[Ubuntu-x-swat] [Bug 1388612]

2015-01-20 Thread Kenxeth
Hi all.  I believe this should be fixed with Mesa master - specifically,
this commit:

commit c4fd0c9052dd391d6f2e9bb8e6da209dfc7ef35b
Author: Kenneth Graunke kenn...@whitecape.org
Date:   Sat Jan 17 23:21:15 2015 -0800

i965: Work around mysterious Gen4 GPU hangs with minimal state
changes.

If you're able to test with Mesa master, I'd appreciate any reports of
whether this solved the problem for you.  It seems to have helped for
me.

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Title:
  [GM965] GPU lockup running OpenGL applications on Dell Vostro 1510

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[Ubuntu-x-swat] [Bug 1299499]

2014-05-01 Thread Kenxeth
I gave up on waiting and just pushed my original fix.

commit 0380ec467d78f40b5c8134158ca48b4c5378b282
Author: Kenneth Graunke kenn...@whitecape.org
Date:   Wed Mar 12 01:43:40 2014 -0700

i965: Don't enable reset notification support on Gen4-5.

arekm reported that using Chrome with GPU acceleration enabled on GM45
triggered the hw_ctx != NULL assertion in brw_get_graphics_reset_status.

We definitely do not want to advertise reset notification support on
Gen4-5 systems, since it needs hardware contexts, and we never even
request a hardware context on those systems.

Cc: 10.1 mesa-sta...@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75723
Signed-off-by: Kenneth Graunke kenn...@whitecape.org

Hopefully it'll get picked up for the next 10.1 release...

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Title:
  kwin crashes on desktop startup with wobbly windows enabled

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[Ubuntu-x-swat] [Bug 1282867]

2014-04-20 Thread Kenxeth
Closing as fixed per comment #24.

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Title:
  Frequent hang and render glitches in Xorg, caused by SNA

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[Ubuntu-x-swat] [Bug 1140716]

2013-11-24 Thread Kenxeth
*** Bug 71890 has been marked as a duplicate of this bug. ***

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Title:
  [regression] 3.5.0-26-generic and  3.2.0-39-generic GPU hangs on
  Sandybridge

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[Ubuntu-x-swat] [Bug 1175533]

2013-06-08 Thread Kenxeth
libdrm master, intel-gpu-tools master, and Mesa from either master or
the 9.1 branch now recognize these PCI IDs.  I believe that's everything
other than libva.

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Title:
  [HSW] intel VGA driver i915 doesn't support new haswell graphics
  [8086:0a2e]

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[Ubuntu-x-swat] [Bug 1061073]

2012-11-03 Thread Kenxeth
Created attachment 69265
Bisect log (Kayden)

I managed to reproduce this after all.

Steps to reproduce:
1. Enable KWin's Show FPS counter plugin.
2. Configure the Present Windows effect to one of the screen corners.
3. Mash that repeatedly and watch the FPS counter.

On HD 4000, a good version of Mesa results in perhaps ~55-60 FPS.  Bad
Mesa can be as low as 17 FPS, often mid-30s.

I also went ahead and bisected it (the log is attached).

e943e5c291c5f4c017f9f5a483f194031fc3 is the first bad commit
commit e943e5c291c5f4c017f9f5a483f194031fc3
Author: Chad Versace chad.vers...@linux.intel.com
Date:   Thu Aug 2 17:13:17 2012 -0700

intel: Advertise multisample DRI2 configs on gen = 6

This turns on window system MSAA.

So in other words, it looks like KDE is using multisampling now, whereas
it didn't before.  Our implementation of that may not be optimal, and
may have bugs, but it will always be far slower than single sampling.

My next question would be: how can one disable the use of MSAA in KWin
or Plasma?  I don't see an option for that, but I would be really
surprised if there wasn't one...

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Title:
  Desktop effects are slow and desktop corruption using mesa 9

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[Ubuntu-x-swat] [Bug 1061073]

2012-11-03 Thread Kenxeth
Ouch.  Well...in that case, I'm not sure what to do on the Mesa
side...perhaps a point release of KWin could fix this?

For what it's worth, KWin from git master has the slowdown with the GLX
backend, but appears to work well with the EGL backend.  I imagine
that's because it uses eglChooseConfig, and doesn't request any samples,
so Mesa gives it a proper non-MSAA config.  It's just with GLX, where
KWin rolls its own algorithm, that there's a problem.

