[android-developers] Re: Opengl Texture working on Emulator but not on HTC HERO

2010-07-14 Thread Sundog
My vote's on the texture power of 2. Did it myself - works in the emulator sometimes. On Jul 14, 2:11 pm, Robert Green wrote: > You're binding to texture 0.  That's incorrect - you need to generate > the texture IDs and use those to bind when uploading and drawing. > > Beyond that, you should ask

[android-developers] Re: OpenGL ES libraries

2010-07-14 Thread Sundog
at I was looking for, just more fleshed-out than I've done on my own. On Jul 14, 2:50 am, Indicator Veritatis wrote: > Most OpenGL programmers learned the C API before even thinking of > doing it in Java, so there is not much demand for such a wrapper. > > On Jul 13, 7:23 am, Sundog

[android-developers] Re: OpenGL ES libraries

2010-07-13 Thread Sundog
thing you are looking for. > > Greetings, > Christoph > > On 13 Jul., 16:23, Sundog wrote: > > > I looked around for info on this in the group but couldn't find any... > > so far in my OpenGL programming I've just done everything directly, > > but I wa

[android-developers] OpenGL ES libraries

2010-07-13 Thread Sundog
I looked around for info on this in the group but couldn't find any... so far in my OpenGL programming I've just done everything directly, but I was curious if anyone had written any "wrapper" libraries for it besides min3d. Min3d is great (or is getting there) but it's GPL'd, making it unsuitable

[android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-04-01 Thread Sundog
My Droid arrived in El Paso today. Thanks Google! I already have one but I'm sure I'll think of something to do with it. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.c

[android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-23 Thread Sundog
Sweet. I'm on the other end of Texas, fingers crossed. On Mar 23, 10:30 am, tristan wrote: > FedEx @ Home - Sent from Indiana > > On Mar 23, 11:25 am, Justin Giles wrote: > > > Who delivered it?  USPS? UPS? FedEx? DHL? > > > On Tue, Mar 23, 2010 at 10:17 AM, tristan wrote: > > > Received a nexu

[android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-17 Thread Sundog
I believe he meant "Generalissimo Francisco Franco is still dead". On Mar 17, 2:08 pm, Thomas Riley wrote: > Had to Google that name > > ...hope it wasn't just me who had too! > > On Mar 17, 2:23 pm, "Maps.Huge.Info (Maps API Guru)" > > wrote: > > This just in... > > > Jimmy Hoffa is still d

[android-developers] Re: I don't HATE apple, but I found these interesting things yesterday, poor iphone developers.

2010-03-17 Thread Sundog
Right on point here, all three of you, and representative of the problems of both platforms. I won't even consider continuing my IPhone development, but I've had to completely drop several projects I wanted to do in Android because it simply isn't up to it. Since they're being nice enough to send m

[android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-16 Thread Sundog
I'd think the chances of getting the Nexus would be good, based on (ahem) how many of each are just sitting around, but fingers crossed anyway. On Mar 16, 1:52 pm, Hong wrote: > Same here in New York, needing a Nexus One badly ;) > > On Tue, Mar 16, 2010 at 3:42 PM, Matt wrote: > > Nothing yet h

[android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-16 Thread Sundog
About time you guys got something first, lol. On Mar 16, 6:55 am, ratson wrote: > this sounds nice, i guess first pass of EU citizens will receive their > phones this week. > > On márc. 16, 12:39, Sean Hodges wrote: > > > Mine arrived yesterday: London, UK. > > > I know others who are still wait

[android-developers] Re: Nexus 2.1 one sale, WHERE is the SDK!

2010-01-06 Thread Sundog
I have ceased development on Android entirely. I am now just supporting my 2 apps - one of them a bestseller, the other an OpenGL flight game - as best I can. I'm sure the soundboard authors and the flashlight authors will keep up the stream of garbage, but I'll bet I'm not the only actual quality

[android-developers] Re: Developing Android Developers in the US

2009-11-18 Thread Sundog
has subtle bugs LOL > > -niko > > On Nov 18, 12:33 pm, Sundog wrote: > > > Basically true. I learned enough in three days last year to write the > > demo version of my Mahjongg game, which was downloaded about a hundred > > thousand times. The hitch is Java, not

