[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-05-12 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/2034
Build Reason:forced: by IRC user  (privmsg): None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/2034/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
 std::snprintf(string_buffer.data() + bytes, 13, "\\u%04x\\u%04x", ^../../3rdparty/json/json.hpp:8593:37: note: suggested alternative:In file included from ../../lib/framework/gettext.h:32:0, from ../../lib/framework/i18n.h:30, from ../../lib/framework/frame.h:49, from eventsave.cpp:26:/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libintl.h:374:12: note:   'libintl_snprintf' extern int snprintf (char *, size_t, const char *, ...);^depbase=`echo stack.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\	i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../..  -DYY_NO_INPUT -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32
 .static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1  -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32
 .static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include   -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fexceptions -std=c++11 -fstack-protector -MT stack.o -MD -MP -MF $depbase.Tpo -c -o stack.o stack.cpp &&\	mv -f $depbase.Tpo $depbase.Pomake[3]: *** [eventsave.o] Error 1make[3]: *** Waiting for unfinished jobsmake[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/lib/script'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/
 buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-03-17 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1993
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 886c94669d8acceed8f6068032f80a390e385c15
Blamelist:past-due <30942300+past-...@users.noreply.github.com>

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 17 19:53:27 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:Add initial support for OpenGL 3.2 Core Profile
- Shaders that support (the current) GLSL version 120 through (new) version 150 core.
- The appropriate #version directive is now applied to the built-in shaders at run-time (before compilation) based on the current OpenGL context.
- A new #define (WZ_USE_OPENGL_3_2_CORE_PROFILE) which enables using an OpenGL 3.2 Core Profile context (and all other required OpenGL / SDL setup).

FilesURL
data/base/shaders/button.frag:
data/base/shaders/button.vert:
data/base/shaders/decals.frag:
data/base/shaders/decals.vert:
data/base/shaders/generic.vert:
data/base/shaders/gfx.frag:
data/base/shaders/gfx.vert:
data/base/shaders/line.vert:
data/base/shaders/nolight.frag:
data/base/shaders/nolight.vert:
data/base/shaders/rect.frag:
data/base/shaders/rect.vert:
data/base/shaders/tcmask.frag:
data/base/shaders/tcmask.vert:
data/base/shaders/terrain.frag:
data/base/shaders/terrain_water.vert:
data/base/shaders/terraindepth.frag:
data/base/shaders/text.frag:
data/base/shaders/texturedrect.frag:
data/base/shaders/water.frag:
lib/ivis_opengl/imdload.cpp:
lib/ivis_opengl/piestate.cpp:
lib/ivis_opengl/piestate.h:
lib/ivis_opengl/screen.cpp:
lib/sdl/main_sdl.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 17 19:53:27 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:Add (debug output) detection of OpenGL through 4.1

FilesURL
lib/ivis_opengl/screen.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 17 19:53:27 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:Add clarifying comment to all shaders regarding #version directive

FilesURL
data/base/shaders/button.frag:
data/base/shaders/button.vert:
data/base/shaders/decals.frag:
data/base/shaders/decals.vert:
data/base/shaders/generic.vert:
data/base/shaders/gfx.frag:
data/base/shaders/gfx.vert:
data/base/shaders/line.vert:
data/base/shaders/nolight.frag:
data/base/shaders/nolight.vert:
data/base/shaders/rect.frag:
data/base/shaders/rect.vert:
data/base/shaders/tcmask.frag:
data/base/shaders/tcmask.vert:
data/base/shaders/terrain.frag:
data/base/shaders/terrain_water.vert:
data/base/shaders/terraindepth.frag:
data/base/shaders/text.frag:
data/base/shaders/texturedrect.frag:
data/base/shaders/water.frag:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 17 19:53:27 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG is required on macOS
When requesting a Core Context.

FilesURL
lib/sdl/main_sdl.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 17 19:53:27 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:Use more descriptive OpenGL vs OpenGL ES GLSL version checks

FilesURL
data/base/shaders/button.frag:
data/base/shaders/button.vert:
data/base/shaders/decals.frag:
data/base/shaders/decals.vert:
data/base/shaders/generic.vert:
data/base/shaders/gfx.frag:
data/base/shaders/gfx.vert:
data/base/shaders/line.vert:
data/base/shaders/nolight.frag:
data/base/shaders/nolight.vert:
data/base/shaders/rect.frag:
data/base/shaders/rect.vert:
data/base/shaders/tcmask.frag:
data/base/shaders/tcmask.vert:
data/base/shaders/terrain.frag:
data/base/shaders/terrain_water.vert:
data/base/shaders/terraindepth.frag:
data/base/shaders/text.frag:
data/base/shaders/texturedrect.frag:
data/base/shaders/water.frag:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1993/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
	mv -f $depbase.Tpo $depbase.Popiestate.cpp: In function 'std::__cxx11::string getShaderVersionDirective(const char*)':piestate.cpp:437:31: error: exception handling disabled, use -fexceptions to enable  catch (const std::exception &e) {   ^piestate.cpp: In function 'SHADER_VERSION autodetectShaderVersion_FromLevelLoad(const char*, const char*)':piestate.cpp:501:1: warning: no return statement in function returning non-void [-Wreturn-type] } ^piestate.cpp: In function 'const char* shaderVersionString(SHADER_VERSION)':piestate.cpp:319:1: warning: control reaches end of non-void function [-Wreturn-type] } ^make[3]: *** [piestate.o] Error 1make[3]: *** Waiting for unfinished jobsmake[3]: Leaving directory `/home/bui

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-02-24 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1966
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] fa6159796e1591759bf718464939087b706378f0
Blamelist:past-due <30942300+past-...@users.noreply.github.com>

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Feb 24 21:22:53 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:Replace remaining QT signals / slots in Widgets
- Replace remaining uses of QT signals / slots in Widgets
- Replace remaining uses of QSignalMapper in Widgets
- Widgets no longer inherit from QObject
- Widgets no longer require QT moc

FilesURL
lib/widget/CMakeLists.txt:
lib/widget/Makefile.am:
lib/widget/bar.h:
lib/widget/button.cpp:
lib/widget/button.h:
lib/widget/editbox.h:
lib/widget/form.h:
lib/widget/label.h:
lib/widget/listwidget.cpp:
lib/widget/listwidget.h:
lib/widget/slider.h:
lib/widget/widgbase.h:
lib/widget/widget.vcxproj:
lib/widget/widget.vcxproj.filters:
macosx/Warzone.xcodeproj/project.pbxproj:
src/CMakeLists.txt:
src/Makefile.am:
src/multiint.cpp:
src/multiint.h:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1966/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
	mv -f $depbase.Tpo $depbase.Podepbase=`echo listwidget.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\	i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/SDL2  -Dmain=SDL_main   -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/us
 r/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1  -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.stati
 c/qt5/include   -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -std=c++11 -fstack-protector -MT listwidget.o -MD -MP -MF $depbase.Tpo -c -o listwidget.o listwidget.cpp &&\	mv -f $depbase.Tpo $depbase.Podepbase=`echo slider.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\	i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/SDL2  -Dmain=SDL_main   -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.s
 tatic/qt5/include-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1  -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/includ

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-02-24 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1963
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 40cbef4930a61736c80c1e204eab8e3d59145edd
Blamelist:Per Inge Mathisen 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Feb 24 12:59:25 2018
Changed by:Per Inge Mathisen 
Comments:Convert qtscript documentation into Markdown
This means we have to commit generated results into git,
however, the results are easier to maintain and become more
accessible.

Thanks for Forgon for assistance in improving the Markdown markup.

FilesURL
.gitignore:
Makefile.am:
README.md:
configure.ac:
data/base/script/campaign/libcampaign.js:
doc/Scripting.md:
doc/_javascript_.tex:
doc/js-campaign.md:
doc/js-events.md:
doc/js-functions.md:
doc/js-globals.md:
doc/js-objects.md:
macosx/README.md:
macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh:
src/qtscript.cpp:
src/qtscriptfuncs.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1963/steps/shell_9/logs/stdio

Last 20 lines of "shell_9.stdio"



-The BuildBot


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https://lists.sourceforge.net/lists/listinfo/warzone2100-project


[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-02-22 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1958
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 5ed40f3153cad4b983a473add191fcb7724416a2
Blamelist:Forgon2100 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 22 09:16:11 2018
Changed by:Forgon2100 
Comments:fixes #4752: replaced deprecated macro AX_C___BUILTIN_EXPECT with AX_GCC_BUILTIN(__builtin_expect) (patch 1/2)

FilesURL
configure.ac:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 22 09:19:02 2018
Changed by:Forgon2100 
Comments:fixes #4752: replaced warning if no distributor name was given with message if distributor name was given (patch 2/2)

FilesURL
configure.ac:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1958/steps/configure/logs/stdio

Last 20 lines of "configure.stdio"
checking for hevea... heveachecking for hacha... hachachecking how to run the C preprocessor... gcc -std=gnu99 -Echecking for egrep... /bin/grep -Echecking for ANSI C header files... yeschecking for sys/types.h... yeschecking for sys/stat.h... yeschecking for stdlib.h... yeschecking for string.h... yeschecking for memory.h... yeschecking for strings.h... yeschecking for inttypes.h... yeschecking for stdint.h... yeschecking for unistd.h... yeschecking minix/config.h usability... nochecking minix/config.h presence... nochecking for minix/config.h... nochecking whether it is safe to define __EXTENSIONS__... yes./configure: line 6277: syntax error near unexpected token `__builtin_expect'./configure: line 6277: `AX_GCC_BUILTIN(__builtin_expect)'


-The BuildBot


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Warzone2100-project mailing list
Warzone2100-project@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/warzone2100-project


[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-02-15 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1940
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 4c7e501e0d2435057e0649725d249f71c74d9320
Blamelist:past-due <30942300+past-...@users.noreply.github.com>

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:Enhance autorevision to provide additional values
+ VCS_COMMIT_COUNT (the # of commits in the current history)
+ VCS_MOST_RECENT_TAGGED_VERSION (the most recent tag that appears to be a version #)
+ VCS_COMMIT_COUNT_SINCE_MOST_RECENT_TAGGED_VERSION (the # of commits since tag VCS_MOST_RECENT_TAGGED_VERSION)
+ VCS_COMMIT_COUNT_ON_MASTER_UNTIL_BRANCH (the # of commits on master until the VCS_BRANCH)
+ VCS_BRANCH_COMMIT_COUNT (the # of commits on the VCS_BRANCH since master)

FilesURL
build_tools/autorevision:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:Enhance autorevision to support Travis-CI builds

FilesURL
build_tools/autorevision:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:[macOS] Generate a proper build # & version # for the app bundle
Uses the new values provided by `autorevision` to construct a properly-formatted build # and version # for the Warzone.app bundle.

The build # automatically increments alongside the # of commits in the `master` branch of the Git repo (until branched), with a third component provided by the # of commits since branched from `master` (if on a branch).

The version # uses the most recent "version-like" tag in the Git repo. Hence, simply tagging a new version will yield future builds that adopt the new version #. ("beta", "rc", and other similar suffixes are ignored, since Info.plist version #s must have a specific format.)

FilesURL
macosx/Resources/Warzone-Info.plist:
macosx/Warzone.xcodeproj/project.pbxproj:
macosx/configs/autorevision.sh:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:[macOS] Update CI build scripts
Scripts are now prepared to be used from Travis-CI.

FilesURL
macosx/BuildBot/00_clean.sh:
macosx/BuildBot/01_configure.sh:
macosx/BuildBot/02_compile.sh:
macosx/BuildBot/02_fetchvideosequences.sh:
macosx/BuildBot/03_compile.sh:
macosx/BuildBot/03_upload.sh:
macosx/BuildBot/_xcodebuild_helpers.sh:
macosx/BuildBot/travis_build.sh:
macosx/BuildBot/travis_deploy.sh:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:[macOS] Increase robustness of external fetch scripts
The recent downtime of SourceForge revealed some opportunities to improve the external dependency fetch scripts (for the macOS build process):
- Download the file & verify the SHA256 as a combined operation, ensuring that non-0 but invalid responses (like a "Service not available" HTML page) will trigger a fetch from the backup download location / mirror.
- Switch the backup mirror to GitHub.

