Re: [ubuntu-marketing] How do I get permission to use commercial music?

2011-09-10 Thread Tord Jansson
Due to cost and legal hassles in licensing a single track for a small 
project I strongly recommend that you find suitable music somewhere else 
where it's either free or can be licensed with a few clicks and a credit 
card for a few hundred bucks.


I recommend Jamendo (www.jamendo.com) for that, they have a catalog of 
over 50.000 albums distributed under creative commons and many of them 
offer their music under a license that allow derivate works (sometimes 
even commercial) without any payment or special permission.


Others wants to be paid for commercial use and Jamendo has a standard 
fee for that and a license can be aquired and paid for with a few 
clicks. The license used for each track is prominently displayed and 
they are all standard creative commons licenses so its easy to find out 
what you are allowed and not allowed to do. If in doubt you can always 
contact the artist directly. They are all struggling indies and 
friendlier to deal with than a star or a major label.


Let me know if you need any help in finding music or sorting out the 
license details. I'm a big fan of Jamendo and creative commons. As a 
matter of principle I only listen to music released under creative 
commons so that I'm free to copy it to my friends without being called a 
thief or pirate. I have about 120 favorite albums from 80 artists on my 
computer and I've gotten nearly all of them from Jamendo.


You can find some of my artist recommendations on my blog: 
http://tordj.blogspot.com/search/label/jamendo

They cover most kinds of music styles.

Regards,
Tord Jansson




On 09/08/2011 12:39 AM, Jo-Erlend Schinstad wrote:

I would really like to use some of the music of Nellie McKay in a few
promotional videos for Ubuntu. How do I go about getting them? If anyone
has experience with these types of inquiries, I'd appreciate some advise.

Kind regards,

Jo-Erlend Schinstad




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[ubuntu-marketing] How do we syndicate videos for a LoCo?

2010-09-14 Thread Jo-Erlend Schinstad
I've been having some discussions with the contact for the Norwegian
LoCo, Rubén Romero -- huayra on IRC -- regarding syndication of
videos. I bring this to your attention of two main reasons: 1) the
problem might not be restricted to our LoCo and 2) we don't feel
competent enough to decide which course of action is best suited to
obtain our goals. I am hoping to find a canonical way of doing this,
or if none exists, to create one. I also hope that this discussion
will be a narrow one, with a clear focus on the task at hand, because
I feel that a good solution might make it much easier for us to create
content on a global scale. Would it, for instance, be possible to
create a screencast of a new release that is translated to all
languages and told by the best narrators we have to offer in each
country? This would have the advantage of cross language
contamination, which in and off itself would not only be of great
marketing benefits, but also prove that we're able to do the things
that only the great multinational corporations have been able to do
until now. I obviously believe that it is possible, but I also believe
that it is one of those things we have to do in order to prove that we
have come of age. So the question is how.

To me, the obvious choice is YouTube, not only because it's the most
well known video sharing website, but also because of our ties -- on
all levels -- to Google. I have seen channels on YouTube, but I don't
have any experiences with creating one. I also think we should not let
ourselves become blind sided on YouTube. There might be other choices.
Therefore, I present a list of goals that I personally think is
essential, in the hope that someone has A Correct Answer. If we cannot
come up with one, then I feel it is a bug of similar magnitude to #1.

* 1) We need leadership.
* 2) Leadership should not depend on any single individual.
* 3) Content should be created by any user on their own account, not a
central one.
* 4) Content that we use must be explicitly licensed in a free way.
* 4) Editors and administrators should be separate roles, the
administrators being those responsible for passwords, etc.
* 5) Content suitable for i18n should be pushed upstream to a wider audience.

What is the best solution? Have I missed something in my list of goals?

Let the games begin.

Jo-Erlend Schinstad

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Re: [ubuntu-marketing] How do we syndicate videos for a LoCo?

