Re: [Audiogames-reflector] initial setup of a new laptop?

2014-01-10 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: initial setup of a new laptop? I have the computer already as I did try it and got affirmatives from a few different people who all had the computer. I dunno how to disable the function keys... depends on what laptop you have, though I actually would like to find out a list of the keys for m

Re: [Audiogames-reflector] Help with using disk management

2014-01-10 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: Help with using disk management I had a 500 GB htd. and I'm using jaws as my screen reader.thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=161407#p161407 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] I have a sudden urge to play god of war

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: ghost rider
I have a sudden urge to play god of war Hello everyone.So Today I was watching my fatality video I downloaded from youtube while doing some homework, and kratos's came up. I downloaded the god of war books from bookshare then I got the sudden urge to play the game. My friends said I wouldn't do

Re: [Audiogames-reflector] 2d platformer

2014-01-10 Thread AudioGames.net Forum — New releases room: austen
Re: 2d platformer hi, just checked it it works fine for me,https://dl.dropboxusercontent.com/u/187 … sefire.tdmdon't know if thats different butt just recoppied the link and checked it out works for me.URL: http://forum.audiogames.net/viewtopic.php?pid=161405#p161405

[Audiogames-reflector] Only a Few More Days to Complete the WebAIM Screen Reader User Survey

2014-01-10 Thread AudioGames.net Forum — Off-topic room: Sebby
Only a Few More Days to Complete the WebAIM Screen Reader User Survey Screen Reader User Survey #5 is set to expire on 15 Jan. Definitely fill it out if you can. Also check out the previous surveys; they pretty much confirm the new trends often expressed here. Great stuff.URL: http://forum.audio

[Audiogames-reflector] Lets talk about the huge inconvinience of school

2014-01-10 Thread AudioGames.net Forum — Off-topic room: ghost rider
Lets talk about the huge inconvinience of school Hey all. So, school is dumb these days. For one, its a bunch of adults yelling at us, teaching us stuff we already know, and teaching us stuff we will never need to know. Like will I have to know how to use the pythagorean theorem when I do stuff

Re: [Audiogames-reflector] epub reader for windows pc

2014-01-10 Thread AudioGames.net Forum — Off-topic room: Victorious
Re: epub reader for windows pc This hasn't been updated in quite some time but Emerson is a cross-platform daisy and epub reader and It worked very well for me. It can be found at https://code.google.com/p/emerson-reader/URL: http://forum.audiogames.net/viewtopic.php?pid=161402#p161402

Re: [Audiogames-reflector] Braillemon status update!

2014-01-10 Thread AudioGames.net Forum — New releases room: pelantas
Re: Braillemon status update! hi@athlanyou can find the link of the most current version in post 53 of this topic. daigonite updates that link from time to time.@daigonitethere pops up a error at route 3. i can enter this route fine but when i want to enter a certain part i get a error log pop u

Re: [Audiogames-reflector] initial setup of a new laptop?

2014-01-10 Thread AudioGames.net Forum — Off-topic room: grryfindore
Re: initial setup of a new laptop? Hi,when I bought my laptop all I needed to do was set the username, country etc. My laptop alas wasn't one of those that could or would start narrator at that point but after you get the system up and running it shouldn't be a problem. and the inicial setup tak

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Aprone, because someone asked me on Twitter earlier and I know more will now that the server is up… Can people now create new accounts? I'm assuming no, but thought I'd double check. Someone was telling me (via Swamp's twitter) how he had been banned for no %#[ a-

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Ultradude, what does the debuglog file contain after you try to run Swamp?  If you've already posted this somewhere then I apologize for missing it.Good tip Keba.URL: http://forum.audiogames.net/viewtopic.php?pid=161398#p161398 ___

Re: [Audiogames-reflector] does anybody who still in school feel that he loves his teacher?

