Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
On 3 Jan 2006, at 06:57, Richard Gaskin wrote: Andre Garzia wrote: On Jan 3, 2006, at 3:43 AM, Ken Ray wrote: That's so cool, Andre! Nicely done... any idea on how to do it on Windows? ;-) I bet it's a registry hack, might even be easier than Macs... I'll find out and tell you! ;-) the beauty of this solution is that the stacks never touch the disk, it's all on memory, the GURLGURL event will tell rev a URL and Rev will load it on the fly. It's not like Safari downloading the stack, taging it as a safe file type and loading after the download. I don't know if we have this kind of flexibility in windows, but I'll do some research! Is there a way to have a user set this up without having to do it manually themselves by downloading that specialized app? It would be ideal if this could be set up via AppleScript, driven by the click of a button in our apps Wouldn't this be opening up a huge security hole for users if it could be done this easily? If I understand this correctly, this would be similar to the help protocol security issue that was around with OS X 10.2.8 (or thereabouts). See the following URL. http://mamamusings.net/archives/2004/05/18/ serious_os_x_security_problem.php Andre wrote: What can you do with things such as this? Well, you can create educational resources as HTML and create little demo stacks, when the user clicks on the demo stack links inside the HTML, the app will load on demand inside Revolution (or Dreamcard player, whichever is available, you could even create your own loader using splash techniques), which would be a very easy student user experience. Unfortunately, I think someone could also add links in web pages to stacks that read/delete your hard drive contents, install and launch other apps, etc. Sorry to be the doom merchant. :-) Cheers Dave ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
On Jan 2, 2006, at 9:43 PM, Ken Ray wrote: On 1/2/06 11:21 PM, Andre Garzia [EMAIL PROTECTED] wrote: Hi Folks, this email is about a little nice hack I made today. Here I present the steps for making URLs like: x-dreamcard://www.mysweetserver/mySweetStack.rev That's so cool, Andre! Nicely done... any idea on how to do it on Windows? Try adding a mime type in the internet settings of the windows control panel. -Garrett ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Detecting Design Time Status
On Tue, 3 Jan 2006 03:44:52 -0200, Andre Garzia [EMAIL PROTECTED] wrote: On Jan 3, 2006, at 2:39 AM, Scott Kane wrote: Hi folks, I've noticed that some stacks continue running when the application is put back into design time in the inspector. Is it possible to detect design time in script in order to stop the stack in question from running? Scott Scott, There is a function called tool that will return the current tool, you use the browse tool to interact with your stacks and other tools to modify it, so by checking for the browse tool you'll be able to see if you should go on... script: if the tool is browse tool then bla bla bla I understand this, but to me there is an underlying question in this area, which is why when no special tool-detection code is inserted, bits (scripts) of one's app continue to run under the IDE while other bits stop as soon as one switches away from the browse tool. I have been vaguely aware of this for some time but have never tracked it down. Maybe it's scripts running from palette-style stacks that don't stop? There must be rules governing this, but what are they? Sometimes it seems to me that there's a ghost in the machine. In general although not totally averse, I'm not keen to add IDE- detection code to my stacks when it will never be of any use in the final standalone. Graham Graham Samuel / The Living Fossil Co. / UK ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
RE: Detecting Design Time Status
I understand this, but to me there is an underlying question in this area, which is why when no special tool-detection code is inserted, bits (scripts) of one's app continue to run under the IDE while other bits stop as soon as one switches away from the browse tool. I have been vaguely aware of this for some time but have never tracked it down. Maybe it's scripts running from palette-style stacks that don't stop? There must be rules governing this, but what are they? Sometimes it seems to me that there's a ghost in the machine. In general although not totally averse, I'm not keen to add IDE- detection code to my stacks when it will never be of any use in the final standalone. It happens to me only when I play media files (sound) using the Play function and when I have card script that moves to the next card via a timer. Scott ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
How to check the HTTP web server respond speed
Hello, I want to compare the speed of webservers. I try to use the following function. However the respond time (Server_Speed) of almost all servers I test is zero. I don't believe that the response speed of all webservers are so fast - zero. There must be some problem with the way I calculate it. Please help. function haveIPconnect put fld domain into theHostName if colon is not in theHostName then put colon 80|test after theHostName end if ## Record the start time put the long seconds into startTime open socket theHostName if theHostName is among the lines of the openSockets then ## Calculate the response time put the long seconds - startTime into Server_Speed close socket theHostName return true else beep answer warning The site may be down return false end if end haveIPconnect Thanks and best regards Alex __ Yahoo! DSL Something to write home about. Just $16.99/mo. or less. dsl.yahoo.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: How to check the HTTP web server respond speed
alex wu wrote: Hello, I want to compare the speed of webservers. I try to use the following function. However the respond time (Server_Speed) of almost all servers I test is zero. I don't believe that the response speed of all webservers are so fast - zero. There must be some problem with the way I calculate it. Please help. Alex, your problem is that open socket doesn't wait until the connection is established. From the docs: When a connection is made, the open socket command creates a new socket that can be used to communicate with the other system. The handler continues executing while the connection is being established. If you use the write to socket command while the connection is opening, the data is buffered and is sent to the host as soon as the connection is made. You should be able to write a single byte to the socket - write to socket does pause until the write is completed so this should give you valid timings. (valid timings - this will give you approximately valid timings for connection establishment - there's a lot more than that involved in the overall speed of a web server, so I'd be very careful how much I read into these results ...) function haveIPconnect put fld domain into theHostName if colon is not in theHostName then put colon 80|test after theHostName end if ## Record the start time put the long seconds into startTime open socket theHostName if theHostName is among the lines of the openSockets then ## Calculate the response time put the long seconds - startTime into Server_Speed close socket theHostName return true else beep answer warning The site may be down return false end if end haveIPconnect -- Alex Tweedly http://www.tweedly.net -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.371 / Virus Database: 267.14.9/217 - Release Date: 30/12/2005 ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: How to check the HTTP web server respond speed
Hello all, Thanks for your assistance! I modified the function according to your information. The Server_Speed of some top websites range from 0.013 to 0.025 seconds. This seems to be more reasonable. function haveIPconnect put fld domain into theHostName if colon is not in theHostName then put colon 80|test after theHostName end if ## Record the start time put the long seconds into startTime open socket theHostName if theHostName is among the lines of the openSockets then ##Write to socket while it's open write h to socket theHostName ## Calculate the response time put the long seconds - startTime into Server_Speed close socket theHostName return true else beep answer warning The site may be down return false end if end haveIPconnect Best regards Alex --- Alex Tweedly [EMAIL PROTECTED] wrote: alex wu wrote: Hello, I want to compare the speed of webservers. I try to use the following function. However the respond time (Server_Speed) of almost all servers I test is zero. I don't believe that the response speed of all webservers are so fast - zero. There must be some problem with the way I calculate it. Please help. Alex, your problem is that open socket doesn't wait until the connection is established. From the docs: When a connection is made, the open socket command creates a new socket that can be used to communicate with the other system. The handler continues executing while the connection is being established. If you use the write to socket command while the connection is opening, the data is buffered and is sent to the host as soon as the connection is made. You should be able to write a single byte to the socket - write to socket does pause until the write is completed so this should give you valid timings. (valid timings - this will give you approximately valid timings for connection establishment - there's a lot more than that involved in the overall speed of a web server, so I'd be very careful how much I read into these results ...) function haveIPconnect put fld domain into theHostName if colon is not in theHostName then put colon 80|test after theHostName end if ## Record the start time put the long seconds into startTime open socket theHostName if theHostName is among the lines of the openSockets then ## Calculate the response time put the long seconds - startTime into Server_Speed close socket theHostName return true else beep answer warning The site may be down return false end if end haveIPconnect -- Alex Tweedly http://www.tweedly.net -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.371 / Virus Database: 267.14.9/217 - Release Date: 30/12/2005 ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution __ Yahoo! for Good - Make a difference this year. http://brand.yahoo.com/cybergivingweek2005/ ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
