Re: [ubuntu-art] Workflow management

2006-09-07 Thread Steven Wallace
On 9/8/06, Steven Wallace <[EMAIL PROTECTED]> wrote:
On 9/8/06, Nathan Eckenrode <
[EMAIL PROTECTED]> wrote:

On Thursday 07 September 2006 12:08, PingunZ wrote:> ubuntuguide.orgI am not certain I see how Mediawiki is better at allowing one to see the
progression of work that has been done on artwork. It appears to be the same
solution that is currently in place, a wiki. i certainly can be wrong in thisaspect, it will not be the first time nor the last time.The solution which is demonstrated at kollabor8 has images which you check out
and alter and then upload the new version, very similiar to version controlfor code except demonstrates the visual changes in the item.Perhaps this is not what people are looking for to streamline the process, but
it makes sense to me that if the developers of code base have a cvs tomaintain code, then the developers of the distribution's artwork needs asystem which allows the artists to compare the changes to a piece of art in a
visual manner and make decisions on which to make collaborativecontributions.Still, I retain the right to be wrong and will try to accept it if I am.--ubuntu-art mailing list

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We artists are visual people and as such I think we need a visual tool, not a text based one. Wiki style tools are text based, which great code but not for artwork.
Something I've used is Adobe's Version Cue (http://www.adobe.com/products/creativesuite/versioncue.html
), it won't help us as it only works with Adobe software eg Photoshop ($$), but I think it's closer to what we need. Thats my idea of kind thing we need.
Thats my 2 cents.Steve

Also Adobe® Graphics Server (http://www.adobe.com/products/server/graphics/) or  Adobe® LiveCycle® (
http://www.adobe.com/products/livecycle/) maybe helpful. Never used them and I know very little about about them, but they might be useful.2 more centsSteve
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Re: [ubuntu-art] Workflow management

2006-09-07 Thread Steven Wallace
On 9/8/06, Nathan Eckenrode <[EMAIL PROTECTED]> wrote:
On Thursday 07 September 2006 12:08, PingunZ wrote:> ubuntuguide.orgI am not certain I see how Mediawiki is better at allowing one to see theprogression of work that has been done on artwork. It appears to be the same
solution that is currently in place, a wiki. i certainly can be wrong in thisaspect, it will not be the first time nor the last time.The solution which is demonstrated at kollabor8 has images which you check out
and alter and then upload the new version, very similiar to version controlfor code except demonstrates the visual changes in the item.Perhaps this is not what people are looking for to streamline the process, but
it makes sense to me that if the developers of code base have a cvs tomaintain code, then the developers of the distribution's artwork needs asystem which allows the artists to compare the changes to a piece of art in a
visual manner and make decisions on which to make collaborativecontributions.Still, I retain the right to be wrong and will try to accept it if I am.--ubuntu-art mailing list
ubuntu-art@lists.ubuntu.comhttps://lists.ubuntu.com/mailman/listinfo/ubuntu-artWe artists are visual people and as such I think we need a visual tool, not a text based one. Wiki style tools are text based, which great code but not for artwork.
Something I've used is Adobe's Version Cue (http://www.adobe.com/products/creativesuite/versioncue.html), it won't help us as it only works with Adobe software eg Photoshop ($$), but I think it's closer to what we need. Thats my idea of kind thing we need.
Thats my 2 cents.Steve
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Re: [ubuntu-art] Workflow management

2006-09-07 Thread Troy James Sobotka
On Thu, 2006-07-09 at 12:43 -0400, Nathan Eckenrode wrote:
> Perhaps this is not what people are looking for to streamline the
process, but 
> it makes sense to me that if the developers of code base have a cvs
to 
> maintain code, then the developers of the distribution's artwork needs
a 
> system which allows the artists to compare the changes to a piece of
art in a 
> visual manner and make decisions on which to make collaborative 
> contributions. 

I think you are on the money.  This is exactly the
kind of tool we require.  The process needs to show a 
more evolutionary progression.  Diverse artwork in a 
plethora of different styles / looks isn't that useful
to a product that seeks a more polished look.

I believe imbrandon has something mocked up with a 
Drupal based CMS, but perhaps he could chime in here
and offer up what he has done.


