Re: UFC 3 demo available with blind acessible trial

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : anthony002 via Audiogames-reflector
Re: UFC 3 demo available with blind acessible trial Oh not at all! It's a very good point, as hear and react style gameplay wouldn't be much fun. However, the parade will weather the storm I think, as I'm still very excited to see what happens with this game and the new awsom effort that's

Re: SoniFight v1.0 now available

2017-11-07 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: SoniFight v1.0 now available @r3duxThanks for your reply in post 89. It makes sense and I'll give it a try again to see if I can get it to work. If not, then I'll pack it all into a zip file so you can have a look at what I'm doing wrong.I'm sorry to hear about the family member as well

Re: UFC 3 demo available with blind acessible trial

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: UFC 3 demo available with blind acessible trial Very similar to a real fight, you can't rely on reacting all the time... you can't just expect to block high or block low. Both fighters will be moving, and sighted people rely on things that aren't always translatable into audio. And I di

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Dark via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Good grief it's the Baltimore invasion! Well assuming my finger hasn't fallen off from unrestricting everybody, everybody is welcome and we look forward to trying out your various game projects, we're always up for trying new audiogames, and it

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-11-07 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! JasonBlaze wrote:Hi there nathan.So, last feb was my birthday and I got something that I could change to the donation items, is that still usabel now? , I haven't exchange it to anything since febI think you're still able

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-07 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado Thanks for putting the repo back up, though, you are missing bop it... URL: http://forum.audiogames.net/viewtopic.php?pid=337205#p337205 ___ Audiogames-reflector mailing

Re: UFC 3 demo available with blind acessible trial

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: UFC 3 demo available with blind acessible trial I am personally hoping that they don't give us a cue when strikes are coming and we just react... that would turn it into another hear and react game. The sound s that are already there are enough, and any additional cues wouldn't give you

Re: The killer(New first person shooter)

2017-11-07 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: The killer(New first person shooter) Dude, what's wrong now? have been checkin since last night, and server's down for everyone   i checked with some other layers as well but not workin. URL: http://forum.audiogames.net/viewtopic.php?pid=337203#p337203

Re: Request a name change version 2

2017-11-07 Thread AudioGames . net Forum — Site and forum feedback : Rory via Audiogames-reflector
Re: Request a name change version 2 Could my name be changed from Rory to BlindJedi? URL: http://forum.audiogames.net/viewtopic.php?pid=337202#p337202 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: I'm Not Sure What to use to code @Ethin, look also at the speed, and the performance of the code which is generatedthis is the case!, sometimes a compiler generates junk code between the instructions while the other doesnt, or vice versa which impacts speed and performance so much URL:

Re: Rock Band 4 discussion

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : anthony002 via Audiogames-reflector
Re: Rock Band 4 discussion @blindndangerousNice! Thank you for that website. Not sure what all of the buttons at the top are though heh, but yeah that makes things much easier once you get passed all the unlabled crud. URL: http://forum.audiogames.net/viewtopic.php?pid=337200#p337200

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-11-07 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Hi there nathan.So, last feb was my birthday and I got something that I could change to the donation items, is that still usabel now? , I haven't exchange it to anything since feb URL: http://forum.audiogames.net/viewtop

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I'm Not Sure What to use to code @visualstudio, just because different ASM instructions are different doesn't mean the compiles are totally incompatible. Yes, the ABIs are different, but considering the extremely large amount of instructions in the Intel CPUs alone (I think there's near

Re: Why I am 100 percent against schools for the blind

2017-11-07 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector
Re: Why I am 100 percent against schools for the blind @24 Not having been in the situation, I have briefly shared your thought process, but I agree with post 27 in that there is a definite degree of fear. I'd also like to add though that not being in a place like that for years (gosh, one

Re: Free Windows 10 Upgrade for Assistive Technology Users Ending Dec. 31

2017-11-07 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector
Re: Free Windows 10 Upgrade for Assistive Technology Users Ending Dec. 31 so people are installing windows 10 because they think it's easier to install than 7 or 8?there are talking installers for both available and I use them a lot for fixing people's computers. after a full install of win

