Re: OT: a funny one
Thanks. I'll have it on check. I guess unity 5 is bringing home the backon (it can read and play .json through live2d). But thanks, good to know. On Sep 22, 2015 11:07 PM, "Francisco Criado" wrote: > Pierre if you are interested Samsung Gear VR sdk has an fbx converter for > fbx to json (including animation)...or did i just went completely ot? :s > > F. > > On Tuesday, September 22, 2015, Matt Lind wrote: > >> The original post was about converting Flash <--> Spine, not Softimage. >> >> .json is a text description of the file contents. If there are analogous >> features in the .json file to Softimage features, writing a converter >> should be fairly straightforward, but nobody has looked into that yet. I >> don't think there's any demand either. >> >> >> Matt >> >> >> >> >> >> Date: Tue, 22 Sep 2015 12:08:05 -0500 >> From: Pierre Schiller >> Subject: Re: OT: a funny one >> To: softimage@listproc.autodesk.com >> >> Bump. So did anyone figured out how to translate .json to actual bone >> coordinates and hierarchies on softimage? >> I don?t know much about coding but how possible was it? >> >> Cheers. >> >> On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller < >> activemotionpictu...@gmail.com> wrote: >> >> > > -- > Sent from Gmail Mobile >
Re: OT: a funny one
Pierre if you are interested Samsung Gear VR sdk has an fbx converter for fbx to json (including animation)...or did i just went completely ot? :s F. On Tuesday, September 22, 2015, Matt Lind wrote: > The original post was about converting Flash <--> Spine, not Softimage. > > .json is a text description of the file contents. If there are analogous > features in the .json file to Softimage features, writing a converter > should be fairly straightforward, but nobody has looked into that yet. I > don't think there's any demand either. > > > Matt > > > > > > Date: Tue, 22 Sep 2015 12:08:05 -0500 > From: Pierre Schiller > Subject: Re: OT: a funny one > To: softimage@listproc.autodesk.com > > Bump. So did anyone figured out how to translate .json to actual bone > coordinates and hierarchies on softimage? > I don?t know much about coding but how possible was it? > > Cheers. > > On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller < > activemotionpictu...@gmail.com> wrote: > > -- Sent from Gmail Mobile
Re: OT: a funny one
The original post was about converting Flash <--> Spine, not Softimage. .json is a text description of the file contents. If there are analogous features in the .json file to Softimage features, writing a converter should be fairly straightforward, but nobody has looked into that yet. I don't think there's any demand either. Matt Date: Tue, 22 Sep 2015 12:08:05 -0500 From: Pierre Schiller Subject: Re: OT: a funny one To: softimage@listproc.autodesk.com Bump. So did anyone figured out how to translate .json to actual bone coordinates and hierarchies on softimage? I don?t know much about coding but how possible was it? Cheers. On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller < activemotionpictu...@gmail.com> wrote:
Re: OT: a funny one
Bump. So did anyone figured out how to translate .json to actual bone coordinates and hierarchies on softimage? I don´t know much about coding but how possible was it? Cheers. On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller < activemotionpictu...@gmail.com> wrote: > https://youtu.be/iIRbHgRUiQg > Upload on the demo of Spine. DIdn´t know about it, until I read you guys > this morning. This is some powerful bone sys! > Cheers. > > On Wed, Sep 9, 2015 at 4:47 AM, Sven Constable > wrote: > >> Doh! Thanks for clarification. Its from a german job board. You have to >> register and pay. I don't like those websites but heres the link: >> >> https://www.twago.com/project/spine+animator/77207/ >> >> sven >> >> -Original Message- >> From: softimage-boun...@listproc.autodesk.com >> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind >> Sent: Wednesday, September 09, 2015 3:35 AM >> To: softimage@listproc.autodesk.com >> Subject: Re: OT: a funny one >> >> Spine is a 2D animation program which competes with Adobe Flash >> (http://esotericsoftware.com/). >> >> The post is asking for somebody to convert an Adobe flash file (.fla) to >> Spine Animation format (.json) as a test. It's not any different than >> asking somebody to convert Softimage to Maya or another 3D package. >> >> If you have the link, I'd like a crack at it. >> >> >> >> Matt >> >> >> >> >> Date: Tue, 8 Sep 2015 23:53:15 +0200 >> From: "Sven Constable" >> Subject: OT: a funny one >> To: >> >> quoted from a freelance job portal: >> >> >> >> "I am looking for an animator that can take an existing flash animation >> and >> copy it in spine animation (with skeleton/bones) and send me the resulting >> spine animation file. This is a very quick project and should take a good >> spine animator less than 1 hour. >> >> BUT if the work is good then there is potential for a very large freelance >> job following converting an entire back catalogue of software titles from >> fla animation to spine animation." >> >> >> >> The job description got everything: A goofy term used by a clueless >> person. >> An assumption by the same person how long it takes. AND the opportunity to >> get a bigger job after this one. Any spine animators on the list? >> >> >> >> regards, >> >> sven >> >> > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>