2010-09-14 Thread Lisandro Vaccaro
You can count me in. I have read a lot of discussions of this issue from
community projects to contests involving regular users.
Regarding the licensing I don't know what you mean. If you are talking about
being able to say we are official or something like that, I believe I read
a post about it and it wasn't a big deal, I could look it up.

When you mean that users should create content on their own account do you
mean that the site should basically upload what users create? The last
discussion ended with us talking about what would be the incentive for
common users and some started talking about a contest and money which
obviously wasn't possible from our place. I'm sorry to bring up the subject
again, but If we came up with a better solution we could encourage users to
create their own videos.

Also I don't think we would have problems with translations, even if we
don't get voices we can use google subtitles which is a very easy function.




2010/9/14 Jo-Erlend Schinstad joerlend.schins...@gmail.com

 I've been having some discussions with the contact for the Norwegian
 LoCo, Rubén Romero -- huayra on IRC -- regarding syndication of
 videos. I bring this to your attention of two main reasons: 1) the
 problem might not be restricted to our LoCo and 2) we don't feel
 competent enough to decide which course of action is best suited to
 obtain our goals. I am hoping to find a canonical way of doing this,
 or if none exists, to create one. I also hope that this discussion
 will be a narrow one, with a clear focus on the task at hand, because
 I feel that a good solution might make it much easier for us to create
 content on a global scale. Would it, for instance, be possible to
 create a screencast of a new release that is translated to all
 languages and told by the best narrators we have to offer in each
 country? This would have the advantage of cross language
 contamination, which in and off itself would not only be of great
 marketing benefits, but also prove that we're able to do the things
 that only the great multinational corporations have been able to do
 until now. I obviously believe that it is possible, but I also believe
 that it is one of those things we have to do in order to prove that we
 have come of age. So the question is how.

 To me, the obvious choice is YouTube, not only because it's the most
 well known video sharing website, but also because of our ties -- on
 all levels -- to Google. I have seen channels on YouTube, but I don't
 have any experiences with creating one. I also think we should not let
 ourselves become blind sided on YouTube. There might be other choices.
 Therefore, I present a list of goals that I personally think is
 essential, in the hope that someone has A Correct Answer. If we cannot
 come up with one, then I feel it is a bug of similar magnitude to #1.

 * 1) We need leadership.
 * 2) Leadership should not depend on any single individual.
 * 3) Content should be created by any user on their own account, not a
 central one.
 * 4) Content that we use must be explicitly licensed in a free way.
 * 4) Editors and administrators should be separate roles, the
 administrators being those responsible for passwords, etc.
 * 5) Content suitable for i18n should be pushed upstream to a wider
 audience.

 What is the best solution? Have I missed something in my list of goals?

 Let the games begin.

 Jo-Erlend Schinstad

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Re: [ubuntu-marketing] How do we encourage game developers to work with Linux?

2010-09-11 Thread Martin Owens
First your arguing that FOSS isn't commercial (which is very wrong),
then your arguing that we have a social problem with expecting peer
reviewed code.

And finally you wrap it up with a market size argument.

So which is it? Is Ubuntu not a big enough target or are we just jerks
to poor developers and want to make sure they don't earn any money?

Let's all repeat this together: FOSS and Ubuntu are commercial, they
earn money and make livings.

Martin,

On Sat, 2010-09-11 at 09:10 -0400, Mike Feravolo wrote:
 I don't think that you are never going to get mainstream game
 developers 
 to support Linux because they are in the business of selling the
 games, 
 not giving them away. Also if they did release binaries for the major 
 distros, they would still get attacked for not making them open
 source.
 
 Mainstream game developers that write state of the art games, write
 them 
 for gaming appliances like Playstation, X-Box, Wii etc. They
 release 
 Windows versions, because there is a large market of Windows users
 that 
 buy them. 


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Re: [ubuntu-marketing] How do we encourage game developers to work with Linux?

