Re: Any radio streams which comment every football match of the world cup?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: Any radio streams which comment every football match of the world cup? Thanks! Will take a look at it. Is there a direct path for the sbs radio 2 or 4 radio stream which you could just paste into your preferred media player or so?URL: http://forum.audiogames.net/viewtopic.php?pid=178483#p178

Re: Who all read and liked this series? If you don't like, that's fine too

2014-06-26 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Who all read and liked this series? If you don't like, that's fine too I haven't read any books written by Tom Clancy, but I've watched a friend of mine playing through some of the Splinter cell games, which Clancy have wrote the story of. Those games are fantastic! I'll say, some of the bes

Re: Apple's Getting A Clue!

2014-06-26 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Apple's Getting A Clue! Hi.I've reasonly bought the chepest Macbook air 11 inch, and find it very cheep for what a great computer you get. It's extremely portable cause of its size, and it can also run virtual machines, which is surprisingly good for such a small computer in my opinion.Yeah,

Re: samsung accessibility?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: samsung accessibility? Hi.I have a device running Android 4.3.1 I think, and the touchwiz interface works great with Talkback.URL: http://forum.audiogames.net/viewtopic.php?pid=178480#p178480 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: a code behind the bible

2014-06-26 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a code behind the bible Thomas... I'll respond in more detail tomorrow, but that was an interesting post... and one that I agree on to an extent. At any rate, I'm glad we can discuss these things without tearing each others' throats out... and I hope my posts haven't been too preachy either,

Re: snow race beta released!

2014-06-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: snow race beta released! Oh. Sounds cool. I was thinking of asking you how the development goes. Have an epic summer dude! URL: http://forum.audiogames.net/viewtopic.php?pid=178478#p178478 ___ Audiogames-reflector mailing list Audiogames-reflecto

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Oh bty the way, if you have an iPhone, you should get the awesome audio game called Papa sangre 2 and spent the weekend playing this really, really epic game. You'll be amazed, for sure! URL: http://forum.audiogames.net/vie

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Hi.Here are my answers:1. Understand how to make any conventional game work perfectly for blind people.Well, I think the best way to learn this is by push out some beta versions so people can come up with some great feedbac

Re: Japanese Games in the Database

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Japanese Games in the Database Interesting question... though it's funny because I didn't used to have this problem. Unless he's moved servers. Which I hate... because using the translated sites screws me up more than using the original japanese ones. lolURL: http://forum.audiogames.net/view

Re: Inquisitor's Heartbeat, updated version available

2014-06-26 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Inquisitor's Heartbeat, updated version available Hi,What is this game about? I was thinking of getting the original game for iOS... Do you guys think it's good?URL: http://forum.audiogames.net/viewtopic.php?pid=178474#p178474 ___ Audiogames-refle

Re: looking for bgt game developer

2014-06-26 Thread AudioGames . net Forum — Development room : ogomez92 via Audiogames-reflector
Re: looking for bgt game developer Hi,Count me in as well.Jason, where's your giftanum remake? or your other bgt games?URL: http://forum.audiogames.net/viewtopic.php?pid=178473#p178473 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: looking for bgt game developer

2014-06-26 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Re: looking for bgt game developer totally! more the merrier!URL: http://forum.audiogames.net/viewtopic.php?pid=178472#p178472 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: abandonware central Not necessarily, I was thinking of just packing the entire structure as seen in the BTSync folder into an archive, and publishing the link to that.URL: http://forum.audiogames.net/viewtopic.php?pid=178470#p178470 ___ Audiogames

Re: Backing up my computer?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Backing up my computer? I've installed the demo of Carbonite online backup, but I'm not sure if the backup screen is accessible. I was able to install it OK (things took about 2 seconds to start speaking when I arrowed over them, but now when I click on settings or something, the window does

samsung accessibility?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
samsung accessibility? Hae all ( especially android users)!Have you ever (after droid 4.0 ICS) used samsung phones?what do you think of their accessibility, especially when you compare it to the original(stock) android devices?does samsung's touchwiz interface compliment the (stock) accessibilit

samsung accessibility?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
samsung accessibility? Hae all ( especially android users)!Have you ever (after droid 4.0 ICS) used samsung phones?what do you think of their accessibility, especially when you compare it to the original(stock) android devices?does samsung's touchwiz interface compliment the (stock) accessibilit

Re: Apple's Getting A Clue!

