Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Hi.Here are my answers:1. Understand how to make any conventional game work perfectly for blind people.Well, I think the best way to learn this is by push out some beta versions so people can come up with some great

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Oh bty the way, if you have an iPhone, you should get the awesome audio game called Papa sangre 2 and spent the weekend playing this really, really epic game. Youll be amazed, for sure! URL:

Re: snow race beta released!

2014-06-27 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: snow race beta released! Oh. Sounds cool. I was thinking of asking you how the development goes. Have an epic summer dude! URL: http://forum.audiogames.net/viewtopic.php?pid=178478#p178478 ___ Audiogames-reflector mailing list

Re: a code behind the bible

2014-06-27 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a code behind the bible Thomas... Ill respond in more detail tomorrow, but that was an interesting post... and one that I agree on to an extent. At any rate, Im glad we can discuss these things without tearing each others throats out... and I hope my posts havent been too preachy either,

Re: samsung accessibility?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: samsung accessibility? Hi.I have a device running Android 4.3.1 I think, and the touchwiz interface works great with Talkback.URL: http://forum.audiogames.net/viewtopic.php?pid=178480#p178480 ___ Audiogames-reflector mailing list

Re: Apple's Getting A Clue!

2014-06-27 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Apple's Getting A Clue! Hi.Ive reasonly bought the chepest Macbook air 11 inch, and find it very cheep for what a great computer you get. Its extremely portable cause of its size, and it can also run virtual machines, which is surprisingly good for such a small computer in my opinion.Yeah,

Re: Who all read and liked this series? If you don't like, that's fine too

2014-06-27 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Who all read and liked this series? If you don't like, that's fine too I havent read any books written by Tom Clancy, but Ive watched a friend of mine playing through some of the Splinter cell games, which Clancy have wrote the story of. Those games are fantastic! Ill say, some of the best

Re: Any radio streams which comment every football match of the world cup?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: Any radio streams which comment every football match of the world cup? Thanks! Will take a look at it. Is there a direct path for the sbs radio 2 or 4 radio stream which you could just paste into your preferred media player or so?URL:

Re: Could we please have a dedicated Developers forum?

2014-06-27 Thread AudioGames . net Forum — Site and forum feedback : SLJ via Audiogames-reflector
Re: Could we please have a dedicated Developers forum? Hi.[[wow]], just [[wow]]. I have just speed read this whole topic, and find it quite interesting how it changed from wanting a developer room to a mail and Apple product discussion. Im quite busy at the moment, so this is just a quick

Re: Podcast on Smugglers 5

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Podcast on Smugglers 5 @Brad, the way crew works is quite simple once you get the idea. that minimum crew figure is the number of crew needed to fly your ship. If you have less than this number of crew you will fly very slowly. Crewmen and officers are what you need for this. Officers give

Re: trouble with playing quest games online

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: trouble with playing quest games online I looked around for buttons but didnt find any, indeed even clicking those compass buttons didnt seem to do anything. The only control that seemed to get a response was the save button at the top of the page.URL:

Re: Any radio streams which comment every football match of the world cup?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : bcs993 via Audiogames-reflector
Re: Any radio streams which comment every football match of the world cup? I think this should work: I cant get sbs 4, however. For sbs 2: http://sbsshout.stream.hostworks.com.au/SBSRadioTwoURL: http://forum.audiogames.net/viewtopic.php?pid=178487#p178487

Re: Swamp, zombie fps by Aprone

2014-06-27 Thread AudioGames . net Forum — New releases room : blindboyblake via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hi Aprone. I think it would be a fun idea if you could drop allot of broken items all over the maps in HC mode until the update comes out Dont know if this is doable or not but we had event days on easter and such so I thought this might be a fun idea. Then we

Re: Mame Linux Application

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : angelsunny via Audiogames-reflector
Re: Mame Linux Application orca will give you a message talking about cannot open the keyboard device, this is bogus._Fifa 14 CoinsURL: http://forum.audiogames.net/viewtopic.php?pid=178489#p178489 ___ Audiogames-reflector mailing

Re: A pick from the barrel

2014-06-27 Thread AudioGames . net Forum — AG-News room : angelsunny via Audiogames-reflector
Re: A pick from the barrel This gives you all the fun of flying around in your own ship, completing missions and working for a faction, all from the comfort of your favourite hand held device. Previously the game was almost accessible accept for the starmap, but thanks to new navigation options

