
personally. You really don't need to bring your own workstation since the
company will provide it anyway.

 

When it comes to act as an independent contractor/company and you're going
to do it in a proffesionall way,  you will need a fileserver, backupserver,
renderfarm, rendermanagement software, tape-backups/archiving sort of thing,
ftp-accounts for costumers etc. Not to mention the software itself. I don't
know how this apply in the US but I think its not that different from any
other country.

In germany, there are two kind of freelancers: Most of them are working in
companies like a regular staff members, but jumping between companies and
they're not very different from regular staff (except from the fact that
there are freelancers). There are a handful of freelancers that managed to
work absolutly independent and acting as companies. But thats very hard and
they're only a few of them. I think it's different from the US, just because
in the US you can buy a house/building for cheap, have the basement occupied
with a decent renderfarm and all tech and make the first floor entierly for
business. Have costumers visit your company, not realising that it's also a
private residence? Maybe not.

 

If you are going to do jobs by yourself and to not work for other 3D or VFX
companies you either have to compete with them or concentrate on another
market or niche (like low budget CAD-viz or whatever). It's very hard to
establish yourself even you have all the 

tech and the skills (this includes not only your 3D skills but also
project managing, accounting and acquiring costumers.

 

I might have lost the point here, I apologize..:)

 

sven

 

 

From:  mailto:softimage-boun...@listproc.autodesk.com
softimage-boun...@listproc.autodesk.com [
mailto:softimage-boun...@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Johan Forsgren
Sent: Friday, September 13, 2013 9:02 PM
To:  mailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.com
Subject: OT: How low can you go (Hardware)

 

Hey all, I'm currently hold a permanent position i small studio, but I'm
starting to wonder if freelancing isn't the way to go for me, This brings me
to the question of hardware, and I'm wondering if any of you freelancers
can't give your input on what the minimum spec for a workstation should be.

 

I cant afford anything beyond basic, really the no 1 reason that I'm
thinking about freelancing is the complete lack of zero's on my bank
statement. But it also limits my options equipment-wise quite a bit. I'm
thinking something-ish like this:

 

intel i5-3350P 

8 gig ram

geforce 640 gtm

no ssd :(

 

So I guess my question here is if there's possible to do simpler 3d work on
a personal workstation like this? I understand that its POSSIBLE but how
badly will I want to chew my arm of after say 6 months of freelancing doing
product viz and motion graphics? 

 

-- 


JOHAN FORSGREN


CG ARTIST


Phone + 46 31 752 20 00

 mailto:johan.forsg...@edithouse.se johan.forsg...@edithouse.se


Direct  + 46 31 752 20 07

Follow Edithouse at at  http://www.twitter.com/edithouse
twitter.com/edithouse


 http://www.edithouse.se/ example's logo

 


Edit house Film Works

 http://www.edithouse.se/ www.edithouse.se


Lilla Bommen 4a, S-411 04 Göteborg, Sweden

 http://www.twitter.com/edithouse www.twitter.com/edithouse

 

image001.jpg

Re: How low can you go (Hardware)

2013-09-13 Thread Mirko Jankovic
I guess that he already got a lot of materials how it looks like to be a
freelancer but not that much considering original question.
So to get back on track, what kind of work are you actually plan doing?
Your skill set?
Modeling, rigging and/or animation, lighting  rendering, simulations..
everything as one stop shop?
That is really starting point that will give you minimum option for
computer that can do the job at hand


On Sat, Sep 14, 2013 at 12:32 AM, Sven Constable
sixsi_l...@imagefront.dewrote:

 Freelancing isn't not just about the hardware for a single workstation. If
 your bank acount is lacking zeroes, it's probably not the best idea to
 start freelancing  (in terms of represents an independent company by
 yourself). It's okay to do just,... well, *freelance work at companies*,
 but thats not very different from permanent position in terms of hardware
 you own personally. You really don't need to bring your own workstation
 since the company will provide it anyway.

 ** **

 When it comes to act as an independent contractor/company and you're going
 to do it in a proffesionall way,  you will need a fileserver, backupserver,
 renderfarm, rendermanagement software, tape-backups/archiving sort of
 thing, ftp-accounts for costumers etc. Not to mention the software itself.
 I don't know how this apply in the US but I think its not that different
 from any other country.

 In germany, there are two kind of freelancers: Most of them are working in
 companies like a regular staff members, but jumping between companies and
 they're not very different from regular staff (except from the fact that
 there are freelancers). There are a handful of freelancers that managed to
 work absolutly independent and acting as companies. But thats very hard and
 they're only a few of them. I think it's different from the US, just
 because in the US you can buy a house/building for cheap, have the basement
 occupied with a decent renderfarm and all tech and make the first floor
 entierly for business. Have costumers visit your company, not realising
 that it's also a private residence? Maybe not.

 ** **

 If you are going to do jobs by yourself and to not work for other 3D or
 VFX companies you either have to compete with them or concentrate on
 another market or niche (like low budget CAD-viz or whatever). It's very
 hard to establish yourself even you have all the 

 tech and the skills (this includes not only your 3D skills but also
 project managing, accounting and acquiring costumers.

 ** **

 I might have lost the point here, I apologize..:)

 ** **

 sven

 ** **

 ** **

 *From:* softimage-boun...@listproc.autodesk.com [
 mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com]
 *On Behalf Of *Johan Forsgren
 *Sent:* Friday, September 13, 2013 9:02 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* OT: How low can you go (Hardware)

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 Hey all, I'm currently hold a permanent position i small studio, but I'm
 starting to wonder if freelancing isn't the way to go for me, This brings
 me to the question of hardware, and I'm wondering if any of you freelancers
 can't give your input on what the minimum spec for a workstation should be.
 

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 I cant afford anything beyond basic, really the no 1 reason that I'm
 thinking about freelancing is the complete lack of zero's on my bank
 statement. But it also limits my options equipment-wise quite a bit. I'm
 thinking something-ish like this:

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 intel i5-3350P 

 8 gig ram

 geforce 640 gtm

 no ssd :(

  

 So I guess my question here is if there's possible to do simpler 3d work
 on a personal workstation like this? I understand that its POSSIBLE but how
 badly will I want to chew my arm of after say 6 months of freelancing doing
 product viz and motion graphics? 

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 -- 

 JOHAN FORSGREN

 CG ARTIST

 Phone + 46 31 752 20 00

 johan.forsg...@edithouse.se

 Direct  + 46 31 752 20 07

 Follow Edithouse at at twitter.com/edithousehttp://www.twitter.com/edithouse
 

 [image: example's logo] http://www.edithouse.se/

 ** **

 Edit house Film Works

 www.edithouse.se

 Lilla Bommen 4a, S-411 04 Göteborg, Sweden

 www.twitter.com/edithouse

 ** **

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