2014-06-26 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Apple's Getting A Clue! The iMac is an all-in-one computer, and the iPod is a smartphone without the phone, even though Apple markets it as a music player, and I think it's the way smartphones oughta be ...Check out the Apple online store.URL: http://forum.audiogames.net/viewtopic.php?pid=17

Re: accessible password collectors?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: accessible password collectors? Obviously, if you are using OS X and iOS, you might consider iCloud Keychain, which works fine, although is a bit limited in functionality.URL: http://forum.audiogames.net/viewtopic.php?pid=178467#p178467 ___ Audiog

accessible password collectors?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
accessible password collectors? Hello,Recently people have been telling me in reverent tones about programs likeOne PasswordandLast Pass*I would like to know if anyone has used any of these password collectors and if they are accessible?I downloaded One Password and everything on the on board ap

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) I didn't even understand how the game worked till I got the mod... Part of it was that NVDA worked on the mod and not on the normal, but the other part was that I could see different races and the same units for each race.URL: http://forum.audiogames.ne

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) I disagree about making crazy mod the default mod. The class sound rts rules should be the default because its easier to learn about the game when you only have 1 race to worry about, instead of 8, especially with some of the races like elementals and t

Re: help with Harry potter TXT files?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: help with Harry potter TXT files? Hi.While I see what you're saying, what about those stories that are good but hard to find, or not on fan fiction anymore?I'll be sticking to my folder structure for now.URL: http://forum.audiogames.net/viewtopic.php?pid=178463#p178463 _

Re: Apple's Getting A Clue!

2014-06-26 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Apple's Getting A Clue! What are they? As a PC User, I don't really even know where to look...URL: http://forum.audiogames.net/viewtopic.php?pid=178462#p178462 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: Backing up my computer?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Backing up my computer? Hello,I have taken to copying important things to my user account(C:\users\Brandon's laptop) so that, for the most part, is what I could restore and be just fine.I have also started using Google Play, so all my 10K songs are backed up to Google play (A good 50 Gig rig

Re: is coding in python easy? just interested

2014-06-26 Thread AudioGames . net Forum — Development room : tward via Audiogames-reflector
Re: is coding in python easy? just interested Terminator, I don't see any reason why you couldn't make a side-scroller in Python. However, you would have to understand a fair amount of the language and a good game API like Pygame or PySDL2 in order to be able to do that though.URL: http://forum.

Re: snow race beta released!

2014-06-26 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: snow race beta released! In the next release. I'm not sure how much time I will have to make the new release since i'm in the lighthouse summer program and hents don't have much time to work on the game.URL: http://forum.audiogames.net/viewtopic.php?pid=178460#p178460 __

Apple's Getting A Clue!

2014-06-26 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Apple's Getting A Clue! Look at the prices for the low-end iMac, and the lowest-end iPod Touch.Hint: they're going down! Hey, I'll never be completely happy as long as their prices are higher than they _need_ to be, but at least now they actually have a sodding chance of competing with equivalen

Re: Danger city.

2014-06-26 Thread AudioGames . net Forum — Site and forum feedback : jack via Audiogames-reflector
Re: Danger city. Not necessarily. The beta on x-sight is the same. But if you get dc01.exe, the one from xl studios that is unmodified, there is something you can get. It is a level 2 on danger city. Once I get this method to work myself (it's kinda confusing) I'll post it.URL: http://forum.audi

Re: Backing up my computer?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Backing up my computer? Hello,I have taken to copying important things to my user account(C:\users\Brandon's laptop) so that, for the most part, is what I could restore and be just fine.I have also started using Google Play, so all my 10K songs are backed up to Google play (A good 50 Gig rig

