[android-developers] Re: How is RockPlayer doing hardware decoding?

2012-08-24 Thread anoop a r
hi arun, i am also facing the same problem. Only thing i understand is that it can be done using libstagefright and openmax but no dcumentation is available. If you get the solution pls do post here. Thanks, Anoop On Thursday, October 20, 2011 12:02:45 PM UTC+5:30, B.Arunkumar wrote: Hi,

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-10-20 Thread B.Arunkumar
Hi, ffmpeg http://ffmpeg.org/ has posted that it is possible to do H/W Accelerated H.264 Decoding on Android. We downloaded the latest ffmpeg version. There is a way to compile the stagefright library with ffmpeg. We compiled it and tried to write the wrapper class for it. The decoder got

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-16 Thread Doug
If authentication over rtsp is a documented standard, then you could file a bug with details and hope that it gets resolved in a future version. Doug On Sep 15, 12:17 am, B.Arunkumar awsnetworkrecor...@gmail.com wrote: Hi,      Regarding your question, MediaPlayer supports RTSP streaming but

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-16 Thread Jona
They probably use FFmpeg to take care of getting the encoded media data than pushing that untouched data using some type of proxy server to the MediaPlayer to do the hardware decoding. That's probably all... :-) On Sep 16, 2:22 am, Doug beafd...@gmail.com wrote: If authentication over rtsp is a

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-16 Thread Jens
Or, crack open their app and check the build of the ffmpeg library. If they forgot to do the mandatory sanity checks on their build (i.e. forgot to read http://ffmpeg.org/legal.html that has useful build instructions) you could always request a copy of the now GPL- licensed source code to their

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-15 Thread B.Arunkumar
Hi, Regarding your question, MediaPlayer supports RTSP streaming but does not take all RTSP URLs, (with authentication, for instance). Atleast that is the experience we have had. The built in C++ RTSP Stack that comes with mediaplayer seems to have limited capabilities. Arunkumar On Sep

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-10 Thread gjs
Hi, You should ask 'RockPlayer' Regards On Sep 9, 6:30 pm, B.Arunkumar awsnetworkrecor...@gmail.com wrote: Hi,     Would somebody have some idea what exactly has RockPlayer done in the Hardware Decoding mode on a high level basis? I mean have they used the mediaplayer as it is or they have

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-10 Thread Doug
On Sep 9, 1:30 am, B.Arunkumar awsnetworkrecor...@gmail.com wrote:     Would somebody have some idea what exactly has RockPlayer done in the Hardware Decoding mode on a high level basis? I mean have they used the mediaplayer as it is or they have changed something at the source code level of

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-09 Thread B.Arunkumar
Hi, Would somebody have some idea what exactly has RockPlayer done in the Hardware Decoding mode on a high level basis? I mean have they used the mediaplayer as it is or they have changed something at the source code level of MediaPlayer to get more improvements than the MediaPlayer (support

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-05 Thread B.Arunkumar
Hi, Thank you for your reply. Would you know if it is possible to use the inbuilt MediaPlayer with a self developed RTSP Stack and do the hardware decoding as it is? Thank you, B.Arunkumar On Sep 4, 6:42 am, Felix long felixl...@gmail.com wrote: Yes, You're right. The hardware decoding

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-03 Thread B.Arunkumar
Thank you for your reply. The RockPlayer gives you the option of choosing either the Hardware or Software Decoding mode. The Software Decoding mode I am pretty sure does what you are saying, uses the FFMPEG package to decode the frames. Does the hardware decoding mode of RockPlayer also use

Re: [android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-03 Thread Felix long
Yes, You're right. The hardware decoding mode only means using inbuilt MediaPlayer in these players. 2011/9/3 B.Arunkumar awsnetworkrecor...@gmail.com Thank you for your reply. The RockPlayer gives you the option of choosing either the Hardware or Software Decoding mode. The Software Decoding

[android-developers] Re: How is RockPlayer doing hardware decoding?

2011-09-02 Thread Drezden
I believe they're using a customized build of FFMpeg that gets accessed through the NDK. FFMpeg has the ability to do a lot of manipulation with video, audio, and images. On Sep 2, 9:15 am, B.Arunkumar awsnetworkrecor...@gmail.com wrote: Hi,      Would somebody be able to guide me on how