Re: [Trisquel-users] Did you know MS makes 2 billion a year on Android patents?

2013-11-09 Thread Sachin Dey
Once I used to know that patents were to protect someone's work after it 
has been released in public, from plagiarism, misuse.


---
___
Sachin Dey

On 07-11-2013 8:46 pm, tegskywal...@hotmail.com wrote:

http://www.businessinsider.com/microsoft-earns-2-billion-per-year-from-android-patent-royalties-2013-11

After seeing that, I thought it was crazy that Microsoft STILL makes a
lot of  money from Android patents and is more than most of their
products! I know a  lot of you want to see software patents go and
they probably won't as long as  Microsoft has a hand in lobbying.

Here is another interesting stat:

Sherlund says that if you back out the Android profits, Microsoft is
probably losing $2.5 billion on Skype, Xbox, and Windows Phone. Of
that, $2  billion in losses are attributable to the Xbox platform.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread leny2010
If what you're wanting to do is prepare the pages for later release as  
publicly editable wiki pages then the easiest solution is to edit them on  
your PC using a plain text editor such as gedit then copy and paste it into  
the wiki when you're ready. There'll just be fixing up wiki markup typos and  
uploading the photos to do online.  Our admins are overworked and  
overcommited volunteers and it is much friendlier to the Trisquel project to  
do this than take up their time when you can easily avoid it.


I'm afraid it isn't enough that the program source code be free software for  
a listing of it to be allowed.  Trisquel is an FSF approved distro which  
means all content, including the website has to comply with the FSF  
Guidelines for Free System Distributions.  Lack of resources means it isn't  
much policed on this forums, but it does apply.  The GFSD is here:


https://www.gnu.org/distros/free-system-distribution-guidelines.html

The most pertinent paragraph with additional limits is:

A free system distribution must not steer users towards obtaining any nonfree  
information for practical use, or encourage them to do so. The system should  
have no repositories for nonfree software and no specific recipes for  
installation of particular nonfree programs. Nor should the distribution  
refer to third-party repositories that are not committed to only including  
free software; even if they only have free software today, that may not be  
true tomorrow. Programs in the system should not suggest installing nonfree  
plugins, documentation, and so on.


So from a quick look at your page whose url ends /software I find.

Your references to third party repos on the page behind the S3TC link are not  
allowed unless they have a published GFSD commitment as Trisquel does. Nor is  
the listing of The Dark Mod because the data is CC BY-NC-SA and the NC in a  
CC license makes it nonfree. Ortho Robot the same.


Similarly Katawa Shoujo has a CC license with NC, and ND which also makes a  
CC license non-free.  Further being able to reverse compile the binary is not  
having the source which is required for the executable to be free.  The  
license is permissive, and so the program can become non-free in this  
fashion.


All the code executed must be free, so jDownloader has non-free code parts  
and is therefore unlistable.  Similarly, Doom 3 BFG Edition requires non-free  
code to install it, and the install process is included in all code.  And  
lastly PCSX2's PS2 BIOS is non-free code, the fact it is executed by the  
emulator is irrelevant it is still executed, so that has to go too.


A suggestion would be to change your license links to use the gnu.org free  
software license summary page hash link for the license in question. The page  
is THE authorititive source on licenses that are known to be free. Linking it  
will save your readers a lot of reading. The actual license text is linked  
from the entry name.  Here's the hash link for Expat.


https://www.gnu.org/licenses/license-list.html#Expat

Lastly the statement about it being a part of your personal profile at the  
top of the page doesn't communicate what you have said in your post.  Given  
the public editing nature of wikis it would be better to just have a notice  
saying it is work in progress and please message you with an explanation of  
why something was edited because if you don't know why you might well just  
revert it.


If, on the other hand, that is the correct version of what you intend then  
Trisquel only provides one profile page per user.   There's no rule stopping  
you using the wiki for additional pages even though it is unusual to say the  
least, but equally there's no rule stopping someone disregarding your wishes  
and editing it. As the Trisquel Community Guidelines point out, social norms  
differ.  Bad manners and arrogance are common misunderstandings of someone  
from another culture, region or country so we can't legislate against the  
real thing.