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  Desktop effects are slow and desktop corruption using mesa 9

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[Ubuntu-x-swat] [Bug 1061073]

2012-11-03 Thread Kenxeth
(In reply to comment #25)
 I've pushed a patch to KWin that should fix the problem. The patch is in
 both master and the 4.9 branch, so you should see it in 4.9.3. That release
 will be tagged on Thursday.

Thanks Fredrik!  Based on that, I'm closing this as RESOLVED/NOTOURBUG.

 @Rune: The GLX backend in KWin uses glXGetFBConfigs(), so the ordering rules
 in the spec don't apply here. I've thought about rewriting that code to use
 glXChooseFBConfig(), but I'm reluctant to touch working code without a good
 reason. This bug might be enough of a reason to do that though.

@Rune: Feel free to double check by running glxinfo, but I believe the
ordering is correct: multisample configs are always sorted later, as
required.

Using glXChooseFBConfig() does seem like a good idea...could guard
against future problems (though I don't know what), and should simplify
the code a fair bit.  Also, KWin's EGL backend uses eglChooseConfig()
and it never had this problem.  That would also make the GLX and EGL
backends more similar.

Thanks again.

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  Desktop effects are slow and desktop corruption using mesa 9

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[Ubuntu-x-swat] [Bug 1061073]

2012-10-29 Thread Kenxeth
Unfortunately, I can't seem to reproduce this: I also have KDE 4.9.2 and
Mesa 9.0, but it appears to work fine for me.

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  Desktop effects are slow and desktop corruption using mesa 9

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[Ubuntu-x-swat] [Bug 977281]

2012-08-06 Thread Kenxeth
Presumably fixed in Linux v3.4.  If problems persist, feel free to
reopen.

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Title:
  [sandybridge-m-gt2] False GPU lockup  render.IPEHR: 0x7a02

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[Ubuntu-x-swat] [Bug 981883]

2012-06-09 Thread Kenxeth
Working in Mesa master, with Ian's version of the patches.

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Title:
   MapsGL doesn't render properly on nouveau

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[Ubuntu-x-swat] [Bug 950300]

2012-06-01 Thread Kenxeth
Closing, since the original reporter indicated that it was fixed by the
STC eviction mode patch.

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Title:
  [snb-gt2] GPU lockup render.IPEHR: 0x7a02

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[Ubuntu-x-swat] [Bug 976331]

2012-05-24 Thread Kenxeth
Google Earth seems to be working fine on my GM965, even with Mesa 8.0.2.
I haven't tried an older kernel or xf86-video-intel, though, so I'm not
certain whether this got fixed at some point or if I'm just failing to
reproduce the issue.

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Title:
  [i965gm] False GPU lockup  render.IPEHR: 0x7b009404

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[Ubuntu-x-swat] [Bug 945441]

2012-05-23 Thread Kenxeth
Hi!  I believe this was fixed by the following commit, which is already
part of the Mesa 8.0.3 release:

commit 93e94cbb48a679b7bf67594adb6f858526b37935
Author: Eric Anholt e...@anholt.net
Date:   Fri Feb 10 12:54:25 2012 -0800

intel: Fix rendering from textures after RenderTexture().

There's a serious trap for drivers: RenderTexture() does not indicate
that the texture is currently bound to the draw buffer, despite
FinishRenderTexture() signaling that the texture is just now being
unbound from the draw buffer.

We were acting as if RenderTexture() *was* the start of rendering and
that we could make texturing incoherent with the current contents of
the renderbuffer.  This caused intel oglconform sRGB
Mipmap.1D_textures to fail, because we got a call to TexImage() and
thus RenderTexture() on a texture bound to a framebuffer that wasn't
the draw buffer, so we skipped validating the new image into the
texture object used for rendering.

We can't (easily) make RenderTexture() indicate the start of drawing,
because both our driver and gallium are using it as the moment to set
up the renderbuffer wrapper used for things like MapRenderbuffer().
Instead, postpone the setup of the workaround render target miptree
until update_renderbuffer time, so that we no longer need to skip
validation of miptrees used as render targets.  As a bonus, this
should make GL_NV_texture_barrier possible.

(This also fixes a regression in the gen4 small-mipmap rendering since
3b38b33c1648b07e75dc4d8340758171e109c598, which switched
set_draw_offset from image-mt to irb-mt but didn't move the irb-mt
replacement up before set_draw_offset).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44961
NOTE: This is a candidate for the 8.0 branch.

I tested it on a GM965, and it seems to be working for me.  Feel free to
reopen if problems persist.