2014-01-10 Thread AudioGames.net Forum — Off-topic room: ghost rider
Re: does anybody who still in school feel that he loves his teacher? I don't know bout all that, not my idea. I don't know her, so I can't say. But I like to imagine myself in various situations. So yeah.URL: http://forum.audiogames.net/viewtopic.php?pid=161397#p161397 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: ultradude306
Re: Swamp, zombie fps by Aprone Typed all the stuff mentioned in comand prompt (as admin) and nothing happened... Tried running the bat file, still nothing different.  When I try to run the game it says error 399 still PS: if this is a help to anyone, when I click on the swamp.exe file, ibhave 

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: keba
Re: Swamp, zombie fps by Aprone hi aprone. one thing of note here, is that most good power supplies, have a switch on the back of them, that disconnects the power from the supply. so although it is plugged in, no power remains going to the unit. where as cheaper ones, you turn the computer off,

Re: [Audiogames-reflector] where is top speed 2?

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: where is top speed 2? its weird though, I can still get the original top speed.URL: http://forum.audiogames.net/viewtopic.php?pid=161394#p161394 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-10 Thread AudioGames.net Forum — New releases room: amirrajan
Re: iOS text game, A Dark Room, update released @aaron I really like the description you gave. Plan to hash something up soon. Thank!URL: http://forum.audiogames.net/viewtopic.php?pid=161393#p161393 ___ Audiogames-reflector mailing list Audiogames-ref

Re: [Audiogames-reflector] 2d platformer

2014-01-10 Thread AudioGames.net Forum — New releases room: ghost rider
Re: 2d platformer austin, your link is broken, I get a dropbox 404URL: http://forum.audiogames.net/viewtopic.php?pid=161392#p161392 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi

Re: [Audiogames-reflector] I am scared

2014-01-10 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: I am scared Cat food is actually much more healthy and rich on various daily needed supplements than half the products produced for humans. Funnily enough the quality, safety and health regulations regarding cat food are very similar to human food as well and even exceed it in some aspects.

Re: [Audiogames-reflector] 2d platformer

2014-01-10 Thread AudioGames.net Forum — New releases room: austen
Re: 2d platformer hi!loving this game a bunch.after completing most of the maps, i took it upon myself to make a map that focuses on more stratagy, more tricks and more theme.i've made this map, housefire, based on a house with multiple levels that is on fire and falling apart.you start in the e

Re: [Audiogames-reflector] 2d platformer

2014-01-10 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: 2d platformer it definitely is.URL: http://forum.audiogames.net/viewtopic.php?pid=161389#p161389 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogame

Re: [Audiogames-reflector] I am scared

2014-01-10 Thread AudioGames.net Forum — Off-topic room: themadviolinist
Re: I am scared Don't feel too bad anyway.  About twenty years ago or so, (that is before the availability of all the nifty keen gadgets for product identification,) I got out some tuna and made an excellent tuna salad for sandwiches.  I ate some and was puzzled by the odd texture of the tuna. 

Re: [Audiogames-reflector] Braillemon status update!

2014-01-10 Thread AudioGames.net Forum — New releases room: Atlan
Re: Braillemon status update! hi where can i download the corrent version? and can i disable the music?URL: http://forum.audiogames.net/viewtopic.php?pid=161387#p161387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: scotf2012
Re: Swamp, zombie fps by Aprone It's worth noting that on a 64-bit machine, the files go in c:\windows\syswow64.URL: http://forum.audiogames.net/viewtopic.php?pid=161386#p161386 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: [Audiogames-reflector] accessable twitter client that runs with nvda.

2014-01-10 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: accessable twitter client that runs with nvda. As an alternative option, I'll see what I can do about getting TTYtter working on Windows.  It's basically just Perl scripts, so it shouldn't be all too difficult.  I do work on a Mac mostly, though, so this will have to wait for awhile.URL: htt

Re: [Audiogames-reflector] epub reader for windows pc

2014-01-10 Thread AudioGames.net Forum — Off-topic room: flyby chow
Re: epub reader for windows pc thank you so much for every ones help i appreciate it, i will defenatly check it out. he smiles. this will make my life much easier. as it meens i need not convert them. and mess with the low level xml files of wich the epub text is comprised of. happy sigh.  days

Re: [Audiogames-reflector] accessable twitter client that runs with nvda.

