Re: [Audiogames-reflector] finally, sorry for delay, My new game. Wack a mole version 1. with bgt

2013-07-29 Thread AudioGames.net Forum — New releases room: selnahughds
Re: finally, sorry for delay, My new game. Wack a mole version 1. with bgt This game is rocking and expecting some more games for more fun.where to buy prescription sunglassesURL: http://forum.audiogames.net/viewtopic.php?pid=142728#p142728 ___ Audiog

Re: [Audiogames-reflector] Swamp Campaign Maker!

2013-07-29 Thread AudioGames.net Forum — New releases room: chpross
Re: Swamp Campaign Maker! Hi!When i start the file "campaign maker.bgt" it create this report:File: D:\Downloads\swamp campaign maker\custom_pool.bgtOn line: 765 (1)Line: void update_listener_3d(int listener_x, int listener_y, int listener_z, double listener_angle) {Error: A function with the sa

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-29 Thread AudioGames.net Forum — New releases room: hanif
Re: Scrolling Battles 2 [[wow]]! this game is cooler than SB1! I like this very perfect game!I have a sugestion. can you add a range upgrade for your weapon? and can you add a cutscenes between levels?URL: http://forum.audiogames.net/viewtopic.php?pid=142726#p142726

Re: [Audiogames-reflector] trucker game, any suggestions?

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: trucker game, any suggestions? may be you can add 7 hours of slep, you can go eating, drinking, and a truck repair when it is damaged.URL: http://forum.audiogames.net/viewtopic.php?pid=142725#p142725 ___ Audiogames-reflector mailing list Audiogame

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-29 Thread AudioGames.net Forum — New releases room: Niklas
Re: Scrolling Battles 2 Oh yes, please continue it. There is so much potencial in this game.URL: http://forum.audiogames.net/viewtopic.php?pid=142724#p142724 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sa

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Their reely isn't cutseens, more or less its just the screen reader speaking. I have gotten a start on the new combat system, just got to add afew more things to the enemy lims code and then update shooting to take away lim hp instead of enemies hp, or take away enemy hp but you

Re: [Audiogames-reflector] buying an android smartphone?

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: buying an android smartphone? from what I've heard they are accessible.  stock android is better than something you might get from a carrier, but if its not accessible for what ever reason i can assure you, that  you can find an accessible solution.URL: http://forum.audiogames.net/viewtopic.

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: Bamboo wallet, an awesome app for your iDevice yeah get it from the app store.URL: http://forum.audiogames.net/viewtopic.php?pid=142721#p142721 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-g

Re: [Audiogames-reflector] Top Secret-Classified-DO NOT OPEN!!

2013-07-29 Thread AudioGames.net Forum — New releases room: CodenameCygnus
Re: Top Secret-Classified-DO NOT OPEN!! To all the Agents in training who replied. Thank you for all your questions and for staying curious. To answer your questions:Stats System: Yes! Your choices are measured on 4 scales, which you can track throughout the adventure and recalibrate each time y

Re: [Audiogames-reflector] Revisiting singing screen readers

2013-07-29 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Revisiting singing screen readers What do you mean invalid? Does the link not open for you? I just tested it and it opens fine for me. :-/URL: http://forum.audiogames.net/viewtopic.php?pid=142719#p142719 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: Nick
Re: Death Match When you do a playthrough of deathmatch, I would like to here the cutscenes without you skipping them especially on the levels until the game is finnished and ready.URL: http://forum.audiogames.net/viewtopic.php?pid=142718#p142718 ___

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Re: Bamboo wallet, an awesome app for your iDevice Does anybody know of apps of a similar quality (giving you money) and accessible, but for less or faster? I remember there was one that was like a slot machine and you would win points, which you then could exchange, but I can't remember where t

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-07-29 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: Bamboo wallet, an awesome app for your iDevice Hmmm,Can I just download it from the app store?  It won't let me download it from the link above.Best Regards,LukeURL: http://forum.audiogames.net/viewtopic.php?pid=142716#p142716 ___ Audiogames-refle

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: Bamboo wallet, an awesome app for your iDevice yeah, this is legit.  i have it.  no catch. download it and check it out.  its pretty good, but kind of slow.  or it is in my opinion.URL: http://forum.audiogames.net/viewtopic.php?pid=142715#p142715

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Ahh I see now, yeh, that's what i'm working on currently.URL: http://forum.audiogames.net/viewtopic.php?pid=142714#p142714 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match I know, I'm horible at spelling. And what do you mean? I'm a little confused by your post.URL: http://forum.audiogames.net/viewtopic.php?pid=142713#p142713 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: [Audiogames-reflector] Draconus's site, is it down?

