Hi,
You seem to have map onPause / onResume mixed up -
@Override
protected void onPause() {
// TODO Auto-generated method stub
super.onPause();
map.onResume();
}
It should be -
@Override
protected void onPause() {
// TODO Auto-generated method
It gives me:
11-09 09:17:47.435: W/System.err(3812): IOException processing: 26
11-09 09:17:47.435: W/System.err(3812): java.io.IOException: Server returned: 3
11-09 09:17:47.435: W/System.err(3812): at
I tried creating a clone of the project with a different reverse domain name,
to see if the problem occurred due to the fact that the news app has been
published with that name on Google Play.
It behaves the same. So it has got to be about the application somehow, and not
about the signatures.
Well... This is embarassing.
I had two layouts, apparently. And one, map_view.xml was the one I was editing.
It was on the other hand, map_and_list_screen.xml that the app had exploded
into content upon launching the map activity.
This stuff happens, -it seems it could really happen to anyone,
(I did search the forums, and many others. Usually the solution here is to
regenerate the key or trying to get the MD5 sum again.
I've done this many times, but with no success)
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Some additional information:
I overrode the drawable methods and found onBoundsChange() was being called
on return to the map activity. I suppose there is a redraw of some sort,
but not sure where. At this time the bounds are different.
I have a workaround... but I would still like an answer as
Thanks for the quick responses.
If there isn't a function that pulls up Google maps and automatically does
a search, then how do apps like Meijer
Find-ithttps://play.google.com/store/apps/details?id=com.meijer.finditfeature=search_resultand
Liquor
Run
On Mon, Aug 13, 2012 at 5:26 PM, Jason Hsu jhsu802...@gmail.com wrote:
If there isn't a function that pulls up Google maps and automatically does
a search, then how do apps like Meijer
Find-ithttps://play.google.com/store/apps/details?id=com.meijer.finditfeature=search_resultand
Liquor
Run
Would a script in HTML5 be able to provide the automatic Google Map search
capability that I'm seeking? Or is having an in-app database the only way?
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On Mon, Aug 13, 2012 at 10:55 PM, Jason Hsu jhsu802...@gmail.com wrote:
Would a script in HTML5 be able to provide the automatic Google Map search
capability that I'm seeking?
I have no idea. HTML5 has nothing to do with Android or this list. I'm not
really sure how you expect this
Thank you for the answer. But i don't understand why the circle in my
example moves when i scroll horizontal when i call getMapCenter() at every
draw() call.
On Wednesday, May 2, 2012 4:52:56 PM UTC+2, Schurl wrote:
Hi,
I'll try to break down my problem to a simple example. I tried to draw
- are you using the mytouch3g as the main development device? do you copy
the apk over and then install? or do you install via Eclipse?
- are you always using the same development computer? (the debug key is
machine specific)
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And a reason could be when the google api's not on the device are present.
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On Thu, Feb 9, 2012 at 4:33 PM, Daniel Rindt
daniel.ri...@googlemail.com wrote:
And a reason could be when the google api's not on the device are present.
The app shouldn't install in that case. Or, if they have
android:required=false for the uses-library, the app would crash
when trying to
@ibendlin
The first device that I test on is a Verizon motorola droid x2 running
2.3.4 and then a samsung infuse but I have 10 other devices to test on
when I need them. The tmobile mytouch that cant see the map tiles is
one of my partners phone and being that hes in another state I usually
email
Hey Mark thanks for replying :)
I went over my manifest file with a fine tooth comb and tripple
checked all the network conditions but its just odd that map tiles
will load on one device and then not on another. I had my partner on
the east coast using the same version of the app that I had last
On Thu, Feb 9, 2012 at 6:27 PM, Jim Andresakis jimandresa...@gmail.com wrote:
Is it possible that there is a limit on the number of devices
that would have access to the maptiles when using a development apk
that was exported rather than pushed on to the phone via eclipse?
Not that I am aware
@Mark: That doesn't mean much any more as the Google Maps app is now
totally un-coupled from the API (the app uses vector data, the API raster
tiles).
I have a MyTouch3G too in my device zoo, and haven't seen such behaviour.
You may see some kind of error message in the logcat. Can your partner
On Thu, Feb 9, 2012 at 8:05 PM, lbendlin l...@bendlin.us wrote:
@Mark: That doesn't mean much any more as the Google Maps app is now totally
un-coupled from the API (the app uses vector data, the API raster tiles).