Re: OT: a funny one
https://youtu.be/iIRbHgRUiQg Upload on the demo of Spine. DIdn´t know about it, until I read you guys this morning. This is some powerful bone sys! Cheers. On Wed, Sep 9, 2015 at 4:47 AM, Sven Constable wrote: > Doh! Thanks for clarification. Its from a german job board. You have to > register and pay. I don't like those websites but heres the link: > > https://www.twago.com/project/spine+animator/77207/ > > sven > > -Original Message- > From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind > Sent: Wednesday, September 09, 2015 3:35 AM > To: softimage@listproc.autodesk.com > Subject: Re: OT: a funny one > > Spine is a 2D animation program which competes with Adobe Flash > (http://esotericsoftware.com/). > > The post is asking for somebody to convert an Adobe flash file (.fla) to > Spine Animation format (.json) as a test. It's not any different than > asking somebody to convert Softimage to Maya or another 3D package. > > If you have the link, I'd like a crack at it. > > > > Matt > > > > > Date: Tue, 8 Sep 2015 23:53:15 +0200 > From: "Sven Constable" > Subject: OT: a funny one > To: > > quoted from a freelance job portal: > > > > "I am looking for an animator that can take an existing flash animation and > copy it in spine animation (with skeleton/bones) and send me the resulting > spine animation file. This is a very quick project and should take a good > spine animator less than 1 hour. > > BUT if the work is good then there is potential for a very large freelance > job following converting an entire back catalogue of software titles from > fla animation to spine animation." > > > > The job description got everything: A goofy term used by a clueless person. > An assumption by the same person how long it takes. AND the opportunity to > get a bigger job after this one. Any spine animators on the list? > > > > regards, > > sven > > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>
RE: OT: a funny one
Doh! Thanks for clarification. Its from a german job board. You have to register and pay. I don't like those websites but heres the link: https://www.twago.com/project/spine+animator/77207/ sven -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Wednesday, September 09, 2015 3:35 AM To: softimage@listproc.autodesk.com Subject: Re: OT: a funny one Spine is a 2D animation program which competes with Adobe Flash (http://esotericsoftware.com/). The post is asking for somebody to convert an Adobe flash file (.fla) to Spine Animation format (.json) as a test. It's not any different than asking somebody to convert Softimage to Maya or another 3D package. If you have the link, I'd like a crack at it. Matt Date: Tue, 8 Sep 2015 23:53:15 +0200 From: "Sven Constable" Subject: OT: a funny one To: quoted from a freelance job portal: "I am looking for an animator that can take an existing flash animation and copy it in spine animation (with skeleton/bones) and send me the resulting spine animation file. This is a very quick project and should take a good spine animator less than 1 hour. BUT if the work is good then there is potential for a very large freelance job following converting an entire back catalogue of software titles from fla animation to spine animation." The job description got everything: A goofy term used by a clueless person. An assumption by the same person how long it takes. AND the opportunity to get a bigger job after this one. Any spine animators on the list? regards, sven
Re: OT: a funny one
Ditto. Fools on us! Original message From: pedro santos Date: 08/09/2015 21:37 (GMT-05:00) To: Softimage Mailing List Subject: Re: OT: a funny one Funny turn of events :D On Wed, Sep 9, 2015 at 2:35 AM, Matt Lind wrote: > Spine is a 2D animation program which competes with Adobe Flash ( > http://esotericsoftware.com/). > > The post is asking for somebody to convert an Adobe flash file (.fla) to > Spine Animation format (.json) as a test. It's not any different than > asking somebody to convert Softimage to Maya or another 3D package. > > If you have the link, I'd like a crack at it. > > > > Matt > > > > > Date: Tue, 8 Sep 2015 23:53:15 +0200 > From: "Sven Constable" > Subject: OT: a funny one > To: > > > quoted from a freelance job portal: > > > > "I am looking for an animator that can take an existing flash animation and > copy it in spine animation (with skeleton/bones) and send me the resulting > spine animation file. This is a very quick project and should take a good > spine animator less than 1 hour. > > BUT if the work is good then there is potential for a very large freelance > job following converting an entire back catalogue of software titles from > fla animation to spine animation." > > > > The job description got everything: A goofy term used by a clueless person. > An assumption by the same person how long it takes. AND the opportunity to > get a bigger job after this one. Any spine animators on the list? > > > > regards, > > sven > -- *--[image: http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> <http://probiner.x10.mx/>*
Re: OT: a funny one