[android-developers] Re: Developing Android Developers in the US

2009-11-18 Thread Sundog
Basically true. I learned enough in three days last year to write the demo version of my Mahjongg game, which was downloaded about a hundred thousand times. The hitch is Java, not Android. On Nov 18, 11:25 am, Andrei wrote: > 3 to 6 days is enough, if you know Java, to start writing real apps, >

[android-developers] Re: Looking for Great App Ideas

2009-11-11 Thread Sundog
You might want to consider your audience... after all, we're all developers here. If we have a great idea, chances are very low we'll just give it away. Try a user forum. On Nov 11, 9:13 am, Sundog wrote: > Let ya know when I finish writing it. > > On Nov 10, 8:32 pm, Jo

[android-developers] Re: Looking for Great App Ideas

2009-11-11 Thread Sundog
Let ya know when I finish writing it. On Nov 10, 8:32 pm, John wrote: > Hi, > > I want to know what your dream app is. > The dream app that you wish existed, but unfortunately doesn't. > > Thanks ahead of time, > John -- You received this message because you are subscribed to the Google Groups

[android-developers] Re: motorola cliq sdk 2.0

2009-11-09 Thread Sundog
Yeah, that could be a problem... thanks. On Nov 9, 8:20 am, "nEx.Software" wrote: > Another reason I don't beleive the CLIQ is a good development device: > The CLIQ does not output Log.v() or Log.d() level logging via LogCat. -- You received this message because you are subscribed to the Google

[android-developers] Re: Low level audio really needed - too much latency in SoundPool, AudioTrack for more real time stuff

2009-10-26 Thread Sundog
You are correct, the problems have nothing to do with Linux, as any Ardour user can testify. On Oct 26, 8:06 am, Ulrich Althöfer wrote: > Hi Niko, > thank you for responsing. > But I don't think, that the reason for the latency-problems is the > linux-OS. > There are audio-applications without s

[android-developers] Re: Accelerometer

2009-06-25 Thread Sundog
> 9.8m/s^2 is an approximation, however the accelerometer is being influenced > by forces and noise, the only way to over come it would be to sample the > noise and then try to cancel it out. Or you can simply integrate the result over time. --~--~-~--~~~---~--~~

[android-developers] Re: Why did Google Groups not post my comments?

2009-06-12 Thread Sundog
Or, maybe you're a noob that needs to calm down a bit. On Jun 11, 10:14 pm, Dennis wrote: > I posted a detailed comment about typos in Android documentation > several hours ago.  My post is nowhere to be seen.  Why did Google > Groups hose my post?  Maybe Google doesn't care that their Android >

[android-developers] Re: Getting my app in the featured section

2009-06-12 Thread Sundog
LOL, just realized that's you on that page asking the question... so you already know the answer, straight from Google. On Jun 12, 12:59 pm, Sundog wrote: > There is no way to do this - Google contacts you. > > http://www.google.com/support/forum/p/Android%20Market/thread?tid=53c

[android-developers] Re: Where is GLSurfaceView?

2009-06-12 Thread Sundog
No, you just have to import android.opengl.GLSurfaceView. On Jun 12, 7:26 am, mattelacchiato wrote: > Hi, > > i want to start programming in OpenGL on Android, but Eclipse can't > find the GLSurfaceView. I'm using the 1.5 SDK. > > Do I have to set specific entries in the build path? > > Greeting

[android-developers] Re: Getting my app in the featured section

2009-06-12 Thread Sundog
There is no way to do this - Google contacts you. http://www.google.com/support/forum/p/Android%20Market/thread?tid=53c65ce3b5e26c4b&hl=en On Jun 12, 3:35 am, Paul Burrowes wrote: > Hello > > I have an app which I think could be in the featured section of the > Android Market and was wondering

[android-developers] Re: Image Capture

2009-06-11 Thread Sundog
he space key it says,"Sorry > application is forced closed.Try again!" > > > > On Thu, Jun 11, 2009 at 4:44 PM, Sundog wrote: > > > On Jun 11, 2:37 pm, Max Salley wrote: > > > What exception does it throw? > > > Details

[android-developers] Re: Image Capture

2009-06-11 Thread Sundog
On Jun 11, 2:37 pm, Max Salley wrote: > What exception does it throw? > Details, details! lol... --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to and

