Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough hi I found another door but in frunt of that one there is a shelf but it makes a different sound when I hit it with the pachinko, with the whip and with the arrow shot. when I use my other weapons it makes the normal weapon wall impac

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: grryfindore
Re: bokurano daiboukenn 3 Hi,From what I have read,and played,Karla will become a uge pain in the yeah.On 11.1 right now. the level is quite eazy,or farely so,the only thing is I haven't been able to figure out how to finish the dam thing. I kill all the enemies,get to the extreme right,and see

Re: [Audiogames-reflector] A Macintosh OS7 Baselisk Emulator

2013-11-22 Thread AudioGames.net Forum — Off-topic room: zseli
Re: A Macintosh OS7 Baselisk Emulator you have to put any folder into your c drive and put the files in there, then try. You always get an error just ignore it.URL: http://forum.audiogames.net/viewtopic.php?pid=156176#p156176 ___ Audiogames-reflector

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: grryfindore
Re: bokurano daiboukenn 3 Hi,From what I have read,and played,Karla will become a uge pain in the yeah.On 11.1 right now. the level is quite eazy,or farely so,the only thing is I haven't been able to figure out how to finish the dam thing. I kill all the enemies,get to the extreme right,and see

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Anyone got any advice as to how to handle stage 21-3? I know how to avoid the carts and all... is there a trick that makes beating this stage easier? Or is this just one of those stages that I'm going to have to be really patient in? lolURL: http://forum.audiogames.net/

Re: [Audiogames-reflector] Eric the cleric 2?

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: kamochek
Re: Eric the cleric 2? hi dark.you are the moderator of this fourum, wright?and i have a qquestion: this was your voice in airik 1 for the chief, davenikus, and some other charachters?and i have on e question not relevant to airik: i downloaded deamon tools lite. it is the program to create a vi

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: harrylst
Re: announcing the release of daniel zingaro's hack for windows! the way i did it it is almost impossible for me to do it with the fight menu, but i implemented it for main menu and store and inn.URL: http://forum.audiogames.net/viewtopic.php?pid=156172#p156172 _

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough oh, I read it as him being stuck on the final battle with yokotanku, lolalso just out of curiosity am I the only one curious how they made that voice? I wanna be able to do that with my voice hahahaURL: http://forum.audiogames.net/vie

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough well there's a problem, the edges are like that. somehow youkio managed to make empty tiles I mean with nothing on them for edges so that means that if I step on there where a wall should be, I get an error and I don't know the coordi

Re: [Audiogames-reflector] Blind-Droid Minesweeper for Android

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: Kyleman123
Re: Blind-Droid Minesweeper for Android yep i have this downloaded for my nexus and i love it. great work all who went into developing this game. we can always use more accessible games for androidURL: http://forum.audiogames.net/viewtopic.php?pid=156169#p156169

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: cj89
Re: bokurano daiboukenn 3 Ah yeah... that makes sense. I love the structure of the red devil ship thing. Now I figured out how he works, that is just cool. Pain to keep tracking, but still really awesome. Fun times.URL: http://forum.audiogames.net/viewtopic.php?pid=156168#p156168 __

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 I think it's intentional since if you reset the stage it may just be a way of preventing you from using the stage interrupt option as a quick getaway in tight situations. lolURL: http://forum.audiogames.net/viewtopic.php?pid=156167#p156167 _

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: tward
Re: announcing the release of daniel zingaro's hack for windows! harrylst, I haven't tried your updated version yet, but I am enjoying the game so far.  If I might make a suggestion it would be nice if I could press a key to repeat the keyboard options, because I sometimes forget what key does w

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: sneak
Re: Swamp, zombie fps by Aprone Ah, alright, well, whatever comes up next, I'm sure it'll be amazing awesomeness that's piled high on a cake of absolute breath taking creativity, and smeared with vanilla butter cream...URL: http://forum.audiogames.net/viewtopic.php?pid=156165#p156165 __