Re: a code behind the bible

2014-06-26 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: a code behind the bible Bladestorm360, I for one don't consider your post too preachy. I for one am just happy that we can openly discuss our individual points of view, share ideas, and express our opinions without resorting to childish behavior like name calling, putting the other person do

Re: Podcast on Smugglers 5

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: Podcast on Smugglers 5 hi dark.i've hared your british accent in this podcast.but, maybe there is smugllers 5 podcast by someone american and canadian, so that i'll heare a diferent?and dark, i know your voice.you made the voice of the cheaf in airik the cleric.kamochek.URL: http://forum.aud

Re: help with Harry potter TXT files?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : scotf2012 via Audiogames-reflector
Re: help with Harry potter TXT files? I used to have an archive of a very unorganized folder that contained author names as directories, and inside those were directories for series.  A typical path might have looked something like:/Fics/Whydoyouneedtoknow/Dangerverse/Surpassing Danger.txtWhich

Re: Backing up my computer?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : scotf2012 via Audiogames-reflector
Re: Backing up my computer? There are two problems with an external hard drive, as I see it.  Firstly, they fail.  Secondly, they're on-sight, which means that if, say, your house burns down, you've lost all your data.  Not good.Frastlin, backing up your entire drive is not only unnecessary, but

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware central Happy to say that I am almost done with the first version of the archive. It will be up soon, and then Sebby may also convert it to a website. But then, if he does that, you will have to email him to contribute your stuff. The thing will be up tomorrow hopefully, but bitc

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware central Happy to say that I am almost done with the first version of the archive. It will be up soon, and then Sebby may also convert it to a website. But then, if he does that, you will have to email him to contribute your stuff. The thing will be up tomorrow hopefully, but bitc

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware central Happy to say that I am almost done with the first version of the archive. It will be up soon, and then Sebby may also convert it to a website. But then, if he does that, you will have to email him to contribute your stuff.URL: http://forum.audiogames.net/viewtopic.php?pid

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-26 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter hmm...Let me think about this. Can you try with a new setup?Can you try with almost nothing running, then run the game?The game does, unfortunately, hog up ram quite a bit sometimes.URL: http://forum.audiogames.net/viewtopic.php?pid=17

Re: trouble with playing quest games online

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: trouble with playing quest games online Wait. I just thought of something.Dark? I can't remember at the moment, but I believe you have to press a button on the web client when your done with your command.Pressing enter never worked for me.URL: http://forum.audiogames.net/viewtopic.php?pid=17

Re: Accessible XBMC

2014-06-26 Thread AudioGames . net Forum — Off-topic room : balliol via Audiogames-reflector
Re: Accessible XBMC Hi,Ok, I have a few questions of my own. If someone would be willing to help me out that would be great.First, my scenario. I want this program , XBMC, to become my MC, my media center. I want to try to integrate all the media streams I tend to use, including either Spotify o

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Hello GameDev!Welcome to the audio games forum!Let's get onto your questions...1: swamp, Road to Rage, and 3d velocity.In three of these games, You have high quality sounds, high quality development and code, and great exci

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Hello GameDev!Welcome to the audio games forum!Let's get onto your questions...1: swamp, Road to Rage, and 3d velocity.In three of these games, You have high quality sounds, high quality development and code, and great exci

Re: sacred citadel

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : Ruhan via Audiogames-reflector
Re: sacred citadel I'm also in phase 1.2. I'm playing with the warrior.I find it difficult to defeat that boss because I do not know how he is and where he is not.I'll try a few more times and if I can, post here the way I used.If not, I try with the mage as the gameplay posted here.Sorry for my

Re: GLTech Studio's first release is finally here! Town of Peril!