[android-developers] Re: Accelerometer/Orientation sensor problem

2009-06-11 Thread Sundog
poor innumerate G1 can handle before bogging down, that sort of thing. So this is just more of the same, sigh. On Jun 11, 2:34 pm, TjerkW wrote: > Nope this problem is is also on the htc magic .. check my post for a > solution using a damper. Somewhere else in this group ... > > On 11 j

[android-developers] Re: Accelerometer/Orientation sensor problem

2009-06-11 Thread Sundog
I'd be very interested to know if anyone besides G1 owners has seen this? My best guess is that it's a design flaw specific to this phone... and if so, no fix will be forthcoming. On Jun 11, 2:20 pm, Sundog wrote: > Just a "me too" to report that this problem is real an

[android-developers] Re: Accelerometer/Orientation sensor problem

2009-06-11 Thread Sundog
Just a "me too" to report that this problem is real and is still here under Cupcake. Play a sound and the accelerometer goes haywire for a second. Only fix I can see is ignoring the accelerometer while SFX are playing... kinda not really a good workaround for a game. On Jun 8, 8:25 am, TjerkW wr

[android-developers] Re: Why bother?

2009-06-11 Thread Sundog
On Jun 10, 10:10 pm, A wrote: > Hi all, > > I have a practical question. > > I might be interested in coding for Android. I have some J2ME programs > that I could port that are very useful. > > But I am wondering, why bother? Consider: > > 1. > Looking at the documentation for Android it seems

[android-developers] Re: OpenGL garbage collection (with direct ByteBuffers)

2009-06-09 Thread Sundog
Nice that someone is admitting there is a problem, at least. All we've been getting up to now is denials that garbage collects can be a problem in OpenGL. On Jun 9, 3:05 pm, fadden wrote: > On Jun 9, 2:05 am, Genc wrote: > > > A simple & basic question: Is that change 9029 shipped with Android

[android-developers] Re: Usability bug report: Poor use of language on failed download report in notification area.

2009-06-01 Thread Sundog
So now it's a bug if someone wants a different choice of words on the screen for some reason? I think we need to go back and look at the definition of "bug". This is not a bug by any stretch of the imagination. On May 30, 5:02 am, "carl.farring...@googlemail.com" wrote: > Hi. Quick & simple bug

[android-developers] Control of background images

2009-06-01 Thread Sundog
Is there a way to manipulate the positions of *background* images in an ImageButton? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@g

[android-developers] Re: ADC2 announced

2009-05-29 Thread Sundog
Lost my attention immediately. The few pennies I'll get from the Android Mock-it Place are better than nothing at all. What a joke. On May 29, 12:35 pm, gsmd wrote: > http://code.google.com/android/adc/- 'open only to applications that > have not been published'. Thanks for screwing devs. --~--

[android-developers] Re: Toast without light up

2009-05-29 Thread Sundog
> Is there a way to show the Toast without turning on the light? I don't know, but that has to be my all-time favorite question here. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To po

[android-developers] Re: Triangle strip problems

2009-05-26 Thread Sundog
Just in case it helps anyone, I worked around this by simply drawing the strips individually. Contrary to what I expected, I think I actually see an improvement in performance. On May 26, 8:58 am, Sundog wrote: > Hello, I'm having trouble with something that should be > straightforw

[android-developers] Re: problems importing existing project into eclipse

2009-05-26 Thread Sundog
Excuse this if you have seen it, but I assume you've been here? http://developer.android.com/sdk/1.5_r2/upgrading.html#MigrateYourApplications On May 26, 11:04 am, schwiz wrote: > Yes multiple times but it doesn't seem to be doing anything > > On May 26, 11:4

[android-developers] Re: problems importing existing project into eclipse

2009-05-26 Thread Sundog
Did you try right clicking on the project in the Project Explorer and selecting "Android Tools/Fix Project Properties"? On May 26, 9:43 am, schwiz wrote: > Has nobody else come across this problem?  no ideas? > > On May 26, 9:15 am, schwiz wrote: > > > > > I used file>import>general>existing pr

[android-developers] Triangle strip problems

2009-05-26 Thread Sundog
Hello, I'm having trouble with something that should be straightforward and was hoping someone who has been down this road could help. I'm simply drawing a 32 by 32 (float) vertex (3d but flat for testing) square surface by drawing it as 31 linked triangle strips. I'm linking them by four degener

[android-developers] Re: TimerTask and Views

2009-05-21 Thread Sundog
Thanks! On May 21, 10:07 am, Streets Of Boston wrote: > If i'm not mistaken, TimerTasks run on a thread encapsulated in a > Timer object. > Since you can't reliably call most (if not all) UI/View related > methods from any other thread than the main gui-thread, you have to > post back (using a h

[android-developers] Re: How to resolve "Fail to find an AVD compatible with target 'Android 1.5' ?

