Re: test

2018-05-01 Thread Chris Marshall
It's all looking a bit weird!


On 1 May 2018 at 15:40, Luc-Eric Rousseau 
wrote:

>
>
> I'm getting a link about tinkercad in my footer.
>
> -Original Message- From: 
> on behalf of Matt Lind  Reply-To: "Official
> Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__urldefense.proofpoint&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=kYZNVRWdpVXGqClyPGXsLMNy2VU8zB43xgF83F1Dh_Q&s=k9h4yKY65w_VWEXUYGHBMPlCxYUy7VlPB2RItnhIDgg&e=.
> com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_
> xsi-5Flist&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_
> 32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=cacjzYK08r7H8_
> YDONQJkPJDDj27xO7U_mTKFIT2oS8&s=aXV0N3N-Zi6JDlZLM0l6_18I-
> cnzryR2yuJg4a0fuoc&e=
> <http://mail.dev.tinkercad.com/wf/click?upn=ZefRc4QeJHdYcZr-2F7OkNJJWjyTbpRll5GJS08CXTybA0lp8VfOr78igblAAy9jZOtG6y4o5-2F0G-2BdrDj-2FsWsaQH1GUtVOmC-2BiwnyUPM7-2BOgTeu8zfp-2Fce2L4x0oeg-2BGlD8RcV-2FH-2BmiLp5H4Rm0ul9kPbX4A1hfZdv-2Ftdturrib6Y55TYA9WcyLC-2BzgsrBhPcCj7NIDGWGLDQZPlNxOGWdZgjqIIYJDhcMkRLntteF53LPihn0a-2BSccGJmBik5AKY63JnQfggLkyOFyRgRcpzJ-2F-2BIJBBcwJoOyOPRFzi4UxEdXYkMndEJ3Nm8aMEJwiyDH0KhZhfw44v6auilvD6gwtt4vjL92dI544QvtzJO2cwj8Mbi3YbXkVRCOxFV7dcQBeYiyu2HvNdORW9E1jlEOBg-3D-3D_xehmKS4q8NIxWTEDex9M-2FXPR-2FFr63CJ6w4COI-2BdJC5HZkUZ73sotx3AS0pxkJa-2BYwpHYz-2FFax1gPtO1-2BHiIpbfb2tW1T-2Fwsl6Z2nEikHHf-2Fo08Gfx-2FCaEzYx0dJTesal-2BDSswMJdCF9-2Fb08OzchP39l1n0FRH94kgX8ry-2BwrqURbYOIEDcprSqd3B2PrZhTQzLqZc18zxfYaqUKN6tllcQS9GwYJofXOumb-2FoyhQ9mQ-3D>"
>  Date: Monday, April 30, 2018 at 3:28 PM
> To: “softimage@listproc.autodesk.com” 
> Subject: Re: test
>
> Depends on your perspective.
>
> From a reading perspective, the new formatting is an upgrade as I can now
> read the message in the sea of text.
>
> For replying/editing, it’s a downgrade as the message is a picture/object
> that cannot be trimmed/edited in a message.
>
> You'd think by 2018 somebody would've figured this out by now.
>
> Matt
>
>
>
> Message: 1 Date: Mon, 30 Apr 2018 18:59:36 +
> From: Luc-Eric Rousseau 
> Subject: test
> To: “softimage@listproc.autodesk.com” 
>
> Message-ID: <462f0e8a-2cdc-4d20-90b5-be5aaa0ee...@autodesk.com>
> Content-Type: text/plain; charset="utf-8"
>
> Is there a formatting problem today? -- next part --
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> <http://mail.dev.tinkercad.com/wf/unsubscribe?upn=xehmKS4q8NIxWTEDex9M-2FXPR-2FFr63CJ6w4COI-2BdJC5HZkUZ73sotx3AS0pxkJa-2BYwpHYz-2FFax1gPtO1-2BHiIpbSixaT1w2YvIClZi0pltz-2Bkt-2Fp43uvh0JIgNKuDhfj3rWOmFzuQ3n8hICy2QiF83yC1pO41fXIh-2FEHsXH8HmVA9rUyQDjMbgO4Fjsl6X-2FbcIGY4D4OJN0lwQRoW-2BqBaXtXu0tup0x0igsOR-2BDB-2FDdlU-3D>
> .
>



-- 
Chris Marshall
Mint Motion Limited
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Re: test

2018-05-01 Thread Luc-Eric Rousseau
I'm getting a link about tinkercad in my footer.

-Original Message-
From:  on behalf of Matt Lind 

Reply-To: "Official Softimage Users Mailing List.   
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=cacjzYK08r7H8_YDONQJkPJDDj27xO7U_mTKFIT2oS8&s=aXV0N3N-Zi6JDlZLM0l6_18I-cnzryR2yuJg4a0fuoc&e=";
 
Date: Monday, April 30, 2018 at 3:28 PM
To: "softimage@listproc.autodesk.com" 
Subject: Re: test

Depends on your perspective.

From a reading perspective, the new formatting is an upgrade as I can now 
read the message in the sea of text.

For replying/editing, it’s a downgrade as the message is a picture/object 
that cannot be trimmed/edited in a message.

You'd think by 2018 somebody would've figured this out by now.

Matt



Message: 1 Date: Mon, 30 Apr 2018 18:59:36 +
From: Luc-Eric Rousseau 
Subject: test
To: “softimage@listproc.autodesk.com” 

Message-ID: <462f0e8a-2cdc-4d20-90b5-be5aaa0ee...@autodesk.com> 
Content-Type: text/plain; charset="utf-8"

Is there a formatting problem today? -- next part 
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Re: test

2018-04-30 Thread Matt Lind
Depends on your perspective.

From a reading perspective, the new formatting is an upgrade as I can now 
read the message in the sea of text.

For replying/editing, it’s a downgrade as the message is a picture/object 
that cannot be trimmed/edited in a message.

You'd think by 2018 somebody would've figured this out by now.

Matt



Message: 1 Date: Mon, 30 Apr 2018 18:59:36 +
From: Luc-Eric Rousseau 
Subject: test
To: “softimage@listproc.autodesk.com” 

Message-ID: <462f0e8a-2cdc-4d20-90b5-be5aaa0ee...@autodesk.com> 
Content-Type: text/plain; charset="utf-8"

Is there a formatting problem today? -- next part --  
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Re: test

2017-08-03 Thread Michael Amasio
:p

On Wed, Aug 2, 2017 at 7:28 AM, Morten Bartholdy 
wrote:

> Beauty, that :)
>
> MB
>
>
>
> > Den 2. august 2017 klokken 16:16 skrev Sven Constable <
> sixsi_l...@imagefront.de>:
> >
> >
> > speaking of cubes and jobs.. let's not forget this masterpiece:
> > https://www.youtube.com/watch?v=6BMtWFkF3EM
> >
> >
> > -Original Message-
> > From: softimage-boun...@listproc.autodesk.com
> > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Harriss
> > Sent: Wednesday, August 02, 2017 3:57 PM
> > To: Official Softimage Users Mailing List.
> > https://groups.google.com/forum/#!forum/xsi_list
> > Subject: RE: test
> >
> > Yes, "How To Make A Cube" is a true classic
> > http://www.geocities.ws/porlp/tutorial5.htm
> >
> > My personal favorite is "How to Get a Job"
> > http://www.geocities.ws/porlp/tutorial_ten.htm
> >
> > I think this test has been a huge success so far.
> > Ed
> >
> > -Original Message-
> > From: softimage-boun...@listproc.autodesk.com
> > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten
> > Bartholdy
> > Sent: Wednesday, August 2, 2017 5:38 AM
> > To: Official Softimage Users Mailing List.
> > https://groups.google.com/forum/#!forum/xsi_list
> > 
> > Subject: RE: test
> >
> >
> > You just invoked a timemachine Ed, going straight back to good times :)
> "How
> > to make a cube" is an alltime favorite.
> >
> >
> > > Den 1. august 2017 klokken 20:38 skrev Ed Harriss  >:
> > >
> > >
> > > Porl
> > >
> > >
> > > From: softimage-boun...@listproc.autodesk.com
> > > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris
> > > Marshall
> > > Sent: Thursday, July 27, 2017 12:06 PM
> > > To: r...@casema.nl; Official Softimage Users Mailing List.
> > > https://groups.google.com/forum/#!forum/xsi_list
> > > 
> > > Subject: Re: test
> > >
> > > pong
> > >
> > >
> > > --
> > > Softimage Mailing List.
> > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> > with "unsubscribe" in the subject, and reply to confirm.
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with
> > "unsubscribe" in the subject, and reply to confirm.
> >
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with
> > "unsubscribe" in the subject, and reply to confirm.
> >
> > --
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> with "unsubscribe" in the subject, and reply to confirm.
> --
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RE: test

2017-08-02 Thread Morten Bartholdy
Beauty, that :)

MB



> Den 2. august 2017 klokken 16:16 skrev Sven Constable 
> :
> 
> 
> speaking of cubes and jobs.. let's not forget this masterpiece:
> https://www.youtube.com/watch?v=6BMtWFkF3EM
> 
> 
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Harriss
> Sent: Wednesday, August 02, 2017 3:57 PM
> To: Official Softimage Users Mailing List.
> https://groups.google.com/forum/#!forum/xsi_list
> Subject: RE: test
> 
> Yes, "How To Make A Cube" is a true classic
> http://www.geocities.ws/porlp/tutorial5.htm
> 
> My personal favorite is "How to Get a Job"
> http://www.geocities.ws/porlp/tutorial_ten.htm
> 
> I think this test has been a huge success so far.
> Ed
> 
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten
> Bartholdy
> Sent: Wednesday, August 2, 2017 5:38 AM
> To: Official Softimage Users Mailing List.
> https://groups.google.com/forum/#!forum/xsi_list
> 
> Subject: RE: test
> 
> 
> You just invoked a timemachine Ed, going straight back to good times :) "How
> to make a cube" is an alltime favorite.
> 
> 
> > Den 1. august 2017 klokken 20:38 skrev Ed Harriss :
> >
> >
> > Porl
> >
> >
> > From: softimage-boun...@listproc.autodesk.com
> > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris 
> > Marshall
> > Sent: Thursday, July 27, 2017 12:06 PM
> > To: r...@casema.nl; Official Softimage Users Mailing List. 
> > https://groups.google.com/forum/#!forum/xsi_list
> > 
> > Subject: Re: test
> >
> > pong
> >
> >
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
> --
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RE: test

2017-08-02 Thread Sven Constable
speaking of cubes and jobs.. let's not forget this masterpiece:
https://www.youtube.com/watch?v=6BMtWFkF3EM


-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Harriss
Sent: Wednesday, August 02, 2017 3:57 PM
To: Official Softimage Users Mailing List.
https://groups.google.com/forum/#!forum/xsi_list
Subject: RE: test

Yes, "How To Make A Cube" is a true classic
http://www.geocities.ws/porlp/tutorial5.htm

My personal favorite is "How to Get a Job"
http://www.geocities.ws/porlp/tutorial_ten.htm

I think this test has been a huge success so far.
Ed

-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten
Bartholdy
Sent: Wednesday, August 2, 2017 5:38 AM
To: Official Softimage Users Mailing List.
https://groups.google.com/forum/#!forum/xsi_list

Subject: RE: test


You just invoked a timemachine Ed, going straight back to good times :) "How
to make a cube" is an alltime favorite.


