Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-22 Thread Jan Claeys
Op vrijdag 22-12-2006 om 12:20 uur [tijdzone +0100], schreef Andreas
Nilsson:
> That didn't work very well though, as things didn't move to the trash
> when deleting stuff in evolution for example. 

By default things _are_ moved to the Evolution "trash cans" by clicking
that icon...

-- 
Jan Claeys


-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-22 Thread Andreas Nilsson
Nacho de los Ríos Tormo wrote:
> I profoundly dislike the crumpled paper icon because a) it takes hard 
> observation to deduce it is that and b) it is a confusing metaphor for 
> anybody in any culture, especially when sitting side by side with a 
> trashcan, a red cross and a shredder.
>   
Agree that this combination of icons are quite bad in that case, and 
it's super-hard for application developers to predict this because of 
theming. :(
Where is this btw? Evolution?
> As for the shredder, there are ethnicity, technological and education 
> level issues that make it a very bad metaphor. Shredders are not 
> household items in every country, not everybody in every office has 
> access to one in most places, even if they've seen one and know what it 
> is, and youngsters may have never seen one in their life. On top of 
> being a very bad metaphor, the Tango shredder is a very bad icon, 
> because a shredder itself has not much detail, so after iconification 
> nothing much remains to recocnize it. And the low contrast plays against it.
>   
The old edit-delete icon in tango-icon-theme looked like this: 
http://www.andreasn.se/diverse/temp/tango/22/edit-delete.png
Had to scrap that though, as it looked too much like a warning sign.
Before the warning sign GNOME had a trash can for delete (and 
gnome-icon-theme still use this metaphor) 
http://cvs.gnome.org/viewcvs/*checkout*/gnome-icon-theme/22x22/actions/edit-delete.png?rev=1.1.
That didn't work very well though, as things didn't move to the trash 
when deleting stuff in evolution for example.
Might have been some kind of X before that, but that also looks too much 
as a warning sign and saying "don't do this" mostly.

I believe there can be some extent of learnability of icons in a 
interface, provided that they are not too many symbols to learn.
Someone might have some time looking into the metaphor again after 
Christmas (and perhaps do some user testing, who knows), but I'm afraid 
we're all very busy with other icons at the moment.
Thanks for your time.
- Andreas

-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-22 Thread Nacho de los Ríos Tormo

> Alright, let's let you be the client for a few moments then.  Don't
> respond to the list with this, as it is clear that your thoughts require
> a good deal of fleshing out before they can be implemented in a useful
> manner.  Feel free to privately email me your responses.
>
> Nacho de los Ríos Tormo wrote:
>   
>> I said the orange disks are too featureless and so they don't stand out 
>> from each other, which defeats their purpose.
>> 
>
> 1) Define featureless with greater clarity.  Do you mean the
> visualization of the memes chosen?
> 2) What is their purpose?  Is their purpose to be an icon unto
> themselves or more of a simple branding?  In this light, specifically,
> what would be a more appropriate alternative?
>   
OK, i'll try to define "featureless". When I say an icon is 
"featureless" I mean that the image has been oversimplified to the 
extent that it lacks too many of its original features to make it easy 
to recognize.

As a case in point, take the emblem for "presentation". The pie chart it 
tries to represent has been reduced to an outline that resembles a 
pacman figure. I have mentioned the lack of colour and contrast as a 
problem, and here that problem is evident: if instead of the pacman 
outline we had five different-colored sectors, it would be a lot more 
evident that it meant to represent a pie chart, and it would also stand 
out from the orange-disk uniformity.

As for their purpose, I believe it is to label inidistinct icons so as 
to give an idea of their purpose or contents in just one quick look. 
That is why I believe the emblems should be really different to one 
another, or the clue they give need too much observation to gather and 
in the end it is just the text label that gives the content away.

What would be a more appropriate alternative? I've said it many times: 
More colorful, more detailed, more contrasty icons that could be told 
apart in just one glance. The original gnome emblems were a lot better 
in this respect, and the set that was offered at the start of this 
thread is better too, in my view (of course).
> Ugly is a relative term.  Describe exactly which emblems you dislike
> and suggest another option that is easily rendered within approximately
> 50 pixels squared.  Remember -- easily recognized is based on your
> experience and culture, so be careful with your choices.
>
>   
I have described the emblems I disliked one by one, and said why.  Somme 
application of color would make a lot of them a lot easier to understand 
and recognize, and may even make them prettier (which is a relative 
relative term!). You seem to agree there is a problem picturing things 
in 50 pixels square. Well, it is evident that picturing things in 50 
square ORANGE pixels is even more difficult. Here are some examples:

*Color the piechart with a few color sectors.