players duration differs from actual total time
Hello, I want to manage mp3-files within Revolution. Everything works fine, but the duration of the player (divided by the timeScale) gives a longer total time compared to the total time of the same mp3-file if I open it with iTunes or Quicktime player. It is 1 second more in about 6 minutes. For my program it is important to have the exact position of the player, which should be the same as if the mp3 file was opened with iTunes, or Quicktime player. How could I solve this, or what could be the problem here? I am using 2.0 on Mac OS X 10.3.9 In the trial version 2.6 I have the same problems. Thanks in advance for any help. Ferdinand. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Thread problem
I have a little problem posting messages to this list. I've asked several times for a solution to heather at runrev.com, but without any answer, so I ask directly to you. I've made many posts to this list, but everytime my posts open a new thread, I cannot continue an existing one. How can I post in a existing thread (I use Microsoft Entourage X on a Mac)? Greetings PaulClaude ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Set the icon to (icon of another stack)
Hi, Paul, Don't confuse the script of an object in the hierarchy with the order of stack windows you ³see². Invoking 'start using' places the *stack script* of that stack in the *message* hierarchy, not the stack itself. Construct a reference to a stack by name and that will be the location eg image 1 of card id 1265 of stack Image Lib People Also if stored in a different folder use ³/Users/MyLogin/Documents/RevLibStacks/ImageLib.rev² for example. In Rev, the filePath is the location and name of the file or folder whose long equivalent you want. put the longfilepath of the filename of this stack If you specify a name but not a location, Revolution assumes the stack is in the defaultFolder. Hi Jim, My problem is a little different. Think to have 3 open stacks, named x1, x2 and x3, and opened in this order. Stack X2 and Stack X3 have two images with the same ID (i.e. 1008). How you set the icon of a button in stack x1 with the image id 1008 of stack x3? 1) Using: set the icon of btn y to 1008 shows the icon of stack x2 2) Using: set the icon of btn y to (image ID 1008 of stack thelongfilepath) shows nothing 3) 'Start using' or 'set defaultStack' does'nt change the things. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Transporting icons to Windows
I have iconographer, but a simple question: After transferring the .ico graphic to the Windows hard drive, how do you actually incorporate the .ico graphic into the Revolution built application? If I create a Shortcut to the Rev application in Windows, the Properties window of the shortcut does allow for changing the shortcut icon, but I don't see how to add the icon to the main Rev application. Any suggestion? Thanks. Steve Goldberg ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re:Transporting icons to Windows
Hi Steve, in the application building options you'll find the windows icon path field... just insert the path to the icons there... cheers Xavier [EMAIL PROTECTED] wrote on 03/01/2006 14:14:39: I have iconographer, but a simple question: After transferring the .ico graphic to the Windows hard drive, how do you actually incorporate the .ico graphic into the Revolution built application? If I create a Shortcut to the Rev application in Windows, the Properties window of the shortcut does allow for changing the shortcut icon, but I don't see how to add the icon to the main Rev application. Any suggestion? Thanks. Steve Goldberg ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution - To make communications with Clearstream easier, Clearstream has recently changed the email address format to conform with industry standards. The new format is '[EMAIL PROTECTED]'. Visit us at http://www.clearstream.com IMPORTANT MESSAGE Internet communications are not secure and therefore Clearstream International does not accept legal responsibility for the contents of this message. The information contained in this e-mail is confidential and may be legally privileged. It is intended solely for the addressee. If you are not the intended recipient, any disclosure, copying, distribution or any action taken or omitted to be taken in reliance on it, is prohibited and may be unlawful. Any views expressed in this e-mail are those of the individual sender, except where the sender specifically states them to be the views of Clearstream International or of any of its affiliates or subsidiaries. END OF DISCLAIMER ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
data files for Rev Online?
Can I upload data files to my space on RevOnline? The *.rev files will go, I know, but my little app has a couple of demo data files to go along with it. I'd like to upload a package like the WikiRev zip file on http://hytext.com/rev/ Maybe I should write a stack that harbors the data files, and unpacks them to the user's disk when run. Then I'd be uploading *.rev files only. Hmmm I guess I just answered my own question. However, that source has proven, in the past, to have variable reliability Jerry Muelver ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Set the icon to (icon of another stack)
Hi Paul, Images are the only objects the IDs of which can be changed: Just change the IDs of some images to avoid any conflict :-) And keep on hand the IDs list :-) In order to be meticulous, you can store all images in a stack or a substack, or put them onto a specific card dedicated to them. Le 3 janv. 06 à 14:09, Paul Claude a écrit : Think to have 3 open stacks, named x1, x2 and x3, and opened in this order. Stack X2 and Stack X3 have two images with the same ID (i.e. 1008). How you set the icon of a button in stack x1 with the image id 1008 of stack x3? 1) Using: set the icon of btn y to 1008 shows the icon of stack x2 2) Using: set the icon of btn y to (image ID 1008 of stack thelongfilepath) shows nothing 3) 'Start using' or 'set defaultStack' does'nt change the things. Best Regards from Paris, Eric Chatonet -- http://www.sosmartsoftware.com/[EMAIL PROTECTED]/ ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: SQL Statement on Multiple Lines
I always wondered why sometimes the \ character didn't work. I thought it was me and I just started making extremely long lines in my code. Can't be used to split a string. Geez. I guess there is a complex reason for that related to hexadecimal inputs through the hyperspatial tuning of the dilithium crystal memory stacks or some such. On 1/2/06 4:41 PM, Jim Ault [EMAIL PROTECTED] wrote: two lines it dies. I've tried using the / with no luck. The correct character is \ Not sure what you are doing specifically, but remember, the \ cannot be used to split a string: NO: put the lazy brown dog jumped \ and bit the mailman into neverHappened Yes, even in the multi-line message box: put the lazy mailman bit \ the brown dog into newsAtSix Jim Ault Las Vegas On 1/2/06 12:34 PM, Jeff Honken [EMAIL PROTECTED] wrote: Is there any way to have a SQL statement on multiple lines. My code works great if the statement is all on one line but once I try to go to two lines it dies. I've tried using the / with no luck. Here's a very cut down version of what I'm trying: -- CONSTRUCT SQL put CREATE TABLE Provider (ProvAutoNo INTEGER PRIMARY KEY, ProvActive text) into tSQL -- EXECUTE SQL put revdb_execute(gConID,tSQL) into tList The Provider table is actually very large. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ||| )_) )_) )_) )___))___))___)\ )))_)\\ _|||\\\__ ---\ /- http://www.bluewatermaritime.com ^ ^ ^^^^^ ^^^ 24 hour cell: (787) 378-6190 fax: (787) 809-8426 Blue Water Maritime P.O. Box 91 Puerto Real, PR 00740 ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Transporting icons to Windows
Thanks Xavier. Works beautifully and much simpler than I thought. Wierdly, I think you anwered my question before I even posted it. I love this group. Steve Goldberg In a message dated 1/3/06 10:19:25 AM, [EMAIL PROTECTED] writes: From: [EMAIL PROTECTED] Subject: Re:Transporting icons to Windows To: How to use Revolution use-revolution@lists.runrev.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=US-ASCII Hi Steve, in the application building options you'll find the windows icon path field... just insert the path to the icons there... cheers Xavier [EMAIL PROTECTED] wrote on 03/01/2006 14:14:39: I have iconographer, but a simple question: After transferring the .ico graphic to the Windows hard drive, how do you actually incorporate the .ico graphic into the Revolution built application? If I create a Shortcut to the Rev application in Windows, the Properties window of the shortcut does allow for changing the shortcut icon, but I don't see how to add the icon to the main Rev application. Any suggestion? Thanks. Steve Goldberg ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
More Scope Problems
Hi, I have a problem that is baffling me. I have number of stacks: StackA StackB StackC In the preOpenStack hander of Card 1 of StackA, I load some other stacks using the: go invisible stack StackB close stack StackB (The above it just to get the stack loaded and to setup some values that are needed by StackA) Then I do the following: send StackInitialize to this stack Which should (unless I am wrong) call the StackInitialize handler in StackA. This happens some of the time, but about 50% of the time control is passed to the StackInitialize handler in StackB (Both stacks have a handler of this name), so I don't get an error. I have added a breakpoint statement (since the debugger is flakey and won't stop on a normal breakpoint) just before the send StackInitialize to this stack statement and if I step into the StackInitialize handler, about 50% of the time control is passed to StackB, not StackA. If, before I step into the handler I do: put the name of this stack from the Message Box, it says StackA, yet when I step, it goes to StackB. Can anyone shed some light on this and tell me what I am doing wrong? Thanks a lot, and Happy New Year Dave ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Game Source Information for Rev