Sincerely,
TJS


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Re: [ubuntu-art] Workflow management

2006-09-07 Thread Mark Shuttleworth




Nathan Eckenrode wrote:

  There is some interesting work happening over here at 
http://kollabor8.toegristle.com/ I am not certain of the software which is 
being used , but I think that this is the sort of idea that you are looking 
for.

Yes, this is very close to what I want! I tihnk we need a couple more
features. I'll contact these guys and see if they are interested in
helping out.

Mark


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Re: [ubuntu-art] Workflow management

2006-09-07 Thread Nathan Eckenrode
On Thursday 07 September 2006 12:08, PingunZ wrote:
> ubuntuguide.org
I am not certain I see how Mediawiki is better at allowing one to see the 
progression of work that has been done on artwork. It appears to be the same 
solution that is currently in place, a wiki. i certainly can be wrong in this 
aspect, it will not be the first time nor the last time.

The solution which is demonstrated at kollabor8 has images which you check out 
and alter and then upload the new version, very similiar to version control 
for code except demonstrates the visual changes in the item. 

Perhaps this is not what people are looking for to streamline the process, but 
it makes sense to me that if the developers of code base have a cvs to 
maintain code, then the developers of the distribution's artwork needs a 
system which allows the artists to compare the changes to a piece of art in a 
visual manner and make decisions on which to make collaborative 
contributions. 

Still, I retain the right to be wrong and will try to accept it if I am.


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Re: [ubuntu-art] Workflow management

2006-09-07 Thread PingunZ
Mediawiki is a lot better ! ( example : ubuntuguide.org )Or forums but that idea seems to be kinda rejected :)Cheers2006/9/7, Nathan Eckenrode <
[EMAIL PROTECTED]>:There is some interesting work happening over here at
http://kollabor8.toegristle.com/ I am not certain of the software which isbeing used , but I think that this is the sort of idea that you are lookingfor.On Wednesday 06 September 2006 12:40, Mark Shuttleworth wrote:
> The thread on shifting to the Forums made me think a little about the> value of good supporting tools.>> The wiki is absolutely not optimal for a lot of what the artwork team> needs to do. For example, there is just no support for revisioning
> *images* over time. I would like to be able to watch a collaborative> "thread" of work, with people publishing their art and being able to> review the history of a particular piece. We can't do this in the wiki.
>> Does anyone know if there is a free software (or even proprietary!) web> based CMS for artwork collaboration?>> Mark--ubuntu-art mailing list
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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Dennis Kaarsemaker
On do, 2006-09-07 at 14:12 +0200, Michiel Sikma wrote:
> Op 7-sep-2006, om 12:43 heeft Dennis Kaarsemaker het volgende  
> geschreven:
> 
> > The progressbar must be able to be drawn using only square primitives
> > and the knowledge of "how full" it is. And no, we can't ship a theme
> > that has 300 different converted .png files linked in. It also must be
> > able to pulsate. You can of course try to make something more profound
> > under these limitations, but I'd suggest keeping it relatively simple.
> 
> But using images for specific parts of the progress bar is okay? E.g.  
> a gradient or texture for one of those square primitives.

That is fine -- the example theme uses it too (btw: not square but
rectangular ;))

> What about the ability to drop the progress bar altogether?

I don't think that's desirable just yet, maybe for edgy+1 during the big
sysvinit scripts to upstart jobs migration.
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Re: [ubuntu-art] msikma's Usplash

2006-09-07 Thread Michiel Sikma

Op 7-sep-2006, om 14:47 heeft Troy James Sobotka het volgende  
geschreven:

> 1) Matching the logo curve style with the style that Frank offered
>up.  It ultimately would need to match the final decisions based
>on sabdfl's / Frank's direction.  The current curvature does not
>match any motif / element in the distribution.

The problem is the nature of the logo. It's essentially a torus,  
which means there simply isn't any surface to add the trademark  
curved glossy highlight to. By using only the top part of the logo, I  
have a much larger surface with which to showcase the highlight. I  
feel that perhaps by using the same style that's found in most other  
elements, we might be missing out on the full effect.

I'll try anyway.