2014-01-10 Thread AudioGames.net Forum — Off-topic room: aaron
Re: accessable twitter client that runs with nvda. Hi,The trouble with tween is it's rather laggy. Even the ones who went for tween and stood by it, who said they wouldn't switch to nugget, switched to nugget. Me, I'm still on the old Qube, but I may have to switch to another client soon.URL: ht

Re: [Audiogames-reflector] accessable twitter client that runs with nvda.

2014-01-10 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: accessable twitter client that runs with nvda. Chicken Nugget is now officially released.  No need for it, though, since there's Tween; indeed NVDA even comes with a Tween script/add-on to make it work very well.  On the Mac, there's Nightowl, and on Linux there's TTYtter.URL: http://forum.a

Re: [Audiogames-reflector] Braillemon status update!

2014-01-10 Thread AudioGames.net Forum — New releases room: bjaxstriker
Re: Braillemon status update! Hey finally figured out how to get the error codes. Hope this helps it came up after crashing at the end of a battle, involving switching when prompted after fainting a Pokémon, with one of the later bug catchers:___##

Re: [Audiogames-reflector] Solara

2014-01-10 Thread AudioGames.net Forum — New releases room: Ruhan
Re: Solara @CinnamonI imagine you've already passed that part, but if you still want, I can take a hint.I have two top teams.One is more defensive, which is what I have used for more quests. The team is this:Sentinel, Bard, Druid and RangerThe other is the team I use for the arena, which is:Bard

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-10 Thread AudioGames.net Forum — New releases room: amirrajan
Re: iOS text game, A Dark Room, update released @Dark Ha ha! Your comment about the builder made me chuckle. Check the towns and cities, there is usually some good loot there and the enemies aren't as difficult as the sulphur mine. Best of luck!URL: http://forum.audiogames.net/viewtopic.php?pid=

Re: [Audiogames-reflector] does anybody who still in school feel that he loves his teacher?

2014-01-10 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: does anybody who still in school feel that he loves his teacher? Hi.I have a question, for who was chrushed on his teacher.Did you imagined about that teachers something?I have 4 imaginations about reviva. Lets imagine with me.1.    I’m imagining, that I have a teleporter which knows the pla

Re: [Audiogames-reflector] epub reader for windows pc

2014-01-10 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: epub reader for windows pc I can second Qread.  The added advantage is that, when you close it, it always reopens to *exactly* where you left off reading.I think it can also read protected PDFs.  I am not 100% certain on this so if you want to buy it for this reason try the demo first.  I'd

Re: [Audiogames-reflector] where is top speed 2?

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: the blasting gd
Re: where is top speed 2? Hi,Most tracks and vehicles also work for 3.0.3. However, some don't at all.Here's the link for the download page of playing in the dark. Every download link is working - at least for me.URL: http://forum.audiogames.net/viewtopic.php?pid=161376#p161376

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Copy the two ocx-files (MSINET.OCX & MSWINSCK.OCX) - which also come within the Swamp folder - to "C:\Windows\System32". Open the command prompt as Administrator and type:cd..cd..cd\windowscd\windows\system32regsvr32 msinet.ocxregsvr32 mswinsck.ocxURL: http://foru

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone The readme has instructions for registering the files manually.  The bat files work for most people, but there have been several cases where the bat files did not work for one reason or another.  I recommend following the readme instructions for the MSINET.OCX and

Re: [Audiogames-reflector] accessable twitter client that runs with nvda.