Re: River raidors download link needs to be updated

2014-06-27 Thread AudioGames . net Forum — Site and forum feedback : angelsunny via Audiogames-reflector
Re: River raidors download link needs to be updated the download link for river raidors is still out of date.___Fifa Ultimate Team CoinsURL: http://forum.audiogames.net/viewtopic.php?pid=178491#p178491 ___ Audiogames-reflector mailing

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-27 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hello! I understood it all, but you can tell me how to run a server?URL: http://forum.audiogames.net/viewtopic.php?pid=178492#p178492 ___ Audiogames-reflector mailing list

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-27 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter No luck so far. Is there anything special about the sound files in the park map? are they larger than the other ones or anything else?I have 2 GB of ram and a Realtek Hd something sound card, neither of which is brilliant but should

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-27 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hello again! I am in the folder Server, found a file Config.dat. Please explain how to configure it. And I found a startup file, Server2110.exe. Also want to understand what needs to be done there.Thanks in advance!URL:

Re: A dictionary conversion tool?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : audioracer via Audiogames-reflector
Re: A dictionary conversion tool? Could you please send me the file for the dictionary? I would be glad to look at it for you. I dont know of any tool that would do this for you. My email address is follis...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=178495#p178495

Re: King of dragon pass updates!

2014-06-27 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: King of dragon pass updates! Well that was bloody frustrating! I was just about to do the last hero quest when that stupid prophet turned up and took the ring back, annoying fellow! I actually tried urnaldas quest three times and didnt finish it which was frustrating! Also I didnt realize

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-27 Thread AudioGames . net Forum — New releases room : roelvdwal via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hello, in the park map are many sounds. There is nothing special about them, just a whole lot of them. On my pc it works fine, but maybe it doesn´t on others. maybe you should try changing the render distance and speed.I don´t know if

Re: samsung accessibility?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
Re: samsung accessibility? atSLJ, could you specify your device? because, some like the playstore edition of Samsung Galaxy S5 is really stock android.URL: http://forum.audiogames.net/viewtopic.php?pid=178499#p178499 ___ Audiogames-reflector mailing

Re: Popmundo, an accessible web-browser game.

2014-06-27 Thread AudioGames . net Forum — New releases room : bucklee12 via Audiogames-reflector
Re: Popmundo, an accessible web-browser game. wait-wait. but the game is about music. isnt that boring, to not do the music? how your character can develop? oh, studios, and labels. never knew how to find one, and release my stuff through it.URL:

Re: samsung accessibility?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: samsung accessibility? Touchwhiz definitely complements stock android accessibility especially for the passed year. All of the devices Samsung is updating to Kitkat now feature additional accessibility features like tripple-click home that you wont find on a nexus device. The samsung

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-27 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter You can view instructions on setting up a server in the release notes.What do the render options actually do? I cant find those in the release notes and I dont notice any real difference. Im guessing the further the render distance

Re: Apple's Getting A Clue!

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector
Re: Apple's Getting A Clue! Meh. the iMacs are still way over priced for what you get That Dual coare ULV CPU and HD graphics are a kick in the teeth. Good to see the iPods dropping in price though.URL: http://forum.audiogames.net/viewtopic.php?pid=178502#p178502

Re: samsung accessibility?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: samsung accessibility? Hi,I switched to Nova Launcher instead of Touchwis, and even though you sort of start with a clean slate on your home screen, you can configure it just the way you want. The only trouble with Nova is theres no feedback when you drag items around, so you have to sort

Re: Apple's Getting A Clue!

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Apple's Getting A Clue! Well yeah, sure, you wont get me buying that new iMac. Still, its progress. Naturally theyve got you roped in; seems the memory is soldered on, as one would expect from the great toymaker in the sky. But the specs seem otherwise reasonable for the intended

Re: snow race beta released!

2014-06-27 Thread AudioGames . net Forum — New releases room : kyle12 via Audiogames-reflector
Re: snow race beta released! Hi,Id like to explain the hosting situation:For a little while, i wasnt hosting the server because of personal issues between us that have since been rectifyed. As it so happens, Im moving KS-Salutions over to a new server, which isnt going to be ready until at

Re: Mame Linux Application

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector
Re: Mame Linux Application A much better way of doing this is downloading sdlmame for linux, which will probably run a lot faster than if compiling it under Wine. This is how Im running it under OS X (you can run mess the same way, btw).URL:

Re: Apple's Getting A Clue!