2014-06-26 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: GLTech Studio's first release is finally here! Town of Peril! [[wow]], great to see that development is going on. Just a question, have you found a Story you could use? Just in case, if you don't have found one and make only different missions, you could make it so that there's an mode with

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: abandonware central @jack: exactly. So while it's really nice to use BTSync, it only works if you're participating, and it completely stops working when everyone buggers off. And people do seem to bugger off when it suits them, without regard to the effect it has on the availability of stuff

Re: Japanese Games in the Database

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: Japanese Games in the Database I'm not sure. But I do know that some people from Canada are having the same problem. It almost seems like whatever server Morokuma is hosting his website on only allows connections from the US and Japan.I wonder if the site still works if you use translate.goo

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware central Update. I am now downloading the stuff now, and actually, @Sebby there's actually a disadvantage to using a webspace versus a bt sync folder. The advantage, of course, is no software installation. The disadvantage, as seen on the many mirrors for things like the dectalk a

Re: Battle Royale Manga?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Battle Royale Manga? Hi.This is true. another way you could go about it, would be looking up Wikipedia articals. For example, bleach Wikipedia.Sure it's not an manga but it should tell you the basics of the story. I know manga's mostly change the story or that the movies and tv series's  som

Re: Japanese Games in the Database

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : Lord_Raven via Audiogames-reflector
Re: Japanese Games in the Database Then what is causing the following:"503 Service Temporarily Unavailablenginx/1.2.9"This happens whenever I atempt to go to Morokuma's site.I am located in Germany if that helps.Strange is that I can Access the translated site.But the other Japanese sites work n

Re: Backing up my computer?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Backing up my computer? Hi.personally I'd go with an exsternal hard drive.They're quite cheep these days.I have a 3 tb one that cost me £150 I think.But you can get a 1 tb or even 500 gigs for a lot less than that.And to back up stuff, when I'm not using my hard drive, i use bit sinc.Actuall

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware central I could use cwahi, if only it allowed me to create a page with a lot of links to downloads. I don't feel like using hd space when it seems like I have an ever running 1 tarrabyte subscription on bitcasa that I can always renew. Does anyone recommend a good webhost that al

Re: looking for bgt game developer

2014-06-26 Thread AudioGames . net Forum — Development room : CAE_Jones via Audiogames-reflector
Re: looking for bgt game developer You could bring on everyone. Have an all-star cast! IIRC that contributed substantially to the hype when Chrono Trigger was first released. And everyone loves hype! So long as there's follow-through.(On that note, I need to go beat my copy of Firefox into submi

Re: GLTech Studio's first release is finally here! Town of Peril!

2014-06-26 Thread AudioGames . net Forum — New releases room : guilevi via Audiogames-reflector
Re: GLTech Studio's first release is finally here! Town of Peril! Those are actually some pretty good ideas. I'll try to find sounds and code the levels in tomorrow. I am actually planning to make stuff like trash cans or barrels that you can either break for a special item or jump over if you'r

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I don't think there's much I can say that hasn't already been said, other than "Yay! Hopefully more comes of this than my akrasiatic flailing!"Swamp, Entombed, Shadow Line, and the Bokurano Daibouken trilogy make up the bul

Re: GLTech Studio's first release is finally here! Town of Peril!

2014-06-26 Thread AudioGames . net Forum — New releases room : bladestorm360 via Audiogames-reflector
Re: GLTech Studio's first release is finally here! Town of Peril! What about some street fighter inspired games, like breaking barrels as they roll toward you from various directions? You could expand this into projectiles, like you'd have to kick barrels that roll at you, but sometimes the game

Re: Japanese Games in the Database

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: Japanese Games in the Database Well, here's the URL I'm using:http://mh0406.so.land.to/For sure, that's the original, untranslated website, I have it up right now as I'm writing this.And yeah, it only works as long as CoolSoft is active. You'll know if it's loaded because there will be an ic

Re: Japanese Games in the Database

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: Japanese Games in the Database Well, here's the URL I'm using:http://mh0406.so.land.to/For sure, that's the original website, I have it up right now as I'm writing this.And yeah, it only works as long as CoolSoft is active. You'll know if it's loaded because there will be an icon for it in t

Backing up my computer?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Backing up my computer? Hello,I have a couple questions about a good way to backup my computer:1. What are some accessible programs that will backup only the changed files when I do a backup?2. When I do a backup, what is the difference in backing up my C drive, libraries and program data if eve

Re: I really need help with steme.