2014-01-10 Thread AudioGames.net Forum — Off-topic room: pelantas
Re: accessable twitter client that runs with nvda. hii also have found something, wich i use myself:http://www.easychirp.orgwich is a blind accessible solution to the non accessible twitter.com website.when you typed in this adres just look for the link sign in with twitter, fill out your inform

[Audiogames-reflector] where are the player market and bordertown located in koL

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: pelantas
where are the player market and bordertown located in koL hi everyone,can somebody please tell me how i can unlock the region were bordertown is located in koL?i am currenlty level 10 and i want to take a look in the mall and probably start my own store.and the next question. in the past i also

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: ultradude306
Re: Swamp, zombie fps by Aprone Aprone wrote:Ultra That means you're registering the wrong file you have to register the OCX file.Yes the server is down.How would I register the ocx files manually though?..  The .bat file sea to be working, but I guess notURL: http://forum.audiogames.net/viewtop

Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: Midi Sequencer
Re: super liam 2 being developed! Yes, that they no longer have any Sl mistake and does not need a pach is totally true. Similarly, if Lian was to recode the game for which we use bgt windows 8, for example, or update the registry for 64 bits that we do not take the clue, it would be great.URL:

Re: [Audiogames-reflector] Iminent death!

2014-01-10 Thread AudioGames.net Forum — New releases room: ghost rider
Re: Iminent death! and could you downgrade the enemy range a little? they'll be like 30 squares away and be shooting us. I don't like itURL: http://forum.audiogames.net/viewtopic.php?pid=161369#p161369 ___ Audiogames-reflector mailing list Audiogames-

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-10 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 hi I am now at 21 1. and darn these camras! like I think many people have said. there's something where I go to hight 39, jump over a gap that goes to hight 19 well I try to jump over it, but as soon as I jump I get an error. and when I drop down, I need time to drop, w

Re: [Audiogames-reflector] Rail Racer 2 race board

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: Che
Re: Rail Racer 2 race board Doing a race on cork screw this evening at 9 eastern, 02:00 GMT.  We had several good races on this track last night, and I'd like to get more folks in there for another run.  Remember, it is a class 5 track, and so far, it looks like the best strategy is to use 2 nit

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: carlosM
Re: Swamp, zombie fps by Aprone flyby chow wrote:hi aprone, a few things,  yes, power supplys can fail, if the following conditions is true, note, i am listing a broad list of things here so it may not apply 100% to your conditions. but from what u told me, here is a few things. that can go wron

Re: [Audiogames-reflector] Rail Racer 2 race board

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: Che
Re: Rail Racer 2 race board The difference between EST and GMT is 5 hours, however, when the US is in daylight savings time, refered to as EDT, the difference is 4 hours.  So right now, it is 5 hours, but that will change once daylight savings time kicks in this upcoming spring.  IMHO, daylight

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-10 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released I'll be interested to see what the description is. annoyingly when I spent half an hour writing my review I was just booted out  and told my knickname was already taken, and everything got lost, but I'll give it another go. Beware!  here be spoilag

Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: new playthrough by maaike koopman and pelantas hi brendan,glad you like the game even more after our recording. hopefully we can meet up at multiplayer mode once.i prefer to play at sandboxmode and when i have a strong settlement i can support you by sending transports.was our pleasure.greet

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-10 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released I'll be interested to see what the description is. annoyingly when I spent half an hour writing my review I was just booted out  and told my knickname was already taken, and everything got lost, but I'll give it another go. Beware!  here be spoilag

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-10 Thread AudioGames.net Forum — New releases room: the terminator
Re: DARK studios scenes, first pack of installed minimovies hay guys, sorry for the bad comments. I prommess i will controll my self much more, much much more. And also, sorry slj! and bailee! and also andy. Maibe i will have a comversation with andi, and i will see what he says. But sorry slj a

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: Jeffb
Re: Swamp, zombie fps by Aprone Glad you weren't hurt Aprone! Take every safe gard you can.URL: http://forum.audiogames.net/viewtopic.php?pid=161361#p161361 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sab

Re: [Audiogames-reflector] Iminent death!