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: I'm Not Sure What to use to code hello,@Ethin, i mean in terms of abi and the code which was generatedalso compile a C++ code with different compilers and check the generated asm code then you will know that they are different URL: http://forum.audiogames.net/viewtopic.php?pid=337195#p

Re: Jaws2018 is out and possible upcoming firefox problem with jaws

2017-11-07 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Jaws2018 is out and possible upcoming firefox problem with jaws Well, I never had problem with using it. URL: http://forum.audiogames.net/viewtopic.php?pid=337192#p337192 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: UFC 2 Blind gamer's demo and guide.

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : jeremydhartley1975 via Audiogames-reflector
Re: UFC 2 Blind gamer's demo and guide. One more thing regarding the stand-up combat. I will sometimes trade punches with a fighter, especially if things are going pretty well. Just like in a real fight, there is always a danger of doing that. I think the folks at EA wanted to provide a bit

Re: UFC 2 Blind gamer's demo and guide.

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : jeremydhartley1975 via Audiogames-reflector
Re: UFC 2 Blind gamer's demo and guide. Ahhh. Yeah, I knew I was missing a few topics! Grin Fight now was definitely going to be in the guide, along with purchasing moves.Here's the thing about the questions you had about increasing stamina and punch speed and the like. As you train, your s

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : lucas . wooleyhand via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hello! I'm Lucas and I'm a senior in the University of Baltimore's game design program. I was hoping to participate in the forum as a way to get feedback on my final project for my frontiers of game design class. This semester the focus is on au

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I'm Not Sure What to use to code @kianoosh, yes, C# can be decompiled if you haven't obfiscated it. URL: http://forum.audiogames.net/viewtopic.php?pid=337188#p337188 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: Why I am 100 percent against schools for the blind

2017-11-07 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector
Re: Why I am 100 percent against schools for the blind hard to explain but people didn't dare fight back, at least at the school I was at. most students were there from a very early age and figured that was just the way schools are. kids become very institutionalised in places like that and

Re: SoniFight v1.0 now available

2017-11-07 Thread AudioGames . net Forum — New releases room : SirBadger via Audiogames-reflector
Re: SoniFight v1.0 now available all the best with your family problems. and I'm loving this new config for mortal kombat. works a treet. URL: http://forum.audiogames.net/viewtopic.php?pid=337183#p337183 ___ Audiogames-reflector mailing list

Re: SoniFight v1.0 now available

2017-11-07 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector
Re: SoniFight v1.0 now available I'm sorry to hear about your family member, and hoping for the best there. That's always going to come first. Most of us are going to understand that, and the ones that don't are pretty childish/unfeeling. Thanks for all your work! URL: http://forum.audioga

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: I'm Not Sure What to use to code Python can also be very easily decompiled.I'm currently learning c++ in my computer science program and I'll probably stick to that. many of the speech libraries though even for c++ are windows specific or would need much rewriting to get them to work co

Re: Why I am 100 percent against schools for the blind

2017-11-07 Thread AudioGames . net Forum — Off-topic room : shotgunshell via Audiogames-reflector
Re: Why I am 100 percent against schools for the blind @post24 With all the bullshit you had to go through, I'm surprised you didn't fight back, and for that matter, nobody else seemed to have done so either. I would not have put up with that what so ever, they would have ended their little

Re: Considering moving to the UK, any advice?

2017-11-07 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Considering moving to the UK, any advice? Hi.I've not moved out of my grandparents house so can't help you there. I can tell you that flats (apartments) are expencive in London.How are you going to get money to pay for the flat or house you are thinking of getting?I'm not sure if someon

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : newmz410 via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi,I'm Cory and I'm currently making an audio only game for a course at the University of Baltimore. Soon, I'll be submitting a prototype of my game in order to gain some feedback.Thanks,Cory URL: http://forum.audiogames.net/viewtopic.php?pid=3

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : ReveeWatts via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi all,My name is Revee' Watts and I am a Senior at the University of Baltimore. I am a Simulation and Digital Entertainment major, studying Level Design for video gaming. I am currently working on an audio-only game for a Frontiers of Game Desi

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Jelly_Cat via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hello, everyone.My name is Alontaye and I'm a undergraduate at University of Baltimore. I'm currently in a class that's teaching how to make audio-only games and hoping I can get some helpful feedback on my own audio game. As this is my first ti

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : kevinwilliams14 via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hello my name is Kevin. Due in part of an assignment I am asked to do register an account here and that I introduce myself to prove I'm not a spam bot. In the coming days I will be uploading a game I'm making in this forum. Hope you like it and

Re: this is just a test.

