Re: OT: a funny one

2015-09-23 Thread Pierre Schiller
Thanks. I'll have it on check. I guess unity 5 is bringing home the backon
(it can read and play .json through live2d). But thanks, good to know.
On Sep 22, 2015 11:07 PM, "Francisco Criado" <malcriad...@gmail.com> wrote:

> Pierre if you are interested Samsung Gear VR sdk has an fbx converter for
> fbx to json (including animation)...or did i just went completely ot? :s
>
> F.
>
> On Tuesday, September 22, 2015, Matt Lind <speye...@hotmail.com> wrote:
>
>> The original post was about converting Flash <--> Spine, not Softimage.
>>
>> .json is a text description of the file contents.  If there are analogous
>> features in the .json file to Softimage features, writing a converter
>> should be fairly straightforward, but nobody has looked into that yet.  I
>> don't think there's any demand either.
>>
>>
>> Matt
>>
>>
>>
>>
>>
>> Date: Tue, 22 Sep 2015 12:08:05 -0500
>> From: Pierre Schiller <activemotionpictu...@gmail.com>
>> Subject: Re: OT: a funny one
>> To: softimage@listproc.autodesk.com
>>
>> Bump. So did anyone figured out how to translate .json to actual bone
>> coordinates and hierarchies on softimage?
>> I don?t know much about coding but how possible was it?
>>
>> Cheers.
>>
>> On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>
>
> --
> Sent from Gmail Mobile
>


Re: OT: a funny one

2015-09-22 Thread Pierre Schiller
Bump. So did anyone figured out how to translate .json to actual bone
coordinates and hierarchies on softimage?
I don´t know much about coding but how possible was it?

Cheers.

On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> https://youtu.be/iIRbHgRUiQg
> Upload on the demo of Spine. DIdn´t know about it, until I read you guys
> this morning. This is some powerful bone sys!
> Cheers.
>
> On Wed, Sep 9, 2015 at 4:47 AM, Sven Constable <sixsi_l...@imagefront.de>
> wrote:
>
>> Doh! Thanks for clarification.  Its from a german job board. You have to
>> register and pay. I don't like those websites but heres the link:
>>
>> https://www.twago.com/project/spine+animator/77207/
>>
>> sven
>>
>> -Original Message-
>> From: softimage-boun...@listproc.autodesk.com
>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
>> Sent: Wednesday, September 09, 2015 3:35 AM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: OT: a funny one
>>
>> Spine is a 2D animation program which competes with Adobe Flash
>> (http://esotericsoftware.com/).
>>
>> The post is asking for somebody to convert an Adobe flash file (.fla) to
>> Spine Animation format (.json) as a test.  It's not any different than
>> asking somebody to convert Softimage to Maya or another 3D package.
>>
>> If you have the link, I'd like a crack at it.
>>
>>
>>
>> Matt
>>
>>
>>
>>
>> Date: Tue, 8 Sep 2015 23:53:15 +0200
>> From: "Sven Constable" <sixsi_l...@imagefront.de>
>> Subject: OT:  a funny one
>> To: <softimage@listproc.autodesk.com>
>>
>> quoted from a freelance job portal:
>>
>>
>>
>> "I am looking for an animator that can take an existing flash animation
>> and
>> copy it in spine animation (with skeleton/bones) and send me the resulting
>> spine animation file. This is a very quick project and should take a good
>> spine animator less than 1 hour.
>>
>> BUT if the work is good then there is potential for a very large freelance
>> job following converting an entire back catalogue of software titles from
>> fla animation to spine animation."
>>
>>
>>
>> The job description got everything: A goofy term used by a clueless
>> person.
>> An assumption by the same person how long it takes. AND the opportunity to
>> get a bigger job after this one.  Any spine animators on the list?
>>
>>
>>
>> regards,
>>
>> sven
>>
>>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>



-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
Video Reel <https://vimeo.com/3dcinetv/reel2012>


Re: OT: a funny one

2015-09-22 Thread Francisco Criado
Pierre if you are interested Samsung Gear VR sdk has an fbx converter for
fbx to json (including animation)...or did i just went completely ot? :s

F.

On Tuesday, September 22, 2015, Matt Lind <speye...@hotmail.com> wrote:

> The original post was about converting Flash <--> Spine, not Softimage.
>
> .json is a text description of the file contents.  If there are analogous
> features in the .json file to Softimage features, writing a converter
> should be fairly straightforward, but nobody has looked into that yet.  I
> don't think there's any demand either.
>
>
> Matt
>
>
>
>
>
> Date: Tue, 22 Sep 2015 12:08:05 -0500
> From: Pierre Schiller <activemotionpictu...@gmail.com>
> Subject: Re: OT: a funny one
> To: softimage@listproc.autodesk.com
>
> Bump. So did anyone figured out how to translate .json to actual bone
> coordinates and hierarchies on softimage?
> I don?t know much about coding but how possible was it?
>
> Cheers.
>
> On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>

-- 
Sent from Gmail Mobile


RE: OT: a funny one

2015-09-09 Thread Sven Constable
Doh! Thanks for clarification.  Its from a german job board. You have to
register and pay. I don't like those websites but heres the link:
 
https://www.twago.com/project/spine+animator/77207/

sven

-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Wednesday, September 09, 2015 3:35 AM
To: softimage@listproc.autodesk.com
Subject: Re: OT: a funny one

Spine is a 2D animation program which competes with Adobe Flash
(http://esotericsoftware.com/).

The post is asking for somebody to convert an Adobe flash file (.fla) to
Spine Animation format (.json) as a test.  It's not any different than
asking somebody to convert Softimage to Maya or another 3D package.

If you have the link, I'd like a crack at it.



Matt




Date: Tue, 8 Sep 2015 23:53:15 +0200
From: "Sven Constable" <sixsi_l...@imagefront.de>
Subject: OT:  a funny one
To: <softimage@listproc.autodesk.com>

quoted from a freelance job portal:



"I am looking for an animator that can take an existing flash animation and
copy it in spine animation (with skeleton/bones) and send me the resulting
spine animation file. This is a very quick project and should take a good
spine animator less than 1 hour.

BUT if the work is good then there is potential for a very large freelance
job following converting an entire back catalogue of software titles from
fla animation to spine animation."



The job description got everything: A goofy term used by a clueless person.
An assumption by the same person how long it takes. AND the opportunity to
get a bigger job after this one.  Any spine animators on the list?



regards,

sven 



Re: OT: a funny one

2015-09-08 Thread pedro santos
So it's not a spineless job... :D Let the puns begin!

On Tue, Sep 8, 2015 at 11:01 PM, Eric Turman  wrote:

> Spines for arms and legs...:P
>
> On Tue, Sep 8, 2015 at 4:56 PM, Andres Stephens 
> wrote:
>
>> Just the spine? No arms and legs?
>>
>>
>>  Original message 
>> From: Sven Constable 
>> Date: 08/09/2015 16:53 (GMT-05:00)
>> To: softimage@listproc.autodesk.com
>> Subject: OT: a funny one
>>
>> quoted from a freelance job portal:
>>
>>
>>
>> *"I am looking for an animator that can take an existing flash animation
>> and copy it in spine animation (with skeleton/bones) and send me the
>> resulting spine animation file. This is a very quick project and should
>> take a good spine animator less than 1 hour.*
>>
>> *BUT if the work is good then there is potential for a very large
>> freelance job following converting an entire back catalogue of software
>> titles from fla animation to spine animation."*
>>
>>
>>
>> The job description got everything: A goofy term used by a clueless
>> person. An assumption by the same person how long it takes. AND the
>> opportunity to get a bigger job after this one.  Any spine animators on the
>> list?
>>
>>
>>
>> regards,
>>
>> sven
>>
>>
>>
>>
>>
>
>
>
> --
>
>
>
>
> -=T=-
>



-- 



*--[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos >>  http://probiner.xyz/ 
*


RE: OT: a funny one

2015-09-08 Thread Sven Constable
No. That would be a hand or foot job. Not part of the job description.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andres Stephens
Sent: Tuesday, September 08, 2015 11:56 PM
To: softimage@listproc.autodesk.com
Subject: Re: OT: a funny one

 

Just the spine? No arms and legs? 



 Original message 
From: Sven Constable <sixsi_l...@imagefront.de> 
Date: 08/09/2015 16:53 (GMT-05:00) 
To: softimage@listproc.autodesk.com 
Subject: OT: a funny one 

quoted from a freelance job portal:

 

"I am looking for an animator that can take an existing flash animation and 
copy it in spine animation (with skeleton/bones) and send me the resulting 
spine animation file. This is a very quick project and should take a good spine 
animator less than 1 hour.

BUT if the work is good then there is potential for a very large freelance job 
following converting an entire back catalogue of software titles from fla 
animation to spine animation."

 

The job description got everything: A goofy term used by a clueless person. An 
assumption by the same person how long it takes. AND the opportunity to get a 
bigger job after this one.  Any spine animators on the list? 

 

regards,

sven 

 

 



Re: OT: a funny one

2015-09-08 Thread Andres Stephens


Just the spine? No arms and legs?

 Original message 
From: Sven Constable 
Date: 08/09/2015  16:53  (GMT-05:00)
To: softimage@listproc.autodesk.com
Subject: OT:  a funny one

quoted from a freelance job portal:



"I am looking for an animator that can take an existing flash animation and
copy it in spine animation (with skeleton/bones) and send me the resulting
spine animation file. This is a very quick project and should take a good
spine animator less than 1 hour.

BUT if the work is good then there is potential for a very large freelance
job following converting an entire back catalogue of software titles from
fla animation to spine animation."



The job description got everything: A goofy term used by a clueless person.
An assumption by the same person how long it takes. AND the opportunity to
get a bigger job after this one.  Any spine animators on the list?



regards,

sven







Re: OT: a funny one

2015-09-08 Thread Eric Turman
Spines for arms and legs...:P

On Tue, Sep 8, 2015 at 4:56 PM, Andres Stephens 
wrote:

> Just the spine? No arms and legs?
>
>
>  Original message 
> From: Sven Constable 
> Date: 08/09/2015 16:53 (GMT-05:00)
> To: softimage@listproc.autodesk.com
> Subject: OT: a funny one
>
> quoted from a freelance job portal:
>
>
>
> *"I am looking for an animator that can take an existing flash animation
> and copy it in spine animation (with skeleton/bones) and send me the
> resulting spine animation file. This is a very quick project and should
> take a good spine animator less than 1 hour.*
>
> *BUT if the work is good then there is potential for a very large
> freelance job following converting an entire back catalogue of software
> titles from fla animation to spine animation."*
>
>
>
> The job description got everything: A goofy term used by a clueless
> person. An assumption by the same person how long it takes. AND the
> opportunity to get a bigger job after this one.  Any spine animators on the
> list?
>
>
>
> regards,
>
> sven
>
>
>
>
>



-- 




-=T=-


Re: OT: a funny one

2015-09-08 Thread Francisco Criado
Sven, you know what a foot job means right?
https://www.youtube.com/watch?v=KCO-SBPTF5E

F.


2015-09-08 19:08 GMT-03:00 Sven Constable <sixsi_l...@imagefront.de>:

> No. That would be a hand or foot job. Not part of the job description.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andres Stephens
> *Sent:* Tuesday, September 08, 2015 11:56 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: OT: a funny one
>
>
>
> Just the spine? No arms and legs?
>
>
>
>  Original message 
> From: Sven Constable <sixsi_l...@imagefront.de>
> Date: 08/09/2015 16:53 (GMT-05:00)
> To: softimage@listproc.autodesk.com
> Subject: OT: a funny one
>
> quoted from a freelance job portal:
>
>
>
> *"I am looking for an animator that can take an existing flash animation
> and copy it in spine animation (with skeleton/bones) and send me the
> resulting spine animation file. This is a very quick project and should
> take a good spine animator less than 1 hour.*
>
> *BUT if the work is good then there is potential for a very large
> freelance job following converting an entire back catalogue of software
> titles from fla animation to spine animation."*
>
>
>
> The job description got everything: A goofy term used by a clueless
> person. An assumption by the same person how long it takes. AND the
> opportunity to get a bigger job after this one.  Any spine animators on the
> list?
>
>
>
> regards,
>
> sven
>
>
>
>
>



--


Re: OT: a funny one

2015-09-08 Thread Jeremie Passerin
Well it's a back catalogue, so it makes sense to do spine animation !


Re: OT: a funny one

2015-09-08 Thread pedro santos
Funny turn of events :D

On Wed, Sep 9, 2015 at 2:35 AM, Matt Lind  wrote:

> Spine is a 2D animation program which competes with Adobe Flash (
> http://esotericsoftware.com/).
>
> The post is asking for somebody to convert an Adobe flash file (.fla) to
> Spine Animation format (.json) as a test.  It's not any different than
> asking somebody to convert Softimage to Maya or another 3D package.
>
> If you have the link, I'd like a crack at it.
>
>
>
> Matt
>
>
>
>
> Date: Tue, 8 Sep 2015 23:53:15 +0200
> From: "Sven Constable" 
> Subject: OT:  a funny one
> To: 
>
>
> quoted from a freelance job portal:
>
>
>
> "I am looking for an animator that can take an existing flash animation and
> copy it in spine animation (with skeleton/bones) and send me the resulting
> spine animation file. This is a very quick project and should take a good
> spine animator less than 1 hour.
>
> BUT if the work is good then there is potential for a very large freelance
> job following converting an entire back catalogue of software titles from
> fla animation to spine animation."
>
>
>
> The job description got everything: A goofy term used by a clueless person.
> An assumption by the same person how long it takes. AND the opportunity to
> get a bigger job after this one.  Any spine animators on the list?
>
>
>
> regards,
>
> sven
>



-- 



*--[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos >>  http://probiner.xyz/ 
*


Re: OT: a funny one

2015-09-08 Thread Andres Stephens


Ditto. Fools on us!

 Original message 
From: pedro santos <probi...@gmail.com>
Date: 08/09/2015  21:37  (GMT-05:00)
To: Softimage Mailing List <softimage@listproc.autodesk.com>
Subject: Re: OT: a funny one

Funny turn of events :D

On Wed, Sep 9, 2015 at 2:35 AM, Matt Lind <speye...@hotmail.com> wrote:

> Spine is a 2D animation program which competes with Adobe Flash (
> http://esotericsoftware.com/).
>
> The post is asking for somebody to convert an Adobe flash file (.fla) to
> Spine Animation format (.json) as a test.  It's not any different than
> asking somebody to convert Softimage to Maya or another 3D package.
>
> If you have the link, I'd like a crack at it.
>
>
>
> Matt
>
>
>
>
> Date: Tue, 8 Sep 2015 23:53:15 +0200
> From: "Sven Constable" <sixsi_l...@imagefront.de>
> Subject: OT:  a funny one
> To: <softimage@listproc.autodesk.com>
>
>
> quoted from a freelance job portal:
>
>
>
> "I am looking for an animator that can take an existing flash animation and
> copy it in spine animation (with skeleton/bones) and send me the resulting
> spine animation file. This is a very quick project and should take a good
> spine animator less than 1 hour.
>
> BUT if the work is good then there is potential for a very large freelance
> job following converting an entire back catalogue of software titles from
> fla animation to spine animation."
>
>
>
> The job description got everything: A goofy term used by a clueless person.
> An assumption by the same person how long it takes. AND the opportunity to
> get a bigger job after this one.  Any spine animators on the list?
>
>
>
> regards,
>
> sven
>



--



*--[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
<http://probiner.x10.mx/>*


Re: OT: a funny one

2015-09-08 Thread Andres Stephens


Ditto. Fools on us!

 Original message 
From: pedro santos <probi...@gmail.com>
Date: 08/09/2015  21:37  (GMT-05:00)
To: Softimage Mailing List <softimage@listproc.autodesk.com>
Subject: Re: OT: a funny one

Funny turn of events :D

On Wed, Sep 9, 2015 at 2:35 AM, Matt Lind <speye...@hotmail.com> wrote:

> Spine is a 2D animation program which competes with Adobe Flash (
> http://esotericsoftware.com/).
>
> The post is asking for somebody to convert an Adobe flash file (.fla) to
> Spine Animation format (.json) as a test.  It's not any different than
> asking somebody to convert Softimage to Maya or another 3D package.
>
> If you have the link, I'd like a crack at it.
>
>
>
> Matt
>
>
>
>
> Date: Tue, 8 Sep 2015 23:53:15 +0200
> From: "Sven Constable" <sixsi_l...@imagefront.de>
> Subject: OT:  a funny one
> To: <softimage@listproc.autodesk.com>
>
>
> quoted from a freelance job portal:
>
>
>
> "I am looking for an animator that can take an existing flash animation and
> copy it in spine animation (with skeleton/bones) and send me the resulting
> spine animation file. This is a very quick project and should take a good
> spine animator less than 1 hour.
>
> BUT if the work is good then there is potential for a very large freelance
> job following converting an entire back catalogue of software titles from
> fla animation to spine animation."
>
>
>
> The job description got everything: A goofy term used by a clueless person.
> An assumption by the same person how long it takes. AND the opportunity to
> get a bigger job after this one.  Any spine animators on the list?
>
>
>
> regards,
>
> sven
>



--



*--[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
<http://probiner.x10.mx/>*