2014-01-10 Thread AudioGames.net Forum — New releases room: burak
Re: Iminent death! Hi, I suggested that because you'd have much big ammounts of enemies.URL: http://forum.audiogames.net/viewtopic.php?pid=161360#p161360 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabaha

Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: AlexN94
Re: super liam 2 being developed! As far as I know you can view his tweets without following him on Twitter or even having it yourself... So saying that something is just for his Twitter followers seems kinda ridiculous to me, just saying. I don't really care about what ever he's said in a strea

Re: [Audiogames-reflector] epub reader for windows pc

2014-01-10 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: epub reader for windows pc I'm using QRead as well, and though I've only been doing that for about a month or two, I am not the slightest disappointed. I don't think it can read mobi, but epub is no problem. As far as I remember, it can also read unprotected pdf files, another thing I love a

Re: [Audiogames-reflector] Sennheiser headsets?

2014-01-10 Thread AudioGames.net Forum — Off-topic room: enes
Re: Sennheiser headsets? hi slj,well the problem with your ears happens to everybodywhen people have a cold ears usually get cloggedI also have the same feeling when exposed to extreme noise crowds etcfor me, it takes away my ability to navigate using my hearingI  can only find objects using bar

Re: [Audiogames-reflector] new playthrough by maaike koopman and pelantas

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: bcs993
Re: new playthrough by maaike koopman and pelantas Hi there, Okay, so you two definitely inspired me. Back in 2011, I, for some reason, struggled with this game quite a bit. I sort of rediscovered cast aways, and I think I'm enjoying it more than ever, having beaten both missions one and two wit

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone CAE, that Would explain the list of demands scratched into the inside wall of the computer case.  Hmmm.I've had power supplies fail in the past, but I'm happy to say that none had ever actually began to burn.  It must have been a power supply and my surge protecto

Re: [Audiogames-reflector] Help with using disk management

2014-01-10 Thread AudioGames.net Forum — Off-topic room: flyby chow
Re: Help with using disk management he smiles it wil not appear for remember, this space new space is now un allocated, so first u need to click on that un allocated space then create new partition.URL: http://forum.audiogames.net/viewtopic.php?pid=161354#p161354 ___

Re: [Audiogames-reflector] accessable twitter client that runs with nvda.

2014-01-10 Thread AudioGames.net Forum — Off-topic room: aaron
Re: accessable twitter client that runs with nvda. Hi,You can also try chicken nugget, which is, if you will, a successor to qwitter, and what makes this one nice is it shouldn't be as resource intensive. It will cost money once released to the full version, around $15, but if you use twitter a

Re: [Audiogames-reflector] Rail Racer 2 race board

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Rail Racer 2 race board Hi,I'm in the UK. I don't know if eastern is 5 or 6, or perhaps even more behind.I'm not too annoyed though particularly as I should be able to race online with some friends anyway, I just don't know if I'll be able to take part in a big one.URL: http://forum.audiogam

Re: [Audiogames-reflector] Research: Game Audio in Audio Games

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Research: Game Audio in Audio Games @ianrXAudio2 was somehow slow and performed rather poorly. It doesn't provide a lot of intelligence and therefore doesn't seem to be worth the effort. OpenAL/OpenTK seems to be your best bet if you are committed to invest a lot of time and effort. It's low

Re: [Audiogames-reflector] Research: Game Audio in Audio Games

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Research: Game Audio in Audio Games @ianrXAudio2 was somehow slow and performed rather poorly. It doesn't provide a lot of intelligence and therefore doesn't seem to be worth the effort. OpenAL/OpenTK seems to be your best bet if you are committed to invest a lot of time and effort. It's low

Re: [Audiogames-reflector] Research: Game Audio in Audio Games

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Research: Game Audio in Audio Games @ianrXAudio2 was somehow slow and performed rather poorly. It doesn't provide a lot of intelligence and therefore doesn't seem to be worth the effort. OpenAL/OpenTK seems to be your best bet if you are committed to invest a lot of time and effort. It's low

Re: [Audiogames-reflector] Research: Game Audio in Audio Games

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Research: Game Audio in Audio Games @ianrXAudio2 was somehow slow and performed rather poorly. It doesn't provide a lot of intelligence and therefore doesn't seem to be worth the effort. OpenAL/OpenTK seems to be your best bet if you are committed to invest a lot of time and effort. It's low

Re: [Audiogames-reflector] accessable twitter client that runs with nvda.