Ah, good point.
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@ibendlin
I could ask him for one but he did mention that hell have a new phone
in a week and hell be sending the old one in the mail out here so I
can test on it myself. When I get my hands on it Ill post back to this
thread
with any errors related to the mapview.
On Feb 9, 5:05 pm, lbendlin
And how should I do that?
I'm pretty new with java coding
On 31 Aug., 18:00, TreKing treking...@gmail.com wrote:
On Wed, Aug 31, 2011 at 12:56 AM, Stefan S shogu...@gmail.com wrote:
So han can I listen to the onTap Event in the MapActivity-Class?
Create your own callback.
On Thu, Sep 1, 2011 at 3:20 AM, Stefan S shogu...@gmail.com wrote:
And how should I do that?
Google Java listener pattern and see what you find. The platform itself
uses this pattern extensively so you've likely already seen it (ex:
ClickListener).
Turns out I needed a Debug key, not just my Release key.
On Aug 29, 11:37 pm, Robert Thau rst...@gmail.com wrote:
The most common cause of this sort of misbehavior is forgetting to request
internet access permission in the Android manifest (without which the
MapView's
background threads don't
Hi TreKing,
Thanks for the response. After checking my application tag to see if
debuggable=true was there I actually didn't have it in there, after
putting it in I still can't get my map tiles to load on my device
using my debug api key (I cleaned my project, uninstalled my app from
the phone
Ok I got it sorted. All that was needed was rebooting my device. I
never really turn it off, whenever I make changes to my .apk i
uninstall it using the settings of my device - evidentally in this
case that wasn't enough.
Cheers for the help :).
On Aug 5, 10:15 am, Tonez apires...@gmail.com
Glad you sorted it out ... to answer the last few questions:
On Fri, Aug 5, 2011 at 4:15 AM, Tonez apires...@gmail.com wrote:
Is it even possible to debug the map view on a device using a debug api
key?
Yup.
Just so I understand your last comment about release mode: in order to
switch
Just in case, I moved the buttons to the top of the screen, so the
logo is always visible. But, yes...I guess the one with the best
answer is a lawyer
On Jul 7, 12:16 pm, Mark Murphy mmur...@commonsware.com wrote:
This is a fine question to ask your attorney.
On Thu, Jul 7, 2011 at 4:18
Ok thanks! I will take a look..
On 1 jul, 17:34, Kostya Vasilyev kmans...@gmail.com wrote:
TraceView and dmtracedump:
http://developer.android.com/guide/developing/debugging/debugging-tra...
01.07.2011 19:26, TreKing ?:
How should i profile this case? Really as i said there is
Hi,
So you are doing something similar to my draw method?
I have just tested without alpha and anti-alising and it is faster,
but when there is big zoom level the mapactivity is closed (i think
this is due to memory usage)
How should i profile this case? Really as i said there is not any
Ok it sounds good... The problem is that i don't know what initial
value to use for tolerance parameter... What would you recommend? 5
meters?
Thanks!
On 1 jul, 03:41, JP joachim.pfeif...@gmail.com wrote:
I haven't had to use the Douglas-Peucker algorithm, but I understand
others have so with
You could conceivably use a change in zoom level to drive the thinning
of the poly lines, or other factors that help you determine the level
of thinning. This is not trivial - you'll want to run the algorithm
outside of your Overlay.draw() and probably not draw any lines until
the algorithm has
Ok thank you. I will try to see how they do this.
On 1 jul, 15:49, JP joachim.pfeif...@gmail.com wrote:
You could conceivably use a change in zoom level to drive the thinning
of the poly lines, or other factors that help you determine the level
of thinning. This is not trivial - you'll want to
On Fri, Jul 1, 2011 at 4:00 AM, Felix Garcia Lainez fgarcialai...@gmail.com
wrote:
So you are doing something similar to my draw method?
Yup - nearly identical. What I don't do is use anti-aliasing (unless it's on
be default, I don't know) or alpha. I also only use moveTo() once (first
point)
TraceView and dmtracedump:
http://developer.android.com/guide/developing/debugging/debugging-tracing.html
01.07.2011 19:26, TreKing ?:
How should i profile this case? Really as i said there is not
any strange thing on the code... Simply a map with an overlay...
No idea. Look at
I have improved the responsiveness using some of MyTrack approaches,
but i am still getting this exception, simply doing zoom in and zoom
out sometimes
java.lang.OutOfMemoryError: bitmap size exceeds VM budget
at android.graphics.Bitmap.nativeCreate(Native Method)
at
On Fri, Jul 1, 2011 at 11:29 AM, Felix Garcia Lainez
fgarcialai...@gmail.com wrote:
I have improved the responsiveness using some of MyTrack approaches,
but i am still getting this exception, simply doing zoom in and zoom
out sometimes
I doubt there's much you can do about that - the
The stack trace does not include any calls to your code. I suspect it
has to do with the loading of map tiles. Nothing you can do that I
know of. I am seeing this for years now, but not at an alarming clip.
How time flies... Anyway, it would be lovely to learn about this some
more. Perhaps
On Fri, Jul 1, 2011 at 12:26 PM, JP joachim.pfeif...@gmail.com wrote:
As a side note, I never bothered to check, I'm sure this problem has
a record in some issues database already, where you could push a button or
star.
As a matter of fact ...
I use this code:
public class PolylineOverlay extends Overlay
{
private ArrayListGeoPoint polyline; // Contains set of points to be
connected.
private Paint pathPaint = null; // Paint tool that is used to draw
on the map canvas.
public PolylineOverlay(ArrayListGeoPoint polyline,
On Thu, Jun 30, 2011 at 5:47 PM, Felix Garcia Lainez
fgarcialai...@gmail.com wrote:
About the size with 300 or 400 GeoPoints i am already having problems...
The method isOnePointVisible is an optimization i did in order to try to
improve performance (seems to work fine).
So I have a very
I haven't had to use the Douglas-Peucker algorithm, but I understand
others have so with success.
http://en.wikipedia.org/wiki/Ramer%E2%80%93Douglas%E2%80%93Peucker_algorithm
This algorithm will thin out the number of poly lines.
Apparently there's an open source implementation in the Android
i think this will help you
http://android-codes-examples.blogspot.com/2011/04/google-map-example-in-android-with-info.html
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On 3 Apr., 19:01, Mark Murphy mmur...@commonsware.com wrote:
Use a LinearLayout as the container for the map and the TableLayout.
Give the map a height of 0 and a weight of 1. Give the table whatever
height makes sense and no weight.
This is unfortunately not really working. Here is my code:
On Sun, Apr 3, 2011 at 2:14 PM, Daniel Rindt
daniel.ri...@googlemail.com wrote:
On 3 Apr., 19:01, Mark Murphy mmur...@commonsware.com wrote:
Use a LinearLayout as the container for the map and the TableLayout.
Give the map a height of 0 and a weight of 1. Give the table whatever
height makes
That layout file mixes metaphors: it has layout_weight, a LinearLayout
option, inside a RelativeLayout. It needs to be one or the other.
03.04.2011 22:23 пользователь Mark Murphy mmur...@commonsware.com
написал:
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On 3 Apr., 20:22, Mark Murphy mmur...@commonsware.com wrote:
You declined to explain what not really working is, forcing us to guess.
I followed your suggestions, but the table and the button is not
visible. That i forgot to mention in my previous post.
The map uses the entire screen again. My
On Sun, Apr 3, 2011 at 1:53 PM, Daniel Rindt daniel.ri...@googlemail.comwrote:
I followed your suggestions, but the table and the button is not visible.
You didn't really follow Mark's suggestions completely. Reread his post.
The map uses the entire screen again.
Well you told it to.
did you set
mMapView.setEnabled(true);
mMapView.setClickable(true);
?
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You might have to do some catching of exceptions in your
ItemizedOverlay and/or LocationOverlay classes. There are some bugs eg
on Motorola phones that lead to unexpected exceptions on some phones/
versions of phones/versions of Android.
I can't find the links at the moment, there is a discussion
Even with a webview based map (using the Google v3 JavaScript API) you
still have to know where the POI's are located.
-John Coryat
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, September 03, 2010 10:58 AM
To: Android Developers
Subject: [android-developers] Re: MapView Points of Interest
Even with a webview based map (using the Google v3 JavaScript API) you
still have to know where the POI's are located.
-John Coryat
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Weatherbug and Weather Channel have specialized servers that deliver
this content to the app. Unless you want to go through all that
trouble yourself, you might reconsider your plan.
-John Coryat
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: Sunday, August 29, 2010 3:20 PM
To: Android Developers
Subject: [android-developers] Re: MapView + Image Overlay question
Weatherbug and Weather Channel have specialized servers that deliver
this content to the app. Unless you want to go through all that
trouble yourself, you might reconsider your plan
Fixed it, i removed the Overlays reference from the mapview and it
worked :)
On 28 juin, 16:01, Necroline adeline.hul...@gmail.com wrote:
Hello everyone,
As the title suggest i have (sometimes) a
concurrentmodificationexception while trying to create a route between
two locations ...
Here
Turns out my latitude and longitude's were not being converted to
microdegrees correctly. Taking the latitudes and longitudes and
converting them from 37.331689 and -122.030731 to 37331689 and
-122030731 were actually ending up as 3700 and -12200. I was
using double*1E6 to convert to
Thank you, TreKing. That helps.
On May 11, 10:30 am, TreKing treking...@gmail.com wrote:
On Mon, May 10, 2010 at 11:39 PM, Ning zeeg...@gmail.com wrote:
Is there API to draw the blue flashing circle at arbitrary location same as
the one provided by MyLocationOverlay in Google Map API?
Yes,
503 by 480 is huge.
Try setting width as fill_parent and height as say 100dip.
On May 7, 5:14 am, jgan jim@gmail.com wrote:
Hi
Does anyone know how to put mapview on the top part of the screen?
The map always occupies the whole screen and squeezes out the views
below.
The explicitly
Hi
I also tried the same google map application with overlays. For me it
s working fine in emulator and in nexus one with the same KEY.
Regards,
SREEHARI
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Dear Albion and Turchenko,
Thank you for your recommand,
and the mapview works well after changing the api-key.
Reiny
2010/5/4 Paul Turchenko paul.turche...@gmail.com
Make sure you use different mapApi keys for emulator and real device
because it seems that you've obtained certificatie for
thank you for your reply,
I am sure that I exported the signed application.
I have checked the application with the jarsigner in command line (Windows
XP),
and the result is jar verified
I have no idea about my problem so far...
2010/5/1 javame_android su...@softwebsolutions.com
Hi,
Did
Do you have a Google maps API key that coresponds to MD5 certificate
fingerprint used to sign the app?
http://code.google.com/android/add-ons/google-apis/mapkey.html
http://code.google. com/android/maps-api-signup.html
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Make sure you use different mapApi keys for emulator and real device
because it seems that you've obtained certificatie for debug keystore
only.
On May 1, 7:17 am, Reiny Song reiny.s...@gmail.com wrote:
Hello,
I have a MapView (in MapActivity), and it works in my simulator.
The google map
Hi,
Did you signed your application?
MapView won't even display in another simulator on other system if its
not signed in the release mode.
I am not sure but please make sure that it is signed and check whether
it helps.
Regards
Sunil
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Have a look at which tiles the Google Maps app fetches versus what the
API fetches. You will see that they will go to different servers.
There is no rocket science here (vector based drawings etc) - all you
get are prerendered PNG picture tiles (256x256 I think, or was it
128x128?). There's no
Ok thanks
What's the recommended event for when map center and lat/long spans
changes?
On Mar 12, 6:26 pm, Mark Murphy mmur...@commonsware.com wrote:
Ferm wrote:
I want to add overlays when the map has scroll/zoon animation has
stopped at a position.
I am currently using onTouchEvent for
Ferm wrote:
What's the recommended event for when map center and lat/long spans
changes?
There is no recommended event for those, AFAIK.
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Version
How do I know when zoom has changed?
On Mar 12, 7:04 pm, Mark Murphy mmur...@commonsware.com wrote:
Ferm wrote:
What's the recommended event for when map center and lat/long spans
changes?
There is no recommended event for those, AFAIK.
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Ferm wrote:
How do I know when zoom has changed?
Again, there is no good way to do this.
A lousy approach that should work indefinitely is to poll the MapView,
calling getZoomLevel(), and watch for changes. However, polling is
inefficient.