2014-06-27 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: Apple's Getting A Clue! Honestly, i feel the best apple value right now is the macbook air, as its similarly priced to various windows ultrabook laptops. I cant think of why i would need an iMac to run OSX at all, as the tasks i would do, even virtualization, wouldnt need that much power or

Re: samsung accessibility?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: samsung accessibility? Would something like a galaxy note be accessible or customizeable?URL: http://forum.audiogames.net/viewtopic.php?pid=178508#p178508 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. SLJ, I dont think I agree that if you want a high quality game, you have to pay. There are tons and tons of what I would call high quality japanese RPGs in the audiogames market, just not in english. So far, every one of

Re: Who all read and liked this series? If you don't like, that's fine too

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Who all read and liked this series? If you don't like, that's fine too @Dark abomination, Ive not read any Clansy myself, but I will say that was one of two reasons I no longer read spy, or military fiction, lots of stuff has a pretty serious political and/or national bias. I also however

Re: a code behind the bible

2014-06-27 Thread AudioGames . net Forum — Off-topic room : bladestorm360 via Audiogames-reflector
Re: a code behind the bible Thomas, thank you for pointing out that passage in deuteronomy. It gave me something to think about. I actually wasnt surprised to see it. It seems like most christians like to start with the New Testament, reading all about Gods love, mercy and grace, and about the

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-27 Thread AudioGames . net Forum — New releases room : SoundMUD via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) @pitermach: Very useful traceback. This is the error many Mac users have been talking about to me. The game cant guess the language because of an unexpected error from a Python module (locale.py). It seems that it is possible to fix this by setting

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-27 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) OK, I just forced the language to English and the game loads. However, theres no TTS. Instead I just get this very helpful message Couldnt use Appkit.NSSpeechSynthesizer. which is followed by errors of missing sound files when ever the game tries to

Re: King of dragon pass updates!

2014-06-27 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: King of dragon pass updates! Im currently in a waiting game with this short one Ive got going on.Completed two heroquests, formed a tribe fairly easily as I had no fudes going on by then and am now waiting until one of my leaders gets appointed king. third time lucky?URL:

Buy Passports,Driver's License,ID Cards,Resident Permits

2014-06-27 Thread AudioGames . net Forum — Off-topic room : garyrex82 via Audiogames-reflector
Buy Passports,Driver's License,ID Cards,Resident Permits Buy Passports,Drivers License,ID Cards,Resident PermitsWe are the best producers of quality documents,With over 12million ofour documents circulating over the world.We offer only original high-quality real and fake passports,

Buy only original high-quality real and fake passports, driver's lice

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : garyrex82 via Audiogames-reflector
Buy only original high-quality real and fake passports, driver's lice Buy Passports,Drivers License,ID Cards,Resident PermitsWe are the best producers of quality documents,With over 12million ofour documents circulating over the world.We offer only original high-quality real and fake

Get Passports,Driver's License,ID Cards,Resident Permits

2014-06-27 Thread AudioGames . net Forum — New releases room : garyrex82 via Audiogames-reflector
Get Passports,Driver's License,ID Cards,Resident Permits Buy Passports,Drivers License,ID Cards,Resident PermitsWe are the best producers of quality documents,With over 12million ofour documents circulating over the world.We offer only original high-quality real and fake passports,

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Hey folks. Except for the games I already pay for, I wouldnt pay for an audiogame taking into consideration the titles we already have. So, if we really end up with something innovative, Ill gladly pay for it.Best regards,

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. bladestorm360 wrote:SLJ, I dont think I agree that if you want a high quality game, you have to pay. There are tons and tons of what I would call high quality japanese RPGs in the audiogames market, just not in

Re: Who all read and liked this series? If you don't like, that's fine too

2014-06-27 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Who all read and liked this series? If you don't like, that's fine too Hmmm. Your responce seems to be the most if not one of the most reasonable ones in this topic dark. I personally come from a what some people would a right wing perspectives. Im one of those that believe that you should

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Hi game dev, i dont have time to answer all the questions but i just want to point out quickly that your previous post is a matter of perspective. While certainly there are games that are worth the money, there are also

Re: Apple's Getting A Clue!

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Apple's Getting A Clue! Actually, virtualisation was the reason why I moved from a MacBook Air to an MBP. However that was back in 2011, and things have got better since then. Now that I have my MBP, I of course see no good reason to move to the MBA, but acknowledge the portability, which I

Tips for grouping with other players in alter aeon using Mush-Z?

