Re: [Trisquel-users] Did you know MS makes 2 billion a year on Android patents?
Once I used to know that patents were to protect someone's work after it has been released in public, from plagiarism, misuse. --- ___ Sachin Dey On 07-11-2013 8:46 pm, tegskywal...@hotmail.com wrote: http://www.businessinsider.com/microsoft-earns-2-billion-per-year-from-android-patent-royalties-2013-11 After seeing that, I thought it was crazy that Microsoft STILL makes a lot of money from Android patents and is more than most of their products! I know a lot of you want to see software patents go and they probably won't as long as Microsoft has a hand in lobbying. Here is another interesting stat: Sherlund says that if you back out the Android profits, Microsoft is probably losing $2.5 billion on Skype, Xbox, and Windows Phone. Of that, $2 billion in losses are attributable to the Xbox platform.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
If what you're wanting to do is prepare the pages for later release as publicly editable wiki pages then the easiest solution is to edit them on your PC using a plain text editor such as gedit then copy and paste it into the wiki when you're ready. There'll just be fixing up wiki markup typos and uploading the photos to do online. Our admins are overworked and overcommited volunteers and it is much friendlier to the Trisquel project to do this than take up their time when you can easily avoid it. I'm afraid it isn't enough that the program source code be free software for a listing of it to be allowed. Trisquel is an FSF approved distro which means all content, including the website has to comply with the FSF Guidelines for Free System Distributions. Lack of resources means it isn't much policed on this forums, but it does apply. The GFSD is here: https://www.gnu.org/distros/free-system-distribution-guidelines.html The most pertinent paragraph with additional limits is: A free system distribution must not steer users towards obtaining any nonfree information for practical use, or encourage them to do so. The system should have no repositories for nonfree software and no specific recipes for installation of particular nonfree programs. Nor should the distribution refer to third-party repositories that are not committed to only including free software; even if they only have free software today, that may not be true tomorrow. Programs in the system should not suggest installing nonfree plugins, documentation, and so on. So from a quick look at your page whose url ends /software I find. Your references to third party repos on the page behind the S3TC link are not allowed unless they have a published GFSD commitment as Trisquel does. Nor is the listing of The Dark Mod because the data is CC BY-NC-SA and the NC in a CC license makes it nonfree. Ortho Robot the same. Similarly Katawa Shoujo has a CC license with NC, and ND which also makes a CC license non-free. Further being able to reverse compile the binary is not having the source which is required for the executable to be free. The license is permissive, and so the program can become non-free in this fashion. All the code executed must be free, so jDownloader has non-free code parts and is therefore unlistable. Similarly, Doom 3 BFG Edition requires non-free code to install it, and the install process is included in all code. And lastly PCSX2's PS2 BIOS is non-free code, the fact it is executed by the emulator is irrelevant it is still executed, so that has to go too. A suggestion would be to change your license links to use the gnu.org free software license summary page hash link for the license in question. The page is THE authorititive source on licenses that are known to be free. Linking it will save your readers a lot of reading. The actual license text is linked from the entry name. Here's the hash link for Expat. https://www.gnu.org/licenses/license-list.html#Expat Lastly the statement about it being a part of your personal profile at the top of the page doesn't communicate what you have said in your post. Given the public editing nature of wikis it would be better to just have a notice saying it is work in progress and please message you with an explanation of why something was edited because if you don't know why you might well just revert it. If, on the other hand, that is the correct version of what you intend then Trisquel only provides one profile page per user. There's no rule stopping you using the wiki for additional pages even though it is unusual to say the least, but equally there's no rule stopping someone disregarding your wishes and editing it. As the Trisquel Community Guidelines point out, social norms differ. Bad manners and arrogance are common misunderstandings of someone from another culture, region or country so we can't legislate against the real thing. That said Trisquel Community Guidelines also say no personal attacks, regretably Lembas isn't the only one who disregards this.