A lousy approach that will probably break between
hmm, this is very sad
I have potentially more than 1000 markers positioned worldwide that
are fetched via network. I can't load all these at once in onCreate..
Yeah, maybe I'll set up a timer..
thx
On Mar 12, 7:42 pm, Mark Murphy mmur...@commonsware.com wrote:
Ferm wrote:
How do I know when
Ferm wrote:
hmm, this is very sad
I have potentially more than 1000 markers positioned worldwide that
are fetched via network. I can't load all these at once in onCreate..
Do two network calls. One fetches a small number of markers in the
vicinity of wherever you are having the map start.
*bump*
On Feb 17, 1:46 pm, Carter ccjerni...@gmail.com wrote:
I'm seeing a bug with overlays onMapViewwith the Nexus One. Pinch
and zoom multitouch gestures don't scale my overlays until the user
releases the gesture, at which point the overlay redraws itself. In
contrast, the My Location
Hi everyone,
I was able to solve this issue, so thought better update everyone,
this might help others.
Mistake I was making was:
I had to call setState(marker, stateBitset) in the getMarker(int
stateBitset) method of OverlayItem., otherwise it does not work.
StateListDrawable is mazing way of
Hi,
Am Dienstag, den 23.02.2010, 07:49 -0800 schrieb Aamir Yaseen:
Hi everyone,
I was able to solve this issue, so thought better update everyone,
this might help others.
do you use the focus state to change the icon in your statelistdrawable?
I do this and it works but I can't focus, unfocus
Hi,
thanks for your answer. i first try it with the getLatitudeSpan and so
on and check, if this point is visible or not. this works fine in the
most cases.
it also works, if i touch (ACTION_DOWN) the map with my thumb, move
the map (ACTION_MOVE), and leave the thumb from the map (ACTION_UP).
But
On Mon, Feb 15, 2010 at 11:35 AM, Stefan ebay-dah...@web.de wrote:
So how can i detect, if the map has a new Map center for
example?
You could save the map center location and check in the draw method to see
if it's changed since the last time. There's probably a better way, but
there's one
HI TreKing,
On click of navigation key I am calling setFocus(OverlayItem) of next
element in my ItemizedOverlay. I am not calling nextFocus to get this
element, I am iterating through index of collection to get the next
element.
when the focus changes and can update your overlays as necessary.
On Wed, Feb 10, 2010 at 7:05 AM, Aamir Yaseen aamir.yas...@gmail.comwrote:
when the focus changes and can update your overlays as necessary.
that's my question, how can I update/change icon of my overlay item?
any idea?
OverlayItem has a setMarker() function that allows you to set the
Yes, but it does not work when we override getMarker(int stateBitset)
method to return StateListDrawable icon (I want to use
StateListDrawable so that I don't have to set icon on state change as
recomended by google), but I it's not helping.
what do you suggest in this case?
Thanks again,
Aamir
On Wed, Feb 10, 2010 at 11:21 AM, Aamir Yaseen aamir.yas...@gmail.comwrote:
what do you suggest in this case?
I haven't done anything with StateListDrawable or the states in the overlay
item so unfortunately I'm out of ideas for you. Sorry.
I am also working on similar application .
We have application to search local events around you.
2. I would like to navigate between each location plotted on the MapView
using a similar method that Google has on their mobile version
of maps when we search for some place like pizza, how do we do
On Tue, Feb 9, 2010 at 11:07 AM, Aamir Yaseen aamir.yas...@gmail.comwrote:
We are displaying multiple events/venues on map (just like search on
google map for pizza) and we want to change icon of any event/venue
when user navigate through next/previous buttons. I am using
StateListDrawable to
I'm still a bit confused on what you're doing, but I would suggest:
1 - Subclass ItemizedOverlay instead of Overlay to manage a collection of
similar items at once. It maintains a list OverlayItems that represent each
unique point on the map. In your case these would be the Track points you
have.
On Jan 6, 4:57 am, Peter SSK sasikumar.it1...@gmail.com wrote:
see this link
http://www.androidpeople.com/category/google-map/
is that the right link? There i only see, how to display a Map. Thats
not the problem. But perhaps i dont find the right part?!
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I also had this problem, i had to save the overlay locations to the
outstate bundle then add them again onResume. Couldn't figure a way to
save my overlay class to bundle. Let me know if you find a better
workaround.
Ne0
On Jan 5, 11:59 am, Stefan ebay-dah...@web.de wrote:
hello,
i have an
On Jan 5, 1:16 pm, Master_Ne0 master.ne0s.soluti...@googlemail.com
wrote:
I also had this problem, i had to save the overlay locations to the
outstate bundle then add them again onResume. Couldn't figure a way to
save my overlay class to bundle. Let me know if you find a better
workaround.
Couldn't figure a way to save my overlay class to bundle
Have your Overlay class implement the Parceable interface, which you can
then save to / restore from a Bundle.
-
TreKing - Chicago transit
On Jan 5, 6:48 pm, TreKing treking...@gmail.com wrote:
Couldn't figure a way to save my overlay class to bundle
Have your Overlay class implement the Parceable interface, which you can
then save to / restore from a Bundle.
hmmm, in my case i have always a new overlay for each line on my
I'm sorry, but I'm not really following or understanding what you're doing.
Could you clarify or post some sample code?
-
TreKing - Chicago transit tracking app for Android-powered devices
Ok, i try it :)
1. I track gps points in my app and draw my route on a MapView:
@Override
public void onLocationChanged(Location loc)
{
if (loc != null)
{
latitude = loc.getLatitude();
longitude = loc.getLongitude();
if(first)
OK, well your main problem is that while you implemented the Parcelable
class, you didn't implement the writeToParcel method or the constructor that
takes a Parcel. That's the key.
You need to implement the first method to save all you state information
(i.e., your member variables) to the Parcel
hi,
thanks for your answer :)
On Jan 5, 11:30 pm, TreKing treking...@gmail.com wrote:
OK, well your main problem is that while you implemented the Parcelable
class, you didn't implement the writeToParcel method or the constructor that
takes a Parcel. That's the key.
in one other class of my
see this link
http://www.androidpeople.com/category/google-map/
On Jan 5, 4:59 pm, Stefan ebay-dah...@web.de wrote:
hello,
i have an activity with a MapView ad overlays. If i start a new
activity and go back to my Activity with the map, i only see the map
without my overlays. How can i
hello,
i have a similar problem. i want to see a picture or a text, if i
click on an itemizedoverlay. my i-overlay is implemented in an own
class.
In my main app i add my itemizedoverlays:
if(symbol[i].equals(huhu))
item = new OverlayItem(ov, PICTURE, description.get(i));
else
It maybe a little too late, but still helpful for others.
I have written a few simple classes to get and display driving
directions in MapView for Android:
http://home.ameliemedia.com/android-app-aroundme/#tips
Hope it helps!
Andrea.
On Nov 23, 6:21 pm, Mark Murphy mmur...@commonsware.com
Problem resolved.
On 13 Nov, 10:36, mobilek...@googlemail.com
mobilek...@googlemail.com wrote:
Hi, in my app I display MapViews in several activities. Now that I
have updated my G1 device to 1.6, I notice that at some pleace the
MapView is displayed properly, and at others - it's not - I can
I didn't realize your app crashed. I expected that the app only didn't
display the map tiles (which would be a sign of a apiKey problem).
When your app crashes, you should always look at logcat. It'll give
you the exact reason why your app crashed.
Xav
On Mon, Oct 5, 2009 at 8:44 PM, ian
That is interesting although I do not understand logcat yet.
I tried copying the debug.keystore from the working machine and using
the api key from that machine instead. No difference. I regenerated
the md5 fingerrprint with keytool on my netbook and Google returned
the same api key as for the
Here is the tail end of my logcat for a run where it crashed. I notice
it added a capital letter L before the ian.com.elgin about 10 lines
down.
10-06 13:34:48.146: INFO/ActivityManager(571): Start proc
ian.com.elgin for activity ian.com.elgin/.Elgin: pid=723 uid=10023
gids={3003}
10-06
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Von: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] Im Auftrag von ian
Gesendet: Dienstag, 6. Oktober 2009 15:42
An: Android Developers
Betreff: [android-developers] Re: mapview key problems
Here is the tail end of my logcat for a run where it crashed. I notice
-
Von: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] Im Auftrag von ian
Gesendet: Dienstag, 6. Oktober 2009 15:42
An: Android Developers
Betreff: [android-developers] Re: mapview key problems
Here is the tail end of my logcat for a run where it crashed. I notice
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