2009-05-19 Thread Sundog
Looks like you didn't create one with the right target. Do an "android list targets" and make sure you create your AVD with the correct API level. On May 19, 3:07 am, rogerhood wrote: > hi, all: >      My Eclipse is equiped with Cupcake SDK and I created an AVD in / > tools/ folder. >      I run

[android-developers] Re: Buttons/ImageViews overlaid on a GLSurfaceView

2009-05-19 Thread Sundog
t; > > > > On Tue, May 19, 2009 at 9:57 AM, Sundog wrote: > > > It looks like I need to use addTouchables, but I can find no examples > > anywhere. > > > I simply want to overlay buttons and/or images on top of a > > GLSurfaceView. I can do it the old fa

[android-developers] Re: Buttons/ImageViews overlaid on a GLSurfaceView

2009-05-19 Thread Sundog
It looks like I need to use addTouchables, but I can find no examples anywhere. I simply want to overlay buttons and/or images on top of a GLSurfaceView. I can do it the old fashioned way but I hoped there was some built in support. On May 19, 8:56 am, Mooncat wrote: > Can it be done? If it can

[android-developers] Re: Polite discussion of lite/trial vs pro distribution

2009-05-13 Thread Sundog
> I think you can make the situation a lot better for yourself by > accepting that people generally suck. Sadly, yeah. Any moment now there will be an everything-should-be-free freak here saying that you should write code for the sake of your art, not for any expectation of monetary gain.

[android-developers] Re: Can SlidingDrawer stop sliding and just stay there with motionevents?

2009-05-12 Thread Sundog
I want an option that lets you pull it out too far so that it clatters to the floor. On May 12, 10:40 am, Romain Guy wrote: > This is not supported. > > On Mon, May 11, 2009 at 11:54 PM, quill wrote: > > > Hi guys, > > What I want to carry out is that the handle of the SlidingDrawer will > > be

[android-developers] Re: AbsoluteLayout deprecated ... a simple example to be complaint with 1.5 SDK ?

2009-05-04 Thread Sundog
Great thinking here. I have a highly rated app that simply... could... not... be... written... without AbsoluteLayout, no matter whose Java sensibilities it steps on. I guess Android's doing so well with apps that it can afford to shut down an entire category of games. Oh well. Glad I got it in

[android-developers] Re: Quality of paid applications on the Market...

2009-04-16 Thread Sundog
On Apr 16, 10:46 am, Robert Green wrote: > Can I ask the obvious question, then? If it doesn't go to google, > then where does it go? Can I give the obvious reply? Oooh, me, me, me. This information is easily available to anyone who has done even the *slightest* research. It's for carrier fe

[android-developers] Re: Early Look Android 1.5 SDK

2009-04-16 Thread Sundog
Great news. That's two applications back in the development queue for me! On Apr 15, 12:07 pm, clark wrote: > Either way, the early look SDK is allowing me to get raw audio from > the phones mic and run it through an FFT.  The test "notes" I was > sending through are being analyzed by the FFT c

[android-developers] Re: Elan sues Apple for multitouch patent infringment... and guess what....

2009-04-15 Thread Sundog
No argument here. VMS, baby, VMS. On Apr 15, 8:32 am, JP wrote: > On Apr 15, 7:11 am, Jean-Baptiste Queru wrote: > > > Second, more importantly, many people who read and participate in this > > group and other official Android discussion groups work for companies > > where company policy is to

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog
I find it disheartening that this discussion is even taking place. Is this really the level of understanding of intellectual property rights among the community? Let's say you're Electronic Arts with Tetris and Monopoly ready for the Android platform, as they claimed was imminent way back in OCTO

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog
This is as wrong as wrong can be. Believe this at your economic peril. On Apr 13, 11:39 am, Ikon wrote: > This is not legal advice. I actually am a lawyer, and these copyright > violation claims are very shaky.  Basically, they have a copyright to > the exactly worded source code.  So if they wr