> Den 1. august 2017 klokken 20:38 skrev Ed Harriss :
>
>
> Porl
>
>
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris 
> Marshall
> Sent: Thursday, July 27, 2017 12:06 PM
> To: r...@casema.nl; Official Softimage Users Mailing List. 
> https://groups.google.com/forum/#!forum/xsi_list
> 
> Subject: Re: test
>
> pong
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
with "unsubscribe" in the subject, and reply to confirm.
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RE: test

2017-08-02 Thread Ed Harriss
Yes, "How To Make A Cube" is a true classic
http://www.geocities.ws/porlp/tutorial5.htm

My personal favorite is "How to Get a Job"
http://www.geocities.ws/porlp/tutorial_ten.htm

I think this test has been a huge success so far.
Ed

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten Bartholdy
Sent: Wednesday, August 2, 2017 5:38 AM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 

Subject: RE: test


You just invoked a timemachine Ed, going straight back to good times :) "How to 
make a cube" is an alltime favorite.


> Den 1. august 2017 klokken 20:38 skrev Ed Harriss :
>
>
> Porl
>
>
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris 
> Marshall
> Sent: Thursday, July 27, 2017 12:06 PM
> To: r...@casema.nl; Official Softimage Users Mailing List. 
> https://groups.google.com/forum/#!forum/xsi_list 
> 
> Subject: Re: test
>
> pong
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
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RE: test

2017-08-02 Thread Morten Bartholdy
You just invoked a timemachine Ed, going straight back to good times :)
"How to make a cube" is an alltime favorite.


> Den 1. august 2017 klokken 20:38 skrev Ed Harriss :
> 
> 
> Porl
> 
> 
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall
> Sent: Thursday, July 27, 2017 12:06 PM
> To: r...@casema.nl; Official Softimage Users Mailing List. 
> https://groups.google.com/forum/#!forum/xsi_list 
> 
> Subject: Re: test
> 
> pong
> 
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
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RE: test

2017-08-01 Thread Ed Harriss
Porl


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall
Sent: Thursday, July 27, 2017 12:06 PM
To: r...@casema.nl; Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 

Subject: Re: test

pong


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Re: test

2017-08-01 Thread Morten Bartholdy
Never -  for now ;) 

Morten


> Den 27. juli 2017 klokken 10:50 skrev wavo :
> 
> 
> haha,
> i thought I was the last!
> 
> 
> schönen urlaub noch.
> 
> Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):
> > pong
> >
> >> On Jul 27, 2017, at 10:14 AM, wavo  >> > wrote:
> >>
> >> test again
> >>
> >> --
> >>
> >>
> >> *Walter Volbers*
> >> Senior Animator
> >>
> >> *FIFTYEIGHT*3D
> >> Animation & Digital Effects GmbH
> >>
> >> Kontorhaus Osthafen
> >> Lindleystraße 12
> >> 60314 Frankfurt am Main
> >> Germany
> >>
> >> Telefon +49 (0) 69.48 000 55.50
> >> Telefax +49 (0) 69.48 000 55.15
> >>
> >> _mailto:w...@fiftyeight.com
> >> http://www.fiftyeight.com 
> >> _
> >>
> >> 
> >> ESC*58*
> >> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
> >>
> >> _http://www.ESC58.de
> >> _
> >> --
> >> Softimage Mailing List.
> >> To unsubscribe, send a mail tosoftimage-requ...@listproc.autodesk.com 
> >> with "unsubscribe" in 
> >> the subject, and reply to confirm.
> >
> >
> >
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> > "unsubscribe" in the subject, and reply to confirm.
> 
> 
> -- 
> 
> 
> *Walter Volbers*
> Senior Animator
> 
> *FIFTYEIGHT*3D
> Animation & Digital Effects GmbH
> 
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
> 
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15
> 
> _mailto:w...@fiftyeight.com
> http://www.fiftyeight.com
> _
> 
> 
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> 
> _http://www.ESC58.de
> _
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Re: test

2017-07-27 Thread Chris Marshall
pong

On 27 July 2017 at 10:39, Rob Wuijster  wrote:

> By Grabthar's Hammer, you shall be avenged!!
>
>
> Rob
>
> \/-\/\/
>
> On 27-7-2017 11:28, patrick nethercoat wrote:
>
> Never give up. Never surrender.
>
> On 27 July 2017 at 09:50, wavo  wrote:
>
>> haha,
>> i thought I was the last!
>>
>>
>> schönen urlaub noch.
>>
>>
>> Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):
>>
>> pong
>>
>> On Jul 27, 2017, at 10:14 AM, wavo  wrote:
>>
>> test again
>> --
>>
>>
>> *Walter Volbers*
>> Senior Animator
>>
>> *FIFTYEIGHT* 3D
>> Animation & Digital Effects GmbH
>>
>> Kontorhaus Osthafen
>> Lindleystraße 12
>> 60314 Frankfurt am Main
>> Germany
>>
>> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550>
>> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515>
>>
>>
>>
>> *mailto:w...@fiftyeight.com 
>> http://www.fiftyeight.com  *
>>
>> 
>> ESC*58*
>> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>>
>>
>> *http://www.ESC58.de   *
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with
>> "unsubscribe" in the subject, and reply to confirm.
>>
>>
>>
>>
>> --
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>> "unsubscribe" in the subject, and reply to confirm.
>>
>>
>> --
>>
>>
>> *Walter Volbers*
>> Senior Animator
>>
>> *FIFTYEIGHT* 3D
>> Animation & Digital Effects GmbH
>>
>> Kontorhaus Osthafen
>> Lindleystraße 12
>> 60314 Frankfurt am Main
>> Germany
>>
>> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550>
>> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515>
>>
>>
>>
>> *mailto:w...@fiftyeight.com 
>> http://www.fiftyeight.com  *
>>
>> 
>> ESC*58*
>> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>>
>>
>> *http://www.ESC58.de  *
>>
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>>
>
>
>
> --
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Re: test

2017-07-27 Thread Rob Wuijster

By Grabthar's Hammer, you shall be avenged!!


Rob

\/-\/\/

On 27-7-2017 11:28, patrick nethercoat wrote:

Never give up. Never surrender.

On 27 July 2017 at 09:50, wavo > wrote:


haha,
i thought I was the last!


schönen urlaub noch.


Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):

pong


On Jul 27, 2017, at 10:14 AM, wavo mailto:w...@fiftyeight.com>> wrote:

test again

--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50 
Telefax +49 (0) 69.48 000 55.15 

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com 
_


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-- 



*Walter Volbers*
Senior Animator

*FIFTYEIGHT* 3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50 
Telefax +49 (0) 69.48 000 55.15 

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com
_


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_http://www.ESC58.de
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Re: test

2017-07-27 Thread patrick nethercoat
Never give up. Never surrender.

On 27 July 2017 at 09:50, wavo  wrote:

> haha,
> i thought I was the last!
>
>
> schönen urlaub noch.
>
>
> Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):
>
> pong
>
> On Jul 27, 2017, at 10:14 AM, wavo  wrote:
>
> test again
> --
>
>
> *Walter Volbers*
> Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550>
> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515>
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
> 
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
>
> *http://www.ESC58.de   *
> --
> Softimage Mailing List.
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> "unsubscribe" in the subject, and reply to confirm.
>
>
> --
>
>
> *Walter Volbers*
> Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550>
> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515>
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
> 
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
>
> *http://www.ESC58.de  *
>
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Re: test

2017-07-27 Thread wavo

haha,
i thought I was the last!


schönen urlaub noch.

Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):

pong

On Jul 27, 2017, at 10:14 AM, wavo > wrote:


test again

--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com 
_


ESC*58*
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_http://www.ESC58.de
_
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the subject, and reply to confirm.




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--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com
_


ESC*58*
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_http://www.ESC58.de
_
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Re: test

2017-07-27 Thread Andy Chlupka (Goehler)
pong 

> On Jul 27, 2017, at 10:14 AM, wavo  wrote:
> 
> test again
> 
> -- 
> 
> 
> Walter Volbers 
> Senior Animator
> 
> FIFTYEIGHT 3D
> Animation & Digital Effects GmbH
> 
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
> 
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15 
> 
> mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com 
> 
> 
>  
> ESC58 
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
> 
> http://www.ESC58.de  
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
>  with "unsubscribe" in the 
> subject, and reply to confirm.

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Re: test

2015-12-12 Thread Alok Gandhi
 Hasta la vista!


Re: test

2015-12-12 Thread Olivier Jeannel
loud and clear !

On Sat, Dec 12, 2015 at 12:05 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> it cool :P
>
> On 12 December 2015 at 10:07, Leendert A. Hartog 
> wrote:
>
>> Sorry for the noise...
>>
>
>


Re: test

2015-12-12 Thread Sebastien Sterling
it cool :P

On 12 December 2015 at 10:07, Leendert A. Hartog  wrote:

> Sorry for the noise...
>


Re: test

2015-08-30 Thread Olivier Jeannel
Yup !

On Mon, Aug 31, 2015 at 12:01 AM, Jason S  wrote:

> On 08/25/15 16:12, Dave Gallagher Softimage wrote:
>
>> test
>>
> Testo
>


RE: test again

2015-08-27 Thread Grahame Fuller
I don’t think Gmail shows you the messages that you sent. There may be a 
setting for that.

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel
Sent: Thursday, August 27, 2015 4:17 AM
To: r...@casema.nl; softimage@listproc.autodesk.com
Subject: Re: test again

Sorry,
I send answers yesterday from my gmail account for the "Animate polygon faces 
individualy", and for some reasons they don't appear.
I wonder if Gmail works well with mail list ?