2010-09-11 Thread Dylan McCall
First, start small. The AAA developers are not interested. They have
turn-around times measured in years for _becoming_ interested and they don't
see a valuable market yet. We don't need them anyway.
What we want is to encourage And To Help casual, independent game
developers. Talented people / small groups that agree what they do is fun
and like to do cool things.

And what _they_ tend to like is clarity. I see the success of dedicated game
development languages like Blitz3D, and the very frequent use of packaged
engines like Ogre3D, as examples to this end.

These developers like APIs and development tools, of course. Good ones.
Clear ones. Ones that say use this; don't worry, we won't take it from you
in a year. I'm not talking complex do-everything languages (like the horror
that is Darkbasic), either. There should be nothing that somebody may not
use in a given project.

They need packaging tools, but we shouldn't jam these down their throats at
the start because game development is all about rapid prototyping. Add in
Makefiles and boilerplate wrangling and you have KILLED whatever creative
spark there was ten minutes ago. A draw of something like Blitz is you can
instantly have something working (and building anywhere) without any
fussing.
As for when fussing becones necessary, BuilDj or Gyp are perfect choices
here because they're nice enough to use that you don't need to start early.
(And they're strict enough that a dedicated IDE could generate their
respective build description files magically).

Quickly is a step in that direction because it gives the user a bunch of
tools and says these are the ones you're using.
We need that, but focused on high performance stuff that doesn't use (or
want to use) GTK, or anything particularly high level.
Come to think of it, the modding community is a thriving one, too, building
off fully formed games like HalfLife 2 (usually with total conversions like
Eternal Silence and Project Reality). It could be interesting to explore
what makes them tick, and see how a Quickly For Games could interest them.

One other thing is Ubuntu needs to stop being so great to develop mundane
software for. I was GOING to make a game. A really cool one. Then Python
and  apt-get source ruined me ;)

Dylan
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[ubuntu-marketing] How do we encourage game developers to work with Linux?

2010-09-09 Thread Lisandro Vaccaro
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[ubuntu-marketing] How do we handle these issues?

2010-03-19 Thread Jo-Erlend Schinstad
I have a problem, I hope you can help me with this.

I've promised to create good and extensive screenshots for Ubuntu Norway.
I have some reservations, since I want to do a professional job. I don't want
to release screencasts which doesn't match the real product, but I don't
want to redo my work either. The latest news is that the decision to keep
or change the titlebar buttons will be made public earliest at the release of
beta 2, or possibly release candidate.

I've been planning for this for more than six months, and I have had to
reschedule lots of stuff because of it. Now, it seems, I may have no more
than a week to create in-depth screencasts of Ubuntu. Kubuntu, Xubuntu
and Lubuntu, I don't know if these are going to change as well.

At this time, I think I'll have to drop presentations of Evolution,
OpenOffice.org and Kubuntu. The original plan, was to have real in-depth
screencasts of Ubuntu, a little less in-depth presentation of Kubuntu, and
superficial presentations of Xubuntu and Lubuntu.

How are you handling these issues in your languages, and if you're going
ahead, how do you present the change of the titlebar buttons?

Thanks,

Jo-Erlend Schinstad

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Re: [ubuntu-marketing] How do we get one for the marketing team?

2008-06-14 Thread Bruno Barrera Yever
On Sat, Jun 14, 2008 at 4:47 AM, John Botscharow [EMAIL PROTECTED] wrote:
 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 Alan,

 Thanks. I kinda like it myself :-) I am pretty new to the team and am
 not real sure on how to proceed, so if there is something that I should
 do to move this forward, please let me know. And I have no objections
 to either private emails or private IRC messages. My IRC name - is that
 the correct terminology? - is jbotscharow. Just be aware that I am a
 slow typist and may make a few typos here and there :-) I don't have
 the luxury of spellcheck on IRC.

  On Fri, 13 Jun 2008 23:37:48 -0500
 Alan Munson [EMAIL PROTECTED] wrote:

 John, that sounds like an awesome idea! I personally love it
 myself...anybody else interested in this idea?