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: ianr
Re: Draconus's site, is it down? I just noticed www.dracoent.com is back up.URL: http://forum.audiogames.net/viewtopic.php?pid=142712#p142712 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukog

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-29 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone To add to Chow's post, try running the game as an administrator, just in case. Hit shift-applications, or I think shift-f10 will do it, and choose "run as administrator", as opposed to just hitting enter on the swamp.exe file. That may or may not help, but, assumi

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-29 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Scrolling Battles 2 [[wow]], guys! I wasn't expecting you to like it this much! [[wow]]! I must continue it! I wasn't going to continue if you guys didn't like it but this feedback gives me motivation! Thank you guys!URL: http://forum.audiogames.net/viewtopic.php?pid=142710#p142710

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-07-29 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: Bamboo wallet, an awesome app for your iDevice This is a legitamit app?  What's the catch?Best Regards,LukeURL: http://forum.audiogames.net/viewtopic.php?pid=142709#p142709 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: [Audiogames-reflector] Revisiting singing screen readers

2013-07-29 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: Revisiting singing screen readers It just emmulates the sounds of a phone being dialed.[:dial "408-555-1212"]Note the quotes and dashes.Best Regards,LukeURL: http://forum.audiogames.net/viewtopic.php?pid=142708#p142708 ___ Audiogames-reflector mai

Re: [Audiogames-reflector] Revisiting singing screen readers

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: Revisiting singing screen readers I know how to make conversations, but what's phone pad dialing?URL: http://forum.audiogames.net/viewtopic.php?pid=142707#p142707 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] stereo mix on windows 7 64 bit

2013-07-29 Thread AudioGames.net Forum — Off-topic room: dd
Re: stereo mix on windows 7 64 bit okay so after a long time of google I used my sound card's hardware ID to track down what it is, its apparently a realtek 888 series or something like thatbut the main problem? I can't seem to find any drivers for windows 7 X64 on their website! lolURL: http://

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Let's really dig in to Tolkiin and Lord of the Rings, I actually really loved the LOTR soundtracks. It's certainly leagues better than the trash in the cartoon versions of the late 70's and early 80's, not to mention the abominable American radioplay from1979 or so. In point of fact the only

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-29 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone he smiles. ah wait? ware on the see drive, give and example? like this. c: or is it in c:\users\woof\desktop or is it in c:\users\woof\documents. or is it in c:\users\woof\downloads. ware exactly is it stored. further more? u are the main admin right? meening u ha

Re: [Audiogames-reflector] making JAWS speak native languages with eloquence, is it possible?

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: making JAWS speak native languages with eloquence, is it possible? so, basically speaking, it is possible to make eloquence read, let's say, a pdf book in my language, given that I've lots of free time, and the skill to make it do that (the both of which I lack greatly)?URL: http://forum.aud

[Audiogames-reflector] Credit-card reading app for the Iphone?

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Credit-card reading app for the Iphone? Hello, allI was wondering earlier today, is there such an app for the Iphone to read credit-cards, the number you need to enter to purchase things?Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=142702#p142702 ___

Re: [Audiogames-reflector] stereo mix on windows 7 64 bit

2013-07-29 Thread AudioGames.net Forum — Off-topic room: severestormsteve1
Re: stereo mix on windows 7 64 bit DD, what kind of computer are you using? And what kind of sound card?URL: http://forum.audiogames.net/viewtopic.php?pid=142701#p142701 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Let's really dig in to Tolkiin and Lord of the Rings, The Lorien theme was pretty good and had a suitably mystical quality. There's good pieces in the ost, but it's somewhat lackluster.And I agree that making something in the spirit doesn't excuse it from scrutiny. In my opinion, the second