2014-01-10 Thread AudioGames.net Forum — Off-topic room: burak
Re: accessable twitter client that runs with nvda. Where do I get it?URL: http://forum.audiogames.net/viewtopic.php?pid=161350#p161350 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/

Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: king gamer222
Re: super liam 2 being developed! I don't like the thought of autogeneration, personally. It leaves a lot to be desired, from a security standpoint.URL: http://forum.audiogames.net/viewtopic.php?pid=161349#p161349 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] accessable twitter client that runs with nvda.

2014-01-10 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: accessable twitter client that runs with nvda. Try Tween.URL: http://forum.audiogames.net/viewtopic.php?pid=161348#p161348 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/

Re: [Audiogames-reflector] epub reader for windows pc

2014-01-10 Thread AudioGames.net Forum — Off-topic room: Stan
Re: epub reader for windows pc I use the Firefox addon called epub reader. Just search for the key words firefox and epub reader to find it.It is not perfect, but I am able to read the content of the files and jump a chapter or page backwards and forwards. It is one of my most useful addons.URL:

Re: [Audiogames-reflector] Research: Game Audio in Audio Games

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: ianr
Re: Research: Game Audio in Audio Games BlackBird said: The HRTF algorithms currently available either yield terrible results or are immensely taxing on calculation cycles.I say: Could you elaborate on the technologies you tried and your results with each?The knowledge you gained could save me s

Re: [Audiogames-reflector] does anybody who still in school feel that he loves his teacher?

2014-01-10 Thread AudioGames.net Forum — Off-topic room: harrylst
Re: does anybody who still in school feel that he loves his teacher? In high school it seemed like all my female friends all had boyfriends.In university, it's a whole different story.  Keep watching, keep waiting.Although I will admit that my hand brushed my English teacher's boob while I was h

Re: [Audiogames-reflector] epub reader for windows pc

2014-01-10 Thread AudioGames.net Forum — Off-topic room: harrylst
Re: epub reader for windows pc I use QRead.  About r250 but worth it.URL: http://forum.audiogames.net/viewtopic.php?pid=161344#p161344 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-01-10 Thread AudioGames.net Forum — New releases room: pelantas
Re: Rail Racer 2 cometh [[wow]] nice update che, have downloaded it a few minutes ago.i had no problem with racing online within the 35 update so i don't think i'll have it right now. but we'll see when i updated the game.greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=161343#p1613

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-10 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 This boss is actually kind of weird. I don't know how people actually figured this out... the long way is by talking to one of the people in the stage 14 tent who gives you a hint. If not... here's how.s p o i l e r sUse two of your remote medical kits that you got from

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-10 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 This boss is actually kind of weird. I don't know how people actually figured this out... the long way is by talking to one of the people in the stage 15 tent who gives you a hint. If not... here's how.s p o i l e r sUse two of your remote medical kits that you got from

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-10 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 where can i find pees of magic? i have talk to the people in 14-4URL: http://forum.audiogames.net/viewtopic.php?pid=161342#p161342 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sab

Re: [Audiogames-reflector] number of blind people who have adopted Android and/or own an Android

2014-01-10 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: number of blind people who have adopted Android and/or own an Android Testing Android Accessibility: I Give UpWell, that's that settled, then. URL: http://forum.audiogames.net/viewtopic.php?pid=161340#p161340 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] number of blind people who have adopted Android and/or own an Android

2014-01-10 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: number of blind people who have adopted Android and/or own an Android Testing Android Accessibility: I Give Up.Well, that's that settled, then. URL: http://forum.audiogames.net/viewtopic.php?pid=161340#p161340 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] does anybody who still in school feel that he loves his teacher?