FilesURL
macosx/configs/FetchPrebuilt.sh:
macosx/configs/FetchSource.sh:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:[macOS] Add build script to fetch the video sequences

FilesURL
macosx/configs/FetchVideoSequences.sh:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:[macOS] Update compile guide and scripts to handle an a2x doc generation issue

FilesURL
macosx/README.md:
macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:[macOS] Embed the dSYM file in the app bundle

FilesURL
macosx/configs/Warzone-All.xcconfig:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Feb 15 22:11:14 2018
Changed by:past-due <30942300+past-...@users.noreply.github.com>
Comments:Update .travis.yml to support Travis-CI builds for macOS

FilesURL
.travis.yml:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1940/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/lib/widget'make[3]: Leaving direc

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-02-05 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1918
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 73d83019a72bd633b026bab115f3d042694b8a10
Blamelist:Forgon2100 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Feb  5 10:11:03 2018
Changed by:Forgon2100 
Comments:fixes #4637: require Qt Script >= 5.4 in configure script

FilesURL
configure.ac:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1918/steps/configure/logs/stdio

Last 20 lines of "configure.stdio"
checking for sys/ucontext.h... yeschecking whether NLS is requested... yeschecking for msgfmt... /usr/bin/msgfmtchecking for gmsgfmt... /usr/bin/msgfmtchecking for xgettext... /usr/bin/xgettextchecking for msgmerge... /usr/bin/msgmergechecking for ld used by GCC... /usr/bin/ldchecking if the linker (/usr/bin/ld) is GNU ld... yeschecking for shared library run path origin... donechecking for CFPreferencesCopyAppValue... nochecking for CFLocaleCopyCurrent... nochecking for GNU gettext in libc... yeschecking whether to use NLS... yeschecking where the gettext function comes from... libcchecking for pkg-config... /usr/bin/pkg-configchecking pkg-config is at least version 0.9.0... yeschecking for pkg-config >= 0.9... found 0.26, okchecking for backend... SDLchecking for QT5... noconfigure: error: Qt 5.4 not found -- required!


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-02-04 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1913
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1913/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
multiint_moc.cpp:1:0: warning: -fPIC ignored for target (all code is position independent) / ^depbase=`echo qtscriptdebug_moc.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\	i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I..  -DYY_NO_INPUT -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/SDL2  -Dmain=SDL_main-I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/AL -DAL_LIBTYPE_STATIC   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/fribidi -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32
 .static/include/fribidi -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC-I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1  -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/s
 hare/locale\"" -I.. -I../3rdparty -DGLEW_STATIC   -DQT_STATICPLUGIN  -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1  -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32
 .static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include   -DQT_STATICPLUGIN -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -fPIC -std=c++11 -fstack-protector -MT qtscriptdebug_moc.o -MD -MP -MF $depbase.Tpo -c -o qtscriptdebug_moc.o qtscriptdebug_moc.cpp &&\	mv -f $depbase.Tpo $depbase.Poqtscriptdebug_moc.cpp:1:0: warning: -fPIC ignored for target (all code is position independent) / ^i686-w64-mingw32.static-g++ -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i
 686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1  -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2   -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzo

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-01-15 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1885
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 3817bf4f9c92b6d19ebada95132a6c4ebbbc74d1
Blamelist:Forgon2100 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Jan 15 15:15:18 2018
Changed by:Forgon2100 
Comments:fixes #4637: require Qt Script >= 5.4 in configure script

FilesURL
configure.ac:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1885/steps/configure/logs/stdio

Last 20 lines of "configure.stdio"
checking for sys/ucontext.h... yeschecking whether NLS is requested... yeschecking for msgfmt... /usr/bin/msgfmtchecking for gmsgfmt... /usr/bin/msgfmtchecking for xgettext... /usr/bin/xgettextchecking for msgmerge... /usr/bin/msgmergechecking for ld used by GCC... /usr/bin/ldchecking if the linker (/usr/bin/ld) is GNU ld... yeschecking for shared library run path origin... donechecking for CFPreferencesCopyAppValue... nochecking for CFLocaleCopyCurrent... nochecking for GNU gettext in libc... yeschecking whether to use NLS... yeschecking where the gettext function comes from... libcchecking for pkg-config... /usr/bin/pkg-configchecking pkg-config is at least version 0.9.0... yeschecking for pkg-config >= 0.9... found 0.26, okchecking for backend... SDLchecking for QT5... noconfigure: error: Qt 5.4 not found - required!


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-01-13 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1881
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1881/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
  mObj.insert(name, QJsonArray({ v.x, v.y }));   ^In file included from /usr/include/qt5/QtCore/QJsonArray:1:0, from ../../../lib/framework/wzconfig.h:27, from ../../../lib/framework/wzconfig.cpp:31:/usr/include/qt5/QtCore/qjsonarray.h:206:5: note: initializing argument 2 of ‘QJsonArray::QJsonArray(QJsonPrivate::Data*, QJsonPrivate::Array*)’ QJsonArray(QJsonPrivate::Data *data, QJsonPrivate::Array *array); ^/usr/include/qt5/QtCore/qjsonarray.h:206:5: error: ‘QJsonArray::QJsonArray(QJsonPrivate::Data*, QJsonPrivate::Array*)’ is private../../../lib/framework/wzconfig.cpp:215:43: error: within this context  mObj.insert(name, QJsonArray({ v.x, v.y }));   ^make[4]: *** [wzconfig.o] Error 1make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib
 /framework'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2018-01-11 Thread buildbot
<<< text/html; charset="utf-8": Unrecognized >>>
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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-12-21 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1841
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 88cb1b6123bbd5fd9d3a66ea6dfb0e5eca15e6c3
Blamelist:Per Inge Mathisen 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Dec 21 18:33:08 2017
Changed by:Per Inge Mathisen 
Comments:Remove remaining wzscript files from base data.

FilesURL
data/base/gamedesc.lev:
data/base/script/data/basic.vlo:
data/base/script/data/cam1day.vlo:
data/base/script/data/cam1mkday.vlo:
data/base/script/data/cam1mknight.vlo:
data/base/script/data/cam1night.vlo:
data/base/script/data/cam2day.vlo:
data/base/script/data/cam3day.vlo:
data/base/script/data/cam3mkday.vlo:
data/base/script/data/cam3mknight.vlo:
data/base/script/data/cam3night.vlo:
data/base/script/data/disk2.vlo:
data/base/script/text/basic.slo:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1841/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
 extracting: ../warzone2100-master/data/mp/wrf/weather.wrf  make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make  top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../data/base/script/text/basic.slo', needed by `warzone2100.pot-update'.  Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warzone2100.p
 ot] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-12-12 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1823
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 0490eaa237b0fd8f3a0e8bac722fbb12ff67d5b2
Blamelist:Nikos Papadopoulos 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 12 15:36:49 2017
Changed by:Nikos Papadopoulos 
Comments:fixes #3703: updated Greek translation by Nikos Papadopoulos

FilesURL
po/el.po:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1823/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
748 translated messages, 495 fuzzy translations, 1581 untranslated messages.cd . && rm -f en_GB.gmo && /usr/bin/msgfmt -c --statistics -o en_GB.gmo en_GB.pocd . && rm -f eo.gmo && /usr/bin/msgfmt -c --statistics -o eo.gmo eo.poel.po:12481: format specifications in 'msgid_plural' and 'msgstr[0]' for argument 3 are not the same/usr/bin/msgfmt: found 1 fatal error2774 translated messages, 8 fuzzy translations, 42 untranslated messages.make[5]: *** [el.gmo] Error 1make[5]: *** Waiting for unfinished jobs9 translated messages, 2815 untranslated messages.en_GB.po:8: warning: header field 'Language' still has the initial default value1885 translated messages, 530 fuzzy translations, 409 untranslated messages.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [stamp-po] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-
 nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[1]: *** [dist] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-05-25 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1706
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] bb0ce5fd50a0a596e18895ef4955d31a0823d9d0
Blamelist:KJeff01 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May 23 20:05:57 2017
Changed by:KJeff01 
Comments:More fixes for cam2-1
Do not force the northern most cyborg group to regroup. Doing so can cause a path finding error.
Make sure that the droids near the crashed transport do not trigger a victory without the player moving to the crash site.

FilesURL
data/base/script/campaign/cam2-1x.js:
data/base/wrf/cam2/sub2-1/labels.json:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May 23 20:05:57 2017
Changed by:KJeff01 
Comments:Convert cam2c {.vlo,.slo} to cam2c.js Delete cam2c.vlo Delete cam2cx.vlo Delete vtols2c.vlo Delete cam2cx.slo

FilesURL
data/base/script/campaign/cam2-c.js:
data/base/script/data/cam2c.vlo:
data/base/script/data/cam2cx.vlo:
data/base/script/data/vtols2c.vlo:
data/base/script/text/cam2cx.slo:
data/base/wrf/cam2/cam2c.wrf:
data/base/wrf/cam2/cam2c/labels.json:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May 23 20:05:57 2017
Changed by:KJeff01 
Comments:Convert cam2-5(s){.vlo,.slo} to cam2-5(s).js Delete cam2-5.vlo Delete cam2-5s.vlo

FilesURL
data/base/script/campaign/cam2-5.js:
data/base/script/campaign/cam2-5s.js:
data/base/script/data/cam2-5.vlo:
data/base/script/data/cam2-5s.vlo:
data/base/wrf/cam2/sub2-5.wrf:
data/base/wrf/cam2/sub2-5/labels.json:
data/base/wrf/cam2/sub2-5s.wrf:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May 23 20:05:58 2017
Changed by:KJeff01 
Comments:Convert cam2-d(s){.vlo,.slo} to cam2-d(s).js
campaign library: Move the victory callback into its own function so that it can be used in something other than standard. Include a way to stop hit and run vtol spawn.
Delete cam2-ds.vlo
Delete cam2d.vlo
Delete vtols2d.vlo
Delete cam2dx.slo

FilesURL
data/base/script/campaign/cam2-d.js:
data/base/script/campaign/cam2-ds.js:
data/base/script/campaign/libcampaign.js:
data/base/script/data/cam2-ds.vlo:
data/base/script/data/cam2d.vlo:
data/base/script/data/vtols2d.vlo:
data/base/script/text/cam2dx.slo:
data/base/wrf/cam2/sub2-d.wrf:
data/base/wrf/cam2/sub2-d/labels.json:
data/base/wrf/cam2/sub2-ds.wrf:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May 23 20:05:58 2017
Changed by:KJeff01 
Comments:Cleanup 2-1
Use an extra victory callback for cam2-1 and use bases that the WZ Script version did not.

FilesURL
data/base/script/campaign/cam2-1x.js:
data/base/script/campaign/libcampaign.js:
data/base/wrf/cam2/sub2-1/labels.json:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May 23 20:05:58 2017
Changed by:KJeff01 
Comments:Convert cam2-6(s) {.vlo,.slo} to cam2-6(s).js And fix a campaign template. Delete cam2-6.vlo Delete cam2-6s.vlo Delete cam2dx.vlo
Disable a group in cam2-6

region group four may not be necessary.

