Re: A problem with Font Menu in LC Resource Center

2012-04-06 Thread Charles Szasz
Jacque,

Here is my script:

on menuPick theMenuItem
   set the itemDelimiter to "|"
   switch item 1 of theMenuItem ---the submenu name
  case "Font"
 set the textFont of field "Example Text"\
to item 2 of theMenuItem
 break
  case "Size"
 set the textSize of field "example Text"\ 
to item 2 of theMenuItem 
 break
  case "Plain"
 ---Plain removes all styles:
 set the textStyle of field "example text" to empty
 break
  case "Bold"  ---These two remaining menu items
 break
  case" Italic"  ---are handled with the same piece of code!
 break
 put the textStyle of field "example text" into currentStyle
 set the itemDelimiter to comma
 if theMenuItem is among the items of currentStyle then
---already has that style, so remove it
delete item (itemOffset(theMenuItem,currentStyle))\
of currentStyle
 else
---add the style to any existing styles
if currentStyle is "Plain"
then put theMenuItem into currentStyle
else put comma & theMenuItem after currentStyle
 end if
 set the textStyle of field "Example Text" to currentStyle
   end switch
end menuPick


Charles Szasz
csz...@mac.com




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Re: iOS Keyboard options

2012-04-06 Thread Mark Smith
Hi Graham, I put the settings in custom properties and I haven't had any
problem with the following openfield handler


on openfield
   if the environment is "mobile" then
  iPhoneSetKeyboardType the ckeyboardtype of me
  iPhoneSetKeyboardReturnKey the creturnkey of me
   end if
 end openfield

-- Mark

--
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/iOS-Keyboard-options-tp4536997p4538612.html
Sent from the Revolution - User mailing list archive at Nabble.com.

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character recognition

2012-04-06 Thread John Craig

For interested parties.

http://splash21.com/Gestures.html

:D

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Re: Yet another iOS keyboard question

2012-04-06 Thread J. Landman Gay

On 4/6/12 3:01 PM, Graham Samuel wrote:

Thanks Chris, traversalOn was the answer. Doesn't show up on the
Property Inspector under its own name (I think it's called
'Focusable' which is perhaps slightly more meaningful, but different)


The first thing I do whenever I need to reset my prefs is to turn off 
the "descriptive" terms in the inspector and allow it to show the real 
LiveCode terms instead. This also flips the tooltips so that hovering 
shows the common meaning. The setting is the first one in the General 
pane in prefs, "Property labels are: Name of LiveCode property".


I usually recommend that all newcomers change that default setting right 
away too. It makes learning the language much easier because, as you 
say, they can look up the terms they see in the inspector.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: Yet another iOS keyboard question

2012-04-06 Thread Graham Samuel
Thanks Chris, traversalOn was the answer. Doesn't show up on the Property 
Inspector under its own name (I think it's called 'Focusable' which is perhaps 
slightly more meaningful, but different) and I forgot about it. The dictionary 
entry explains it well enough, but of course first one has to remember that 
traversalOn exists - 'focusable' isn't there.

Sorry to be dumb.

Graham

On Fri, 06 Apr 2012 10:56:40 -0600, Chris Sheffield  wrote:

> Graham,
> 
> I just tried a quick test using a basic scrolling list field, dragged 
> straight from the tool palette. The keyboard did not appear for me when 
> selecting items in the field. I noticed that lockText is true and traversalOn 
> is true. Maybe start there? Otherwise, maybe compare the properties of your 
> field to those of the default to make sure they're the same.
> 
> Hopefully that'll help.
> 
> Chris
> 
> 
> 
> On Apr 6, 2012, at 9:34 AM, Graham Samuel wrote:
> 
>> I am going slightly nuts looking at this, but I seem to have lost the 
>> ability to show a scrolling field in the Simulator and allow the user to 
>> select a line, **without** an iOS native keyboard popping up. I am just 
>> trying to use the lines of the list as links, so I don't need to keyboard 
>> anything. I can check if a keyboard  is activated (there is a message for 
>> this), but there is no available action to deactivate it AFAICS, apart from 
>> changing the focus on my field, which I obviously don't want to do.
>> 
>> Is this just very simple and I've missed it? Suppose so. I think I'll just 
>> go and make a cup of tea. Meanwhile thanks to anyone who can explain it.
>> 
>> Graham

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Re: MobGUI, what am I doing wrong?