*Color the brush and paint blobs

*Color the pencil so that it looks like a pencil, not a door.

*Illustrate the photographs just a bit, so that they don't just look 
like three rectangles.

*Redesign the box in the package emblem. It really does not look 
much like a box.

It may be that applying color in the images will break the uniformity of 
the orange disks, and color images inside orange disk may even look ugly 
(dare I say?), but then something would have to be done with the disks 
themselves.


>> I said their problem is one of lack of color and detail
>> 
>
> 4) See (2) above.  Do you mean color within the iconography or the
> overall emblem?
> 5) See (2) above.  How much detail should an emblem offer within the
> clearly defined technological limits?
>   
How much detail? Not much, but more that what we've got now. We are not 
limited by technological restrictions, but the artificial limit to only 
use the orange color and the decision to discard all detail.

>> I said that some of the Tango icons also lack detail and contrast and 
>> that also makes them difficult to recognize. I pointed to two that I 
>> believe are bad choices (the shredder and the crumpled paper).
>> 
>
> COMMENT) Tango icons are all 100% identifiable to the people who created
> them.  Do you mean recognizable to someone outside of the Tango project?
>  If so, define the audience that is having trouble identifying the
> items.Is it an ethnicity issue?  Education level issue?
> Technological issue?
>   
Yeah, and when my 3-year old nephew draws a squiggle in a piece of paper 
he recognizes it as an airplane or a horse. I don't mean the tango 
artist draw like 3-year olds (and in fact I think that 98% of their work 
is great), but that you tend to recognize what YOU have drawn, even 
though others might have real difficulties. Here we're not talking about 
pleasing ourselves, but being as universal as possible.

Also only said that SOME of the Tango icons have problems.

I profoundly dislike the crumpled paper icon because a) it takes hard 
observation to deduce it is that and b) it is a confu

Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-22 Thread Troy James Sobotka
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Alright, let's let you be the client for a few moments then.  Don't
respond to the list with this, as it is clear that your thoughts require
a good deal of fleshing out before they can be implemented in a useful
manner.  Feel free to privately email me your responses.

Nacho de los Ríos Tormo wrote:
> I said the orange disks are too featureless and so they don't stand out 
> from each other, which defeats their purpose.

1) Define featureless with greater clarity.  Do you mean the
visualization of the memes chosen?
2) What is their purpose?  Is their purpose to be an icon unto
themselves or more of a simple branding?  In this light, specifically,
what would be a more appropriate alternative?

> 
> I said that the current drawings on the emblems are oversimplified and 
> that it is difficult to recognize what they represent, let alone what 
> they stand for. I also said that some are ugly, which I believe is 
> indeed a problem.

3) Ugly is a relative term.  Describe exactly which emblems you dislike
and suggest another option that is easily rendered within approximately
50 pixels squared.  Remember -- easily recognized is based on your
experience and culture, so be careful with your choices.

> 
> I said their problem is one of lack of color and detail

4) See (2) above.  Do you mean color within the iconography or the
overall emblem?
5) See (2) above.  How much detail should an emblem offer within the
clearly defined technological limits?

> 
> I said that some of the Tango icons also lack detail and contrast and 
> that also makes them difficult to recognize. I pointed to two that I 
> believe are bad choices (the shredder and the crumpled paper).

COMMENT) Tango icons are all 100% identifiable to the people who created
them.  Do you mean recognizable to someone outside of the Tango project?
 If so, define the audience that is having trouble identifying the
items.Is it an ethnicity issue?  Education level issue?
Technological issue?

> 
> Listen, I may or most likely may not be able to design 
> better images than what we've got, but I do believe I have spotted 
> problems, and I have the perfect right to state them.

Arguable.  A mailing list is meant for communication, and it may well be
moderated.  That said, if you state your opinions properly with good
researched backed references, you are likely to gain more credibility
with the people designing the work.

Everyone in the world has an opinion.

Despite the fact that art and design is a formalized and professionally
taught, researched, and practiced realm, you won't be able to find a
single person who isn't willing to bikeshed relentlessly with vague
words claims such as "isn't functional" "is ugly" "doesn't work"
"doesn't fit" "isn't professional", etc.  This isn't a direct knock
against you, but rather a simple suggestion that _everyone_ believes
their position on art and design to be correct.

> 
> That said, I'll try to tread more lightly in the future, although I'm 
> afraid we're all to happy with ourselves to garner too much progress.
> 

I don't believe that the artwork team is at all 'too happy with
ourselves'.  To the best of my knowledge, we simply aren't in a position
to offer alternatives at this juncture.