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Tips for grouping with other players in alter aeon using Mush-Z? Hello, can anyone give me tips on how we can group with other players (that are not blind) in alter aeon if im using mush-Z? They move so fast, our screen readers cant cope with it, and monitoring other group members (if you are a

New audiogames incoming, with your help

2014-06-27 Thread AudioGames . net Forum — AG-News room : aaron via Audiogames-reflector
New audiogames incoming, with your help Weve got two new games that might be coming to fruition, however, both development teams need your help, by way of funding.First off, weve got a game called A Blind Legend. This is a hack and slash adventure game, with three-d sound, currently in

Re: Tips for grouping with other players in alter aeon using Mush-Z?

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector
Re: Tips for grouping with other players in alter aeon using Mush-Z? Kenzon, its my understanding that the secret to running fast is filtering - basically you want your spam filters turned almost all the way up, so theres less to see and so its easier to keep up. Unfortunately, I dont know the

Re: abandonware central

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware central You probably could do that but that depends on how big the archive becomes. What I was thinking is a similar structure to that of the dectalk archive and other sights with a directory structure that way, you can add stuff to it without having to republish/reupload the

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. GameDev wrote:Sorry bladestorm360, but your are wrong in this case. Free will limit the quantity and quality of games. We all have to make a living, and great games take a great deal of time, skill, and resources. The

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-27 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter I also have an update on the issue with keys. For some reason, for me to go to the previous item in history I have to press right bracket, while backslash is the next item... Its like my keyboard layout is altared but only for rtr,

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Thanks arqmeister. I hear you, but I dont think you get my point. When you refer to high-quality games, you are making a statement based on past audiogames. If the market for paid audiogames was larger, the quality and

Re: Tips for grouping with other players in alter aeon using Mush-Z?

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector
Re: Tips for grouping with other players in alter aeon using Mush-Z? The HPA command is helpful for monitoring group member health; so is the lowmv and lowhp commands. For the servers spam filters (not the mush-z specific ones), I would recommend enabling the following: gfighting, getput, wear,

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. hadi.gsf wrote:GameDev wrote:Sorry bladestorm360, but your are wrong in this case. Free will limit the quantity and quality of games. We all have to make a living, and great games take a great deal of time, skill, and

Re: accessible password collectors?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Victorious via Audiogames-reflector
Re: accessible password collectors? I probably wouldnt use keychain, as the documents apple released about their security architecture show that the keychain encryption is not secure, and is probably viewable by the NSA.KeePass is what I use, and even though it requires much setup, I like that

Re: samsung accessibility?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: samsung accessibility? The galaxy note is customizable/accessible, but actually, the samsung keyboard is a bit of an annoyance. Sure, it allows you to rapid delete by holding down the delete key, but still, if you hold the keyboard for too long, it will display a popup that messes up your

Re: Get Passports,Driver's License,ID Cards,Resident Permits

2014-06-27 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Get Passports,Driver's License,ID Cards,Resident Permits hey dark.there is a spam here.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=178534#p178534 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I dont disagree that you need to pay for a high-budget game, but I think what a lot of people here are saying is that quality doesnt always mean depending on movie-grade sounds or music. As someone who has played the

Re: a code behind the bible

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: a code behind the bible Thomas, you have missed finer points when drawing your own conclusions on the laws regarding rape in the book of Deuteronomy. This book is certainly one of the more daunting books in scripture thus I want you to know that I dont fault you for doing so, but should you

Re: Apple's Getting A Clue!

2014-06-27 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: Apple's Getting A Clue! Hi all. I have a lovely late 2012 model mac mini, and really love mac OSX. What other OS has system-wide spell-checking, special character input, and a screen reader that can read any character unicode has to offer?URL:

Re: a code behind the bible

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: a code behind the bible Thomas, you have missed finer points when drawing your own conclusions on the laws regarding rape in the book of Deuteronomy. This book is certainly one of the more daunting books in scripture thus I want you to know that I dont fault you for doing so, but should you

Re: Popmundo, an accessible web-browser game.

2014-06-27 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Popmundo, an accessible web-browser game. The music is the main part, but it doesnt mean that is the only oneYou can have a job as a fireman, or you can work in police.You can make recipes, discover new things and so onURL:

Re: Get Passports,Driver's License,ID Cards,Resident Permits

2014-06-27 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Get Passports,Driver's License,ID Cards,Resident Permits Anyone noticed how one of the keywords is actually spam? look near the bottom. That at least is slightly amusing.URL: http://forum.audiogames.net/viewtopic.php?pid=178539#p178539 ___

Re: Tips for grouping with other players in alter aeon using Mush-Z?