That said Trisquel Community Guidelines also say no personal attacks,  
regretably Lembas isn't the only one who disregards this.


Re: [Trisquel-users] Tip for changing UI fonts

2013-11-09 Thread mampir

You can use those 6 commands to set system fonts:


gsettings set org.gnome.settings-daemon.plugins.xsettings antialiasing 'rgba'

gsettings set org.gnome.settings-daemon.plugins.xsettings rgba-order 'rgb'

gsettings set org.gnome.settings-daemon.plugins.xsettings hinting 'full'

gsettings set org.gnome.desktop.interface font-name 'Sans 9'

gsettings set org.gnome.desktop.interface document-font-name 'Serif 9'

gsettings set org.gnome.desktop.interface monospace-font-name 'Monospace 9'


Where you see 'Sans 9', 'Serif 9' and 'Monospace 9' you can write the name of  
another font, such as 'DejaVu Sans 9'.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread leny2010
Screenets data licensing was changed to be freedom friendly see  
http://trisquel.info/en/issues/5984  As of Trisquel 6.0 the program is GFSD  
compatible.


GFSD problems are bugs, if you find one please open an issue.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread myself600
Generally, yes. But as with software, documentation can be a one-person  
effort who has a clear vision on how the development should proceed, and what  
path should it take. Now some of my pages takes longer to finish due to  
various circumstances, like time demands, and real-life issues.


The problem is that some of the bigger pages are work-in-progress, and I  
would like to finish the pages first before I let other users modify/improve  
them (that's one of the reasons they're on Trisquel wiki), and by someone  
editing these pages only slows me down. There are two reasons for that:


Editing/improving the content until it's not finished can duplicate the work,  
if the other person does the same task I plan to do (bear in mind that some  
of these tasks needs additional time before they can get published)
I am not improving the page directly, i.e. I do the work offline, then when  
I'm finished, I merge the improvements back to the page. Other third-party  
modifications are therefore automatically deleted/replaced. Checking the  
pages for modifications, then merging those back to my code needs additional  
time + I need to state the authors of these improvements on the page.


As I said before, this is only temporary, which will last until I get the job  
done. Until then, anyone can fork the (HTML) code and make improvements  
themselves, even get inclusion of their work by previous agreement. All I  
want is to do it somewhere else, outside my work.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread myself600
If what you're wanting to do is prepare the pages for later release as  
publicly editable wiki pages then the easiest solution is to edit them on  
your PC using a plain text editor such as gedit then copy and paste it into  
the wiki when you're ready.


I does exactly as you described except that developing a page is not that  
simple as you might think, there are additional work besides the page design,  
text, etc. like additional pages for application compilation, installation,  
and setup instructions, and it can take weeks to months to finish them. Also,  
publishing them in WIP fashion encourages me to constantly work on them, and  
there's practically no barrier where it can be considered as finished, and no  
more work is needed because the page reached their goal.


Applications are constantly evolving, switching from one control system to  
other, abandoning the work on maintaining one repository, while someone  
volunteering to maintain other, new applications coming out, new ideas  
popping up on what can be done better, etc.. As you can see, there is no  
something like when its finished, only when it's in good shape for a  
release.


There is one other reason I want to continue to work in this fashion, and  
that's because I would like in case I abandon the work on this, not having to  
discard all my work just like that. Having my work published is the best way  
to avoid these situations.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread mikko . viinamaki
f.lux is proprietary, mYself provided instructions to install it, I removed  
those.


The frontend applet might be free but f.lux isn't. The package mYself's  
instructions suggested to install (e.g.  
https://launchpad.net/~kilian/+archive/f.lux/+files/fluxgui_1.1.8.tar.gz)  
contain a non-free binary. Check Debian/copyright. Yes it's not very well  
made and clear. If you're not convinced, go to f.lux's home page and try to  
find a license or source. You won't.


If anybody wants to partake in this useless navel gazing, feel welcome to do  
so, it's all visible here https://trisquel.info/en/node/10216/revisions


Since mYself replaced f.lux with redshift per my original advice, I consider  
this case closed.


And mYself, stop being such a cry baby.


Re: [Trisquel-users] maps program

2013-11-09 Thread mikko . viinamaki
This would seem to suggest you can download maps for offline usage.  
http://docs.kde.org/development/en/kdeedu/marble/download-region.html


Re: [Trisquel-users] Libreoffice export to pdf tool

2013-11-09 Thread Andresmp

thanks for the help!


Re: [Trisquel-users] running openvpn server

2013-11-09 Thread Sachin Dey


I was able to succesfully set up openvpn server and test clients were 
able to be in our network through ethernet bridging.

:)



--
Sachin Dey


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread adfenohuvlov
Before I start in this conversation, I want you all to know that I'm not  
defending any of the sides.


It sounds strange, but f.lux is absent in the Free Software Directory, both  
as a normal entry and as a review entry.


There are two possibilities for this: Either no reviewer of the Free Software  
Directory received it or reviewed it; or it was denied and considered as a  
non-free software.


I don't know if a software needs to be firstly evaluated and put in the Free  
Software Directory in order to be accepted as a free software. But I'm pretty  
sure that it would be nice to have a confirmation there.


As for the emulators and stuff... Well, I suggest you to avoid it whenever  
possible as it tends to create long discussions, the best practice is to let  
the user find about such emulators by their own means (package managers like  
Synaptic were created to be friendly and also to serve this purpose, right?  
:D).


Another suggestion is to recommend the readers to have the desired console in  
question. My parents bought a jailbroken Sony PlayStation 2, we know that the  
motherboard inside it has a non-free firmware, but at least it's not running  
in our personal computer. I was planning to be able to play Sony PlayStation  
games in this console, but a piece of it hasn't been soldered correctly, so  
I've decided to run an emulator, but I gave up after discovering that it  
wouldn't run the classics from my childhood.


Due to the fact that I'm not the owner of the console, and the owners (my  
parents) don't want to ask for the service of a technician to solder the  
pieces, I must stay with the Sony PlayStation 2 games. I found some  
interesting games, but I won't tell their names here since they're obviously  
non-free software.


Best regards, ADFENO.
Have a nice day.


[Trisquel-users] Adding new architecture

2013-11-09 Thread spaceraph

Hello,

So yesterday I was trying to install some software (notably wine) and it said  
I did not have the right architecture. So, I am wondering, how do I add  
another architecture? (i386)


Re: [Trisquel-users] Did you know MS makes 2 billion a year on Android patents?

2013-11-09 Thread jason

Glad you now know that patents have absolutely nothing to do with that.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread jason
But as with software, documentation can be a one-person effort who has a  
clear vision on how the development should proceed


This is what I was addressing. This statement makes it seem as if This page  
needs to go the way that *I* want it to. That is a problem. If you don't  
want people editing them until they're done, don't post them until they are.  
It's as simple as that. The Trisquel wiki is not the exclusive playground of  
a single person or even of a selected elite few. You don't exclusive control  
over it. Please stop thinking that you do.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread myself600
Why it's a problem not to interfere with my work, and leave it as is? I  
understand that posting it on the wiki means the ability for anyone to edit  
the pages, but since there is no other place on this website where I can put  
them, where I have more control over it, I'm forced to use the wiki.  
Moreover, not all pages on this website allows modification (e.g. Compose  
tips, F.A.Q., etc.), that's why I'm hoping the web-admin can gain me rights  
to temporarily hold the editing function only for myself.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread jason

Why it's a problem not to interfere with my work, and leave it as is?

It goes against the philosophy of a wiki - collaborative editing. You're  
wanting exclusive editing. It's mine. Don't touch it.


I understand that posting it on the wiki means the ability for anyone to  
edit the pages, but since there is no other place on this website where I can  
put them (and have more control over it), I'm forced to use the wiki


This is a logical fallacy. You're not forced to put them on the wiki at all.  
You can do the development elsewhere and put them on the website when you're  
done. But, once they do go into the project wiki, they're freely editable by  
other community members. You don't get exclusive control over it.


This isn't completely true. There is at least the web-admin that can do  
changes that others can't. I doesn't know about others though, but there can  
be more.


No misdirection please. I think the areas you refer to as specifically the  
home and download pages. The Documentation area is a wiki and editable by  
all. Either way, it's not *your* exclusive playground is what I was trying  
say.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread myself600
f.lux, the main program, is proprietary (the xflux executable, which is a  
command-line tool, doesn't have the source code released). The f.lux GUI tool  
is on the other hand released under the MIT/Expat license, which is a  
FSF-approved free software license. Now the confusion is that the author of  
the GUI (Kilian Valkhof) does not state in the license that the xflux binary,  
which is bundled within the GUI, isn't free (take look at this bug report).  
Therefore I was fooled that the application is free software. After I  
discovered this, I removed f.lux from all related pages, and replaced it with  
a FLOSS alternative (Redshift). But this isn't the issue I'm trying to solve  
here.


As for emulators, leny2010 asked questions related to them, and I kindly  
answered them. This is not meant as a discussion about the contents of the  
affected page(s), but when asked... you understand, right? I agree that using  
emulators isn't a good thing, and I doesn't recommend to do that to anybody.  
I have them installed on my computer but doesn't really use them, since I  
doesn't play games (it's ). Trisquel contains various emulators (for  
NES/SNES, Atari 2600, GameBoy, etc.) which are practically only useful for  
playing non-free games, yet it doesn't recommend to use them. I think using  
some non-free program/game on Trisquel do less harm for the user that require  
to use them, than doing that on a fully-proprietary system. Although I would  
like to see all people rejecting any proprietary software, I cannot force  
them not to use them, so I rather provide a way for them to do it in a free  
environment.


Re: [Trisquel-users] Encryption multi-platform and multi-OS

2013-11-09 Thread stask

http://www.7-zip.org/

Simple, AES-256 only. Many front ends, drag and drop.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread myself600
This is what I feared. So, either I accept that when I post something on the  
wiki, I automatically give the right to modify it by any average Joe (in a  
same manner like Wikipedia works), that stumbled upon the site, registered,  
and want to do some mischief on the page, or I doesn't post it on the page at  
all. Isn't there at least some way to ban users that does not respect the  
Trisquel Community Guidelines, verbally attacking other users, and purposely  
harm their work? I'm not against collaborative work, but users that like to  
do the aforementioned things.


Re: [Trisquel-users] Adding new architecture

2013-11-09 Thread onpon4
It's something that's broken in Trisquel 6, see this issue for an explanation  
and a way to fix it:


https://trisquel.info/en/issues/8155


Re: [Trisquel-users] Adding new architecture

2013-11-09 Thread myself600

https://trisquel.info/wiki/installation#multiarch


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread leny2010
Regardless of the correctness or authority of the rest of what you say  
personal attacks are against the Trisquel Community Guidelines for good  
reasosns. Please desist in your misbehaviour.


[Trisquel-users] Retiring your mouse

2013-11-09 Thread LDrumbler
This is a continuation of this thread, but I think it could be useful for  
other Trisquel users.


This is a guide to replacing your mouse with the keyboard. It should work  
everywhere except for illustration work, for which I recommend you continue  
using the mouse.


If you have a number pad, you can skip all these instructions and use  
MouseKeys. Go to System Settings → Universal Access → Pointing and  
Clicking tab and switch MouseKeys to On.


If you don't have a number pad, as on my laptop, you'll have to do a little  
more work. Read on.


First, install the packages keynav and xdotool. You can do this with the  
terminal or Synaptic package manager.


Next, add keynav to your list of startup applications. Go to System Settings  
→ Startup Applications and add a new entry with keynav in the command  
field and whatever you want in the name and comment fields. You may want  
to reboot your computer at this point, although you can also open a terminal  
and run keynav.


keynav will take care of moving the cursor and clicking. Although it claims  
to be customizable to other functions, I haven't been able to make it do  
anything different from the defaults through editing its configuration file.  
To start it, press Control+Semicolon (;). A red 2 × 2 grid should appear on  
the screen. Use the arrow keys to move the centre of the grid to where you  
want to click, and press Enter to click. You can also press Semicolon again  
to move the cursor to the centre of the grid. If you make a mistake, you can  
press Control+Arrow key to move the whole grid.


keynav doesn't allow you to right-click, and the right-click key on your  
keyboard (which should be between the right Control and Alt) doesn't always  
work properly. So we'll need to do a few more hacks, which is where xdotool  
comes in.


Go to System Settings → Keyboard → Shortcuts tab → Custom shortcuts  
menu option. Create the following six entries with the + button at the bottom  
of the window:



Name: Left click; Command: xdotool click 1
Name: Right click; Command: xdotool click 3
Name: Move cursor down; Command: xdotool mousemove_relative 0 10
Name: Move cursor right; Command: xdotool mousemove_relative 10 0
Name: Move cursor up; Command: xdotool mousemove_relative -- 0 -10
Name: Move cursor left; Command: xdotool mousemove_relative -- -10 0


Set the shortcuts to be whatever you like, but be certain they don't conflict  
with other shortcuts. I use Super (also known as the Win key)+semicolon to  
click, Super+Apostrophe to right-click, and Super+Arrow keys to move the  
cursor. You can make the values greater than 10 to make the cursor move more  
quickly.


While we're at it, I recommend you assign the shortcut Alt+Super+Delete to  
the command gnome-system-monitor, equivalent to the famous Ctrl-Alt-Delete  
on Windows.


Re: [Trisquel-users] Retiring your mouse

2013-11-09 Thread LDrumbler

One missed /code tag spoils a whole bunch.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread shiretoko
I think using some non-free program/game on Trisquel do less harm for the  
user (that require to use them), than doing that on a fully-proprietary  
system. I think using some non-free program/game on Trisquel do less harm for  
the user (that require to use them), than doing that on a fully-proprietary  
system. 


Please don't create the impression that running a rom with an emulator is  
technically the same thing like executing any non-free code on the system. It  
is not.
For instance, the developer of an snes game back in 1995 was not able to  
implement malicous code which could affect your trisquel system today.
You're running the code on a virtual snes which is - given we use a free  
emulator - more or less the same like playing the game on a real snes.
We had some discussions about this issue, but it is much more controversal  
than running proprietary in general. We should not mix them up.
There are good arguments why one _can_ play games on snes and hence use an  
emulator. 


Re: [Trisquel-users] Adding new architecture

2013-11-09 Thread Andrew Lindley
Trisquel 6.0 install inherited an upstream bug that _might_ cause 
this problem.  Have a look at  /etc/dpkg/dpkg.cfg.d/multiarch and 
change any @MULTIARCH@ to i386 .  After that do a


sudo apt-get update

and try again.


Re: [Trisquel-users] Adding new architecture

2013-11-09 Thread spaceraph

Thank you for your answers, my multiarch problem is now fixed. :)


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread myself600
You misunderstood me. I talked about software freedom, not technical stuff.  
Executing video game ROMs in a virtualized environment is practically running  
non-free software, since the source code isn't available under a permissive  
free software license (this isn't generally applicable to a software, since  
it depends solely on the author of the work, and there can be exceptions  
though).


Moreover, this doesn't affect only cartridge ROMs, but also all other  
applications that runs in an isolated environment (e.g. PlayOnLinux), and  
doesn't use internet connection, since the application can collect and send  
sensitive information from the host computer.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread em9002
Unfortunately, I don't think there is a way to ban users who violate the  
Community Guidelines.  The possibility of implementing this has come up a  
couple of times in the past, but it's never really gone anywhere.


Re: [Trisquel-users] Encryption multi-platform and multi-OS

2013-11-09 Thread gramex

The 7-zip program includes a nonfree RAR archiver.


Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread leny2010
Firstly, my disability means I don't always have good control over the tone  
of my writing.  Despite several edits I can't get the stridency out of this.   
This is the best I can do.  Please understand it's intended in good faith.


 I does exactly as you described except that developing a page is not that  
simple as you might think, there are additional work besides the page design,  
text, etc. like additional pages for application compilation, installation,  
and setup instructions, and it can take weeks to months to finish them. Also,  
publishing them in WIP fashion encourages me to constantly work on them, and  
there's practically no barrier where it can be considered as finished, and no  
more work is needed because the page reached their goal.


I am fully aware of the activities involved in constructing a web site.  I  
have had a long involvement with hypertext systems and was one of the  
[presumably many] small fry involved in hypertext research who corresponded  
with CERN at the time Berners-Lee was doing his work on HTML.  Obviously that  
doesn't mean I'm fluent in every web technology, much less every wiki markup  
dialect.


Applications are constantly evolving, switching from one control system to  
other, abandoning the work on maintaining one repository, while someone  
volunteering to maintain other, new applications coming out, new ideas  
popping up on what can be done better, etc.. As you can see, there is no  
something like when its finished, only when it's in good shape for a  
release.


This is entirely the normal case and was assumed in my point.  Artwork and  
books are famously said never to be finished, only abandonned. The  
recommended course of action in the free software community is to establish  
the equivalent of a 0.1 release plan, complete and publish the 0.1 release  
then work in collaboration with whoever is attracted to contribute.


So in your case you might decide that just the software pages need to be  
fleshed out with the software you know of literally today and the rest can  
take the form of a stepped outline for others to contribute to if they want.   
If you have sections or chapters, then publishing a fuller release plan at  
the same time as 0.1 that says 0.2 - Section BBB complete with... would focus  
contributions constructively and give you a todo list to work to and measure  
your own progress by.


There is one other reason I want to continue to work in this fashion, and  
that's because I would like in case I abandon the work on this, not having to  
discard all my work just like that. Having my work published is the best way  
to avoid these situations.


Then publicly editable wiki pages are exactly the correct form for this work.  
 The Trisquel BDFL has already turned down individual website translation  
volunteers because they have not yet demonstrated the commitment which would  
assure the continued maintenance of the translation.  Therefore the fact that  
you are now asking Trisquel to host work when you are waivering in your  
commitment guarantees that the admins will not provide special resources.


 I would not ask, if it were not important, and there will be a simple  
solution for this.


You have to demonstrate its importance to the Trisquel project not merely  
assert your own assessment.  The pages you linked while an interesting  
beginning to what could be a worthwhile guide to free software games IMO do  
not yet demonstrate significant additional value to the Trisquel project.   
However, there might be other things you have written or intend that would  
have that property - that's the benefit of getting to 0.1 first, it should be  
self evident from the work.


 This applies only for the distribution itself, and it doesn't have anything  
to do with my documentation, which by the way, isn't a part of the Trisquel  
documentation.


As I have said the whole of the trisquel.info website is part of the  
distribution as far as the GFSD is concerned.  I have quoted the relevant  
part of the GFSD from which this logically follows.  Trisquel is committed to  
the GFSD.  In the two years I have been a member not only have the  
experienced forum members consistently applied the GFSD in this way in their  
advice but the admins have deleted some material that doesn't comply.  So if  
you want to host these documents on trisquel.info you must apply it to them.   
It is not optional.  If you do not want to apply it to your document then you  
will have to find another site to host it.


If you differ on how the GFSD applies then argue your case quoting  
authoritative sources. People will listen.


 As previously stated, including non-free content is ok, even in Trisquel,  
if it allows selling copies, that the distribution as a whole require.  
Examples of such parts are some ScummVM games, like Beneath a Steel Sky  
Flight of the Amazon Queen. I really am taking care not to publish anything  
violating software 

Re: [Trisquel-users] How to prevent users from editing my wiki pages

2013-11-09 Thread leny2010
Sorry, you're just rationalising what you do with a security argument. If it  
were true then the FSF would accept running non-free Java 1.4 applets  
providing the security manager was configured to disallow network etc access.  
 There are no differences in the theoretical abstractions of the two  
propositions.


Of course rationalising things away and even having cognitive dissonances is  
something everybody does including myself.  If acting on sound rational  
information and advice was natural for humans then there'd be no obesity  
epidemic in the West, most would take enough exercise, the tobacco companies  
wouldn't make much money etc. etc.


So I'll just urge you to maximise your software freedom and consider what the  
next small step in doing that is.