I would like to compare the strings in Android if possible. thanks
arcdroid http://www.arcdroid.com
On Oct 3, 10:42 pm, Studio LFP studio@gmail.com wrote:
Are you wanting to compare the time in Android or have the database query in
MySQL do it?
Steven
Studio LFPhttp://www.studio-lfp.com
I use php that returns a json object that is from a mysql db :-)
On Oct 5, 12:04 am, Zsolt Vasvari zvasv...@gmail.com wrote:
You useMySQLon Android?
On Oct 4, 1:42 pm, Studio LFP studio@gmail.com wrote:
Are you wanting to compare the time in Android or have the database query in
Hello,
What is the best way to get the relative difference of a mysql
timestamp such as:
2011-07-14 19:27:40 vs. 2011-07-14 19:25:30
Thanks in advance!
http://www.arcdroid.com
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I actually converted the timestamps to milis, and everything works
fine except for when I am comparing dates that are more than 7 days
different.
On Oct 3, 9:25 pm, ArcDroid jacobrjohn...@gmail.com wrote:
Hello,
What is the best way to get the relative difference of a mysql
timestamp
fixing it ?
15.09.2011 18:04, ArcDroid пишет:
160dpi graphics crashes my app so I had to use a lower dpi to avoid
the animation from crashing.
http://www.arcdroid.com
On Sep 15, 12:19 am, Dianne Hackbornhack...@android.com wrote:
160dpi is mdpi. Android does not use 90dpi, so I
.
Anyway, how about fixing whatever in your app is crashing? :}
On Wed, Sep 14, 2011 at 8:47 PM, ArcDroid jacobrjohn...@gmail.com wrote:
Correct it is a mdpi. The problem I have is that my app crashes if i
use 160dpi graphics so using 90dpi looks ok on a phone, but poor on a
tablet. Hence
Murphy mmur...@commonsware.com wrote:
On Tue, Sep 13, 2011 at 11:06 PM, ArcDroid jacobrjohn...@gmail.com wrote:
From the link I assumed from the below example that you should have
similar drawable buckets if the layout is actually the same.
res/layout/main_activity.xml
wrote:
On Wed, Sep 14, 2011 at 9:12 AM, ArcDroid jacobrjohn...@gmail.com wrote:
That is what I thought initially, simply put the higher res graphics
in the drawables-hdpi folder. The problem is on my Acer 10 tablet
the only way I can get the good graphics to show is using drawables-
xlarge
://android-developers.blogspot.com/2011/07/new-tools-for-managing...
On Sat, Sep 10, 2011 at 7:44 AM, ArcDroid jacobrjohn...@gmail.com wrote:
Directories are already created for ldpi, mdpi and hdpi, but it
appears that normal, large, xlarge work much better for tablets and
phone sizes
13, 2011 at 6:02 AM, ArcDroid jacobrjohn...@gmail.com wrote:
So it appears I need to have the same higher res images in drawable-
hdpi and drawable-large buckets. This is going to make the install
big if an app has many pictures.
On Sep 10, 10:44 am, Dianne Hackborn hack...@android.com
Directories are already created for ldpi, mdpi and hdpi, but it
appears that normal, large, xlarge work much better for tablets and
phone sizes since some old phones fall into the mdpi bucket. why is
the default to use dpi instead of screen size?
Thanks,
ArcDroid
http://www.arcdroid.com
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One example is the htc hero and the acer iconica a500 10 tablet both
use mdpi
On Sep 10, 7:44 am, ArcDroid jacobrjohn...@gmail.com wrote:
Directories are already created for ldpi, mdpi and hdpi, but it
appears that normal, large, xlarge work much better for tablets and
phone sizes since some
Hello,
Is there an easy way to add pictures to an alertdialog list?
final CharSequence[] items = {Foo, Bar, Baz};
AlertDialog.Builder builder =
new
AlertDialog.Builder(MyChats.this);
, ArcDroid jacobrjohn...@gmail.com wrote:
Hello,
Is there an easy way to add pictures to an alertdialog list?
final CharSequence[] items = {Foo, Bar, Baz};
AlertDialog.Builder builder
= new
AlertDialog.Builder(MyChats.this
Thought there might be an easier way, but I got it to work just fine.
Thanks all for your help!
Jake
http://www.arcdroid.com
On Jun 23, 11:06 am, Mark Murphy mmur...@commonsware.com wrote:
On Thu, Jun 23, 2011 at 10:48 AM, ArcDroid jacobrjohn...@gmail.com wrote:
Thanks, but do you happen
Here is the error messageNo enclosing instance of the type MainMap
is accessible in scope. I read that one solution is to make
MyItemizedOverlay an inner class of mymap class.
On Jun 6, 6:54 am, ArcDroid jacobrjohn...@gmail.com wrote:
hello, I am trying to click on a geo point
hello, I am trying to click on a geo point and then open another tab.
here is my code
public class MapItemizedOverlay extends ItemizedOverlay {
public MapItemizedOverlay(Drawable drawable, Context context) {
super(boundCenterBottom(drawable));
mContext =
W/ActivityManager( 103): Activity pause timeout for
HistoryRecord{406c0a58 com.arcdroid.chat/.Tabs}
V/RenderScript_jni( 193): surfaceCreated
thanks
http://www.arcdroid.com
On Jun 6, 6:54 am, ArcDroid jacobrjohn...@gmail.com wrote:
hello, I am trying to click on a geo point and then open another
Is there anyway to get the phones nickname (used in the google
marketplace)?
Thanks
http://www.arcdroid.com
On Mar 24, 6:44 am, ArcDroid jacobrjohn...@gmail.com wrote:
Is it possible to use the AccountManager?
On Mar 22, 8:48 pm, ArcDroid jacobrjohn...@gmail.com wrote:
I see lots
Hello, I have a background image in my textview (like a chat bubble)
and want to make the text inside the background image. How Do i add
padding to the text, but not the image?
TextView android:id=@+id/text
android:layout_height=wrap_content
Never mind, didn't realize that android:padding=10dp does this by
applying this only to the text and not the background.
On May 7, 2:35 pm, ArcDroid jacobrjohn...@gmail.com wrote:
Hello, I have a background image in my textview (like a chat bubble)
and want to make the text inside
Hello,
I just upgraded my eclipse and everything. The issue is that my
googlemaps api doesn't work anymore since it can't find the addon.
Not sure what do do. I did register my api and used the sample code
for the xml.
Thanks
uses-library android:name=com.google.android.maps /
[2011-04-17
just upgraded the packages in eclipse and having major issues. going
to start from scratch
On Apr 17, 4:45 am, lbendlin l...@bendlin.us wrote:
Are you actually building your project against the Google Maps API 11 ?
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(DataRequestDispatcher.java:1702)
W/System.err(20815):at java.lang.Thread.run(Thread.java:1019)
On Apr 17, 7:26 am, ArcDroid jacobrjohn...@gmail.com wrote:
just upgraded the packages in eclipse and having major issues. going
to start from scratch
On Apr 17, 4:45 am, lbendlin l...@bendlin.us
Hello all,
I have tried everything and can't get past this issue. Here is a my
error and the simple code example
Using Android 2.2..
java.lang.RuntimeException: Unable to start activity
ComponentInfo{com.arcdroid.Vars/com.arcdroid.Vars.HelloApplication}:
java.lang.ClassCastException:
it is not.
On Sat, Apr 16, 2011 at 10:16 AM, ArcDroid jacobrjohn...@gmail.com wrote:
Hello all,
I have tried everything and can't get past this issue. Here is a my
error and the simple code example
Using Android 2.2..
java.lang.RuntimeException: Unable to start activity
=android.intent.category.LAUNCHER /
/intent-filter
/activity
/application
/manifest
Best,
http://www.arcdroid.com
On Apr 16, 8:06 am, Mark Murphy mmur...@commonsware.com wrote:
On Sat, Apr 16, 2011 at 10:46 AM, ArcDroid jacobrjohn...@gmail.com wrote:
Thanks for pointing that out
Is it possible to use the AccountManager?
On Mar 22, 8:48 pm, ArcDroid jacobrjohn...@gmail.com wrote:
I see lots of code which can get the username, but I don't see any
code how to get the nickname. I would like to use the nickname for
posting scores similar to the comments posted for apps
I see lots of code which can get the username, but I don't see any
code how to get the nickname. I would like to use the nickname for
posting scores similar to the comments posted for apps. Any help is
appreciated.
Regards,
ArcDroid
http://www.arcdroid.com
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Hello,
I am trying to get the nick name used when posting comments and
reviews in the market. All I konw how to do is get the emails.
AccountManager manager = AccountManager.get(this);
Account[] accounts = manager.getAccountsByType(com.google);
ListString possibleEmails = new
Hello,
It would be great to point videoview to a url to play flash, is this
possible? If so an example would be great.
Thanks
http://www.arcdroid.com
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bump...
On Nov 4, 10:01 pm, ArcDroid jacobrjohn...@gmail.com wrote:
any ideas??? Thanks in advance...
On Nov 4, 7:29 am,ArcDroidjacobrjohn...@gmail.com wrote:
Hello, I would like to have a an app where I can play a bunch of
buttons all at the same time using multitouch. The only
Hello, I would like to have a an app where I can play a bunch of
buttons all at the same time using multitouch. The only way I have
gotten it to work is using the touch method and testing for a bunch of
x,y coordinates. Please let me know if there is an easier/nicer way!
Thanks
ArcDroid
http
any ideas??? Thanks in advance...
On Nov 4, 7:29 am, ArcDroid jacobrjohn...@gmail.com wrote:
Hello, I would like to have a an app where I can play a bunch of
buttons all at the same time using multitouch. The only way I have
gotten it to work is using the touch method and testing for a bunch
That is what I thought, but wanted to confirm. Thanks
Jake
http://www.arcdroid.com
On Oct 25, 10:32 pm, sylar mr sylar...@gmail.com wrote:
use a soundpoo is the fastest if your sound resouces samll than 1mb
2010/10/21 ArcDroid jacobrjohn...@gmail.com
Hello,
I am trying to play
Hello,
I am trying to figure out how to add a child view to a parent view so
I can use the MotionEvent.ACTION_MOVE feature to move from one child
view to the next. Is this possible?
Thanks
ArcDroid
http://www.arcdroid.com
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Hello,
I am trying to do multi-touch and everything has to be in one view so
I am told. That is why I was going to try to do the View.addView, but
will this allow me to use multi-touch (ex. MotionEvent.ACTION_MOVE)?
Thanks,
ArcDroid
http://www.arcdroid.com
On Oct 23, 9:48 am, Bret Foreman
Hello,
I am trying to play the same 10 sounds very quickly and wondering what
is the best way?
1. make 10 mediaplayers
2. make 1 mediaplayer and set the sound each time
3. use a soundpool?
4. Other ideas
Thanks,
ArcDroid
http://www.arcdroid.com
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, its single synchronous process.
Regards,
Simon
On Tue, Oct 5, 2010 at 3:50 PM, ArcDroid jacobrjohn...@gmail.com wrote:
Hello,
I am trying to play a sound and also show a new picture. The pictures
are only ~1Kb in size, but it slows down the audio when I add in the
setImageResource
Hello,
I am trying to play a sound and also show a new picture. The pictures
are only ~1Kb in size, but it slows down the audio when I add in the
setImageResource. Is it faster to use an array? I have tried running
the audio in a new thread, but that doesn't seem to help.
Thanks
private
,ArcDroidjacobrjohn...@gmail.com wrote:
Thanks Robert,
Sure which I could simply use the multitouch with multiple views.
Looks like I am going to have one heck of a time mapping all the
locations of the keys.
Jake
On Sep 6, 10:01 pm, Robert Green rbgrn@gmail.com wrote:
ArcDroid,
I would
I am creating the gui in xml using eclipse, is there a better way?
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Hello,
I am trying to load a picture, then run a while loop. The problem is
that the program runs the while loop and doesn't load the pictures
until the loop has finished. Any help is appreciated.
Thanks
Jake
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Thanks Robert,
Sure which I could simply use the multitouch with multiple views.
Looks like I am going to have one heck of a time mapping all the
locations of the keys.
Jake
On Sep 6, 10:01 pm, Robert Green rbgrn@gmail.com wrote:
ArcDroid,
I would do the following:
Mock up the screen
@gmail.com wrote:
Ummm, you should mention more details, as to what and how you are
doing things. Else, no one can answer your query.
-Kumar Bibekhttp://techdroid.kbeanie.com
On Sep 26, 12:45 pm, ArcDroid jacobrjohn...@gmail.com wrote:
Hello,
I am trying to load a picture, then run
I originally tried a separate thread, but couldn't update the
ImageView from my new thread.
On Sep 26, 1:23 am, ArcDroid jacobrjohn...@gmail.com wrote:
the first picture never loads with the while loop. Once the loop is
removed the first picture loads just fine. right now it doesn't load
Hello,
I would like to add multi-touch to my piano app and would like
feedback on the best way to do it. I hate the idea that multi-touch
is only for one view and not multiple views (ie buttons).
Thanks,
Jake
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Hello,
I am trying to reset my program just like when you rotate the phone.
Any way to do that in code?
Thanks
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PM, ArcDroid jacobrjohn...@gmail.com wrote:
Any way to do that in code?
private void reset()
{
startActivity(/*args for this activity*/);
finish();
}
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I have already searched all those links, but was expecting some basic
call that is generic to every program.
On Aug 27, 12:13 pm, TreKing treking...@gmail.com wrote:
On Fri, Aug 27, 2010 at 1:53 PM, ArcDroid jacobrjohn...@gmail.com wrote:
thanks for the quick reply, but what args are you
Hello,
I have a framelayout which works great except I want to have a clear
button. So far the best option I can think of is to use the drawcolor
but this whipes everything including the buttons I have in the
framelayout. Any ideas are appreciated.
Thanks
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i was reading the links you sent and you would think that
super.ondestroy(); should also do the trick, but doesn't. Any idea
why?
On Aug 27, 12:31 pm, ArcDroid jacobrjohn...@gmail.com wrote:
I have already searched all those links, but was expecting some basic
call that is generic to every
Hello,
I am trying to email whats it on the screen. I am able to email text,
but don't know what to call for the screen to be sent as an
attachment.
Intent emailIntent = new
Intent(android.content.Intent.ACTION_SEND);
String[] recipients = new String[]{};
Hello,
I have been getting some NullPointerExceptions ( $7.onTouch() ) and I
am not sure how to fix it. I am using the same logic in other
programs without an issue. Any help is appreciated.
Thanks,
Jake
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, ArcDroid jacobrjohn...@gmail.com wrote:
I have been getting some NullPointerExceptions ( $7.onTouch() ) and I am
not sure how to fix it.
OK.
I am using the same logic in other programs without an issue.
Which is what? Or should we start guessing?
Any help is appreciated.
http://catb.org
well, I had to many pictures which gave a memory dump, only after
adding the sdk in the manifest...doesn't make much sense to me
On Jul 9, 10:13 pm, ArcDroid jacobrjohn...@gmail.com wrote:
crazy, it says I ran out of memory when I had the sdk line in.
On Jul 9, 5:44 pm, Mark Murphy mmur
i would like to restart my app, just like when you change from
horizontal to vertical. Something like finish, but I don't want to
exit the program. thanks
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hello,
I have a picture in the setImageResource, but I want to make it null;
so far I am using i.setImageResource(1), but would like to know a
better way.
Thanks
jake
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running v1.6 and having a problem with crashing...works if I take out
the sdk line.
tried...
uses-sdk android:targetSdkVersion=4 /
uses-sdk android:minSdkVersion=4 /
?xml version=1.0 encoding=utf-8?
manifest xmlns:android=http://schemas.android.com/apk/res/android;
crazy, it says I ran out of memory when I had the sdk line in.
On Jul 9, 5:44 pm, Mark Murphy mmur...@commonsware.com wrote:
On Fri, Jul 9, 2010 at 8:23 PM, ArcDroid jacobrjohn...@gmail.com wrote:
running v1.6 and having a problem with crashing...works if I take out
the sdk line.
Use
...@gmail.com wrote:
You can't android only tracks two touch points a time
On Jul 3, 2010 1:10 PM, ArcDroid jacobrjohn...@gmail.com wrote:
Hi does anyone have good way to impliment multi touch for a piano,
thanks Jake
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Hi does anyone have good way to impliment multi touch for a piano,
thanks Jake
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Is there a way to color buttons without loosing the rounding of the
edges?
Thanks
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Hello,
I have been working through samples and I have been able to make one
icon move when drag it over the screen, but how do I make two icons
move around independently. Ex. drag one icon left ontouch, then drag
another icon down on touch.
Thanks in advance!
Jake
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