 On Fri, 2008-06-13 at 23:27 -0500, John Botscharow wrote:

  -BEGIN PGP SIGNED MESSAGE-
  Hash: SHA1
 
 
  I was just in my Firefox and noticed that I had inadvertently
  installed a plug in for the Italian LoCo that has links to various
  pages on the community pages for their members. I thought that was
  a very cool idea and was wondering how does such a plug in come
  about? I'm not a developer, so I would not even dare attempt to
  code one myself, but is there someone I should contact with my
  ideas for a couple of custom plug ins like the Italian one.
 
  How does the idea of a marketing team plug in sound? One that is
  customized for the LoCo with links to various marketing pages like
  Resources, Content, etc
 
  - --
  Peace!
 
  John
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 - --
 Peace!

 John
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Thats an excellent idea! I dont know how to code either, but it would
be great if this could be done.

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Re: [ubuntu-marketing] TO DO list for the magazone

2006-08-10 Thread गौरव मिश्रा(Gaurav)
a lot of good work going here http://www.ubuntu-in.org/wiki/Help


On 8/9/06, sara vasquez [EMAIL PROTECTED] wrote:





 rich can you put this on the TODO Wiki



 1st issue (Learning about Ubuntu)
 Web site Layout, art work --John and Pascal
 What is Ubuntu (the software) - Sara, any one else
 interested?

 Intro to it

 Linux-Ubuntu-Gnome, KDE, XFCE, etc

 What is it, Why is it so stable, What is open source, Ubuntu is not Linux,
 but

 ubuntu has Linux


 What is Ubuntu  (the comunity) -Sara, looking for someone to do
 it, maybe Rich?

 I am thinking that this would be a good time to get an interview
 with Joh Bacon


 How 2.0 Packagin and
 Ubuntu Eric

 How to install pacakges on Ubuntu and Kubuntu

 Installing commercial packages from Canonicals repo


 Spotlight on Ubuntu ( Articels that show the advantage of Ubuntu)

 Here I would like to make some screenkast to show off


 AdeptSara

  (it was a Kubuntu initiative and I think that Kubuntu is the only one

 that uses it as its native package manager)

 Add/Remove
 programs- Someone?

  I think that is is an important part of Ubuntu we take

 from granted

 Automoatic
 Update- Someone?

  another important part of Ubuntu to show off.



 How can you help--
 Looking for someone

 A list of place and thing that community members can do to help





 2nd Issue (the user experience)Maybe if I get enough volunteers we can
 include this on the first issue



 I think we need to show thing that Ubuntu has to make the use experience

 better.



 XGL, Katapult, Kubuntu's system settings, I mainly use kubuntu so I know
 most

 of them. I first wanted to put this on the 1st issue, but I feel that what
 we

 need now is to finish something and then move foward, but we need a product
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Re: [ubuntu-marketing] TO DO list for the magazone

2006-08-10 Thread Rajiv Vyas
This is terrific. Very neat and clean interface and lots of good stuff.

Rajiv


On 8/10/06, गौरव मिश्रा(Gaurav) [EMAIL PROTECTED] wrote:
 a lot of good work going here http://www.ubuntu-in.org/wiki/Help


 On 8/9/06, sara vasquez [EMAIL PROTECTED] wrote:
 
 
 
 
 
  rich can you put this on the TODO Wiki
 
 
 
  1st issue (Learning about Ubuntu)
  Web site Layout, art work --John and Pascal
  What is Ubuntu (the software) - Sara, any one else
  interested?
 
  Intro to it
 
  Linux-Ubuntu-Gnome, KDE, XFCE, etc
 
  What is it, Why is it so stable, What is open source, Ubuntu is not Linux,
  but
 
  ubuntu has Linux
 
 
  What is Ubuntu  (the comunity) -Sara, looking for someone to do
  it, maybe Rich?
 