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector
Re: Tips for grouping with other players in alter aeon using Mush-Z? Do you also know about the history buffers? if you press alt+1 through 0 you can view the latest messages from channels, groups etc. If you want this buffer to be limited to group messages only, you press alt+left or right

Re: Why do so many people use Sendspace and what is so great about it?

2014-06-27 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: Why do so many people use Sendspace and what is so great about it? When iDrive comes out, I’ll be using that a lot, if it allows the posting of links to files stored there.URL: http://forum.audiogames.net/viewtopic.php?pid=178541#p178541 ___

Re: looking for bgt game developer

2014-06-27 Thread AudioGames . net Forum — Development room : guilevi via Audiogames-reflector
Re: looking for bgt game developer hi,I guess you can count me in as well. I might not be the best at communicating ideas, I admit, but I can code in BGT just fine. Both Town of Peril, which just got a major update, and the tanks game were made in bgt.URL:

Bgt and key customization

2014-06-27 Thread AudioGames . net Forum — Development room : guilevi via Audiogames-reflector
Bgt and key customization Hello all,So Ive been thinking about key modification for a while for Town of Peril, but I havent found any way to trap all the keys sent to the program without making billions of if statements which would make the code messy, ridiculously repetitive and probably slow.

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. At game dev: got you, i understand where you are comeing from. Perhaps at some point, the quality of audio games will be beyond my imagination right now. Although as assault_freak stated, its much more than about thousands

Re: learning how to program will always be out of reach for me. Sigh.

2014-06-27 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: learning how to program will always be out of reach for me. Sigh. Interesting. But how easy is Python games to port to other platforms? What I want to do, or would like to do in some time when I’m like 2x smarter than I am and able to think like a programmer in another life, is to make a

Re: a code behind the bible

2014-06-27 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a code behind the bible Amen to that, my friend. All of it. I confess I havent done as much old testament research and study as I should have, but I hear and agree with everything you said about giving those questions to God... which is exactly what Ive also done. I was recommended to start

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Game-dev, here is am mp3 of one of the Japanese games that has been brought up here before. Bokurano Daibouken 3, probably the most inovative side scroller the audio games market has seen so far. This is a sampling of two

Re: a code behind the bible

2014-06-27 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: a code behind the bible Eh, far be it from me to tell you how to keep your faith or read the word of God. So long as youre getting the message and not trying to twist it around to benefit you as many have done to benefit themselves and youre staying true to the message and that youre

Re: a code behind the bible

2014-06-27 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a code behind the bible Oh of course. Thats a given... especially about not twisting the message around. But I do agree... that tends to be a problem sometimes, even among other Christians.URL: http://forum.audiogames.net/viewtopic.php?pid=178550#p178550

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. assault_freak wrote:Game-dev, here is am mp3 of one of the Japanese games that has been brought up here before. Bokurano Daibouken 3, probably the most inovative side scroller the audio games market has seen so far.I

Re: Goodbye Windows XP, i still get nistalgic over you.

2014-06-27 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: Goodbye Windows XP, i still get nistalgic over you. I’d just go with the mac. After all, updates to Mac OS are free, unlike for Windows. Plus, Apple doesn’t destroy old stuff, they make it better, like all the voices in Macintalk. Fred, Bruce, and Vicki are all old voices, but still are

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I dont have time to write one out now so perhaps someone else will fill it in for me. I dont disagree with you that all those things are things that should be looked at. But all of them have answers which arent concrete...

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. This discussion about game qualities reminds me of similar frustrations when I first arrived. I remember at least 1 thread where a few of us were butting heads about this same thing! The problem was caused because I was

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. assault_freak wrote:Well... that question can be asked of any indie gaming industry which is essentially what the audio games market is.Indie games are not free games, which is why they are flourishing.URL:

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I think you bring up good points, approne. I dont think were necessarily budding heads here.. I know Ive learned from this discussion. And since a lot of us here play console games I think we do realize what is meant and

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Aprone wrote:GameDev, think back to the days of Oregon trail, Pacman, and perhaps the original Mario brothers.I dont understand the point you are trying to make? These games were not free.As for the rest of your post, it

