[agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Mike Tintner
Richard, Good. Glad you're replied. Let's have a go. Perhaps there are misunderstandings here - because you see if programming creative idea-hopping were trivially easy, as you suggest, even just in principle, you should have no problems designing a program that will make you a billionaire.

Re: [agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Jim Bromer
I am reluctant to say this, but I am not sure if I actually understand what Mike is getting at. He described a number of logical (in the greater sense of being reasonable and structured) methods by which one could achieve some procedural goal, and then he declares that logic (in this greater sense

Re: [agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Matt Mahoney
designing and testing AGI this way? But don't worry about it. Mike doesn't know how to solve the problem either. -- Matt Mahoney, matmaho...@yahoo.com --- On Tue, 1/13/09, Jim Bromer jimbro...@gmail.com wrote: From: Jim Bromer jimbro...@gmail.com Subject: Re: [agi] [WAS The Smushaby] The Logic

Re: [agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Mike Tintner
Hi Jim Yes you have misunderstood the nature of a creative problem, but no criticism - I clearly need to spell this out v carefully - because I get that particular misunderstanding over and over from programmers. [I'll just answer briefly BTW because as I said, I want to do a much fuller,

Re: [agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Ben Goertzel
The notion of drawing a flying house based on knowledge of flying and houses is covered well in the psych literature on conceptual blending, which many AI theorists is paid attention to. Mechanisms for blending are specifically incorporated in the OpenCogPrime design, we just haven't gotten to

Re: [agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Matt Mahoney
--- On Tue, 1/13/09, Mike Tintner tint...@blueyonder.co.uk wrote: Oh and just to answer Matt - if you want to keep doing narrow AI, like everyone else, then he's right - don't worry about it. Pretend it doesn't exist. Compress things :). Now, Mike, it is actually a simple problem. 1.

Re: [agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Mike Tintner
Jim, One more thing. This Smushaby of Flatway. It's creative - a creative - arrgh I don't know the word for it - it's not a full pun, nevertheless a novel double, if not quadruple entendre. - the sort of thing that Matt's statistical NLP simply won't get at all - and a fascinating insight

Re: [agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Mike Tintner
Matt, Well little Matt, as your class teacher, in one sense this is quite clever of you. But you see, little Matt, when I gave you and the class that exercise, the idea was for you to show me what *you* could do - what you could produce from your own brain. I didn't mean you to copy someone

Re: [agi] [WAS The Smushaby] The Logic of Creativity

2009-01-13 Thread Matt Mahoney
Mike, it's not cheating. It's called research :-) -- Matt Mahoney, matmaho...@yahoo.com --- On Tue, 1/13/09, Mike Tintner tint...@blueyonder.co.uk wrote: From: Mike Tintner tint...@blueyonder.co.uk Subject: Re: [agi] [WAS The Smushaby] The Logic of Creativity To: agi@v2.listbox.com Date