Michiel

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[ubuntu-art] msikma's Usplash

2006-09-07 Thread Troy James Sobotka
On Thu, 2006-07-09 at 14:37 +0200, Michiel Sikma wrote:
> I would like that too, but a background might not work well for the  
> same reasons it couldn't be anything other than black in the old  
> usplash. 

> Op 7-sep-2006, om 14:33 heeft Álvaro Medina Ballester het volgende  
> geschreven: 
> > background brown would be better (a clear shade like simple-human  
> > ubuntu wallpaper)
> >

Great work on the spotlight tweaking!  It _really_ has come a long
way.

For the consistency with the rest of the distribution, and a 
hope that sabdfl would pass it, could you try polishing it in
the following directions.  Again, these are optional, but I would
love to see the cycling spotlight make it into Edgy.

1) Matching the logo curve style with the style that Frank offered
   up.  It ultimately would need to match the final decisions based
   on sabdfl's / Frank's direction.  The current curvature does not
   match any motif / element in the distribution.

2) Try a brown background.  There are zero things in the entire
   distribution that are black, with the sole exception being the
   text logo.  It would be wise to keep the black contrast of the
   logo as the singular black focus point now that we have the
   black restriction removed from the Edgy Usplash.  I believe
   Dennis could clarify this ultimately -- once he gets some 
   sleep.

I think we could manage to convince sab to pass it assuming
we can coerce it into the mainline look.

Sincerely,
TJS



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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Michiel Sikma
I would like that too, but a background might not work well for the  
same reasons it couldn't be anything other than black in the old  
usplash. I was thinking of shining a big spotlight on the logo that  
revealed a brown radial gradient-like background underneath it, but  
that doesn't work well with 256 colors. We need 24-bit colors for  
that. :P

Michiel

Op 7-sep-2006, om 14:33 heeft Álvaro Medina Ballester het volgende  
geschreven:

> Michiel, great work! I think that is perfect now, without the  
> progress bar, which I find useless for usplash. Maybe making the  
> background brown would be better (a clear shade like simple-human  
> ubuntu wallpaper)
>
> Cheers.
>
> Álvaro.


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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Troy James Sobotka
On Thu, 2006-07-09 at 12:13 +0200, Dennis Kaarsemaker wrote:
> > Thanks for the progress update, I hope we're able to properly work  
> > around feature freeze limitations on the artwork for usplash.
> 
> Given that there is no artwork at all yet for usplash and noone wants to
> see the testcard in the final version, I think this will be possible.

Realistically, we need to wait until all the final decisions
are made on the artwork direction to make 
the look flow cohesively.


Sincerely,
TJS


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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Álvaro Medina Ballester
Michiel, great work! I think that is perfect now, without the progress bar, which I find useless for usplash. Maybe making the background brown would be better (a clear shade like simple-human ubuntu wallpaper)Cheers.
Álvaro.
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Re: [ubuntu-art] Workflow management

2006-09-07 Thread Nathan Eckenrode
There is some interesting work happening over here at 
http://kollabor8.toegristle.com/ I am not certain of the software which is 
being used , but I think that this is the sort of idea that you are looking 
for.

On Wednesday 06 September 2006 12:40, Mark Shuttleworth wrote:
> The thread on shifting to the Forums made me think a little about the
> value of good supporting tools.
>
> The wiki is absolutely not optimal for a lot of what the artwork team
> needs to do. For example, there is just no support for revisioning
> *images* over time. I would like to be able to watch a collaborative
> "thread" of work, with people publishing their art and being able to
> review the history of a particular piece. We can't do this in the wiki.
>
> Does anyone know if there is a free software (or even proprietary!) web
> based CMS for artwork collaboration?
>
> Mark


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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Michiel Sikma

Op 7-sep-2006, om 12:43 heeft Dennis Kaarsemaker het volgende  
geschreven:

> The progressbar must be able to be drawn using only square primitives
> and the knowledge of "how full" it is. And no, we can't ship a theme
> that has 300 different converted .png files linked in. It also must be
> able to pulsate. You can of course try to make something more profound
> under these limitations, but I'd suggest keeping it relatively simple.

But using images for specific parts of the progress bar is okay? E.g.  
a gradient or texture for one of those square primitives.

What about the ability to drop the progress bar altogether?

Michiel

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Re: [ubuntu-art] Workflow management

2006-09-07 Thread Michiel Sikma
Well, of all content management systems, I'll name the easiest first:

-MediaWiki
-Plone

I've never used Plone. MediaWiki is very nice wiki software that  
actually uses a database as opposed to a flat file database (like our  
wiki). It's reasonably fast and feature-rich, and familiar to anyone  
who's used Wikipedia.

There, now that these two have been mentioned, we can begin to  
suggest CMSs for the specific purpose of _artwork_ collaboration. I'm  
sure there are a few!

Michiel

Op 6-sep-2006, om 18:40 heeft Mark Shuttleworth het volgende geschreven:

>
> The thread on shifting to the Forums made me think a little about  
> the value of good supporting tools.
>
> The wiki is absolutely not optimal for a lot of what the artwork  
> team needs to do. For example, there is just no support for  
> revisioning *images* over time. I would like to be able to watch a  
> collaborative "thread" of work, with people publishing their art  
> and being able to review the history of a particular piece. We  
> can't do this in the wiki.
>
> Does anyone know if there is a free software (or even proprietary!)  
> web based CMS for artwork collaboration?
>
> Mark
> -- 
> ubuntu-art mailing list
> ubuntu-art@lists.ubuntu.com
> https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


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[ubuntu-art] Workflow management

2006-09-07 Thread Mark Shuttleworth





The thread on shifting to the Forums made me think a little about the
value of good supporting tools.

The wiki is absolutely not optimal for a lot of what the artwork team
needs to do. For example, there is just no support for revisioning
*images* over time. I would like to be able to watch a collaborative
"thread" of work, with people publishing their art and being able to
review the history of a particular piece. We can't do this in the wiki.

Does anyone know if there is a free software (or even proprietary!) web
based CMS for artwork collaboration?

Mark


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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Dennis Kaarsemaker
On do, 2006-09-07 at 12:39 +0200, Michiel Sikma wrote:

> Weren't we dropping the text completely this time around? If not,  
> then I'd like to just refrain from using text in my proposal if  
> that's possible.

Themes MUST be able to display text, although usplash by default will
not show any. A kernel commandline argument can cause it to show text
though as well as the INPUT command from usplash_write (eg, for
integration with cryptsetup).
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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Dennis Kaarsemaker
On do, 2006-09-07 at 12:31 +0200, Michiel Sikma wrote:
> Awesome! I'll make a few images tonight. What about the widescreen  
> images cropped to 4:3, though? Do you mean a horizontally squished  
> version of the logo (widescreen resolution downscaled back to a non- 
> widescreen resolution)?

Yes.

> > All other needed images (eg progressbar (yes, progress must still be
> a
> > bar) and animation).
> 
> I prefer to drop the progress bar, but I'll make two versions of the  
> design, then. Can the progress bar not be, for example, an animation  
> of images (that allow us to make more profound bars than just  
> rectangular ones)?

The progressbar must be able to be drawn using only square primitives
and the knowledge of "how full" it is. And no, we can't ship a theme
that has 300 different converted .png files linked in. It also must be
able to pulsate. You can of course try to make something more profound
under these limitations, but I'd suggest keeping it relatively simple.

-- 
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Time is an illusion, lunchtime doubly so.


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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Michiel Sikma

Op 7-sep-2006, om 12:37 heeft Who het volgende geschreven:

> Do we need to have certain colours from the palette in the 'right
> place' - like we used to have to have the fail text colour, etc? Do we
> need to worry about black borders for some cards too? (I.E is is still
> best to stick to a black background)

Weren't we dropping the text completely this time around? If not,  
then I'd like to just refrain from using text in my proposal if  
that's possible.

Michiel

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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Who
I'll see if I can ship you some Blubuntu stuff to make :) Thanks for the offer

Thought, it occurs to me you should probably sleep first :P

Just to confirm - we get an animation basically just for fun, a
progressbar to show how far along loading is and a background
image..anything else?

Do we need to have certain colours from the palette in the 'right
place' - like we used to have to have the fail text colour, etc? Do we
need to worry about black borders for some cards too? (I.E is is still
best to stick to a black background)

Can anyone think of a nice animation for Blubuntu?- making a water
droplet that grows would rock but time most certainly does not permit
that at the moment!!