I recently bought my Revolution software. I am in the process of making a small adventure game. It is a point and click game, usually called a Myst clone. I had to choose between Revolution and Director for my game software. As I understand it, the first Myst game was make with Hypercard (Revolution). Since I am new to Revolution, I am lost in a sea of Commands. I probably don't need to learn all of them, probably only a few dozen Commands for my game. Commands such as go to the next images, start/stop background sound, start/stop music, start a sprite, start/stop an animation, and so on and so on. And I will need to make some puzzles which will require Functions probably. All I have found in user stacks so far are applications. Are there an adventure game stacks I could take apart and learn from? Are there any books on the subject? I am starting from the beginning, so any information source will help. Thanks Kori ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Detecting Design Time Status
Hi Graham, Sometimes it seems to me that there's a ghost in the machine. send someMessage to someObject in someFutureTime [seconds,ticks] will ensconce a ghost that will come back to haunt you in someFutureTime when in the IDE. BTW, this also holds true when a stack is not the topStack [or even the top application?], whether it's running from the IDE or a standalone. Rob Cozens, CCW Serendipity Software Company Vive R Revolution! ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Set the icon to (icon of another stack)
Hi Paul, 3) 'Start using' or 'set defaultStack' does'nt change the things. Try: start using stack x3 lock screen repeat with x = 1 to the number of buttons set the icon of button x to (the icon of button x) end repeat unlock screen or going to another card in stack x1. Basically, you need to redraw the screen to see the new icons. If this doesn't work, let me know and I'll help you search for a better answer. Since HyperCard days I have mused about changing the look and feel of a stack by doing exactly what you are trying to do; but I've yet to have a need for that in the applications I'm programming. Rob Cozens CCW Serendipity Software Company And I, which was two fooles, do so grow three; Who are a little wise, the best fooles bee. from The Triple Foole by John Donne (1572-1631) ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: More Scope Problems
Morning Dave, I have number of stacks: StackA StackB StackC In the preOpenStack hander of Card 1 of StackA, I load some other stacks using the: go invisible stack StackB close stack StackB (The above it just to get the stack loaded and to setup some values that are needed by StackA) Then I do the following: send StackInitialize to this stack Which should (unless I am wrong) call the StackInitialize handler in StackA. I cannot tell you positively what is going wrong; but offer the following comments and suggestions: * Unless the destroyStack property of Stack B is true, it is still in RAM after you close it. Apparently it is (at least sometimes) still in the message path despite being closed. * You _might_ solve the problem by adding to the StackInitialize handlers: if the name of the target is not the name of me then pass StackInitialize * You can initialize variables and such from Stack B without opening it: Instead of 'go invisible stack Stack B', try 'start using stack Stack B'. In Stack B's stack script add-- on libraryStack -- initialization end libraryStack * You can get set values for Stack B without going to it: get field x of card y of stack Stack B set the icon of button q of card r of stack Stack B to myIcon Rob Cozens CCW Serendipity Software Company And I, which was two fooles, do so grow three; Who are a little wise, the best fooles bee. from The Triple Foole by John Donne (1572-1631) ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
RE: Game Source Information for Rev
Kori, I've just recently joined the ranks of a Revolution user. I found Dan Shafe's book Software at the Speed of Thought very helpful. I'm not developing games but I found his book a great asset when learing scripting. Jeff -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ACR Sent: Tuesday, January 03, 2006 10:10 AM To: Revolution Subject: Game Source Information for Rev I recently bought my Revolution software. I am in the process of making a small adventure game. It is a point and click game, usually called a Myst clone. I had to choose between Revolution and Director for my game software. As I understand it, the first Myst game was make with Hypercard (Revolution). Since I am new to Revolution, I am lost in a sea of Commands. I probably don't need to learn all of them, probably only a few dozen Commands for my game. Commands such as go to the next images, start/stop background sound, start/stop music, start a sprite, start/stop an animation, and so on and so on. And I will need to make some puzzles which will require Functions probably. All I have found in user stacks so far are applications. Are there an adventure game stacks I could take apart and learn from? Are there any books on the subject? I am starting from the beginning, so any information source will help. Thanks Kori ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Game Source Information for Rev
Thanks for the suggestion. I already have bought a copy, but have not read it yet. I am still going though tutorials from Revolution site. Thanks Kori - Original Message - From: Jeff Honken [EMAIL PROTECTED] To: 'How to use Revolution' use-revolution@lists.runrev.com Sent: Tuesday, January 03, 2006 10:38 AM Subject: RE: Game Source Information for Rev Kori, I've just recently joined the ranks of a Revolution user. I found Dan Shafe's book Software at the Speed of Thought very helpful. I'm not developing games but I found his book a great asset when learing scripting. Jeff -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ACR Sent: Tuesday, January 03, 2006 10:10 AM To: Revolution Subject: Game Source Information for Rev I recently bought my Revolution software. I am in the process of making a small adventure game. It is a point and click game, usually called a Myst clone. I had to choose between Revolution and Director for my game software. As I understand it, the first Myst game was make with Hypercard (Revolution). Since I am new to Revolution, I am lost in a sea of Commands. I probably don't need to learn all of them, probably only a few dozen Commands for my game. Commands such as go to the next images, start/stop background sound, start/stop music, start a sprite, start/stop an animation, and so on and so on. And I will need to make some puzzles which will require Functions probably. All I have found in user stacks so far are applications. Are there an adventure game stacks I could take apart and learn from? Are there any books on the subject? I am starting from the beginning, so any information source will help. Thanks Kori ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: SQL Statement on Multiple Lines
On 1/3/06 7:18 AM, Bill [EMAIL PROTECTED] wrote: the \ (...) Can't be used to split a string. There is a very good reason for this convention: This allows you to use any words you want in a text string and they will not be confused with commands. Imagine wanting to use the word repeat in a paragraph that the user will read, but the compiler said 'too, bad, it is a reserved word'. And all the others = it, for, when, put, end, while, format, folder, file, into, Basically, the compiler is digesting variables, assignments, repeat loops, reserved words, etc, but *suspends* this while scanning a text string, therefore, it does detect special structures like end-of-command-line. HTH Jim Ault Las Vegas On 1/3/06 7:18 AM, Bill [EMAIL PROTECTED] wrote: I always wondered why sometimes the \ character didn't work. I thought it was me and I just started making extremely long lines in my code. Can't be used to split a string. Geez. I guess there is a complex reason for that related to hexadecimal inputs through the hyperspatial tuning of the dilithium crystal memory stacks or some such. On 1/2/06 4:41 PM, Jim Ault [EMAIL PROTECTED] wrote: two lines it dies. I've tried using the / with no luck. The correct character is \ Not sure what you are doing specifically, but remember, the \ cannot be used to split a string: NO: put the lazy brown dog jumped \ and bit the mailman into neverHappened Yes, even in the multi-line message box: put the lazy mailman bit \ the brown dog into newsAtSix Jim Ault Las Vegas On 1/2/06 12:34 PM, Jeff Honken [EMAIL PROTECTED] wrote: Is there any way to have a SQL statement on multiple lines. My code works great if the statement is all on one line but once I try to go to two lines it dies. I've tried using the / with no luck. Here's a very cut down version of what I'm trying: -- CONSTRUCT SQL put CREATE TABLE Provider (ProvAutoNo INTEGER PRIMARY KEY, ProvActive text) into tSQL -- EXECUTE SQL put revdb_execute(gConID,tSQL) into tList The Provider table is actually very large. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ||| )_) )_) )_) )___))___))___)\ )))_)\\ _|||\\\__ ---\ /- http://www.bluewatermaritime.com ^ ^ ^^^^^ ^^^ 24 hour cell: (787) 378-6190 fax: (787) 809-8426 Blue Water Maritime P.O. Box 91 Puerto Real, PR 00740 ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: More Scope Problems
Also, if there is any scope ambiguity, it helps to be explicit: send stackInitialize to stack stackA or send stackInitialize to me (if the card doesn't handle it, it'll go to the stack) or even set the defaultStack to stackA Mark On 3 Jan 2006, at 16:34, Rob Cozens wrote: Morning Dave, I have number of stacks: StackA StackB StackC In the preOpenStack hander of Card 1 of StackA, I load some other stacks using the: go invisible stack StackB close stack StackB (The above it just to get the stack loaded and to setup some values that are needed by StackA) Then I do the following: send StackInitialize to this stack Which should (unless I am wrong) call the StackInitialize handler in StackA. I cannot tell you positively what is going wrong; but offer the following comments and suggestions: * Unless the destroyStack property of Stack B is true, it is still in RAM after you close it. Apparently it is (at least sometimes) still in the message path despite being closed. * You _might_ solve the problem by adding to the StackInitialize handlers: if the name of the target is not the name of me then pass StackInitialize * You can initialize variables and such from Stack B without opening it: Instead of 'go invisible stack Stack B', try 'start using stack Stack B'. In Stack B's stack script add-- on libraryStack -- initialization end libraryStack * You can get set values for Stack B without going to it: get field x of card y of stack Stack B set the icon of button q of card r of stack Stack B to myIcon Rob Cozens CCW Serendipity Software Company And I, which was two fooles, do so grow three; Who are a little wise, the best fooles bee. from The Triple Foole by John Donne (1572-1631) ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Game Source Information for Rev
Kori You also might want to take a look at http://pipmak.sourceforge.net/. Pipmak is cross-platform, open-source, and designed for making Myst-clones. It uses Lua scripting, which was also used in the later Lucas Arts games (e.g., Grim Fandango). __ Yahoo! DSL Something to write home about. Just $16.99/mo. or less. dsl.yahoo.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Resize stack, OSX= OK , Windows KO
Many thanks to Ken and Sarah for their good guess It works OK Thanks again Pierre Le 2 janv. 06 à 21:27, Ken Ray a écrit : On 1/2/06 11:54 AM, Pierre Bernaert [EMAIL PROTECTED] wrote: • On Windows : • I can resize the Stack • I Can't resize the sub-stacks (Arrows are not appearing). I didn't find anything on documentation neither on How to use Revolution What do I miss ? A bug that prevents this from happening if the decorations of the stack are not default. If you set the decorations of your substacks to default, it should work again. (See Bugs #2178 and #2340) Ken Ray Sons of Thunder Software Web site: http://www.sonsothunder.com/ Email: [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Game Source Information for Rev
try this link to a previous annoucement post on this list http://www.mail-archive.com/use-revolution@lists.runrev.com/msg65061.html ArcadeEngine 1.5 released Malte Brill Tue, 01 Nov 2005 02:13:31 -0800 Hi all, We're delighted to bring you an update to the popular and easy to use Arcade Engine, by DerBrill Software. Arcade Engine incorporates sophisticated, scripted path management graphics and effects handling to meet the needs ... On 1/3/06 10:41 AM, ACR [EMAIL PROTECTED] wrote: Thanks for the suggestion. I already have bought a copy, but have not read it yet. I am still going though tutorials from Revolution site. Thanks Kori - Original Message - From: Jeff Honken [EMAIL PROTECTED] To: 'How to use Revolution' use-revolution@lists.runrev.com Sent: Tuesday, January 03, 2006 10:38 AM Subject: RE: Game Source Information for Rev Kori, I've just recently joined the ranks of a Revolution user. I found Dan Shafe's book Software at the Speed of Thought very helpful. I'm not developing games but I found his book a great asset when learing scripting. Jeff ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Game Source Information for Rev
Hi, thanks for mentioning arcadeEngine Jim. Kori, if you are getting started with Rev you might considder taking a look at the free eBook I wrote, that deals mostly with multimedia. Besides arcadeEngine tutorials you also find many Basics there and it is free. http://www.derbrill.de/tutorials_e.html Hope that helps, Malte -- ArcadeEngine - prepare to WOW your audience within minutes http://www.runrev.com/section/revselect/arcadeengine http://www.derbrill.com/arcadeengine/forum ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Game Source Information for Rev
Thanks Malte. I will have a look. Kori - Original Message - From: Malte Brill [EMAIL PROTECTED] To: use-revolution@lists.runrev.com Sent: Tuesday, January 03, 2006 12:04 PM Subject: Re: Game Source Information for Rev Hi, thanks for mentioning arcadeEngine Jim. Kori, if you are getting started with Rev you might considder taking a look at the free eBook I wrote, that deals mostly with multimedia. Besides arcadeEngine tutorials you also find many Basics there and it is free. http://www.derbrill.de/tutorials_e.html Hope that helps, Malte -- ArcadeEngine - prepare to WOW your audience within minutes http://www.runrev.com/section/revselect/arcadeengine http://www.derbrill.com/arcadeengine/forum ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
Jerry- Tuesday, January 3, 2006, 5:33:58 AM, you wrote: Can I upload data files to my space on RevOnline? The *.rev files will go, I know, but my little app has a couple of demo data files to go along with it. I'd like to upload a package like the WikiRev zip file on http://hytext.com/rev/ Maybe I should write a stack that harbors the data files, and unpacks them to the user's disk when run. Then I'd be uploading *.rev files only. You might try putting the data files into custom properties, then unpacking them on stack initialization. -- -Mark Wieder [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
Dave- Tuesday, January 3, 2006, 1:02:42 AM, you wrote: Unfortunately, I think someone could also add links in web pages to stacks that read/delete your hard drive contents, install and launch other apps, etc. Yes, that was my first thought as well. I'm quite uncomfortable with the idea of having web pages that launch executable programs. Does the mime type possibly launch DreamCard in secureMode? That would offer at least some protection. -- -Mark Wieder [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
I do it for Windows on ButtonGadget through the registry, but there is a serious caveat: When you setup a MIME type for a document of any kind to download and autorun, it is up to the programmer to insure it is safe. In the case of ButtonGadget, I test each download with lock messages ON until I know it's one of my files. If I didn't, then someone could create a simple BG stack and wipe out someone's hard drive instantly. A very big security issue! -Chipp Ken Ray wrote: On 1/2/06 11:21 PM, Andre Garzia [EMAIL PROTECTED] wrote: Hi Folks, this email is about a little nice hack I made today. Here I present the steps for making URLs like: x-dreamcard://www.mysweetserver/mySweetStack.rev That's so cool, Andre! Nicely done... any idea on how to do it on Windows? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
Hello, Le 3 janv. 06 à 20:48, Mark Wieder a écrit : Can I upload data files to my space on RevOnline? The *.rev files will go, I know, but my little app has a couple of demo data files to go along with it. I'd like to upload a package like the WikiRev zip file on http://hytext.com/rev/ Maybe I should write a stack that harbors the data files, and unpacks them to the user's disk when run. Then I'd be uploading *.rev files only. You might try putting the data files into custom properties, then unpacking them on stack initialization. You are perfectly right Mark. The only problem is that a stack downloaded from Rev Online lives in RAM until the user chooses to save it... Then you have to handle if the user saves the stack, where, delete or keep the files, rely dynamically the files to the stack, etc. Of course, it's easily doable but it means a lot of additional work... Best Regards from Paris, Eric Chatonet -- http://www.sosmartsoftware.com/[EMAIL PROTECTED]/ ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
From: Mark Wieder You might try putting the data files into custom properties, then unpacking them on stack initialization. Thanks, Mark. I'll do that. I'll want a separate stack though, for just that single purpose, that won't be needed for my zipped package. It'll be a good excuse to learn about customer properties... maybe some Base64 to blend graphics... a little XML a new career Jerry Muelver ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
I've thought about this for sometime now. The way to do this is take a basic player, (like Ken Ray's StackRunner) let's call it WebRev and tie it to a server database which validates good stacks using a checksum. Then anyone who clicks a link on a webpage and downloads the .rev file (or other extension?) would get a notice (after comparing the stack name and checksum): This stack IS/IS NOT registered with the WebRev database. Continue at your own risk! Basically a poor man's certificate system. IMO, without such a system, either 1) products built using secureMode would be of little use; or 2) there would be too great a security danger. I'm just not a fan of securemode, especially if one is trying to create a real application which runs from the web. I believe certification is the best way to go, and I've stated that since the early days of Java and ActiveX. That's one thing MS got right. Then by adding auto-update capabilites to WebRev, one could keep it auto-updtaed easily. Then AJAX like apps could easily be run by just clicking a link on a webpage. Key point: WebRev should not be any kind of adware/spyware type of product. That would KILL it. -Chipp ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
On 1/3/06 2:38 PM, Chipp Walters [EMAIL PROTECTED] wrote: I've thought about this for sometime now. The way to do this is take a basic player, (like Ken Ray's StackRunner) let's call it WebRev and tie it to a server database which validates good stacks using a checksum. Then anyone who clicks a link on a webpage and downloads the .rev file (or other extension?) would get a notice (after comparing the stack name and checksum): This stack IS/IS NOT registered with the WebRev database. Continue at your own risk! Basically a poor man's certificate system. IMO, without such a system, either 1) products built using secureMode would be of little use; or 2) there would be too great a security danger. That's a great idea, Chipp! That's definitely something cool to run with... do you see StackRunner *only* running web-validated stacks, or also able to run locally executed stacks? The reason I ask is that currently StackRunner is designed in a way where a configuration file can tell it to automatically run a stack; there's nothing saying this couldn't be extended to support stacks at web URLs, with an additional feature being that it would check the WebRev database for a certificate. This way, SR could validate web-based stacks either accessed automatically when SR is 2x-clicked manually, as well as when it is launched due to a webrev: protocol. In general, do you see any problem with a dual/multi-purpose player app? I'm just not a fan of securemode, especially if one is trying to create a real application which runs from the web. I believe certification is the best way to go, and I've stated that since the early days of Java and ActiveX. That's one thing MS got right. Agreed - I'm not thrilled with secure mode either. Then by adding auto-update capabilites to WebRev, one could keep it auto-updtaed easily. Then AJAX like apps could easily be run by just clicking a link on a webpage. Key point: WebRev should not be any kind of adware/spyware type of product. That would KILL it. Amen, brother! Ken Ray Sons of Thunder Software Web site: http://www.sonsothunder.com/ Email: [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Game Source Information for Rev
on Tue, 3 Jan 2006 ACR wrote: I recently bought my Revolution software. I am in the process of making a small adventure game. It is a point and click game, usually called a Myst clone. I had to choose between Revolution and Director for my game software. As I understand it, the first Myst game was make with Hypercard (Revolution). Actually, Revolution is a superset of HyperCard, with more commands, functions and properties than HyperCard. You choose wisely. Welcome to the RunRev mail list! :-) by the way, Did you work in 3D graphics? Since I am new to Revolution, I am lost in a sea of Commands. I probably don't need to learn all of them, probably only a few dozen Commands for my game. Commands such as go to the next images, start/stop background sound, start/stop music, start a sprite, start/stop an animation, and so on and so on. And I will need to make some puzzles which will require Functions probably. You need to practice mainly with the following messages produced by user interaction: on mouseup on mouseenter on mousemove on mousedown For example, i suppose that you are going to create an image of a room, where the user clicks on diverse parts of the image to visit other rooms, move objects, play music, etc... in all these cases, you will be using the messages that i named before. All I have found in user stacks so far are applications. Are there an adventure game stacks I could take apart and learn from? Are there any books on the subject? Adventure game stacks, like Myst, are a type of Click and Go application. Click and go to a location or show an image, etc... These are easy to create in RunRev, but after you found how easy and fast it is, then you'll start to add complexity and it's then when Click and Go adventures becomes real interesting (like the production of all the animations, sound effects and music that interactive content requires). I am starting from the beginning, so any information source will help. First, Kori, define exactly how takes place the interaction in your game. The more detailed are these explanations, easier will be to post your questions and get useful answers: For example: How could i click in an image of a Door and animate it to show the door opening and showing the room inside? answers: 1- create an animated gif of the door, and control it by script. 2- create a series of png graphics and animate it with the method proposed by Malte Brill. 3- create a grid of images png or gif or jpg and animate it with the method enhanced by Abraham Wouter. Look for example this message thread in this page: slight delay in animated gif loop http://lists.runrev.com/pipermail/use-revolution/2004-September/subject.html#44317 You can look for messages of this mail list from this page: http://www.google.com/advanced_search?q=site:lists.runrev.com Good luck and keep making questions! al Visit my site: http://www.geocities.com/capellan2000/ __ Yahoo! DSL Something to write home about. Just $16.99/mo. or less. dsl.yahoo.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
On 3 Jan 2006, at 20:38, Chipp Walters wrote: I'm just not a fan of securemode, especially if one is trying to create a real application which runs from the web. I agree with you there. It's limitations are pretty crushing. Your idea is interesting. But I'm not comfortable with the idea of registering safe stacks. And I'm also not sure how stacks can be determined as safe. I see there being two types of unsafe stack: those with malicious intent and those which are just badly programmed. Both are capable of damage. So I'm still hoping for a way to prevent stacks from doing damage, but without the current secureMode limitations. One idea I've toyed with is to always run the stackRunner/player app in secureMode, but have a helper app which runs in parallel, and which is not in secure mode. The main app would communicate with the helper app over a socket using a private protocol. The helper app would perform a limited number of actions that secureMode prohibits. For example, write to a cache folder, launch a limited number of applications, run some predefined shell commands, etc. (I'm thinking of a variety of stack runner type apps that seve different purposes, so the allowed actions might vary among implemetations.) The main app would have an API which is open to other stacks and which would allow them to take advantage of the helper app. I believe the Dreamcard Player uses a helper app like this to store preferences, even when in secureMode. But I haven't looked into it in great detail. I'd be interested to hear from anyone that has tried to implement something like this. Right now it's only an idea in my head, and before having a go I'd appreciate any advice/warnings of possible pitfalls. Cheers Dave ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: SQL Statement on Multiple Lines
ooops, correction below [ it does NOT detect special structures] : On 1/3/06 7:18 AM, Bill [EMAIL PROTECTED] wrote: the \ (...) Can't be used to split a string. There is a very good reason for this convention: This allows you to use any words you want in a text string and they will not be confused with commands. Imagine wanting to use the word repeat in a paragraph that the user will read, but the compiler said 'too, bad, it is a reserved word'. And all the others = it, for, when, put, end, while, format, folder, file, into, Basically, the compiler is digesting variables, assignments, repeat loops, reserved words, etc, but *suspends* this while scanning a text string, therefore, it does NOT detect special structures like end-of-command-line. HTH Jim Ault Las Vegas On 1/3/06 7:18 AM, Bill [EMAIL PROTECTED] wrote: I always wondered why sometimes the \ character didn't work. I thought it was me and I just started making extremely long lines in my code. Can't be used to split a string. Geez. I guess there is a complex reason for that related to hexadecimal inputs through the hyperspatial tuning of the dilithium crystal memory stacks or some such. On 1/2/06 4:41 PM, Jim Ault [EMAIL PROTECTED] wrote: two lines it dies. I've tried using the / with no luck. The correct character is \ Not sure what you are doing specifically, but remember, the \ cannot be used to split a string: NO: put the lazy brown dog jumped \ and bit the mailman into neverHappened Yes, even in the multi-line message box: put the lazy mailman bit \ the brown dog into newsAtSix Jim Ault Las Vegas On 1/2/06 12:34 PM, Jeff Honken [EMAIL PROTECTED] wrote: Is there any way to have a SQL statement on multiple lines. My code works great if the statement is all on one line but once I try to go to two lines it dies. I've tried using the / with no luck. Here's a very cut down version of what I'm trying: -- CONSTRUCT SQL put CREATE TABLE Provider (ProvAutoNo INTEGER PRIMARY KEY, ProvActive text) into tSQL -- EXECUTE SQL put revdb_execute(gConID,tSQL) into tList The Provider table is actually very large. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ||| )_) )_) )_) )___))___))___)\ )))_)\\ _|||\\\__ ---\ /- http://www.bluewatermaritime.com ^ ^ ^^^^^ ^^^ 24 hour cell: (787) 378-6190 fax: (787) 809-8426 Blue Water Maritime P.O. Box 91 Puerto Real, PR 00740 ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
From: Eric Chatonet You are perfectly right Mark. The only problem is that a stack downloaded from Rev Online lives in RAM until the user chooses to save it... Then you have to handle if the user saves the stack, where, delete or keep the files, rely dynamically the files to the stack, etc. Of course, it's easily doable but it means a lot of additional work... - Gee, and it started out so simple Well, I built the stack, and will shortly be uploading them. My assumption is that anyone with access to RevOnline knows all about saving, where to save, and what to do with mystery (beta) *.rev files. I reckon I'll find out pretty quick if I got it right, or what to change if I got it wrong! Jerry Muelver ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
Hi Jerry, LOL If you want to be kind enough to trust my little experience, think of newbies: if it's clear for them, it's clear for all :-) So :-( Le 3 janv. 06 à 22:59, Jerry Muelver a écrit : From: Eric Chatonet You are perfectly right Mark. The only problem is that a stack downloaded from Rev Online lives in RAM until the user chooses to save it... Then you have to handle if the user saves the stack, where, delete or keep the files, rely dynamically the files to the stack, etc. Of course, it's easily doable but it means a lot of additional work... - Gee, and it started out so simple Well, I built the stack, and will shortly be uploading them. My assumption is that anyone with access to RevOnline knows all about saving, where to save, and what to do with mystery (beta) *.rev files. I reckon I'll find out pretty quick if I got it right, or what to change if I got it wrong! Best Regards from Paris, Eric Chatonet -- http://www.sosmartsoftware.com/[EMAIL PROTECTED]/ ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
Jerry, I was reading again my post. I hope you understood that my LOL was only about Gee, and it started out so simple Le 3 janv. 06 à 23:06, Eric Chatonet a écrit : Hi Jerry, LOL If you want to be kind enough to trust my little experience, think of newbies: if it's clear for them, it's clear for all :-) So :-( Le 3 janv. 06 à 22:59, Jerry Muelver a écrit : From: Eric Chatonet You are perfectly right Mark. The only problem is that a stack downloaded from Rev Online lives in RAM until the user chooses to save it... Then you have to handle if the user saves the stack, where, delete or keep the files, rely dynamically the files to the stack, etc. Of course, it's easily doable but it means a lot of additional work... - Gee, and it started out so simple Well, I built the stack, and will shortly be uploading them. My assumption is that anyone with access to RevOnline knows all about saving, where to save, and what to do with mystery (beta) *.rev files. I reckon I'll find out pretty quick if I got it right, or what to change if I got it wrong! Best Regards from Paris, Eric Chatonet -- http://www.sosmartsoftware.com/[EMAIL PROTECTED]/ ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution Best Regards from Paris, Eric Chatonet -- http://www.sosmartsoftware.com/[EMAIL PROTECTED]/ ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
On 1/3/06 3:59 PM, Jerry Muelver [EMAIL PROTECTED] wrote: Gee, and it started out so simple Well, I built the stack, and will shortly be uploading them. My assumption is that anyone with access to RevOnline knows all about saving, where to save, and what to do with mystery (beta) *.rev files. I reckon I'll find out pretty quick if I got it right, or what to change if I got it wrong! You could always fake it... change the extensions of your other files to .rev, and then tell the user to change 'em back once they're downloaded... ;-) Ken Ray Sons of Thunder Software Web site: http://www.sonsothunder.com/ Email: [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
- Original Message - From: Eric Chatonet Jerry, I was reading again my post. I hope you understood that my LOL was only about Gee, and it started out so simple --- Oh! I thought you had already downloaded and played with the programs. I wondered how you could do that at the same time I was uploading, but I've seen some of your programming, so I wouldn't be surprised to learn that you could simply grab files off my hard drive if you really wanted to! Okay, the deed is done. My Revolution Hello World program suite is uploaded. Off-list email comments would be welcome! Jerry Muelver ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
On Jan 3, 2006, at 3:53 PM, Ken Ray wrote: That's a great idea, Chipp! That's definitely something cool to run with... do you see StackRunner *only* running web-validated stacks, or also able to run locally executed stacks? The reason I ask is that currently StackRunner is designed in a way where a configuration file can tell it to automatically run a stack; there's nothing saying this couldn't be extended to support For pity's sake don't take away SR's local-stack capability -- it's vital for us Dreamcard users. Charles ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
please embed your code within code type=xtalk/code... surprise Thursday
Dear all, May I ask all the regular contributors on this list to start to embed any piece of code within these tags : code type=xtalk ... your xtalk/transcript/runrev code here /code As sometimes some shell, applescript or javascript get listed as well, you can generalize. Here are some of the recognized types: type=applescript type=javascript type=vbs (visual basic script, in windows) type=shell You will get what I hope to be an excellent surprise on Thursday. What immediately comes to mind is code colorization of your posts. Humm, I would say it's a lot better than that and this doesn't even doesn't require a move to forums for the persons set in their ways. In fact, it's even better than a forum solution. The persons who kindly volunteered to help out with the wiki can contact me, privately, for more details. Note that this has been discussed with the runrev team and they had time to get a view of the solution I propose and make objections or recommendations. Marielle PS. I take advantage of this to wish you all an happy New Year. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Asking about Rev and the Web-PHP?
Can Rev work with PhP programming to serve up web pages? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
Jerry, I don't know if I found a bug or 'feature' but see if it is. I downloaded the creator and viewer and loaded the sample stacks. They went into my revolution folder but I found them. I hit file in the viewer and opened the authoring wiki and saw the underlined text and started clicking on each link. Ok, well when I got to menus and controls I hit the text and nothing happened. The text turned red but the line under it stayed blue and it stayed on the previous content. So I hit others and most switched to content. But some did not. I captured a screen shot if you need to see it. If I click again or maybe double click then it would go to that pages content just fine. Is this a bug? Does anyone else see this? Tom On Jan 3, 2006, at 5:26 PM, Jerry Muelver wrote: - Original Message - From: Eric Chatonet Jerry, I was reading again my post. I hope you understood that my LOL was only about Gee, and it started out so simple --- Oh! I thought you had already downloaded and played with the programs. I wondered how you could do that at the same time I was uploading, but I've seen some of your programming, so I wouldn't be surprised to learn that you could simply grab files off my hard drive if you really wanted to! Okay, the deed is done. My Revolution Hello World program suite is uploaded. Off-list email comments would be welcome! Jerry Muelver ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution Thomas J McGrath III [EMAIL PROTECTED] Semantic Compaction Systems - http://www.minspeak.com SCIconics, LLC - http://www.sciconics.com Lazy River Software™ - http://www.lazyriversoftware.com Lazy River Metal Art™ - http://www.lazyrivermetalart.com Meeting Wear™ - http://www.cafepress.com/meetingwear ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
A Custom Property Sets 'Database
Rather than dive into mySQL or altSQLite, (I am a Newbie), I was directed to look at Custom Property Sets in order to use the 'internal databse' of Revolution to store information. 1. Would I use a Table Field as the object to store at least 500 records? 2. What is the language in the Custom Property tab that I should use to 'create this internal database' structure. 3. Would I use a Table Field like a spreadsheet, creating a Table like in a traditional DB? Any direction or even an example, would be much appreciated. Thank you, Michael ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
- Original Message - From: Thomas McGrath III Ok, well when I got to menus and controls I hit the text and nothing happened. The text turned red but the line under it stayed blue and it stayed on the previous content. So I hit others and most switched to content. But some did not. I captured a screen shot if you need to see it. If I click again or maybe double click then it would go to that pages content just fine. Is this a bug? Does anyone else see this? --- Thanks, Tom. Someone mentioned that to me before, but I couldn't replicate it. The double-click thing is weird, and might have to do with my first-time effort at scripting. I hope it's just that demo file. I'll run it on all platforms, and track the problem down. I appreciate your trying the program out! Jerry Muelver ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: data files for Rev Online?
From: Thomas McGrath III Ok, well when I got to menus and controls I hit the text and nothing happened. The text turned red but the line under it stayed blue and it stayed on the previous content. So I hit others and most switched to content. But some did not. I captured a screen shot if you need to see it. If I click again or maybe double click then it would go to that pages content just fine. I think I've got it, Tom. Several links in authoring.wik had extraneous u.../u surrounding the a.../a for the link designation. The first click activated the U, the second triggered the A, I think. I rashly used ctrl-u for Unlink, and the Rev environment apparently pasted an underline property in the HTML code when I was building that file. I don't see it happening with StackRunner on Linux, Win, or Mac, but I could see it pssibly happening with the Rev IDE on Win or Mac. I'll clean the demo files in a text editor, and repost them. Thanks, again! Jerry ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
On 1/3/06 4:37 PM, Charles Hartman [EMAIL PROTECTED] wrote: On Jan 3, 2006, at 3:53 PM, Ken Ray wrote: That's a great idea, Chipp! That's definitely something cool to run with... do you see StackRunner *only* running web-validated stacks, or also able to run locally executed stacks? The reason I ask is that currently StackRunner is designed in a way where a configuration file can tell it to automatically run a stack; there's nothing saying this couldn't be extended to support For pity's sake don't take away SR's local-stack capability -- it's vital for us Dreamcard users. Oh, no... it wouldn't go away... I was only wondering whether there should be two apps (SR[local] and WebRev [web]) or one (SR/WebRev [local/web]). SR's local capabilities aren't going anywhere... Ken Ray Sons of Thunder Software Web site: http://www.sonsothunder.com/ Email: [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
[OT] .ds_store Messing Up ZIP
I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? Other suggestions welcome. Thanks Regards, Scott Rossi Creative Director Tactile Media, Multimedia Design - E: [EMAIL PROTECTED] W: http://www.tactilemedia.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
OK to store images in a group?
