Re: DIS: No Telepathy v2

2017-09-14 Thread Cuddle Beam
Also, going by a "formal" approach: "Agora" dies each time the gamestate takes a path that I disagree with. : D jk, I believe that Agora is just a social activity and that we're dishonest with ourselves and others often enough. along having enough disagreements by having different point of views o

Re: DIS: No Telepathy v2

2017-09-14 Thread Cuddle Beam
The core issue is imo what you define Agora to be. The social activity or the "formal" space we generate together? On Fri, Sep 15, 2017 at 2:11 AM, Owen Jacobson wrote: > > > On Sep 13, 2017, at 2:19 AM, Aris Merchant gmail.com> wrote: > > > > Agora would stop existing. It would therfore have n

Re: DIS: No Telepathy v2

2017-09-14 Thread Kerim Aydin
On Thu, 14 Sep 2017, Aris Merchant wrote: > On Thu, Sep 14, 2017 at 5:11 PM, Owen Jacobson wrote: > > > >> On Sep 13, 2017, at 2:19 AM, Aris Merchant > >> wrote: > >> > >> Agora would stop existing. It would therfore have no state. Arguably > >> though, if we made a meta-descision to recreate

Re: DIS: No Telepathy v2

2017-09-14 Thread Aris Merchant
On Thu, Sep 14, 2017 at 5:11 PM, Owen Jacobson wrote: > >> On Sep 13, 2017, at 2:19 AM, Aris Merchant >> wrote: >> >> Agora would stop existing. It would therfore have no state. Arguably >> though, if we made a meta-descision to recreate it, it would start >> existing again. The Paradox of Self-

Re: DIS: No Telepathy v2

2017-09-14 Thread Owen Jacobson
> On Sep 13, 2017, at 2:19 AM, Aris Merchant > wrote: > > Agora would stop existing. It would therfore have no state. Arguably > though, if we made a meta-descision to recreate it, it would start > existing again. The Paradox of Self-Amendment has some stuff on this. Would it, though? The pres

Re: DIS: No Telepathy v2

2017-09-13 Thread Kerim Aydin
Rule changes have to be sequential. Ossification aside, you need both Instrument definitions and some kind of combination of r105/106 or the Proposal stops functioning mid-way. I'm not sure there's a repeal order that wouldn't leave at least one rule as a broken remnant. (Assuming there was a

Re: DIS: No Telepathy v2

2017-09-12 Thread Aris Merchant
We can also determine that Agora platonically ended, and recreate the game the same way we did it in the first place, with whatever ruleset and gamestate we feel like. -Aris On Tue, Sep 12, 2017 at 11:25 PM, VJ Rada wrote: > I guess if that happened we could uh... start calling CFJs, pretending

Re: DIS: No Telepathy v2

2017-09-12 Thread Aris Merchant
It would have to be two seperate proposals. Rule 1698 looks at the "net effect" of a proposal, and so would see that the proposal would stop Agora existing and block it from having any effect at all. -Aris On Tue, Sep 12, 2017 at 11:22 PM, Owen Jacobson wrote: > >> On Sep 13, 2017, at 2:21 AM, V

Re: DIS: No Telepathy v2

2017-09-12 Thread VJ Rada
I guess if that happened we could uh... start calling CFJs, pretending that the mechanism still existed. And then establish common law rules that way (eg we could have proposal voting as a matter of common law and then bring back the rules) On Wed, Sep 13, 2017 at 4:22 PM, Aris Merchant wrote: >

Re: DIS: No Telepathy v2

2017-09-12 Thread Aris Merchant
Technically, it would "cause Agora to cease to exist." So yes. -Aris On Tue, Sep 12, 2017 at 11:21 PM, VJ Rada wrote: > any proposal doing that would get failed bc of ossifying agora though right? > > On Wed, Sep 13, 2017 at 4:19 PM, Aris Merchant > wrote: >> Agora would stop existing. It would

Re: DIS: No Telepathy v2

2017-09-12 Thread Owen Jacobson
> On Sep 13, 2017, at 2:21 AM, VJ Rada wrote: > > any proposal doing that would get failed bc of ossifying agora though right? That proposal could repeal that rule. -o signature.asc Description: Message signed with OpenPGP

Re: DIS: No Telepathy v2

2017-09-12 Thread VJ Rada
any proposal doing that would get failed bc of ossifying agora though right? On Wed, Sep 13, 2017 at 4:19 PM, Aris Merchant wrote: > Agora would stop existing. It would therfore have no state. Arguably > though, if we made a meta-descision to recreate it, it would start > existing again. The Para

Re: DIS: No Telepathy v2

2017-09-12 Thread Aris Merchant
Agora would stop existing. It would therfore have no state. Arguably though, if we made a meta-descision to recreate it, it would start existing again. The Paradox of Self-Amendment has some stuff on this. -Aris On Tue, Sep 12, 2017 at 10:54 PM, Owen Jacobson wrote: > As a thought experiment (o

Re: DIS: No Telepathy v2

2017-09-12 Thread Owen Jacobson
As a thought experiment (only), what is the state of Agora if we repeal every rule? -o > On Sep 13, 2017, at 1:30 AM, Aris Merchant > wrote: > > Ahh! Don't do that. All rules are instruments. > > -Aris > > On Tue, Sep 12, 2017 at 8:55 PM, Cuddle Beam wrote: >> Proto: >> >> Title: Spring C

Re: DIS: No Telepathy v2

2017-09-12 Thread Aris Merchant
Ahh! Don't do that. All rules are instruments. -Aris On Tue, Sep 12, 2017 at 8:55 PM, Cuddle Beam wrote: > Proto: > > Title: Spring Cleaning > > Content: Remove all Historic Instruments [replace that with a proper > definition for cleanup] that are older than 1 year old. > > On Wed, Sep 13, 2017

Re: DIS: No Telepathy v2

2017-09-12 Thread Cuddle Beam
Proto: Title: Spring Cleaning Content: Remove all Historic Instruments [replace that with a proper definition for cleanup] that are older than 1 year old. On Wed, Sep 13, 2017 at 5:39 AM, Owen Jacobson wrote: > > > On Sep 12, 2017, at 1:26 PM, Kerim Aydin wrote: > > > > > > > > This whole con

Re: DIS: No Telepathy v2

2017-09-12 Thread Owen Jacobson
> On Sep 12, 2017, at 1:26 PM, Kerim Aydin wrote: > > > > This whole conversation rung a memory bell for me, something Old (12+ years > old) that might be > still in effect! > > There was a Proposal, that read something like the following: > > Be it Hereby Proclaimed that from this moment

Re: DIS: No Telepathy v2

2017-09-12 Thread Owen Jacobson
> On Sep 12, 2017, at 12:51 PM, Quazie wrote: > > So if I make a private agreement with someone, it's officially unreasonable > to ding them for any failures to fulfill unless we expose the contract > publicly This is consistent with real-world contract law, wherein the court must be privy t

Re: DIS: No Telepathy v2

2017-09-12 Thread Owen Jacobson
> On Sep 12, 2017, at 11:59 AM, Kerim Aydin wrote: > > > > Well that's one way to forbid punishing anyone for lies or bad intent, if > nothing > else. > > This is pretty much already what we play by though, in that it can be argued > "if it's not in the PF, it's beyond the reasonable effort

Re: DIS: No Telepathy v2

2017-09-12 Thread Quazie
Now i'm sad no one made any odd actions on the last leap sexond On Tue, Sep 12, 2017 at 17:21 grok (caleb vines) wrote: > We could regulate time with ticks or something if we really wanted to > waste weeks slash months slash years drafting the legislature. > > And by we I mean y'all, no way in he

Re: DIS: No Telepathy v2

2017-09-12 Thread grok (caleb vines)
We could regulate time with ticks or something if we really wanted to waste weeks slash months slash years drafting the legislature. And by we I mean y'all, no way in hell I'm doing that. -grok On Sep 12, 2017 7:11 PM, "Publius Scribonius Scholasticus" < p.scribonius.scholasti...@googlemail.com

Re: DIS: No Telepathy v2

2017-09-12 Thread Publius Scribonius Scholasticus
Very Very Important part of the game. (I am being serious.) Publius Scribonius Scholasticus p.scribonius.scholasti...@gmail.com > On Sep 12, 2017, at 8:10 PM, Gaelan Steele wrote: > > Time passing. > > Gaelan > > On Sep 12, 2017, at 1:25 PM, Cuddle Beam wrote: > >> What intended inter

Re: DIS: No Telepathy v2

2017-09-12 Thread Gaelan Steele
Time passing. Gaelan > On Sep 12, 2017, at 1:25 PM, Cuddle Beam wrote: > > What intended interaction with IRL do we have aside from being a person to be > a player and Pledges possibly summoning it? > >> On Tue, Sep 12, 2017 at 9:19 PM, Kerim Aydin wrote: >> >> >> Check out this CFJ: >>

Re: DIS: No Telepathy v2

2017-09-12 Thread Cuddle Beam
What intended interaction with IRL do we have aside from being a person to be a player and Pledges possibly summoning it? On Tue, Sep 12, 2017 at 9:19 PM, Kerim Aydin wrote: > > > Check out this CFJ: > https://faculty.washington.edu/kerim/nomic/cases/?3411 > > result: R2125 may need to hav

Re: DIS: No Telepathy v2

2017-09-12 Thread Kerim Aydin
Check out this CFJ: https://faculty.washington.edu/kerim/nomic/cases/?3411 result: R2125 may need to have better handshakes with external reality to handle this sort of thing. On Tue, 12 Sep 2017, grok (caleb vines) wrote: > How does 869 interact with determining the gamestate exclusively

Re: DIS: No Telepathy v2

2017-09-12 Thread Gaelan Steele
I’d been wondering if it was possible to create gamestate-impacting objects that were not recorded anywhere. I guess know I know. Gaelan > On Sep 12, 2017, at 10:26 AM, Kerim Aydin wrote: > > > > This whole conversation rung a memory bell for me, something Old (12+ years > old) that might

Re: DIS: No Telepathy v2

2017-09-12 Thread grok (caleb vines)
How does 869 interact with determining the gamestate exclusively through public fora anyways? The public fora doesn't have record of whether each registered player is a discrete organism capable of freely originating and communicating independent thoughts and ideas, it just assumes that players are

Re: DIS: No Telepathy v2

2017-09-12 Thread Kerim Aydin
This whole conversation rung a memory bell for me, something Old (12+ years old) that might be still in effect! There was a Proposal, that read something like the following: Be it Hereby Proclaimed that from this moment forward, anyone who causes gamestate changes without creating a pu

Re: DIS: No Telepathy v2

2017-09-12 Thread Kerim Aydin
Did we sort of test that with the recent pledge-in-a-hash? On possibility is that we finally define "gamestate" as the state calculated from the sum of all restricted actions (and only restricted actions). One possibility for pledges is that the only way Agora recognizes the existence, and thus

Re: DIS: No Telepathy v2

2017-09-12 Thread Gaelan Steele
Public messages. You can send a message to all players separately and have it count as public, presumably as a defense against fora going down suddenly. Gaelan > On Sep 12, 2017, at 8:47 AM, Cuddle Beam wrote: > > The Telepathy problem seems like a puzzle to crack, I'd like to keep on > try

Re: DIS: No Telepathy v2

2017-09-12 Thread Quazie
So if I make a private agreement with someone, it's officially unreasonable to ding them for any failures to fulfill unless we expose the contract publicly On Tue, Sep 12, 2017 at 09:00 Kerim Aydin wrote: > > > Well that's one way to forbid punishing anyone for lies or bad intent, if > nothing >

Re: DIS: No Telepathy v2

2017-09-12 Thread Kerim Aydin
Well that's one way to forbid punishing anyone for lies or bad intent, if nothing else. This is pretty much already what we play by though, in that it can be argued "if it's not in the PF, it's beyond the reasonable effort of an officer or a judge to figure it out" so it's thrown out as not bei

DIS: No Telepathy v2

2017-09-12 Thread Cuddle Beam
The Telepathy problem seems like a puzzle to crack, I'd like to keep on trying: Proto: Title: No Telepathy v2 AI: ? Content: Add to rule (something): "The gamestate is at all times calculable from information posted at the public fora."