2017-11-07 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector
Re: this is just a test. Your report has been received.  Your test was successfull URL: http://forum.audiogames.net/viewtopic.php?pid=337171#p337171 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : NDupreeUbalt via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi there! I'm Nathan As of the day this was posted, I am taking an audio-only games class at the University of Baltimore, and learning how to make an audio only game. I'll be posting a game (or some kind of digital audio-only experience) somewhe

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : CmdSarah via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hey, my name is Sarah and I'm in the audio-only game design class at UB. I'm working on an audio-only game that heavily uses music and I'm required to get feedback from strangers for it. URL: http://forum.audiogames.net/viewtopic.php?pid=337168

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Eddo via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hello everyone! My name is Eddie and I'm a senior at the University of Baltimore, in a game design program. I've only used forums a handful of times, so this is still new to me. I'm currently developing an audio only game and will be uploading m

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-07 Thread AudioGames . net Forum — New releases room : Orko via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado Interestingly, while Windows Defender apparently thinks this game has a virus, Microsoft Security Essentials does not.A new game to play, and from the sounds of it, something that sounds like fun! Thanks for creating an

Re: Sharing My Music and Sound Effects - Over 1000 Tracks

2017-11-07 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector
Re: Sharing My Music and Sound Effects - Over 1000 Tracks Aprone wrote:Excellent work Eric!  I hope you had a great Halloween yourself.Thank you for your kind words...I really appreciate it!  Greetings everyone!I hope you're all having a good week. I've been super busy writing scripts, but

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-07 Thread AudioGames . net Forum — New releases room : Orko via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado Interestingly, while Windows Defender apparently thinks this game has a virus, Microsoft Security Essentials does not. URL: http://forum.audiogames.net/viewtopic.php?pid=337163#p337163

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-07 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado Hey guys,The repository is online. Feel free to upload more objects! It is now located here URL: http://forum.audiogames.net/viewtopic.php?pid=337161#p337161 ___ Audioga

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : adam . mizell via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi, I'm Adam and I'm currently making an audio only game for a course at the University of Baltimore. Soon, I'll be submitting a prototype of my game in order to game some feedback. Thanks,Adam URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : jacobferragamo via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hey my name is Jacob, i'm in an audio only games class. I look forward to posting elements of the game I'm developing in class and getting all your feedback. URL: http://forum.audiogames.net/viewtopic.php?pid=337155#p337155 ___

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : gkeeler13 via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hey there,My name is Gary and I am apart of Professor Oldenburg's Audio-only Game Design course. He's been talking about how great of a resource this forum could be and was hoping to post a prototype of my audio-only game when it's ready for the

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aharnold via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi, my name is Aaron. I'm a game developer at the University of Baltimore. I've worked at Code in the Schools. And I'm really eager to start getting feedback on m game about kidnapping and powerlessness. URL: http://forum.audiogames.net/viewtop

Re: Jaws2018 is out and possible upcoming firefox problem with jaws

2017-11-07 Thread AudioGames . net Forum — Off-topic room : sito via Audiogames-reflector
Re: Jaws2018 is out and possible upcoming firefox problem with jaws i personally don't really like using those kind of programs like c cleaner. they usually don't solve problems and they're anoying to navigate URL: http://forum.audiogames.net/viewtopic.php?pid=337154#p337154 _

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: I'm Not Sure What to use to code C# is also great for game development and software development. It's powerful enough but I heard it can be reverse engeneered. I'm not sure about it though. URL: http://forum.audiogames.net/viewtopic.php?pid=337153#p337153 _

Re: Science Invasion, how to get it to work?