2014-06-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: I really need help with steme. Hi.Ah. I'm using windows eight on my macbook.I use a usb keyboard which I find a lot easyer to use than the laptop keyboard for some reason. URL: http://forum.audiogames.net/viewtopic.php?pid=178432#p178432 ___ Audio

Re: firefox and video problems?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: firefox and video problems? Hi.I don't know what's wrong with the site, I have the latest version of media player installed.Maybe the site is old and says it's up to date when it's not?I don't know.URL: http://forum.audiogames.net/viewtopic.php?pid=178431#p178431 ___

Re: I really need help with steme.

2014-06-26 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector
Re: I really need help with steme. lol. twitter. maybe steam will be the reason I finally get one edit:Progress! Changed screen resolution to 1920 x 1200 down from the macbooks retina display's 2880x1800, forced the program to be windowed, and voila NVDA is reading stuff. Haven't got it to click

Re: firefox and video problems?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: firefox and video problems? It doesn't load on page startup, I get a message about Windows Media player needing to be running.URL: http://forum.audiogames.net/viewtopic.php?pid=178430#p178430 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: Sound Libraries in python

2014-06-26 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Sound Libraries in python No,pos.py is the file that is in post 7.at SoundMUD:,It would be awesome if you could create a module that dealt with these sound problems in a very nice way. I looked on pygame's website and there is nothing in their packages that help one with 3d sound in any way.

Re: I really need help with steme.

2014-06-26 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector
Re: I really need help with steme. lol. twitter. maybe steam will be the reason I finally get one URL: http://forum.audiogames.net/viewtopic.php?pid=178428#p178428 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: Battle Royale Manga?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Battle Royale Manga? Yes, fan fictions for anime and manga are good... but they don't tell you what exactly happened in the manga or anime. They're just stories that take place in the same universe. But for those of us who want to experience the actual manga themseves... there currently isn'

Re: Japanese Games in the Database

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Japanese Games in the Database Weird thing is... I'm also getting this error, but I didn't used to. Opening Morokuma's site, I mean. You're sure the url hasn't changed at all? Not sure why the problem would be there...URL: http://forum.audiogames.net/viewtopic.php?pid=178426#p178426 ___

Re: Battle Royale Manga?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Battle Royale Manga? Hi.Sure, we can't read manga's but, there's fan fictions for any anime you canthink of.So if you want to read, then type in, (name of anime show) fan fiction.I know you'll find something. URL: http://forum.audiogames.net/viewtopic.php?pid=178425#p178425

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-26 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Like I said, it's a bit hard to explain. The sounds play or try to at least, but there is kind of a crackling sound and it seems the tempo is very slow. You're probably right, this kind of stuff happens most when there are too many sou

Re: a code behind the bible

2014-06-26 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a code behind the bible Bladestorm and Nocturnus, both of you have taken the time that I didn't have to write down what I wanted to say. All I can do is echo it and say Amen to that. I don't have time to write down a lengthy response... but I agree with everything that was said, including be

Re: abgt question

2014-06-26 Thread AudioGames . net Forum — Off-topic room : kyle12 via Audiogames-reflector
Re: abgt question Hi,@tward: That's pythonitus. there are, in fact, the correct amount of quotes.@blindlord: Could you tell me the exact error you're getting?URL: http://forum.audiogames.net/viewtopic.php?pid=178422#p178422 ___ Audiogames-reflector ma

Re: Japanese Games in the Database

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Japanese Games in the Database Only while the game is open? I have it installed... since that was what you recommended for the menu-driven rpgs.URL: http://forum.audiogames.net/viewtopic.php?pid=178421#p178421 ___ Audiogames-reflector mailing list

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Thanks Aprone. That was a great post, and very helpful.URL: http://forum.audiogames.net/viewtopic.php?pid=178420#p178420 ___ Audiogames-reflector mailing list Audiogames-reflecto

