Hi
We run the getevent from the terminal and from that we have set
TSLIB_TSDEVICE to /dev/input/event1.
Then we run the ts_calibrate application and the calibrate values were
found in /system/etc/pointercal.
But still if we press on the Menu's in the Android,it didnt able to
sense it
---Gokul
I am facing the same problem ,I also want to use the low version of
kernel and the high vision of file system.
Maybe you have to port more features to the lower one
On 4月6日, 下午1时40分, Qipeng qipeng.zhang0...@gmail.com wrote:
By the way, if I just want to use the file system of Android 2.1,
and
Hi,
I need a Android application that uses the framebuffer only and
displays something on it.
Could anyone please guide me to use it or if there already any
application which displays on the framebuffer , please give me a link
to it. I am desperately in need of such an application. Any sort
Hello All:
I'm porting Android on an imx51 for a new touchscreen.
I know Android use the touchscreen like an input device but I don't
know what are the values it wants? (X,Y,...) What is the unit? (pixel,
mm...)
Do you know which part of Android read the event file (dev/input/
event) of the
Hello Group,
I am working on porting Android on our reference hardware platform.
Till now, we were using Donut release of Android and we were getting
the VF in full screen (320x240). Recently, we migrated to Eclair where
we are seeing that the VF comes in a small portion in the centre of
the
Hi.
I am using 2.6.31 kernel for Android 2.1.
From log messages i understood, that my kernel doesn't have alarm driver, and
i have some problems with date on platform.
So i decided to include alarm driver.
I downloaded the patch from
hi
i try to use mydroid/development/samples/BrowserPlugin to test plugin
and i have modified the html to
object type=application/x-testbrowserplugin height=50 width=250
param name=DrawingModel value=Bitmap /
param name=PluginType value=Animation /
/object
on my mydroid build (android-2.1
It's great to see you're making progresses ;)
Joerie, I'm an informatics engineer and despite not knowing much about
Linux and hardware I'll do my best to help you. Just let me know from
where should I start? (and did you erase LiMo or did you manage to
change the hmmm... Lilo(?) and make it have
Hi,
When i drag Android LaunchPad (Application Icons) up and down it takes lot
of time to draw them each time. It goes upto 60-70 ms.
Is there anyway i can make it fast? It is okay to make some compromise on
display resolution.
--
unsubscribe: android-porting+unsubscr...@googlegroups.com
Hi, i'm not aware of any user side app to play around with kernel framebuffer..
(closer apps: v4l2 test suite, omapfbplay -
http://git.mansr.com/?p=omapfbplay;a=tree )
you can have user side modules talking to /dev/fb* devices (there can
be many frame buffers), to get a handle, update frame
Hi MBethDev,
Have you gotten any further with this?
I had your exact issue and found my JDK wasn't in my environment
'path' variable. When I added it, it found javac and the -mno-cygwin
error magically disappeared. I think there is a Win option to disable
old DOS name formatting (8.3), so that
I know Android use the touchscreen like an input device but I don't
know what are the values it wants? (X,Y,...) What is the unit? (pixel,
mm...)
It will be (x,y) co-ordinates, where (0,0) being the top-left of the
screen and (max-x, max-y) being the bottom of the screen.
how it works:
- when
KeyInputQueue.java uses JNI calls to ready the events via EventHub.h. The
KeyInputQueue and associated InputDevice classes do the mapping from raw
device coordinates to the screen.
On Wed, Apr 7, 2010 at 12:41 PM, Deva R r.deva...@gmail.com wrote:
I know Android use the touchscreen like an
I would very strongly suggest you stick with the kernel version that the
platform was developed for. Various subtle things about the kernel change
over time that impact the platform.
On Mon, Apr 5, 2010 at 10:40 PM, Qipeng qipeng.zhang0...@gmail.com wrote:
By the way, if I just want to use the
Hi Mark,
I basically abandoned this approach and went with a different approach
with using a shared library sdk addon. Seems to work but I'm running
into other issues now that is now sorta unrelated with my original
question. Once I'll find the time, I'll reexplore building the
windows emulator
Hello,
I apologize if this is the wrong forum to ask, but I decided to post
here since I encountered this problem during my porting work and I'm
hoping maybe someone encountered this as well and was able to resolve
it.
Anyway, I recently wrong a custom library sdk_addon following the
Hi,
I am trying to build the third party source code using the Android
bionic toolchain. One of the problem that I see is that there is no
killpg in side signal.h .
Is it good to change signal.h inside bionic to incorporate the
implementation of killpg? or is it good to remove killpg from third
The problem is that my board's drivers is based on lower kernel ,it is
another difficult to hack the drivers,so I want to use the lower
kernel
On 4月8日, 上午4时00分, Dianne Hackborn hack...@android.com wrote:
I would very strongly suggest you stick with the kernel version that the
platform was
Hi,
Finally I found the answer of this question, and I write a post aboult the
suspend and resume in android, url:
http://www.thinksrc.com/2010/04/7/suspend-en.html
hope this will help others.
thanks.
---
Best regards,
Zhang Jiejing
2010/4/6 ZhangJieJing kzj...@gmail.com
Hi All:
At
finally find out the difference is ro.secure
which makes PluginManager to check the signature
On Apr 7, 11:40 pm, allstars allstars@gmail.com wrote:
hi
i try to use mydroid/development/samples/BrowserPlugin to test plugin
and i have modified the html to
object
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