OK to store images in a group? --- Eric Chatonet [EMAIL PROTECTED] wrote: In order to be meticulous, you can store all images in a stack or a substack, or put them onto a specific card dedicated to them. OK to store images in a group? group behavior has been described as different from cards or stacks, at times. thanks, Erik Hansen [EMAIL PROTECTED]http://www.erikhansen.org __ Yahoo! DSL Something to write home about. Just $16.99/mo. or less. dsl.yahoo.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Scott Rossi wrote: I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? Or one step better, a way to tell the OS not to pollute transferred directories with that OS-specific crap? It wreaks havoc with all but a few MP3 players, and really should be something the user can control. -- Richard Gaskin Fourth World Media Corporation ___ [EMAIL PROTECTED] http://www.FourthWorld.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
On Jan 3, 2006, at 4:14 PM, Scott Rossi wrote: Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? The terminal can help you here. Open terminal and change to the directory you want to delete all .ds_store files from (including subdirectories). One way to do this is to type cd and then drag the folder from the finder. Type return and that will change the active directory of the terminal. Type this: find ./ -name .DS_Store -exec rm -f {} \; This should get rid of all the files. I use it all of the time. -- Trevor DeVore Blue Mango Multimedia [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
dot-file removal is one of my standard steps when creating a cross-platform CD. From what little I can tell, I assume those files are probably Mac resource forks that only show up on a platform that doesn't understand them (Windows). Is that the way you guys understand them? Phil Davis Richard Gaskin wrote: Scott Rossi wrote: I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? Or one step better, a way to tell the OS not to pollute transferred directories with that OS-specific crap? It wreaks havoc with all but a few MP3 players, and really should be something the user can control. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Trevor DeVore wrote: On Jan 3, 2006, at 4:14 PM, Scott Rossi wrote: Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? The terminal can help you here. Open terminal and change to the directory you want to delete all .ds_store files from (including subdirectories). One way to do this is to type cd and then drag the folder from the finder. Type return and that will change the active directory of the terminal. Type this: find ./ -name .DS_Store -exec rm -f {} \; This should get rid of all the files. I use it all of the time. Is there a way to tell the OS to never copy any files starting with . when copying to removable devices? Or is the lack of such a critical feature part of Apple's buy our hardware or suffer strategy? -- Richard Gaskin Fourth World Media Corporation ___ [EMAIL PROTECTED] http://www.FourthWorld.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Phil Davis wrote: dot-file removal is one of my standard steps when creating a cross-platform CD. From what little I can tell, I assume those files are probably Mac resource forks that only show up on a platform that doesn't understand them (Windows). Is that the way you guys understand them? Yes, that appears to be the case. But it writes them for most files whether or not they have a resource fork, and of course directories have the Finder info stored in .DS_Store. I've written a utility to clean my MP3 player after I copy files, but it seems silly to have to do that just to accomodate Apple's insistence that the world be Mac-compatible. -- Richard Gaskin Fourth World Media Corporation ___ [EMAIL PROTECTED] http://www.FourthWorld.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Is there any Mac utility out there (details full quote blow) Scott, this is definitely an annoyance that Apple has created with OSX. try this approach answer folder set the defaultfolder to it answer there is a file .ds_store delete file .ds_store answer there is a file .ds_store --now make a new folder there, and bingo.. another .ds_store file :-( Or you can go to Apple http://www.apple.com/downloads/macosx/system_disk_utilities/findercleaner.ht ml FinderCleaner FinderCleaner cleans hidden files the Finder creates. These files can be annoying in mixed OS environments or they might even cause some deveices like MP3 player not to function correctly. Useful for USB sticks or MP3 players, for example. FinderCleaner cleans the following items: .DS_Store files Resource forks FBC files .Trashes FinderCleaner can also eject a volume in a clean way so no new mess is created by the Finder. What¹s New in this Version - Added version check option - You can no longer enter an empty password and continue - General code optimization Apple is providing links to these applications as a courtesy, and makes no representations regarding the applications or any information related thereto. Any questions, complaints or claims regarding the applications must be directed to the appropriate software vendor. On 1/3/06 4:14 PM, Scott Rossi [EMAIL PROTECTED] wrote: I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? Other suggestions welcome. Thanks Regards, Scott Rossi Creative Director Tactile Media, Multimedia Design - E: [EMAIL PROTECTED] W: http://www.tactilemedia.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Richard Gaskin wrote: Phil Davis wrote: dot-file removal is one of my standard steps when creating a cross-platform CD. From what little I can tell, I assume those files are probably Mac resource forks that only show up on a platform that doesn't understand them (Windows). Is that the way you guys understand them? Yes, that appears to be the case. But it writes them for most files whether or not they have a resource fork, and of course directories have the Finder info stored in .DS_Store. Actually, it stores Finder folder info such as icon sizes, display options, background color or picture, window size and location, etc. This is only useful for OS X. Many (if not most) .dmg images contain one of these files so that when the image mounts, the author's custom background will display. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Scott Try the free program FinderCleaner which is able to clean (remove!) the following: - .DS_Store files - Resource forks - FBC files - .Trashes Here's the description from the ReadMe: What is it? FinderCleaner is a small application that helps you when you share volumes or folders with Windows users (or any other OS for that matter), for example USB memory sticks. FinderCleaner deletes some files and folders invisible to Mac users but visible to Windows users so Windows users don't get stuck with annoying files that have no use to them. Mac users need not to worry about deleting these files because the volume will still work as usual. Note that you cannot move files to the trash on the selected volume after running this app until you eject and mount it again. You can still delete files but you will be warned that they will be deleted immediately. This app may also be of use when you have trouble with devices like mp3 players or mobile phones that have trouble with Mac OS specific files. What does it exactly do? FinderCleaner removes the following files and folders: .DS_Store .Trashes Resource forks. FBC files. Optionally FinderCleaner can eject the volume in a way where the above mentioned files will not be created on eject. Ejecting in the Finder will at least recreate some of the mess you just cleaned. You can download it from the usual places including: http://www.macupdate.com/info.php/id/16996 Cheers Peter I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? Other suggestions welcome. Thanks Regards, Scott Rossi Creative Director Tactile Media, Multimedia Design -- Peter Reid Reid-IT Limited, Loughborough, Leics., UK E-mail: [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
I wrote: Actually, it stores Finder folder info such as icon sizes, display options, background color or picture, window size and location, etc. This is only useful for OS X. Many (if not most) .dmg images contain one of these files so that when the image mounts, the author's custom background will display. Never mind, I see you guys already know this and I'd misread the question. Forget me. I'm still groggy from the holidays. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
a revJournal article on splash screens?
--- Chipp Walters [EMAIL PROTECTED] wrote: consider using the splashscreen approach (It's all I ever use now). would anyone like to do a revJournal article on splash screens? thanks, Erik Hansen [EMAIL PROTECTED]http://www.erikhansen.org __ Yahoo! DSL Something to write home about. Just $16.99/mo. or less. dsl.yahoo.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
On Jan 3, 2006, at 7:29 PM, Phil Davis wrote: dot-file removal is one of my standard steps when creating a cross- platform CD. From what little I can tell, I assume those files are probably Mac resource forks that only show up on a platform that doesn't understand them (Windows). Is that the way you guys understand them? Not (as I understand it) resource forks (which have to do with files; do we even still have them in OSX??), but artifacts of the Darwin filesystem. Charles ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One cute hack for MacOS X (... or nice internet protocol helper hacks...)
Ken- Tuesday, January 3, 2006, 4:14:20 PM, you wrote: Oh, no... it wouldn't go away... I was only wondering whether there should be two apps (SR[local] and WebRev [web]) or one (SR/WebRev [local/web]). SR's local capabilities aren't going anywhere... As much as I dislike secureMode, I would think the easiest way out of this for now would be to enable security when the app is coming directly from the web and not mess with it otherwise. This does, however, have the sticky side effect of leaving secureMode on until the next launch of the engine. -- -Mark Wieder [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
I use Stuffit to create SIT files for distribution to Macs and ZIP files for distribution to Windows users... And Stuffit has got an option NOT to copy these pesky hidden files... Works perfect, can advice it to anyone! Warm regards, Ton Kuypers Digital Media Partners bvba Tel. +32 (0)477 / 739 530 Fax +32 (0)14 / 71 03 04 http://www.dmp-int.com On 4-jan-06, at 01:14, Scott Rossi wrote: I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Sorry... forgot to mention I'm using Stuffit Deluxe 9... In the preferences I can set Ignore Finder desktop files, THAT prevents copying all invisible files into the ZIP. Warm regards, Ton Kuypers Digital Media Partners bvba Tel. +32 (0)477 / 739 530 Fax +32 (0)14 / 71 03 04 http://www.dmp-int.com On 4-jan-06, at 01:14, Scott Rossi wrote: I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Linux CGI
I've learned that my hosting service is using Linux 1.1.3 I've asked about the libC (as per Andre's suggestion), no word yet. I downloaded the Linux distro (linux.tgz), unstuffed and uploaded the engine (revolution.x86) to my cgi-bin. Renamed it revolution and changed the permissions to 755 (and later, 555). Still no good. any thoughts? tm ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Asking about Rev and the Web-PHP?