  I am thinking that this would be a good time to get an interview
  with Joh Bacon
 
 
  How 2.0 Packagin and
  Ubuntu Eric
 
  How to install pacakges on Ubuntu and Kubuntu
 
  Installing commercial packages from Canonicals repo
 
 
  Spotlight on Ubuntu ( Articels that show the advantage of Ubuntu)
 
  Here I would like to make some screenkast to show off
 
 
  AdeptSara
 
   (it was a Kubuntu initiative and I think that Kubuntu is the only one
 
  that uses it as its native package manager)
 
  Add/Remove
  programs- Someone?
 
   I think that is is an important part of Ubuntu we take
 
  from granted
 
  Automoatic
  Update- Someone?
 
   another important part of Ubuntu to show off.
 
 
 
  How can you help--
  Looking for someone
 
  A list of place and thing that community members can do to help
 
 
 
 
 
  2nd Issue (the user experience)Maybe if I get enough volunteers we can
  include this on the first issue
 
 
 
  I think we need to show thing that Ubuntu has to make the use experience
 
  better.
 
 
 
  XGL, Katapult, Kubuntu's system settings, I mainly use kubuntu so I know
  most
 
  of them. I first wanted to put this on the 1st issue, but I feel that what
  we
 
  need now is to finish something and then move foward, but we need a product
  --
  ubuntu-marketing mailing list
  ubuntu-marketing@lists.ubuntu.com
  https://lists.ubuntu.com/mailman/listinfo/ubuntu-marketing
 
 
 
 


 --

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 ILUGD Commitee Member, GZLUG , DGLUG Moderator
 Software Trainee @  Xavient
 B.Tech 4th Year Computer Science , RKGIT , Ghaziabad
 http://rockybhai.blogspot.com
 When i can run , i will run , When i can walk , i will walk, When i can
 crawl , i will crawl. But i will not stop moving forward

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Re: [ubuntu-marketing] to do

2006-07-20 Thread Eric Krichinsky
I'd say that just posting all of what needs to be done, then assigning those that you know are covered works well. Then anything left people can see needs to be done and can take it if they want to.
On 7/19/06, sara vasquez [EMAIL PROTECTED] wrote:
okplease bear with me as I am learning as I go and I am thinking out loud. Iam thinking if my to do list is the best way to approach this. I feel reallyweird handing out jobs and not being complete sure that I am taking full
advantage of your help, so if you think that there is a better way to carryon please let me know. As you can see from my previous e-mail you can seethat I am having second thoughts concerning the coherence of the assignments.
Sara--ubuntu-marketing mailing listubuntu-marketing@lists.ubuntu.comhttps://lists.ubuntu.com/mailman/listinfo/ubuntu-marketing

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[ubuntu-marketing] to do

2006-07-19 Thread sara vasquez
ok  please bear with me as I am learning as I go and I am thinking out loud. I 
am thinking if my to do list is the best way to approach this. I feel really 
weird handing out jobs and not being complete sure that I am taking full 
advantage of your help, so if you think that there is a better way to carry 
on please let me know. As you can see from my previous e-mail you can see 
that I am having second thoughts concerning the coherence of the assignments. 

Sara

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Re: [ubuntu-marketing] What do you do with a good idea?

2006-07-16 Thread Jan Vancura
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

John Baer wrote:

 1. Spread Ubuntu

 A lot of discussion but I am uncertain of what this is all about.
 Yes I have spent some time at the Firefox site and I realize it is
 very popular, but what does it mean to Ubuntu? Someone needs to
 champion this idea, make it a project, and write a plan. I need
 help understanding and with all due respect, as of this moment it
 is just a good idea.
John, please read the spec on the wiki:
https://wiki.ubuntu.com/MarketingTeam/SpreadUbuntu
It's not perfect, but it says quite a bit about what SU is supposed to
do and be. I probably won't make much progress on it in the next
month, as I'm leaving for nearly three weeks. But during august, I'd
like to get the site running.

Jenda
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