On Thu, Aug 27, 2015 at 10:14 AM, Rob Wuijster 
mailto:r...@casema.nl>> wrote:
nope... nothing.


Rob



\/-\/\/
On 27-8-2015 10:12, Olivier Jeannel wrote:
test gmail

On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel 
mailto:olivier.jean...@noos.fr>> wrote:



No virus found in this message.
Checked by AVG - www.avg.com<http://www.avg.com>
Version: 2015.0.6125 / Virus Database: 4409/10521 - Release Date: 08/27/15


<>

Re: test again

2015-08-27 Thread Olivier Jeannel
Sorry,
I send answers yesterday from my gmail account for the "Animate polygon
faces individualy", and for some reasons they don't appear.
I wonder if Gmail works well with mail list ?

On Thu, Aug 27, 2015 at 10:14 AM, Rob Wuijster  wrote:

> nope... nothing.
>
> Rob
>
> \/-\/\/
>
> On 27-8-2015 10:12, Olivier Jeannel wrote:
>
> test gmail
>
> On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel  > wrote:
>
>>
>>
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 2015.0.6125 / Virus Database: 4409/10521 - Release Date: 08/27/15
>
>
>


Re: test again

2015-08-27 Thread Rob Wuijster

nope... nothing.

Rob

\/-\/\/

On 27-8-2015 10:12, Olivier Jeannel wrote:

test gmail

On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel 
mailto:olivier.jean...@noos.fr>> wrote:




No virus found in this message.
Checked by AVG - www.avg.com 
Version: 2015.0.6125 / Virus Database: 4409/10521 - Release Date: 08/27/15





Re: test again

2015-08-27 Thread Olivier Jeannel
test gmail

On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel 
wrote:

>
>


Re: test

2015-08-25 Thread Luc-Eric Rousseau
Test


Re: test

2015-04-24 Thread Alok Gandhi
you passed with flying colours!

On Fri, Apr 24, 2015 at 8:48 AM, Martin Contel 
wrote:

> 4,5,6
>
> --
> Martin Contel
> CG Supervisor
> Square Enix (Visual Works Division)
>
> On Fri, Apr 24, 2015 at 12:13 PM, Tim Leydecker  wrote:
>
>> 1,2,3
>>
>
>


--


Re: test

2015-04-23 Thread Martin Contel
4,5,6

--
Martin Contel
CG Supervisor
Square Enix (Visual Works Division)

On Fri, Apr 24, 2015 at 12:13 PM, Tim Leydecker  wrote:

> 1,2,3
>


Re: test again

2015-04-06 Thread Sebastien Sterling
cheers yes i think i got the hang of it now, that grid is a life saver, the
lack of documentation on this is disconcerting.

thanks Tim ;)

On 6 April 2015 at 15:58, Tim Leydecker  wrote:

>  disable wrap on your textures or you´ll cover everything with each other
> over and over.
>
> The logic is to enter the values you´d need to move the UV shell from
> it´s current UV tile into the 0-1 range.
>
> E.g. "this tile needs to go -1 quadrant to the left and 0 down to end up
> in UV 0-1."
>
> it´s a nasty little puzzle. somebody was bored?
>
> cheers,
>
> tim
>
>
>
>
>
>
> Am 06.04.2015 um 16:41 schrieb Mirko Jankovic:
>
> as I recall no, just need to have good coordinates sorted out when
> blending.
> but again this was like couple years ago
>
> On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> does anything else need to be done in addition to this ?
>>
>> On 6 April 2015 at 15:34, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>>   Thank you Mirko senpai !
>>>
>>>  holly shit put that is some tortured logic :P
>>>
>>>  so strange to see somthing that makes less sense in softimage then in
>>> maya.
>>>
>>>  thank you for the map i will try this !
>>>
>>> On 6 April 2015 at 15:27, Mirko Jankovic 
>>> wrote:
>>>
 Yea I;ve posted that pic a while ago when I was struggling with that as
 well.
 Didn't really used it much but I think this map could help you out. Yea
 I made a map :)
 Coordinates weren't a bit logical to me so needed a map to help me out.
 number of map represents
 minimum   XY
 maximum  XY

  so for example if you wanna put tile 1 UV map to the rigth you us
 -1 0
 0 1

  Makes sense?

 On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling <
 sebastien.sterl...@gmail.com> wrote:

>   since i have you...
>
> Does anyone know the correct method for setting up multiple UV tiling
> in the render tree ?
>
>  i only ask cause there used to be an article on it, but it was on
> XSIbase so gone now.
>
>  plugging loads of texture files into one shader is easy enough in
> Maya, i'm sure there is a way of doing it in softimage.
>
>
>  this is the pic i got from the XSIbase topic:
>
> https://xsisupport.files.wordpress.com/2011/09/muv.png
>
> On 6 April 2015 at 14:38, Mats Bertil Tegner <
> mats.bertil.teg...@gmail.com> wrote:
>
>>  2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
>> sebastien.sterl...@gmail.com>:
>>
>>> ... nop not doing it :P
>>>
>>> On 6 April 2015 at 14:30, Francisco Criado 
>>> wrote:
>>>
 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi :

> 123
>

>>  Come on lads, this is getting kinda silly...
>>
>>  Mats
>>
>
>

>>>
>>
>
>


Re: test again

2015-04-06 Thread Tim Leydecker
disable wrap on your textures or you´ll cover everything with each other 
over and over.


The logic is to enter the values you´d need to move the UV shell from
it´s current UV tile into the 0-1 range.

E.g. "this tile needs to go -1 quadrant to the left and 0 down to end up 
in UV 0-1."


it´s a nasty little puzzle. somebody was bored?

cheers,

tim





Am 06.04.2015 um 16:41 schrieb Mirko Jankovic:
as I recall no, just need to have good coordinates sorted out when 
blending.

but again this was like couple years ago

On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>> 
wrote:


does anything else need to be done in addition to this ?

On 6 April 2015 at 15:34, Sebastien Sterling
mailto:sebastien.sterl...@gmail.com>> wrote:

Thank you Mirko senpai !

holly shit put that is some tortured logic :P

so strange to see somthing that makes less sense in softimage
then in maya.

thank you for the map i will try this !

On 6 April 2015 at 15:27, Mirko Jankovic
mailto:mirkoj.anima...@gmail.com>>
wrote:

Yea I;ve posted that pic a while ago when I was struggling
with that as well.
Didn't really used it much but I think this map could help
you out. Yea I made a map :)
Coordinates weren't a bit logical to me so needed a map to
help me out.
number of map represents
minimum   XY
maximum  XY

so for example if you wanna put tile 1 UV map to the rigth
you us
-1 0
0 1

Makes sense?

On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling
mailto:sebastien.sterl...@gmail.com>> wrote:

since i have you...

Does anyone know the correct method for setting up
multiple UV tiling in the render tree ?

i only ask cause there used to be an article on it,
but it was on XSIbase so gone now.

plugging loads of texture files into one shader is
easy enough in Maya, i'm sure there is a way of doing
it in softimage.


this is the pic i got from the XSIbase topic:

https://xsisupport.files.wordpress.com/2011/09/muv.png

On 6 April 2015 at 14:38, Mats Bertil Tegner
mailto:mats.bertil.teg...@gmail.com>> wrote:

2015-04-06 15:34 GMT+02:00 Sebastien Sterling
mailto:sebastien.sterl...@gmail.com>>:

... nop not doing it :P

On 6 April 2015 at 14:30, Francisco Criado
mailto:malcriad...@gmail.com>> wrote:

456

2015-04-02 4:45 GMT-03:00 Alok Gandhi
mailto:alok.gandhi2...@gmail.com>>:

123


Come on lads, this is getting kinda silly...

Mats










Re: test again

2015-04-06 Thread Sebastien Sterling
also i think i have to turn wrap in U and wrap in V off ?

On 6 April 2015 at 15:51, Sebastien Sterling 
wrote:

> i managed to get both tiles for the face working, but the other side is
> all washed out compared to the other side.
>
> On 6 April 2015 at 15:41, Mirko Jankovic 
> wrote:
>
>> as I recall no, just need to have good coordinates sorted out when
>> blending.
>> but again this was like couple years ago
>>
>> On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> does anything else need to be done in addition to this ?
>>>
>>> On 6 April 2015 at 15:34, Sebastien Sterling <
>>> sebastien.sterl...@gmail.com> wrote:
>>>
 Thank you Mirko senpai !

 holly shit put that is some tortured logic :P

 so strange to see somthing that makes less sense in softimage then in
 maya.

 thank you for the map i will try this !

 On 6 April 2015 at 15:27, Mirko Jankovic 
 wrote:

> Yea I;ve posted that pic a while ago when I was struggling with that
> as well.
> Didn't really used it much but I think this map could help you out.
> Yea I made a map :)
> Coordinates weren't a bit logical to me so needed a map to help me
> out.
> number of map represents
> minimum   XY
> maximum  XY
>
> so for example if you wanna put tile 1 UV map to the rigth you us
> -1 0
> 0 1
>
> Makes sense?
>
> On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> since i have you...
>>
>> Does anyone know the correct method for setting up multiple UV tiling
>> in the render tree ?
>>
>> i only ask cause there used to be an article on it, but it was on
>> XSIbase so gone now.
>>
>> plugging loads of texture files into one shader is easy enough in
>> Maya, i'm sure there is a way of doing it in softimage.
>>
>>
>> this is the pic i got from the XSIbase topic:
>>
>> https://xsisupport.files.wordpress.com/2011/09/muv.png
>>
>> On 6 April 2015 at 14:38, Mats Bertil Tegner <
>> mats.bertil.teg...@gmail.com> wrote:
>>
>>> 2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
>>> sebastien.sterl...@gmail.com>:
>>>
 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado 
 wrote:

> 456
>
> 2015-04-02 4:45 GMT-03:00 Alok Gandhi :
>
>> 123
>>
>
>>> Come on lads, this is getting kinda silly...
>>>
>>> Mats
>>>
>>
>>
>

>>>
>>
>


Re: test again

2015-04-06 Thread Sebastien Sterling
i managed to get both tiles for the face working, but the other side is all
washed out compared to the other side.

On 6 April 2015 at 15:41, Mirko Jankovic  wrote:

> as I recall no, just need to have good coordinates sorted out when
> blending.
> but again this was like couple years ago
>
> On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> does anything else need to be done in addition to this ?
>>
>> On 6 April 2015 at 15:34, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> Thank you Mirko senpai !
>>>
>>> holly shit put that is some tortured logic :P
>>>
>>> so strange to see somthing that makes less sense in softimage then in
>>> maya.
>>>
>>> thank you for the map i will try this !
>>>
>>> On 6 April 2015 at 15:27, Mirko Jankovic 
>>> wrote:
>>>
 Yea I;ve posted that pic a while ago when I was struggling with that as
 well.
 Didn't really used it much but I think this map could help you out. Yea
 I made a map :)
 Coordinates weren't a bit logical to me so needed a map to help me out.
 number of map represents
 minimum   XY
 maximum  XY

 so for example if you wanna put tile 1 UV map to the rigth you us
 -1 0
 0 1

 Makes sense?

 On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling <
 sebastien.sterl...@gmail.com> wrote:

> since i have you...
>
> Does anyone know the correct method for setting up multiple UV tiling
> in the render tree ?
>
> i only ask cause there used to be an article on it, but it was on
> XSIbase so gone now.
>
> plugging loads of texture files into one shader is easy enough in
> Maya, i'm sure there is a way of doing it in softimage.
>
>
> this is the pic i got from the XSIbase topic:
>
> https://xsisupport.files.wordpress.com/2011/09/muv.png
>
> On 6 April 2015 at 14:38, Mats Bertil Tegner <
> mats.bertil.teg...@gmail.com> wrote:
>
>> 2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
>> sebastien.sterl...@gmail.com>:
>>
>>> ... nop not doing it :P
>>>
>>> On 6 April 2015 at 14:30, Francisco Criado 
>>> wrote:
>>>
 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi :

> 123
>

>> Come on lads, this is getting kinda silly...
>>
>> Mats
>>
>
>

>>>
>>
>


Re: test again

2015-04-06 Thread Mirko Jankovic
as I recall no, just need to have good coordinates sorted out when blending.
but again this was like couple years ago

On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> does anything else need to be done in addition to this ?
>
> On 6 April 2015 at 15:34, Sebastien Sterling  > wrote:
>
>> Thank you Mirko senpai !
>>
>> holly shit put that is some tortured logic :P
>>
>> so strange to see somthing that makes less sense in softimage then in
>> maya.
>>
>> thank you for the map i will try this !
>>
>> On 6 April 2015 at 15:27, Mirko Jankovic 
>> wrote:
>>
>>> Yea I;ve posted that pic a while ago when I was struggling with that as
>>> well.
>>> Didn't really used it much but I think this map could help you out. Yea
>>> I made a map :)
>>> Coordinates weren't a bit logical to me so needed a map to help me out.
>>> number of map represents
>>> minimum   XY
>>> maximum  XY
>>>
>>> so for example if you wanna put tile 1 UV map to the rigth you us
>>> -1 0
>>> 0 1
>>>
>>> Makes sense?
>>>
>>> On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling <
>>> sebastien.sterl...@gmail.com> wrote:
>>>
 since i have you...

 Does anyone know the correct method for setting up multiple UV tiling
 in the render tree ?

 i only ask cause there used to be an article on it, but it was on
 XSIbase so gone now.

 plugging loads of texture files into one shader is easy enough in Maya,
 i'm sure there is a way of doing it in softimage.


 this is the pic i got from the XSIbase topic:

 https://xsisupport.files.wordpress.com/2011/09/muv.png

 On 6 April 2015 at 14:38, Mats Bertil Tegner <
 mats.bertil.teg...@gmail.com> wrote:

> 2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
> sebastien.sterl...@gmail.com>:
>
>> ... nop not doing it :P
>>
>> On 6 April 2015 at 14:30, Francisco Criado 
>> wrote:
>>
>>> 456
>>>
>>> 2015-04-02 4:45 GMT-03:00 Alok Gandhi :
>>>
 123

>>>
> Come on lads, this is getting kinda silly...
>
> Mats
>


>>>
>>
>


Re: test again

2015-04-06 Thread Mirko Jankovic
hope it still apply, it's bin a while..

yea strange. looks like reversed coordinate system, with minus going riight
and up and plus going down and left.
just could't wrap my head around without map :)

On Mon, Apr 6, 2015 at 4:34 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> Thank you Mirko senpai !
>
> holly shit put that is some tortured logic :P
>
> so strange to see somthing that makes less sense in softimage then in maya.
>
> thank you for the map i will try this !
>
> On 6 April 2015 at 15:27, Mirko Jankovic 
> wrote:
>
>> Yea I;ve posted that pic a while ago when I was struggling with that as
>> well.
>> Didn't really used it much but I think this map could help you out. Yea I
>> made a map :)
>> Coordinates weren't a bit logical to me so needed a map to help me out.
>> number of map represents
>> minimum   XY
>> maximum  XY
>>
>> so for example if you wanna put tile 1 UV map to the rigth you us
>> -1 0
>> 0 1
>>
>> Makes sense?
>>
>> On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> since i have you...
>>>
>>> Does anyone know the correct method for setting up multiple UV tiling in
>>> the render tree ?
>>>
>>> i only ask cause there used to be an article on it, but it was on
>>> XSIbase so gone now.
>>>
>>> plugging loads of texture files into one shader is easy enough in Maya,
>>> i'm sure there is a way of doing it in softimage.
>>>
>>>
>>> this is the pic i got from the XSIbase topic:
>>>
>>> https://xsisupport.files.wordpress.com/2011/09/muv.png
>>>
>>> On 6 April 2015 at 14:38, Mats Bertil Tegner <
>>> mats.bertil.teg...@gmail.com> wrote:
>>>
 2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
 sebastien.sterl...@gmail.com>:

> ... nop not doing it :P
>
> On 6 April 2015 at 14:30, Francisco Criado 
> wrote:
>
>> 456
>>
>> 2015-04-02 4:45 GMT-03:00 Alok Gandhi :
>>
>>> 123
>>>
>>
 Come on lads, this is getting kinda silly...

 Mats

>>>
>>>
>>
>


Re: test again

2015-04-06 Thread Sebastien Sterling
does anything else need to be done in addition to this ?

On 6 April 2015 at 15:34, Sebastien Sterling 
wrote:

> Thank you Mirko senpai !
>
> holly shit put that is some tortured logic :P
>
> so strange to see somthing that makes less sense in softimage then in maya.
>
> thank you for the map i will try this !
>
> On 6 April 2015 at 15:27, Mirko Jankovic 
> wrote:
>
>> Yea I;ve posted that pic a while ago when I was struggling with that as
>> well.
>> Didn't really used it much but I think this map could help you out. Yea I
>> made a map :)
>> Coordinates weren't a bit logical to me so needed a map to help me out.
>> number of map represents
>> minimum   XY
>> maximum  XY
>>
>> so for example if you wanna put tile 1 UV map to the rigth you us
>> -1 0
>> 0 1
>>
>> Makes sense?
>>
>> On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> since i have you...
>>>
>>> Does anyone know the correct method for setting up multiple UV tiling in
>>> the render tree ?
>>>
>>> i only ask cause there used to be an article on it, but it was on
>>> XSIbase so gone now.
>>>
>>> plugging loads of texture files into one shader is easy enough in Maya,
>>> i'm sure there is a way of doing it in softimage.
>>>
>>>
>>> this is the pic i got from the XSIbase topic:
>>>
>>> https://xsisupport.files.wordpress.com/2011/09/muv.png
>>>
>>> On 6 April 2015 at 14:38, Mats Bertil Tegner <
>>> mats.bertil.teg...@gmail.com> wrote:
>>>
 2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
 sebastien.sterl...@gmail.com>:

> ... nop not doing it :P
>
> On 6 April 2015 at 14:30, Francisco Criado 
> wrote:
>
>> 456
>>
>> 2015-04-02 4:45 GMT-03:00 Alok Gandhi :
>>
>>> 123
>>>
>>
 Come on lads, this is getting kinda silly...

 Mats

>>>
>>>
>>
>


Re: test again

2015-04-06 Thread Sebastien Sterling
Thank you Mirko senpai !

holly shit put that is some tortured logic :P

so strange to see somthing that makes less sense in softimage then in maya.

thank you for the map i will try this !

On 6 April 2015 at 15:27, Mirko Jankovic  wrote:

> Yea I;ve posted that pic a while ago when I was struggling with that as
> well.
> Didn't really used it much but I think this map could help you out. Yea I
> made a map :)
> Coordinates weren't a bit logical to me so needed a map to help me out.
> number of map represents
> minimum   XY
> maximum  XY
>
> so for example if you wanna put tile 1 UV map to the rigth you us
> -1 0
> 0 1
>
> Makes sense?
>
> On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> since i have you...
>>
>> Does anyone know the correct method for setting up multiple UV tiling in
>> the render tree ?
>>
>> i only ask cause there used to be an article on it, but it was on XSIbase
>> so gone now.
>>
>> plugging loads of texture files into one shader is easy enough in Maya,
>> i'm sure there is a way of doing it in softimage.
>>
>>
>> this is the pic i got from the XSIbase topic:
>>
>> https://xsisupport.files.wordpress.com/2011/09/muv.png
>>
>> On 6 April 2015 at 14:38, Mats Bertil Tegner <
>> mats.bertil.teg...@gmail.com> wrote:
>>
>>> 2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
>>> sebastien.sterl...@gmail.com>:
>>>
 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado 
 wrote:

> 456
>
> 2015-04-02 4:45 GMT-03:00 Alok Gandhi :
>
>> 123
>>
>
>>> Come on lads, this is getting kinda silly...
>>>
>>> Mats
>>>
>>
>>
>


Re: test again

2015-04-06 Thread Mirko Jankovic
Yea I;ve posted that pic a while ago when I was struggling with that as
well.
Didn't really used it much but I think this map could help you out. Yea I
made a map :)
Coordinates weren't a bit logical to me so needed a map to help me out.
number of map represents
minimum   XY
maximum  XY

so for example if you wanna put tile 1 UV map to the rigth you us
-1 0
0 1

Makes sense?

On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> since i have you...
>
> Does anyone know the correct method for setting up multiple UV tiling in
> the render tree ?
>
> i only ask cause there used to be an article on it, but it was on XSIbase
> so gone now.
>
> plugging loads of texture files into one shader is easy enough in Maya,
> i'm sure there is a way of doing it in softimage.
>
>
> this is the pic i got from the XSIbase topic:
>
> https://xsisupport.files.wordpress.com/2011/09/muv.png
>
> On 6 April 2015 at 14:38, Mats Bertil Tegner  > wrote:
>
>> 2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
>> sebastien.sterl...@gmail.com>:
>>
>>> ... nop not doing it :P
>>>
>>> On 6 April 2015 at 14:30, Francisco Criado 
>>> wrote:
>>>
 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi :

> 123
>

>> Come on lads, this is getting kinda silly...
>>
>> Mats
>>
>
>


Re: test again

2015-04-06 Thread Sebastien Sterling
since i have you...

Does anyone know the correct method for setting up multiple UV tiling in
the render tree ?

i only ask cause there used to be an article on it, but it was on XSIbase
so gone now.

plugging loads of texture files into one shader is easy enough in Maya, i'm
sure there is a way of doing it in softimage.


this is the pic i got from the XSIbase topic:

https://xsisupport.files.wordpress.com/2011/09/muv.png

On 6 April 2015 at 14:38, Mats Bertil Tegner 
wrote:

> 2015-04-06 15:34 GMT+02:00 Sebastien Sterling <
> sebastien.sterl...@gmail.com>:
>
>> ... nop not doing it :P
>>
>> On 6 April 2015 at 14:30, Francisco Criado  wrote:
>>
>>> 456
>>>
>>> 2015-04-02 4:45 GMT-03:00 Alok Gandhi :
>>>
 123

>>>
> Come on lads, this is getting kinda silly...
>
> Mats
>


Re: test again

2015-04-06 Thread Mats Bertil Tegner
2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
:

> ... nop not doing it :P
>
> On 6 April 2015 at 14:30, Francisco Criado  wrote:
>
>> 456
>>
>> 2015-04-02 4:45 GMT-03:00 Alok Gandhi :
>>
>>> 123
>>>
>>
Come on lads, this is getting kinda silly...

Mats


Re: test again

2015-04-06 Thread Sebastien Sterling
... nop not doing it :P

On 6 April 2015 at 14:30, Francisco Criado  wrote:

> 456
>
> 2015-04-02 4:45 GMT-03:00 Alok Gandhi :
>
>> 123
>>
>> --
>>
>
>
>
> --
>
>
>


Re: test again

2015-04-06 Thread Francisco Criado
456

2015-04-02 4:45 GMT-03:00 Alok Gandhi :

> 123
>
> --
>



--


Re: Test

2015-04-04 Thread Luc-Eric Rousseau
okay, thanks to the autodesk i.t. guy who fixed this on a Saturday of Easter..

On 4 April 2015 at 12:05, Francisco Criado  wrote:
> clear and loud ;)
>
> On Friday, April 3, 2015, Luc-Eric Rousseau  wrote:
>>
>> Worky?
>
>
>
> --
> Sent from Gmail Mobile


Re: Test

2015-04-04 Thread Francisco Criado
clear and loud ;)

On Friday, April 3, 2015, Luc-Eric Rousseau  wrote:

> Worky?
>


-- 
Sent from Gmail Mobile


Re: test

2015-02-16 Thread John Richard Sanchez
Yes that took a while for me to figure out as well. :)

On Sat, Feb 14, 2015 at 9:17 PM, Francisco Criado 
wrote:

> Thanks for the tip Luc-Eric! Didn't know that :s
> El feb 14, 2015 10:25 PM, "Luc-Eric Rousseau" 
> escribió:
>
> everyone received your "Softimage 2 Unreal" post twice, but gmail
>> won't show you your own post
>>
>> On Sat, Feb 14, 2015 at 7:58 PM, Francisco Criado 
>> wrote:
>> > Already sent twice an email to the group, the first one 6 hours ago
>> with a
>> > question and still doesn't appear...
>> >
>>
>


-- 
www.johnrichardsanchez.com


Re: test

2015-02-14 Thread Francisco Criado
Thanks for the tip Luc-Eric! Didn't know that :s
El feb 14, 2015 10:25 PM, "Luc-Eric Rousseau" 
escribió:

> everyone received your "Softimage 2 Unreal" post twice, but gmail
> won't show you your own post
>
> On Sat, Feb 14, 2015 at 7:58 PM, Francisco Criado 
> wrote:
> > Already sent twice an email to the group, the first one 6 hours ago with
> a
> > question and still doesn't appear...
> >
>


Re: test

2015-02-14 Thread Luc-Eric Rousseau
everyone received your "Softimage 2 Unreal" post twice, but gmail
won't show you your own post

On Sat, Feb 14, 2015 at 7:58 PM, Francisco Criado  wrote:
> Already sent twice an email to the group, the first one 6 hours ago with a
> question and still doesn't appear...
>


Re: test

2015-02-14 Thread Francisco Criado
Already sent twice an email to the group, the first one 6 hours ago with a
question and still doesn't appear...

F.

On Saturday, February 14, 2015, Eric Turman  wrote:

> one...two...three
>
> On Sat, Feb 14, 2015 at 5:32 PM, Francisco Criado  > wrote:
>
>> testing...
>>
>>
>
>
> --
>
>
>
>
> -=T=-
>


-- 
Sent from Gmail Mobile


Re: test

2015-02-14 Thread Eric Turman
one...two...three

On Sat, Feb 14, 2015 at 5:32 PM, Francisco Criado 
wrote:

> testing...
>
>


-- 




-=T=-


Re: test

2015-02-14 Thread Sebastien Sterling
yep.

On 14 February 2015 at 23:32, Francisco Criado 
wrote:

> testing...
>
>


Re: test feathers

2015-01-30 Thread Max Evgrafov
Vladimir, thank you. This is a source for inspiration!!!

2015-01-30 19:33 GMT+03:00 Vladimir Jankijevic :

> Hey Max,
>
> just to give you some inspiration. This is what I was working on some time
> ago. It's basically the same type of owl I guess. In the first link you can
> see some of the feather work on 'The Little Ghost' and the second is a
> Japanese TV commercial. Both were created with a custom feather setup in
> ICE. Have a look:
> http://www.elefantstudios.ch/index.php?article_id=187&clang=1
> http://www.elefantstudios.ch/index.php?article_id=206&clang=1
>
> Best,
> Vladimir
>
> On Fri, Jan 30, 2015 at 7:09 AM, Max Evgrafov  wrote:
>
>> cool ref
>>
>> https://vimeo.com/44716425
>>
>> 2015-01-30 15:06 GMT+03:00 Max Evgrafov :
>>
>>> John, I saw MB Feather. It's very cool stuff. But MB Feather generates
>>> instances. I need export the owl to 3ds Max.
>>>
>>> 2015-01-30 15:01 GMT+03:00 Max Evgrafov :
>>>


 2015-01-30 11:56 GMT+03:00 Mirko Jankovic :

> hwy Max, care to share couple images of mesh only for the owl?
> Will tackle soon in some pidgeons and as I never did something like
> that before working how much of mesh goes into shape of the wings and how
> much is done by feathers.
> Thanks
>
> On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov 
> wrote:
>
>> http://www.youtube.com/watch?v=8QAFZQJi3pY
>>
>> 2015-01-30 11:48 GMT+03:00 Max Evgrafov :
>>
>>> http://www.youtube.com/watch?v=nOAWqMLNt7c
>>>
>>> 2015-01-30 11:47 GMT+03:00 Max Evgrafov :
>>>
 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez <
 youngupstar...@gmail.com>:

> MB Feather tool?
>
> On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez <
> emi...@e-roja.com> wrote:
>
>> Nice.
>>
>
>
>
> --
> www.johnrichardsanchez.com
>



 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>


 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>


-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


Re: test feathers

2015-01-30 Thread Rob Chapman
Or the ice compound called create polymesh from copies..?
On 30 Jan 2015 18:27, "John Richard Sanchez" 
wrote:

> I see Max very cool stuff. Although I think there is a script for Instance
> to duplicates in the legacy netview.
>
> On Fri, Jan 30, 2015 at 11:33 AM, Vladimir Jankijevic <
> v.jankije...@gmail.com> wrote:
>
>> Hey Max,
>>
>> just to give you some inspiration. This is what I was working on some
>> time ago. It's basically the same type of owl I guess. In the first link
>> you can see some of the feather work on 'The Little Ghost' and the second
>> is a Japanese TV commercial. Both were created with a custom feather setup
>> in ICE. Have a look:
>> http://www.elefantstudios.ch/index.php?article_id=187&clang=1
>> http://www.elefantstudios.ch/index.php?article_id=206&clang=1
>>
>> Best,
>> Vladimir
>>
>> On Fri, Jan 30, 2015 at 7:09 AM, Max Evgrafov  wrote:
>>
>>> cool ref
>>>
>>> https://vimeo.com/44716425
>>>
>>> 2015-01-30 15:06 GMT+03:00 Max Evgrafov :
>>>
 John, I saw MB Feather. It's very cool stuff. But MB Feather generates
 instances. I need export the owl to 3ds Max.

 2015-01-30 15:01 GMT+03:00 Max Evgrafov :

>
>
> 2015-01-30 11:56 GMT+03:00 Mirko Jankovic :
>
>> hwy Max, care to share couple images of mesh only for the owl?
>> Will tackle soon in some pidgeons and as I never did something like
>> that before working how much of mesh goes into shape of the wings and how
>> much is done by feathers.
>> Thanks
>>
>> On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov 
>> wrote:
>>
>>> http://www.youtube.com/watch?v=8QAFZQJi3pY
>>>
>>> 2015-01-30 11:48 GMT+03:00 Max Evgrafov :
>>>
 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov :

> first test
>
> http://www.youtube.com/watch?v=-e0i4UoJmUE
>
> 2015-01-23 20:14 GMT+03:00 John Richard Sanchez <
> youngupstar...@gmail.com>:
>
>> MB Feather tool?
>>
>> On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez <
>> emi...@e-roja.com> wrote:
>>
>>> Nice.
>>>
>>
>>
>>
>> --
>> www.johnrichardsanchez.com
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>



 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>



 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>
>
> --
> www.johnrichardsanchez.com
>


Re: test feathers

2015-01-30 Thread John Richard Sanchez
I see Max very cool stuff. Although I think there is a script for Instance
to duplicates in the legacy netview.