You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
You are stuck in the dungeon of despair! The dungeon is 10 width by 10 height. Lets say you move using the w,a,s and d keys. I assume you will hear a sound when you bump into a wall, but that is an immediate thing. How can you tell that the next 3 units in front of you are open? How do you

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : themadviolinist via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I want to riff a bit on Aprones most recent post here, as he represents a sighted developer who has made great strides towards providing audio gaming content that hadnt been realized before. This is not to say that you,

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Locutus via Audiogames-reflector
Re: You are stuck in the dungeon of despair! Four thoughts come to mind.First, there might be a way to make it so that the echo of your footsteps changes subtly as the wall in front of you grows nearer.More practically, you might make it so that the last step or two before the wall have a

Re: Tips for grouping with other players in alter aeon using Mush-Z?

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : ianr via Audiogames-reflector
Re: Tips for grouping with other players in alter aeon using Mush-Z? And a really basic command that took me a while to learn about is brief.Type brief to filter out the long room descriptions.URL: http://forum.audiogames.net/viewtopic.php?pid=178562#p178562

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: You are stuck in the dungeon of despair! Having steps echo closer together the closer you come to a wall sounds like a fair idea to me. As to how we memorize complex dungeons... that depends. Everyone has different ways of doing it.. for me its basically the same way I live my life.

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: You are stuck in the dungeon of despair! Hi.id basicly map it out in my head. Well kind of, Ok, so lets say I go forward 4 steps, then id remember ok I have to turn left, if I turn right Ill fall onto spikes... Wwell I dont do the counting steps thing but I do remember the layout in my head

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: You are stuck in the dungeon of despair! It is interesting how you limit yourselves. What you are trying to do is put a cube into a round hole. You are trying to take a visual system used by sighted people and wrap around it a visual structure. I dont think this is going to work.Here is

Re: King of dragon pass updates!

2014-06-27 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: King of dragon pass updates! The way the hero quests are laid out is a little unintuitive. You can see which you know details for on the Lore screen. There are also a few (three or four) quests which have secrets, and those are basically extra bits of information you can gain by further

Re: Announcing release of Traders of Known Space

2014-06-27 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Announcing release of Traders of Known Space HiSo let me just start off by saying that I really like the game alot, and, in fact, Ill more than likely talk about it more later, when Im more awake, but for now...I feel bad, but I really couldnt help my self at all, I mean, you jokingly said

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: You are stuck in the dungeon of despair! Im trying to move away from over-reliance on navigation aids like radars, but cannot deny that they help a lot (see: Swamp, and the camera in Bokurano Daibouken3).Subtle echolocation-type stuff, and feeling (either via canes or whatever else) tend to

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Welcome GameDev,I can give you a quick history of audio games.Twenty years ago the only games a blind person could play were text based, like Zork from Infocom.Back then, I got together with another computer programmer and

Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : GameDev via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. Thanks Phil. I love history, and you provided me with some valuable context. It is also great talking to an innovator like yourself. I hope I can lean on you from time to time with some questions.What do you think caused

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: You are stuck in the dungeon of despair! Well, in real life, audio for me is a visual compensation. Using the echoes of the environment around me, I can literally hear objects around me, mostly those at my height and especially those larger than me. If Im walking toward a wall, even without

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: You are stuck in the dungeon of despair! CAE_Jones wrote:Since the echolocation stuff is really hard to make work in audio without amazing super awesome sound engines and devices that are not presently available...GameDev, sorry to jump in with a side note, but this reminded me of another

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: You are stuck in the dungeon of despair! In something like BK original, (no i kinda dont feel like spelling it) I usually just scrape the walls until I discover an opening.BK III does include a camera, activated by pressing and holding g, then you use all arrows to look around with it.URL:

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-27 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hmm...You are using the qwerty layout, right?If your running NVDA, press NVDA plus the number 2. Make sure your running road to rage and actually have the mj420. You cant select weapons you dont currently have.Then try and select the

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: You are stuck in the dungeon of despair! Hello all! Gamedev, yes, we can say that the audio is really a replacement for the sight for some, if not for most of us.For me, a dungeon is a kind of maze. And being blind, a simple supermarket can be such as complex to navigate. I always try to

Re: May-01-2014 Ai Squared and GW Micro Join Forces

2014-06-27 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: May-01-2014 Ai Squared and GW Micro Join Forces You guys you guys, big news! There’ll be another FS on the market! Yay! URL: http://forum.audiogames.net/viewtopic.php?pid=178578#p178578 ___ Audiogames-reflector mailing list

  1   2   >