Re: [ubuntu-art] [REQUEST] Sound designers?

2006-08-02 Thread Niklas Weidel
I like to tip. =)Well, since I'm not around my studio at the moment I don't have any hands-down examples. But I was thinking about a sort of soft choir with some rhythmic percussion pad. That would give it an organic sound, while a good use of the stereofield and clever reverbing could make it quite vivid. But I think it would be quite nice to get away from the sampled synthesizer sound that every OS has had since the days when the dinosaurs walked the earth. :)
/weidel2006/8/1, Peter Savage [EMAIL PROTECTED]:
On 01/08/06, Niklas Weidel [EMAIL PROTECTED] wrote:

Somehow I get a sort of dated feeling from most of those. They are very 90's OS type, and the sounds are a bit FM synthesis dated-feel as well. I might be nitpicking, but I'd like for Ubuntu to have something truly new and much more organic and vivid. My 5 cents.
5 cents I normally only accept 2 :p I'm all up for vivid and organic, give me some examples of what you mean and I'll try for it. Vivid and organic can mean totally different things to different people. Dictionary definitions do not apply in peoples perceptions. If you can find some examples, that'd be great!
I'm open to ideas, if all else fails we have some fall back sounds.-- Pete Savage - cbx33::silentk
wiki.ubuntu.com/PeteSavage

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[ubuntu-art] Bar charts required for Fridge

2006-08-02 Thread Matthew Revell
Hi guys,

Any of you fancy helping out with a Fridge story? Here are the details:

Possible Fridge story:

http://searchsecurity.techtarget.com/originalContent/0,289142,sid14_gci1202417,00.html

has some great data about Ubuntu and security (it would be great to see
some of that data in a bar chart if that's possible!).

If someone wants to create some bar charts, and/or other graphics to
accompany the story, please get in touch.

We're looking for someone with a designer's eye and who can turn
something round fairly quickly.

Cheers!

--
Matthew Revell
www.understated.co.uk


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Re: [ubuntu-art] Bar charts required for Fridge

2006-08-02 Thread Mark Shuttleworth




Matthew Revell wrote:

  Hi guys,

Any of you fancy helping out with a Fridge story? Here are the details:

"Possible Fridge story:

http://searchsecurity.techtarget.com/originalContent/0,289142,sid14_gci1202417,00.html

has some great data about Ubuntu and security (it would be great to see
some of that data in a bar chart if that's possible!)."

If someone wants to create some bar charts, and/or other graphics to
accompany the story, please get in touch.

We're looking for someone with a designer's eye and who can turn
something round fairly quickly.
  

I know Chris Kenyon (cc'd) is working on something related to this!

Mark


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Re: [ubuntu-art] Theme Team application addendum

2006-08-02 Thread Nathan Eckenrode
On Tuesday 01 August 2006 19:18, you wrote:
 Hi,

 On Aug 2, 2006, at 12:17 AM, Nathan Eckenrode wrote:
  Great! I am wondering if there is someone who heads the Kubuntu
  Artwork
  project or this is to be lumped in with the developement cycle with
  Ubuntu as
  concerns Edgy. Is there a schedule for creation of these works, it
  appears as
  if the wiki is a bit slim on information in this regard.

 I am artist in chief for Kubuntu in the edgy cycle, which does not
 mean that I will make all the artwork myself, but rather that I will
 help others to create a theme which is decidedly kubuntu :-) If you
 are interested in joining the effort, by all means, do so!

Awesome! Glad to ~meet~ you. 
 Note that the wiki (http://wiki.kubuntu.org/Artwork) is the best
 place to find current info about artwork (check http://
 wiki.kubuntu.org/Artwork/Incoming for the latest stuff).

I may just be a dunce, I could not find anything that looked like a road map 
for kubuntu - like I have seen the process laid out for ubuntu - which was 
the second part of my question really, SO basically, where are we and what do 
we need next. I do not want to go ahead a do whatever it is I feel like 
doing, for this may be something that is already covered. If at all possible, 
I'd like to step into the process and help out with what we are focusing on 
right now. 
 Kubuntu hopes to have it's own look while in some ways relating to
 Ubuntu, as do all the other projects. The idea is to allow as much
 freedom as possible between the projects (not hinder creativity)
 while creating a look and feel for each which is individual enough to
 stand on it's own or next to the others and be recognizable as a
 related project.

 Bye,
 Ken

  On Tuesday 01 August 2006 12:30, you wrote:
  Hi Nathan,
 
  It seems to me that kubuntu can also use ubuntu-art and ubuntu-
  art-
  discuss as they are described below.
 