Ditto. Fools on us! Original message From: pedro santos Date: 08/09/2015 21:37 (GMT-05:00) To: Softimage Mailing List Subject: Re: OT: a funny one Funny turn of events :D On Wed, Sep 9, 2015 at 2:35 AM, Matt Lind wrote: > Spine is a 2D animation program which competes with Adobe Flash ( > http://esotericsoftware.com/). > > The post is asking for somebody to convert an Adobe flash file (.fla) to > Spine Animation format (.json) as a test. It's not any different than > asking somebody to convert Softimage to Maya or another 3D package. > > If you have the link, I'd like a crack at it. > > > > Matt > > > > > Date: Tue, 8 Sep 2015 23:53:15 +0200 > From: "Sven Constable" > Subject: OT: a funny one > To: > > > quoted from a freelance job portal: > > > > "I am looking for an animator that can take an existing flash animation and > copy it in spine animation (with skeleton/bones) and send me the resulting > spine animation file. This is a very quick project and should take a good > spine animator less than 1 hour. > > BUT if the work is good then there is potential for a very large freelance > job following converting an entire back catalogue of software titles from > fla animation to spine animation." > > > > The job description got everything: A goofy term used by a clueless person. > An assumption by the same person how long it takes. AND the opportunity to > get a bigger job after this one. Any spine animators on the list? > > > > regards, > > sven > -- *--[image: http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> <http://probiner.x10.mx/>*
Re: OT: a funny one
Funny turn of events :D On Wed, Sep 9, 2015 at 2:35 AM, Matt Lind wrote: > Spine is a 2D animation program which competes with Adobe Flash ( > http://esotericsoftware.com/). > > The post is asking for somebody to convert an Adobe flash file (.fla) to > Spine Animation format (.json) as a test. It's not any different than > asking somebody to convert Softimage to Maya or another 3D package. > > If you have the link, I'd like a crack at it. > > > > Matt > > > > > Date: Tue, 8 Sep 2015 23:53:15 +0200 > From: "Sven Constable" > Subject: OT: a funny one > To: > > > quoted from a freelance job portal: > > > > "I am looking for an animator that can take an existing flash animation and > copy it in spine animation (with skeleton/bones) and send me the resulting > spine animation file. This is a very quick project and should take a good > spine animator less than 1 hour. > > BUT if the work is good then there is potential for a very large freelance > job following converting an entire back catalogue of software titles from > fla animation to spine animation." > > > > The job description got everything: A goofy term used by a clueless person. > An assumption by the same person how long it takes. AND the opportunity to > get a bigger job after this one. Any spine animators on the list? > > > > regards, > > sven > -- *--[image: http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> <http://probiner.x10.mx/>*
Re: OT: a funny one
Spine is a 2D animation program which competes with Adobe Flash (http://esotericsoftware.com/). The post is asking for somebody to convert an Adobe flash file (.fla) to Spine Animation format (.json) as a test. It's not any different than asking somebody to convert Softimage to Maya or another 3D package. If you have the link, I'd like a crack at it. Matt Date: Tue, 8 Sep 2015 23:53:15 +0200 From: "Sven Constable" Subject: OT: a funny one To: quoted from a freelance job portal: "I am looking for an animator that can take an existing flash animation and copy it in spine animation (with skeleton/bones) and send me the resulting spine animation file. This is a very quick project and should take a good spine animator less than 1 hour. BUT if the work is good then there is potential for a very large freelance job following converting an entire back catalogue of software titles from fla animation to spine animation." The job description got everything: A goofy term used by a clueless person. An assumption by the same person how long it takes. AND the opportunity to get a bigger job after this one. Any spine animators on the list? regards, sven
Re: OT: a funny one
Sven, you know what a foot job means right? https://www.youtube.com/watch?v=KCO-SBPTF5E F. 2015-09-08 19:08 GMT-03:00 Sven Constable : > No. That would be a hand or foot job. Not part of the job description. > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andres Stephens > *Sent:* Tuesday, September 08, 2015 11:56 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: OT: a funny one > > > > Just the spine? No arms and legs? > > > > Original message > From: Sven Constable > Date: 08/09/2015 16:53 (GMT-05:00) > To: softimage@listproc.autodesk.com > Subject: OT: a funny one > > quoted from a freelance job portal: > > > > *"I am looking for an animator that can take an existing flash animation > and copy it in spine animation (with skeleton/bones) and send me the > resulting spine animation file. This is a very quick project and should > take a good spine animator less than 1 hour.* > > *BUT if the work is good then there is potential for a very large > freelance job following converting an entire back catalogue of software > titles from fla animation to spine animation."* > > > > The job description got everything: A goofy term used by a clueless > person. An assumption by the same person how long it takes. AND the > opportunity to get a bigger job after this one. Any spine animators on the > list? > > > > regards, > > sven > > > > > --
Re: OT: a funny one
Well it's a back catalogue, so it makes sense to do spine animation !