Who

On 9/7/06, Dennis Kaarsemaker <[EMAIL PROTECTED]> wrote:
> On do, 2006-09-07 at 11:19 +0200, Michiel Sikma wrote:
> > Otherwise, perhaps someone can  volunteer to make some usplash
> > compilations using artwork by others?
>
> I can do that.
>
> > Thing is, I'
> > I've made some mock-ups earlier in animated GIF format. If you're
> > interested in making these into real versions, feel free to ask me in
> > which format you'd like to receive the individual images!
>
> I'm no artist and won't be deciding which artwork will be in there. I'm
> interested in creating themes though. Images need to be in .png format,
> for animation either each frame must be easy to generate using only
> square image primitives or each frame must be available as image. The
> latter will cause large themes though.
>
> usplash now makes it possible to include variants with different
> resolutions in one theme, so I propose the following:
>
> The background image at 640x480, 800x600, 1024x768 and 2
> similar-resolution widescreen sizes, cropped to 4:3.
>
> All other needed images (eg progressbar (yes, progress must still be a
> bar) and animation).
>
> All images need to use the exact same 256-color pallette!
> --
> Dennis K.
>
> Time is an illusion, lunchtime doubly so.
>
>
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>
>
>
>

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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Michiel Sikma

Op 7-sep-2006, om 12:22 heeft Dennis Kaarsemaker het volgende  
geschreven:

> usplash now makes it possible to include variants with different
> resolutions in one theme, so I propose the following:
>
> The background image at 640x480, 800x600, 1024x768 and 2
> similar-resolution widescreen sizes, cropped to 4:3.

Awesome! I'll make a few images tonight. What about the widescreen  
images cropped to 4:3, though? Do you mean a horizontally squished  
version of the logo (widescreen resolution downscaled back to a non- 
widescreen resolution)?

> All other needed images (eg progressbar (yes, progress must still be a
> bar) and animation).

I prefer to drop the progress bar, but I'll make two versions of the  
design, then. Can the progress bar not be, for example, an animation  
of images (that allow us to make more profound bars than just  
rectangular ones)?

Cool stuff. I'm excited. :)

Michiel


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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Michiel Sikma

Op 7-sep-2006, om 12:08 heeft Who het volgende geschreven:

> That is _cool_ - what did you use to make it? I like the added shading
> on the logo too...

Just Photoshop. I'll prepare a version that can be opened up in GIMP  
when I get home (uses layer effects and clipping masks now). The  
radial light animation is just a black and white radial gradient  
tracing the contours of the logo while being blended with it.  
Photoshop allows you to make simple animations using the state of the  
layer panel as frame (so you can make an animation by turning on  
layers on subsequent frames, for example).

Michiel

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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Dennis Kaarsemaker
On do, 2006-09-07 at 11:19 +0200, Michiel Sikma wrote:
> Otherwise, perhaps someone can  volunteer to make some usplash
> compilations using artwork by others?

I can do that.
  
> Thing is, I'
> I've made some mock-ups earlier in animated GIF format. If you're  
> interested in making these into real versions, feel free to ask me in
> which format you'd like to receive the individual images! 

I'm no artist and won't be deciding which artwork will be in there. I'm
interested in creating themes though. Images need to be in .png format,
for animation either each frame must be easy to generate using only
square image primitives or each frame must be available as image. The
latter will cause large themes though.

usplash now makes it possible to include variants with different
resolutions in one theme, so I propose the following:

The background image at 640x480, 800x600, 1024x768 and 2
similar-resolution widescreen sizes, cropped to 4:3.

All other needed images (eg progressbar (yes, progress must still be a
bar) and animation).

All images need to use the exact same 256-color pallette!
-- 
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Time is an illusion, lunchtime doubly so.


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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Dennis Kaarsemaker
On do, 2006-09-07 at 10:51 +0200, Frank Schoep wrote:

> Big absentee here is usplash, since it was clear to me it hadn't  
> matured to the point where we'd be providing final artwork yet.  
> Tonight is this week's developer meeting, at 23:00 GMT, so if you are  
> able to join in for a bit that would be great (it's at 01:00 in The  
> Netherlands).