  What we would need would be one list for the default kubuntu theme. I
  made a page on the wiki (http://wiki.ubuntu.com/Artwork/
  Documentation/
  KubuntuPhilosophy) which uses a name O2 although I have received
  only a few responses on it, so we might need to still discuss it.
 
  Bye,
  Ken
 
  On Aug 1, 2006, at 5:29 PM, Nathan Eckenrode wrote:
  just wondering if there is an art team for Kubuntu or am I on the
  wrong list?
 
  On Tuesday 01 August 2006 09:52, Mark Shuttleworth wrote:
  Frank Schoep wrote:
  The full overview of Theme Teams is available on the following
  Wiki page:
  https://wiki.ubuntu.com/Artwork/Specs/EdgyArtworkPlan/ThemeTeams
 
  The Theme Teams will now start working on their themes and I've
  gotten
  a few requests on using the main artwork mailing list for
  communications with the community. There's been a proposal by
  Mark in
  the past to create separate mailing lists for each Theme Team
  and I
  think now is a good moment to decide on the issue and take
  action if
  desired.
 
  It's great to see that activity getting more focused. On thing
  though,
  that page should definitely include an entry for Human, of course,
  as a
  theme team in its own right.
 
  Can I ask that we move forward with the specialisation of the
  mailing
  lists?
 
  I propose:
 
*ubuntu-art*: Policy discussion that is relevant to all themes,
  such
  as the best way to integrate each theme into its own packages, and
  the
  selection of themes for inclusion in a release, as well as updates
  and
  summaries from the AiC's and the Art Council. Relatively low
  traffic.
 
*ubuntu-theme-human*: messages specific to the Human theme and
  icon
  set for the current release. Should not include proposals for
  radical
  changes, just continuous improvement on the direction set for the
  theme.
 
*ubuntu-theme-tropic|dash|peace* etc: messages specific to the
  teams
  working on those themes.
 
  *  ubuntu-art-discuss*: general chatter related to artwork in
  ubuntu,
  user submissions, new ideas, completely new theme suggestions etc.
 
  Any other ideas?
  Mark
 
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[ubuntu-art] Fwd: Human theme benchmarked

2006-08-02 Thread Viper550
I decided to forward this pretty informing post I got on ubuntu-devel 
this morning, Manu actually made a torture test for GTK themes and 
Engines, and the results are pretty surprising. If you are concerned 
about the speed of our Ubuntulooks engine, you might wanna check it out. 
I am also trying to get him to test out Tropic; which uses the Murrine 
engine, as Murrine is claimed to be the fastest Cairo based GTK engine ever.

Viper550

 Original Message 
Subject:Human theme benchmarked
Date:   Wed, 02 Aug 2006 15:41:41 +0200
From:   Manu Cornet [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
CC: Federico Mena Quintero [EMAIL PROTECTED]



Hi all!

I have been coding a small torture application for GTK themes [1],
which mainly does two things: 1) crash test the engine by calling all
the GTK paint functions with unsual parameters and 2) measure the time
the theme takes to create/map/expose/resize/destroy widgets (with help
from Federico's widget profiler's infrastructure).

While this was mainly made for the OLPC theme (work in progress), I
thought you might be interested by how the Human theme performs with
this benchmark. There aren't any real surprises, but you might find this
report useful anyway.


The full report is available as a spreadsheet [2]. Before writing a
short analysis, a few disclaimers:

* I tried my best to make the testing conditions as stable as possible:
same computer (of course), same programs running in the background,
tests performed within a small time window, etc.

* The different time measures correspond to the few important events in
a widget's life: create, map, expose, destroy. The expose with resize
corresponds to resizing the widget a lot of times (from a very small
size to a very big size) and measuring the expose time for each size.

* Each cell of the document is an amount of time (in seconds) averaged
from about 80 iterations of the same event, on the same type of widget.

* Absolute time values aren't that useful, but ratios are more
interesting.


Okay, so a few observations:

* Create: pretty much the same for all themes, within each type of
widget (ratios ~ 1).

* Mapping a widget is always a bit slower for Human than for Clearlooks
(average ratio of 1.37, all values being close to this average).

* Destroy is always slightly (about 30 %) faster on Human than on
Clearlooks, but still slower than HighContrast. Destroy time are pretty
much the same between OLPC and Human.

* Expose is between 2 and 3 times slower with Human than with
Clearlooks, and also slower than the OLPC theme.

* Expose with resize is the most CPU-consuming task, and therefore
probably yields the most significant results. Human is twice slower than
Clearlooks (but still 35 times faster than OLPC -- OLPC definitely has a
problem with resizing right now). Here, the details are interesting:
Human is just a little slower than Clearlooks on most widget types (1.1
or 1.2 ratios), but much slower on some particular ones: GtkProgressBar
(5.5 times slower), GtkButton (5.5 as well), GtkNotebook (2). I'm not
very familiar with the Human theme's code, but these appear to be the
widgets that differ the most (visually -- glossy look) from Clearlooks,
so it probably won't be a surprise that they take more time to draw
(although 5 might be a big higher than expected).