Re: [Audiogames-reflector] Revisiting singing screen readers

2013-07-29 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: Revisiting singing screen readers KAE,This link is not valid, but I might know what the problem is.casta947: I found a very old post on here through a search, and figured out the basics of it, but only basics, nothing more.I understand the correlttion of numbers to notes, but is there suppos

Re: [Audiogames-reflector] Facebook questions

2013-07-29 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Facebook questions Just for future reference: Employers are starting to Google their employees to see what they can learn about them. if you Google yourself you can see what your employers see.Hope this helps.URL: http://forum.audiogames.net/viewtopic.php?pid=142698#p142698

Re: [Audiogames-reflector] Revisiting singing screen readers

2013-07-29 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Revisiting singing screen readers If you are into Western Art notation, it explains from 60BPM Adagio up to 326 BPM Allegretto, and it has the notes with their Millisecond conversion. It also has a chart for notes, like 1, 13, 25, and 37 are C2, C3, C4, and C5.URL: http://forum.audiogames.ne

Re: [Audiogames-reflector] Revisiting singing screen readers

2013-07-29 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Revisiting singing screen readers I think this might help:https://www.msu.edu/course/asc/232/song … nging.htmlURL: http://forum.audiogames.net/viewtopic.php?pid=142696#p142696 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: [Audiogames-reflector] help with uploading music onto Youtube

2013-07-29 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: help with uploading music onto Youtube At Criss: I don't know how that would work on the Mac, but I know that Windows Movie Maker last I tried required at least 5 seconds of actual video, meaning a few images were necessary.At Lauren: I've mostly been using a combination of images that come

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Let's really dig in to Tolkiin and Lord of the Rings, I agree with Dark about the Osgiliath sceen. It just doesn't make sense to me given the Nazgul's purpose for one of them to spy the ring and not do anything about it. Regardless of Sauron's intermediate plans his ultimate goal was always

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse
Re: Let's really dig in to Tolkiin and Lord of the Rings, I have to agree about Howard Shore...and Dark, while you're right that Howard Shore makes great use of repetition, I think he would be quite proud of that fact. In Shore's own words, he treated the score of The Lord of the Rings like one

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: Nick
Re: Death Match danny?first of all it's challenge, not chalange.and second, if it's going to be a challenge, would it be hard to defend yourself especially when the enemies just pop out at random?URL: http://forum.audiogames.net/viewtopic.php?pid=142692#p142692 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-29 Thread AudioGames.net Forum — New releases room: MikeFont
Re: Swamp, zombie fps by Aprone I have the swamp folder stored on the local C: drive. And, uh, yeah, the radio is set to on. It'd really be nice to get this fixed, thanks for any help chow.URL: http://forum.audiogames.net/viewtopic.php?pid=142691#p142691

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: crashmaster
Re: Death Match doctor what sidescroler is this where can I get it.URL: http://forum.audiogames.net/viewtopic.php?pid=142690#p142690 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cg

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-29 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Laser Breakout 1.2 has been released! Here is a working link:http://www.nyanchangames.com/softs/lsSetup.exeURL: http://forum.audiogames.net/viewtopic.php?pid=142689#p142689 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: the doctor
Re: trying to write a simple side scroller in DFE Hi again,code still doesn't work, but have just had a good idea that might work.  crystals that you collect on each level, but they aren't necessary, but depending on how many you have, you complete the game with different post-creds scene or som

[Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-07-29 Thread AudioGames.net Forum — Off-topic room: blindncool
Bamboo wallet, an awesome app for your iDevice Hey guys. I thought I'd inform you of this cool appBamboo Wallet is an app that lets you earn Gift Cards. Get $0.25 when you install it using this link: http://bit.ly/1c7KLwtThis helps me as well--I get $0.50 every time someone Installs the app.URL:

Re: [Audiogames-reflector] warrior cats audio books

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: warrior cats audio books Hmmm, I'll have to see about getting these, they sound sort of interesting. ARe they fantasy books with magic, fantastical creatures etc? or are they more like Watership down, ie, books where animals have human emotions but where they still behave as animals.URL: htt

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Let's really dig in to Tolkiin and Lord of the Rings, Interesting thoughts violinist, As I said I would have agreed with you about Sauron up until reading the arda articals which convinced me on Sauron's  physicality during lotr,  after all, it's not unreasonable to assume to  assume that th

Re: [Audiogames-reflector] buying an android smartphone?

2013-07-29 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: buying an android smartphone? I just have to say, given that google writes accessibility, why hasn't the accessibility team, you know, made google aps accessible?URL: http://forum.audiogames.net/viewtopic.php?pid=142684#p142684 ___ Audiogames-refl

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match I'm actuley planning a design for a system simmler to that. Enemies won't just spawn when your walking anymore, as I found it to be very annoying, though their will be areas where enemies do pop up randomly. I'm thinking in the engineering bay to give more of a chalange.URL: http

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: Nick
Re: Death Match I wish there was another indicator but this time it has to do with aiming your weapon.maybe an indicator sound would increase in pitch if your in range, meaning you can fire your weapon to kill the enemie.and finaly can enemies spawn more often especialy on the later levels?URL:

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Remember they can't talk, they are mutated super humans. And breathing will be used as an indicater to let you know your health is normal. It will be quiet, and hopefully will sound like your on a reel ship. It will sound a bit like the breathing in that playthrough I did when my

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: themadviolinist
Re: Let's really dig in to Tolkiin and Lord of the Rings, I'm not convinced that Sauron had a physical form after the drowning of Numenor in which it was destroyed.  Gollum was after all a very small creature in comparison to Sauron and the latter could easily have filled Gollum's mind with a fo

Re: [Audiogames-reflector] Ear Monsters: New 3D audio game for iOS: Update 1.01 on App Store

2013-07-29 Thread AudioGames.net Forum — New releases room: BrianSchmidt
Re: Ear Monsters: New 3D audio game for iOS: Update 1.01 on App Store The Ear Monsters Update 1.5 is now live on the App store.For those of you with iOS 6.1 or greater, Ear Monsters now supports:Game Center LeaderboardsGame Center AchievementsDuring this update I learned that Siri apparently doe

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Let's really dig in to Tolkiin and Lord of the Rings, @Joseph, regarding the extended editions, I'm afraid you might have missed my point. i pretty much these days can't even imagine! watching the  theatrical versions, indeed all the extended edition box sets are on the shelf behind me as I

Re: [Audiogames-reflector] New Airik the Cleric!

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: New Airik the Cleric! Hi.Yes, I myself would like to play the game. Well I did play it on a windows 7 computer, but I want to be able to play it on my own computer.So the xp update will be great!URL: http://forum.audiogames.net/viewtopic.php?pid=142677#p142677 __

Re: [Audiogames-reflector] how to buy a item in puppetnightmares

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: how to buy a item in puppetnightmares Hmmm, I've not played puppet nightmares for a while, I probably should get back into it as the battle system really was fun.Buying items is actually one of the nicest parts of the game. Once you enter a shop such as pierce, you'll find lots of weerdly na

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse
Re: Let's really dig in to Tolkiin and Lord of the Rings, Sorry again, Dark - you just went to a lot of effort for nothing. I already agreed that there's nothing in the books to indicate that Sauron can't take physical form...in fact, quite the contrary. My point was that Saruman says it in FotR

Re: [Audiogames-reflector] New Airik the Cleric!

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: New Airik the Cleric! Hi Jyro. Yes indeed, the demo worked fine on xp, this in fact was one reason why myself and other xp users were so confused at first. To finally be able to play the game would be fantastic and I very much look forward to it.URL: http://forum.audiogames.net/viewtopic.php

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Let's really dig in to Tolkiin and Lord of the Rings, @Joseph, regarding sauron, this was in fairness a mistake I made myself. I always rather assumed that Sauron was at most like the nazgul, a being without a body, albeit the huge electrified eyeball while very cool looking wasn't exac

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Let's really dig in to Tolkiin and Lord of the Rings, @Joseph, regarding sauron, this was in fairness a mistake I made myself. I always rather assumed that Sauron was at most like the nazgul, a being without a body, albeit the huge electrified eyeball while very cool looking wasn't exac

[Audiogames-reflector] how to buy a item in puppetnightmares

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: pelantas
how to buy a item in puppetnightmares hi everyone.so in my dayly search for enjoyment while i have holiday what is called the summer holiday in my country at least, i stumbled onto puppet nightmares again. i lost the motivation to continue playing so i started the story over again. also because

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: Nick
Re: Death Match I think there should be enemies that would do the following.they would taunt you by saying things like, I will kill you, your in for a world of hurt.and if the player doesn't use a weapon the health would start decreesing.also, can you put other sounds in as well, like breething

Re: [Audiogames-reflector] Draconus's site, is it down?

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: Draconus's site, is it down? okay.URL: http://forum.audiogames.net/viewtopic.php?pid=142669#p142669 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiog

Re: [Audiogames-reflector] New Airik the Cleric!

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: New Airik the Cleric! Hi.I'm assuming you are talking about the original Airik demo, I think the one back in 2011 or somewhere around there? I don't exactly remember but yes, it worked on XP. I remember it used ATT Mike and some ATT voices? If that's the demo you are talking about, then yes,

Re: [Audiogames-reflector] warrior cats audio books

2013-07-29 Thread AudioGames.net Forum — Off-topic room: ghost rider
Re: warrior cats audio books I have all the books. there is one main series, called warriors, and 3 sub series'. here they areOmen of the starsPower of threeandThe new prophecy. Hope this helps.URL: http://forum.audiogames.net/viewtopic.php?pid=142668#p142668 ___

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse
Re: Let's really dig in to Tolkiin and Lord of the Rings, Dark - I certainly don't expect Peter Jackson to go that far with the Necromancer...though if he does, I may have to change my stance on his creative integrity a bit... What I want to see is how he's going to get around his claim, voiced

Re: [Audiogames-reflector] Reaper

2013-07-29 Thread AudioGames.net Forum — Off-topic room: hadi.gsf
Re: Reaper reaper is mostly accessibleits lisence is $60 also, (the cheapest and strongest DAW)Also, to that guy who was getting a mac to install a reaper on it, if you could aford proTools, you have to use Protools, because it's 250% accessible.I got my mac only because of ProTools.reaper is al

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-29 Thread AudioGames.net Forum — New releases room: Niklas
Re: Scrolling Battles 2 [[wow]], love the game so far. I am excited about what you eventually will put into future Versions. It's great so far, Keep up this fantastic work man.URL: http://forum.audiogames.net/viewtopic.php?pid=142665#p142665 ___ Audio

Re: [Audiogames-reflector] buying an android smartphone?

2013-07-29 Thread AudioGames.net Forum — Off-topic room: falcon
Re: buying an android smartphone? I think I will go for the samsung S3 mini because the nexus 4 is very high in price here in Belgium.Is it a good choice the S3 mini for accesibility. I hope it will be updated to android 5.URL: http://forum.audiogames.net/viewtopic.php?pid=142664#p142664 __

Re: [Audiogames-reflector] New Airik the Cleric!

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: jyro22
Re: New Airik the Cleric! Excellent, thanks Chris! Definitely planning to release this XP version next!Thanks again!JyroURL: http://forum.audiogames.net/viewtopic.php?pid=142663#p142663 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Let's really dig in to Tolkiin and Lord of the Rings, @Dark abomination,  interestin in tom being a native, though a lot of that speech does make it into the final lotr apart from the abo bit. I'm not convinced about the flame imperishable theory however, since the basic idea of the flame im

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Let's really dig in to Tolkiin and Lord of the Rings, @Dark abomination,  interestin in tom being a native, though a lot of that speech does make it into the final lotr apart from the abo bit. I'm not convinced about the flame imperishable theory however, since the basic idea of the flame im

Re: [Audiogames-reflector] New Airik the Cleric!

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: New Airik the Cleric! Hi.The Airik demo worked perfectly on my XP desktop when I tried it.I hope you can finally put XP support into Airik, as XP is my primary Windows OS I use.Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=142661#p142661 _

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Let's really dig in to Tolkiin and Lord of the Rings, @Arq, I agree on the necromancer plot being a nice one to include, and I  agree with Bryan and joseph that actually seeing Gandalf's confrontation with him would be a nice touch. My only concern however, is how far Peter Jackson will take

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Let's really dig in to Tolkiin and Lord of the Rings, Although it's been pointed out that the History of Middle-Earth is largely a series of drafts, I think there's a lot of interesting potentially canonical stuff. For instance, one draft of LoTR from volume 7 has this to say:Frodo: Who are

Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match The doctor, that's grate news. And an update to that old playthrough I published, I managed to get past that part where I died so I can do a playthrough of where i'm currently at. In dm news, the checkpoint system has been developed and enemy spawning works, though I don't like h

Re: [Audiogames-reflector] trucker game, any suggestions?

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: wp85
Re: trucker game, any suggestions? I will be vary interested to see how this game turns out.URL: http://forum.audiogames.net/viewtopic.php?pid=142657#p142657 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sa

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse
Re: Let's really dig in to Tolkiin and Lord of the Rings, Aaargh, I know exactly what you mean about the Faramir scene. I understand the impulse behind the decision, but I hate the decision, in general. I do think the material in the extended editions makes the Faramir alterations a tad more acc

Re: [Audiogames-reflector] help with uploading music onto Youtube

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Chris
Re: help with uploading music onto Youtube Hi.How would I go about making a video file from an mp3 audio file? Could I use an application on the Mac or Windows, I would prefer the mac, since it will most likely be more accessible than anything for windows but I don't know for certain. Anyway, ca

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: the doctor
Re: trying to write a simple side scroller in DFE the breakable version has just been updated with the new code where i've tried to make these things work - the code that i've been checking throughout today in case i had some spark of inspiration.URL: http://forum.audiogames.net/viewtopic.php?pi

[Audiogames-reflector] New Airik the Cleric!

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: jyro22
New Airik the Cleric! Hey guys, Jyro here. Well, it's been a long journey with lots of new discoveries.Airik the Cleric is on its way to two new releases, and I have to really thankyou all for your constant supportive emails and really just helping me throughoutto bring a fun real time game to t

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: the doctor
Re: trying to write a simple side scroller in DFE Thanks for the advice, but its a little late now, since both versions on my hard drive are broken - even though i've looked through my code a dozen times and it should all work fine!  i might just have to make a game with no enemies in it.  it wo

Re: [Audiogames-reflector] buying an android smartphone?

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: buying an android smartphone? At least, not for a Nexus. Although you may find that you do anyway To compensate for the inaccessible stock applications, it isn't required.URL: http://forum.audiogames.net/viewtopic.php?pid=142651#p142651 ___ Audiog

Re: [Audiogames-reflector] buying an android smartphone?

2013-07-29 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: buying an android smartphone? No, not really.URL: http://forum.audiogames.net/viewtopic.php?pid=142650#p142650 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/list

Re: [Audiogames-reflector] buying an android smartphone?

2013-07-29 Thread AudioGames.net Forum — Off-topic room: falcon
Re: buying an android smartphone? Hello,Thanks for the responses.I was thinking does it matters and make a android smartphone more accessible when I install a custom ROM on a smartphone?URL: http://forum.audiogames.net/viewtopic.php?pid=142649#p142649 ___

[Audiogames-reflector] ayakashi for IOS

2013-07-29 Thread AudioGames.net Forum — New releases room: connor142
ayakashi for IOS in this game, you control a number of demons, and you are known as a ghost agent. there is a huge tutorial to get you started.  there is a very good story which is divided into chapters, which are divided into missions, and the missions divided in quests. while doing quests, you

Re: [Audiogames-reflector] Swamp Campaign Maker!

2013-07-29 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Swamp Campaign Maker! That sounds like a good project Idea. good luck on itURL: http://forum.audiogames.net/viewtopic.php?pid=142648#p142648 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucu

[Audiogames-reflector] ayakashi for IOS

2013-07-29 Thread AudioGames.net Forum — New releases room: connor142
ayakashi for IOS in this game, you control a number of demons, and you are known as a ghost agent. there is a huge tutorial to get you started.  there is a very good story which is divided into chapters, which are divided into missions, and the missions divided in quests. while doing quests, you

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: camlorn
Re: trying to write a simple side scroller in DFE A few things.    First, this is Lua.  I don't know DFE so I can't help much there, but if you're getting errors about comparing functions to numbers you probably forgot the () on a function call somewhere.  You haven't gotten this far, but it's p

Re: [Audiogames-reflector] ea sports sport games accessibility

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: ea sports sport games accessibility hi, how accessible is the MLB games?URL: http://forum.audiogames.net/viewtopic.php?pid=142645#p142645 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukog

Re: [Audiogames-reflector] THQ game accessibility

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: THQ game accessibility when I play the championship scramble match, what can I do to use the belt in the other matches?I pick john cena for example, then I play the championship scramble match to difine the wwe champion, but when I use him in a singles match, why the announcer doesn't say he

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: if your an audiogames fan, read this This project in my mind would be more successfull if you had some actual programmed content. If there was more voice actors would probably join.URL: http://forum.audiogames.net/viewtopic.php?pid=142643#p142643

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Let's really dig in to Tolkiin and Lord of the Rings, I still think my biggest gripe with the LOTR films, and tis despite loving said films with a passion, was te Faramir scene in the Two Towers. I defiitely see that as unnecessary, particularly in view of the fact that Tolkien has explicitl

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse
Re: Let's really dig in to Tolkiin and Lord of the Rings, Argh, Arq, you posted while I was posting, lol.I think the thing to bear in mind with The Hobbit, in general, is that it's misnamed. It should be called "The Hobbit, and Other Things Going On Before Lord of the Rings." I actually really l

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse
Re: Let's really dig in to Tolkiin and Lord of the Rings, Dark - you're onto exactly my point about Cirdan. Concerning Thranduil, he was basically the first non-Noldorin Elf who came to mind, hence my use of him as an example. Your idea about Bombadil is interesting - that's an element of Tolkie

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: leibylucwgamer
Re: if your an audiogames fan, read this Hey Cassandra,I started messing around with some instruments, and completed the piece for the main menu music.  I sent it to you on Skype -- take a listen and tell me if it's what you are or aren't looking for.  I used a flute as you anticipated on this m

Re: [Audiogames-reflector] Revisiting singing screen readers

2013-07-29 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: Revisiting singing screen readers I'm not exactly sure how to use this addon for NVDA, it's in a different form than a direct installation, unless I'm missing something.  I've dealt with files like this before, but not sure what to do with this one.I have a copy of Dectalk, but does anyone k

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-29 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Let's really dig in to Tolkiin and Lord of the Rings, I liked all of those asspects as well. One thing that concerns me, is jackson overdoing the bit about the necromancer. While it was suggested in the book that he is indeed a threat, the white council dealt with him in there own time, hens

Re: [Audiogames-reflector] mortal kombat 9 (complete edition) pc version released. jul 3

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: mortal kombat 9 (complete edition) pc version released. jul 3 the gamefaqqs challenge tower guide uses the x360 controlls, here is a detailed button layout that tells you.x is ty is ua is gand b is jlt is left shiftrt is spacerb is left controllstart is 1 and still havent figured out the sel

Re: [Audiogames-reflector] THQ game accessibility

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: THQ game accessibility well, submission matches, once you press the submission button, then you need to keep spinning the right stick or holding it in one direction, tables matches you can just put them through an announcer table, steel cage you can climbe the cage just by tapping the action

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-29 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone hi, i have seen this odd behaviour of swamp ware no chatlog text is written. please tel me ware on your hardrive is swamp stored,URL: http://forum.audiogames.net/viewtopic.php?pid=142635#p142635 ___ Audiogames-reflector

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: DOS programs---how to run them in a 64 bit Windows environment Yes I do, and yes I would, but you need to bring your own XP product key (retail or OEM, I can handle both).URL: http://forum.audiogames.net/viewtopic.php?pid=142633#p142633 ___ Audiog

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: EternalGamer
Re: DOS programs---how to run them in a 64 bit Windows environment Thanks for the advice!Does anybody here have some experience with setting up a copy of Windows XP in a virtual environment without sighted assistance? And if so, would that someone be willing to share? Then again maybe this is a

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