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog
don't want to fight The Tetris Company. On Apr 13, 12:49 pm, Sundog wrote: > Again, you both might want to review a little history... in particular > the (if memory serves, pretty successful and pretty savage) fight of > the author of Tetris to protect his intellectual property over t

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog
y very similar to fallout, and write all your own > code, and use all your own graphics/sound assets and you will not be > infringing on that IP in any way.  A company may come and try to sue > you, but that has no relevance to a maturity of an operating system. > > On Apr 13, 10:

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog
Anyone who is surprised by this must be very, very new to the programming game. I've been waiting for this since the store opened. IMHO, to the extent that the Android community becomes a proxy for those that think All Ideas Should Be Free And Stealable, that is the extent to which Android will n

[android-developers] Re: Android game developers desperately need optimised game engine example code ...

2009-03-30 Thread Sundog
I find this more depressing than otherwise. So whoever wrote those views wasn't happy with the system's response either and had to "optimize". Doesn't bode well for the side-scrollers. On Mar 30, 10:07 am, Romain Guy wrote: > > GridView and ListView don't use any magic. They just do whatever th

[android-developers] Re: Android game developers desperately need optimised game engine example code ...

2009-03-30 Thread Sundog
On Mar 30, 4:10 am, David Turner wrote: > On Mon, Mar 30, 2009 at 10:36 AM, admin.androidsl...@googlemail.com < > > Also, Android is not a game console per se, and "survival of the platform" > will depend much more on the > usefulness of the applications that run on it, the availability of devi

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-27 Thread Sundog
This just emphasises the need for some sort of liason layer between app developers and the core team that wouldn't cause them so much irritation that it pushes them into acting unprofessionally. --~--~-~--~~~---~--~~ You received this message because you are subscri

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-27 Thread Sundog
On Mar 27, 10:16 am, Romain Guy wrote: > We know when to cut corners :) Hacks have their own qualities but not > at the API/interaction level. Hacks are fine when it comes to > implementation details. Heh. I'm Old School (tm)... hacks in the operating system are not OK. You're fired. Just k

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-27 Thread Sundog
 True gaming experience with "Full Gaming > Mode".  No interruptions just complete gaming pleasure  :-) > > Pd. > > > > Sundog wrote: > > I call "hack" again. Imagine what the Android haters would say > > IMMEDIATELY! "Your phone has to have a s

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-27 Thread Sundog
I call "hack" again. Imagine what the Android haters would say IMMEDIATELY! "Your phone has to have a special mode to handle a simple display smoothly? BWAHAHAHA" etc. etc. On Mar 27, 7:43 am, Pd wrote: > I was thinking on the same lines.  Maybe have a "Gaming Mode" where the > user knowingl

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-26 Thread Sundog
LOL! Why didn't we think of that! And to be absolutely clear, I shouldn't be blaming Java, this situation would happen with any multitasking OS. The GC's DO have the effect of making things unpredictable, though. On Mar 26, 4:12 pm, Romain Guy wrote: > Have multiple cores :) > > > > > > On Thu

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-26 Thread Sundog
On Mar 26, 3:52 pm, Streets Of Boston wrote: > I should have added that this would apply to the phone's *foreground* > application only I knew I shouldn't have compared it to a race situation... bad analogy! Here's a better example: Imagine you're running Linux and the program you're interested

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-26 Thread Sundog
Think of it this way. Imagine the havoc that would ensue if you could do this in Unix! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developer

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-26 Thread Sundog
On Mar 26, 2:59 pm, Stoyan Damov wrote: > On Thu, Mar 26, 2009 at 10:51 PM, Sundog wrote: > > Michael, it's not about what *apps* want. It's what the *user* wants. > I am the user, and I want to launch an application, so I run it and It's on > top. > If i

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-26 Thread Sundog
I see her point, it isn't scalable. What do you do when two apps both want this, and you want both apps? No, I agree, this needs addressing but not this way. On Mar 26, 1:55 pm, Stoyan Damov wrote: > I could understand if you were saying that you can't provide > multi-tasking experience on a si

[android-developers] Re: Anything on Android that can do smooth scrolling?

2009-03-26 Thread Sundog
On Mar 26, 12:22 pm, Dianne Hackborn wrote: > No. > Agreed. A race condition-like situation waiting to happen. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, sen

[android-developers] Re: Cupcake coming in April? Where is the SDK?

2009-03-23 Thread Sundog
Waiting for the inevitable "Please move this to Discuss so we can totally ignore you and pretend everything's OK" post. On Mar 23, 11:00 am, Sundog wrote: > On Mar 23, 10:39 am, Disconnect wrote: > > > That would be way too much like including the community

[android-developers] Re: Cupcake coming in April? Where is the SDK?

2009-03-23 Thread Sundog
On Mar 23, 10:39 am, Disconnect wrote: > That would be way too much like including the community in what is > supposedly a community project. Zing! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developer

[android-developers] Re: Cupcake coming in April? Where is the SDK?

2009-03-23 Thread Sundog
On Mar 23, 9:32 am, Romain Guy wrote: > There has been, and there is no, official ETA. Anything you hear/read > is speculation. Sigh. I had a paragraph to add to that, but I think "Sigh" pretty much covers it. --~--~-~--~~~---~--~~ You received this message bec

[android-developers] Re: How to find Jarsigner

2009-03-17 Thread Sundog
Look in you bin directory... On Mar 17, 11:18 am, Nox wrote: > Hi everyone, > I'm developing on Linux (Ubuntu 8.05) and I want to sign my app. > I've already exported the application and I found Keytool. > Keytool is still working but I can't find Jarsigner to sign my app!!! > > Does anyone know

[android-developers] Re: Paid applications and market feedback/rating

2009-03-16 Thread Sundog
Join the unhappy club. From what I can see, and my own experiences, there is NO reason at all to offer free ANYTHING on the market, as it all just swirls down the drain and is useless for driving future sales, no matter how many times it was downloaded. Live and learn... On Mar 16, 10:53 am, Keit

[android-developers] Re: apply color to Button

2009-03-12 Thread Sundog
Make sure the color you're sending has an alpha component. On Mar 12, 10:17 am, Dilli wrote: > Hi all, > > I am developing a simple GUI with three buttons > > i want to fill the button with color > > but i found back ground color. if i set mybutton.setBackgroundcolor > (color); > > it's not visi

[android-developers] Re: Application developer wanted for contract work

2009-03-10 Thread Sundog
On Mar 9, 6:08 pm, AndroidDev wrote: > We am looking for a expert Android developer for Android application > development. Sorry, we am busy that day. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Develo

[android-developers] Re: Application developer wanted for contract work

2009-03-10 Thread Sundog
Haven't you heard? Android developers work just to make themselves feel good. We don't need no stinkin' money. Good thing, too. On Mar 9, 6:08 pm, AndroidDev wrote: > We am looking for a expert Android developer for Android application > development. You must have documented experience in follo

[android-developers] Re: Market and Developer Frustration

2009-03-10 Thread Sundog
On "dumb shills": When everyone else is giving your app 5 stars, and one idiot gives it one star and leaves a comments proving she never even ran the program, that's one clue. Outliers should automatically be treated as spam. Thanks for your answers. Nice to hear any feedback from anyone. --~--~-

[android-developers] Re: How to layout elements programmically?

2009-03-09 Thread Sundog
addView() is what you're looking for. On Mar 9, 2:51 pm, Lucius Fox wrote: > Fromhttp://d.android.com/guide/topics/ui/declaring-layout.html, it said > "Instantiate layout elements at runtime. Your application can create > View and ViewGroup objects (and manipulate their properties) > programmati

[android-developers] Re: Is ProgressBar correctly handling padding-values?

2009-03-04 Thread Sundog
> Sorry for being terse, sent from my phone :) Yeah, isn't that keyboard a drag? ;) --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@

[android-developers] Re: Most accurate method of using SoundPool

2009-03-02 Thread Sundog
lightweight ASIO > for mobile devices. > > On Mar 2, 7:15 am, Sundog wrote: > > > > > I need a recommendation from someone for the most accurate way of > > timing SoundPool sounds. I can't loop them because what's desired is > > not a loop bu

[android-developers] Most accurate method of using SoundPool

2009-03-02 Thread Sundog
I need a recommendation from someone for the most accurate way of timing SoundPool sounds. I can't loop them because what's desired is not a loop but very accurate (to the ear at least) timing. Thanks for any suggestions. --~--~-~--~~~---~--~~ You received this mes

[android-developers] Re: Developers, please stop posting paid apps on the Android Market

2009-02-27 Thread Sundog
Heh. Good one. On Feb 27, 1:50 am, Moombe wrote: > As Google's current support for paid apps in the Android Market is > limited to the US market only (and even on the US market, would not > support ADP1 phone), I really think you guys should stop posting your > apps in there. --~--~-~--

[android-developers] Re: Can I pull a paid app from the Android Market?

2009-02-27 Thread Sundog
Hey, my first week's profits bought me a new mini laptop this morning. Happy and very patient camper here. On Feb 27, 4:25 am, Stoyan Damov wrote: > On Fri, Feb 27, 2009 at 1:14 PM, Jon Colverson wrote: > > > By the way, I thought I should mention that I would encourage you to > > leave your ga

[android-developers] Re: A big OpenGL speed issue + my code contribution to other OpenGL beginners

2009-02-25 Thread Sundog
Very cool! Thanks very much! After I get my current three projects out there I really want to dig into this. On Feb 25, 4:39 am, quakeboy wrote: > Single Threaded OpenGL game ! (check bottom, you can download and use > the helper class) > Lighting disabled ! > Depth Buffer disabled ! > Culling e

[android-developers] Re: TERRIBLE BUG IN MARKET APPLICATION (was Re: Paid apps related questions discussion list?)

2009-02-24 Thread Sundog
Throughout this adventure I've had the same nagging feeling I used to get about the whole world as a kid: "This CAN'T be as insane and poorly managed as it seems." Anyone who works in IT has to be shaking their heads about how this has been mismanaged. Major you-know-what. Still inclined to wai

[android-developers] Re: TERRIBLE BUG IN MARKET APPLICATION (was Re: Paid apps related questions discussion list?)

2009-02-23 Thread Sundog
Related to app size maybe? Mine is only about a meg and a half. How big is your app? I uploaded two updates (BEFORE users could download anything). No reports of any problems at all, sorry you guys are having trouble. On Feb 23, 4:15 pm, Aaron wrote: > I read about this and didn't want to relea

[android-developers] Re: TERRIBLE BUG IN MARKET APPLICATION (was Re: Paid apps related questions discussion list?)

2009-02-23 Thread Sundog
Now that's interesting. I have less than a hundred downloads, but no bad comments, no email complaints and a high rating indicating it must work for most. My only problem is laughable sales. Wonder what the difference is? On Feb 23, 1:35 pm, Mads Kristiansen wrote: > Somehow I'm glad I can't off

[android-developers] Re: (OT) Is the combination of Android Market and Google Checkout a joke?

2009-02-23 Thread Sundog
The answer can't be "so write a different type of application". Certainly these are good strategies, but not suited to every kind of game; seeing that type of game disappear from the market is not a forward-thinking solution. Some people WANT these simple little games. On Feb 23, 9:36 am, Steve B

[android-developers] Re: Android Market: server error when "authorizing credit card"

2009-02-20 Thread Sundog
Same here. On Feb 20, 11:38 am, g1bb wrote: > Are you trying to purchase your own app? I got the same error when I > did, but not when I purchased someone else's. > > On Feb 20, 10:58 am, SR wrote: > > > Hi all, > > > I've been trying to buy some apps but have been getting a server error > > af

[android-developers] Re: Why can't I see my own comments?

2009-02-20 Thread Sundog
No, I see my own blatant self-promotion just fine. ;) On Feb 20, 11:45 am, Mattaku Betsujin wrote: > I tried to give my app a little boost, and gave it 5 stars on my phone. > Strangely, I cannot see my own comment, even on cyrket. > > http://www.cyrket.com/package/com.nubinews.fullreader > > Doe

[android-developers] Re: Paid applications - are they downloadable now? By Al Sutton

2009-02-19 Thread Sundog
Good point. Something weird is happening to the "top ten" games page right now... On Feb 19, 2:49 pm, Stoyan Damov wrote: > FWIW I'd rather *not* have paid apps launched today if Google are not > sure the code is rock solid. > > Cheers > > > > On Thu, Feb 19, 2009 at 11:45 PM, Josh Dobbs wrote

[android-developers] Re: Paid applications - are they downloadable now? By Al Sutton

2009-02-19 Thread Sundog
Clever. Hope you're right. On Feb 19, 2:08 pm, Jon Colverson wrote: > Yes. I figure he wouldn't bother pointing out that the target hasn't > passed yet if he thought they were going to miss the target. > > -- > Jon --~--~-~--~~~---~--~~ You received this message