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: cj89
Re: bokurano daiboukenn 3 lol yeah I love the item helper. Dunno where I'd be without it honestly. Considering Karla is just too stupid for her own good makes it 10 times more worth it. haha. Was anyone ever able to figure out if losing the missiles and not being able to get them back on a resta

Re: [Audiogames-reflector] Scrolling Battles

2013-11-22 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Scrolling Battles yep, you are correctURL: http://forum.audiogames.net/viewtopic.php?pid=156163#p156163 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/au

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: harrylst
Re: announcing the release of daniel zingaro's hack for windows! OK. there is an uploaded and fixed version at the same link.  I included libraries.dat for those who want to run from source.  That was an oversight on my part, because I have it in my working directory.  sorry about that.I wanted

Re: [Audiogames-reflector] are these games playable?!

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: are these games playable?! There aren't any DBZ audio games because I have the self control of a leaf in a Typhoon. (And that is the only reason.)Anyway, no promises that this will work, but Here's the copy of ZSNESW I think I'm using, with DBZ games included. Thos ehave been moved around a

Re: [Audiogames-reflector] Site or software to create a blog

2013-11-22 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Site or software to create a blog I wonder if there is a concrete way of making an actual site using Wordpres Automatic? you know like how to make a pledge or something of that sortand at the end it says, prudly hosted by Wordpress.URL: http://forum.audiogames.net/viewtopic.php?pid=156160#p1

Re: [Audiogames-reflector] dectalk.com is down?

2013-11-22 Thread AudioGames.net Forum — Off-topic room: casta947
Re: dectalk.com is down? It is interesting how those contributed to it. I remember Jake creating a new voice for DECtalk, but I do not have 4.3 at the moment to try it out.URL: http://forum.audiogames.net/viewtopic.php?pid=156159#p156159 ___ Audiogame

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Sneak, you are thinking of the RPG.  This next game isn't the RPG.  I've been having technical difficulties with the RPG, so it is sort of on hold until I can straighten them out.URL: http://forum.audiogames.net/viewtopic.php?pid=156158#p156158 __

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: sneak
Re: Swamp, zombie fps by Aprone I know you said that this project is going to be one that we as the players would have to run, as in our own servers and the like, will every server's map be the same? or will the map that is generated change every time the server is started up? I was also wonderi

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 The item helper auto grabs gold and moves it to you, so most of the stuff you get while standing there after a rofgue giga bolt laser shot goes far or karla does her work is gold.  It grabs and mvoes it to your position and auto picks up.    The other thing it does is a

Re: [Audiogames-reflector] The Curb game

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: The Curb game This doesn't have visual clues, but I wrote a game called beep.In this game, you just press the space bar when you hear a beep. (I wrote it as a joke on an audio games developer's trailer)Also there is UA games that make games like space invaders and chess that are one-switch. 

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: kratos
Re: bokurano daiboukenn 3 :D. because I don't know, what I  am graping. .D. so thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=156154#p156154 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatt

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: jaybird
Re: announcing the release of daniel zingaro's hack for windows! You only get a few visits to the inn. Once the power starts going out, you're not getting back in there until you beat the current level master. Once that happens, you'll get a few more visits. For this reason, I strongly suggest n

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Swamp, zombie fps by Aprone *Nods* A friend of me just wondered about it, so passed on the question. I'm not really sure I'd have liked it if there were. Horses sound like a great solution between walking and teleporting. Any idea about the genre of the game? Fantasy? At least that's what fi

Re: [Audiogames-reflector] SB enemies, menu themes, sound packs, and environments

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: SB enemies, menu themes, sound packs, and environments Hmm, how do I zip something without express zip? I made a new pit, and I'd like to share it with you.URL: http://forum.audiogames.net/viewtopic.php?pid=156151#p156151 ___ Audiogames-reflector

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough DD, he actually described his problem in the post just above the one where he said please help me, lol. I just haven't said anything because I don't remember that area very well at all. Connor, you're either stuck on the boss gauntlet

Re: [Audiogames-reflector] Freedom Scientific Gets a New CEO

2013-11-22 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: Freedom Scientific Gets a New CEO Well I was finally able to listen to that episode of FSCast. It does sound like Mr. Blake has some interesting experiences, and he certainly sounded sincere. As usual, Jonathan did a stellar job with the interview.URL: http://forum.audiogames.net/viewtopic.p

Re: [Audiogames-reflector] ffx/x2 remastered

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: ffx/x2 remastered Well, they aren't guaranteed playable... and I didn't even play the original. lolURL: http://forum.audiogames.net/viewtopic.php?pid=156148#p156148 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

[Audiogames-reflector] ffx/x2 remastered

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: death
ffx/x2 remastered Just wondering if anyone else planned on getting this?URL: http://forum.audiogames.net/viewtopic.php?pid=156147#p156147 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.c

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I don't have any plans for shortcuts around the map.  I do however, have plans for horses to dramatically speed up traveling between settlements.URL: http://forum.audiogames.net/viewtopic.php?pid=156146#p156146 ___ Audi

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: the terminator
Re: announcing the release of daniel zingaro's hack for windows! hay guys.i! heard! a! lot! of! this! cool! game! but, i just fund a painful or is this is the obgective, error?well. i dun no, what i do. after entering in the hinn, it says o order a drink s search internet and other thing i dun r

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: cj89
Re: bokurano daiboukenn 3 So, I'm trying to beat the red devil in 14-4. i understand that I'm supposed to use my targeting system, but he moves so much I can hardly keep a lock on him. If I move too slowly, then I'll usually get hit by the lasers. If I move too fast then I just miss completely.U

Re: [Audiogames-reflector] "Dance my ass off" a free colaborational music album

2013-11-22 Thread AudioGames.net Forum — Off-topic room: ns-studios
Re: "Dance my ass off" a free colaborational music album Oo!Thanks folks.I really didn't expect that nice feedback.BTW, the promo voiceover has been done by Drew Weber (@roosterloop on Twitter).He really does hot promo/commercial voice overs.And, please share that thingy with your friends and to

Re: [Audiogames-reflector] NS studios library

2013-11-22 Thread AudioGames.net Forum — Off-topic room: ns-studios
Re: NS studios library Buying individual categories is now set up.If you need only the certain kind of the sounds (only music, only synthetic  sounds...), you may buy it separately and save money.E.g. category with the music (21) would run you $30 instead of $50, etc.Also, stay tuned because sho

Re: [Audiogames-reflector] A Macintosh OS7 Baselisk Emulator

2013-11-22 Thread AudioGames.net Forum — Off-topic room: Chris
Re: A Macintosh OS7 Baselisk Emulator Hi.Kinggamer, please tell me how you got it to work.It says cannot load rom file whenever I press enter on the exe. I'm running this in an XP vm.URL: http://forum.audiogames.net/viewtopic.php?pid=156141#p156141 __

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 I don't know why you wouldn't want it... lol. In either case, you can't turn it off in this game.URL: http://forum.audiogames.net/viewtopic.php?pid=156140#p156140 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

[Audiogames-reflector] Blind-Droid Minesweeper for Android

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: dron
Blind-Droid Minesweeper for Android Hi. This game was developed by my nephew who is blind by the way. It is classical minesweeper game with total TalkBack support. Here is the URL, hope you like it. Add your reviews at the site please:https://play.google.com/store/apps/deta … tem.sapperURL: http

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Swamp, zombie fps by Aprone @Aprone: [[wow]], that's pretty damned awesome! Just make sure it doesn't place the fishing villages in the middle of a desert, or place the Towns right NeXT to each other right in the world's center,  or something else along those lines. It sounds like it's gonn

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: kratos
Re: bokurano daiboukenn 3 Hi all. Please how can I turn off item detector? It grap automatically every thing.URL: http://forum.audiogames.net/viewtopic.php?pid=156138#p156138 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Swamp, zombie fps by Aprone @prone: [[wow]], that's pretty damned awesome! Just make sure it doesn't place the fishing villages in the middle of a desert, or place the Towns right NeXT to each other right in the world's center,  or something else along those lines. It sounds like it's gonna

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough what've you tried doing? what part are you having trouble withwhen you ask for help please be more specificURL: http://forum.audiogames.net/viewtopic.php?pid=156136#p156136 ___ Audiogames-r

Re: [Audiogames-reflector] unreal tournament

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: danny
Re: unreal tournament Their is a way to make the game accessible using a mod someone created. Can't remember what the name of it was or the adress to get it, but I know it has been done. Its simpply a mod you run that runs the game and talks in the menus and in the game itself.URL: http://forum.

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 where is the lift sensorURL: http://forum.audiogames.net/viewtopic.php?pid=156134#p156134 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough Sorry. I really don't know that location, so I can't help you.URL: http://forum.audiogames.net/viewtopic.php?pid=156133#p156133 ___ Audiogames-reflector mailing list Audiogames-reflector@sa

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: jaybird
Re: announcing the release of daniel zingaro's hack for windows! Hey could you provide a copy of library.dat? The source won't compile without it. Also, I've found a few bugs.1. You only get a disk for a super hack attempt if you took your opponent down with that attack, if you super hack earlie

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: ondrosik
Re: announcing the release of daniel zingaro's hack for windows! Someone here said that it doesn't work with NVDA. Possible problem here should be that NVDA starts with the introduction messsage, but this is interrupted by announcing of title bar of hack window. So you should press s for stats a

[Audiogames-reflector] unreal tournament

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: simba
unreal tournament Hi guys. So i heared about this game and i heared that it can be made accessible. Now i have some questions.1. What is that game about?2. Where can i get it?3. How can this game made accessible?URL: http://forum.audiogames.net/viewtopic.php?pid=156107#p156107 _

Re: [Audiogames-reflector] The Curb game

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: pippi
Re: The Curb game All is well.  It is working today.  If anyone did anything to fix it, Thankyou.URL: http://forum.audiogames.net/viewtopic.php?pid=156102#p156102 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: bokurano daiboukenn 3 Hi guys, I'm not sure what to do in 24-3. I destroy all the spark boxes and disks, then grapple up to the door. It opens but then i explode. I have a feeling that you have to adjust the dials, but I'm not sure what to adjust them to. Is it the number on the piece of pap

Re: [Audiogames-reflector] A Macintosh OS7 Baselisk Emulator

2013-11-22 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: A Macintosh OS7 Baselisk Emulator I got it to work, but I cannot understand how to operate it. When I load it up, it puts me in some sort of setup dialog. But wen I try to click things, nothing happens. I just get a ding noise.URL: http://forum.audiogames.net/viewtopic.php?pid=156123#p156123

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: suchy.michalmsuchy
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Hello. Can you advice me with stage 2.1 please? When I choose a shield, I press enter on it and I press down arrow, nothing happen. I am on position 30. Thanks, Michal.URL: http://forum.audiogames.net/viewtopic.php?pid=156115#p15611

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: sneak
Re: announcing the release of daniel zingaro's hack for windows! haha, this was a fun little game. I beat it in about 30 minutes, was really enjoyable. Thanks for taking the time to port it.URL: http://forum.audiogames.net/viewtopic.php?pid=156103#p156103 ___

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-11-22 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net For more information on NVDA2013.3 release, pleaseListen the NVAccess episode7.URL: http://forum.audiogames.net/viewtopic.php?pid=156108#p156108 ___ Audiogames-reflector mailing list Audiogame

Re: [Audiogames-reflector] unreal tournament

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: ianr
Re: unreal tournament 1. Unreal Tournament is a first person shooter.  Sort of like audio quake or Swamp, but intended for sighted players.It's more like audio quake with an emphasis on death match, capture the flag, assault, etc.There was an Unreal Tournament 2003, Unreal Tournament 2004 and Un

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Hi!Aprone, I've switched on sound boost and it works fine for me. But I have a question. In my volume settings menu are two parameters, which I can adjust: Swamp receiver and Swamp (v3.0c). When I only turn up the volume of Swamp (v3.0c), I only hear my steps and

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 Reverse it, 0 on the 0, and on height 400 3, so you did it right but you must reverse it.URL: http://forum.audiogames.net/viewtopic.php?pid=156101#p156101 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: [Audiogames-reflector] The Curb game

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: The Curb game this is just for my curiosity's sake, but how is it that this game would help someone with CP?  I am just interested that's all.URL: http://forum.audiogames.net/viewtopic.php?pid=156118#p156118 ___ Audiogames-reflector mailing list A

Re: [Audiogames-reflector] Site updates November 19th

2013-11-22 Thread AudioGames.net Forum — AG-News room: pipistrelle
Re: Site updates November 19th What??!! No levity? If I'd known that I would have seriously posted complaints everywhere and not joined the forum! Oh, just joking. Keep up the good work, Dark. URL: http://forum.audiogames.net/viewtopic.php?pid=156076#p156076

Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-22 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Otherworld: The Land of Tirn Aill Just one final bump to say that this mud could really use more players. It can be hard to get started, but I would be happy to help people level quickly if they want. I've got one character from each class fairly high level, and my sorcerer is almost max lev

Re: [Audiogames-reflector] Smugglers 5accessibility with NVDA

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: dan_c
Re: Smugglers 5accessibility with NVDA well as I've now actually got reliable internet, I was going to do this.  I'll have a look and see if there's anything I can add.URL: http://forum.audiogames.net/viewtopic.php?pid=156111#p156111 ___ Audiogames-re

Re: [Audiogames-reflector] questions about the forum

2013-11-22 Thread AudioGames.net Forum — Site and forum feedback: Socheat
Re: questions about the forum Hi Dark,Thanks for taken the time to explaine me.thanks!!URL: http://forum.audiogames.net/viewtopic.php?pid=156112#p156112 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahat

Re: [Audiogames-reflector] magic the gathering

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: Atlan
Re: magic the gathering hi, anyone have found a client to play magic online?URL: http://forum.audiogames.net/viewtopic.php?pid=156119#p156119 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukog

Re: [Audiogames-reflector] are these games playable?!

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: jak13
Re: are these games playable?! hello guies, thanks for all the help!, i've a question, iam running windows XP, so what version of db z, or mk is ok, to play? and could tell me, the steps of how to run the game, i meen with waht softwares, and provide links to games? it would be a great help than

Re: [Audiogames-reflector] star conquest sound pack for VIP mud, new download link

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: star conquest sound pack for VIP mud, new download link hello because we're talking sq, I can't seem to be able to enter the game. when ever I enter it says you have been disconnected please come back soon. no downtime message no ban message nothing like that. I just get disconnected as soon

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: sneak
Re: Swamp, zombie fps by Aprone I timed it aprone, and with maxed speed it's about 42 seconds, with no points in speed it takes about a minute and 47 seconds.I did some math also, and if the speed at which we walk stays the same for this next game, to walk from one side of the map to the  other

Re: [Audiogames-reflector] Site updates November 19th

2013-11-22 Thread AudioGames.net Forum — AG-News room: Dark
Re: Site updates November 19th Well I probably didn't check when I stuck the log in slj, though I'll check for the entries I put descriptions on, though there is loads of stuff I still! need to add.URL: http://forum.audiogames.net/viewtopic.php?pid=156071#p156071 ___

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-11-22 Thread AudioGames.net Forum — New releases room: SLJ
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! Hi.Oh, that's weird. I haven't played any of the new episodes yet, but they do show up on my device.URL: http://forum.audiogames.net/viewtopic.php?pid=156109#p156109 ___ Audiogames-r

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-22 Thread AudioGames.net Forum — New releases room: Socheat
Re: announcing the release of daniel zingaro's hack for windows! Hi,Hmm sound's interesting, gonna check it out though.thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=156110#p156110 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Basically the same trick as any other dogfight. fly fast, and shoot when you're close so your missiles have less time to travel and hit the ship, then you can fly out of the vertical range of the ship before it follows your vertical

[Audiogames-reflector] star conquest sound pack for VIP mud, new download link

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: dd
star conquest sound pack for VIP mud, new download link hello everyone,since the author of the pack has removed this awesomeness from his website, I'm taking it upon myself to put it here on dropbox so people can download it if they want tohttps://dl.dropboxusercontent.com/u/114 … ackV03.exeenjo

Re: [Audiogames-reflector] Doctor Who discussion: Covering the whole whoniverse

2013-11-22 Thread AudioGames.net Forum — Off-topic room: cansino
Re: Doctor Who discussion: Covering the whole whoniverse I've changed the subject of this topic for those who want to discuss any point of this great invention called Doctor who as now is being done.I've just seen the Film covering the series birth, An Adventure in space and Time, and I simply s

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Sneak, thanks for taking the time to check that out!  I'm pretty amazed at the difference between no speed upgrades and full upgrades.  Can you imagine running for nearly 7 hours to get from one side of a map to the other?!  LOL!  It would technically take a lot l

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-11-22 Thread AudioGames.net Forum — New releases room: tbd
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! So I installed the update. On my iPhone 4S the game has become very slow when navigating. And I had to double tap and hold to play the old episodes. Now, I went into store and restored my purchases, but there is nothing new as

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-22 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Swamp, zombie fps by Aprone @Aprone: How exactly are you making the map? Is the game creating a random one, or are you also ... drawing this? If it's the latter then... [[wow]], sounds like a very time consuming piece of work. @Sneak: Nice job, was going to try that myself, but got kinda bus

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-11-22 Thread AudioGames.net Forum — Off-topic room: bryant
Re: We're alive - SPOILERS! Hi. Here's something interesting that I just thought of. I believe it was in chapter 11, when they thought that ink was paul. Ink said something that sounded like "help us," to michael and his crew. I am almost wondering if ink wants this to stop, and he can't control

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-11-22 Thread AudioGames.net Forum — New releases room: cansino
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! Great news, finally. I think I will go through the whole mission again.As for a second mission in the near future, I think I will not buy it as I said earlier.Now I do have homework to do for this wikkend URL: http://forum.audi

Re: [Audiogames-reflector] SB enemies, menu themes, sound packs, and environments

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: SB enemies, menu themes, sound packs, and environments Ya lol I just found that out. [[wow]], this game is great! Keep up with all that, so far they're all great. Hey also, are you guys doing the pits to?URL: http://forum.audiogames.net/viewtopic.php?pid=156131#p156131 _

Re: [Audiogames-reflector] The Curb game

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: pippi
Re: The Curb game It has been really difficult to find a simple game that he can play and I can understand (he's 14 so should be playing computer games!). We, hopefully, can set his switches up to emulate the up and down arrows so he can play.  Good switching practice and hopefully a bit more ex

[Audiogames-reflector] bk1 help

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: connor142
bk1 help hello can anyone help me with the end of bk1? I'm in this huge room and there's nothing in it and if I go too far in one direction I get an error. and there's this door but it's sorounded by bombs. what should I do? and oh, when blowing the bombs, for some reason they don't disappear.UR

Re: [Audiogames-reflector] IF game development?

2013-11-22 Thread AudioGames.net Forum — General Game Discussion: dhruv
Re: IF game development? hi,Hmm, I emailed you but you didn't respond, I dunno. And your skype handle isn't in your profileURL: http://forum.audiogames.net/viewtopic.php?pid=156096#p156096 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: [Audiogames-reflector] dectalk.com is down?

2013-11-22 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: dectalk.com is down? As long as we're talking DECtalk, I thought I'd post this here. Feel free to move it or whatever though. But Snoopi Botten is having a Black Friday sale on his CD's. That's right--Pastor Snoopi. Check out his website for all the details plus some other cool stuff. Go to

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-11-22 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: We're alive - SPOILERS! Glad to see I'm not the only one WHO thinks he wanted help to find a cure back then... Well, not sure that's what he wanted, but I've had the same theory. He might just have repeated what the other towerians that he was trying to get to shouted to Michael and his crew

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-22 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 Yep, not working.URL: http://forum.audiogames.net/viewtopic.php?pid=156099#p156099 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/a