2014-01-10 Thread AudioGames.net Forum — Off-topic room: nin
Re: does anybody who still in school feel that he loves his teacher? interesting discussion in deed. I also had a crush on my math teacher when I was about 15. there was a moment between us but now when I look back it seems so amusing. my sighted coleagues told me that she's looking pretty good,

Re: [Audiogames-reflector] initial setup of a new laptop?

2014-01-10 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: initial setup of a new laptop? Well, according to kyleman it was windows+enter. but either way, I do manage to get it to start. As to specs... I've heard mixed opinions. some people have said it isn't that fast, like you, while others say it isn't bad. And I remember the OS being mentioned a

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-01-10 Thread AudioGames.net Forum — New releases room: Gaita 40 Asturiana
Re: Rail Racer 2 cometh and it works for my! thanc you!URL: http://forum.audiogames.net/viewtopic.php?pid=161339#p161339 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailma

[Audiogames-reflector] accessable twitter client that runs with nvda.

2014-01-10 Thread AudioGames.net Forum — Off-topic room: connor142
accessable twitter client that runs with nvda. hi is there an accesable twitter client that runs with nvda? would be cool to see something like that.URL: http://forum.audiogames.net/viewtopic.php?pid=161336#p161336 ___ Audiogames-reflector mailing lis

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-10 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 hi how to kill that zombie undead hate thing in 19 4? I can kill it with the power bomb launcher in just a few hits but then it comes out of the armor and then the powerbomb launcher does 0 damage to it. what weapon do I need to use and what attack stat do I need to hav

Re: [Audiogames-reflector] Rail Racer 2 race board

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: Rail Racer 2 race board yes that's also what i want to know. i am in the western time region like france, Belgium and Germany.greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=161334#p161334 ___ Audiogames-reflector mailing list Audiog

Re: [Audiogames-reflector] SpellStack for iPhones, iPads and Android devices

2014-01-10 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: SpellStack for iPhones, iPads and Android devices great game, really! Great game! I love it since I'm not an english speaker; so it's an other great game for learning new words. I wish Ruzle was accessible for us using android; this is the only game really accessible in my opinion for androi

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-10 Thread AudioGames.net Forum — New releases room: aaron
Re: iOS text game, A Dark Room, update released Hi,Another description suggestion:A text-based journey by Michael Tounsend. The room is freezing. The only way to survive is to light the fire, and if you can find a way, turn it into a safe haven. This game is fully accessible with voiceover.URL:

Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: super liam 2 being developed! Hi,I'm actually wondering if super liam 2 is going to be a sequel, or a revamp. I've heard a couple of things, no cut scenes as such yet, but there was a dialog that Super Liam said that made me think hang on a moment why is he saying that if he's seen those ene

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-10 Thread AudioGames.net Forum — New releases room: amirrajan
Re: iOS text game, A Dark Room, update released @SLJ I've let my partner know about the description suggestions, and hopefully we can find a good way to convey what the game is about without giving too much away. And good news, version 1.3 of the game has already been approved and is ready for y

Re: [Audiogames-reflector] SpellStack for iPhones, iPads and Android devices

2014-01-10 Thread AudioGames.net Forum — New releases room: aaron
Re: SpellStack for iPhones, iPads and Android devices Hi,That's interesting. Quite a lot of in-app purchases here. Wondering whether spellstack with budies is the online component or not. I'm a little surprised if it's not. I'd think that the online component would be free with ads, and the rest

Re: [Audiogames-reflector] SpellStack for iPhones, iPads and Android devices

2014-01-10 Thread AudioGames.net Forum — New releases room: aaron
Re: SpellStack for iPhones, iPads and Android devices Hi,That's interesting. Quite a lot of in-app purchases here. Wondering whether spellstack with budies is the online component or not. I'm a little surprised if it's not. I'd think that the online component would be free with ads, and the rest

Re: [Audiogames-reflector] Rail Racer 2 race board

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Rail Racer 2 race board Hi,Yes, I did delete my post.However, I'll put my question here anyway as I do consider it at least a little vaid:What's the best way to find out the difference between eastern time and the timezone you are in?URL: http://forum.audiogames.net/viewtopic.php?pid=161328#

