Re: Read shared memory in unix

2003-11-07 Thread Alex Rice
On Nov 6, 2003, at 6:30 PM, lbpark wrote:

Hi,
Is it possible to read a shared memory in unix by Revolution?
Or Can handle memroy address directly ?
Hi, I'm pretty sure you would have to write a Revolution external 
library in C to do the system calls and put the result back into a 
transcript variable or array.

Alex Rice <[EMAIL PROTECTED]> | Mindlube Software | 


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Converting times

2003-11-07 Thread Neil Phillips
I live just south of Sydney. Jonathan's initial scripts produced the
correct time on my G3 running Rev 2.1.1 on Mac OS 9.2.2. The computer is
set to go to daylight saving time automatically.

I don't think this is a daylight saving issue. Perhaps you should test it
in OS 9.2.

Cheers

Neil


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3d Revolution/MetaCard

2003-11-07 Thread Eric Engle
How can one integrate 3d animation into metacard/revolution?

(off to scour the web and the documentation)

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Resize window

2003-11-07 Thread Thomas J McGrath III
Hello Revies,

I set the resizable of the main stack to false by selecting the check 
box in property inspector. I set the size to 800 x 600 on my 1280x854 
PBG4.
However, when I open my standalone on other OSX at 800 x 600  part of 
the window is offscreen the UIBar is in the way AND the window does 
resize.
Is this a bug with resizing?
I made the windows 800x600 thinking that it is a good standard to build 
with. But the window does not work on an 800x600 display.
What gives? Has this been documented?

Help..

TOm

Thomas J McGrath III
Advanced Media Group
220 Drake Rd.
Bethel Park, PA 15102
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Re: use-revolution Digest, Vol 2, Issue 36

2003-11-07 Thread Stephen Messimer
Klaus,

Thanks for the references.
On Thursday, November 6, 2003, at 11:16 PM, 
[EMAIL PROTECTED] wrote:

Do you mean this one:

http://gladstone.uoregon.edu/~tfurukaw/RunRev/dbindex.html
This is a really great cgi development reference.
???

Or do you mean:

go stack "http://www.xyz.com/staxx/your_stack.rev"; ##?

In this case the stack will of course be downloaded, but only into
memory...
And is gone after quitting unless you provide a "save" button or
something like that...
So in the second example do you mean to say all I need to do is provide 
a player stack to an enduser with a button that references the desired 
stack stack on any public server?  This seems too easy.  I will try it 
immediately.  :-)

Thanks again
Thanks again.  I will sing your praises at camp this weekend!

Best regards

Steve

Stephen R. Messimer, PA
208 1st Ave. South	
Escanaba, MI 49829
www.messimercomputing.com
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Need Help Resizing windows

2003-11-07 Thread Thomas J McGrath III
Hello Revies,

I set the resizable of the main stack to false by selecting the check 
box in property inspector. I set the stack size to 800 x 600 on my 
1280x854 PBG4.
However, when I open my standalone on other OSX at 800 x 600  part of 
the window is offscreen the UIBar is in the way AND the window does 
resize. Items move over to the new window size from geometry pane but 
window should not resize.
Is this a bug with resizing?
I made the windows 800x600 thinking that it is a good standard to build 
with. But the window does not work on an 800x600 display.
What gives? Has this been documented?

Help..

TOm



Thomas J McGrath III
Advanced Media Group
220 Drake Rd.
Bethel Park, PA 15102
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Re: use-revolution Digest, Vol 2, Issue 36

2003-11-07 Thread Klaus Major
Hi Stephen,

Klaus,

Thanks for the references.
On Thursday, November 6, 2003, at 11:16 PM, 
[EMAIL PROTECTED] wrote:

Do you mean this one:
http://gladstone.uoregon.edu/~tfurukaw/RunRev/dbindex.html
This is a really great cgi development reference.
Cool, isn't it?

???
Or do you mean:
go stack "http://www.xyz.com/staxx/your_stack.rev"; ##?
In this case the stack will of course be downloaded, but only into
memory...
And is gone after quitting unless you provide a "save" button or
something like that...
So in the second example do you mean to say all I need to do is 
provide a player stack to an
enduser with a button that references the desired stack stack on any 
public server?
Yes sir!

This seems too easy.
It is, Stephen, it is :-)

I will try it immediately.  :-)
Thanks again
Thanks again.  I will sing your praises at camp this weekend!
:-)

In k-major, please :-D

Have a nice weekend...

Best regards

Steve
Regards

Klaus Major
[EMAIL PROTECTED]
www.major-k.de
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Re: using stacks online

2003-11-07 Thread Jim Hurley
Klaus Major  wrote:

Hi Judy and Steven,

 Same here...

 Judy

 > On Thu, 6 Nov 2003, Stephen Messimer wrote:
 >> Hi,
 I vaguely remember that someone was using Revolution stacks over the
 web in such a way that the stack was useable but wasn't actually
 downloaded to the end-user.
 I would really appreciate it if someone could give me a little
 >> direction regarding how to implement such an arrangement.

Do you mean this one:

http://gladstone.uoregon.edu/~tfurukaw/RunRev/dbindex.html

This is a revelation to me. I guess I should have figured out from 
Richard's GoRevNet that such web based applications were possible, 
but this RunRev database on the Web reveals a potential which I 
didn't appreciate.

I am grateful for all the good information on this site, but it 
begins a bit beyond my level of experience.

I understand in the most general terms what a server is. But I have 
no idea how I might turn my computer into one. Is there a terminal 
program on the Mac, for instance, in which one might execute the 
command: (chmod +x revolution)?

Jim
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Re: 3d Revolution/MetaCard

2003-11-07 Thread Alex Rice
On Nov 7, 2003, at 5:03 AM, Eric Engle wrote:

How can one integrate 3d animation into metacard/revolution?

(off to scour the web and the documentation)
Here is a recent announcement on this list;



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Re: using stacks online

2003-11-07 Thread Klaus Major
Hi Jim,

Klaus Major  wrote:
...
Do you mean this one:
http://gladstone.uoregon.edu/~tfurukaw/RunRev/dbindex.html
This is a revelation to me. I guess I should have figured out from 
Richard's GoRevNet that such web
based applications were possible, but this RunRev database on the Web 
reveals a potential which I didn't appreciate.

I am grateful for all the good information on this site, but it begins 
a bit beyond my level of experience.

I understand in the most general terms what a server is. But I have no 
idea how I might turn my computer
 into one. Is there a terminal program on the Mac, for instance, in 
which one might execute the command: (chmod +x revolution)?
No need for unix mysteries ;-)

Check this one:

http://www.soapdog.org/rev/revhttpd.html

Donwload that stack, open it and click a button...

Et voila -> your mac is a server :-)

Although i dont know exactly what's going on there, i was very excited 
when it worked immediately :-)

Hope that helps...

Jim
Regards

Klaus Major
[EMAIL PROTECTED]
www.major-k.de
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RE: Resizing content of a group

2003-11-07 Thread Ken Ray
Look at the "resizeControl" message that will be sent to your group when
you resize it. You can then manually adjust all the children of the
group according to the new group size.

Ken Ray
Sons of Thunder Software
Email: [EMAIL PROTECTED]
Web Site: http://www.sonsothunder.com/ 

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of jbv
> Sent: Thursday, November 06, 2003 2:41 PM
> To: How to use Revolution
> Subject: Resizing content of a group
> 
> 
> Suddenly I have a blank : I have a group made of several 
> fields, and would like the content of that group to be 
> resized when the rect of the group is modified... I tried 
> several combinations with locklocation of fields and / or 
> group set to true or false, I looked for a property that can 
> do that, I searched the MC archives, but didn't find anything...
> 
> Any suggestion ?
> 
> Thanks in advance,
> JB
> 
> 
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Re: use-revolution Digest, Vol 2, Issue 36

2003-11-07 Thread Paul Stary
Klaus,

This works great from within Revolution, but can't build a standalone 
of the stack that will open a Rev stack on the remote server. Don't 
see how that would be possible, as a Rev stack is a Revolution file, 
and as such needs the application Revolution to open it. But was 
hoping that building a standalone with all options would provide 
enough of the Rev engine to work.

What am I missing here?

Thanks.

P.S.  If indeed a Rev standalone app can access Rev stacks from a 
remote server, this would be VERY cool!



At 5:11 PM +0100 11/7/03, Klaus Major wrote:
Or do you mean:
go stack "http://www.xyz.com/staxx/your_stack.rev"; ##?
In this case the stack will of course be downloaded, but only into
memory...
And is gone after quitting unless you provide a "save" button or
something like that...
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Audio-Video Engineering
Voice Mail: (949) 646-8877
Fax: (949) 515-3640
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Re: revGoURL help

2003-11-07 Thread Jeanne A. E. DeVoto
At 10:22 AM -0800 11/7/2003, Paul Stary wrote:
This works great from within Revolution, but can't build a 
standalone of the stack that will open a Rev stack on the remote 
server. Don't see how that would be possible, as a Rev stack is a 
Revolution file, and as such needs the application Revolution to 
open it. But was hoping that building a standalone with all options 
would provide enough of the Rev engine to work.

What am I missing here?


Make sure to include the Internet library (on the Inclusions tab in 
Step 3 of the Distribution Builder) when you're making your 
standalone and it should work.
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Re: Need Help Resizing windows

2003-11-07 Thread J. Landman Gay
On 11/7/03 9:48 AM, Thomas J McGrath III wrote:

Hello Revies,

I set the resizable of the main stack to false by selecting the check 
box in property inspector. I set the stack size to 800 x 600 on my 
1280x854 PBG4.
However, when I open my standalone on other OSX at 800 x 600  part of 
the window is offscreen the UIBar is in the way AND the window does 
resize. Items move over to the new window size from geometry pane but 
window should not resize.
Is this a bug with resizing?
I made the windows 800x600 thinking that it is a good standard to build 
with. But the window does not work on an 800x600 display.
What gives? Has this been documented?
Your stack needs to account for the space used by the menu bar and the 
dock. If the screen resolution is 800x600 then the actual available room 
on screen for the stack will be less. See the windowBoundingRect 
property for information about the available screen space for a stack. 
The windowBoundingRect is set by default to the amount of space that is 
left after various OS interface elements are accounted for. You can 
reset that property, but on a Mac the menu bar will always take up some 
real estate, and so will the dock. I imagine what you are seeing is Rev 
trying to accomodate these items while still displaying as much of your 
stack as possible.

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Re: revGoURL help

2003-11-07 Thread Paul Stary
At 10:22 AM -0800 11/7/2003, Paul Stary wrote:
This works great from within Revolution, but can't build a 
standalone of the stack that will open a Rev stack on the remote 
server. Don't see how that would be possible, as a Rev stack is a 
Revolution file, and as such needs the application Revolution to 
open it. But was hoping that building a standalone with all options 
would provide enough of the Rev engine to work.

What am I missing here?


Make sure to include the Internet library (on the Inclusions tab in 
Step 3 of the Distribution Builder) when you're making your 
standalone and it should work.
--
Jeanne DeVoto ~ [EMAIL PROTECTED] ~ http://www.runrev.com/
Runtime Revolution - User-Centric Development Tools
~~~ Check our web site for new Revolution editions & special offers ~~~
___


I have always had the Internet library included, but still will not 
open a Rev stack from the server using the standalone built from 
stack. Stack works fine when opened in runtime.

I must be doing something wrong, as you seem to imply that it SHOULD 
be possible to open Rev stacks from a remote server using the 
standalone which incorporates a button with the script...

go stack "http://www.myserver.com/stacks/mystack.rev";

... assuming it is built correctly. Is there any other options in the 
build process I might be missing or have set wrong?

Thanks.
--
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Audio-Video Engineering
Voice Mail: (949) 646-8877
Fax: (949) 515-3640
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Re: revGoURL help

2003-11-07 Thread Dave Cragg
At 11:15 am -0800 7/11/03, Paul Stary wrote:
At 10:22 AM -0800 11/7/2003, Paul Stary wrote:
This works great from within Revolution, but can't build a
standalone of the stack that will open a Rev stack on the remote
server. Don't see how that would be possible, as a Rev stack is a
Revolution file, and as such needs the application Revolution to
open it. But was hoping that building a standalone with all
options would provide enough of the Rev engine to work.
What am I missing here?


Make sure to include the Internet library (on the Inclusions tab in
Step 3 of the Distribution Builder) when you're making your
standalone and it should work.
--
Jeanne DeVoto ~ [EMAIL PROTECTED] ~ http://www.runrev.com/
Runtime Revolution - User-Centric Development Tools
~~~ Check our web site for new Revolution editions & special offers ~~~
___


I have always had the Internet library included, but still will not
open a Rev stack from the server using the standalone built from
stack. Stack works fine when opened in runtime.
I must be doing something wrong, as you seem to imply that it SHOULD
be possible to open Rev stacks from a remote server using the
standalone which incorporates a button with the script...
go stack "http://www.myserver.com/stacks/mystack.rev";

... assuming it is built correctly. Is there any other options in
the build process I might be missing or have set wrong?
The syntax should be:

go stack url  "http://www.myserver.com/stacks/mystack.rev";

Cheers
Dave
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Re: GIF animation problem

2003-11-07 Thread Graham Samuel
At 12:30 + 6/11/03, I wrote:
In an app that is in an advanced state of testing, I have a couple 
of transparent buttons each of which has an icon which itself is an 
animated GIF.
[...] I didn't say clearly that the user is allowed to drag these 
buttons around the screen.

This generally works extremely well, but my beta tester has pointed 
out that just one of these animations stops working as soon as its 
border overlaps with the other one. It doesn't seem to mind 
overlapping with other, static, controls (images and grcs).
I have tried all sorts of stuff now, such as changing the size of the 
GIFs, taking away other graphics and images, etc, but the phenomenon 
continues. It seems that the GIF with the most frames is the one 
which stops moving, while the one with less frames continues to 
animate: if both have the same number of frames, or are derived from 
the same image, then both stop. It doesn't seem to be an issue of the 
relative level (layer) of each GIF, and the problem shows up in 
different OSs.

I am now totally stuck - the only thing I can think of doing is to 
rearrange the entire screen so that the buttons don't have to 
overlap. It does begin to look like a bug in the engine's 
GIF-animating routine (I guess it must have one).

Still hoping for some help.

Graham

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RE: GIF animation problem

2003-11-07 Thread Mark Powell
Hi Graham:

Have you ever seen animated GIFs overlap in any other environment?

Without having tried anything like this in the past, I'd say this is the
behavior that I would expect.  If two animated GIFs (or any other  kind of
motion graphic) were attempting to occupy common pixels within the same
window, it seems that the OS would understandably protest.  That one button
is masked behind the other perhaps doesn't "insulate" them in the same way
as if they were on different windows.  I am only guessing.  

If you want to have them both animate, maybe you'd have to somehow have them
within different windows so that dragging them around is not actually
dragging the icon, but dragging a stack window (the rect of the window
equalling the rect of the button, perhaps?  Aargh).  Another option may be
to test for overlapping and set the icon of the lower button to a static
image. Yet another option maybe to animate context-sensitive cursors while
dragging, instead of animating icons.  All of these ideas are pretty
nightmarish, but it is the best I can think of, apart from abandoning
animation all together.  Are you sure there is a compelling benefit in
trying to animate like this?

Mark

-Original Message-
From: Graham Samuel [mailto:[EMAIL PROTECTED]
Sent: Friday, November 07, 2003 1:13 PM
To: Revolution user discussion
Subject: Re: GIF animation problem


At 12:30 + 6/11/03, I wrote:
>In an app that is in an advanced state of testing, I have a couple 
>of transparent buttons each of which has an icon which itself is an 
>animated GIF.

[...] I didn't say clearly that the user is allowed to drag these 
buttons around the screen.

>This generally works extremely well, but my beta tester has pointed 
>out that just one of these animations stops working as soon as its 
>border overlaps with the other one. It doesn't seem to mind 
>overlapping with other, static, controls (images and grcs).

I have tried all sorts of stuff now, such as changing the size of the 
GIFs, taking away other graphics and images, etc, but the phenomenon 
continues. It seems that the GIF with the most frames is the one 
which stops moving, while the one with less frames continues to 
animate: if both have the same number of frames, or are derived from 
the same image, then both stop. It doesn't seem to be an issue of the 
relative level (layer) of each GIF, and the problem shows up in 
different OSs.

I am now totally stuck - the only thing I can think of doing is to 
rearrange the entire screen so that the buttons don't have to 
overlap. It does begin to look like a bug in the engine's 
GIF-animating routine (I guess it must have one).

Still hoping for some help.

Graham

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Re: GIF animation problem

2003-11-07 Thread Alex Rice
On Nov 7, 2003, at 2:35 PM, Mark Powell wrote:

Hi Graham:

Have you ever seen animated GIFs overlap in any other environment?

Without having tried anything like this in the past, I'd say this is 
the
behavior that I would expect.  If two animated GIFs (or any other  
kind of
motion graphic) were attempting to occupy common pixels within the same
window, it seems that the OS would understandably protest.  That one 
button
is masked behind the other perhaps doesn't "insulate" them in the same 
way
as if they were on different windows.  I am only guessing.
I think Graham's problem does sound like a Rev bug. If the GIFs have 
transparency, then they should be rendered that way, even if animated, 
even if overlapping.

This test page has an animated GIF, overlapping on 2 different layers. 
Safari 1.1 renders it correctly, and IE 6 does too. 


Alex Rice <[EMAIL PROTECTED]> | Mindlube Software | 


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Re: 3d Revolution/MetaCard

2003-11-07 Thread WIlliam Griffin
Date: Fri, 7 Nov 2003 04:03:17 -0800 (PST)
From: Eric Engle <[EMAIL PROTECTED]>
Subject: 3d Revolution/MetaCard
How can one integrate 3d animation into metacard/revolution?
(off to scour the web and the documentation)
With our iGame3D external.
See http://www.igame3d.com/  for details.
I wanted to get it online this week for purchase but I've not been well.
Features you can look forward too:
3D Modeling
Texturing Object Materials
UV Editor
Fog with color
Background color
Lights
Transparency
Fog
Render to File
Quicktime image/movie support on Mac for  Textures
.png images on PC for Textures
Bones based model Animation
Particle Systems
Import (3DS,.obj,Lightwave,Coalesce,Meshwork)
Export (3DS, obj, Meshwork)
Custom Scripting Language
Sound Files (wav,ogg, mid) through free FMODforRev external.

Mac download of this weeks development of our iGame3D Pro (beta)  
application can be sampled here.
http://www.igame3d.com//beta/iGame3D_b110403.sit
We haven't had a chance to build a new PC version.

We'll be happy to answer any of your questions.

William Griffin & Tobias Opfermann
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Re: revGoURL help

2003-11-07 Thread Paul Stary
At 11:15 am -0800 7/11/03, Paul Stary wrote:
At 10:22 AM -0800 11/7/2003, Paul Stary wrote:
This works great from within Revolution, but can't build a
standalone of the stack that will open a Rev stack on the remote
server. Don't see how that would be possible, as a Rev stack is a
Revolution file, and as such needs the application Revolution to
open it. But was hoping that building a standalone with all
options would provide enough of the Rev engine to work.
What am I missing here?


Make sure to include the Internet library (on the Inclusions tab in
Step 3 of the Distribution Builder) when you're making your
standalone and it should work.
--
Jeanne DeVoto ~ [EMAIL PROTECTED] ~ http://www.runrev.com/
Runtime Revolution - User-Centric Development Tools
~~~ Check our web site for new Revolution editions & special offers ~~~
___


I have always had the Internet library included, but still will not
open a Rev stack from the server using the standalone built from
stack. Stack works fine when opened in runtime.
I must be doing something wrong, as you seem to imply that it SHOULD
be possible to open Rev stacks from a remote server using the
standalone which incorporates a button with the script...
go stack "http://www.myserver.com/stacks/mystack.rev";

... assuming it is built correctly. Is there any other options in
the build process I might be missing or have set wrong?
The syntax should be:

go stack url  "http://www.myserver.com/stacks/mystack.rev";

Cheers
Dave


Thank you, Dave!!!  That did the trick. I am truly amazed at 
Revolution's ability to publish its stacks over the Web. This will be 
HUGE for me.

Thanks to all who contributed to this thread and thanks you 
Revolution Team... what a great product!

--

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Audio-Video Engineering
Voice Mail: (949) 646-8877
Fax: (949) 515-3640
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RE: GIF animation problem

2003-11-07 Thread Graham Samuel
Thanks for the replies.

On Fri, 7 Nov 2003 13:35:06 -0800, Mark Powell <[EMAIL PROTECTED]> wrote:
:

Have you ever seen animated GIFs overlap in any other environment?
Yes - even in Rev. The 'extra' factor seems to be the fact that the 
GIFs are being seen 'through' the transparent buttons whose icons 
they provide, BUT...

Convinced that I was looking at an RR bug, I tried to isolate the 
problem in a simple stack and couldn't do it - i.e. my original setup 
(overlapping transparent buttons whose icons are animated GIFs) 
worked. So it's got to be my fault, or at worst a combination of 
factors that must be avoidable.

Sorry for using up bandwidth - if the problem remains interesting, 
I'll tell the list what it was.

Graham
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Design Question

2003-11-07 Thread Brian Maher
Hi Folks,

I have a design question and am looking for input on the best way to 
handle things.

First, my app will be for OS X only so I want to do things the OS X 
way...

My app will need to download and store a list of items from a web site 
(around 25,000 items) and although it will be likely that all users on 
a machine will access the same site it is possible that one or more of 
them will access a different site.  My design question is this ... what 
is the best way to store this information?  Going back to the web site 
each time is not a good solution (the info is very static).  This data 
is going to be used to enable the downloading and reading of other 
information (think pointers) so I will need to have quick access to it.

My thoughts so far are as follows:

1) The app goes into /Applications as normal and will be distributed as 
a .dmg file using a normal OS X .app bundle.

2) The downloaded data will be stored in a subfolder of each users 
~/Library/Preferences folder (downside=duplicated data).

3) The data could be stored in an external stack (with custom file 
extension or no extension at all) for easy access.

4) The data could be stored in the standard user preferences file for 
the app (using the 'defaults' command to read/write).

5) The data could be stored in an external database of some kind 
(single user).  The downside is the cost (i.e. this will be a very 
inexpensive application).

Any other thoughts on how to store info?

Thanks, Brian

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Re: Animation with Sliding or Walking figures

2003-11-07 Thread [EMAIL PROTECTED]
on Wed, 05 Nov 2003 22:20:05 -0800
Scott Rossi wrote

>On a Mac laptop with a slowish video card, 20 to 25 looks fair to me.

>But the real solution is not speed -- it is one of stopping the forward
>sliding motion when a foot is "planted" on the "ground".  The body should
>propel itself forward with a foot fixed in place so the constant motion you
>are attempting to use is not going to create natural looking motion.

>I posted a variation of your stack that illustrates how it could work.
>Enter the following in your message box:

>  go stack url "http://www.tactilemedia.com/download/walkingman_new.rev";

[snip]

>Hope this helps.

Thanks a lot, Scott!

Tonight, I'll check this stack at home. :)

Al


mail2web - Check your email from the web at
http://mail2web.com/ .


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Book Ordering Delays Caused by DOS Attack

2003-11-07 Thread Dan Shafer
Hundreds of you have come to my Web site at 
http://www.revolutionpros.com and then clicked over to the Books page 
to see about ordering the first of my three-volume book series on 
Revolution. I suspect many of you tried to order the book but were 
thwarted in your efforts.

It seems that RunRev's payment processing center, WorldPay, has been 
the subject of a massive denial-of-service attack this week and has 
been essentially unreachable. (One of these days I'll understand the 
mentality vandals who derive joy from merely disrupting the lives and 
sanity of others. On second thought, I hope I never do understand that. 
It's abominable.)

In any case, please be patient. The problem is being worked on and I'm 
told a workaround should be ready very soon now.

Thanks for hanging in there.

~~
Dan Shafer, Revolutionary
Author of  "Revolution: Software at the Speed of Thought"
http://www.revolutionpros.com for more info
Available at Runtime Revolution Store (http://www.runrev.com/RevPress)
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Re: Book Ordering Delays Caused by DOS Attack

2003-11-07 Thread erik hansen

--- Dan Shafer <[EMAIL PROTECTED]> wrote:

> It seems that RunRev's payment processing
> center, WorldPay, has been 
> the subject of a massive denial-of-service
> attack this week and has 
> been essentially unreachable. (One of these
> days I'll understand the 
> mentality vandals who derive joy from merely
> disrupting the lives and 
> sanity of others. On second thought, I hope I
> never do understand that. 
> It's abominable.)

in a way this is a compliment.
they would not bother with something useless.

Erik

=
[EMAIL PROTECTED]http://www.erikhansen.org

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Re: Book Ordering Delays Caused by DOS Attack

2003-11-07 Thread Alex Rice
On Nov 7, 2003, at 5:11 PM, erik hansen wrote:

in a way this is a compliment.
they would not bother with something useless.
It's not just Runrev.com; WorldPay is the payment processor and they 
service ~ 40% of online retailers in the UK (or in Europe?). I forget 
which. Lots and lots though.

Alex Rice <[EMAIL PROTECTED]> | Mindlube Software | 


what a waste of thumbs that are opposable
to make machines that are disposable  -Ani DiFranco
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resize problem

2003-11-07 Thread Thomas J McGrath III
Hello Revies,

I set the resizable of the main stack to false by selecting the check 
box in property inspector. I set the stack size to 800 x 600 on my 
1280x854 PBG4.
However, when I open my standalone on other OSX at 800 x 600  part of 
the window is offscreen the UIBar is in the way AND the window does 
resize. Items move over to the new window size from geometry pane but 
window should not resize.
Is this a bug with resizing?
I made the windows 800x600 thinking that it is a good standard to build 
with. But the window does not work on an 800x600 display.
What gives? Has this been documented?

Help..

TOm



Thomas J McGrath III
Advanced Media Group
220 Drake Rd.
Bethel Park, PA 15102
[EMAIL PROTECTED]
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RE: use-revolution Digest, Vol 2, Issue 36

2003-11-07 Thread Ken Ray
Paul,

When you build your standalone, are you including the internet library?
If not, that might be the reason.

Ken Ray
Sons of Thunder Software
Email: [EMAIL PROTECTED]
Web Site: http://www.sonsothunder.com/ 

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of 
> Paul Stary
> Sent: Friday, November 07, 2003 12:23 PM
> To: How to use Revolution
> Subject: Re: use-revolution Digest, Vol 2, Issue 36
> 
> 
> Klaus,
> 
> This works great from within Revolution, but can't build a standalone 
> of the stack that will open a Rev stack on the remote server. Don't 
> see how that would be possible, as a Rev stack is a Revolution file, 
> and as such needs the application Revolution to open it. But was 
> hoping that building a standalone with all options would provide 
> enough of the Rev engine to work.
> 
> What am I missing here?
> 
> Thanks.
> 
> P.S.  If indeed a Rev standalone app can access Rev stacks from a 
> remote server, this would be VERY cool!
> 
> 
> 
> 
> At 5:11 PM +0100 11/7/03, Klaus Major wrote:
> Or do you mean:
> go stack "http://www.xyz.com/staxx/your_stack.rev"; ##?
> In this case the stack will of course be downloaded, but only 
> into memory... And is gone after quitting unless you provide 
> a "save" button or something like that...
> -- 
> 
> Paul Stary
> Audio-Video Engineering
> Voice Mail: (949) 646-8877
> Fax: (949) 515-3640 ___
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> 


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Re: GIF animation problem

2003-11-07 Thread curry
This generally works extremely well, but my beta tester has pointed
out that just one of these animations stops working as soon as its
border overlaps with the other one. It doesn't seem to mind
overlapping with other, static, controls (images and grcs).
Have you tried the alwaysBuffer property? Or putting the GIF image on 
the same card as the buttons, visible but off-screen? Or using a 
different method to let the user drag?

I've had animations overlapping in game projects and keep going, so 
maybe there's a way. If no luck, you could post a test stack with two 
buttons like that and we can try.

Curry
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Mac OS X default button = 100% CPU usage

2003-11-07 Thread kee nethery
I have a standalone stack and people complained that it was hogging all 
their CPU cycles. If you ran Activity Monitor, sure enough, whatever 
was available, it would utilize. Frequently +60% of the CPU.

I thought it had to do with the libUrl libraries because it was the 
only stack with them and it was the only stack with this problem. Dave 
Cragg <[EMAIL PROTECTED]> who maintains libUrl found the answer. 
The stack had default buttons and the throbbing Aqua visual effect of 
the default buttons used all the CPU cycles. Turn off the default 
checkbox and CPU cycles went down to normal.

Moral of the story, if you use the default checkbox for a button on Mac 
OS X, expect CPU usage to be all it can be.

Thank you Dave for the work around!

Kee Nethery

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