On Fri, Jan 30, 2015 at 11:33 AM, Vladimir Jankijevic <
v.jankije...@gmail.com> wrote:

> Hey Max,
>
> just to give you some inspiration. This is what I was working on some time
> ago. It's basically the same type of owl I guess. In the first link you can
> see some of the feather work on 'The Little Ghost' and the second is a
> Japanese TV commercial. Both were created with a custom feather setup in
> ICE. Have a look:
> http://www.elefantstudios.ch/index.php?article_id=187&clang=1
> http://www.elefantstudios.ch/index.php?article_id=206&clang=1
>
> Best,
> Vladimir
>
> On Fri, Jan 30, 2015 at 7:09 AM, Max Evgrafov  wrote:
>
>> cool ref
>>
>> https://vimeo.com/44716425
>>
>> 2015-01-30 15:06 GMT+03:00 Max Evgrafov :
>>
>>> John, I saw MB Feather. It's very cool stuff. But MB Feather generates
>>> instances. I need export the owl to 3ds Max.
>>>
>>> 2015-01-30 15:01 GMT+03:00 Max Evgrafov :
>>>


 2015-01-30 11:56 GMT+03:00 Mirko Jankovic :

> hwy Max, care to share couple images of mesh only for the owl?
> Will tackle soon in some pidgeons and as I never did something like
> that before working how much of mesh goes into shape of the wings and how
> much is done by feathers.
> Thanks
>
> On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov 
> wrote:
>
>> http://www.youtube.com/watch?v=8QAFZQJi3pY
>>
>> 2015-01-30 11:48 GMT+03:00 Max Evgrafov :
>>
>>> http://www.youtube.com/watch?v=nOAWqMLNt7c
>>>
>>> 2015-01-30 11:47 GMT+03:00 Max Evgrafov :
>>>
 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez <
 youngupstar...@gmail.com>:

> MB Feather tool?
>
> On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez <
> emi...@e-roja.com> wrote:
>
>> Nice.
>>
>
>
>
> --
> www.johnrichardsanchez.com
>



 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>


 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>


-- 
www.johnrichardsanchez.com


Re: test feathers

2015-01-30 Thread Vladimir Jankijevic
Hey Max,

just to give you some inspiration. This is what I was working on some time
ago. It's basically the same type of owl I guess. In the first link you can
see some of the feather work on 'The Little Ghost' and the second is a
Japanese TV commercial. Both were created with a custom feather setup in
ICE. Have a look:
http://www.elefantstudios.ch/index.php?article_id=187&clang=1
http://www.elefantstudios.ch/index.php?article_id=206&clang=1

Best,
Vladimir

On Fri, Jan 30, 2015 at 7:09 AM, Max Evgrafov  wrote:

> cool ref
>
> https://vimeo.com/44716425
>
> 2015-01-30 15:06 GMT+03:00 Max Evgrafov :
>
>> John, I saw MB Feather. It's very cool stuff. But MB Feather generates
>> instances. I need export the owl to 3ds Max.
>>
>> 2015-01-30 15:01 GMT+03:00 Max Evgrafov :
>>
>>>
>>>
>>> 2015-01-30 11:56 GMT+03:00 Mirko Jankovic :
>>>
 hwy Max, care to share couple images of mesh only for the owl?
 Will tackle soon in some pidgeons and as I never did something like
 that before working how much of mesh goes into shape of the wings and how
 much is done by feathers.
 Thanks

 On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov 
 wrote:

> http://www.youtube.com/watch?v=8QAFZQJi3pY
>
> 2015-01-30 11:48 GMT+03:00 Max Evgrafov :
>
>> http://www.youtube.com/watch?v=nOAWqMLNt7c
>>
>> 2015-01-30 11:47 GMT+03:00 Max Evgrafov :
>>
>>> first test
>>>
>>> http://www.youtube.com/watch?v=-e0i4UoJmUE
>>>
>>> 2015-01-23 20:14 GMT+03:00 John Richard Sanchez <
>>> youngupstar...@gmail.com>:
>>>
 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez <
 emi...@e-roja.com> wrote:

> Nice.
>



 --
 www.johnrichardsanchez.com

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>


>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>


RE: test

2015-01-30 Thread adrian wyer
"nh, bollocks to plan A, i like it up 'ere"

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: 30 January 2015 14:07
To: softimage@listproc.autodesk.com
Subject: RE: test

 

one of the best scenes in that movie. ;) *flick*

-- 
Angus Davidson

074 580 3744

 

On 30 January 2015 at 3:44:30 PM, Ed Harriss (ed.harr...@sas.com) wrote:

We need a witty retort from Porl to help round this out.

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 11:35 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

 

I kinda recall it from Tango and Cash ;)

 

 

-- 
Angus Davidson

074 580 3744

 

On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
(j.ponthi...@nasa.gov) wrote:

doink

 

Was it Ben White that used that expression back in the day?

 

--

Joey

 

__

Opinions stated here-in are strictly those of the author and do not

represent the opinions of NASA or any other party.

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

 

bah

-- 
Angus Davidson

074 580 3744

 

On 28 January 2015 at 3:57:41 PM, Ed Harriss (ed.harr...@sas.com) wrote:

foo

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com
Subject: Re: test

 

ding dong

 

2015-01-28 14:20 GMT+01:00 Sebastien Sterling
:

Yop

 

On 28 January 2015 at 12:41, Adam Seeley  wrote:

-ing.

 

 

Adam.

 

 



This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us
immediately and destroy the original message. You may not copy or
disseminate this communication without the permission of the University.
Only authorised signatories are competent to enter into agreements on behalf
of the University and recipients are thus advised that the content of this
message may not be legally binding on the University and may contain the
personal views and opinions of the author, which are not necessarily the
views and opinions of The University of the Witwatersrand, Johannesburg. All
agreements between the University and outsiders are subject to South African
Law unless the University agrees in writing to the contrary.



 



This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us
immediately and destroy the original message. You may not copy or
disseminate this communication without the permission of the University.
Only authorised signatories are competent to enter into agreements on behalf
of the University and recipients are thus advised that the content of this
message may not be legally binding on the University and may contain the
personal views and opinions of the author, which are not necessarily the
views and opinions of The University of the Witwatersrand, Johannesburg. All
agreements between the University and outsiders are subject to South African
Law unless the University agrees in writing to the contrary.



 



 


This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us
immediately and destroy the original message. You may not copy or
disseminate this communication without the permission of the University.
Only authorised signatories are competent to enter into agreements on behalf
of the University and recipients are thus advised that the content of this
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personal views and opinions of the author, which are not necessarily the
views and opinions of The University of the Witwatersrand, Johannesburg. All
agreements between the University and outsiders are subject to South African
Law unless the University agrees in writing to the contrary.



RE: test

2015-01-30 Thread Angus Davidson
one of the best scenes in that movie. ;) *flick*
--
Angus Davidson
074 580 3744


On 30 January 2015 at 3:44:30 PM, Ed Harriss 
(ed.harr...@sas.com<mailto:ed.harr...@sas.com>) wrote:
We need a witty retort from Porl to help round this out.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 11:35 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

I kinda recall it from Tango and Cash ;)


--
Angus Davidson
074 580 3744


On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] 
(j.ponthi...@nasa.gov<mailto:j.ponthi...@nasa.gov>) wrote:
doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.com<mailto:ed.harr...@sas.com>) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>>:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
mailto:adammsee...@gmail.com>> wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.




This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.





 

This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. 



RE: test

2015-01-30 Thread Ed Harriss
We need a witty retort from Porl to help round this out.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 11:35 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

I kinda recall it from Tango and Cash ;)


--
Angus Davidson
074 580 3744


On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] 
(j.ponthi...@nasa.gov<mailto:j.ponthi...@nasa.gov>) wrote:
doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.com<mailto:ed.harr...@sas.com>) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>>:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
mailto:adammsee...@gmail.com>> wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.




This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.






Re: test feathers

2015-01-30 Thread Max Evgrafov
cool ref

https://vimeo.com/44716425

2015-01-30 15:06 GMT+03:00 Max Evgrafov :

> John, I saw MB Feather. It's very cool stuff. But MB Feather generates
> instances. I need export the owl to 3ds Max.
>
> 2015-01-30 15:01 GMT+03:00 Max Evgrafov :
>
>>
>>
>> 2015-01-30 11:56 GMT+03:00 Mirko Jankovic :
>>
>>> hwy Max, care to share couple images of mesh only for the owl?
>>> Will tackle soon in some pidgeons and as I never did something like that
>>> before working how much of mesh goes into shape of the wings and how much
>>> is done by feathers.
>>> Thanks
>>>
>>> On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov  wrote:
>>>
 http://www.youtube.com/watch?v=8QAFZQJi3pY

 2015-01-30 11:48 GMT+03:00 Max Evgrafov :

> http://www.youtube.com/watch?v=nOAWqMLNt7c
>
> 2015-01-30 11:47 GMT+03:00 Max Evgrafov :
>
>> first test
>>
>> http://www.youtube.com/watch?v=-e0i4UoJmUE
>>
>> 2015-01-23 20:14 GMT+03:00 John Richard Sanchez <
>> youngupstar...@gmail.com>:
>>
>>> MB Feather tool?
>>>
>>> On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez >> > wrote:
>>>
 Nice.

>>>
>>>
>>>
>>> --
>>> www.johnrichardsanchez.com
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>



 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)

>>>
>>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>



-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


Re: test feathers

2015-01-30 Thread Max Evgrafov
John, I saw MB Feather. It's very cool stuff. But MB Feather generates
instances. I need export the owl to 3ds Max.