Re: [Trisquel-users] Tip for changing UI fonts
You can use those 6 commands to set system fonts: gsettings set org.gnome.settings-daemon.plugins.xsettings antialiasing 'rgba' gsettings set org.gnome.settings-daemon.plugins.xsettings rgba-order 'rgb' gsettings set org.gnome.settings-daemon.plugins.xsettings hinting 'full' gsettings set org.gnome.desktop.interface font-name 'Sans 9' gsettings set org.gnome.desktop.interface document-font-name 'Serif 9' gsettings set org.gnome.desktop.interface monospace-font-name 'Monospace 9' Where you see 'Sans 9', 'Serif 9' and 'Monospace 9' you can write the name of another font, such as 'DejaVu Sans 9'.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Screenets data licensing was changed to be freedom friendly see http://trisquel.info/en/issues/5984 As of Trisquel 6.0 the program is GFSD compatible. GFSD problems are bugs, if you find one please open an issue.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Generally, yes. But as with software, documentation can be a one-person effort who has a clear vision on how the development should proceed, and what path should it take. Now some of my pages takes longer to finish due to various circumstances, like time demands, and real-life issues. The problem is that some of the bigger pages are work-in-progress, and I would like to finish the pages first before I let other users modify/improve them (that's one of the reasons they're on Trisquel wiki), and by someone editing these pages only slows me down. There are two reasons for that: Editing/improving the content until it's not finished can duplicate the work, if the other person does the same task I plan to do (bear in mind that some of these tasks needs additional time before they can get published) I am not improving the page directly, i.e. I do the work offline, then when I'm finished, I merge the improvements back to the page. Other third-party modifications are therefore automatically deleted/replaced. Checking the pages for modifications, then merging those back to my code needs additional time + I need to state the authors of these improvements on the page. As I said before, this is only temporary, which will last until I get the job done. Until then, anyone can fork the (HTML) code and make improvements themselves, even get inclusion of their work by previous agreement. All I want is to do it somewhere else, outside my work.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
If what you're wanting to do is prepare the pages for later release as publicly editable wiki pages then the easiest solution is to edit them on your PC using a plain text editor such as gedit then copy and paste it into the wiki when you're ready. I does exactly as you described except that developing a page is not that simple as you might think, there are additional work besides the page design, text, etc. like additional pages for application compilation, installation, and setup instructions, and it can take weeks to months to finish them. Also, publishing them in WIP fashion encourages me to constantly work on them, and there's practically no barrier where it can be considered as finished, and no more work is needed because the page reached their goal. Applications are constantly evolving, switching from one control system to other, abandoning the work on maintaining one repository, while someone volunteering to maintain other, new applications coming out, new ideas popping up on what can be done better, etc.. As you can see, there is no something like when its finished, only when it's in good shape for a release. There is one other reason I want to continue to work in this fashion, and that's because I would like in case I abandon the work on this, not having to discard all my work just like that. Having my work published is the best way to avoid these situations.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
f.lux is proprietary, mYself provided instructions to install it, I removed those. The frontend applet might be free but f.lux isn't. The package mYself's instructions suggested to install (e.g. https://launchpad.net/~kilian/+archive/f.lux/+files/fluxgui_1.1.8.tar.gz) contain a non-free binary. Check Debian/copyright. Yes it's not very well made and clear. If you're not convinced, go to f.lux's home page and try to find a license or source. You won't. If anybody wants to partake in this useless navel gazing, feel welcome to do so, it's all visible here https://trisquel.info/en/node/10216/revisions Since mYself replaced f.lux with redshift per my original advice, I consider this case closed. And mYself, stop being such a cry baby.
Re: [Trisquel-users] maps program
This would seem to suggest you can download maps for offline usage. http://docs.kde.org/development/en/kdeedu/marble/download-region.html
Re: [Trisquel-users] Libreoffice export to pdf tool
thanks for the help!
Re: [Trisquel-users] running openvpn server
I was able to succesfully set up openvpn server and test clients were able to be in our network through ethernet bridging. :) -- Sachin Dey
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Before I start in this conversation, I want you all to know that I'm not defending any of the sides. It sounds strange, but f.lux is absent in the Free Software Directory, both as a normal entry and as a review entry. There are two possibilities for this: Either no reviewer of the Free Software Directory received it or reviewed it; or it was denied and considered as a non-free software. I don't know if a software needs to be firstly evaluated and put in the Free Software Directory in order to be accepted as a free software. But I'm pretty sure that it would be nice to have a confirmation there. As for the emulators and stuff... Well, I suggest you to avoid it whenever possible as it tends to create long discussions, the best practice is to let the user find about such emulators by their own means (package managers like Synaptic were created to be friendly and also to serve this purpose, right? :D). Another suggestion is to recommend the readers to have the desired console in question. My parents bought a jailbroken Sony PlayStation 2, we know that the motherboard inside it has a non-free firmware, but at least it's not running in our personal computer. I was planning to be able to play Sony PlayStation games in this console, but a piece of it hasn't been soldered correctly, so I've decided to run an emulator, but I gave up after discovering that it wouldn't run the classics from my childhood. Due to the fact that I'm not the owner of the console, and the owners (my parents) don't want to ask for the service of a technician to solder the pieces, I must stay with the Sony PlayStation 2 games. I found some interesting games, but I won't tell their names here since they're obviously non-free software. Best regards, ADFENO. Have a nice day.