FilesURL
data/base/script/campaign/cam2-6.js:
data/base/script/campaign/cam2-6s.js:
data/base/script/campaign/templates.js:
data/base/script/data/cam2-6.vlo:
data/base/script/data/cam2-6s.vlo:
data/base/script/data/cam2dx.vlo:
data/base/wrf/cam2/sub2-6.wrf:
data/base/wrf/cam2/sub2-6/labels.json:
data/base/wrf/cam2/sub2-6s.wrf:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May 23 20:05:58 2017
Changed by:KJeff01 
Comments:Convert cam2-7/8(s){.vlo,.slo} to cam2-7/8(s).js
Delete cam2-7.vlo
Delete cam2-7s.vlo
Delete cam2-8.vlo
Delete cam2-8s.vlo
Delete vtols2-7.vlo
Delete vtols2-8.vlo

FilesURL
data/base/script/campaign/cam2-7.js:
data/base/script/campaign/cam2-7s.js:
data/base/script/campaign/cam2-8.js:
data/base/script/campaign/cam2-8s.js:
data/base/script/campaign/libcampaign.js:
data/base/script/data/cam2-7.vlo:
data/base/script/data/cam2-7s.vlo:
data/base/script/data/cam2-8.vlo:
data/base/script/data/cam2-8s.vlo:
data/base/script/data/vtols2-7.vlo:
data/base/script/data/vtols2-8.vlo:
data/base/wrf/cam2/sub2-7.wrf:
data/base/wrf/cam2/sub2-7/labels.json:
data/base/wrf/cam2/sub2-7s.wrf:
data/base/wrf/cam2/sub2-8.wrf:
data/base/wrf/cam2/sub2-8/labels.json:
data/base/wrf/cam2/sub2-8s.wrf:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May 23 20:05:58 2017
Changed by:KJeff01 
Comments:Convert cam2-b{.vlo,.slo} to cam2-b.js Delete cam2b.vlo Delete cam2bx.vlo Delete vtols2b.vlo Delete cam2bx.slo

FilesURL
data/base/script/campaign/cam2-b.js:
data/base/script/data/cam2b.vlo:
data/base/script/data/cam2bx.vlo:
data/base/script/data/vtols2b.vlo:
data/base/script/text/cam2bx.slo:
data/base/wrf/cam2/cam2b.wrf:
data/base/wrf/cam2/cam2b/labels.json:


Repository:git://github.com/Warzone2100/warzo

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-03-26 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1679
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 03d494d36663e7d483eb2d5f8a498358d0cd64ed
Blamelist:Per Inge Mathisen 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Mar 26 22:25:23 2017
Changed by:Per Inge Mathisen 
Comments:Fix race condition when writing to console from UPnP thread.
The console and text drawing code are _not_ thread-safe, and should
never be called from side threads!

Also fixes a less serious, non-thread related race condition that would
mean text got truncated too early because the global font was sometimes
wrong for counting pixels while truncating into console buffer.

Closes ticket:4567
Closes ticket:4564
Closes ticket:4546
Actually fixes ticket:4361 and reverts useless fix in that ticket.

FilesURL
lib/ivis_opengl/textdraw.cpp:
lib/ivis_opengl/textdraw.h:
lib/netplay/netplay.cpp:
src/console.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1679/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
^netplay.cpp:476:13: warning: 'void NETplayerClientDisconnect(uint32_t)' defined but not used [-Wunused-function] static void NETplayerClientDisconnect(uint32_t index) ^netplay.cpp:707:13: warning: 'bool NETsendGAMESTRUCT(Socket*, const GAMESTRUCT*)' defined but not used [-Wunused-function] static bool NETsendGAMESTRUCT(Socket *sock, const GAMESTRUCT *ourgamestruct) ^netplay.cpp:830:13: warning: 'bool NETrecvGAMESTRUCT(GAMESTRUCT*)' defined but not used [-Wunused-function] static bool NETrecvGAMESTRUCT(GAMESTRUCT *ourgamestruct) ^make[3]: *** [netplay.o] Error 1make[3]: *** Waiting for unfinished jobsmv -f .deps/netsocket.Tpo .deps/netsocket.Pomv -f .deps/netlog.Tpo .deps/netlog.Pomv -f .deps/nettypes.Tpo .deps/nettypes.Pomake[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-03-18 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1671
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] f90d3090bf02e5326fae48a6a62cb364fdccaefc
Blamelist:Per Inge Mathisen 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 17:50:13 2017
Changed by:Per Inge Mathisen 
Comments:We use MSAA for antialiasing, stop calling it FSAA.
Also support higher than 8x MSAA, if supported by the GPU,
and remove MSAA options not supported by the GPU from the
options list (4x is mandatory by spec, but 8x is not).

FilesURL
lib/ivis_opengl/piestate.cpp:
lib/ivis_opengl/piestate.h:
lib/sdl/main_sdl.cpp:
src/configuration.cpp:
src/frontend.cpp:
src/frontend.h:
src/main.cpp:
src/warzoneconfig.cpp:
src/warzoneconfig.h:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 17:50:22 2017
Changed by:Per Inge Mathisen 
Comments:Bundle up lines drawing for future improvement.

FilesURL
lib/ivis_opengl/pieblitfunc.cpp:
lib/ivis_opengl/pieblitfunc.h:
src/display3d.cpp:
src/multimenu.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1671/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
 static void drawDroidSensorLock(DROID *psDroid); ^display3d.cpp:199:21: warning: 'underwaterTile' defined but not used [-Wunused-variable] static unsigned int underwaterTile = WATER_TILE; ^display3d.cpp:203:21: warning: 'rubbleTile' defined but not used [-Wunused-variable] static unsigned int rubbleTile = BLOCKING_RUBBLE_TILE; ^make[4]: *** [display3d.o] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/display.Tpo .deps/display.Pomv -f .deps/edit3d.Tpo .deps/edit3d.Pomv -f .deps/droid.Tpo .deps/droid.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [
 all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-03-18 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1668
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] c84c7fc26c64de55a193942568e81cd2615552d8
Blamelist:KJeff01 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 02:53:28 2017
Changed by:KJeff01 
Comments:Fix campaign 2-1(s) crashes
Update campaign 2-1(s) so that they actually work and include information about unused bases should they be used later.
Delete cam2-1.vlo
Delete cam2-1s.vlo
Delete cam2-1x.vlo
Delete cam2-1x.slo

FilesURL
data/base/messages/prox2-1.txt:
data/base/script/campaign/cam2-1s.js:
data/base/script/campaign/cam2-1x.js:
data/base/script/data/cam2-1.vlo:
data/base/script/data/cam2-1s.vlo:
data/base/script/data/cam2-1x.vlo:
data/base/script/text/cam2-1x.slo:
data/base/wrf/cam2/sub2-1.wrf:
data/base/wrf/cam2/sub2-1/labels.json:
data/base/wrf/cam2/sub2-1s.wrf:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1668/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
 extracting: ../warzone2100-master/data/mp/wrf/cam2.wrf  make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make  top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../data/base/script/text/cam2-1x.slo', needed by `warzone2100.pot-update'.  Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warzone2100.po
 t] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-03-17 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1665
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 28187c24bd5ddc98b797c9f74b2f55629381ef97
Blamelist:Cristian Odorico ,CristianAlpha93 ,Cyp ,KJeff01 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Dec 22 00:57:42 2016
Changed by:CristianAlpha93 
Comments:Convert cam2-1s(slo/vlo) to JS
SUB_2_1S script conversion

FilesURL
data/base/script/campaign/cam2-1s.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 18:33:17 2016
Changed by:CristianAlpha93 
Comments:Sub_2_1s conversion to JS

FilesURL
data/base/script/cam2-1s.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 18:34:30 2016
Changed by:CristianAlpha93 
Comments:SUB_2_1S to JSCam

FilesURL
data/base/script/campaign/cam2-1s.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 22:11:37 2016
Changed by:CristianAlpha93 
Comments:Delete cam2-1s.js

FilesURL
data/base/script/cam2-1s.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 22:12:26 2016
Changed by:CristianAlpha93 
Comments:Work-In-Progress cam2-1x

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 22:14:58 2016
Changed by:CristianAlpha93 
Comments:Update cam2-1x.js

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 22:17:05 2016
Changed by:CristianAlpha93 
Comments:Update cam2-1x.js

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 22:23:44 2016
Changed by:CristianAlpha93 
Comments:Updated 2-1X winning conditions
Updated the winning condition function.

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 22:27:02 2016
Changed by:CristianAlpha93 
Comments:Updated 2-1X Victory Conditions
Fixed typos and stuff

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Dec 27 22:29:43 2016
Changed by:CristianAlpha93 
Comments:Fixed cam2-1x.js
Fixed typos, improved coding style.

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Dec 29 21:23:23 2016
Changed by:Cristian Odorico 
Comments:Updated cam2-1x
Changed victory conditions so that units are transfered only when the transport is alive.

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Dec 29 23:06:10 2016
Changed by:Cristian Odorico 
Comments:SUB_2_1 wrf update
Updated SUB_2_1 wrf files to run _javascript_ files

FilesURL
data/base/wrf/cam2/sub2-1.wrf:
data/base/wrf/cam2/sub2-1s.wrf:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Dec 29 23:10:27 2016
Changed by:Cristian Odorico 
Comments:Updated cam2-1x.js
Moved global variables to their functions, updated for loop to stop when it finds the transport.

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Dec 29 23:13:12 2016
Changed by:Cristian Odorico 
Comments:SUB_2_1 labels
Labels for cam2-1s/cam2-1x

FilesURL
data/base/wrf/cam2/sub2-1/labels.json:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Dec 30 01:53:32 2016
Changed by:Cristian Odorico 
Comments:Bugfix and update
Fixed an error in the RNG function (.ceil and .floor would round up/down to integer, we do not want that).
Make use of the new changePlayerColour function developed by perim.

FilesURL
data/base/script/campaign/cam2-1x.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Dec 30 16:07:33 2016
Changed by:Cristian Odorico 
Comments:cam2bx (.slo/.vlo) conversion
Converted cam2bx .slo and .vlo files from WZscript to JS

FilesURL
data/base/script/campaign/cam2bx.js:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Dec 30 16:36:40 2016
Changed by:Cristian Odorico 
Comments:cam2b.wrf update
Update cam2b.wrf to read cam2bx.js from script/campaign

FilesURL
data/base/wrf/cam2/cam2b.wrf:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Dec 30 17:11:46 2016
Changed by:Cristian Odorico 
Comments:SUB_2_1 Labels
Fixed a minor formatting error for the sake of style consistency.

FilesURL
data/base/wrf/cam2/sub2-1/labels.json:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Dec 30 23:28:48 2016
Changed by:Cristian Odorico 
Comments:Updated SUB_2_1 scripts
Changed player to CAM_HU

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-12-03 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1652
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] e0a3674a82a31ccdf6d6a6282c47790d26838fc2
Blamelist:Per Inge Mathisen 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Dec  3 22:23:50 2016
Changed by:Per Inge Mathisen 
Comments:Update documentation and changelog

FilesURL
ChangeLog:
README.md:
doc/Animation.markdown:
doc/Animation.md:
doc/PIE.markdown:
doc/PIE.md:
doc/Readme.en:
doc/gl/extractGlEnums.sh:
doc/gl/extractGlFunctions.sh:
doc/gl/wzgl.ods:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Dec  3 22:44:04 2016
Changed by:Per Inge Mathisen 
Comments:Release 3.2.2

FilesURL
configure.ac:
lib/framework/frame.h:
lib/netplay/netplay.cpp:
src/version.cpp:
win32/warzone2100.rc:
win32/warzone2100_portable.rc:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1652/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
	  if test -f $file; then \	cp -p $file ../warzone2100-3.2.2/po || exit 1; \	  else \	cp -p ./$file ../warzone2100-3.2.2/po || exit 1; \	  fi; \	donemake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po' (cd doc && make  top_distdir=../warzone2100-3.2.2 distdir=../warzone2100-3.2.2/doc \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/doc'a2x -f manpage -D . ./warzone2100.6.asciidocmake[3]: *** No rule to make target `Readme.en', needed by `distdir'.  Stop.make[3]: *** Waiting for unfinished jobsa2x: WARNING: --destination-dir option is only applicable to HTML based outputsmake[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/doc'
 make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-10-18 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1634
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] af9c9137d231d4b2c1d4e5e1ffde0e86dc443b3c
Blamelist:Per Inge Mathisen ,per 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Oct 15 15:15:43 2016
Changed by:Per Inge Mathisen 
Comments:Remove unused bridge code.
"The code below is unused. Can it be reused? - Per, 2007"

8 years later, I think it is safe to say it will not be
reused any time soon.

FilesURL
macosx/Warzone.xcodeproj/project.pbxproj:
src/Makefile.am:
src/Warzone2100.vcxproj:
src/Warzone2100.vcxproj.filters:
src/bridge.cpp:
src/bridge.h:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Oct 15 15:39:18 2016
Changed by:Per Inge Mathisen 
Comments:Rip out ugly and unpopular screen shake effect.