2015-01-30 15:01 GMT+03:00 Max Evgrafov :

>
>
> 2015-01-30 11:56 GMT+03:00 Mirko Jankovic :
>
>> hwy Max, care to share couple images of mesh only for the owl?
>> Will tackle soon in some pidgeons and as I never did something like that
>> before working how much of mesh goes into shape of the wings and how much
>> is done by feathers.
>> Thanks
>>
>> On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov  wrote:
>>
>>> http://www.youtube.com/watch?v=8QAFZQJi3pY
>>>
>>> 2015-01-30 11:48 GMT+03:00 Max Evgrafov :
>>>
 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov :

> first test
>
> http://www.youtube.com/watch?v=-e0i4UoJmUE
>
> 2015-01-23 20:14 GMT+03:00 John Richard Sanchez <
> youngupstar...@gmail.com>:
>
>> MB Feather tool?
>>
>> On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
>> wrote:
>>
>>> Nice.
>>>
>>
>>
>>
>> --
>> www.johnrichardsanchez.com
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>



 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>



-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


Re: test feathers

2015-01-30 Thread Mirko Jankovic
hwy Max, care to share couple images of mesh only for the owl?
Will tackle soon in some pidgeons and as I never did something like that
before working how much of mesh goes into shape of the wings and how much
is done by feathers.
Thanks

On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov  wrote:

> http://www.youtube.com/watch?v=8QAFZQJi3pY
>
> 2015-01-30 11:48 GMT+03:00 Max Evgrafov :
>
>> http://www.youtube.com/watch?v=nOAWqMLNt7c
>>
>> 2015-01-30 11:47 GMT+03:00 Max Evgrafov :
>>
>>> first test
>>>
>>> http://www.youtube.com/watch?v=-e0i4UoJmUE
>>>
>>> 2015-01-23 20:14 GMT+03:00 John Richard Sanchez <
>>> youngupstar...@gmail.com>:
>>>
 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
 wrote:

> Nice.
>



 --
 www.johnrichardsanchez.com

>>>
>>>
>>>
>>> --
>>> Евграфов Максим.(Summatr)
>>> https://vimeo.com/user3098735/videos
>>> ---
>>> Хорошего Вам настроения !!! :-)
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>


Re: test feathers

2015-01-30 Thread Max Evgrafov
http://www.youtube.com/watch?v=8QAFZQJi3pY

2015-01-30 11:48 GMT+03:00 Max Evgrafov :

> http://www.youtube.com/watch?v=nOAWqMLNt7c
>
> 2015-01-30 11:47 GMT+03:00 Max Evgrafov :
>
>> first test
>>
>> http://www.youtube.com/watch?v=-e0i4UoJmUE
>>
>> 2015-01-23 20:14 GMT+03:00 John Richard Sanchez > >:
>>
>>> MB Feather tool?
>>>
>>> On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
>>> wrote:
>>>
 Nice.

>>>
>>>
>>>
>>> --
>>> www.johnrichardsanchez.com
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> ---
>> Хорошего Вам настроения !!! :-)
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>



-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


Re: test feathers

2015-01-30 Thread Max Evgrafov
http://www.youtube.com/watch?v=nOAWqMLNt7c

2015-01-30 11:47 GMT+03:00 Max Evgrafov :

> first test
>
> http://www.youtube.com/watch?v=-e0i4UoJmUE
>
> 2015-01-23 20:14 GMT+03:00 John Richard Sanchez 
> :
>
>> MB Feather tool?
>>
>> On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
>> wrote:
>>
>>> Nice.
>>>
>>
>>
>>
>> --
>> www.johnrichardsanchez.com
>>
>
>
>
> --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> ---
> Хорошего Вам настроения !!! :-)
>



-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


Re: test feathers

2015-01-30 Thread Max Evgrafov
first test

http://www.youtube.com/watch?v=-e0i4UoJmUE

2015-01-23 20:14 GMT+03:00 John Richard Sanchez :

> MB Feather tool?
>
> On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
> wrote:
>
>> Nice.
>>
>
>
>
> --
> www.johnrichardsanchez.com
>



-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


RE: test

2015-01-28 Thread Angus Davidson
I kinda recall it from Tango and Cash ;)


--
Angus Davidson
074 580 3744


On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] 
(j.ponthi...@nasa.gov<mailto:j.ponthi...@nasa.gov>) wrote:
doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.com<mailto:ed.harr...@sas.com>) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>>:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
mailto:adammsee...@gmail.com>> wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.





 

This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. 



RE: test

2015-01-28 Thread Andi Farhall
sping

...
http://www.hackneyeffects.com/https://vimeo.com/user4174293http://www.linkedin.com/pub/andi-farhall/b/496/b21

http://www.flickr.com/photos/lord_hackney/
http://spylon.tumblr.com/
This email and any attachments to it may be confidential and are intended 
solely for the use of the individual to whom it is addressed. Any views or 
opinions expressed are solely those of the author and do not necessarily 
represent those of Hackney Effects Ltd.If you are not the intended recipient of 
this email, you must neither take any action based upon its contents, nor copy 
or show it to anyone.Please contact the sender if you believe you have received 
this email in error.

From: grahame.ful...@autodesk.com
To: softimage@listproc.autodesk.com
Subject: RE: test
Date: Wed, 28 Jan 2015 16:15:08 +

Nurse! From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph 
G. (LARC-E1A)[LITES]
Sent: Wednesday, January 28, 2015 11:14 AM
To: softimage@listproc.autodesk.com
Subject: RE: test doink Was it Ben White that used that expression back in the 
day? --Joey  __Opinions stated 
here-in are strictly those of the author and do not represent the opinions of 
NASA or any other party. From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com
Subject: RE: test bah-- 
Angus Davidson074 580 3744 On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.com) wrote:
foo From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com
Subject: Re: test ding dong 2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
:Yop On 28 January 2015 at 12:41, Adam Seeley 
 wrote:-ing.  Adam.  This communication is intended for 
the addressee only. It is confidential. If you have received this communication 
in error, please notify us immediately and destroy the original message. You 
may not copy or disseminate this communication without the permission of the 
University. Only authorised signatories are competent to enter into agreements 
on behalf of the University and recipients are thus advised that the content of 
this message may not be legally binding on the University and may contain the 
personal views and opinions of the author, which are not necessarily the views 
and opinions of The University of the Witwatersrand, Johannesburg. All 
agreements between the University and outsiders are subject to South African 
Law unless the University agrees in writing to the contrary.   
   

RE: test

2015-01-28 Thread Grahame Fuller
Nurse!

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph 
G. (LARC-E1A)[LITES]
Sent: Wednesday, January 28, 2015 11:14 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.com<mailto:ed.harr...@sas.com>) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>>:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
mailto:adammsee...@gmail.com>> wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.




<>

RE: test

2015-01-28 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.com<mailto:ed.harr...@sas.com>) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>>:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
mailto:adammsee...@gmail.com>> wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.






RE: test

2015-01-28 Thread Angus Davidson
bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.com<mailto:ed.harr...@sas.com>) wrote:
foo

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>>:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
mailto:adammsee...@gmail.com>> wrote:
-ing.


Adam.



 

This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. 



Re: test

2015-01-28 Thread Adam Seeley
Hurrah.

On 28 January 2015 at 13:56, Ed Harriss  wrote:

>  foo
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Artur Wozniak
> *Sent:* Wednesday, January 28, 2015 8:45 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: test
>
>
>
> ding dong
>
>
>
> 2015-01-28 14:20 GMT+01:00 Sebastien Sterling <
> sebastien.sterl...@gmail.com>:
>
>  Yop
>
>
>
> On 28 January 2015 at 12:41, Adam Seeley  wrote:
>
>  -ing.
>
>
>
>
>
> Adam.
>
>
>
>
>


RE: test

2015-01-28 Thread Ed Harriss
foo

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>>:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
mailto:adammsee...@gmail.com>> wrote:
-ing.


Adam.




Re: test

2015-01-28 Thread Artur Woźniak
ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
:

> Yop
>
> On 28 January 2015 at 12:41, Adam Seeley  wrote:
>
>> -ing.
>>
>>
>> Adam.
>>
>
>


Re: test

2015-01-28 Thread Sebastien Sterling
Yop

On 28 January 2015 at 12:41, Adam Seeley  wrote:

> -ing.
>
>
> Adam.
>


Re: test feathers

2015-01-23 Thread John Richard Sanchez
MB Feather tool?

On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez  wrote:

> Nice.
>



-- 
www.johnrichardsanchez.com


RE: test feathers

2015-01-23 Thread Emilio Hernandez
Nice.


Re: test

2015-01-01 Thread Simon Reeves
hi



Simon Reeves
London, UK
*si...@simonreeves.com *
*www.simonreeves.com *
*www.analogstudio.co.uk *

On 1 January 2015 at 22:37, Luc-Eric Rousseau  wrote:

> test
>


Re: test new mail add

2014-08-18 Thread Alok Gandhi
Roger that


On Mon, Aug 18, 2014 at 7:09 PM, Markus Cermak  wrote:

>  Thanks
>
> On 18.08.2014 15:35, Leonard Koch wrote:
>
> Confirmed, good sir.
>
>
> On Mon, Aug 18, 2014 at 3:34 PM, Markus Cermak  wrote:
>
>> Test test test
>>
>
>
> --
> mfg
>
> Markus Cermak
> 3D-Animation Compositing
>
> Leiss Postproduction GmbH
> Adresse: Zirkusgasse 13/4 A-1020 Wien
> Tel: +43/1/218 96 48
> Fax: +43/1/218 96 48/10
> Mail: off...@leiss.at
>
>


--


Re: test new mail add

2014-08-18 Thread Markus Cermak

Thanks
On 18.08.2014 15:35, Leonard Koch wrote:

Confirmed, good sir.


On Mon, Aug 18, 2014 at 3:34 PM, Markus Cermak > wrote:


Test test test




--
mfg

Markus Cermak
3D-Animation Compositing

Leiss Postproduction GmbH
Adresse: Zirkusgasse 13/4 A-1020 Wien
Tel: +43/1/218 96 48
Fax: +43/1/218 96 48/10
Mail: off...@leiss.at



Re: test new mail add

2014-08-18 Thread Leonard Koch
Confirmed, good sir.


On Mon, Aug 18, 2014 at 3:34 PM, Markus Cermak  wrote:

> Test test test
>


Re: Test 2

2014-06-19 Thread Oscar Juarez
Apparently the yahoo mails are the ones affected, David Riviera mail is
also from Yahoo.


On Thu, Jun 19, 2014 at 4:53 PM, Mirko Jankovic 
wrote:

> yep stil in spam
>
>
> On Thu, Jun 19, 2014 at 4:51 PM, Adam Seeley 
> wrote:
>
>>
>> Still Spammy?
>>
>> Adam.
>> _
>>
>> Yoyo Digital Ltd.
>> *UK +44 (0) *7956 976 245
>> http://www.linkedin.com/in/adamseeleyuk
>> https://vimeo.com/adamseeley
>>
>>
>


Re: Test 2

2014-06-19 Thread Mirko Jankovic
yep stil in spam


On Thu, Jun 19, 2014 at 4:51 PM, Adam Seeley  wrote:

>
> Still Spammy?
>
> Adam.
> _
>
> Yoyo Digital Ltd.
> *UK +44 (0) *7956 976 245
> http://www.linkedin.com/in/adamseeleyuk
> https://vimeo.com/adamseeley
>
>


Re: test

2014-06-18 Thread Adam Seeley
Maybe it's Yahoo Mail... apparently causes problems sometimes.


Adam.