[android-developers] Re: how to switch between two views

2009-02-19 Thread Sundog
I think you're right. The changes seem to be buffered. In my experience if you setContentView to two different things, only the last one shows up. On Feb 19, 11:06 am, "nEx.Software" wrote: > I think onCreate runs all the way through before displaying the UI. > I just tried this and found it to

[android-developers] Re: Problem in going in back/previous activity

2009-02-19 Thread Sundog
are capturing the Back key > > event yourself, which does not sound like what you are doing because > > onPause() of your second activity is getting called). The only way I > > have screwed this up is when I had errors in my Activity callbacks > > that prevented the act

[android-developers] Re: Android Market broken? Can't see the new release of my app in the Android Market?!

2009-02-17 Thread Sundog
Some sort of official conduit would be helpful. I hate even saying anything on these lists because it feels like I'm complaining to the developers, which is most definitely not the case. It's certainly not in keeping with the idea of openness to make us all gnash our teeth at the gates. On Feb 17

[android-developers] Resolutions on new phones

2009-02-17 Thread Sundog
Hi, question for Dianne or anyone who can respond... The dual-boot phone discussed here... http://www.engadget.com/2009/02/17/hands-on-with-techfaiths-qigi-i6-in-android-mode/ appears to have a smaller screen than the G1: "yes, granted, Android runs -- but in its default layout, it's clearly d

[android-developers] Re: Publishing my app

2009-02-16 Thread Sundog
http://www.google.com/search?hl=en&q=jarsigner&rlz=1W1GPEA_en&aq=f&oq= On Feb 16, 9:20 am, Nox wrote: > Yes,but how can I sign it with jarsigner? > I mean where can I find jarsigner? > > On 16 Feb., 00:14, Mark Murphy wrote: > > > > > Nox wrote: > > > I`ve developed an application,but I don`t k

[android-developers] Re: sound effect using SoundPool

2009-02-14 Thread Sundog
I am using your class and setting it up as you indicate, but having the same difficulty I did last time I tried to use SoundPool; I have seven one-shot sounds that trigger from buttons and in the emulator it works every time, but on the phone itself, occasionally all 7 work but usually only a rand

[android-developers] Re: Problem in going in back/previous activity

2009-02-13 Thread Sundog
To expand on that, I had exactly this problem and found that my first activity's onResume() was indirectly reinitializing something it shouldn't have, and kaboom. On Feb 9, 9:05 pm, Komal wrote: > Hi, > I am developing simple application. > I have one activity which displays list of name of empl

[android-developers] Re: sound effect using SoundPool

2009-02-13 Thread Sundog
Wow! Thanks very much! On Feb 13, 6:29 am, "tasos.klei...@gmail.com" wrote: > I have written a class that utilises MediaPlayer and SoundPool > objects. MediaPlayer is used to play looping music and SoundPool is > used for sound effects. Have a look at my > bloghttp://tkcodesharing.blogspot.co

[android-developers] Re: Problem in going in back/previous activity

2009-02-13 Thread Sundog
If your two activities are calling and returning properly, check your first activity's onResume() function for something screwy. At least put a log statement there to tell you if it even gets that far. Might do the same with the second activity's onPause() too. On Feb 9, 9:05 pm, Komal wrote: >

[android-developers] Re: TERRIBLE BUG #2 - the GC from HELL

2009-02-12 Thread Sundog
>>Hang on, I am grateful too. You sounded like "I'm grateful as opposed >>to people like Stoyan" which can't be farther from the truth. To me, gratitude includes taking the appropriate tone when asking for help from someone who is not directly responsible for a situation, and not directly obliga

[android-developers] Re: TERRIBLE BUG #2 - the GC from HELL

2009-02-12 Thread Sundog
Romain, Just a quick "thank you" to you and others, especially Dianne, who field such things. Most of us are very grateful for your hard work and patience. On Feb 12, 9:54 am, Romain Guy wrote: > Hi, > > First of all, please calm down, getting angry and cursing won't help. > > Then, you are not

[android-developers] Re: How to prevent my application being closed on clicking the back button on emulator

2009-02-12 Thread Sundog
somehow its not working :-( I guess if I am having two > activities then i need to use intents for the same. But I guess > something is going wrong in using intents. > > Could you please guide me for this with some sample application? I > would be greatfull :-) > > Thanks, &g

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