I'll probably not be able to make it. I've worked until deep in the
night for a few days and had 4.5 hours of sleep todat.

> Thanks for the progress update, I hope we're able to properly work  
> around feature freeze limitations on the artwork for usplash.

Given that there is no artwork at all yet for usplash and noone wants to
see the testcard in the final version, I think this will be possible.
-- 
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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Who
That is _cool_ - what did you use to make it? I like the added shading
on the logo too...

On 9/7/06, Michiel Sikma <[EMAIL PROTECTED]> wrote:
>
> Op 7-sep-2006, om 0:45 heeft Dennis Kaarsemaker het volgende geschreven:
>
> > well, almost finished
> >
> > The usplash in edgy actually already supports the bling-bling things I
> > worked on lately, but doesn't say how to use them. I've just pushed
> > some
> > more revisions to launchpad, including an example theme and fixes to
> > make theme building out-of-tree possible.
>
> Awesome. I hope you will write a good how-to, because I'm not really
> too knowledgeable on those things. Otherwise, perhaps someone can
> volunteer to make some usplash compilations using artwork by others?
> Thing is, I've been terribly busy lately and being out for a couple
> of days due to sickness didn't help too much...
>
> I've made some mock-ups earlier in animated GIF format. If you're
> interested in making these into real versions, feel free to ask me in
> which format you'd like to receive the individual images!
>
> http://thingmajig.org/tmp/usplash_plus/ <-- all my mock-ups
> http://thingmajig.org/tmp/usplash_plus/radial-light_softlight.gif <--
> one that I like in particular.
>
> Michiel
>
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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Michiel Sikma

Op 7-sep-2006, om 0:45 heeft Dennis Kaarsemaker het volgende geschreven:

> well, almost finished
>
> The usplash in edgy actually already supports the bling-bling things I
> worked on lately, but doesn't say how to use them. I've just pushed  
> some
> more revisions to launchpad, including an example theme and fixes to
> make theme building out-of-tree possible.

Awesome. I hope you will write a good how-to, because I'm not really  
too knowledgeable on those things. Otherwise, perhaps someone can  
volunteer to make some usplash compilations using artwork by others?  
Thing is, I've been terribly busy lately and being out for a couple  
of days due to sickness didn't help too much...

I've made some mock-ups earlier in animated GIF format. If you're  
interested in making these into real versions, feel free to ask me in  
which format you'd like to receive the individual images!

http://thingmajig.org/tmp/usplash_plus/ <-- all my mock-ups
http://thingmajig.org/tmp/usplash_plus/radial-light_softlight.gif <--  
one that I like in particular.

Michiel

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Re: [ubuntu-art] Usplash for edgy is finished

2006-09-07 Thread Frank Schoep
On Sep 7, 2006, at 12:45 AM, Dennis Kaarsemaker wrote:
> well, almost finished
>
> The usplash in edgy actually already supports the bling-bling things I
> worked on lately, but doesn't say how to use them. I've just pushed  
> some
> more revisions to launchpad, including an example theme and fixes to
> make theme building out-of-tree possible.
>
> The example theme contains a README with theme-creation instructions.
> It's not hard at all, but it does need the things that are not yet in
> edgy (well, maybe they'll be there by the time you read it, Matthew
> Garrett is working on it).
>
> If anyone has questions about theming, please ask on this list.
>
> Sorry for the very late implementation of this and the lack of
> responsiveness from me lately, but IRL got in the way of doing this
> earlier.

It's good to hear something from the usplash front. I spent all day  
yesterday packaging artwork, and I managed to get the following  
pieces wrapped up:

- wallpaper
- login splash
- GDM theme
- startup and shutdown sounds
- rounded window border Metacity tweaks

Big absentee here is usplash, since it was clear to me it hadn't  
matured to the point where we'd be providing final artwork yet.  
Tonight is this week's developer meeting, at 23:00 GMT, so if you are  
able to join in for a bit that would be great (it's at 01:00 in The  
Netherlands).

Thanks for the progress update, I hope we're able to properly work  
around feature freeze limitations on the artwork for usplash.

With kind regards,

Frank Schoep

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