Re: a code behind the bible

2014-06-26 Thread AudioGames . net Forum — Off-topic room : bladestorm360 via Audiogames-reflector
Re: a code behind the bible Nocturnus, thank you for posting that. It was incredible to read. A lot of that is what I was so desperately trying to say, but I was afraid I had royally screwed it up with my last post. Especially after reading James 3, where he says that in trying to spread the wor

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) @souundmud:@sanslash332: accessible_output is a Python library similar to the ScreenReaderAPI dll. It's a "Library to provide speech and braille output to a varietyof different screen readers and other accessibility solutions."o ¡awesome!do you know sim

Re: GLTech Studio's first release is finally here! Town of Peril!

2014-06-26 Thread AudioGames . net Forum — New releases room : guilevi via Audiogames-reflector
Re: GLTech Studio's first release is finally here! Town of Peril! OK, almost everything's ready for the next version. The only thing I'm lacking right now are ideas for bonus non-sidescrolling levels. I've made a system where you can collect tokens and you can play different bonus games by using

Re: Who all read and liked this series? If you don't like, that's fine too

2014-06-26 Thread AudioGames . net Forum — Off-topic room : darkabomination via Audiogames-reflector
Re: Who all read and liked this series? If you don't like, that's fine too The first couple were good, but after things diverged from real history it got more over the top. Suddenly nukes. Even Clancy admitted he ran out of evil enemy countries a while ago.Now a lot of his detail has slipped and

Re: trouble with playing quest games online

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: trouble with playing quest games online Hi Mike. I wasn't actually trying to complete a game, I was just trying to play what was already there, but even my basic commands like "go south" don't seem accepted. In general I have to say I'm not impressed with Quest at all, even when it's online

Re: Japanese Games in the Database

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: Japanese Games in the Database I don't have any problems opening Morokuma's original site. I think it has to do with your location, since I've heard of others having the problem.As for controlling midi volume Assault, you have two options:The first is to press f6 within some of the games. I

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. First off, since I am fully sighted I do not think I should try to answer the 3 questions you've asked above.  My answers would not help you in the slightest, haha!  GameDev wrote:Is there no commercial market for games? I

Re: Battle Royale Manga?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : audiogames . net fan via Audiogames-reflector
Re: Battle Royale Manga? I didn't know that.URL: http://forum.audiogames.net/viewtopic.php?pid=178412#p178412 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Thank you so much bladestorm360. You put a lot of effort into your post, and I really, really appreciate it.URL: http://forum.audiogames.net/viewtopic.php?pid=178411#p178411 ___

Re: Any radio streams which comment every football match of the world cup?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : bcs993 via Audiogames-reflector
Re: Any radio streams which comment every football match of the world cup? Hi. Just to jump in again and say, I've found something else that someone shared on twitter. If you're not happy with SBS radio, it seems as if someone is kind enough to stream the games from the UK to those outside, also

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: abandonware central Yeah, I suppose. But I still feel a bit bad about making people install software to download stuff.How about this? BTSync is used by the archivists to get the collection in shape, and then someone (could be me) offers to archive and host it for people to download. I would

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I have no idea why japanese games seem to be better. I can tell you that their school system seems to have a much greater emphasis on self-disciplin and being creative, so that might have something to do with it, but I'm re

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I have no idea why japanese games seem to be better. I can tell you that their school system seems to have a much greater emphasis on self-disciplin and being creative, so that might have something to do with it, but I'm re

Re: abandonware central

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware central Yeah but I will provide instructions. And if the clients go, that doesn't matter. We can keep setup files. And, bt sync is still in stable beta stages, so I highly doubt it would go away. At the same time, bt sync folders can be stored anywhere, so you can combine it with

Re: help with Harry potter TXT files?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: help with Harry potter TXT files? Hi.honestly I'm not that sure. Since this wasn't my folder to begin with.It was a folder from katherin. The woman you're working with, I think.I'll take a look through the rute folder and I think I might, delete all stories that aren't complete, to make it e

Re: I really need help with steme.

2014-06-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: I really need help with steme. Hi.I don't think so, because I'm using win eight.contact seal on his twitter. He should be able to help you. He helped me.URL: http://forum.audiogames.net/viewtopic.php?pid=178405#p178405 ___ Audiogames-reflector mai

Re: abgt question

2014-06-26 Thread AudioGames . net Forum — Off-topic room : haqeirah via Audiogames-reflector
Re: abgt question It's a while since I've used bgt, but I thought the alert function took two arguments, the title of the dialog window and the message in the dialog. So wouldn't the "hello" be the first argument and the "I am a bgt script" be the second? I'm probably just confused with somethin

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) OK, I just tried to get the game to run but it now isn't even starting. I'm running python 2.7 from macports that I initially set up for something else. pygame installed fine, but when I try to run the game this happens (I swapped the default soundrts f

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) Ah yeah, that worked this time.  first time gave me problems for some reason.  Thanks!!URL: http://forum.audiogames.net/viewtopic.php?pid=178402#p178402 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) I tried that too.  I must be missing something in that case.whenever I try and add one I just get a beeping noise with no option to start the game.URL: http://forum.audiogames.net/viewtopic.php?pid=178402#p178402 ___

Re: Sound Libraries in python

2014-06-26 Thread AudioGames . net Forum — Off-topic room : haqeirah via Audiogames-reflector
Re: Sound Libraries in python So pos.py is part of pygame? I get the trigonometry, I've just never tried using sound in any language other than bgt.URL: http://forum.audiogames.net/viewtopic.php?pid=178401#p178401 ___ Audiogames-reflector mailing list

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : bcs993 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) Hi. On those servers you can't play with only AI players. In order to test the mod, I suggest go into the server menu and opening a private server. It should work then.URL: http://forum.audiogames.net/viewtopic.php?pid=178400#p178400 __

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) So I feel like a complete newb, but I'm having issues getting this thing started.I try and connect to the public server (the one that still runs anyway) and try to add me with some AI to test out the races.  However whenever I try do that I get a small

Re: Battle Royale Manga?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Battle Royale Manga? I don't know of anywhere where you can download any manga in text format... so if someone knows I'd be curious as well. Though since manga are similar to commics in that it mostly consists of drawn images, I don't think it's likely you'll find anything.URL: http://forum.

Battle Royale Manga?

2014-06-26 Thread AudioGames . net Forum — Off-topic room : audiogames . net fan via Audiogames-reflector
Battle Royale Manga? I was wondering if anyone knows where I can download the battle royale manga in text format for free. If you don't know what battle royale is, search it on audible or google, it's a grate book.URL: http://forum.audiogames.net/viewtopic.php?pid=178397#p178397 ___

Re: I have a deep desire to build higher quality games for blind people.

2014-06-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I can't speculate on either one, really. It's impossible to say... because we have so many people who play who are scattered around the globe. As to Japanese games... honestly, I don't know either. But I would seriously urg

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-26 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) SoundMUD wrote:@pitermach: Did you try the current NSSpeechSynthesizer support?No, because I did not realise such a thing was available. I'll be sure to give it a try then. The last time I tried running soundrts on the mac was a few months ago and it ju

Re: Sound Libraries in python

2014-06-26 Thread AudioGames . net Forum — Off-topic room : SoundMUD via Audiogames-reflector
Re: Sound Libraries in python OK, here is what is happening: (4, 5) is considered to be slightly behind the listener so the result is divided by 2. The code is correct but a bit brutal: it's 0.5 instead of 1.0 if you cross the line. Something smoother can be done.To have a less surprising behavi

Re: Sound Libraries in python

2014-06-26 Thread AudioGames . net Forum — Off-topic room : SoundMUD via Audiogames-reflector
Re: Sound Libraries in python OK, here is what is happening: (4, 5) is considered to be slightly behind the listener so the result is divided by 2. The code is correct but a bit brutal: it's 0.5 instead of 1.0 if you cross the line. Something smoother can be done.To have a less surprising behavi

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