FilesURL
src/cheat.cpp:
src/configuration.cpp:
src/display.cpp:
src/display.h:
src/feature.cpp:
src/frontend.cpp:
src/frontend.h:
src/ingameop.h:
src/keybind.cpp:
src/keybind.h:
src/projectile.cpp:
src/structure.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Oct 15 15:44:22 2016
Changed by:Per Inge Mathisen 
Comments:Rip out unused, broken drive mode.

FilesURL
src/Makefile.am:
src/Warzone2100.vcxproj:
src/Warzone2100.vcxproj.filters:
src/ai.cpp:
src/display.cpp:
src/display3d.cpp:
src/drive.cpp:
src/drive.h:
src/droid.cpp:
src/hci.cpp:
src/hci.h:
src/init.cpp:
src/keybind.cpp:
src/keybind.h:
src/keymap.cpp:
src/loop.cpp:
src/move.cpp:
src/movedef.h:
src/scriptfuncs.cpp:
src/seqdisp.cpp:
src/warcam.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Oct 15 15:45:25 2016
Changed by:Per Inge Mathisen 
Comments:Remove remnants of an ancient font drawing system.

FilesURL
data/base/images/intfac.img:
data/base/images/intfac/image_ascii100.png:
data/base/images/intfac/image_ascii101.png:
data/base/images/intfac/image_ascii102.png:
data/base/images/intfac/image_ascii103.png:
data/base/images/intfac/image_ascii104.png:
data/base/images/intfac/image_ascii105.png:
data/base/images/intfac/image_ascii106.png:
data/base/images/intfac/image_ascii107.png:
data/base/images/intfac/image_ascii108.png:
data/base/images/intfac/image_ascii109.png:
data/base/images/intfac/image_ascii110.png:
data/base/images/intfac/image_ascii111.png:
data/base/images/intfac/image_ascii112.png:
data/base/images/intfac/image_ascii113.png:
data/base/images/intfac/image_ascii114.png:
data/base/images/intfac/image_ascii115.png:
data/base/images/intfac/image_ascii116.png:
data/base/images/intfac/image_ascii117.png:
data/base/images/intfac/image_ascii118.png:
data/base/images/intfac/image_ascii119.png:
data/base/images/intfac/image_ascii120.png:
data/base/images/intfac/image_ascii121.png:
data/base/images/intfac/image_ascii122.png:
data/base/images/intfac/image_ascii123.png:
data/base/images/intfac/image_ascii124.png:
data/base/images/intfac/image_ascii125.png:
data/base/images/intfac/image_ascii126.png:
data/base/images/intfac/image_ascii131.png:
data/base/images/intfac/image_ascii161.png:
data/base/images/intfac/image_ascii188.png:
data/base/images/intfac/image_ascii189.png:
data/base/images/intfac/image_ascii191.png:
data/base/images/intfac/image_ascii192.png:
data/base/images/intfac/image_ascii193.png:
data/base/images/intfac/image_ascii194.png:
data/base/images/intfac/image_ascii195.png:
data/base/images/intfac/image_ascii196.png:
data/base/images/intfac/image_ascii197.png:
data/base/images/intfac/image_ascii198.png:
data/base/images/intfac/image_ascii200.png:
data/base/images/intfac/image_ascii201.png:
data/base/images/intfac/image_ascii202.png:
data/base/images/intfac/image_ascii203.png:
data/base/images/intfac/image_ascii204.png:
data/base/images/intfac/image_ascii205.png:
data/base/images/intfac/image_ascii206.png:
data/base/images/intfac/image_ascii207.png:
data/base/images/intfac/image_ascii208.png:
data/base/images/intfac/image_ascii210.png:
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data/base/images/intfac/image_ascii213.png:
data/base/images/intfac/image_ascii214.png:
data/base/images/intfac/image_ascii216.png:
data/base/images/intfac/image_ascii217.png:
data/base/images/intfac/image_ascii218.png:
data/base/images/intfac/image_ascii219.png:
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data/base/images/intfac/image_ascii221.png:
data/base/images/intfac/image_ascii223.png:
data/base/images/intfac/image_ascii224.png:
data/base/images/intfac/image_ascii225.png:
data/base/images/intfac/image_ascii226.png:
data/base/images/intfac/image_ascii227.png:
data/base/images/intfac/image_ascii228.png:
data/base/images/intfac/image_ascii229.png:
data/base/images/intfac/image_ascii230.png:
data/base/images/intfac/image_ascii231.png:
data/base/imag

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-10-04 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1625
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] cb02fcf7350161945128246e9abe2ab6bd825fab
Blamelist:Per Inge Mathisen ,vlj 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Oct  2 16:53:55 2016
Changed by:vlj 
Comments:Use harfbuzz
Using fixes from Perim and Cyp.

FilesURL
configure.ac:
lib/ivis_opengl/ivis_opengl_msvc2015.vcxproj:
lib/ivis_opengl/packages.config:
lib/ivis_opengl/pieblitfunc.cpp:
lib/ivis_opengl/pieblitfunc.h:
lib/ivis_opengl/piestate.cpp:
lib/ivis_opengl/pietypes.h:
lib/ivis_opengl/textdraw.cpp:
src/Warzone2100_msvc_2015.vcxproj:
src/packages.config:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Oct  4 20:47:14 2016
Changed by:Per Inge Mathisen 
Comments:Use harfbuzz for font rendering, rather than QuesoGLC.
Changes from previous commit:
 * Do not use anonymous namespaces, unless absolutely necessary. They clutter
   the code and breaks existing code style.
 * Load fonts from base.wz, rather than try to find them in system folders.
   This is safer and bring fonts in line with other types of data that we use.
 * Remove unused function.
 * Remove QuesoGLC bug workaround in the code, measuring '-' rather than space.
 * Remove QuesoGLC from the linux build system. And from the repository.

Closes ticket:4507

FilesURL
3rdparty/quesoglc/GL/glc.h:
3rdparty/quesoglc/Makefile.am:
3rdparty/quesoglc/context.c:
3rdparty/quesoglc/database.c:
3rdparty/quesoglc/except.c:
3rdparty/quesoglc/except.h:
3rdparty/quesoglc/font.c:
3rdparty/quesoglc/global.c:
3rdparty/quesoglc/internal.h:
3rdparty/quesoglc/master.c:
3rdparty/quesoglc/measure.c:
3rdparty/quesoglc/misc.c:
3rdparty/quesoglc/oarray.c:
3rdparty/quesoglc/oarray.h:
3rdparty/quesoglc/ocharmap.c:
3rdparty/quesoglc/ocharmap.h:
3rdparty/quesoglc/ocontext.c:
3rdparty/quesoglc/ocontext.h:
3rdparty/quesoglc/ofacedesc.c:
3rdparty/quesoglc/ofacedesc.h:
3rdparty/quesoglc/ofont.c:
3rdparty/quesoglc/ofont.h:
3rdparty/quesoglc/oglyph.c:
3rdparty/quesoglc/oglyph.h:
3rdparty/quesoglc/omaster.c:
3rdparty/quesoglc/omaster.h:
3rdparty/quesoglc/qglc_config.h:
3rdparty/quesoglc/render.c:
3rdparty/quesoglc/scalable.c:
3rdparty/quesoglc/texture.c:
3rdparty/quesoglc/texture.h:
3rdparty/quesoglc/transform.c:
3rdparty/quesoglc/unicode.c:
Makefile.am:
configure.ac:
data/Makefile.am:
data/base/fonts/DejaVuSans-Bold.ttf:
data/base/fonts/DejaVuSans.ttf:
lib/ivis_opengl/textdraw.cpp:
lib/ivis_opengl/textdraw.h:
lib/qtgame/wzapp_qt.cpp:
src/Makefile.am:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1625/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
 ^mv -f .deps/piestate.Tpo .deps/piestate.Poi686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/libpng16 -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -DGLEW_STATIC -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include   -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone21
 00/mxe_jan2016/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/pixman-1  -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include -DPCRE_STATIC   -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include   -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/i
 nclude/QtScript -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-09-05 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1618
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 049e9edaaa1a8fe6e4a9cfe8ba97987a9c3d1bbc
Blamelist:Cyp ,Per Inge Mathisen ,Rosh ,Vincent Lejeune ,greedy10101 ,vlj 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Mar  6 06:41:43 2016
Changed by:greedy10101 
Comments:Update zh_CN.po
fix 1986 to 2086

FilesURL
po/zh_CN.po:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Aug  4 21:06:12 2016
Changed by:Cyp 
Comments:Replace inet_ntop with snprintf.
This might improve XP compatibility.

FilesURL
lib/netplay/netsocket.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Aug  7 20:22:01 2016
Changed by:Vincent Lejeune 
Comments:Update to VS2015.

FilesURL
.gitignore:
.gitmodules:
3rdparty/ogg:
3rdparty/openal-soft:
3rdparty/theora:
3rdparty/vorbis:
lib/exceptionhandler/exceptionhandler.vcxproj:
lib/exceptionhandler/exceptionhandler.vcxproj.filters:
lib/exceptionhandler/packages.config:
lib/framework/framework.vcxproj:
lib/framework/framework.vcxproj.filters:
lib/framework/packages.config:
lib/gamelib/gamelib.vcxproj:
lib/gamelib/gamelib.vcxproj.filters:
lib/gamelib/packages.config:
lib/ivis_opengl/ivis_opengl.vcxproj:
lib/ivis_opengl/ivis_opengl.vcxproj.filters:
lib/ivis_opengl/packages.config:
lib/netplay/netplay.vcxproj:
lib/netplay/netplay.vcxproj.filters:
lib/netplay/packages.config:
lib/qtgame/qtgame.vcxproj:
lib/script/packages.config:
lib/script/script.vcxproj:
lib/script/script.vcxproj.filters:
lib/sdl/SDL.vcxproj:
lib/sdl/SDL.vcxproj.filters:
lib/sdl/cursors_sdl.cpp:
lib/sdl/cursors_sdl.h:
lib/sdl/main_sdl.cpp:
lib/sdl/packages.config:
lib/sequence/packages.config:
lib/sequence/sequence.vcxproj:
lib/sequence/sequence.vcxproj.filters:
lib/sound/packages.config:
lib/sound/sound.vcxproj:
lib/sound/sound.vcxproj.filters:
lib/widget/packages.config:
lib/widget/widget.vcxproj:
lib/widget/widget.vcxproj.filters:
src/Warzone2100.vcxproj:
src/Warzone2100.vcxproj.filters:
src/packages.config:
win32/README.md:
win32/Warzone2100.sln:
win32/common.props:
win32/ogg-build/ogg-build.vcxproj:
win32/ogg-build/ogg-build.vcxproj.filters:
win32/openal-build/openal-build.vcxproj:
win32/openal-build/openal-build.vcxproj.filters:
win32/vorbis-build/vorbis-build.vcxproj:
win32/vorbis-build/vorbis-build.vcxproj.filters:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Aug  7 20:39:21 2016
Changed by:Cyp 
Comments:Merge remote-tracking branch 'greedy10101/patch-1'
Conflicts:
	po/zh_CN.po


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Aug  8 14:24:46 2016
Changed by:Cyp 
Comments:configure.ac: Fix build, add SDL2 to include path.

FilesURL
configure.ac:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Aug  8 14:27:45 2016
Changed by:Cyp 
Comments:Merge branch 'vs'
Fixes ticket:4465.


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Aug  8 18:27:06 2016
Changed by:Cyp 
Comments:Add some missed strings for translation, fix some corrupted strings.

FilesURL
.gitignore:
data/base/messages/resmessages1.json:
data/base/messages/resmessages12.json:
data/base/messages/resmessages2.json:
data/base/messages/resmessages23.json:
data/base/messages/resmessagesall.json:
data/mp/messages/resmessages1.json:
data/mp/messages/resmessages12.json:
data/mp/messages/resmessages2.json:
data/mp/messages/resmessages23.json:
data/mp/messages/resmessages3.json:
data/mp/messages/resmessagesall.json:
data/mp/stats/body.json:
po/Makefile.in.in:
po/custom/fromJson.txt:
po/hu.po:
po/parseJson.py:
po/update-po.sh:
po/zh_CN.po:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Aug  9 02:34:32 2016
Changed by:Cyp 
Comments:Don't crash on invalid research orders.