[Trisquel-users] Adding new architecture
Hello, So yesterday I was trying to install some software (notably wine) and it said I did not have the right architecture. So, I am wondering, how do I add another architecture? (i386)
Re: [Trisquel-users] Did you know MS makes 2 billion a year on Android patents?
Glad you now know that patents have absolutely nothing to do with that.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
But as with software, documentation can be a one-person effort who has a clear vision on how the development should proceed This is what I was addressing. This statement makes it seem as if This page needs to go the way that *I* want it to. That is a problem. If you don't want people editing them until they're done, don't post them until they are. It's as simple as that. The Trisquel wiki is not the exclusive playground of a single person or even of a selected elite few. You don't exclusive control over it. Please stop thinking that you do.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Why it's a problem not to interfere with my work, and leave it as is? I understand that posting it on the wiki means the ability for anyone to edit the pages, but since there is no other place on this website where I can put them, where I have more control over it, I'm forced to use the wiki. Moreover, not all pages on this website allows modification (e.g. Compose tips, F.A.Q., etc.), that's why I'm hoping the web-admin can gain me rights to temporarily hold the editing function only for myself.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Why it's a problem not to interfere with my work, and leave it as is? It goes against the philosophy of a wiki - collaborative editing. You're wanting exclusive editing. It's mine. Don't touch it. I understand that posting it on the wiki means the ability for anyone to edit the pages, but since there is no other place on this website where I can put them (and have more control over it), I'm forced to use the wiki This is a logical fallacy. You're not forced to put them on the wiki at all. You can do the development elsewhere and put them on the website when you're done. But, once they do go into the project wiki, they're freely editable by other community members. You don't get exclusive control over it. This isn't completely true. There is at least the web-admin that can do changes that others can't. I doesn't know about others though, but there can be more. No misdirection please. I think the areas you refer to as specifically the home and download pages. The Documentation area is a wiki and editable by all. Either way, it's not *your* exclusive playground is what I was trying say.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
f.lux, the main program, is proprietary (the xflux executable, which is a command-line tool, doesn't have the source code released). The f.lux GUI tool is on the other hand released under the MIT/Expat license, which is a FSF-approved free software license. Now the confusion is that the author of the GUI (Kilian Valkhof) does not state in the license that the xflux binary, which is bundled within the GUI, isn't free (take look at this bug report). Therefore I was fooled that the application is free software. After I discovered this, I removed f.lux from all related pages, and replaced it with a FLOSS alternative (Redshift). But this isn't the issue I'm trying to solve here. As for emulators, leny2010 asked questions related to them, and I kindly answered them. This is not meant as a discussion about the contents of the affected page(s), but when asked... you understand, right? I agree that using emulators isn't a good thing, and I doesn't recommend to do that to anybody. I have them installed on my computer but doesn't really use them, since I doesn't play games (it's ). Trisquel contains various emulators (for NES/SNES, Atari 2600, GameBoy, etc.) which are practically only useful for playing non-free games, yet it doesn't recommend to use them. I think using some non-free program/game on Trisquel do less harm for the user that require to use them, than doing that on a fully-proprietary system. Although I would like to see all people rejecting any proprietary software, I cannot force them not to use them, so I rather provide a way for them to do it in a free environment.
Re: [Trisquel-users] Encryption multi-platform and multi-OS
http://www.7-zip.org/ Simple, AES-256 only. Many front ends, drag and drop.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
This is what I feared. So, either I accept that when I post something on the wiki, I automatically give the right to modify it by any average Joe (in a same manner like Wikipedia works), that stumbled upon the site, registered, and want to do some mischief on the page, or I doesn't post it on the page at all. Isn't there at least some way to ban users that does not respect the Trisquel Community Guidelines, verbally attacking other users, and purposely harm their work? I'm not against collaborative work, but users that like to do the aforementioned things.