Hope this was useful :)

Cheers,
Manu

[1]
http://wiki.laptop.org/go/GTK_for_OLPC#GTK_theme.2Fengine_torturer_and_crash_tester

[2] http://www.manucornet.net/pub/Themes_performance.ods


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Re: [ubuntu-art] [REQUEST] Sound designers?

2006-08-02 Thread Peter Savage
Updated theme http://progbox.co.uk/ubuntu7-1.mp3rhythmic and vocal :p-- Pete Savage - cbx33::silentk
wiki.ubuntu.com/PeteSavage
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[ubuntu-art] Suggestions for polishing the Human GTK theme

2006-08-02 Thread Frank Schoep
Hello artists,

Following up on a recent request by Chuck Huber and ongoing  
collaboration with Troy, I've added a new page to the Wiki for  
sharing ideas and comments regarding the polishing of the Human GTK  
theme for Edgy. The page is rather empty at the moment, but I'm  
counting on your expertise to fill in the gaps.

What we need is ideas for making the Dapper GTK theme better and look  
more polished and in line with the artwork we're doing for Edgy. Some  
ideas that we'll consider are fully rounded window borders and  
changing around a few colors. Besides those, I'm sure there's plenty  
of room for other design improvements and I'm looking forward to hear  
from you all.

If you have a suggestion, please take the time to create a small  
picture visualizing your thoughts and add it to the following Wiki page:
https://wiki.ubuntu.com/Artwork/Specs/PolishHumanGTKTheme/Incoming

The current deadline for submissions is set at the 10th of August,  
which leaves a bit more than a week. I think that's a reasonable  
amount of time to get your submissions in. Thanks a lot for your time  
and let's get the ideas flowing.

With kind regards,

Frank Schoep

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Re: [ubuntu-art] [REQUEST] Sound designers?

2006-08-02 Thread Niklas Weidel
Pretty charming, actually. :) What equipment are you using? It still sounds a bit synthetic. :)2006/8/2, Peter Savage [EMAIL PROTECTED]
:Updated theme 
http://progbox.co.uk/ubuntu7-1.mp3rhythmic and vocal :p-- Pete Savage - cbx33::silentk

wiki.ubuntu.com/PeteSavage

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Re: [ubuntu-art] [REQUEST] Sound designers?

2006-08-02 Thread Frank Schoep
On Aug 2, 2006, at 6:39 PM, Peter Savage wrote:
 Ok, I've been playing around with this theme for the afternoon,  
 still not 100% happy with it, but wondered if this was a neat idea?
 Listen to it before continuing to read else it'll spoil it :p

 http://progbox.co.uk/ubuntu7-X-fade.mp3

 I've cross faded a Lo-Fi version into a Hi-Fi version.  It's just a  
 test but it works really well in my mind, and my thinking behind it  
 would be that as users are loading ubuntu, they are moving into an  
 environment that heightens their senses :p  Transitioning into a  
 better environment.  Opening their eyes :p

It kind of works, but wouldn't it be easier to use a bandpass filter  
instead of cross-fading different resolutions? This technique kind of  
reminds me of a lot of techno / trance tracks - they're all the  
same :-) - where a bandpass / highpass filter is used on the  
percussion to achieve a gradually intensifying sound.

Could you try using a band- or highpass filter? I'd also suggest  
maybe adding a bit of reverb or delay to the breathy choir to make  
the transitions between intervals a bit less noticeable, another way  
to solve it might be to have the notes overlap.

Thanks for taking the time to create sounds for Ubuntu, it's great to  
have you onboard.

Sincerely,

Frank

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Re: [ubuntu-art] Suggestions for polishing the Human GTK theme

2006-08-02 Thread Michiel Sikma

On Aug 2, 2006, at 4:33 PM, Frank Schoep wrote:

 Hello artists,

 Following up on a recent request by Chuck Huber and ongoing
 collaboration with Troy, I've added a new page to the Wiki for
 sharing ideas and comments regarding the polishing of the Human GTK
 theme for Edgy. The page is rather empty at the moment, but I'm
 counting on your expertise to fill in the gaps.

Hi Frank. I've added my commentary to the page. Perhaps the rest can  
go in and say what they feel? I think that the theme is fine except  
for some minor things that we could consider changing. There is one  
major change that I would like to propose, but I will show this later  
once I get some screenshots out (I will add these to the wikipage as  
well).