Re: [Audiogames-reflector] iOS Audiogaming

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: iOS Audiogaming Hi,Aurifi won't work anymore, and it also has many bugs. For instance, the parts where you could tilt the device were very sensitive, and also, they forgot to put an imaginary wall/boundary so you could never get back to the left if you went all to the right, etc.URL: http://

Re: [Audiogames-reflector] iOS Audiogaming

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: iOS Audiogaming I also wonder how accessible orify is since I've heard people had  bits where you needed to poke the screen and hope, though did these get fixed?URL: http://forum.audiogames.net/viewtopic.php?pid=161326#p161326 ___ Audiogames-refle

Re: [Audiogames-reflector] Seriusly considering studying, working, or visiting in Japan, thoughts

2014-01-10 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: Seriusly considering studying, working, or visiting in Japan, thoughts That is definitely not how all Japanese people are. Granted there are many martial arts that come from Japan, but they aren't seen as super cool or whatever the way they are in the west. Japanese martial arts are like a w

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-10 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Mike... check back in the topic, or just explore every door in the school you come to. They're very easy to find. Chengcheng, you have objects that you can throw which will damage enemies. I haven't tried them yet... but they are useful, apparently.Hayri... yes. You go

Re: [Audiogames-reflector] Research: Game Audio in Audio Games

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: BlackBird
Re: Research: Game Audio in Audio Games Balooba wrote:Otherwise, as far as the first-person 3D perspective goes, I really needed to make some demarcations, as the thesis is already very wide-aiming.This was actually not a criticism because I'm well aware of the limits of a thesis. I wanted to po

Re: [Audiogames-reflector] Braillemon status update!

2014-01-10 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! hanif wrote:hi, I also read the walkthrough, that before advancing to verridian city, my pokemon(bolbasor) must the level to level 7.Where are the other pokemon to fight? And can you enable the save feature again?I can't re enable the save feature until it is fully

Re: [Audiogames-reflector] Ear Monsters Update 1, 5 on The App Store (Adds GameCenter Support)

2014-01-10 Thread AudioGames.net Forum — New releases room: mario navarro
Re: Ear Monsters Update 1,5 on The App Store (Adds GameCenter Support) hi.yes friend I want to hear the audio of the game.I want to hear first to know if I can buy the game.It is strange that the creator of the game not post the audio.cheers.URL: http://forum.audiogames.net/viewtopic.php?pid=161

Re: [Audiogames-reflector] Braillemon status update!

2014-01-10 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! hanif wrote:hi, I also read the walkthrough, that before advancing to verridian city, my pokemon(bolbasor) must the level to level 7.Where are the other pokemon to fight? And can you enable the save feature again?I can't re enable the save feature until it is fully

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-10 Thread AudioGames.net Forum — New releases room: mike-tan
Re: bokurano daiboukenn 3 hay! now i'm level one. where can I get the weapon? I have done the tutorial. now! stage one!URL: http://forum.audiogames.net/viewtopic.php?pid=161321#p161321 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone Perhaps the Lunar mice escaped and have come for revenge?URL: http://forum.audiogames.net/viewtopic.php?pid=161320#p161320 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-10 Thread AudioGames.net Forum — New releases room: mike-tan
Re: Swamp, zombie fps by Aprone hmm. sad to hear about your pc's power supply burned out. hahaha. anyway. hope will fix your computer maybee tomorrow.URL: http://forum.audiogames.net/viewtopic.php?pid=161319#p161319 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] Rail Racer 2 race board

2014-01-10 Thread AudioGames.net Forum — General Game Discussion: burak
Re: Rail Racer 2 race board Hi, he probably deleted it. If you don't want to check the link everytime a reply is sent, there is a checkbox in the profile settings that lets you view the message in the e-mail without going to the link.URL: http://forum.audiogames.net/viewtopic.php?pid=161318#p161

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