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Title:
  [i965gme] GPU lockup  render.IPEHR: 0x81323232 - GPU hang after
  executing supertuxkart

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[Ubuntu-x-swat] [Bug 966631]

2012-05-10 Thread Kenxeth
*** Bug 48748 has been marked as a duplicate of this bug. ***

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Title:
  [sandybridge-m-gt2] GPU lockup  render.IPEHR: 0x7a03 with Google
  Maps(WebGL) in Chromium

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[Ubuntu-x-swat] [Bug 977281]

2012-05-09 Thread Kenxeth
Yeah, the 0x7a02 isn't super helpful...it's PIPE_CONTROL a.k.a.
flush.  In other words, the GPU was doing something and it died. :)

It'd be worth checking if the kernel fix for MapsGL/Google
Earth/gzdoom/etc. fixes this.  My guess is that it does.  If not, I'll
certainly be glad to try and debug it further.

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  [sandybridge-m-gt2] False GPU lockup  render.IPEHR: 0x7a02

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[Ubuntu-x-swat] [Bug 966631]

2012-05-03 Thread Kenxeth
Linus merged the patch into the upstream kernel, and Greg picked it up
for 3.3 stable.  Hopefully should be landing in a distro near you. :)

Marking fixed.  If upgrading kernels is inconvenient, you can also apply
the workaround manually via sudo intel_reg_write 0x2120 0x1206800, or
by disabling HiZ and separate stencil (export hiz=false).  (The kernel
patch does the register write, so the intel_reg_write workaround is just
as good.)

commit 3a69ddd6f872180b6f61fda87152b37202118fbc
Author: Kenneth Graunke kenn...@whitecape.org
Date:   Fri Apr 27 12:44:41 2012 -0700

drm/i915: Set the Stencil Cache eviction policy to non-LRA mode.

Clearing bit 5 of CACHE_MODE_0 is necessary to prevent GPU hangs in
OpenGL programs such as Google MapsGL, Google Earth, and gzdoom when
using separate stencil buffers.  Without it, the GPU tries to use the
LRA eviction policy, which isn't supported.  This was supposed to be off
by default, but seems to be on for many machines.

This cannot be done in gen6_init_clock_gating with most of the other
workaround bits; the render ring needs to exist.  Otherwise, the
register write gets dropped on the floor (one printk will show it
changed, but a second printk immediately following shows the value
reverts to the old one).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47535
Cc: sta...@vger.kernel.org
Cc: Rob Castle future...@gmail.com
Cc: Eric Appleman erapple...@gmail.com
Cc: aaron...@gmx.net
Cc: Keith Packard kei...@keithp.com
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
Reviewed-by: Daniel Vetter daniel.vet...@ffwll.ch
Acked-by: Daniel Vetter daniel.vet...@ffwll.ch
Signed-off-by: Dave Airlie airl...@redhat.com

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Title:
  [sandybridge-m-gt2] GPU lockup  render.IPEHR: 0x7a03 with Google
  Maps(WebGL) in Chromium

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[Ubuntu-x-swat] [Bug 966631]

2012-05-03 Thread Kenxeth
*** Bug 48526 has been marked as a duplicate of this bug. ***

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Title:
  [sandybridge-m-gt2] GPU lockup  render.IPEHR: 0x7a03 with Google
  Maps(WebGL) in Chromium

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[Ubuntu-x-swat] [Bug 966631]

2012-05-03 Thread Kenxeth
*** Bug 48791 has been marked as a duplicate of this bug. ***

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Title:
  [sandybridge-m-gt2] GPU lockup  render.IPEHR: 0x7a03 with Google
  Maps(WebGL) in Chromium

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[Ubuntu-x-swat] [Bug 981883]

2012-04-30 Thread Kenxeth
On the i965 driver, I tracked it down to the commit where I started
advertising vertex shader texture units.  I also noticed that the
rendering is broken using classic swrast (LIBGL_ALWAYS_SOFTWARE=1), but
if I hacked swrast to advertise 0 VS texture image units, then it
worked.

Obviously MapsGL is changing its rendering technique when VS texturing
is present (or not), but I suspect that there's something broken in core
Mesa related to VS texturing.