FilesURL
src/research.cpp:
src/structure.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Aug 10 19:59:14 2016
Changed by:Cyp 
Comments:Don't desynch when NullBot VTOLs rearm.
Was triggered when calling orderDroid(droid, DORDER_REARM) from scripts.

Fixes ticket:4464.

FilesURL
src/qtscriptfuncs.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Aug 10 22:24:28 2016
Changed by:Cyp 
Comments:Rename «Machinegun Guard Tower» to «Heavy Machinegun Guard Tower», since that's what it is.
Fixes ticket:3120.

FilesURL
data/base/stats/research_cam1.json:
data/base/stats/structure.json:
data/mp/stats/research.json:
data/mp/stats/structure.json:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Aug 27 10:13:20 2016
Changed by:Vincent Lejeune 
Comments:Replace Vector* with their glm counterparts.
[Cyp: Changed slightly. Closes ticket:4469.]

FilesURL
lib/framework/vect

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-07-01 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1587
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 11ef36281652b2933d982bf2379f54dc2d4da6f5
Blamelist:NoQ 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Jul  1 20:44:33 2016
Changed by:NoQ 
Comments:Update the NullBot AI to version 3.06.
This is a major update from NullBot 2.05.
The AI should now cause less lags and offer
more varied and adaptive gameplay,
with a different algorithm for picking
weapon branches during the game.

The set of selectable AI personalities remain
the same. The Turtle AI is updated to randomly
choose a cannon/mortar-based research path.
The generic AI no longer chooses the
machinegun-flamer research path because
balance intentions have changed.

All AIs now should be adapted quite well
to sea-only and air-only maps. Hover AI
would also use land propulsions on land maps,
which essentially turns it into an AI
with an ultra-technological build order,
still focused on rockets.

FilesURL
data/mp/multiplay/skirmish/nb_common/standard_build_order.js:
data/mp/multiplay/skirmish/nb_generic.js:
data/mp/multiplay/skirmish/nb_generic.json:
data/mp/multiplay/skirmish/nb_hover.js:
data/mp/multiplay/skirmish/nb_hover.json:
data/mp/multiplay/skirmish/nb_includes/_events.js:
data/mp/multiplay/skirmish/nb_includes/_head.js:
data/mp/multiplay/skirmish/nb_includes/_main.js:
data/mp/multiplay/skirmish/nb_includes/adapt.js:
data/mp/multiplay/skirmish/nb_includes/build.js:
data/mp/multiplay/skirmish/nb_includes/chat.js:
data/mp/multiplay/skirmish/nb_includes/intensity.js:
data/mp/multiplay/skirmish/nb_includes/lassat.js:
data/mp/multiplay/skirmish/nb_includes/math.js:
data/mp/multiplay/skirmish/nb_includes/misc.js:
data/mp/multiplay/skirmish/nb_includes/produce.js:
data/mp/multiplay/skirmish/nb_includes/research.js:
data/mp/multiplay/skirmish/nb_includes/stats.js:
data/mp/multiplay/skirmish/nb_includes/tactics.js:
data/mp/multiplay/skirmish/nb_includes/timers.js:
data/mp/multiplay/skirmish/nb_rulesets/standard.js:
data/mp/multiplay/skirmish/nb_turtle.js:
data/mp/multiplay/skirmish/nb_turtle.json:
data/mp/multiplay/skirmish/nullbot-generic.js.inc:
data/mp/multiplay/skirmish/nullbot-header.js.inc:
data/mp/multiplay/skirmish/nullbot-hover.js:
data/mp/multiplay/skirmish/nullbot-hover.js.inc:
data/mp/multiplay/skirmish/nullbot-hover.json:
data/mp/multiplay/skirmish/nullbot-main.js.inc:
data/mp/multiplay/skirmish/nullbot-turtle.js:
data/mp/multiplay/skirmish/nullbot-turtle.js.inc:
data/mp/multiplay/skirmish/nullbot-turtle.json:
data/mp/multiplay/skirmish/nullbot.js:
data/mp/multiplay/skirmish/nullbot.json:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1587/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
 extracting: ../warzone2100-master/data/mp/wrf/cam2.wrf  make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make  top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../data/mp/multiplay/skirmish/nullbot-hover.js', needed by `warzone2100.pot-update'.  Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warz
 one2100.pot] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-05-05 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1536
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] b87c6953439822a22eeff676be0a063ce5ffd433
Blamelist:vexed 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu May  5 11:35:17 2016
Changed by:vexed 
Comments:Add some mutex locks to avoid adding/erasing new/old messages while we are iterating through old ones.
Fixes ticket:4361.

FilesURL
src/console.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1536/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
console.cpp: In function 'void updateConsoleMessages()':console.cpp:234:2: error: 'mtx' was not declared in this scope  mtx.lock();  // don't remove messages unless locked  ^console.cpp: In function 'void displayConsoleMessages()':console.cpp:425:2: error: 'mtx' was not declared in this scope  mtx.lock();  // don't itterate without a lock  ^make[4]: *** [console.o] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/configuration.Tpo .deps/configuration.Pomv -f .deps/data.Tpo .deps/data.Pomv -f .deps/design.Tpo .deps/design.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Le
 aving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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Warzone2100-project@lists.sourceforge.net
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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-01-23 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1522
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] db3fc0c918e12947a0acaedfa50c3507fea6549d
Blamelist:Cyp ,vexed 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Jan 21 08:55:15 2016
Changed by:Cyp 
Comments:teams: Improve default teams.

FilesURL
lib/ivis_opengl/png_util.cpp:
lib/netplay/netplay.cpp:
src/multiint.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Jan 24 03:45:19 2016
Changed by:vexed 
Comments:Update Chinese translation by Shinyu Wu
closes ticket:4329

FilesURL
po/zh_CN.po:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Jan 24 03:48:35 2016
Changed by:vexed 
Comments:Update German translation by Kreuvf & Markus Enzenberger.
closes ticket #4272

FilesURL
po/de.po:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Jan 24 03:49:11 2016
Changed by:vexed 
Comments:Update French translation by Amiral JCDG.
closes ticket #4295

FilesURL
po/fr.po:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Jan 24 04:07:14 2016
Changed by:vexed 
Comments:Update Hungarian translation by Mészáros Tamás.
closes ticket #4318
closes ticket #4268

FilesURL
po/hu.po:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Jan 24 04:18:30 2016
Changed by:vexed 
Comments:Merge branch 'bugfixes'
# Conflicts:
#	lib/ivis_opengl/png_util.cpp


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1522/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
/usr/bin/msgmerge --update --no-wrap --width=1 fy.po warzone2100.pot/usr/bin/msgmerge --update --no-wrap --width=1 ga.po warzone2100.pot/usr/bin/msgmerge --update --no-wrap --width=1 hr.po warzone2100.pot/usr/bin/msgmerge --update --no-wrap --width=1 hu.po warzone2100.pothu.po:1:2: syntax error./usr/bin/msgmerge: found 1 fatal errormake[5]: *** [hu.po] Error 1make[5]: *** Waiting for unfinished jobs.. done.. done. done.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [stamp-po] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-01-21 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1519
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 4d70df21716a9e9c1c81618503a5421a08ce202c
Blamelist:Cyp 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Jan 21 20:19:12 2016
Changed by:Cyp 
Comments:Improve template validation.
Follows 4b9d59aa68f74770f13d736533d2a500acbc2255.

FilesURL
src/multibot.cpp:
src/multistruct.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1519/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
(void)_debug(__LINE__, LOG_INFO, function, __VA_ARGS__), \  ^../lib/framework/debug.h:115:52: note: in expansion of macro 'ASSERT_FAILURE'  do { bool _wzeval = likely(expr); if (!_wzeval) { ASSERT_FAILURE(expr, #expr, AT_MACRO, __FUNCTION__, __VA_ARGS__); return retval; } } while (0)^multibot.cpp:398:3: note: in expansion of macro 'ASSERT_OR_RETURN'   ASSERT_OR_RETURN(false, pT->numWeaps >= 0 && pT->numWeaps <= ARRAY_SIZE(pT->asWeaps));   ^make[4]: *** [multibot.o] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/multigifts.Tpo .deps/multigifts.Pomv -f .deps/move.Tpo .deps/move.Pomv -f .deps/multiint.Tpo .deps/multiint.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/m
 aster-nightly/build/src'make[3]: *** [all] Error 2make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2016-01-05 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1513
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 0ffc8855ba1a4a6840cf8f7c81e8e8ca034a
Blamelist:Cyp ,vexed 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Jan  4 23:26:57 2016
Changed by:Cyp 
Comments:Silence uninitialised warning.
../../src/mission.cpp:1846:79: error: ‘iX’ may be used uninitialized in this function [-Werror=maybe-uninitialized]

FilesURL
src/mission.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Jan  6 03:29:51 2016
Changed by:vexed 
Comments:Fix typo.
closes ticket #4286

FilesURL
lib/netplay/netplay.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Jan  6 03:29:53 2016
Changed by:vexed 
Comments:Detect if our IPv6 address is actually a mapped IPv4, if so, convert it into IPv4.

FilesURL
lib/netplay/netplay.cpp:
lib/netplay/netsocket.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Jan  6 03:31:36 2016
Changed by:vexed 
Comments:Merge branch 'bugfixes'


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1513/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
 ^mv -f .deps/netlog.Tpo .deps/netlog.Poi686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/include/SDL2  -Dmain=SDL_main   -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I../../3rdparty/quesoglc -D_WIN32_WINNT=0x0501 -DSTATICLIB -DMINIUPNP_STATICLIB -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -D_WIN32_WINNT=0x0501 -DSTATICLIB -DMINIUPNP_STATICLIB -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include   -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -fPIC -std=c++11 -fstack-protector -MT nettypes.o -MD -MP -MF .deps/nettypes.Tpo -c -o nettypes.o nettypes.cppnettypes.cpp:1:0: warning: -fPIC ignored for target (all code is position independent) /* ^mv -f .deps/netqueue.Tpo .deps/netqueue.Ponetsocket.cpp: In function 'int addressToText(const sockaddr*, char*, size_t)':netsocket.cpp:246:82: error: 'inet_ntop' was not declared in this scope const char *ipv4 = inet_ntop(AF_INET, &addr4.sin_addr, buffer, sizeof(buffer));  ^make[3]: *** [netsocket.o] Error 1make[3]: *** Waiting for unfinished jobsmv -f .deps/nettypes.Tpo .deps/nettypes.Pomv -f .deps/netplay.Tpo .deps/netplay.Pomake[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2015-12-20 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1506
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 93096e5cdb66b92e7f0336a4e63939c32d187e12
Blamelist:NoQ ,vexed 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Dec 19 08:35:46 2015
Changed by:NoQ 
Comments:Grant scav techs to scavs synchronously.
Fix the scavenger-related desync on the script side,
revert the exception to multiplayer validation.