Sincerely,
TJS
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.3 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFFi6Cuar0EasPEHjQRArAtAJ91lMpdQ46fJJMVUjtiqHt4gxUGTACfSLYJ
vhq2rYN84nLZsNyM1q/+zW0=
=hWcz
-END PGP SIGNATURE-

-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-21 Thread Lapo Calamandrei
2006/12/21, Nacho de los Ríos Tormo <[EMAIL PROTECTED]>:
>
> > Nacho de los Ríos wrote:
> >
> >> The icons suck, and the metaphors suck. They have to be replaced
> >>
> >
> > Very counterproductive and negative approach.
> >
> > Free software design has a little growing room, and you could get in on
> > the ground floor by providing positive techniques to overcome these
> > sorts of issues.
> >
> > Perhaps offering up a design plan, an alternative, or something to build
> > on might be more applicable?
> >
> > There are many that _might_ agree with your position, however, the
> > manner in which you state it will garner zero attention.  It doesn't
> > take much effort for a seagull to fly over and poop on the crowd below.
> >  It _does_ take a good deal of effort to engage the issues and work to
> > resolve them.
> >
> > Once again, it is always easier to tear down than build upwards.
> >
> >
>
> I AM offering suggestions:

You ARE bashing other people work while "offering suggestions" and it
is not the best way possible to do it.
>
> I said the orange disks are too featureless and so they don't stand out
> from each other, which defeats their purpose.
>
> I said that the current drawings on the emblems are oversimplified and
> that it is difficult to recognize what they represent, let alone what
> they stand for. I also said that some are ugly, which I believe is
> indeed a problem.

Again I don't think the word "ugly" is a good choice here, "not very
good in my opinion" would sound a lot better.

[SNIP]
>
> By the way, the idea to relate icons with locales is an excellent idea,
> although I'm afraid we don't have the power to bring it forward. It
> would have to be proposed and defended somewhere upstream.
Upstream doesn't have enough man power as well atm.


Ciao
Lapo

-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-21 Thread Nacho de los Ríos Tormo

> Nacho de los Ríos wrote:
>   
>> The icons suck, and the metaphors suck. They have to be replaced
>> 
>
> Very counterproductive and negative approach.
>
> Free software design has a little growing room, and you could get in on
> the ground floor by providing positive techniques to overcome these
> sorts of issues.
>
> Perhaps offering up a design plan, an alternative, or something to build
> on might be more applicable?
>   
> There are many that _might_ agree with your position, however, the
> manner in which you state it will garner zero attention.  It doesn't
> take much effort for a seagull to fly over and poop on the crowd below.
>  It _does_ take a good deal of effort to engage the issues and work to
> resolve them.
>
> Once again, it is always easier to tear down than build upwards.
>
>   

I AM offering suggestions:

I said the orange disks are too featureless and so they don't stand out 
from each other, which defeats their purpose.

I said that the current drawings on the emblems are oversimplified and 
that it is difficult to recognize what they represent, let alone what 
they stand for. I also said that some are ugly, which I believe is 
indeed a problem.

I said their problem is one of lack of color and detail

I said that some of the Tango icons also lack detail and contrast and 
that also makes them difficult to recognize. I pointed to two that I 
believe are bad choices (the shredder and the crumpled paper).

If in your eyes that only makes me a seagull that shits over the crowd, 
well, not being able to take criticism won't make it easy to build 
anything upwards. Listen, I may or most likely may not be able to design 
better images than what we've got, but I do believe I have spotted 
problems, and I have the perfect right to state them.

That said, I'll try to tread more lightly in the future, although I'm 
afraid we're all to happy with ourselves to garner too much progress.

By the way, the idea to relate icons with locales is an excellent idea, 
although I'm afraid we don't have the power to bring it forward. It 
would have to be proposed and defended somewhere upstream.

Regards,

.Nacho.

-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-19 Thread Troy James Sobotka
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Nacho de los Ríos wrote:
> The icons suck, and the metaphors suck. They have to be replaced

Very counterproductive and negative approach.

Free software design has a little growing room, and you could get in on
the ground floor by providing positive techniques to overcome these
sorts of issues.

Perhaps offering up a design plan, an alternative, or something to build
on might be more applicable?

There are many that _might_ agree with your position, however, the
manner in which you state it will garner zero attention.  It doesn't
take much effort for a seagull to fly over and poop on the crowd below.
 It _does_ take a good deal of effort to engage the issues and work to
resolve them.

Once again, it is always easier to tear down than build upwards.


Sincerely,
TJS

-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.3 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFFh+q7ar0EasPEHjQRAm5eAKDioTaU15r8KBm1NGUpFDiHia4pKgCgoKgr
XztqHMOJRhZUnTH9syoM9fc=
=+hdb
-END PGP SIGNATURE-

-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-19 Thread Nacho de los Ríos


AFAIK those icons come from the Tango Project, so maybe your critique
> should go to those people to be effective...  :-)



If Tango icons suck, maybe we should dump them of fork them. Some of them
are really nice, but the lack of detail and contrast in some makes them
unrecognizable. And the choice of metaphor is in some instances plain wrong.


(And the "spam" icon depicts a crumpled piece of paper, but I agree that

> I had to take a second, closer look before seeing that, and then think
> for some time about what it could mean, so it's not really a good icon.)



I know It tries to look like a crumpled piece of paper, but it really does
look a lot more like a meteorite, doesn't it? And even if it *were* a good
image of a crumpled piece of paper, why should delete spam by crumpling but
delete ham by shredding -- given that you recognize the shredder for what it
is, which is not really that immediate, and don't mind the fact that
"shredded" mail waits intact in the trashcan for you to unshred.
The icons suck, and the metaphors suck. They have to be replaced
-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


Re: [ubuntu-art] The shredder icon for delete sucks

2006-12-16 Thread Jan Claeys
Op donderdag 14-12-2006 om 20:34 uur [tijdzone +0100], schreef Nacho de
los Ríos Tormo:
> In Evolution it drags a message to the program's trashcan folder, where 
> you can watch it, read it and manipulate it to your heart's content 
> until the trashcan is emptied (THAT might be a good use for the shredder).
> 
> But then, Evo offers something that looks like a meteorite to symbolize 
> "spam", so their mindset must be clearly different. 

AFAIK those icons come from the Tango Project, so maybe your critique
should go to those people to be effective...  :-)

(And the "spam" icon depicts a crumpled piece of paper, but I agree that
I had to take a second, closer look before seeing that, and then think
for some time about what it could mean, so it's not really a good icon.)

-- 
Jan Claeys


-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art


[ubuntu-art] The shredder icon for delete sucks

2006-12-14 Thread Nacho de los Ríos Tormo
The last time I brought this up it was very late in the Edgy release 
cycle and there was not much time to stir consciences, but now the time 
is right to pick this up again.

The issue is: The shredder icon for the delete action has to go, because 
it has many problems.

* It is a very bad drawing of a shredder.

People at my office said it looks like a typing machine, or a roll of 
toilet paper. Only the girl that actually uses the shredder instantly 
recognized it, but then was fooled as to what was its meaning.

It has very low contrast, and bland features, so it is difficult to 
recognize. The reduced icon is even worse: it looks like a square 
jellyfish relative of Bob Sponge or however he's called.

After all, a shredder is not a machine that has prominent features that 
can be easily caricaturized. Which also means the following:

* It is very difficult to make a very good caricature of a shredder with 
low detail as in an icon.

* The shredder is a very poor metaphor. Many people have never seen a 
shredder in their lives, or maybe occasionally in movies, so the 
association of a bad image of a shredder with deletion in their mind is  
tenuous, at best.

I tried my nephews and nieces (ages 7-8-9) and they had not the foggiest 
notion what it could be (they've never seen a typing machine, which I 
think is what the icon most closely looks like). They had no problems 
recognizing a trashcan, though: they've seen them in all sizes and 
shapes, in reality and movies, and they even have them in their rooms.

* People that recognize it as a shredder, get the notion that it means 
permanent, irreversible deletion, which is not necessarily the truth.

The girl in administration in my office, as well as my boyfriend, who 
routinely destroy documents in a shredder, fell into this trap. They 
would find it logical to have BOTH a shredder AND a trashcan, side by 
side, because they understand you can take papers out of a trashcan.

But even if it were intuitive, which it is not for a majority of people, 
usage is inconsistent. Some examples:

In Tomboy, the shredder correctly means permanent deletion. Still, 
switch the icons to the standard Gnome set, and see how much better the 
page with the red cross works.

In Gedit, however, it stands for plain deletion, the kind that may be 
undone with ctrl-z or edit-undo.

In Evolution it drags a message to the program's trashcan folder, where 
you can watch it, read it and manipulate it to your heart's content 
until the trashcan is emptied (THAT might be a good use for the shredder).

But then, Evo offers something that looks like a meteorite to symbolize 
"spam", so their mindset must be clearly different.



-- 
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-art