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Title:
   MapsGL doesn't render properly on nouveau

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[Ubuntu-x-swat] [Bug 981883]

2012-04-27 Thread Kenxeth
I'm seeing this on i965/Sandy Bridge as well, so maybe it's something in
Core Mesa?  Either that or we all have similar bugs :)

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Title:
   MapsGL doesn't render properly on nouveau

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[Ubuntu-x-swat] [Bug 966631]

2012-04-27 Thread Kenxeth
Mashing this register makes the problem go away for me:

$ sudo intel_reg_write 0x2120 '0x1206800'
Value before: 0x6820
Value after: 0x6800

Anyone care to try it out?  I'll put together a kernel patch soon.

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Title:
  [sandybridge-m-gt2] GPU lockup  render.IPEHR: 0x7a03 with Google
  Maps(WebGL) in Chromium

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[Ubuntu-x-swat] [Bug 966631]

2012-04-27 Thread Kenxeth
It turns out that Daniel already implemented a workaround for this in
the kernel...but the register write isn't sticking.  Apparently this
register needs to be written later in the initialization process.

I've sent a preliminary (lame) patch to intel-gfx to spark some
discussion on what the right fix should be.  Hopefully we can land on
something soon...

Reassigning to me.

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Title:
  [sandybridge-m-gt2] GPU lockup  render.IPEHR: 0x7a03 with Google
  Maps(WebGL) in Chromium

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[Ubuntu-x-swat] [Bug 899159]

2012-04-23 Thread Kenxeth
Closing as it works for me and no response for a month.

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Title:
  [snb-gt2] GPU lockup  render.IPEHR: 0x7b009004 (Needs 8.0.2)

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[Ubuntu-x-swat] [Bug 899159]

2012-03-14 Thread Kenxeth
Hi Martin,

Your trace works fine on my Sandybridge system.  No hangs.

In order to run a 32-bit application, you'll need to use a 32-bit build
of Mesa (libGL.so and i965_dri.so).  Note that your system 'glxinfo'
binary is likely 64-bit, so it won't give an accurate indication of what
version of Mesa you're using.  (You could use a 32-bit build of glxinfo,
though.)

I'm guessing that perhaps you accidentally got the (old) 32-bit Mesa
installed on your system, rather than the newly built git version you
thought you were testing.  It's really easy to do.

Or I could be wrong and there's an actual bug. :)

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Title:
  [snb-gt2] GPU lockup  render.IPEHR: 0x7b009004 (Needs 8.0.2)

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[Ubuntu-x-swat] [Bug 899159]

2012-03-12 Thread Kenxeth
This is on the 8.0 branch as 16cc79f975816c0741711560be48fc498d4b4794.

Closing since I believe it's fixed and haven't heard otherwise.

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Title:
  [snb-gt2] GPU lockup  render.IPEHR: 0x7b009004

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[Ubuntu-x-swat] [Bug 899159]

2012-02-29 Thread Kenxeth
Tom,

It turns out that your GPU hang was due to a bug in our MRT support.  It
should be fixed on master by:

commit 172bb92db1a3c317867d9cfec6f15c09c37a0f6c
Author: Kenneth Graunke kenn...@whitecape.org
Date:   Sat Feb 18 21:29:29 2012 -0800

i965: Only set Last Render Target Select on the last FB write.

Fixes GPU hangs in OilRush, Trine, and Amnesia: The Dark Descent,
which all use MRT (multiple render targets).

NOTE: This is a candidate for release branches.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38720
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40059
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45216
Reviewed-by: Eric Anholt e...@anholt.net
Signed-off-by: Kenneth Graunke kenn...@whitecape.org

That patch is also on the 8.0 branch as of today.  Your apitrace file no
longer hangs my system.  Could you confirm?

Thanks!  Sorry this took so long.

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Title:
  [snb-gt2] GPU lockup  render.IPEHR: 0x7b009004

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[Ubuntu-x-swat] [Bug 829086]

2012-01-26 Thread Kenxeth
Closing this bug.  We believe the primary issue here is fixed in the
Linux 3.2 kernel, and many people seem to agree.  I'm guessing most of
the people who had trouble were either trying to use intel_reg_write had
trouble patching the kernel.

It sounds like a few people still have rendering glitches in various
apps; feel free to open new bug reports and we'll take a look at them.
I think that will be clearer and more useful for everyone than keeping
this bug report open.  Thanks for your patience.

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Title:
  Artifacts in 3D with Sandy Bridge

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[Ubuntu-x-swat] [Bug 829086]

2012-01-05 Thread Kenxeth
For what it's worth, the patches are included in the 3.2 kernel which
was just released.  So you could use that.

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Title:
  Artifacts in 3D with Sandy Bridge

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