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : Diegogaribay via Audiogames-reflector
Re: Science Invasion, how to get it to work? could you post a link to this game it sounds fun! URL: http://forum.audiogames.net/viewtopic.php?pid=337151#p337151 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aoldenburg via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi!  I am teaching an Audio-only Game Design course in University of Baltimore's Simulation and Game Design program.  I've enjoyed using this site as a resource, and have asked students to join the forums and post their games to their works in p

this is just a test.

2017-11-07 Thread AudioGames . net Forum — Site and forum feedback : coltonhill01 via Audiogames-reflector
this is just a test. This is just a test of the forum's ability for one to report themselves. I will report this post, and when the mods see this, I would like a reply that they did, at which point I will wait a day and then delete the topic. Thanks in advance for this little bit of amuseme

Re: Free Windows 10 Upgrade for Assistive Technology Users Ending Dec. 31

2017-11-07 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: Free Windows 10 Upgrade for Assistive Technology Users Ending Dec. 31 Even though my sole experience of win 10, using my dad's computer, wasn't great, I'm tempted to install it on my old laptop just to check out some of the tweeks people talk about and to see if it really does compete w

Re: UFC 2 Blind gamer's demo and guide.

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: UFC 2 Blind gamer's demo and guide. Hi.Oh, that's unfortunate indeed. Because well, knocking someone out with a spinning back kick after draining his or her health would have been awesome.So when you do your fights, do you always do the wear em out in standing combat and finish them in

Re: UFC 2 Blind gamer's demo and guide.

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: UFC 2 Blind gamer's demo and guide. Hi.Oh, that's unfortunate indeed. Because well, knocking someone out with a spinning back kick after draining his or her health would have been awesome.So when you do your fights, do you always do the wear em out in standing combat and finish them in

Re: Free Windows 10 Upgrade for Assistive Technology Users Ending Dec. 31

2017-11-07 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: Free Windows 10 Upgrade for Assistive Technology Users Ending Dec. 31 Even though my sole experience of win 10, using my dad's computer, wasn't great, I'm tempted to install it on my old laptop just to check out some of the tweeks people talk about and to see if it really does compete w

Re: My new cooking blog

2017-11-07 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: My new cooking blog @revan, I'm a man and am blind, and I cook every day. All the men in my family  cook. Cooking a meal is one of my favourite things to do. I don't really know what to tell you about getting started cooking for yourself as a blind person though; I learned to cook when

Re: My new cooking blog

2017-11-07 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: My new cooking blog @revan, I'm a man and am blind, and I cook every day. All the men in my family  cook. Cooking a meal is one of my favourite things to do. I don't really know what to tell you about getting started cooking for yourself as a blind person though, there's just so much to

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-07 Thread AudioGames . net Forum — New releases room : Orko via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado OK, I was just asking, no need to get uppity. URL: http://forum.audiogames.net/viewtopic.php?pid=337141#p337141 ___ Audiogames-reflector mailing list Audiogames-reflecto

Re: UFC 3 demo available with blind acessible trial

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: UFC 3 demo available with blind acessible trial If I'm being honest, I don't see narrator support happening this time around especially not so close to release. Still though, every little step helps, as does time. URL: http://forum.audiogames.net/viewtopic.php?pid=337140#p337140 _

Re: UFC 3 demo available with blind acessible trial

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : anthony002 via Audiogames-reflector
Re: UFC 3 demo available with blind acessible trial I'll tell you, I've got a lot of faith in this company! If anyone's gonna make a fighting game accessible like we've never seen before it's these guys. The thought of knowing when a strike is coming and reacting to it makes me smile. And y

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-11-07 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Combat seems a little easier, or at least when flying a horder, that is a level 40 fighter I could take out the easy dracus fighters, and my light miner is pretty tough at doing them in, albeit I'd still like the chance t

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-07 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado I'll take this in one by one.Firstly, yes, I'll be hosting this as soon as we get everything assembled.Second, I never intended this game to last as long as it has. Now we have a hole freaking repo of objects. Not that

Re: My new cooking blog

2017-11-07 Thread AudioGames . net Forum — Off-topic room : revan via Audiogames-reflector
Re: My new cooking blog hi guys,not sure should I ask here this,I don't know about anything with cookinghow we can do cooking without no sight,here sighted people doing these cooking thingsI am but 26 years oldI know that's too bad to I am asking herejust I want to know are we can cook or w

Re: Rock Band 4 discussion

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : anthony002 via Audiogames-reflector
Re: Rock Band 4 discussion Yeah, I figured it might be a little iffy. I've never had an easy time with the guitars in previous rock band games, but I think I'll still pick it up though for something different to play, because I'm getting a little burned out on fighting games as cool as they

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : Hrvoje via Audiogames-reflector
Re: I'm Not Sure What to use to code I see Kotlin as a future game development language. Although it currently works on JVM, it's native compiler is in works. But for writing games like RPGs or actions I think BGT just works well, I think STW, Redspot or Manamon is a best example of what yo

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-07 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado The first post has been updated to reflect this. URL: http://forum.audiogames.net/viewtopic.php?pid=337130#p337130 ___ Audiogames-reflector mailing list Audiogames-refle

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-07 Thread AudioGames . net Forum — New releases room : Orko via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado I don't understand, why can't the objects be hosted on the same server as the game? And why do you need php to host them, can't you just zip up each one in a zip file and post links to them like you do the game? URL: h

Re: Science Invasion, how to get it to work?

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector
Re: Science Invasion, how to get it to work? you need to type superdoggy. URL: http://forum.audiogames.net/viewtopic.php?pid=337129#p337129 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatti

Science Invasion, how to get it to work?

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector
Science Invasion, how to get it to work? Hello!Yesterday, I downloaded Science Invasion from a site where you also find a STW guide (not BSG, the site from Jeff (forogt his last Name). A nyway, I wanted to Play and it asked me for a Password.What to do now? URL: http://forum.audiogames.net

Re: Warsim, text based randomly generated stratogy

2017-11-07 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy [[wow]], I red the sneak peak of the upcoming update and it sounds very amazing, like always. There is something coming wich is pretty big again. The Post is worth a look. Warsim forever *smile* URL: http://forum.audiogames.net/viewtopic.p

Re: why can't you use asio with a screen reader?

2017-11-07 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: why can't you use asio with a screen reader? Pipe the audio from the screenreader into your regular soundcard and then simply use your audio interface as normal. That's been my solution... you can also use virtual audio cable to push the screenreader through to the interface, I believe,

Re: SoniFight v1.0 now available

2017-11-07 Thread AudioGames . net Forum — New releases room : SirBadger via Audiogames-reflector
Re: SoniFight v1.0 now available my app version says 2.0.0.28372. strange. URL: http://forum.audiogames.net/viewtopic.php?pid=337123#p337123 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: SoniFight v1.0 now available

2017-11-07 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: SoniFight v1.0 now available ok I have restored the problem with x86 version by installing vc 2010 x86, but I can not run x64 version of sonifight URL: http://forum.audiogames.net/viewtopic.php?pid=337122#p337122 ___ Audiogames-reflector

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-11-07 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Since the ground combat system was overhauled, I think that space combat should be as well. That system used by Miriani and emulated in the games after it? That's gotta go. I'm specifically talking about moving to evade f

Re: UFC 3 demo available with blind acessible trial

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: UFC 3 demo available with blind acessible trial lol I actually found it on Karen's twitter, so yeah thanks a bunch for that! URL: http://forum.audiogames.net/viewtopic.php?pid=337120#p337120 ___ Audiogames-reflector mailing list Audiogam

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I'm Not Sure What to use to code @Orko, there are several negatives that make PureBASIC not suitable any more (yes, it was suitable for DMNB/DMPA, but is not suitable for very advanced projects): scripting, difficult plugins, inaccessibility, and it's commercialism.Scripting: PB feels a

Re: Madden Accessibility Update

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: Madden Accessibility Update @sljI've literally had 10 minutes experience ever with this game, though I was able to invite a friend using OCR because the initial friends list is in game and therefore won't read. I've since discovered that there is actually a workaround, thanks to Karen's

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-11-07 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! With all these changes I decided to give the game another go. Ship combat seems much fairer and I was actually able to do some asteroid harvesting. I only had two miner issues. Firstly, I thought I'd use a light miner to 

Re: why can't you use asio with a screen reader?

2017-11-07 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: why can't you use asio with a screen reader? What it comes down to is that Windows Audio sucks. It especially did on older versions, anything up to XP was limited and normally had a lot of delay. So a bunch of audio hardware manufacturers came up with their own standard, ASIO. Which is

Re: why can't you use asio with a screen reader?

2017-11-07 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: why can't you use asio with a screen reader? From Wikipedia:Audio Stream Input/Output (ASIO) is a computer sound card driver protocol for digital audio specified by Steinberg, providing a low-latency and high fidelity interface between a software application and a computer's sound card.

Re: list of football manager games

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : pauliyobo via Audiogames-reflector
Re: list of football manager games lol in tactics i always play with short passes in the midfield.  i play always with a 4-3-3 or 4-1-2-1-2by trainings make more camps during the break between the seasons. and invest as much as you can in the youths URL: http://forum.audiogames.net/viewtop

Re: SoniFight v1.0 now available

2017-11-07 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: SoniFight v1.0 now available Hi.I can not run this application, after clicking on x86 or x64 executable file I have an windows error that this program has stopped working.I have tried to install net framework 4.7, but it says that I have installed microsoft net framework 4.7 or later.I

Re: text games controlled by numbers

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: text games controlled by numbers There aren't that many around actually. I believe some of the old dos games like pile driver were, but even in those days it was more usual to type commands than have numbers. The only other major game I know with number commands is world of legends, whi

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector
Re: I'm Not Sure What to use to code Pure Basic all the way. Not only is it easy to work with, it has a lot of built in commands for sound and graphics, both 2D and 3D, and while it may not compare to C/C++ for coding power, the final executables it produces are small, fast, and compare ver

Re: why can't you use asio with a screen reader?

2017-11-07 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: why can't you use asio with a screen reader? This may be a silly question but, What the fricking heck is asio??? URL: http://forum.audiogames.net/viewtopic.php?pid=337110#p337110 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: RedPots: the worst piece of garbage I've ever played.

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector
Re: RedPots: the worst piece of garbage I've ever played. Surprise the Child. Lmao! Thumbs up on that! URL: http://forum.audiogames.net/viewtopic.php?pid=337109#p337109 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

why can't you use asio with a screen reader?

2017-11-07 Thread AudioGames . net Forum — Off-topic room : hurstseth405 via Audiogames-reflector
why can't you use asio with a screen reader? I don't understand why you can't use a screen reader and asio at the same time. Then why would you get a asio driver if you can't use your screen reader at the same time. URL: http://forum.audiogames.net/viewtopic.php?pid=337108#p337108 ___

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I'm Not Sure What to use to code @Liam, though you may dislike it (ahem...) I'd highly recommend C/C++ if you want absolute speed and best compilation. I'd recommend Rust... but it's simply too new and doesn't have the maturity that C/C++ has. There are others, of course: Go and Java co

Re: list of football manager games

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: list of football manager games Hello all i played true football 3 and game is great! But does any give me some advices about tactics, training, etc, or does have any guide on internet how game work? URL: http://forum.audiogames.net/viewtopic.php?pid=337106#p337106

Re: SoniFight v1.0 now available

2017-11-07 Thread AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
Re: SoniFight v1.0 now available @SirBadger - The version of SF4 SoniFight supports is the Steam version of Ultra Street Fighter 4 Arcade Edition, if you go to the location of the executable (which will be your steam folder location then steamapps\common\Super Street Fighter IV - Arcade Edi

Re: Crazy Party: mini-games and card battle! (beta51)

2017-11-07 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Hello, thank you for this awsome update and game as a whole! Me and my friends are really enjoy playing the game! Was wondering... At first I'm sorry if now I'm bringing the topic which were already discussed, so... Is there a possibili

Re: Jaws2018 is out and possible upcoming firefox problem with jaws

2017-11-07 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: Jaws2018 is out and possible upcoming firefox problem with jaws Hmmm. Maybe I'll try it again, I admit it's been at least a year since I last tried it.After uninstalling the last attempt, I sent Piriform an email detailing many of CCleaner's many accessibility issues at the time, but ne

Re: Survive the Wild!

2017-11-07 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector
Re: Survive the Wild! Thank you @Amine! It'll be greatly appreciated! URL: http://forum.audiogames.net/viewtopic.php?pid=337103#p337103 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g

Re: Junction gate

2017-11-07 Thread AudioGames . net Forum — New releases room : MikeFont via Audiogames-reflector
Re: Junction gate Thanks to you both for this, I'm sure this will be of a great assistance once I get some time to play after work.I'm looking forward to it very much. URL: http://forum.audiogames.net/viewtopic.php?pid=337102#p337102 ___ Aud

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: I'm Not Sure What to use to code Dangit, now I'm going to spend the rest of the week trying to build such a thing, update last year's crappy 3d editor at best, then get beat up by ADHD until I ultimately drown my self-disappointment in reading useless things on the internet. Thanks a lo

Re: Just got first ever Midi Controler and need help getting it going.

2017-11-07 Thread AudioGames . net Forum — Off-topic room : kianoosh via Audiogames-reflector
Re: Just got first ever Midi Controler and need help getting it going. You need to pay for the high quality ones. But sometimes you may find some good ones in the free vsts lists. Like fab base is free I think and it's not that bad.Some people also get their vsts aleaggle which i'm not gonn

Re: I'm Not Sure What to use to code

2017-11-07 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: I'm Not Sure What to use to code Dangit, now I'm going to spend the rest of the week trying to build such a thing, update last year's crappy 3d editor at best, then get beat up by ADHD until I ultimately drown my self-disappointment in reading useless things on the internet. Thanks a lo

Re: Restricted/new users: introduce yourself!

2017-11-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Everbyte via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi audiogames community!My name is Jan and im developer at everbyte – a three people indie game studio based in Germany. We just switched from beeing students to the unsecure but exciting road of beeing full time indie devs.During our studies we

text games controlled by numbers

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector
text games controlled by numbers Hi all, does anyone know if there  exist other text based offline games wich are controlled by typing numbers, similar to warsim? They should be fully accessible ofcourse. If there are other games wich can be played offline, where can I find them?Thanks in a

text games controlled by numbers

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector
text games controlled by numbers Hi all, does anyone know if there  exist other text based offline games wich are controlled by typing numbers, similar to warsim? They should be fully accessible ofcourse. If there are other games wich can be played offline, where can I find them?Thanks in a

Re: 30 seconds between search, why?

2017-11-07 Thread AudioGames . net Forum — Site and forum feedback : Sendermen via Audiogames-reflector
Re: 30 seconds between search, why? I set it to 5 seconds. Please let me know if the server becomes less responsive. URL: http://forum.audiogames.net/viewtopic.php?pid=337096#p337096 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: 30 seconds between search, why?

2017-11-07 Thread AudioGames . net Forum — Site and forum feedback : Sendermen via Audiogames-reflector
Re: 30 seconds between search, why? Hi! I think this is default in the forum software. Currently, a backup of the data on this forum is over 450 Mb. You can imagine that searching in this all this data might cause a heavy load on the server. My guess is that this is the reason... URL: http

Re: New sonification software for increased accessibility

2017-11-07 Thread AudioGames . net Forum — General Game Discussion : r3dux via Audiogames-reflector
Re: New sonification software for increased accessibility @sanslash332 - Just out of curiosity I tried running the Pointer Chain Tester under Linux via Mono. While I can connect to a process to find its base address, as soon as you enter anything for a pointer chain it crashes because it ca

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