The problem is the SDK is so old, it is not compatible with VS2013 do to the
updated VC11 code support. That why it is erroring now.~TM
Date: Tue, 24 Feb 2015 23:10:20 +0100
From: sl...@free.fr
To: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev] Viewer Tools Upgrades -
You are getting an error because that isn't a valid command. Use autobuild
configure -c RelWithDebInfoOS OR autobuild configure -c ReleaseOS Also,
This will still fail do to tests. I used: autobuild configure -c ReleaseOS --
-DPACKAGE:BOOL=OFF -DLL_TESTS:BOOL=OFF to turn off both packaging
On the other hand, we should still find out so we can modify the installer to
explicitly block the install on XP or any other setup that won't run the new
code (such as possibly Vista with no SP) if testing determines the viewer wont
actually run on those platforms.~TM
Date: Thu, 29 Jan 2015
As far as I know, it is only used to detect the GPU name in windows. Also, if
the compile IS using the DX 2010 SDK, there is no documentation on modifying
VS2013 to point to it, which make me wonder if the build environment is even
using the files, let alone seeing them.
~TM
Date: Wed, 28 Jan
looks like on windows 10, a full reboot is needed to puck up changes to the
path... annoying to say the least. simply restarting the command prompt wasn't
enough for me.
~TM
From: moonbots...@centurylink.net
To: opensource-dev@lists.secondlife.com
Date: Wed, 28 Jan 2015 14:19:11 -0600
Subject:
they are just warning, you can ignore them.~TM
From: moonbots...@centurylink.net
To: opensource-dev@lists.secondlife.com
Date: Wed, 28 Jan 2015 21:13:45 -0600
Subject: Re: [opensource-dev] Viewer Tools Upgrades - with a call for help
Thanks
Jonathan you were right, opening a new command
I got through the list on the wiki with some slight modifications. Here are my
changes:
At first I got 4 errors, which all got resolved when I installed the 32bit
cigwin with the same additional packages mentioned for the 64bit.
For Direct X I didn't install the SDK mentioned in the wiki,
A few things I noticed right off:
None of the right click and run as administrator is needed; when the
installer needs admin rights to install, it will prompt to do so.
DX SDK 2010 is not used if you are using the windows 8 SDK or higher (DX SDK is
integrated into windows SDK 8.0 and higher);
If the client is making to many connections that its overwhelming the router,
which is entirely possible with some low end routers, yes BOINC can crash a
home network router causing it to either hang or restart itself.
~TM
From: els...@gmail.com
Date: Sat, 15 Feb 2014 19:40:33 +0100
To:
Unfortunately, you can't use boost 1.45 ll provides because it lacks thread.
Boost thread was added as part of Monty's updating the texture fetcher, and the
ll boost repository already had been updated to include boost 1.48, so he just
enabled packaging thread with is and used that version.
I think you mean 14:00, right? Yours was at 13:00, and the server beta UG is
at 15:00 already.~Tank Date: Tue, 16 Oct 2012 18:36:54 -0400
From: o...@lindenlab.com
To: opensource-dev@lists.secondlife.com
Subject: [opensource-dev] New time for Thursday Open Dev meeting
I'm going to
because LL is backlogged on submissions until they get the crash rate down.
There are several projects lindens have completed several weeks ago that are
also not implemented yet. Once they figure out the crashes and get things
rolling again, your submission will be included into viewer
I have an AMD 7970, GeForce 680, and an Intel 4000 in my computer, all active.
After installing the Intel driver on windows 8 and restarting, I now get
9/1/2012 11:32:29 AM | | OpenCL: NVIDIA GPU 0 (not used): GeForce GTX 680
(driver version 306.02, device version OpenCL 1.1 CUDA, 2048MB,
After some more playing around, simply uninstalling the intel openCL SDK, which
is automatically installed with the driver, and restarting BOINC was enough to
get BOINC to use openCL on the other GPUs again. ~TMFrom: jaeger_...@hotmail.com
To: boinc_dev@ssl.berkeley.edu
Subject: openCL (not
Actually you can thank Liny Odel from Firestorm for that fix, he's the one that
came up with it. I presented that fix to Oz with Liny's approval, and LL
adopted it shortly afterword. I had the same issue when I was trying to import
LL beta 3.3.3 to Firestorm for testing.~TM
Date: Wed, 13
viewer-development was moved to a new folder and a new viewer-development repo
was recreated with a different set of changes in it that differs from the old
one. This is why you got merge conflicts.~TM
Date: Thu, 31 May 2012 19:31:49 -0700
From: nickyper...@yahoo.com
To:
Firestorm has the chat rings from that patch that was given to LL but they
declined it. Its off by default in Firestorm.
~Tank
Date: Wed, 9 May 2012 09:33:59 -0400
From: jhwe...@gmail.com
To: adeonwri...@live.com
CC: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev]
I have a 680, SL runs fine on it. Only issue is that at startup it complains
about running on unknown hardware and defaults to low, but that is only do to
the 680 missing from the GPU table file. Once you add the 680 to the gpu table
list, things work as you expect.
~TM
Date: Fri, 6 Apr
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