Michael. Yep, it sure can. You can code PHP Web pages and then use the usual Rev techniques for retrieving those pages through the PHP templates and gather results into Rev variables. The resident guru on this topic (as with so many others) is Chipp Walters, who will undoubtedly chime in here with more specifics. On 1/3/06, Michael Mandaville [EMAIL PROTECTED] wrote: Can Rev work with PhP programming to serve up web pages? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution -- ~~ Dan Shafer, Information Product Consultant and Author http://www.shafermedia.com Get my book, Revolution: Software at the Speed of Thought From http://www.shafermediastore.com/tech_main.html ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: A Custom Property Sets 'Database
Michael. There are two basic approaches to storing data *internally* in your Rev applications. You can use custom property sets (I have an eBook tutorial on how to design and use custom properties and sets for $5 at http://www.shafermediastore.com/tech_main.html) or you can use fields (and other Rev controls) in the stack itself. One thing you need to be aware of is that if you expect to distribute your application as a compiled stand-alone, you'll need to use at least two stacks: a mainstack that acts as a splasher or some other non-data-saving role, and a substack where the custom properties or fields are defined and where the data is stored. I'm generally inclined when faced with this decision to use Rev as a database (you should know that there is a LOT of disagreement with this preference, so don't be surprised to get contradictory advice from other Rev coders here). You create a splasher or control stack or whatever as your mainstack (whose data is static) and then create one or more substacks to hold the data. In the data substack, create fields (and perhaps other objects, e.g., checkboxes or radio button sets to store binary or mulitple-choice data), group those controls into a group, then give that group background behavior. Using Rev this way works quite well for databases that don't involve complex relationality and don't expect to contain more than perhaps 10,000 records. (The number of records you can handle with efficiency is a function of how much of what kind of data is in each record/card.) My book on Revolution (also available in PDF from the above URL) has a chapter on this subject. There's nothing wrong with custom property sets. In fat, in some ways they work similarly to the card-datastack approach I just outlined. But programming them is a *tad* more complex. Particiularly if you're storing binary data (images, PDFs, etc.), you'll probably find the datastack design approach more effective and easier to understand. (If you want to get a good view of how using custom props for this kind of task would look and work, you can download a free stack from RevOnline. Activate it from the toolbar, click on User Spaces in the left scrolling field, and then scroll down to sms in the user name list. On 1/3/06, Michael Mandaville [EMAIL PROTECTED] wrote: Rather than dive into mySQL or altSQLite, (I am a Newbie), I was directed to look at Custom Property Sets in order to use the 'internal databse' of Revolution to store information. 1. Would I use a Table Field as the object to store at least 500 records? 2. What is the language in the Custom Property tab that I should use to 'create this internal database' structure. 3. Would I use a Table Field like a spreadsheet, creating a Table like in a traditional DB? Any direction or even an example, would be much appreciated. Thank you, Michael -- ~~ Dan Shafer, Information Product Consultant and Author http://www.shafermedia.com Get my book, Revolution: Software at the Speed of Thought From http://www.shafermediastore.com/tech_main.html ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: a revJournal article on splash screens?
consider using the splashscreen approach (It's all I ever use now). would anyone like to do a revJournal article on splash screens? Hi Erik, I wrote one a while ago about saving data in standalones. It included discussion about the splash screen method. http://www.revjournal.com/tutorials/saving_data_in_revolution.html Cheers, Sarah ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Or use CleanArchiver, which is freeware and can compress to the following formats: gzip bzip2 zip DiskImage Stuffit StuffitX Greetings, Wouter On 04 Jan 2006, at 02:21, Ton Kuypers wrote: I use Stuffit to create SIT files for distribution to Macs and ZIP files for distribution to Windows users... And Stuffit has got an option NOT to copy these pesky hidden files... Works perfect, can advice it to anyone! Warm regards, Ton Kuypers Digital Media Partners bvba Tel. +32 (0)477 / 739 530 Fax +32 (0)14 / 71 03 04 http://www.dmp-int.com On 4-jan-06, at 01:14, Scott Rossi wrote: I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
Scott, I have a plugin for MacOSX users which will display all invisible files in a folder and you can also choose to make them visible. From there it's an easy step to remove them. Plugin named: altFileMgr Type in the MSG box: go URL http://www.gadgetplugins.com/altplugins/revAltFileMgr.rev; best, Chipp Scott Rossi wrote: I've been plagued by this enough that I thought I would ask... For me, creating simple ZIP archives on Mac systems that contain a few files is usually straightforward. However, I often find that when the ZIP archives starts to contain nested subfolders, I often wind up with invisible .ds_store files that corrupt the archive when it comes time to decompress on Windows systems. The only recourse seems to be to move folders over to Windows, delete any .ds_store files, and compress there. Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Standalone deployment
I'm getting ready to deploy my first serious Rev application and I'm trying to decide on how to deploy/sell it. Should I have a purchase-only scenario, using a service such as Kagi (I've also set up a number of Miva stores) or, should I have some kind of crippled version that requires the presence of some kind of license stack for full functionality? Or??? Anyone had any experiece with trying different methods and found one that seemed to improve sales? I want something streamlined and reasonably fraud-resistant. It won't be a real expensive program - probably $40-50 range. Any thoughs are appreciated, Marty Knapp ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Standalone deployment
I don't know what kind of business you are in, but have you ever thought of releasing your program under the GNU Public License? If you were to release it under Open Source, you could then sell support of the software instead of the software itself. Also, other programmers around the Internet would be able to look at your code and maybe help you take your application in directions that you didn't think of on your own. Just a thought. Sean On Tue, 2006-01-03 at 20:17 -0800, Marty Knapp wrote: I'm getting ready to deploy my first serious Rev application and I'm trying to decide on how to deploy/sell it. Should I have a purchase-only scenario, using a service such as Kagi (I've also set up a number of Miva stores) or, should I have some kind of crippled version that requires the presence of some kind of license stack for full functionality? Or??? Anyone had any experiece with trying different methods and found one that seemed to improve sales? I want something streamlined and reasonably fraud-resistant. It won't be a real expensive program - probably $40-50 range. Any thoughs are appreciated, Marty Knapp ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Linux CGI
Does anyone out there no how to make the widgets in Rev use the KDE theme(s) that users of the application may have in place? Any ideas on this are most welcome. Thanks in advance. Sean ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [OT] .ds_store Messing Up ZIP
On 1/3/06 6:14 PM, Scott Rossi [EMAIL PROTECTED] wrote: Is there any Mac utility out there that allows one to poke around inside a ZIP archive to delete these extraneous .ds_store files? Or even better, some way to tell Stuffit to ignore/delete these files in the first place? I ran into the same problem and bought Stuffit so I could use DropZip... this creates a clean zip file, which I use whenever I know the other user may or may not have OS X. It's served me well... Ken Ray Sons of Thunder Software Web site: http://www.sonsothunder.com/ Email: [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: OK to store images in a group?
Hi Erik, Yes. all is possible but some ways of doing are more convenient than others. Storing images in a group (or multiple groups according to the kind of images: tool bar icons, cursors,etc.) allows you to find them again more easily in the application browser (view by layer) but don't make it easy to see them, insert new images into a specific group, etc. In addition, often you will move these groups out of the card window :-) As you can *call* any image using its ID (to make it a button icon for instance) wherever it is located (it's the reason why many posts here and tools (by Xavier and others) have been dedicated to talk about/solve conflict issues), one easy way is to use a dedicated substack: no additional card in your main stack that might involve special navigation handling... Finally, see http://groups.yahoo.com/group/revInterop/database where programmers can reserve IDs ranges for IDE projects released for the community in order to avoid the above conflicts :-) Best Regards from Paris, Eric Chatonet Le 4 janv. 06 à 01:18, Erik Hansen a écrit : OK to store images in a group? --- Eric Chatonet [EMAIL PROTECTED] wrote: In order to be meticulous, you can store all images in a stack or a substack, or put them onto a specific card dedicated to them. OK to store images in a group? group behavior has been described as different from cards or stacks, at times. -- http://www.sosmartsoftware.com/[EMAIL PROTECTED]/ ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution