Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Because you got hit by the ubiqidous time freeze bugThough it seems to be gone now, people must be heeding the message of the day and not using the leave function whatever that is. URL: http://forum.audiogames.net/viewtopic.php?pid=

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : bradp via Audiogames-reflector
Re: True Lonelyness I like parties because they are a good way to socialise with others. I sometimes feel lonely when I go to a party but as long as I am with friends, it doesnt bother me that much. URL: http://forum.audiogames.net/viewtopic.php?pid=251856#p251856

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Because you got hit by the ubiqidous time freeze bug URL: http://forum.audiogames.net/viewtopic.php?pid=251855#p251855 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Street Fighter V Official thread

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Official thread Ai right. That would explain why I didn't look into that one... I've done a lot of those accidentally, just need a list of normals that have CH properties. URL: http://forum.audiogames.net/viewtopic.php?pid=251854#p251854 __

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd I haven't been able to play yet. In both games I tried to take part in, no zombies spawned to kill. URL: http://forum.audiogames.net/viewtopic.php?pid=251853#p251853 ___ Audiogames-re

Re: Survive the Wild!

2016-02-27 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector
Re: Survive the Wild! Oh, my,god, Sam! You just made me more envious, that I don't have a computer! So let's see. It's big, like the animals, you need wood and pegs. Maybe a table or chairs. Your making tables and chairs? Sam I live in colorado and it is 11:21 pm, what time is it in Minasod

Re: Survive the Wild!

2016-02-27 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: Survive the Wild! so i'm sorry for not getting this update today, but not everything is working yet. I don't want to release an update with loads of bugs like the previous update, so I might as well wait rather than release. I thought I could finish today but I guess not. I won't give a

Re: Survive the Wild!

2016-02-27 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector
Re: Survive the Wild! Hey Walter, I love your podcasts! I emailed you a little wile ago, I just want to say [[wow]], this game has gotten incredible! My name is paul, and you might know me as rusty99 or paul88 or maul paul on alter aeon. But i just want to say that I haven't touched this ga

Re: Bokurano Daibouken 3 : secondary topic

2016-02-27 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic At Burak: the normal Energy Ball can be bought in either stage 19 or stage 20, I forget which. Maybe there are empty energy balls somewhere before that which I didn't notice, but I've been buying the standard version.(I wonder; Is the craftable ver

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: True Lonelyness I don't even get the point of parties. Maybe if they're, like, a small group playing internet and narrating the results for the benefit of the group and because half of them are probably too drunk to see the pictures... but in general, it's like, "If I'm going to sit in

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : luiscarlosgm via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd server is down, what I do, pe URL: http://forum.audiogames.net/viewtopic.php?pid=251847#p251847 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Some ideas for my BTB. That is correct. URL: http://forum.audiogames.net/viewtopic.php?pid=251846#p251846 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailma

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Got another log entry for you Manuel.Exception in thread Thread-2530:Traceback (most recent call last):  File "threading.pyo", line 801, in __bootstrap_inner  File "threading.pyo", line 754, in run  File "mysc\thread_utils.pyo", line

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: Some ideas for my BTB. I'm pretty sure STW came first, not UP, and then Sam let Mason have the base of it. Forgive me if I'm wrong. URL: http://forum.audiogames.net/viewtopic.php?pid=251844#p251844 ___ Audiogames-reflector mailing list A

Re: FYI: DRM is Evil. Very, Very, Very Evil

2016-02-27 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: FYI: DRM is Evil. Very, Very, Very Evil Gene, you're allowed 3 activations for the eloquence sapi. If deactivated, an activation will be removed from your activation count. Ticon Blue were actually very good about responding to my questin oof whether you had to reactivate when downloadi

Re: jaws leesey games

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: jaws leesey games Lol! I have to admit, if there ever was gta for the packmate, it would be very, very interesting. But it would probably bog down the entire unit. Lol! But in all seriousness, Gene is right. Q9 is the only game that has gone from stand-alone to exclusive. Spoonbill nd a

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Do you mean this?http://hg.q-continuum.net/accessible_output2/ URL: http://forum.audiogames.net/viewtopic.php?pid=251840#p251840 ___ Audiogames-reflector mailing list Audiogames-refle

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Re: True Lonelyness I have noticed that when you go to a party with mostly sighted people it kind of feels like your on the outside looking in. These are just some of things I have noticed. URL: http://forum.audiogames.net/viewtopic.php?pid=251841#p251841 _

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) When you get back, could you tell me the formula of how damage is affected by strength? And by game wiki, is it the library? If not, could you post a link to the wiki? URL: http://forum.audiogames.net/viewtopic.php?pid=251839#p2

Re: Scrolling Battles Pro

2016-02-27 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: Scrolling Battles Pro Hi guys,Just to let you know, the server is back up, so if anyone wishes to, you can log on. URL: http://forum.audiogames.net/viewtopic.php?pid=251838#p251838 ___ Audiogames-reflector mailing list Audiogames-reflect

Looking for the jet pack joyride audio version

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : bobbleheadmastr via Audiogames-reflector
Looking for the jet pack joyride audio version Does anyone know where I can find the jet pack joyride audio version? URL: http://forum.audiogames.net/viewtopic.php?pid=251837#p251837 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Paladin of the sky, soundtrack titles

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : austingrace via Audiogames-reflector
Re: Paladin of the sky, soundtrack titles Yes. I'd love to have these tracks. URL: http://forum.audiogames.net/viewtopic.php?pid=251836#p251836 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : yukionozawa via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd It seems that the Accessible Output2 library is old. Japanese players can't play the game normally with the library outdated because it failds to detect one of Japanese screenreaders and crashes. I don't know the latest version is up

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Some ideas for my BTB. I don't think it's the code that matters, it's the look and feel of the game itself. Connor seems to be confusing these two ideas. URL: http://forum.audiogames.net/viewtopic.php?pid=251834#p251834 ___ Audiogames-re

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Some ideas for my BTB. I don't think it's the code that matters, it's the look and feel of the game itself. He's confusing these two ideas. URL: http://forum.audiogames.net/viewtopic.php?pid=251834#p251834 ___ Audiogames-reflector mailin

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : blink_wizard via Audiogames-reflector
Re: Some ideas for my BTB. Ok, well that's very sad. Because I can mostly asure you that you play STW, Redspot, and SBP.Like those games or not, they still have some, if not a lot of UP's code. They changed it, but its still up's source code.connor142 wrote:it would actually matter to me. I

Re: Anybody play Fallen London here?

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Anybody play Fallen London here? Don't think the IOS app is out yet, it's still in testing I believe. I don't see why it would be difficult, it uses paypal and I've never had problems with those systems. I'm atually considering subscribing, you get double actions and exclusive monthly a

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Mitch wrote:Do you have a skill list that you could share?What pets are you thinking of adding in the next major update?I'm actually out of town so I don't have the skill names with me but when I get back I'm going to get the gam

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) nolly wrote:Does anyone have a Mercenary that is level 27 that didn't use Endurance gear while leveling? If so what is your base HP without gear? I've only been able to compare a character leveling with and without Wisdom gear. F

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : goldfingas via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Traceback (most recent call last):  File "main.py", line 503, in   File "main.py", line 55, in main_menu  File "main.py", line 60, in event_receiber  File "main.py", line 171, in check_for_updates  File "main.py", line 55, in main_me

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd what's the server name for ts and are the ports default? URL: http://forum.audiogames.net/viewtopic.php?pid=251829#p251829 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: Paladin of the sky, soundtrack titles

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector
Re: Paladin of the sky, soundtrack titles hi,Sorry for topic revival, but could someone upload the collected paladin of the sky tracks on dropbox? URL: http://forum.audiogames.net/viewtopic.php?pid=251827#p251827 ___ Audiogames-reflector mai

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hello, another bug:The box does not respawn after opening it once. Zombies mostly do move, if you have the doors open that is. URL: http://forum.audiogames.net/viewtopic.php?pid=251826#p251826 __

Re: death match project alpha

2016-02-27 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: death match project alpha Release dates are bad in general because they force the developer to rush updates. Just look at Apple lately. URL: http://forum.audiogames.net/viewtopic.php?pid=251825#p251825 ___ Audiogames-reflector mailing li

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Sounds good Manuel, I think that the biggest priority needs to be the spawning of zombies and them not moving. URL: http://forum.audiogames.net/viewtopic.php?pid=251824#p251824 ___ Au

Re: Rock Band 4 discussion

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
Re: Rock Band 4 discussion Have we heard of any news in regards to the addition of accessibility features? URL: http://forum.audiogames.net/viewtopic.php?pid=251823#p251823 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: Survive the Wild!

2016-02-27 Thread AudioGames . net Forum — New releases room : walterjfw via Audiogames-reflector
Re: Survive the Wild! I have decided to shair my podcasts to the topic. there are 5 episodes that deels with this game enough for all new players and those that want to look at it to do so. you can find it on www.blindaccess.orgGo to the demo access page. you will find the episodes there U

Re: Survive the Wild!

2016-02-27 Thread AudioGames . net Forum — New releases room : walterjfw via Audiogames-reflector
Re: Survive the Wild! Sam is really doing a good job at giving us this game to play. Keep up the great work Sam. URL: http://forum.audiogames.net/viewtopic.php?pid=251821#p251821 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hi!I've created the Team Speak 3 server for Undead assault. @manuel, can you put this info on the website? It is active 24/7.Host: 5.196.225.236 default ports URL: http://forum.audiogames.net/viewtopic.php?pid=251820#p251820 __

Games by the same author as Fatehaven?

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Games by the same author as Fatehaven? This is a question to anyone who's played more of the choiceofgames and hosted games titles than I have.I'm playing through fatehaven with my lady at the moment, to show her the fun of gamebooks, partly to give her some vo practice in a fun way. I did

Re: Anybody play Fallen London here?

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Anybody play Fallen London here? Ah, I probably ought to look at the game again, I did like the setting and the look of the thing, particularly with me being a bit of a victoriana fan (Doctor who, sherlock holmes etc). Is the fate buying relative easy? the nix thing worked, but it was r

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: True Lonelyness @Arq, I'm really sorry to hear that, it's something my lady and I find unthinkable and I honestly don't know what I'd do if that happened, particularly given where I was before. URL: http://forum.audiogames.net/viewtopic.php?pid=251817#p251817 _

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: True Lonelyness I think Nocturnus is correct, making any social contact is so much of a pain given that sighted people don't recognize anyone who can't make eye contact as human for the first couple of hours (if at all), once you've left education and opportunities to interact with peop

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Some ideas for my BTB. I would like to know whether or not this is a side scroller; if so, it should be different from UltraPower indeed. If not, then a 2d system would be even better. In that case, you could make it somewhat like RTR, or STW. A rotation system would help us aim at each

Re: jaws leesey games

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector
Re: jaws leesey games Totally agree with post 44, Nocturnus! And I want to play games on my microwave as well! For free, and now! Developers, do it, now, because I said so! URL: http://forum.audiogames.net/viewtopic.php?pid=251815#p251815 __

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Some ideas for my BTB. agreed about the UP code URL: http://forum.audiogames.net/viewtopic.php?pid=251813#p251813 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Some ideas for my BTB. connor142 wrote:it would actually matter to me. If I notice that I'm playing a sooped up version of ultrapower, I'm not gonna want to play it.Actually, you haven't seen the game yet, so it's difficult for you to assume what it will look like at this point. URL: h

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Some ideas for my BTB. it would actually matter to me. If I notice that I'm playing a sooped up version of ultrapower, I'm not gonna want to play it. URL: http://forum.audiogames.net/viewtopic.php?pid=251812#p251812 ___ Audiogames-reflec

Re: JGT, the easy way to play Japanese games in English.

2016-02-27 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: JGT, the easy way to play Japanese games in English. @marro, strange, I just tried it myself and it still seems to be working.I restarted the web server just in case that helps.Try it again.What version of NVDA are you using?You might also download a fresh copy of JGT if you haven't don

Re: Street Fighter V Official thread

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Street Fighter V Official thread Crush counters are a new mechanic in SFV that let you counter your opponent's normals with one of your own. They're tied to specific normals -- Ken, for example, can crush counter if he hits the opponent with a standing HK or crouching HP while the oppon

Re: JGT, the easy way to play Japanese games in English.

2016-02-27 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector
Re: JGT, the easy way to play Japanese games in English. hey ian, i don't know its a bug or something like that, yesterday evening i was playing bk3, everything worked fine i was using auto translate last spoken, when i run the game today, it said you must login first to get acces to the se

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: True Lonelyness Dark hit the nail on the head. My love actually died, so back to being loanly for Arq. Such is life, along with a spiritual awakening in progress, needless to say, it isn't easy right now. But just because it isn't for me, doesn't mean you can't find great people to hang

Re: Some ideas for my BTB.

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : blink_wizard via Audiogames-reflector
Re: Some ideas for my BTB. That wouldn't really matter to you or anyone else besides the developers of this game. So, yeah URL: http://forum.audiogames.net/viewtopic.php?pid=251807#p251807 ___ Audiogames-reflector mailing list Audiogames-ref

Re: jaws leesey games

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Figment via Audiogames-reflector
Re: jaws leesey games LOL! OMG, I can't help it. The way some of you whine about how the game should be available to you just because you are visually impaired, just makes me want to laugh. LOL!Yeah, we are visually impaired, but the only thing that that entitles us to is the same level of

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: True Lonelyness I think Nocturnus is correct, making any social contact is so much of a pain given that sighted people don't recognize anyone who can't make eye contact as human for the first hur (if at all), once you've left education and opportunities to interact with people and those

Re: jaws leesey games

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: jaws leesey games Eh, I'm taking it to facebook.  You know what?  Those twits have been doing me wrong all along because they make games for their users I can't play!  Discrimination, man!  Flat out discrimination!  OH yeah, and it's on a platform I don't use!  They need to bring them t

Re: Survive the Wild!

2016-02-27 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: Survive the Wild! and a bit of an update, I've fixed at least some of the lag or tried to as well as a couple of server crashes. This update that's coming out today fixes a couple other things like the let's kick this person out of the game bug etc. And part of the reason this update to

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: True Lonelyness Been there, done that.  Solitude is a word I've grown used to, and it shouldn't be like that.  You do your absolute best to break out of that vicious cycle, but between sighted people who find it hard to see you as an equal, and blind people who have their own social cir

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : luciana . lu3a via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd I'd like to correct burak, if may I. This bug is, when you're joining someone's game and the owner disconnected while you're joining, the game will be frozen. You're able to hear the messages, sounds, but you can't do anything, and y

Re: FYI: DRM is Evil. Very, Very, Very Evil

2016-02-27 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector
Re: FYI: DRM is Evil. Very, Very, Very Evil In answer to whether DRM is evil, my answer is no. What is evil are the companies that mis use it. What is mis use? Mis use is DRM models that clearly force you into a situation of actualy renting the content you purchased.As an example, consider

Re: Bokurano Daibouken 3 : secondary topic

2016-02-27 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Bugs:Using a higher level needle launcher (like the needle launcher 10) crashes the game. It stops everything. Music still plays, if there is anything else on the screen making any sound, the sounds continue to play, but the game is locked up and h

Re: Bokurano Daibouken 3 : secondary topic

2016-02-27 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic People, I tried to download this game, but service is temporarily unawaylable. URL: http://forum.audiogames.net/viewtopic.php?pid=251799#p251799 ___ Audiogames-reflector mailing list Audiogames-refl

Re: Braillemon status update!

2016-02-27 Thread AudioGames . net Forum — New releases room : LadyJuliette via Audiogames-reflector
Re: Braillemon status update! Hi. I found a walkthrough for pokemon red, blue, and yellow. Here's the link: http://www.ign.com/wikis/pokemon-red-bl … alkthroughThe only problems I find with it are that it says things like, follow the narrow tunnel, or finding an item on a rock ledge, and so

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Zombies still won't move. Time is frozen here. URL: http://forum.audiogames.net/viewtopic.php?pid=251797#p251797 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: Bokurano Daibouken 3 : secondary topic

2016-02-27 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Bugs:Using a higher level needle launcher (like the needle launcher 10) crashes the game. It stops everything. Music still plays, if there is anything else on the screen making any sound, the sounds continue to play, but the game is locked up and h

Re: True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: True Lonelyness Well, I live by myself and very rarely have reason to leave the house and have gone anywhere from a couple days to over a week at a time without human contact, IMs included... so yeah, pretty much.I can think of no solution that does not require magic, so meh. URL: http

Re: Survive the Wild!

2016-02-27 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: Survive the Wild! Hi, smoke. I'm actually very glad you wrote that post, because I hardly knew about this stuff, believe it or not. Sometimes I might hear some random wisp about something, but I never really looked into it, and sence for the last month I've been very very busy and a bun

Re: Anybody play Fallen London here?

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Anybody play Fallen London here? You really don't buy nicks anymore. You buy fate, and not a bunch of manditory content requires that now. URL: http://forum.audiogames.net/viewtopic.php?pid=251793#p251793 ___ Audiogames-reflector mailing

Re: Paladin of the Sky, new full length audio game RPG

2016-02-27 Thread AudioGames . net Forum — New releases room : Trajectory via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG That would depend on which one you missed. Just like the galactic dust items in the main game, the stones are hidden near every save point, of which there are 13.I could be wrong but I believe there's a save near the endurance door itse

Re: Will anyone be able to code this?

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Will anyone be able to code this? Crash doesn't have turning system. It's 2,5 d platwormer. URL: http://forum.audiogames.net/viewtopic.php?pid=251791#p251791 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: Will anyone be able to code this?

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: Will anyone be able to code this? You'd have to ask a sighted person. It depends on the game and how the navigation system works. I've had people write me what I call scripts for getting through video games (mostly counting steps) and it can work if there's a way to limit the player's a

Re: Introducing: Out of Sight Games

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Introducing: Out of Sight Games Naruto: I'm thinking about doing a combat demo next; just thinking of the best way to do it.SLJ: Thanks, and what you said about taking a bit of getting used to is true. We've gotten almost the exact same response from all of our play testers - when they

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : manuelcortez via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd @techmaster20 If you're using windows xp, remove the crypt32.dll library from the game's directory and try again. URL: http://forum.audiogames.net/viewtopic.php?pid=251789#p251789 ___

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd I get an error. Here's the text of the log...Traceback (most recent call last):  File "main.py", line 9, in   File "globals.pyo", line 6, in   File "resources.pyo", line 2, in   File "random.pyo", line 885, in   File "random.pyo", li

True Lonelyness

2016-02-27 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
True Lonelyness I have noticed that in the blind community that people with disability's feel lonely. I have felt this my self. I kind of blame social media fore this. It feels like to me that friends you once had all of a sudden are not there over night. People that you used to hang out wi

Will anyone be able to code this?

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Will anyone be able to code this? Hi hi hi!Can omeone code cripts for Crash Bandicoot 3 to make it playable? I know that it will be hard, because the full game is in mono, but who knows... URL: http://forum.audiogames.net/viewtopic.php?pid=251785#p251785 __

Re: FYI: DRM is Evil. Very, Very, Very Evil

2016-02-27 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: FYI: DRM is Evil. Very, Very, Very Evil Where I am coming from is the desire to make audio games to sell at some point. If I make a demo version and the full version to be one, I would have to put some kind of DRM on it. If I separate the two different versions out, wouldn't that mean t

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd So it looks like if the server lags you for more than like 4 or 5 seconds, time just suddenly stops. YOu don't regen health. the zombies stop moving. Also a bunch of step sounds play but you only take 1 step, but then you can move no

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : manuelcortez via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hello everyone,Firstly I'd like to thank to people who really understand what a concept demo means. As you probably know, we have been testing the game's features before the release, but we played with a maximum of 6 players at the s

Re: Dungeon Crawl, Stone Soup!

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
Re: Dungeon Crawl, Stone Soup! Hi Arnold. No no, it wasnt the fault of NVDA. I solved the problem. I needed a special hotfix for win7 wich repairs the comhost.exe. Very interesting. But now everything is OK. URL: http://forum.audiogames.net/viewtopic.php?pid=251781#p251781 ___

Re: People Please help

2016-02-27 Thread AudioGames . net Forum — Off-topic room : bashue via Audiogames-reflector
Re: People Please help I have no idea but I didn't want this topic to fall by the wayside. I also found an opportunity to make it interesting so I jumped on the chance. If I could, I would have made the original post more interesting to. URL: http://forum.audiogames.net/viewtopic.php?pid=2

Re: compiling soundRTS on OSX

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : SoundMUD via Audiogames-reflector
Re: compiling soundRTS on OSX SoundRTS used to work on Mac OS X, so maybe pygame has become more difficult to install, I don't know. URL: http://forum.audiogames.net/viewtopic.php?pid=251779#p251779 ___ Audiogames-reflector mailing list Audi

Re: chopper challenge

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: chopper challenge Brings back some goodtime memories. It's a nice time-waster, and has some nice sounds. URL: http://forum.audiogames.net/viewtopic.php?pid=251778#p251778 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: Bokurano Daibouken 3 : secondary topic

2016-02-27 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hello, problem is, I do not have an energy ball to use. Where do I get one? I know that it can be crafted, but crafting requires an empty energy ball which I don't have. URL: http://forum.audiogames.net/viewtopic.php?pid=251777#p251777 __

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hello, I have a bug to report:Join a game, and press enter again without doing anything, the game will freez and will not accept keyboard input. URL: http://forum.audiogames.net/viewtopic.php?pid=251776#p251776

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hi, ok, something to do for the afternoon i just downloaded the game, I couldnt be there at time of the release saddly due to the fact that I was sleeping there due to a different timezone, but I will definatley check out this game,

Re: People Please help

2016-02-27 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: People Please help Well, where is the main poster has gone? URL: http://forum.audiogames.net/viewtopic.php?pid=251774#p251774 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: Survive the Wild!

2016-02-27 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Survive the Wild! Well, that feature is actually works a long time ago... URL: http://forum.audiogames.net/viewtopic.php?pid=251773#p251773 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://saba

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Registered an account there. URL: http://forum.audiogames.net/viewtopic.php?pid=251772#p251772 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: Street Fighter V Official thread

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Official thread Remind me what a crush counter is and I may be able to think of something. lol It's early in the morning and I haven't talked serious about fighting games in quite a while. hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=251771#p251771 _

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hi,The game is cool so far accept for some anoyances, so keep up the good work!The one thing is when I exited, it gave me an error, about the same one Ogomez got in an earlier post. I think this has something to do with authorizing t

Setting up Totalrecorder

2016-02-27 Thread AudioGames . net Forum — Off-topic room : angel_diva22 via Audiogames-reflector
Setting up Totalrecorder Hello all,I was wondering, how do you get Totalrecorder setup so that you can record your screen reader, voice, and whatever you're doing? A friend of mine is looking to use it, so any info would be appreciated.Thanks. URL: http://forum.audiogames.net/viewtopic.php

Setting up Totalrecorder

2016-02-27 Thread AudioGames . net Forum — Off-topic room : angel_diva22 via Audiogames-reflector
Setting up Totalrecorder Hello all,I was wondering, how do you get Totalrecorder setup so that you can record your screen reader, voice, and whatever you're doing? A fruiend of mine is looking to use it, so any info would be appreciated.Thanks. URL: http://forum.audiogames.net/viewtopic.ph

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : luciana . lu3a via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Joining slj's poste and, I guess, would be appreciated, if the people will not spamm on server, exactly some, who can't wait 15 seconds to get the answer. URL: http://forum.audiogames.net/viewtopic.php?pid=251768#p251768 __

Re: Bokurano Daibouken 3 : secondary topic

2016-02-27 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic IIUC, When you use an energy ball, it leaves an empty energy ball behind. URL: http://forum.audiogames.net/viewtopic.php?pid=251767#p251767 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2016-02-27 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic it's not 9-2, sorry. it's 10-2! URL: http://forum.audiogames.net/viewtopic.php?pid=251766#p251766 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: People Please help

2016-02-27 Thread AudioGames . net Forum — Off-topic room : bashue via Audiogames-reflector
Re: People Please help Greetings all.Thank you Jaybird for clearing up the sizes. Ah so you always add up the 24 as well as the 1000. If that text file still exists, I'll be sure to look it up. Little more do I have to add to this topic except for a final question. This one is hypothetical

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Got another log entry for you.  THis would explain why my health wasn't regenerating I think.Exception in thread Thread-18:Traceback (most recent call last):  File "threading.pyo", line 801, in __bootstrap_inner  File "threading.pyo"

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd hmmmwhen i m run the game i have mesageundead assault not respondingbut game workbut when i m connect the serveri have not responding againand then dont work URL: http://forum.audiogames.net/viewtopic.php?pid=251763#p251763 ___

Re: jaws leesey games

2016-02-27 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: jaws leesey games @Superb: I agree. And, while this may come off harsh I'm gonna say it anyway, people like this, asking to be entitled, they're holding the stereotype about blind people being entitled to be accurate. Not all blind people, but some. Some people here take audio games for

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