 
_

Yoyo Digital Ltd.
UK +44 (0) 7956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley




>
> From: pedro santos 
>To: Softimage Mailing List  
>Sent: Wednesday, 18 June 2014, 16:36
>Subject: Re: test
> 
>
>
>Adam
>Also your "mesh paint draft question" mail also filed as spam.
>
>Cheers
>
>
>
>

Re: test

2014-06-18 Thread pedro santos
Adam
Also your "mesh paint draft question" mail also filed as spam.

Cheers


Re: test

2014-06-18 Thread Adam Seeley
poop.

http://www.youtube.com/watch?v=anwy2MPT5RE&feature=kp

A.

 
_

Yoyo Digital Ltd.
UK +44 (0) 7956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley




>
> From: Cristobal Infante 
>To: "softimage@listproc.autodesk.com"  
>Sent: Wednesday, 18 June 2014, 16:16
>Subject: Re: test
> 
>
>
>yep you've gone SPAM
>
>
>
>On 18 June 2014 15:53, Oscar Juarez  wrote:
>
>Adam, your mail was marked as spam by gmail for some reason
>>
>>
>>
>>On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz  wrote:
>>
>>yep
>>>
>>
>
>
>

Re: test

2014-06-18 Thread Cristobal Infante
yep you've gone SPAM


On 18 June 2014 15:53, Oscar Juarez  wrote:

> Adam, your mail was marked as spam by gmail for some reason
>
>
> On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz  wrote:
>
>> yep
>>
>
>


Re: test

2014-06-18 Thread Adam Seeley
Ah, might explain why I'm not seeing my own posts this end.
Thanks for the heads up guys.

Adam.

 
_

Yoyo Digital Ltd.
UK +44 (0) 7956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley




>
> From: Oscar Juarez 
>To: "softimage@listproc.autodesk.com"  
>Sent: Wednesday, 18 June 2014, 15:53
>Subject: Re: test
> 
>
>
>Adam, your mail was marked as spam by gmail for some reason
>
>
>
>
>
>
>On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz  wrote:
>
>yep
>>
>
>
>

Re: test

2014-06-18 Thread Oscar Juarez
Adam, your mail was marked as spam by gmail for some reason


On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz  wrote:

> yep
>


Re: test

2014-06-18 Thread Eric Mootz

yep


Re: test

2014-04-09 Thread Ognjen Vukovic
Test successful.


On Wed, Apr 9, 2014 at 12:52 PM, Francisco Criado wrote:

>


Re: test

2014-04-09 Thread Sebastien Sterling
Yo !


On 9 April 2014 11:52, Francisco Criado  wrote:

>


Re: test

2014-02-16 Thread Luc-Eric Rousseau
what do you mean subscribed twice?  send me your two email addresses
if that's the problem.  I had just unsubscribed you from  contact@
since you've been trying twice to do that.  It's not possible to be
subscribed twice with the same address

On Sun, Feb 16, 2014 at 6:55 PM, Mario Reitbauer
 wrote:
> still recieving it twice...
> damn
>
>
> On Mon, 17 Feb 2014 03:53:49 +0400, Nika Ragua 
> wrote:
>>
>> test received )) yo
>>
>> 2014-02-17 3:49 GMT+04:00 Mario Reitbauer :
>>
>>  sry, short test if im still subscribed twice
>>
>>
>>
>> Links:
>> --
>> [1] mailto:cont...@marioreitbauer.at
>
>


Re: test

2014-02-16 Thread Mario Reitbauer

still recieving it twice...
damn

On Mon, 17 Feb 2014 03:53:49 +0400, Nika Ragua  
wrote:

test received )) yo

2014-02-17 3:49 GMT+04:00 Mario Reitbauer :
 sry, short test if im still subscribed twice



Links:
--
[1] mailto:cont...@marioreitbauer.at




Re: test

2014-02-16 Thread Nika Ragua
test received )) yo


2014-02-17 3:49 GMT+04:00 Mario Reitbauer :

> sry, short test if im still subscribed twice
>


Re: test

2014-02-16 Thread Mario Reitbauer

.

On Mon, 17 Feb 2014 00:49:57 +0100, Mario Reitbauer 
 wrote:

sry, short test if im still subscribed twice




Re: test

2013-10-08 Thread Emilio Hernandez
test recieved




2013/10/8 Daniel Kim 

> test
>
>
> --
> To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
> "unsubscribe" and reply to the confirmation email.
>
--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject 
"unsubscribe" and reply to the confirmation email.

Re: test

2013-08-12 Thread Gerbrand Nel

you fail
On 2013/08/12 04:56 PM, Alan Fregtman wrote:

Oh no, a surprise test?! But I didn't study! No fair...


On Mon, Aug 12, 2013 at 10:52 AM, Gerbrand Nel > wrote:


testing






Re: test

2013-08-12 Thread Alan Fregtman
Oh no, a surprise test?! But I didn't study! No fair...


On Mon, Aug 12, 2013 at 10:52 AM, Gerbrand Nel  wrote:

> testing
>


Re: Test

2013-07-09 Thread Rares Halmagean

Lo

On 7/9/2013 5:59 PM, Paulo César Duarte wrote:

Hi


2013/7/4 Simon Reeves >


Hello

Simon Reeves
VFX Artist
London, UK

On 5 Jul 2013, at 00:29, Andreas Bystrom
mailto:andreas.byst...@gmail.com>> wrote:


use gmail instead

On Fri, Jul 5, 2013 at 11:26 AM, Emilio Hernandez
mailto:emi...@e-roja.com>> wrote:

Hello!


2013/7/4 Sebastien Sterling mailto:sebastien.sterl...@gmail.com>>

Hello !


On 4 July 2013 19:59, Pingo van der Brinkloev
mailto:xsil...@comxnet.dk>> wrote:

Mailbox lag. Sorry for the noise. Carry on

On 04/07/2013, at 16.22, Mats Bertil Tegner
mailto:mats.bertil.teg...@gmail.com>> wrote:

> Pingo van der Brinkloev skrev 2013-07-04 14:40:
>> anybody?
>>
> Yes effendi?






-- 





-- 
Andreas Byström

Weta Digital





--
*Rares Halmagean
___
*visual development and 3d character & content creation.
*rarebrush.com* 


Re: Test

2013-07-09 Thread Paulo César Duarte
Hi


2013/7/4 Simon Reeves 

> Hello
>
> Simon Reeves
> VFX Artist
> London, UK
>
> On 5 Jul 2013, at 00:29, Andreas Bystrom 
> wrote:
>
> use gmail instead
>
> On Fri, Jul 5, 2013 at 11:26 AM, Emilio Hernandez wrote:
>
>> Hello!
>>
>>
>> 2013/7/4 Sebastien Sterling 
>>
>>> Hello !
>>>
>>>
>>> On 4 July 2013 19:59, Pingo van der Brinkloev wrote:
>>>
 Mailbox lag. Sorry for the noise. Carry on

 On 04/07/2013, at 16.22, Mats Bertil Tegner <
 mats.bertil.teg...@gmail.com> wrote:

 > Pingo van der Brinkloev skrev 2013-07-04 14:40:
 >> anybody?
 >>
 > Yes effendi?



>>>
>>
>>
>> --
>>
>>
>
>
> --
> Andreas Byström
> Weta Digital
>
>


Re: Test

2013-07-04 Thread Simon Reeves
Hello

Simon Reeves
VFX Artist
London, UK

On 5 Jul 2013, at 00:29, Andreas Bystrom  wrote:

use gmail instead

On Fri, Jul 5, 2013 at 11:26 AM, Emilio Hernandez  wrote:

> Hello!
>
>
> 2013/7/4 Sebastien Sterling 
>
>> Hello !
>>
>>
>> On 4 July 2013 19:59, Pingo van der Brinkloev  wrote:
>>
>>> Mailbox lag. Sorry for the noise. Carry on
>>>
>>> On 04/07/2013, at 16.22, Mats Bertil Tegner <
>>> mats.bertil.teg...@gmail.com> wrote:
>>>
>>> > Pingo van der Brinkloev skrev 2013-07-04 14:40:
>>> >> anybody?
>>> >>
>>> > Yes effendi?
>>>
>>>
>>>
>>
>
>
> --
>
>


-- 
Andreas Byström
Weta Digital


Re: Test

2013-07-04 Thread Andreas Bystrom
use gmail instead

On Fri, Jul 5, 2013 at 11:26 AM, Emilio Hernandez  wrote:

> Hello!
>
>
> 2013/7/4 Sebastien Sterling 
>
>> Hello !
>>
>>
>> On 4 July 2013 19:59, Pingo van der Brinkloev  wrote:
>>
>>> Mailbox lag. Sorry for the noise. Carry on
>>>
>>> On 04/07/2013, at 16.22, Mats Bertil Tegner <
>>> mats.bertil.teg...@gmail.com> wrote:
>>>
>>> > Pingo van der Brinkloev skrev 2013-07-04 14:40:
>>> >> anybody?
>>> >>
>>> > Yes effendi?
>>>
>>>
>>>
>>
>
>
> --
>
>


-- 
Andreas Byström
Weta Digital


Re: Test

2013-07-04 Thread Emilio Hernandez
Hello!


2013/7/4 Sebastien Sterling 

> Hello !
>
>
> On 4 July 2013 19:59, Pingo van der Brinkloev  wrote:
>
>> Mailbox lag. Sorry for the noise. Carry on
>>
>> On 04/07/2013, at 16.22, Mats Bertil Tegner 
>> wrote:
>>
>> > Pingo van der Brinkloev skrev 2013-07-04 14:40:
>> >> anybody?
>> >>
>> > Yes effendi?
>>
>>
>>
>


--


Re: Test

2013-07-04 Thread Sebastien Sterling
Hello !


On 4 July 2013 19:59, Pingo van der Brinkloev  wrote:

> Mailbox lag. Sorry for the noise. Carry on
>
> On 04/07/2013, at 16.22, Mats Bertil Tegner 
> wrote:
>
> > Pingo van der Brinkloev skrev 2013-07-04 14:40:
> >> anybody?
> >>
> > Yes effendi?
>
>
>


Re: Test

2013-07-04 Thread Pingo van der Brinkloev
Mailbox lag. Sorry for the noise. Carry on

On 04/07/2013, at 16.22, Mats Bertil Tegner  
wrote:

> Pingo van der Brinkloev skrev 2013-07-04 14:40:
>> anybody?
>> 
> Yes effendi?




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