FilesURL
data/mp/multiplay/script/scavfact.js:
data/mp/multiplay/skirmish/rules.js:
src/multiplay.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Dec 19 08:40:43 2015
Changed by:NoQ 
Comments:Merge branch 'bugfixes'


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Dec 21 02:56:12 2015
Changed by:vexed 
Comments:Update miniUPnP to v 1.219 2015/10/26.
Note, ttl must(?) be 2 as default now.
Closes ticket:4321

FilesURL
3rdparty/miniupnpc/Changelog.txt:
3rdparty/miniupnpc/LICENSE:
3rdparty/miniupnpc/Makefile.am:
3rdparty/miniupnpc/README:
3rdparty/miniupnpc/bsdqueue.h:
3rdparty/miniupnpc/codelength.h:
3rdparty/miniupnpc/connecthostport.c:
3rdparty/miniupnpc/declspec.h:
3rdparty/miniupnpc/igd_desc_parse.c:
3rdparty/miniupnpc/igd_desc_parse.h:
3rdparty/miniupnpc/minisoap.c:
3rdparty/miniupnpc/minissdpc.c:
3rdparty/miniupnpc/minissdpc.h:
3rdparty/miniupnpc/miniupnpc.c:
3rdparty/miniupnpc/miniupnpc.h:
3rdparty/miniupnpc/miniupnpc_declspec.h:
3rdparty/miniupnpc/miniupnpcstrings.h:
3rdparty/miniupnpc/miniwget.c:
3rdparty/miniupnpc/miniwget.h:
3rdparty/miniupnpc/minixml.c:
3rdparty/miniupnpc/portlistingparse.c:
3rdparty/miniupnpc/portlistingparse.h:
3rdparty/miniupnpc/receivedata.c:
3rdparty/miniupnpc/upnpcommands.c:
3rdparty/miniupnpc/upnpcommands.h:
3rdparty/miniupnpc/upnpdev.c:
3rdparty/miniupnpc/upnpdev.h:
3rdparty/miniupnpc/upnperrors.c:
3rdparty/miniupnpc/upnperrors.h:
3rdparty/miniupnpc/upnpreplyparse.c:
3rdparty/miniupnpc/upnpreplyparse.h:
lib/netplay/netplay.cpp:
lib/netplay/netplay.vcxproj:
lib/netplay/netplay.vcxproj.filters:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Dec 21 03:10:08 2015
Changed by:vexed 
Comments:Merge branch 'bugfixes'


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1506/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
../lib/netplay/libnetplay.a(netplay.o): In function `ZL17upnp_add_redirecti':/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay/netplay.cpp:1027: undefined reference to `_imp__UPNP_AddPortMapping'/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay/netplay.cpp:1039: undefined reference to `_imp__UPNP_GetExternalIPAddress'../lib/netplay/libnetplay.a(netplay.o): In function `ZL9upnp_initPv':/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay/netplay.cpp:951: undefined reference to `_imp__upnpDiscover'/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay/netplay.cpp:971: undefined reference to `_imp__miniwget_getaddr'/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay/netplay.cpp:975: undefined reference to `_imp__parserootdesc'/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay/netplay.cpp:977: undefined reference to `_imp__GetUPNPUrls'/home/buildbot/slaves/wa
 rzone2100/master-nightly/build/lib/netplay/netplay.cpp:981: undefined reference to `_imp__freeUPNPDevlist'../lib/netplay/libnetplay.a(netplay.o): In function `Z15NETremRedirectsv':/home/buildbot/slaves/warzone2100/master-nightly/build/lib/netplay/netplay.cpp:1055: undefined reference to `_imp__UPNP_DeletePortMapping'collect2: error: ld returned 1 exit statusmake[4]: *** [warzone2100_portable.exe] Error 1make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2015-08-09 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1499
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 583f5de524251ea616a670bc7e2f9e0491cc399b
Blamelist:vexed 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Aug 10 04:13:36 2015
Changed by:vexed 
Comments:When using specific gcc compiler options that are only available in 4.9, make sure we set our prerequisites to 4.9 also. refs: ffce21332b75bf90f2f1ed748cf89951014cede8 closes ticket #4308

FilesURL
lib/framework/wzglobal.h:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1499/steps/shell_9/logs/stdio

Last 20 lines of "shell_9.stdio"



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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2015-03-15 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1439
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] c16a12d58132603e78bc66ca7dfb5b1f5cfa6249
Blamelist:per 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Mar  8 20:59:07 2015
Changed by:per 
Comments:Clean up the animation code a bit.
Moved animobj code to src/ since there is nothing generic
or reusable about it, and it saves us some interface glue.

FilesURL
lib/gamelib/Makefile.am:
lib/gamelib/anim.cpp:
lib/gamelib/anim.h:
lib/gamelib/animobj.cpp:
lib/gamelib/animobj.h:
src/Makefile.am:
src/animobj.cpp:
src/animobj.h:
src/basedef.h:
src/baseobject.cpp:
src/display3d.cpp:
src/drive.cpp:
src/droid.cpp:
src/droiddef.h:
src/game.cpp:
src/init.cpp:
src/loop.cpp:
src/move.cpp:
src/structure.cpp:
src/structuredef.h:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Mar  8 20:59:26 2015
Changed by:per 
Comments:Stop using custom linked list implementation for levels.

FilesURL
src/levels.cpp:
src/levels.h:
src/multimenu.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Mar  8 20:59:26 2015
Changed by:per 
Comments:Stop using custom linked list implementation for gateways.
Remove now unused listmacs header.

FilesURL
lib/framework/Makefile.am:
lib/framework/framework.vcxproj:
lib/framework/framework.vcxproj.filters:
lib/framework/listmacs.h:
macosx/Warzone.xcodeproj/project.pbxproj:
src/gateway.cpp:
src/gateway.h:
src/map.cpp:
src/mission.cpp:
src/missiondef.h:
src/qtscriptfuncs.cpp:
src/scriptai.cpp:
src/scriptfuncs.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1439/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
 extracting: ../warzone2100-master/data/mp/wrf/cam2.wrf  make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make  top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../lib/gamelib/animobj.cpp', needed by `warzone2100.pot-update'.  Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warzone2100.pot] Error 2
 make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2015-02-28 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1435
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1435/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/sdl/../../../lib/sdl/main_sdl.cpp:1090: undefined reference to `UTF8toUTF32(char const*, unsigned long*)'../lib/sdl/libsdl.a(main_sdl.o): In function `wzMainScreenSetup(int, bool, bool)':/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/sdl/../../../lib/sdl/main_sdl.cpp:1340: undefined reference to `war_getFullscreen()'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/sdl/../../../lib/sdl/main_sdl.cpp:1402: undefined reference to `war_GetVsync()'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/sdl/../../../lib/sdl/main_sdl.cpp:1440: undefined reference to `war_GetColouredCursor()'../lib/sdl/libsdl.a(cursors_sdl.o): In function `wzSetCursor(CURSOR)':/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/sdl/../../../lib/sdl/cursors_sdl.cp
 p:1337: undefined reference to `war_GetColouredCursor()'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/sdl/../../../lib/sdl/cursors_sdl.cpp:1337: undefined reference to `titleMode'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/sdl/../../../lib/sdl/cursors_sdl.cpp:1340: undefined reference to `war_GetColouredCursor()'collect2: error: ld returned 1 exit statusmake[5]: *** [ivis_linktest] Error 1make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[4]: *** [check-am] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[3]: *** [check] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[2]: *** [check-recursive] Error 1make[2]: Leaving directory `
 /home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2015-02-28 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1432
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1432/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
 extracting: ../warzone2100-master/data/mp/wrf/cam2.wrf  make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make  top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../lib/sdl/scrap.cpp', needed by `warzone2100.pot-update'.  Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warzone2100.pot] Error 2m
 ake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2015-01-31 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1426
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] b58c5ba94c9d38bec41e36e5f7217632fdc6eaa1
Blamelist:vexed 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Feb  1 03:25:14 2015
Changed by:vexed 
Comments:Check to make sure the Transporter isn't "in use", (moving transporter off/onworld)
Thanks to forum member Terminator for the bug report!

FilesURL
src/transporter.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1426/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
g++ -DHAVE_CONFIG_H -I. -I../../src -I..  -DYY_NO_INPUT -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL-I/usr/include/libpng12-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DDEBUG -DWZ_DATADIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/warzone2100\"" -DLOCALEDIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/locale\"" -I../.. -I../../3rdparty -I../../3rdparty/quesoglc -I/usr/include/GL -I/usr/include/libdrm  -O0 -ggdb -Werror -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/usr/include/qt5/QtCore -I/usr/include/qt5 -I/usr/include/qt5/QtGui -I/usr/include/qt5/QtWidgets -I/usr/include/qt5/QtScript-fPIC -std=c++11 -fstack-protector -MT warcam.o -MD -MP -MF .deps/warcam.Tpo -c -o warcam.o ../../src/warcam.cpp../../src/transporter.cpp: In function ‘bool intAddTransButtonForm()’:../../src/transporter.cpp:442:30: error: suggest parentheses around ‘&&’ within ‘||’ [-Werror=parentheses]   if (isTransporter(psDroid) && (psDroid->action == DACTION_TRANSPORTOUT &&  ^cc1plus: all warnings being treated as errorsmake[5]: *** [transporter.o] Error 1make[5]: *** Waiting for unfinished jobsmv -f .deps/version.Tpo .deps/version.Pomv -f .deps/warcam.Tpo .deps/warcam.Pomv -f .deps/visibility.Tpo .deps/visibility.Pomake[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/src'make[4]: *** [all] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/src'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-12-27 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1415
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 346503915396570f05cfd0801e17b543f8fa04af
Blamelist:NoQ 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Dec 28 08:07:25 2014
Changed by:NoQ 
Comments:qtscript: Add functions necessary to implement enemy transports in campaign.

FilesURL
src/multiplay.cpp:
src/multiplay.h:
src/qtscriptfuncs.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Dec 28 08:07:25 2014
Changed by:NoQ 
Comments:jscam: Convert cam1c.{vlo,slo} into cam1c.js.
In the process:

- Add new libcampaign.js functions:
  * camSetEnemyReinforcements
  * camManageTrucks
  * camQueueDroidProduction
- Fix broken assembly points and several tactics bugs.
- Allow bases of different players to be detected by
  overlapping cleanup areas.

refs ticket:4234

FilesURL
data/base/script/campaign/cam1c.js:
data/base/script/campaign/libcampaign.js:
data/base/script/campaign/templates.js:
data/base/script/data/cam1c.vlo:
data/base/script/text/cam1c.slo:
data/base/wrf/cam1/cam1c.wrf:
data/base/wrf/cam1/cam1c/labels.json:
po/POTFILES.in:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1415/steps/shell_9/logs/stdio

Last 20 lines of "shell_9.stdio"



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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-11-09 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1395
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 8dfaaefce78b1379fa5346452cde1a2ed36abcbb
Blamelist:NoQ 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Nov  9 16:27:51 2014
Changed by:NoQ 
Comments:jscam: Fix documentation for camManageGroup. refs ticket:4234

FilesURL
data/base/script/campaign/libcampaign.js:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1395/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
../../../lib/ivis_opengl/screen.cpp:277:53: error: ‘GL_DEBUG_SEVERITY_NOTIFICATION’ was not declared in this scope   glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp:277:102: error: ‘glDebugMessageControl’ was not declared in this scope   glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE);  ^../../../lib/ivis_opengl/screen.cpp: At global scope:../../../lib/ivis_opengl/screen.cpp:132:13: error: ‘void khr_callback(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, const void*)’ defined but not used [-Werror=unused-function] static void khr_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) ^cc1plus: all warnings being treated as errorsmake[4]: *** [screen.o] Error 1mv -f .deps/textdraw.Tpo .deps/textdraw.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/ivis_opengl'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-11-09 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1394
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 675cebe5034678bd55423c4c7da80e883e39
Blamelist:NoQ 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Nov  9 15:56:27 2014
Changed by:NoQ 
Comments:qtscript: Prettier performance monitor output

FilesURL
src/qtscript.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1394/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
../../../lib/ivis_opengl/screen.cpp:277:53: error: ‘GL_DEBUG_SEVERITY_NOTIFICATION’ was not declared in this scope   glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp:277:102: error: ‘glDebugMessageControl’ was not declared in this scope   glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE);  ^../../../lib/ivis_opengl/screen.cpp: At global scope:../../../lib/ivis_opengl/screen.cpp:132:13: error: ‘void khr_callback(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, const void*)’ defined but not used [-Werror=unused-function] static void khr_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) ^cc1plus: all warnings being treated as errorsmake[4]: *** [screen.o] Error 1mv -f .deps/textdraw.Tpo .deps/textdraw.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/ivis_opengl'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-11-09 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1393
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 38eea693c447d122aac82651c801f5c2685dd255
Blamelist:per 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Nov  9 15:27:19 2014
Changed by:per 
Comments:No need to move the mouse to the position it has already been moved.