2012-04-06 Thread Geoff Canyon
I figured it out. I had forgotten to include


global gBrowserA

:-/

On Thu, Apr 5, 2012 at 8:20 AM, Geoff Canyon  wrote:

> *on* touchEnd pId
>
>mobGUIUntouch the long id of me
>
>*put* the uText of *group* "URL" into tURL
>
>*if* char 1 to 7 of tURL is not "http://"; *then* *put* "http://"; beforetURL
>
>iPhoneControlSet gBrowserA["browser"],"url",tURL
>
> *end* touchEnd
>
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Re: A problem with Font Menu in LC Resource Center

2012-04-06 Thread J. Landman Gay

On 4/6/12 6:09 AM, Charles Szasz wrote:


I also entered the script manually line by line to see if there might
be some problems with just pasting it. I go the same results - the
script did not work.  What is the problem? Is this a problem with the
Resource Center script?


Post the original script you were trying to use. Then we'll know  what 
you were looking at.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: Another iOS keyboard question - properties of the keyboard

2012-04-06 Thread J. Landman Gay

There was a workaround posted to the forums:


I haven't tried it.

On 4/6/12 6:16 AM, Phil Jimmieson wrote:

I reported this as a bug to Rev in version 4.something. They
acknowledged it but it's still listed as an open bug report in the
quality centre. I hope they fix it soon (or someone knows a way
around it).

Sent from my iPhone

On 6 Apr 2012, at 11:47, Graham Samuel  wrote:


I'm getting an iOS keyboard to come up by setting the lockText of a
field to false when the user touches it - this is fine, up comes
the keyboard. But the odd thing is that it appears set in 'caps
lock' mode, with the shift key illuminated. This is one of several
modes mentioned in the LC docs under 'iPhoneControlSet' (or
mobileControlSet if you prefer).

I would like to change this to one of the other modes
(autoCapitalizationType "words"). However this applies to native
controls which one has instantiated by script, whereas in this case
the appearance of the keyboard was automatic so I have no access to
its ID - do I? As I don't have an ID with which to reference the
keyboard, so I can't alter its properties. Is there a solution to
this?

TIA

Graham


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: iOS Keyboard options

2012-04-06 Thread Tim Jones
I can't answer for the other questions, but that little keyboard key is the 
"hide me" key and just closes the onscreen keyboard.  It doesn't really have a 
keycode.

Tim

On Apr 6, 2012, at 2:26 AM, Graham Samuel  wrote:

> In the latest LC iOS Release notes, the options for changing the keyboard 
> type and the look of the return key are described, with this note:
> 
>> If you wish to configure the keyboard options based on the field that is 
>> being focused, simply use the commands in an openField handler of the given 
>> field. The keyboard is only shown after this handler returns, so it is the 
>> ideal time to configure it.
>> 
> 
> When I did this, it had absolutely no effect. OTOH, when I put the 
> configuration statements in the preOpenCard handler (there is only one card 
> in this test app), they worked fine.
> 
> Did I do something wrong?
> 
> Also, on the iPad but not the iPhone, a keyboard can  have a little keyboard 
> icon in the bottom right hand corner - can anyone save me the experiment and 
> say what key or keycode this is?
> 
> TIA
> 
> Graham
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Re: Good article!

2012-04-06 Thread Bob Sneidar
The one in the newsletter about a method for getting and saving values in a 
database without hard coding the column names and field names. 

Bob


On Apr 6, 2012, at 9:43 AM, Peter M. Brigham, MD wrote:

> What article are you talking about?
> 
> -- Peter
> 
> Peter M. Brigham
> pmb...@gmail.com
> http://home.comcast.net/~pmbrig
> 
> On Apr 6, 2012, at 12:03 PM, Bob Sneidar wrote:
> 
>> Kudos to Mark Smith for a good article. It demonstrates how technique 
>> transcends the environment. 
>> 
>> Bob
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Re: Yet another iOS keyboard question

2012-04-06 Thread Chris Sheffield
Graham,

I just tried a quick test using a basic scrolling list field, dragged straight 
from the tool palette. The keyboard did not appear for me when selecting items 
in the field. I noticed that lockText is true and traversalOn is true. Maybe 
start there? Otherwise, maybe compare the properties of your field to those of 
the default to make sure they're the same.

Hopefully that'll help.

Chris



On Apr 6, 2012, at 9:34 AM, Graham Samuel wrote:

> I am going slightly nuts looking at this, but I seem to have lost the ability 
> to show a scrolling field in the Simulator and allow the user to select a 
> line, **without** an iOS native keyboard popping up. I am just trying to use 
> the lines of the list as links, so I don't need to keyboard anything. I can 
> check if a keyboard  is activated (there is a message for this), but there is 
> no available action to deactivate it AFAICS, apart from changing the focus on 
> my field, which I obviously don't want to do.
> 
> Is this just very simple and I've missed it? Suppose so. I think I'll just go 
> and make a cup of tea. Meanwhile thanks to anyone who can explain it.
> 
> Graham
> 
> 
> ___
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iPhone App testing via TestFlight

2012-04-06 Thread John Craig
If anyone is interested in testing an iOS app via testflightapp.com, 
please drop me an email with your device ID.


I started writing a pictionary style game ages ago, then it got 
shelved.  With the release of 5.5, I pulled it from the

archives and it seems to be running nicely :)

The game is very similar to OMGPOP's Draw Something - wish 5.5 had been 
released a year ago !  I still think it's
worth finishing as it demonstrates turn based gaming with LiveCode.  At 
the moment, the server scripts (all .lc) are running

on on-rev.com with a MySQL database.

It's had test runs on iPhone4, iPad2 and iPad3.  The initial idea behind 
the project (many moons ago) was a
multiplayer game for all platforms with all the app code & server code 
all written in 100% LiveCode.


Although it's pretty rough around the edges, a few of us have been 
pinging drawings back and forward and the basic

functionality is working.




---
I've had a LOT of MobGUI emails and tickets (I think I'm down to the 
last 2 pages!).  I'm now aiming for an interim
update as I'm spending more time on support than coding.  Hope to have 
more news soon.



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Re: Good article!

2012-04-06 Thread Peter M. Brigham, MD
What article are you talking about?

-- Peter

Peter M. Brigham
pmb...@gmail.com
http://home.comcast.net/~pmbrig

On Apr 6, 2012, at 12:03 PM, Bob Sneidar wrote:

> Kudos to Mark Smith for a good article. It demonstrates how technique 
> transcends the environment. 
> 
> Bob
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Good article!

2012-04-06 Thread Bob Sneidar
Kudos to Mark Smith for a good article. It demonstrates how technique 
transcends the environment. 

Bob
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Yet another iOS keyboard question

2012-04-06 Thread Graham Samuel
I am going slightly nuts looking at this, but I seem to have lost the ability 
to show a scrolling field in the Simulator and allow the user to select a line, 
**without** an iOS native keyboard popping up. I am just trying to use the 
lines of the list as links, so I don't need to keyboard anything. I can check 
if a keyboard  is activated (there is a message for this), but there is no 
available action to deactivate it AFAICS, apart from changing the focus on my 
field, which I obviously don't want to do.

Is this just very simple and I've missed it? Suppose so. I think I'll just go 
and make a cup of tea. Meanwhile thanks to anyone who can explain it.

Graham


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Re: Localization languages

2012-04-06 Thread Kee Nethery

On Apr 6, 2012, at 1:40 AM, Sergio Schvarstein wrote:

> Great !
> 
> Thanks Kee and thanks Matthias.  :-)
> 
> I've added the two empty folders via the standalone settings and it worked. 
> Now the binary localization is set to ("en","es") so let's see if in the 
> iTunes info it appears as "English, Spanish".
> 
> Just a little more question, for my curiosity:
> Kee suggested to add this folders via the Finder, opening the standalone 
> package.
> As far as I know, if you open a signed package and you alter its contents, 
> even in a byte, the signature will not work ok.
> Is that true ?

I think that is true.