I would also like to stress the importance of accessibility to the  
designers. I personally think that at the very least, the title bar  
should have different colors, since it is just a little bit too  
bright at the moment. There has been made a bug report about it  
(https://launchpad.net/distros/ubuntu/+source/ubuntulooks/+bug/37603).

Well, off to the drawing table.

Michiel Sikma
[EMAIL PROTECTED]



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[ubuntu-art] Short progress update on Human theme direction

2006-08-02 Thread Frank Schoep
Hello artists,

Just a quick note to let you know that although I've been making  
progress on choosing directions for Human I'm not ready yet to  
publish results. I think it will take another day to get everything  
ready if not a bit longer. I know you're all ready, set, and eager to  
get started, so I'm trying to get this done as soon as humanly possible.

In the meantime, feel free to discuss the GTK theme on https:// 
wiki.ubuntu.com/Artwork/Specs/PolishHumanGTKTheme/Incoming, provide  
feedback to our recently joined sound engineer Peter Savage and of  
course talk about anything artwork related. In short: have a good time.

Sincerely,

Frank

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Re: [ubuntu-art] [REQUEST] Sound designers?

2006-08-02 Thread Peter Savage
On 02/08/06, Chuck Huber [EMAIL PROTECTED] wrote:
I'd like to say I'm impressed with the way these sounds are progressingso I hope very much to see your work continue.Probably I'm coming out of left field with this input so you certainlydon't want to give it much weight.
ubuntu7-X-fade-1.mp3 is my favorite jingle so far but I think the choirpart may last a little too long and swallow the cricket sounds as theending approaches.I wonder if shortening the choir by a second or two
towards the end would allow for the cricket sounds to be more prominentas they fade away all by themselves.Very organic, isn't it? gSure I can give that a shot. tbh it's my fav theme tooand gives a lot of leaway for creatign other sounds with crickets/jungle noises and drums for mail notification etc. I'll do that 6am tomorrow :p
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[ubuntu-art] NVIDIA with GeForce FX 5200 256mb

2006-08-02 Thread Felipe Fidelix
please! after i install my GeForce and configure Xorg in Kubuntu Dapper, X  
starts and everything blows up.

a BLACK SCREEN appear, and all devices like mouse, and keyboard stops  
working.

what should i do??

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[ubuntu-art] latest ubuntu title font

2006-08-02 Thread Chuck Huber
I know we were going to do some work on the Ubuntu title font.  Did we
ever finish that or is ttf-ubuntu-title 0.1-1 still current?

Thanks,
-- 
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Re: [ubuntu-art] Fwd: Human theme benchmarked

2006-08-02 Thread Chuck Huber
On Wed, 2006-08-02 at 13:50 -0400, Viper550 wrote:
 Chuck Huber wrote:
  I have also done some performance testing on many of the gtk themes and
  engines found in Dapper.  One surprise was that non cairo clearlooks was
  a hair faster than the smooth based engines.
 
snip
 
  https://wiki.ubuntu.com/Artwork/Incoming/Peace/PeaceGtkTheme
 
  Chuck
 
 Interesting finding, think you could test the Murrine engine as well?
 
 Viper550
 
Sure.  I downloaded a deb with the Murine engine from gnomelooks and
posted the results as gtkperf2.pdf at the link above.  Though it seems
faster for some reason it didn't beat Outdoors which also uses cairo.

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Re: [ubuntu-art] [REQUEST] Sound designers?

2006-08-02 Thread Troy James Sobotka
On Wed, 2006-02-08 at 19:02 +0100, Peter Savage wrote:

 Can I ask do the sounds have the same deadline as the rest of
 ubuntu-art?  If so, I need to start finalising the login sound so I
 can started creating logout, and all the other little soundsGot
 mail etc, of course that all hinges on if you guys think the sounds
 are good enough to be used in ubuntu ! 

While the creative development cycle is well suited for sound
design, it assumes that the Ponder has been completed.

Ponder is a very important step to develop design direction.

While it would be nice to get a fresh logon and logout in 
for Edgy, it would seem more productive to establish a sound
design guideline before proceeding well into any form of
production.  The scheduling breakdown on the wiki assumed
development from the start of edgy.  It would need to be
adjusted accordingly, considering the immaturity of the 
sound design.


Let's get a good selection of colours on the palette
before we start painting.


Try to focus on different textures and feels before worrying
about any sort of refinement.  Perhaps even offer samplings of 
existing media to build upon.  It is _far_ too early to be 
worrying about subtle changes and effects.  Get several different
sets of broad strokes down, and we can adjust from there.


In short -- keep it very loose and quick to get as much
variety on the table.



Sincerely,
TJS


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