Re: [Trisquel-users] Adding new architecture
It's something that's broken in Trisquel 6, see this issue for an explanation and a way to fix it: https://trisquel.info/en/issues/8155
Re: [Trisquel-users] Adding new architecture
https://trisquel.info/wiki/installation#multiarch
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Regardless of the correctness or authority of the rest of what you say personal attacks are against the Trisquel Community Guidelines for good reasosns. Please desist in your misbehaviour.
[Trisquel-users] Retiring your mouse
This is a continuation of this thread, but I think it could be useful for other Trisquel users. This is a guide to replacing your mouse with the keyboard. It should work everywhere except for illustration work, for which I recommend you continue using the mouse. If you have a number pad, you can skip all these instructions and use MouseKeys. Go to System Settings → Universal Access → Pointing and Clicking tab and switch MouseKeys to On. If you don't have a number pad, as on my laptop, you'll have to do a little more work. Read on. First, install the packages keynav and xdotool. You can do this with the terminal or Synaptic package manager. Next, add keynav to your list of startup applications. Go to System Settings → Startup Applications and add a new entry with keynav in the command field and whatever you want in the name and comment fields. You may want to reboot your computer at this point, although you can also open a terminal and run keynav. keynav will take care of moving the cursor and clicking. Although it claims to be customizable to other functions, I haven't been able to make it do anything different from the defaults through editing its configuration file. To start it, press Control+Semicolon (;). A red 2 × 2 grid should appear on the screen. Use the arrow keys to move the centre of the grid to where you want to click, and press Enter to click. You can also press Semicolon again to move the cursor to the centre of the grid. If you make a mistake, you can press Control+Arrow key to move the whole grid. keynav doesn't allow you to right-click, and the right-click key on your keyboard (which should be between the right Control and Alt) doesn't always work properly. So we'll need to do a few more hacks, which is where xdotool comes in. Go to System Settings → Keyboard → Shortcuts tab → Custom shortcuts menu option. Create the following six entries with the + button at the bottom of the window: Name: Left click; Command: xdotool click 1 Name: Right click; Command: xdotool click 3 Name: Move cursor down; Command: xdotool mousemove_relative 0 10 Name: Move cursor right; Command: xdotool mousemove_relative 10 0 Name: Move cursor up; Command: xdotool mousemove_relative -- 0 -10 Name: Move cursor left; Command: xdotool mousemove_relative -- -10 0 Set the shortcuts to be whatever you like, but be certain they don't conflict with other shortcuts. I use Super (also known as the Win key)+semicolon to click, Super+Apostrophe to right-click, and Super+Arrow keys to move the cursor. You can make the values greater than 10 to make the cursor move more quickly. While we're at it, I recommend you assign the shortcut Alt+Super+Delete to the command gnome-system-monitor, equivalent to the famous Ctrl-Alt-Delete on Windows.
Re: [Trisquel-users] Retiring your mouse
One missed /code tag spoils a whole bunch.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
I think using some non-free program/game on Trisquel do less harm for the user (that require to use them), than doing that on a fully-proprietary system. I think using some non-free program/game on Trisquel do less harm for the user (that require to use them), than doing that on a fully-proprietary system. Please don't create the impression that running a rom with an emulator is technically the same thing like executing any non-free code on the system. It is not. For instance, the developer of an snes game back in 1995 was not able to implement malicous code which could affect your trisquel system today. You're running the code on a virtual snes which is - given we use a free emulator - more or less the same like playing the game on a real snes. We had some discussions about this issue, but it is much more controversal than running proprietary in general. We should not mix them up. There are good arguments why one _can_ play games on snes and hence use an emulator.
Re: [Trisquel-users] Adding new architecture
Trisquel 6.0 install inherited an upstream bug that _might_ cause this problem. Have a look at /etc/dpkg/dpkg.cfg.d/multiarch and change any @MULTIARCH@ to i386 . After that do a sudo apt-get update and try again.
Re: [Trisquel-users] Adding new architecture
Thank you for your answers, my multiarch problem is now fixed. :)
Re: [Trisquel-users] How to prevent users from editing my wiki pages
You misunderstood me. I talked about software freedom, not technical stuff. Executing video game ROMs in a virtualized environment is practically running non-free software, since the source code isn't available under a permissive free software license (this isn't generally applicable to a software, since it depends solely on the author of the work, and there can be exceptions though). Moreover, this doesn't affect only cartridge ROMs, but also all other applications that runs in an isolated environment (e.g. PlayOnLinux), and doesn't use internet connection, since the application can collect and send sensitive information from the host computer.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Unfortunately, I don't think there is a way to ban users who violate the Community Guidelines. The possibility of implementing this has come up a couple of times in the past, but it's never really gone anywhere.
