Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-29 Thread Christopher Crouzet
In the lack of answer, I guess we shouldn't count too much on the future of
the API 2.0 :)



On 25 June 2014 11:33, Sebastien Sterling sebastien.sterl...@gmail.com
wrote:

 A brave initiative Christopher, and thank you for laying it out plain for
 the less techsavvy,


 why are you using the maya python API 1.0 instead of 2.0 ?

 Why is Python API 2.0 not finished yet Luc Eric ?


 On 24 June 2014 17:31, Christopher Crouzet christopher.crou...@gmail.com
 wrote:

 When I initially patched the Maya Python API, it was with Maya 2010 and
 there was no API 2.0 back then. As of today, I didn't really think about my
 choice, I simply wanted to share the technique.

 That said, and remembering the state of the API 2.0, it could indeed have
 been the subject of the article/library but then I'm not sure if patching a
 yet unfinished API would be the wisest choice since it will have its gaps
 officially filled in over the releases, right?



 On 24 June 2014 12:12, Luc-Eric Rousseau luceri...@gmail.com wrote:

 why are you using the maya python API 1.0 instead of 2.0 ?




 --
 Christopher Crouzet
 *http://christophercrouzet.com* http://christophercrouzet.com





-- 
Christopher Crouzet
*http://christophercrouzet.com* http://christophercrouzet.com


Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-29 Thread Sebastien Sterling
:P


On 29 June 2014 16:56, Christopher Crouzet christopher.crou...@gmail.com
wrote:

 In the lack of answer, I guess we shouldn't count too much on the future
 of the API 2.0 :)



 On 25 June 2014 11:33, Sebastien Sterling sebastien.sterl...@gmail.com
 wrote:

 A brave initiative Christopher, and thank you for laying it out plain for
 the less techsavvy,


 why are you using the maya python API 1.0 instead of 2.0 ?

 Why is Python API 2.0 not finished yet Luc Eric ?


 On 24 June 2014 17:31, Christopher Crouzet christopher.crou...@gmail.com
  wrote:

 When I initially patched the Maya Python API, it was with Maya 2010 and
 there was no API 2.0 back then. As of today, I didn't really think about my
 choice, I simply wanted to share the technique.

 That said, and remembering the state of the API 2.0, it could indeed
 have been the subject of the article/library but then I'm not sure if
 patching a yet unfinished API would be the wisest choice since it will have
 its gaps officially filled in over the releases, right?



 On 24 June 2014 12:12, Luc-Eric Rousseau luceri...@gmail.com wrote:

 why are you using the maya python API 1.0 instead of 2.0 ?




 --
 Christopher Crouzet
 *http://christophercrouzet.com* http://christophercrouzet.com





 --
 Christopher Crouzet
 *http://christophercrouzet.com* http://christophercrouzet.com




Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-25 Thread Sebastien Sterling
A brave initiative Christopher, and thank you for laying it out plain for
the less techsavvy,

why are you using the maya python API 1.0 instead of 2.0 ?

Why is Python API 2.0 not finished yet Luc Eric ?


On 24 June 2014 17:31, Christopher Crouzet christopher.crou...@gmail.com
wrote:

 When I initially patched the Maya Python API, it was with Maya 2010 and
 there was no API 2.0 back then. As of today, I didn't really think about my
 choice, I simply wanted to share the technique.

 That said, and remembering the state of the API 2.0, it could indeed have
 been the subject of the article/library but then I'm not sure if patching a
 yet unfinished API would be the wisest choice since it will have its gaps
 officially filled in over the releases, right?



 On 24 June 2014 12:12, Luc-Eric Rousseau luceri...@gmail.com wrote:

 why are you using the maya python API 1.0 instead of 2.0 ?




 --
 Christopher Crouzet
 *http://christophercrouzet.com* http://christophercrouzet.com




Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-25 Thread Christopher Crouzet
Cheers Sebastien!

Here's a small follow up for the few that it might interest: Why I'm Not
Using the MEL and the Python Commands Layers of Maya
http://christophercrouzet.com/blog/post/2014/06/25/Why-I-m-Not-Using-the-MEL-and-the-Python-Commands-Layers-of-Maya



On 25 June 2014 11:33, Sebastien Sterling sebastien.sterl...@gmail.com
wrote:

 A brave initiative Christopher, and thank you for laying it out plain for
 the less techsavvy,


 why are you using the maya python API 1.0 instead of 2.0 ?

 Why is Python API 2.0 not finished yet Luc Eric ?


 On 24 June 2014 17:31, Christopher Crouzet christopher.crou...@gmail.com
 wrote:

 When I initially patched the Maya Python API, it was with Maya 2010 and
 there was no API 2.0 back then. As of today, I didn't really think about my
 choice, I simply wanted to share the technique.

 That said, and remembering the state of the API 2.0, it could indeed have
 been the subject of the article/library but then I'm not sure if patching a
 yet unfinished API would be the wisest choice since it will have its gaps
 officially filled in over the releases, right?



 On 24 June 2014 12:12, Luc-Eric Rousseau luceri...@gmail.com wrote:

 why are you using the maya python API 1.0 instead of 2.0 ?




 --
 Christopher Crouzet
 *http://christophercrouzet.com* http://christophercrouzet.com





-- 
Christopher Crouzet
*http://christophercrouzet.com* http://christophercrouzet.com


Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-24 Thread Luc-Eric Rousseau
why are you using the maya python API 1.0 instead of 2.0 ?


Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-24 Thread Christopher Crouzet
When I initially patched the Maya Python API, it was with Maya 2010 and
there was no API 2.0 back then. As of today, I didn't really think about my
choice, I simply wanted to share the technique.

That said, and remembering the state of the API 2.0, it could indeed have
been the subject of the article/library but then I'm not sure if patching a
yet unfinished API would be the wisest choice since it will have its gaps
officially filled in over the releases, right?



On 24 June 2014 12:12, Luc-Eric Rousseau luceri...@gmail.com wrote:

 why are you using the maya python API 1.0 instead of 2.0 ?




-- 
Christopher Crouzet
*http://christophercrouzet.com* http://christophercrouzet.com