RE: OT: a funny one
No. That would be a hand or foot job. Not part of the job description. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andres Stephens Sent: Tuesday, September 08, 2015 11:56 PM To: softimage@listproc.autodesk.com Subject: Re: OT: a funny one Just the spine? No arms and legs? Original message From: Sven Constable Date: 08/09/2015 16:53 (GMT-05:00) To: softimage@listproc.autodesk.com Subject: OT: a funny one quoted from a freelance job portal: "I am looking for an animator that can take an existing flash animation and copy it in spine animation (with skeleton/bones) and send me the resulting spine animation file. This is a very quick project and should take a good spine animator less than 1 hour. BUT if the work is good then there is potential for a very large freelance job following converting an entire back catalogue of software titles from fla animation to spine animation." The job description got everything: A goofy term used by a clueless person. An assumption by the same person how long it takes. AND the opportunity to get a bigger job after this one. Any spine animators on the list? regards, sven
Re: OT: a funny one
So it's not a spineless job... :D Let the puns begin! On Tue, Sep 8, 2015 at 11:01 PM, Eric Turman wrote: > Spines for arms and legs...:P > > On Tue, Sep 8, 2015 at 4:56 PM, Andres Stephens > wrote: > >> Just the spine? No arms and legs? >> >> >> Original message >> From: Sven Constable >> Date: 08/09/2015 16:53 (GMT-05:00) >> To: softimage@listproc.autodesk.com >> Subject: OT: a funny one >> >> quoted from a freelance job portal: >> >> >> >> *"I am looking for an animator that can take an existing flash animation >> and copy it in spine animation (with skeleton/bones) and send me the >> resulting spine animation file. This is a very quick project and should >> take a good spine animator less than 1 hour.* >> >> *BUT if the work is good then there is potential for a very large >> freelance job following converting an entire back catalogue of software >> titles from fla animation to spine animation."* >> >> >> >> The job description got everything: A goofy term used by a clueless >> person. An assumption by the same person how long it takes. AND the >> opportunity to get a bigger job after this one. Any spine animators on the >> list? >> >> >> >> regards, >> >> sven >> >> >> >> >> > > > > -- > > > > > -=T=- > -- *--[image: http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> <http://probiner.x10.mx/>*
Re: OT: a funny one
Spines for arms and legs...:P On Tue, Sep 8, 2015 at 4:56 PM, Andres Stephens wrote: > Just the spine? No arms and legs? > > > Original message > From: Sven Constable > Date: 08/09/2015 16:53 (GMT-05:00) > To: softimage@listproc.autodesk.com > Subject: OT: a funny one > > quoted from a freelance job portal: > > > > *"I am looking for an animator that can take an existing flash animation > and copy it in spine animation (with skeleton/bones) and send me the > resulting spine animation file. This is a very quick project and should > take a good spine animator less than 1 hour.* > > *BUT if the work is good then there is potential for a very large > freelance job following converting an entire back catalogue of software > titles from fla animation to spine animation."* > > > > The job description got everything: A goofy term used by a clueless > person. An assumption by the same person how long it takes. AND the > opportunity to get a bigger job after this one. Any spine animators on the > list? > > > > regards, > > sven > > > > > -- -=T=-
Re: OT: a funny one
Just the spine? No arms and legs? Original message From: Sven Constable Date: 08/09/2015 16:53 (GMT-05:00) To: softimage@listproc.autodesk.com Subject: OT: a funny one quoted from a freelance job portal: "I am looking for an animator that can take an existing flash animation and copy it in spine animation (with skeleton/bones) and send me the resulting spine animation file. This is a very quick project and should take a good spine animator less than 1 hour. BUT if the work is good then there is potential for a very large freelance job following converting an entire back catalogue of software titles from fla animation to spine animation." The job description got everything: A goofy term used by a clueless person. An assumption by the same person how long it takes. AND the opportunity to get a bigger job after this one. Any spine animators on the list? regards, sven
OT: a funny one
quoted from a freelance job portal: "I am looking for an animator that can take an existing flash animation and copy it in spine animation (with skeleton/bones) and send me the resulting spine animation file. This is a very quick project and should take a good spine animator less than 1 hour. BUT if the work is good then there is potential for a very large freelance job following converting an entire back catalogue of software titles from fla animation to spine animation." The job description got everything: A goofy term used by a clueless person. An assumption by the same person how long it takes. AND the opportunity to get a bigger job after this one. Any spine animators on the list? regards, sven