FilesURL
lib/framework/input.h:
lib/qtgame/wzapp_qt.cpp:
lib/sdl/main_sdl.cpp:
src/intdisplay.cpp:
src/loadsave.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Nov  9 15:27:19 2014
Changed by:per 
Comments:Utilize more of the OpenGL KHR_debug extension.
Adds message callback and object labelling.

FilesURL
lib/ivis_opengl/imdload.cpp:
lib/ivis_opengl/piestate.cpp:
lib/ivis_opengl/piestate.h:
lib/ivis_opengl/screen.cpp:
lib/ivis_opengl/tex.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1393/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
../../../lib/ivis_opengl/screen.cpp:277:53: error: ‘GL_DEBUG_SEVERITY_NOTIFICATION’ was not declared in this scope   glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp:277:102: error: ‘glDebugMessageControl’ was not declared in this scope   glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE);  ^../../../lib/ivis_opengl/screen.cpp: At global scope:../../../lib/ivis_opengl/screen.cpp:132:13: error: ‘void khr_callback(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, const void*)’ defined but not used [-Werror=unused-function] static void khr_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) ^cc1plus: all warnings being treated as errorsmake[4]: *** [screen.o] Error 1mv -f .deps/textdraw.Tpo .deps/textdraw.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/ivis_opengl'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-10-25 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1370
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1370/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
map2png.cpp:1:0: warning: -fPIC ignored for target (all code is position independent) // tool "framework" ^mv -f .deps/mapinfo.Tpo .deps/mapinfo.Poi686-w64-mingw32.static-g++ -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include   -I../.. -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -fPIC -fstack-protector  -lz -Wl,-subsystem,windows  -fPIC -o mapconv.exe mapconv.o mapload.o maplib.o pngsave.o -lintl -liconv -lphysfs -lpng16 -lz   -lQt5Widgets -lQt5Scriptd -lQt5Gui -lcomdlg32 -loleaut32 -limm32 -l
 glu32 -lopengl32 -ljpeg -lharfbuzz -lcairo -lgobject-2.0 -lfontconfig -lusp10 -lmsimg32 -lgdi32 -lpixman-1 -lffi -lexpat -lfreetype -lbz2 -lpng16 -lharfbuzz_too -lglib-2.0 -lshlwapi -lpcre -lintl -liconv -lQt5Core -lpng -L/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/lib -lQt5Cored -lwinmm -lole32 -luuid -lws2_32 -ladvapi32 -lshell32 -luser32 -lkernel32 -lz -lsicuin -lsicuuc -lsicudt -lpcre16/home/warzone2100/mxe_w64/usr/bin/i686-w64-mingw32.static-ld: cannot find -lQt5Scriptd/home/warzone2100/mxe_w64/usr/bin/i686-w64-mingw32.static-ld: cannot find -lQt5Coredcollect2: error: ld returned 1 exit statusmake[4]: *** [mapconv.exe] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/map2lnd.Tpo .deps/map2lnd.Pomv -f .deps/map2preview.Tpo .deps/map2preview.Pomv -f .deps/map2png.Tpo .deps/map2png.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[3]: *** [all] Error 
 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-10-19 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1366
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1366/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuucd/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicudtdcollect2: error: ld returned 1 exit statusmake[4]: *** [mapinfo.exe] Error 1collect2: error: ld returned 1 exit statusmake[4]: *** [map2lnd.exe] Error 1/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lQt5Guid/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lQt5Cored/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuind/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuucd/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicudtdcollect2: error: ld returned 1 exit statusmake[4]: *** [map2preview.exe] Error 1make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-10-19 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1365
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1365/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lQt5Cored/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuind/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuucd/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicudtdcollect2: error: ld returned 1 exit status/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lQt5Guid/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lQt5Cored/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuind/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuucd/home
 /warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot make[4]: find -lsicudtd*** [map2png.exe] Error 1collect2: error: ld returned 1 exit statusmake[4]: *** [map2lnd.exe] Error 1make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-10-19 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1363
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1363/steps/configure_1/logs/stdio

Last 20 lines of "configure_1.stdio"
checking for xgettext... /usr/bin/xgettextchecking for msgmerge... /usr/bin/msgmergechecking for ld used by GCC... /home/warzone2100/mxe/usr/i686-pc-mingw32/bin/ldchecking if the linker (/home/warzone2100/mxe/usr/i686-pc-mingw32/bin/ld) is GNU ld... yeschecking for shared library run path origin... donechecking for CFPreferencesCopyAppValue... nochecking for CFLocaleCopyCurrent... nochecking for GNU gettext in libc... nochecking for iconv... yeschecking for working iconv... guessing yeschecking how to link with libiconv... -liconvchecking for GNU gettext in libintl... yeschecking whether to use NLS... yeschecking where the gettext function comes from... external libintlchecking how to link with libintl... -lintl -liconvchecking pkg-config is at least version 0.9.0... yeschecking for pkg-config >= 0.9... found 0.26, okchecking for backend... SDLchecking for QT5... noconfigure: error: Qt n
 ot found - required!


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-10-19 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/943
Build Reason:scheduler
Build Source Stamp:[branch master] 298a8891b4b5927a617d47aaeab85f6b90619c5c
Blamelist:c...@wz2100.net,p...@wz2100.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Jul 28 14:14:25 2012
Changed by:p...@wz2100.net
Comments:Run astyle over transport code to make it readable.

FilesURL
src/transporter.cpp:None
src/transporter.h:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Jul 30 08:00:13 2012
Changed by:c...@wz2100.net
Comments:Merge branch 'bugfixes'


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/943/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
Testing script: mp/multiplay/skirmish/nullbot-head.inc.jsTesting script: mp/multiplay/skirmish/nullbot-ge.inc.jsTesting script: mp/multiplay/skirmish/semperfi.jsTesting script: mp/multiplay/skirmish/nullbot-tail.inc.js/bin/bash: line 5: 15462 Aborted ${dir}$tstFAIL: qtscripttest===1 of 3 tests failedPlease report to http://wz2100.net/===make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[5]: *** [check-TESTS] Error 1make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[4]: *** [check-am] Error 2make[3]: *** [check] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [check-recursive] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [distcheck] Error 1


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-10-19 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/959
Build Reason:scheduler
Build Source Stamp:[branch master] 6912e2f077451e4e78ef24230b88bb0796a1783d
Blamelist:p...@wz2100.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Aug 11 19:19:34 2012
Changed by:p...@wz2100.net
Comments:Convert propulsion data from csv to ini

FilesURL
data/base/stats/propulsion.ini:None
data/base/stats/propulsion.txt:None
data/base/wrf/stats.wrf:None
data/mp/stats/propulsion.ini:None
data/mp/stats/propulsion.txt:None
data/mp/wrf/stats.wrf:None
src/data.cpp:None
src/stats.cpp:None
src/stats.h:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Aug 11 19:27:03 2012
Changed by:p...@wz2100.net
Comments:Remove unused propulsions

FilesURL
data/mp/stats/bodypropulsionimd.txt:None
data/mp/stats/propulsion.ini:None


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/959/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
mv -f .deps/seqdisp.Tpo .deps/seqdisp.Pog++ -DHAVE_CONFIG_H -I. -I../../src -I..  -DYY_NO_INPUT -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL-I/usr/include/libpng12-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DDEBUG -DWZ_DATADIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/warzone2100\"" -DLOCALEDIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/locale\"" -I../.. -I../../3rdparty -I../../3rdparty/quesoglc   -O0 -g -Werror -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -DQT_SHARED -I/usr/include/qt4 -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtNetwork -I/usr/include/qt4/QtScript   -fstack-protector -MT template.o -MD -MP -MF .deps/template.Tpo -c -o template.o ../../src/template.cppg++ -DHAVE_CONFIG_H -I. -I../../src -I..  -DYY_NO_INPUT -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL-I/usr/include/libpng12-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DDEBUG -DWZ_DATADIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/warzone2100\"" -DLOCALEDIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/locale\"" -I../.. -I../../3rdparty -I../../3rdparty/quesoglc   -O0 -g -Werror -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -DQT_SHARED -I/usr/include/qt4 -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtNetwork -I/usr/include/qt4/QtScript   -fstack-protector -MT terrain.o -MD -MP -MF .deps/terrain.Tpo -c -o terrain.o ../../src/terrain.cppcc1plus: warnings being treated as errors../../src/stats.cpp: In function ‘bool loadPropulsionStats(const char*)’:../../src/stats.cpp:1286: error: unused variable ‘j’make[5]: *** [stats.o] Error 1make[5]: *** Waiting for unfinished jobsmv -f .deps/terrain.Tpo .deps/terrain.Pomv -f .deps/template.Tpo .deps/template.Pomv -f .deps/structure.Tpo .deps/structure.Pomake[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/src'make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/src'make[4]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[3]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2014-01-27 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/940
Build Reason:scheduler
Build Source Stamp:[branch master] 348f53756c2036507a40aad85f59ba47bcd62c10
Blamelist:c...@wz2100.net,c...@wz2100.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Jul 22 11:36:25 2012
Changed by:c...@wz2100.net
Comments:Don't rename AI players.
With multiple AI's, Nexus, Nexus, Nexus would be renamed to Nexus, Nexus_2, Nexus_3, or similar.

FilesURL
lib/netplay/netplay.cpp:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Jul 23 08:00:11 2012
Changed by:c...@wz2100.net
Comments:Merge branch 'bugfixes'


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/940/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
Testing script: mp/multiplay/skirmish/nullbot-head.inc.jsTesting script: mp/multiplay/skirmish/nullbot-ge.inc.jsTesting script: mp/multiplay/skirmish/semperfi.jsTesting script: mp/multiplay/skirmish/nullbot-tail.inc.js/bin/bash: line 5: 15897 Aborted ${dir}$tstFAIL: qtscripttest===1 of 3 tests failedPlease report to http://wz2100.net/===make[5]: *** [check-TESTS] Error 1make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[4]: *** [check-am] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[3]: *** [check] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[2]: *** [check-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot--
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2013-12-07 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1310
Build Reason:The web-page 'rebuild' button was pressed by '': 42

Build Source Stamp:b513f163aa0dbc0bb3cdf99b10a6695f7617a934
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1310/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/framework/../../../lib/framework/crc.cpp:330: undefined reference to `ERR_error_string'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/framework/../../../lib/framework/crc.cpp:333: undefined reference to `EC_KEY_generate_key'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/framework/../../../lib/framework/crc.cpp:335: undefined reference to `EC_KEY_free'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/framework/../../../lib/framework/crc.cpp:336: undefined reference to `ERR_get_error'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/framework/../../../lib/framework/crc.cpp:336: undefined reference to `ERR_error_string'../lib/framework/libframework.a(lexer_input.o): In function `lexer_input(lexerinput_t*, char*, unsigned long, int)':/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/framework/../../../lib/framework/lexer_input.cpp:40: undefined reference to `PHYSFS_eof'/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/framework/../../../lib/framework/lexer_input.cpp:47: undefined reference to `PHYSFS_read'collect2: ld returned 1 exit statusmake[5]: *** [framework_linktest] Error 1make[5]: *** Waiting for unfinished jobsmake[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[4]: *** [check-am] Error 2make[3]: *** [check] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[2]: *** [check-recursive] Error 1make[2]: Leaving directory `/h
 ome/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2013-12-04 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/987
Build Reason:scheduler
Build Source Stamp:[branch master] fdfc3d837b7236c2440b29f8c6d4771bb5d1f83d
Blamelist:chr@gmx.net,c...@wz2100.net,dak...@users.sourceforge.net,p...@wz2100.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Sep 21 15:03:04 2012
Changed by:c...@wz2100.net
Comments:Fix bungee-jumping turrets.
Turrets would use the exact muzzle position when firing, but use the base position when getting ready to fire. This
would result in a HMG tower pointing in the wrong direction half the time, bouncing up and down, if the target was
close. The turret would correctly point down when firing, and revert to pointing horizontally between shots.

Not using the exact muzzle position for direction, only for pitch, in case other code checks the direction too, and
depends on the result being the same.

Fixes ticket:2789.

FilesURL
src/action.cpp:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Sep 23 15:36:10 2012
Changed by:c...@wz2100.net
Comments:Simplify repair logic, where a droid is repairing a droid or structure.
Repairing structures with 0 hp will no longer risk suddenly destroying the structure, although this probably makes
no difference, as structures do not ever have 0 hp. The .actionStarted and .actionPoints fields are no longer used
when droids repair stuff.

FilesURL
src/droid.cpp:None
src/structure.cpp:None
src/structure.h:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Sep 24 07:59:07 2012
Changed by:c...@wz2100.net
Comments:Make auto-repair work all the time, not just when droids are stopped.
Droids no longer start to retreat and then stop in the middle of the battlefield doing nothing, while getting shot
at.

FilesURL
src/action.cpp:None
src/ai.cpp:None
src/droid.cpp:None
src/droid.h:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Sep 25 14:57:52 2012
Changed by:c...@wz2100.net
Comments:Move delivery points under newly-built structures.
Fixes ticket:2998.

FilesURL
src/structure.cpp:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Sep 27 16:29:58 2012
Changed by:dak...@users.sourceforge.net
Comments:Update png to 1.5.13 in the mac build.

FilesURL
macosx/configs/fetchscripts/Png-FetchSource.sh:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Sep 28 08:39:33 2012
Changed by:c...@wz2100.net
Comments:Update ChangeLog.
Fixes ticket:3725.

FilesURL
ChangeLog:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Sep 30 15:37:13 2012
Changed by:chr@gmx.net
Comments:Spanish translation update by Saberuneko.
Closes #3712.

FilesURL
po/es.po:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Sep 30 15:41:30 2012
Changed by:chr@gmx.net
Comments:Hungarian translation update by mtomi78.
Closes #3711.

FilesURL
po/hu.po:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Sep 30 15:43:13 2012
Changed by:chr@gmx.net
Comments:Russian translation update by rustamv.rman.
Closes #3708.

FilesURL
po/ru.po:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Sep 30 15:43:47 2012
Changed by:chr@gmx.net
Comments:French translation update by Amiral JCDG.
Closes #3706.

FilesURL
po/fr.po:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Sep 30 22:46:00 2012
Changed by:p...@wz2100.net
Comments:Add new maps by NoQ: Emergence (10p), Monocot (3p), Bloat (5p) and WindFury (9p).

FilesURL
data/mp/addon.lev:None
data/mp/multiplay/maps/10c-Emergence.gam:None
data/mp/multiplay/maps/10c-Emergence/dinit.bjo:None
data/mp/multiplay/maps/10c-Emergence/droid.ini:None
data/mp/multiplay/maps/10c-Emergence/feat.bjo:None
data/mp/multiplay/maps/10c-Emergence/feature.ini:None
data/mp/multiplay/maps/10c-Emergence/game.map:None
data/mp/multiplay/maps/10c-Emergence/struct.bjo:None
data/mp/multiplay/maps/10c-Emergence/struct.ini:None
data/mp/multiplay/maps/10c-Emergence/ttypes.ttp:None
data/mp/multiplay/maps/3c-Monocot_i.gam:None
data/mp/multiplay/maps/3c-Monocot_i/dinit.bjo:None
data/mp/multiplay/maps/3c-Monocot_i/droid.ini:None
data/mp/multiplay/maps/3c-Monocot_i/feat.bjo:None
data/mp/multiplay/maps/3c-Monocot_i/feature.ini:None
data/mp/multiplay/maps/3c-Monocot_i/game.map:None
data/mp/multiplay/maps/3c-Monocot_i/struct.bjo:None
data/mp/multiplay/maps/3c-Monocot_i/struct.ini:None
data/mp/multiplay/maps/3c-Monocot_i/ttypes.ttp:None
data/mp/multiplay/maps/5c-bloat.gam:None
data/mp/multiplay/maps/5c-bloat/dinit.bjo:None
data/mp/multiplay/maps/5c-bloat/droid.ini:None
data/mp/multiplay/maps/5c-bloat/feat.bjo:None
data/mp/multiplay/maps/5c-bloat/feature.ini:None
data/mp/multiplay/maps/5c-bloat/game.map:None
data/mp/multipl

[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2012-07-22 Thread buildbot
#3369: Template redux
-+-
 Reporter:  vexed| Owner:
 Type:  patch (an actual patch, not a|Status:  new
  request for one)   | Milestone:  3.1
 Priority:  blocker  |   Version:  3.1
Component:  other|  and master
 Keywords:   |Blocked By:
 Blocking:   |  Operating System:  All
 |  /Non-Specific
-+-
 It is imperative that we get as many eyes & testing on this patch before
 the next release.

 It does away with apsStaticTemplates completely, and instead, there is no
 difference in accessing the templates for the AI or Humans.

-- 
Ticket URL: 
Warzone 2100 Trac 
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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2012-07-15 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/935
Build Reason:forced: by IRC user  on channel #warzone2100-dev: None
Build Source Stamp:HEAD
Blamelist:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/935/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
Testing script: mp/multiplay/skirmish/nullbot-head.inc.jsTesting script: mp/multiplay/skirmish/nullbot-ge.inc.jsTesting script: mp/multiplay/skirmish/semperfi.jsTesting script: mp/multiplay/skirmish/nullbot-tail.inc.js/bin/bash: line 5: 22183 Aborted ${dir}$tstFAIL: qtscripttest===1 of 3 tests failedPlease report to http://wz2100.net/===make[5]: *** [check-TESTS] Error 1make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[4]: *** [check-am] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[3]: *** [check] Error 2make[2]: *** [check-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2012-05-10 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/903
Build Reason:scheduler
Build Source Stamp:[branch master] e36cdf11e827e85c79cbd9319507809c1fae838b
Blamelist:chr@gmx.net,c...@wz2100.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon May  7 16:33:07 2012
Changed by:chr@gmx.net
Comments:Hungarian translation update by mtomi78.
Closes #3458.

FilesURL
po/hu.po:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon May  7 19:18:59 2012
Changed by:c...@wz2100.net
Comments:Fix tcmask on Plasmite Flamer, Sunburst AA and AA Flak Cannon.
Fixed by running simplipie.

Could not fix Naval propulsion, which seems to be missing the tcmask.

Fixes ticket:3433.

FilesURL
data/base/components/weapons/trmair2.pie:None
data/base/components/weapons/trmair3.pie:None
data/mp/structs/trmflmrp.pie:None


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/903/steps/shell_7/logs/stdio

Last 20 lines of "shell_7.stdio"



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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2012-05-06 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/899
Build Reason:scheduler
Build Source Stamp:[branch master] c3218e7ecce6eaca4f4f2620cf42cce61cc9ff5c
Blamelist:chr@gmx.net,ve...@wz2100.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri May  4 21:51:13 2012
Changed by:chr@gmx.net
Comments:Update ChangeLog.

FilesURL
ChangeLog:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat May  5 18:49:59 2012
Changed by:ve...@wz2100.net
Comments:Fix Fastplay
Fixes ticket:3447

FilesURL
src/frontend.cpp:None


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/899/steps/shell_7/logs/stdio

Last 20 lines of "shell_7.stdio"



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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2012-05-04 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/896
Build Reason:scheduler
Build Source Stamp:[branch master] 17d3ea3863fb4b68da6b4bff7a11726d746c1aad
Blamelist:c...@wz2100.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue May  1 10:14:15 2012
Changed by:c...@wz2100.net
Comments:Try harder to prevent desynch on player leaving.
There seem to be way too many ways that a player can leave, disconnect, drop, be
kicked, leave (again), be destroyed and/or be cleared.

During a game, NET_PLAYER_DROPPED must not be sent, since it is executed at a random
game time, and GAME_PLAYER_LEFT must be sent instead. Independently of whether the
player left, disconnected, dropped, was kicked, left, was destroyed, was eaten by a
grue, or was cleared.

FilesURL
lib/netplay/netplay.cpp:None
src/loop.cpp:None
src/multijoin.cpp:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed May  2 08:42:47 2012
Changed by:c...@wz2100.net
Comments:Adjust turret pitch as far as possible, and no farther.
Weapons could fail to fire, if the desired pitch was outside the limits.

Fixes ticket:3267.

FilesURL
src/action.cpp:None


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/896/steps/shell_7/logs/stdio

Last 20 lines of "shell_7.stdio"



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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2012-04-26 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/893
Build Reason:scheduler
Build Source Stamp:[branch master] 3bebe1a0d6c3e8f230b56def4a823430a2a58c9f
Blamelist:ve...@wz2100.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Apr 27 02:17:06 2012
Changed by:ve...@wz2100.net
Comments:Fix typo for SuperTransport.
Fixes ticket:3426

FilesURL
data/mp/stats/templates.txt:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Apr 27 02:42:40 2012
Changed by:ve...@wz2100.net
Comments:Try to fix the autogame hack by introducing a new bool to keep track of when we should be using the AI's templates.
This only works in debug mode!

TODO: Move the actual setting of this bool script side, in case the user picks
a AI that doesn't support the 'autogame' command.

close ticket:3369

FilesURL
lib/netplay/netplay.cpp:None
lib/netplay/netplay.h:None
src/cheat.cpp:None
src/frontend.cpp:None
src/keybind.cpp:None
src/keybind.h:None
src/multistruct.cpp:None


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/893/steps/shell_7/logs/stdio

Last 20 lines of "shell_7.stdio"



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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2012-04-25 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/891
Build Reason:scheduler
Build Source Stamp:[branch master] 316c0aff5f0d019c264698d7a3922c057bd2cfdc
Blamelist:chr@gmx.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Apr 25 19:29:10 2012
Changed by:chr@gmx.net
Comments:Add missing license header to generate-statistics-html.py.

FilesURL
po/generate-statistics-html.py:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Apr 25 19:29:10 2012
Changed by:chr@gmx.net
Comments:Update ChangeLog.

FilesURL
ChangeLog:None


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/891/steps/shell_7/logs/stdio

Last 20 lines of "shell_7.stdio"



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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2012-03-29 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/861
Build Reason:scheduler
Build Source Stamp:[branch master] d0fc1e580d7fc57a5c10efabc764085835f45e51
Blamelist:chr@gmx.net

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Mar 26 13:24:20 2012
Changed by:chr@gmx.net
Comments:Disable unit design when HQ gets destroyed in mp.
Fixes #3342.

FilesURL
data/mp/multiplay/skirmish/rules.js:None


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Mar 26 13:24:20 2012
Changed by:chr@gmx.net
Comments:Make unit design/radar depend on the existence of an HQ, not the base setting.

FilesURL
data/mp/multiplay/skirmish/rules.js:None


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/861/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
i686-pc-mingw32-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/libpng15 -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -DGLEW_STATIC -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/GL   -DQT_THREAD_SUPPORT -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtCore -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtNetwork -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtScript-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -DQT_THREAD_SUPPORT -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtCore -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtNetwork -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtScript   -pipe -m32 -march=i686 -O2 -g -gstabs -g3 -fno-exceptions -fstack-protector -MT textdraw.o -MD -MP -MF .deps/textdraw.Tpo -c -o textdraw.o textdraw.cppi686-pc-mingw32-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/libpng15 -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -DGLEW_STATIC -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/GL   -DQT_THREAD_SUPPORT -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtCore -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtNetwork -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtScript-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -DQT_THREAD_SUPPORT -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtCore -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtNetwork -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtScript   -pipe -m32 -march=i686 -O2 -g -gstabs -g3 -fno-exceptions -fstack-protector -MT bitimage.o -MD -MP -MF .deps/bitimage.Tpo -c -o bitimage.o bitimage.cppmv -f .deps/tex.Tpo .deps/tex.Poi686-pc-mingw32-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/libpng15 -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -DGLEW_STATIC -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/GL   -DQT_THREAD_SUPPORT -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtCore -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtNetwork -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtScript-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -DQT_THREAD_SUPPORT -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtCore -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtNetwork -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtScript   -pipe -m32 -march=i686 -O2 -g -gstabs -g3 -fno-exceptions -fstack-protector -MT imd.o -MD -MP -MF .deps/imd.Tpo -c -o imd.o imd.cppmv -f .deps/screen.Tpo .deps/screen.Poi686-pc-mingw32-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/libpng15 -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty