Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: bcs993
Re: new playthrough by maaike koopman and pelantas Hi there Mike, LOL, nice work! Was very entertaining and enjoyable to listen to. You guys are inspiring me to get back into cast aways (though Ive never really been great at it) and perhaps record a walkthrough along with Lauren. Keep up the

[Audiogames-reflector] Writting music

2014-01-07 Thread AudioGames.net Forum — Off-topic room: claudiogaranzini
Writting music Hi all!I would like to write a music sheet for the mhoir in wich I play the keboard.I know of Lilypond that ive started to use and I think its really a good program.Is there a software that could transform the midi file into a music sheet?I know that there will bee a good work to

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: jaybird
Re: about the Super MarioBros audio edition download Bringing up this old topic to say Ive extracted all the sounds from a NSF file of Super Mario Brothers. I dont like how NSFplayer handles loops, but here you go, 41 wav files. Im sure any Mario geek can tell you where every one of them is

Re: [Audiogames-reflector] Help with Braille Art

2014-01-07 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Help with "Braille Art" Transcripts and alt tags seem like pretty much all there is at the moment.Aprone and I have both made various stabs at this problem since we got here, and have made very little progress. I am given to wonder, though, if a developer with a decent image API and access

Re: [Audiogames-reflector] Writting music

2014-01-07 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Writting music NoteWorthy Composers accessibility is weak, especially with NVDA, but it does midi-to-sheet music conversion. There would inevitably be issues with rhythm/tempo/dynamics, though.I dont know if QWS does anything sheet music-related, but it is more accessible, from what I can

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Serkanal: As Aprone have said a few times, he have deactivated all accounts which has been made since christmas because of security reasons. So you might try again when this has been fixed.URL: http://forum.audiogames.net/viewtopic.php?pid=160949#p160949

Re: [Audiogames-reflector] Help with Braille Art

2014-01-07 Thread AudioGames.net Forum — Off-topic room: dasuxullebt
Re: Help with "Braille Art" CAE_Jones wrote:Transcripts and alt tags seem like pretty much all there is at the moment.Aprone and I have both made various stabs at this problem since we got here, and have made very little progress. I am given to wonder, though, if a developer with a decent image

Re: [Audiogames-reflector] Accessible mixing software

2014-01-07 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: Accessible mixing software Hi.[[wow]], is mixxx free?URL: http://forum.audiogames.net/viewtopic.php?pid=160951#p160951 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: daniel
Re: Swamp, zombie fps by Aprone Hi,a quick question for you guys: I am working on a campaign...The only problem is that I cant seem to get allies to follow me and things like that...In the readme it says to use f followed by the up arrow but that doesnt seem to work...Any

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Working on a guide for Injustice, if people are interested I have never found use for the flip stance button in this game or MK. But there might be something Im not aware of... as for what arena you choose, thats hard to know without sighted assistance... but testing the interactibles is

Re: [Audiogames-reflector] Writting music

2014-01-07 Thread AudioGames.net Forum — Off-topic room: claudiogaranzini
Re: Writting music Hi CAE!Thanks for your suggestions!Yess indeed! I would like to have something more powerful!I know Lilypond is great because you can literally control every single part of your score.The results are great, as a friend of mine said when he read a mini sheet I wrote using

[Audiogames-reflector] Questions on making advanced posts in the articles room

2014-01-07 Thread AudioGames.net Forum — Site and forum feedback: SLJ
Questions on making advanced posts in the articles room Hi.As some may have noticed, Ive started on working on a guide for injustice in the articles room. In this guide, it would be nice to have headings in different levels such as heading level 3, 4 and 5. I can only find one type of headings

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Working on a guide for Injustice, if people are interested Oh, the flip stance in Injustice is very important. You need to press the flip stance button and the meter burn button to make a super move with your character. Pressing the meter burn only doesnt do the trick, but there might be

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: serkanal
Re: Swamp, zombie fps by Aprone hi aprone SLJ I want to have my account active serkanal47URL: http://forum.audiogames.net/viewtopic.php?pid=160957#p160957 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: ultradude306
Re: Swamp, zombie fps by Aprone SLJ wrote:Ultradude: Check my guide on how to register Swamp manually in the articles room, and please let us know if it still wont work for you.Those are he instructions Ive been following all this time... No luck. Hav a 32 bit PC.URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 i can not get my hyper sniper ryfel back! and i can not buy the super buster blate enny more! please fix this bug! i can only find the hyper yoyo!altso, the box in room 1-1 is there enny more there is only one box, so i can not make the metal bat!How can i make my

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Working on a guide for Injustice, if people are interested What I meant was the flip stance button has no important function other than pulling off your super. I dont consider that using the flip stance button... I just consider those as one simultaneous button press. Pressing the button by

Re: [Audiogames-reflector] maitipi escape

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: paddy
Re: maitipi escape I was searching for this game for ages, but never found it anymore. The last time I remember playing it was in 2007. I never came far, however, it would be great if it would be available anywhere.I tried web.archive.org and entered blindventure.com. It worked, but as in each

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2014-01-07 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: Hear movie sub titles with your screen reader Has anyone gotten youtube subtitles to work using html5? Ive enabled the player, but subtitles arent being read...URL: http://forum.audiogames.net/viewtopic.php?pid=160962#p160962 ___

Re: [Audiogames-reflector] maitipi escape

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: paddy
Re: maitipi escape I was searching for this game for ages, but never found it anymore. The last time I remember playing it was in 2007. I never came far, however, it would be great if it would be available anywhere.I tried web.archive.org and entered blindventure.com. It worked, but as in each

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Working on a guide for Injustice, if people are interested Oh, I see. Sorry for the confusion. URL: http://forum.audiogames.net/viewtopic.php?pid=160963#p160963 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Ultradude, have you Windows installed on an other drive than the C drive? If yes, then I have no idea at all on why it wont work for you.URL: http://forum.audiogames.net/viewtopic.php?pid=160964#p160964 ___

Re: [Audiogames-reflector] Help with Braille Art

2014-01-07 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Help with "Braille Art" Software for i/o with refreshable braille. It sounds like Dolphin keeps access to it under tight wraps, so I wouldnt know how one might go about making use of it.URL: http://forum.audiogames.net/viewtopic.php?pid=160965#p160965

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Ultradude, have you Windows installed on an other drive than the C drive? If yes, then I have no idea at all on why it wont work for you.Would you mind telling me exactly how you run the command prompt as an administrator, and please tell exactly what command

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released @Aaron, do locations turn into outposts once cleared? If so that is likely what I need to do to get to where I need to go since while Ive cleared out a fair few locations I havent done them all by any means, but that might be the way to have

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Aprone, you deleted all new accounts? several Chinese players , they had a higher level during this day. Now they cant login in game. can you turntheir chacter? Another we still cant reg new chacter, can you solve the question?URL:

Re: [Audiogames-reflector] DC Comics, lets discuss

2014-01-07 Thread AudioGames.net Forum — Off-topic room: Dark
Re: DC Comics, lets discuss Im not sure Im afraid. kickass 1 had audio description on the dvd which was nice, indeed since I have some working vision I prefer to have the pictures as well as the description rather than just the description on its own.URL:

Re: [Audiogames-reflector] Braillemon status update!

2014-01-07 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Braillemon status update! Rachel, I found a new glitch. After you exit the gym its music keeps playing.The daisy thing happens when you try to get the mapTo bjaxstriker; Are you Using JAWS? If so, try putting it into sleep mode when running braillemon. That fixed the problem for me.For some

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: serkanal
Re: Swamp, zombie fps by Aprone hi aproneMy Account My serkanal47 not it be active or not at all to be active when thelevel pentaprism 8URL: http://forum.audiogames.net/viewtopic.php?pid=160970#p160970 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Aprone, By typing the commands, which show me the stats, kills etc. of LPR, on my main char gd, it tells me all the things I have already got. That was the reason why I thought it would still work. But if I try to login, I cant due to a message that tells me that

Re: [Audiogames-reflector] Accessible mixing software

2014-01-07 Thread AudioGames.net Forum — Off-topic room: falcon
Re: Accessible mixing software Hi,Oh its so stupid it doesnt work on a 64-bit machine.Other accessibile mixing programs?URL: http://forum.audiogames.net/viewtopic.php?pid=160972#p160972 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released @Aaron, do locations turn into outposts once cleared? If so that is likely what I need to do to get to where I need to go since while Ive cleared out a fair few locations I havent done them all by any means, but that might be the way to have

Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: new playthrough by maaike koopman and pelantas hi brendanthanks, we appreciate your post. we first thought it would be terrible to listen to cause it is very clear were from the netherlands and i am from rotterdam and she near amsterdam. so you will hear it due to our voices, the dialect i

Re: [Audiogames-reflector] Braillemon status update!

2014-01-07 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Braillemon status update! The game no longer accepts arrow key input with Jaws turned on, so turn it off. Also, because of the graphics, it really messes with the Jaws video intercept function, causing it to be unable to read documents, which means you have to restart the computer to regain

[Audiogames-reflector] lose weight

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: johansbay
lose weight We believe health bring you success, keep you active everyday of life and bring you toward to biggest goal of life Happiness. tltopmarkets.com provide you all the tips to lose your extra weight, ugly fat and yoga to refresh your mind.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: daniel
Re: Swamp, zombie fps by Aprone BTW,I dont know if this is the right place to post this, but I think it might be the way that the allie is being set up.Could I perhaps see an example of how to posission an allie directly in front of the safe zone on multi 1 where you start in so that allie can

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: daniel
Re: Swamp, zombie fps by Aprone BTW,I dont know if this is the right place to post this, but I think it might be the way that the allie is being set up.Could I perhaps see an example of yow to posission an allie directly in front of the safe zone so that allie can follow you if you use the

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released @Aaron, do locations turn into outposts once cleared? If so that is likely what I need to do to get to where I need to go since while Ive cleared out a fair few locations I havent done them all by any means, but that might be the way to have

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released @Aaron, do locations turn into outposts once cleared? If so that is likely what I need to do to get to where I need to go since while Ive cleared out a fair few locations I havent done them all by any means, but that might be the way to have

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 So since Ive figured out the weapon I need for 8-1... what am I missing? I destroy 7 stones that are reachable before the one at the very end of the stage... but it just teleports me out and ends the stage. Am I missing something? I only have the first version of the

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Starting all over again wouldnt be the problem. At least that was the aim of creating LPR. Although Im still using gd - which I got frustrated of at the moment -, I wanted a restart. But Im just curious if the characters created during the holidays will work

Re: [Audiogames-reflector] We're alive - SPOILERS!

2014-01-07 Thread AudioGames.net Forum — Off-topic room: bryant
Re: We're alive - SPOILERS! Ok, so now im confused about 2 things. First, why is it that Saul and Tanyas levels went down in their last test? That does not make sense.Second, was that Birt that we heard at the end of the episode? I wonder what he is doing there. I thought he was scratch

Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: keyIsFull
Re: new playthrough by maaike koopman and pelantas I dont think it was skype, I think that they were actually physically in the same room. Her voice sounds pretty far away. As does his computer.URL: http://forum.audiogames.net/viewtopic.php?pid=160983#p160983

Re: [Audiogames-reflector] lose weight

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: dbzfan94
Re: lose weight Sorry, but you can not post Spam on this forum. it is really annoying and can get you in to trouble with the moderators of the forum. My advice, delete this thread before dark gets his hands on it because when he does, he will chew you up and spit you out! dbzfan94!URL:

Re: [Audiogames-reflector] free accesible games for iOS?

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: miki123211
Re: free accesible games for iOS? There is a verry good game called lords and knights medieval strategy mmo.Its an online strategy game.URL: http://forum.audiogames.net/viewtopic.php?pid=160984#p160984 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Looking for games/muds to play

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: Victorious
Re: Looking for games/muds to play Just wanted to give a shout-out to Icesus as it was mentioned earlier in this thread. Ive been playing it for a day and I like it so far. Its not the most screen-reader friendly mud but I think that if there are more blind players there, the wizards would be

Re: [Audiogames-reflector] Questions on making advanced posts in the articles room

2014-01-07 Thread AudioGames.net Forum — Site and forum feedback: Dark
Re: Questions on making advanced posts in the articles room Unfortunately, what formatting you add to stuff isnt set by the admins or enabled, its just standard bb code markup, which is what is, so there isnt a way of changing it. Unfortunately theres only one type of heading, however there are

Re: [Audiogames-reflector] Looking for games/muds to play

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: Victorious
Re: Looking for games/muds to play Just wanted to give a shout-out to Icesus as it was mentioned earlier in this thread. Ive been playing it for a day and I like it so far. Its not the most screen-reader friendly mud but I think that if there are more blind players there, the wizards would be

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: mikerschs2
Re: bokurano daiboukenn 3 Hi.So I was on 25-3 since over a month. Can someone please give a complete walkthrough of 25-3? sorry, but this is incredibly hard. And, do I heard it right? Are there 5 levels in stage 25? Every stage had 4, so is it true?And please provide me a walkthrough of stage

Re: [Audiogames-reflector] lose weight

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: jaybird
Re: lose weight Um, dont bother saying that, this is almost certainly a spam account and will be deleted no matter what. Notice it only has one post? Yup.URL: http://forum.audiogames.net/viewtopic.php?pid=160989#p160989 ___ Audiogames-reflector

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: Quasar
Re: bokurano daiboukenn 3 Assault, You need to get all seven without missing. If you break the sequence, you must start over. If you complete it successfully, you will get an item. Read the description as the level ends.mikerschs2, Which section of 25-3 is killing you? As the level is quite

Re: [Audiogames-reflector] Looking for games/muds to play

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: Dentin
Re: Looking for games/muds to play Only just now seeing this thread, and Id like to clear up something Fastfinge said above regarding aging while offline. Its true, you age while offline on Alter Aeon - but you age so slowly that you can literally go for a decade of real time before actually

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Okay. I mustve skipped it once... I have the items, apparently. Didnt realize it though. lolURL: http://forum.audiogames.net/viewtopic.php?pid=160992#p160992 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: new playthrough by maaike koopman and pelantas hiyes we sat in the same room. i used the recordingsoftware provided by windows and i was quite surprised that the soundquality wasnt that bad. i turned my laptop on max volume and used the microphone of my laptop.hopefully is this a answer to

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: mikerschs2
Re: bokurano daiboukenn 3 Hi. Random. sometimes the mud killer, some times the blades you need to get through, but it would be nice if you would give a complete thing that I know whats waiting for me then.URL: http://forum.audiogames.net/viewtopic.php?pid=160995#p160995

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 i have tryed all my weapons on the stones and there is no item for me!! should i smash the stones from left to right?URL: http://forum.audiogames.net/viewtopic.php?pid=160994#p160994 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: new playthrough by maaike koopman and pelantas hiyes we sat in the same room. i used the recordingsoftware provided by windows and i was quite surprised that the soundquality wasnt that bad. i turned my laptop on max volume and used the microphone of my laptop.hopefully is this a answer to

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 hi I think the machine gun is broken on the sky racer. I waisted my money on 10 boxes of ammo, and I still only had about 1000 ammo, but I should have had 10. is this a bug?URL: http://forum.audiogames.net/viewtopic.php?pid=160998#p160998

Re: [Audiogames-reflector] I am very disapointed in xl studios

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: burak
Re: I am very disapointed in xl studios Hi, dont feer about insulting the company, because its dead.URL: http://forum.audiogames.net/viewtopic.php?pid=160997#p160997 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] lose weight

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: burak
Re: lose weight Hi, hes a spambot, so hes not gonna hear you. So dont exaust your mouth would be my advice.URL: http://forum.audiogames.net/viewtopic.php?pid=160996#p160996 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2014-01-07 Thread AudioGames.net Forum — Off-topic room: stirlock
Re: Hear movie sub titles with your screen reader Yeah theyve never read for me either which is a shame.URL: http://forum.audiogames.net/viewtopic.php?pid=160999#p160999 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] lets learn german

2014-01-07 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: lets learn german hi.here is another german song. not my, but song.please post here you coments.here is the link:https://dl.dropboxusercontent.com/u/107 … .09_01.MP3kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=161000#p161000 ___

Re: [Audiogames-reflector] Death Match

2014-01-07 Thread AudioGames.net Forum — New releases room: connor142
Re: Death Match and what was the vending machine thingy?URL: http://forum.audiogames.net/viewtopic.php?pid=161001#p161001 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Sennheiser headsets?

2014-01-07 Thread AudioGames.net Forum — Off-topic room: enes
Re: Sennheiser headsets? hi,another question that I want to ask about this subjectdo I really need noise cancelation or is the closed type of headphone enough to block out ambient noiseI use my headphones to listen to audiobooks and such, and they are open back. which means I have to crank up

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough bladestorm you ever going to continue the walkthrough seeries? I mean, are you going to finish bk1 and 2 walkthroughs and this one too? I mean the last part of the bk1 walkthrough was in october or something.URL:

[Audiogames-reflector] books like the survivalist?

2014-01-07 Thread AudioGames.net Forum — Off-topic room: enes
books like the survivalist? hi,I am currently listening to the survivalist by jerry ahern dramatized by grapihc audioim really enjoying the series does anyone have any ideas for similar dramatized military style booksURL: http://forum.audiogames.net/viewtopic.php?pid=161004#p161004

Re: [Audiogames-reflector] free accesible games for iOS?

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: free accesible games for iOS? Hi.@Ghost rider I think sixthsense is a couple dollars. Lords and knights is free as well as a game called gladiators and then there is a game called ErnCon which is a free multi-player game. Also, there is a free demo version of smack me which is a bop-it like

Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: bcs993
Re: new playthrough by maaike koopman and pelantas Interesting you mentioning your location mike, because I was sitting there and thinking that you 2, in terms of accents anyway, sounded the same, but then Im not familiar with dutch-English accented dialects But just some advice: If you plan

Re: [Audiogames-reflector] I am very disapointed in xl studios

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: I am very disapointed in xl studios Hi Ghost Rider.Well its a little late to be disappointed in xl studios since theyve been gone for years now. I was disappointed when I found out danger city wouldnt be released because I was really looking forward to it at the time. But now we have

Re: [Audiogames-reflector] Death Match

2014-01-07 Thread AudioGames.net Forum — New releases room: gaita 2040 ever asturian
Re: Death Match and whats going DM2? i like itURL: http://forum.audiogames.net/viewtopic.php?pid=161009#p161009 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Braillemon status update!

2014-01-07 Thread AudioGames.net Forum — New releases room: bjaxstriker
Re: Braillemon status update! Ah cool thanks thats probably the problem then. Rather than set it to sleep mode would just exiting Jaws before running Braillemon and then reopening it afterwards work as well? Dont want to somehow get it stuck on a setting that I cant undo without speech lol.URL:

Re: [Audiogames-reflector] free accesible games for iOS?

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: free accesible games for iOS? guitarman, it only costs something if you dont want to wait to get all the weapons. ThanksThe Ghost RiderURL: http://forum.audiogames.net/viewtopic.php?pid=161011#p161011 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] I am very disapointed in xl studios

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: I am very disapointed in xl studios Hi,I believe problems set in, or so Jason said. There was also going to be a rather large update to self destruct. As we know though, this also became abandonware and was never finished. I actually wonder what happened in the end.URL:

Re: [Audiogames-reflector] DC Comics, lets discuss

2014-01-07 Thread AudioGames.net Forum — Off-topic room: ghost rider
Re: DC Comics, lets discuss ok I might just have to get the DVD then.URL: http://forum.audiogames.net/viewtopic.php?pid=161014#p161014 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Braillemon status update!

2014-01-07 Thread AudioGames.net Forum — New releases room: bjaxstriker
Re: Braillemon status update! Hey just tried it with Jaws off and arrows work now, thanks! . JackieURL: http://forum.audiogames.net/viewtopic.php?pid=161013#p161013 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: aaron
Re: iOS text game, A Dark Room, update released Hi,@dark, regarding your ending:spoilerThis must mean the asteroid thing is random, because my hulls got 30 hp and still hasnt broken the atmosphere.You can actually find alien alloy around the map by going to boarholes, which is what I meant.

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: aaron
Re: iOS text game, A Dark Room, update released Hi,@dark, regarding your ending:spoilerThis must mean the asteroid thing is random, because my hulls got 30 hp and still hasnt broken the atmosphere.You can actually find alien alloy around the map by going to boarholes, which is what I meant.

Re: [Audiogames-reflector] dectalk.com is down?

2014-01-07 Thread AudioGames.net Forum — Off-topic room: dbzfan94
Re: dectalk.com is down? HI, I have dectalk 4.3, HOw do you make it sing? DBZfan94!URL: http://forum.audiogames.net/viewtopic.php?pid=161016#p161016 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: new playthrough by maaike koopman and pelantas hii am also interested in some free accessible recording software.but we werent planning to do much audiogames. we were more planning to do recordings of online and browser games. more the online games wich are easy to play, like cast aways, i

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released Well first for the interesting bit. I E-mailed the developer to say I liked the game and he told me something quite unique which will make the game very different on a replay. there is an alternate ending available. To get it isnt easy however.

[Audiogames-reflector] Audio and video editing program?

2014-01-07 Thread AudioGames.net Forum — Off-topic room: siria
Audio and video editing program? Hi! Do you know of any video editing program such as finalcut thats accessible? I dont mind paying for it.Thanks a lot!URL: http://forum.audiogames.net/viewtopic.php?pid=161020#p161020 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Working on a guide for Injustice, if people are interested Hi,Have they fixed the random arena issue? Basically when I played quite a while back, I couldnt learn the arena layouts because every time I selected a character, the arena it picked was random, as in, it put the cursor on a random

[Audiogames-reflector] mud: the eternal wars

2014-01-07 Thread AudioGames.net Forum — New releases room: connor142
mud: the eternal wars hi, this is another si fi mud. but before you go mashing your backspace key and saying no, no, no way not another kosmos baced mud, Id like to tell you that.1: its not from the kosmos databace.2: it has a soundpack.3: it has missions, and you can actually choose between

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: about the Super MarioBros audio edition download There are tracks in there I never knew existed. Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=161023#p161023 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: the doctor
Re: Working on a guide for Injustice, if people are interested Apparently not; its not a bug. youre right though, they could have use random select for arena list as an option or something.The Doctor.URL: http://forum.audiogames.net/viewtopic.php?pid=161024#p161024

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: Jeffb
Re: Swamp, zombie fps by Aprone So thinking I was going to Map3 really it was Sub2 I ran to the safe zone which I couldnt get to cause apparently it doesnt exist or is a failed one? Anyway I died I think it should be called like failed barrakade or something. I came through saw all the zombies

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released Well first for the interesting bit. I E-mailed the developer to say I liked the game and he told me something quite unique which will make the game very different on a replay. there is an alternate ending available. To get it isnt easy however.

Re: [Audiogames-reflector] Where can I get the justice league cartoon show?

2014-01-07 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Where can I get the justice league cartoon show? Torrent sites, of course. theres also a good few websites that offer episodes like Dailymotion and Watchanimeonline.URL: http://forum.audiogames.net/viewtopic.php?pid=161026#p161026 ___

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released Well first for the interesting bit. I E-mailed the developer to say I liked the game and he told me something quite unique which will make the game very different on a replay. there is an alternate ending available. To get it isnt easy however.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: ultradude306
Re: Swamp, zombie fps by Aprone SLJ wrote:Ultradude, have you Windows installed on an other drive than the C drive? If yes, then I have no idea at all on why it wont work for you.Would you mind telling me exactly how you run the command prompt as an administrator, and please tell exactly what

Re: [Audiogames-reflector] Looking for games/muds to play

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: Orin
Re: Looking for games/muds to play Question: How does one access accessible maps in Epitaph? Ive just been using the usual method of remembering stuff.URL: http://forum.audiogames.net/viewtopic.php?pid=161028#p161028 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-07 Thread AudioGames.net Forum — New releases room: drg
Re: iOS text game, A Dark Room, update released Hey guys! Well, Ive completed the game with the easier ending(slaves). Im pretty certain the map is randomeverytime you start a new game. My first game took 427 minutes to beat, lol! But Ive started it before the accessibility fixes so thats why

[Audiogames-reflector] alter aeon walkthrough maaike koopman and pelantas

2014-01-07 Thread AudioGames.net Forum — General Game Discussion: pelantas
alter aeon walkthrough maaike koopman and pelantas hi everyone,indeed ... i can place this in a playthroughs topic. but personally i dont feel much for that oppertunity. appologies for that though.maaike and myself made another walkthrough/review tonight. it is about alter

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-07 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 I will make a recording of 6-4 to moroURL: http://forum.audiogames.net/viewtopic.php?pid=161035#p161035 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] books like the survivalist?

2014-01-07 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: books like the survivalist? Well i wouldnt recommend don pendleton since its just a brand name and not an actual author.I just thought of some other good authors W.E.B. Griffin since all of his series are military and take place around world war Ii. And then there is jeff shaara and his

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: ultradude306
Re: Swamp, zombie fps by Aprone SLJ wrote:Ultradude, have you Windows installed on an other drive than the C drive? If yes, then I have no idea at all on why it wont work for you.Would you mind telling me exactly how you run the command prompt as an administrator, and please tell exactly what

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: daniel
Re: Swamp, zombie fps by Aprone hmm... maybe try manualy?What file isnt registering...and I can paste the exact command you have to type after copying that dll into the system32 folder...Thanks,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=161037#p161037

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-07 Thread AudioGames.net Forum — New releases room: ultradude306
Re: Swamp, zombie fps by Aprone ^Ok, got the .bat file to work like it did on my laptop, but, now it gives me an error saying error 52, bad file name or number.PS: Daniel, if u wanna msg me on FB so we can sort it out, feel free.URL: http://forum.audiogames.net/viewtopic.php?pid=161038#p161038

Re: [Audiogames-reflector] Braillemon status update!

2014-01-07 Thread AudioGames.net Forum — New releases room: pelantas
Re: Braillemon status update! i got a error when i wanted to enter route 3.ill post it below:___FATAL ERROR inaction number 1of Step Event2for object

Re: [Audiogames-reflector] The Smallest Compression?

2014-01-07 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: The Smallest Compression? Your understanding of compression is fundamentally flawed. Files cant just magically be squeezed down to a ridiculously tiny size; it all depends on the content of the files youre trying to compress. Text files and other text documents (excluding most PDF

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