Re: [Trisquel-users] Encryption multi-platform and multi-OS
The 7-zip program includes a nonfree RAR archiver.
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Firstly, my disability means I don't always have good control over the tone of my writing. Despite several edits I can't get the stridency out of this. This is the best I can do. Please understand it's intended in good faith. I does exactly as you described except that developing a page is not that simple as you might think, there are additional work besides the page design, text, etc. like additional pages for application compilation, installation, and setup instructions, and it can take weeks to months to finish them. Also, publishing them in WIP fashion encourages me to constantly work on them, and there's practically no barrier where it can be considered as finished, and no more work is needed because the page reached their goal. I am fully aware of the activities involved in constructing a web site. I have had a long involvement with hypertext systems and was one of the [presumably many] small fry involved in hypertext research who corresponded with CERN at the time Berners-Lee was doing his work on HTML. Obviously that doesn't mean I'm fluent in every web technology, much less every wiki markup dialect. Applications are constantly evolving, switching from one control system to other, abandoning the work on maintaining one repository, while someone volunteering to maintain other, new applications coming out, new ideas popping up on what can be done better, etc.. As you can see, there is no something like when its finished, only when it's in good shape for a release. This is entirely the normal case and was assumed in my point. Artwork and books are famously said never to be finished, only abandonned. The recommended course of action in the free software community is to establish the equivalent of a 0.1 release plan, complete and publish the 0.1 release then work in collaboration with whoever is attracted to contribute. So in your case you might decide that just the software pages need to be fleshed out with the software you know of literally today and the rest can take the form of a stepped outline for others to contribute to if they want. If you have sections or chapters, then publishing a fuller release plan at the same time as 0.1 that says 0.2 - Section BBB complete with... would focus contributions constructively and give you a todo list to work to and measure your own progress by. There is one other reason I want to continue to work in this fashion, and that's because I would like in case I abandon the work on this, not having to discard all my work just like that. Having my work published is the best way to avoid these situations. Then publicly editable wiki pages are exactly the correct form for this work. The Trisquel BDFL has already turned down individual website translation volunteers because they have not yet demonstrated the commitment which would assure the continued maintenance of the translation. Therefore the fact that you are now asking Trisquel to host work when you are waivering in your commitment guarantees that the admins will not provide special resources. I would not ask, if it were not important, and there will be a simple solution for this. You have to demonstrate its importance to the Trisquel project not merely assert your own assessment. The pages you linked while an interesting beginning to what could be a worthwhile guide to free software games IMO do not yet demonstrate significant additional value to the Trisquel project. However, there might be other things you have written or intend that would have that property - that's the benefit of getting to 0.1 first, it should be self evident from the work. This applies only for the distribution itself, and it doesn't have anything to do with my documentation, which by the way, isn't a part of the Trisquel documentation. As I have said the whole of the trisquel.info website is part of the distribution as far as the GFSD is concerned. I have quoted the relevant part of the GFSD from which this logically follows. Trisquel is committed to the GFSD. In the two years I have been a member not only have the experienced forum members consistently applied the GFSD in this way in their advice but the admins have deleted some material that doesn't comply. So if you want to host these documents on trisquel.info you must apply it to them. It is not optional. If you do not want to apply it to your document then you will have to find another site to host it. If you differ on how the GFSD applies then argue your case quoting authoritative sources. People will listen. As previously stated, including non-free content is ok, even in Trisquel, if it allows selling copies, that the distribution as a whole require. Examples of such parts are some ScummVM games, like Beneath a Steel Sky Flight of the Amazon Queen. I really am taking care not to publish anything violating software
Re: [Trisquel-users] How to prevent users from editing my wiki pages
Sorry, you're just rationalising what you do with a security argument. If it were true then the FSF would accept running non-free Java 1.4 applets providing the security manager was configured to disallow network etc access. There are no differences in the theoretical abstractions of the two propositions. Of course rationalising things away and even having cognitive dissonances is something everybody does including myself. If acting on sound rational information and advice was natural for humans then there'd be no obesity epidemic in the West, most would take enough exercise, the tobacco companies wouldn't make much money etc. etc. So I'll just urge you to maximise your software freedom and consider what the next small step in doing that is.