I always do the code sign with the folders in it.

Kee


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Paint tools for iOS - architect

2012-04-06 Thread Joe Lewis Wilkins
Sometime back it was noted that the paint tools had not yet been implemented by 
LC for the iOS apps. Has this situation improved yet. I haven't considered one 
of my apps for that transition for this reason and I would hope I am going to 
be able to do that. It will make a sure-fire iPad app and my publisher is 
getting eager for me to do so.

TIA,

Joe Wilkins
Architect


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Re: Another iOS keyboard question - properties of the keyboard

2012-04-06 Thread Phil Jimmieson
I reported this as a bug to Rev in version 4.something. They acknowledged it 
but it's still listed as an open bug report in the quality centre. I hope they 
fix it soon (or someone knows a way around it).

Sent from my iPhone

On 6 Apr 2012, at 11:47, Graham Samuel  wrote:

> I'm getting an iOS keyboard to come up by setting the lockText of a field to 
> false when the user touches it - this is fine, up comes the keyboard. But the 
> odd thing is that it appears set in 'caps lock' mode, with the shift key 
> illuminated. This is one of several modes mentioned in the LC docs under 
> 'iPhoneControlSet' (or mobileControlSet if you prefer). 
> 
> I would like to change this to one of the other modes (autoCapitalizationType 
> "words"). However this applies to native controls which one has instantiated 
> by script, whereas in this case the appearance of the keyboard was automatic 
> so I have no access to its ID - do I? As I don't have an ID with which to 
> reference the keyboard, so I can't alter its properties. Is there a solution 
> to this?
> 
> TIA
> 
> Graham
> 
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A problem with Font Menu in LC Resource Center

2012-04-06 Thread Charles Szasz
For the first time I ventured into creating a Font Menu button for a project I 
am working on. I wanted the Font Menu button to on a card close to a text field 
where the user could change the font attributes including font, size, style of 
the field.  I remembered the example in the Resource Center. So I went to the 
Resource Center (using Rev 4.0) and try to download the script.  I thought it 
would be on the clipboard and tried to paste it.  The download button does not 
work. I was able to select the script and copy and paste it into a sample 
stack. 

 I made a sample stack with a font button and a text field. I entered the 
script for the font button with the exception of color, which I do not need. I 
doubled checked the script comparing it to what was listed in Resource Center. 
I got errors in the script editor for items Plain, Bold and Italic.  I noticed 
that there were no Breaks listed for these items. I added the Breaks in the 
Switch script for Plain, Bold and Italic.  Now I do not get any errors in the 
editor but I do not see any menu items for Font Menu except for the item names. 

I also entered the script manually line by line to see if there might be some 
problems with just pasting it. I go the same results - the script did not work. 
 What is the problem? Is this a problem with the Resource Center script?  



Charles Szasz
csz...@mac.com





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Another iOS keyboard question - properties of the keyboard

2012-04-06 Thread Graham Samuel
I'm getting an iOS keyboard to come up by setting the lockText of a field to 
false when the user touches it - this is fine, up comes the keyboard. But the 
odd thing is that it appears set in 'caps lock' mode, with the shift key 
illuminated. This is one of several modes mentioned in the LC docs under 
'iPhoneControlSet' (or mobileControlSet if you prefer). 

I would like to change this to one of the other modes (autoCapitalizationType 
"words"). However this applies to native controls which one has instantiated by 
script, whereas in this case the appearance of the keyboard was automatic so I 
have no access to its ID - do I? As I don't have an ID with which to reference 
the keyboard, so I can't alter its properties. Is there a solution to this?

TIA

Graham

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Unicode Problem

2012-04-06 Thread Takashi Yoshino
Hi, expert!

I am very glad to add some functions of unicode in LC 5.5.

I use them, and I have some problems about the functions.

If you use the unicode functions, please give me some information.

1.  put unicode function

Here is my script.

on mouseUp
   put fld "Q1" into theUniData
   put unicode "テスト" into fld "A1"
end mouseUp

I am sorry, I used Japanese character in the script.
In LC 5.5, I can use Japanese text in the script ! It is great! 

But, the result of the script is bat.
Wrong character appeared in the field.


2. set the unicode text

Here is my script.

on mouseUp
  
   put "A1.txt" into theFileName
   put AbsolutePathFromStack(theFileName) into theFullPath
   
   open file theFullPath
   read from file theFullPath until EOF
   set the unicodeText of fld "A1" to it
   close file theFullPath
   
end mouseUp

I want read some Japanese from a file.

 LC can read text and put them into the field.
Almost is OK.

 But there is not line feed in the text.



If you use unicode function, please give me some information.




_.__ ._ _. ._ ._.__ .. ._._. _._ . ..__ ._.__ ._._. ___. .._ __.. __ .._ 
Takashi Yoshino 
http://www.wakayama-u.ac.jp/~yoshino/lab/
Tel: +81-73-457-8441


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iOS Keyboard options

2012-04-06 Thread Graham Samuel
In the latest LC iOS Release notes, the options for changing the keyboard type 
and the look of the return key are described, with this note:

> If you wish to configure the keyboard options based on the field that is 
> being focused, simply use the commands in an openField handler of the given 
> field. The keyboard is only shown after this handler returns, so it is the 
> ideal time to configure it.
> 

When I did this, it had absolutely no effect. OTOH, when I put the 
configuration statements in the preOpenCard handler (there is only one card in 
this test app), they worked fine.

Did I do something wrong?

Also, on the iPad but not the iPhone, a keyboard can  have a little keyboard 
icon in the bottom right hand corner - can anyone save me the experiment and 
say what key or keycode this is?

TIA

Graham
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Re: Localization languages

2012-04-06 Thread Sergio Schvarstein
Great !

Thanks Kee and thanks Matthias.  :-)

I've added the two empty folders via the standalone settings and it worked. Now 
the binary localization is set to ("en","es") so let's see if in the iTunes 
info it appears as "English, Spanish".

Just a little more question, for my curiosity:
Kee suggested to add this folders via the Finder, opening the standalone 
package.
As far as I know, if you open a signed package and you alter its contents, even 
in a byte, the signature will not work ok.
Is that true ?

Thanks again and Kind Regards.

__
Sergio Schvarstein


__




El 05/04/2012, a las 19:00, use-livecode-requ...@lists.runrev.com escribió:

> From: Kee Nethery 
> To: How to use LiveCode 
> Subject: Re: Localization languages
> Message-ID: <1e683ede-d0b8-41eb-b8f1-63617efb2...@kagi.com>
> Content-Type: text/plain; charset=iso-8859-1
> 
> It is very very simple.
> 
> Create two folders. One named "en.lproj" and the other named "es.lproj".
> 
> You don't have to put anything into the folders. Empty folders are fine.
> 
> In your standalone app, use the "Show Package Contents" in the Finder to view 
> the insides of the app. Open the "Contents" folder. Open the "Resources" 
> folder. Put the two empty lproj folders into the Resources folder.
> 
> That is it.
> 
> If you open any non-LC app you will see lproj folders within 
> Contents/Resources for each language that app supports. The app store opens 
> your app and looks inside to see what languages it supports.
> 
> You can name the folders "English.lproj" or "en.lproj" and "Spanish.lproj" or 
> "es.lproj" but the trend is towards using the ISO names for the languages. 
> 
> Kee Nethery

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Re : Localization languages

2012-04-06 Thread Georges Malamoud
Hello
I had the same problem.
I had to modify the standard template from LC (locally on my Mac) which forces 
"English" as the default language
Try to edit it, but make a backup of the old one before !
It should be there… It worked for me (French)
http://forums.runrev.com/viewtopic.php?f=49&t=10365&p=47794&hilit=default+settings+change#p47794
Georges
> Hi,
> I've just submitted an iOS app to the AppStore and I can see in the Binary 
> Details section that the app localization is set to "English".
> My app is bilingual, in Spanish and English and I need these information to 
> be showed correctly in iTunes.
> I've been searching in the LiveCode documentation and couldn't find anything 
> about this issue. Also I couldn't find any way for changing this data in 
> iTunes Connect.
> How this can be achieved ?
> Thanks and Best Regards.
> Sergio Schvarstein
> sschvarstein at gmail.com

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