Re: Oh Shit!
Re: Oh Shit! what is scramble? URL: https://forum.audiogames.net/post/414409/#p414409 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: just got my XBox 1X
Re: just got my XBox 1X I can't believe this is true regarding discs. Only if you buy the old Xbox 360 games. Not if you buy games for the Xbox One on discs. They are exactly the same like if you buy them from the store. However, I don't have any games on discs, so I can't confirm if it wor
Re: Crackdown 3: Menu Accessibility In A Commercial Game
Re: Crackdown 3: Menu Accessibility In A Commercial Game It gives us a great possibility to show other developers how menus can be fully accessible. They can even try it out for themself to see how great it works. Therefore, I find this amazing even when the game is not playable. URL: http
Re: Does talkback have direct touch typing support?
Re: Does talkback have direct touch typing support? Touch Typing (not "direct" touch typing,) is available on both "Samsung" and "LG" devices, though LG has touch type turnned off by default.That can be changed under "Accessibility."The only keyboard that technically lets you use it with Ta
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote Hi.I'm not talking about my dream scenario. I'm talking about a solution, which might make even more games playable.I don't have talking menus in all games. Therefore, I'm using OCR.I respect your opinion that you think
Re: Heads Up: Response to Community Toxicity
2019-02-24
Thread
AudioGames . net Forum — Site and forum feedback : MasterOfDeath via Audiogames-reflector
Re: Heads Up: Response to Community Toxicity Oh my god. I mentioned the TH thing, because that CH also costs money and i was thinking if it worths it when we think about that highly overpriced game. Twas not about the games, but the prices themselves, but i thought it was obvious. But if it
looking for a certain wireless headset
looking for a certain wireless headset hello all. I'm looking for a turtle beach wireless headset that has controls for monitoring volume, mane volume, bass and treble and i was told by a friend that it was under 100 USD on amazon. does anyone know the name of the one he was referring to?
getting started with obs?
getting started with obs? Throwing this to as many places as I know because I'm looking for help.I have a Goalball tournament held in my city in two weeks, and people have been asking for a live feed. I had planned to use OBS, since most blind people are apparently using that, to stream the
Re: I want to make a Technoshock walkthrough, but I need your input
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector
Re: I want to make a Technoshock walkthrough, but I need your input Hi everyone,Well after a year minus 3 days of inactivity on this thread, I should probably pop in and report my progress. Sadly, I haven't done a whole lot, but I have been doing some behind-the-scenes work to improve the t
I Wanna Smack Python Upside the Head
I Wanna Smack Python Upside the Head *** WARNING: Rant topic ahead ***Holy crap, do I just want to rage, because it seems no matter what I wanna do with Python, it just throws up road blocks in my face. Like, every little thing that can go wrong does go wrong. For instance, PyAudio will not
Re: I want to make a Technoshock walkthrough, but I need your input
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector
Re: I want to make a Technoshock walkthrough, but I need your input Hi everyone,Well after a year minus 3 days of inactivity on this thread, I should probably pop in and report my progress. Sadly, I haven't done a whole lot, but I have been doing some behind-the-scenes work to improve the t
Re: Ideas about new audio games?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : masroor . rahmani via Audiogames-reflector
Re: Ideas about new audio games? high, I like fastfood simulation games URL: https://forum.audiogames.net/post/414400/#p414400 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflec
Re: I want to make a Technoshock walkthrough, but I need your input
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector
Re: I want to make a Technoshock walkthrough, but I need your input Hi everyone,Well after a year minus 3 days of inactivity on this thread, I should probably pop in and report my progress. Sadly, I haven't done a whole lot, but I have been doing some behind-the-scenes work to improve the t
Re: Does talkback have direct touch typing support?
Re: Does talkback have direct touch typing support? If you want a more up to date review on the Tap, go hereIt is admittedly pricey, but you are getting what you pay for. Is it a one-size fits all? By no means. But most premium android phones even don't cost nearly as much as an iPhone and
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote @8, Liam is right, Narrator does still run. When I play games I'm able to read chat messages and interact with the system via using the guide while the game runs in the background. While I think that your theory is right
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote @8, Liam is right, Narrator does still run. When I play games I'm able to read chat messages and interact with the system via using the guide while the game runs in the background. While I think that your theory is right
Re: Crazy Party: mini-games and card battle! (beta63)
Re: Crazy Party: mini-games and card battle! (beta63) What the hell do the symbol cards do?they facilitate multi-type decks somewhat so you do not drop levels when using attacks from secondary types. They also strengthen certain attacks as discussed before, but make you weaker to these as
Re: Ideas about new audio games?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Ideas about new audio games? Civilization. That’s all URL: https://forum.audiogames.net/post/414395/#p414395 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: anyone interested in metal gear solid 3 full cinematic story?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector
Re: anyone interested in metal gear solid 3 full cinematic story? that'd be awesome! URL: https://forum.audiogames.net/post/414394/#p414394 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audi
Re: An exciting update!
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector
Re: An exciting update! To the poster who wrote about throwing interceptions all the time, let me ask a couple of questions.1. What difficulty were you on?2. How long are you waiting after you snap the ball to throw? 3. After you throw the ball are you moving the left stick around at all? T
Re: Does anyone know of an accessible 3d binaural VST plug-in?
Re: Does anyone know of an accessible 3d binaural VST plug-in? an idiotAre you using Osara's parameters view in Reaper? This will expose the same settings which the basic parameters thing in Gold Wave shows. Using this, about 90 percent of plugs become at least partially accessible, and mo
new user to fsx pilot and microsoft flight simulator.
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector
new user to fsx pilot and microsoft flight simulator. Hello,I recently purchased the steam edition of microsoft flight simulator. I also have a copy of the latest version of fsx pilot. Here are some questions that I have, that I hope can be answered.1. I filed a flight plan with the online
Re: Does anyone know of an accessible 3d binaural VST plug-in?
Re: Does anyone know of an accessible 3d binaural VST plug-in? an idiotAre you using Osara's parameters view in Reaper? This will expose the same settings the which the basic parameters thing in Gold Wave shows. Using this, about 90 percent of plugs become at least partially accessible, an
Re: An exciting update!
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector
Re: An exciting update! Yes post 18, I did get your message, and I sent it on to Karen. Post 19 yes I agree with you, the mouse navigation in a console game is not the way to go. Post 20, all I can say wich isn't much is that I can't say anything. URL: https://forum.audiogames.net/post/41
Re: Heads Up: Response to Community Toxicity
Re: Heads Up: Response to Community Toxicity The issue, as stated before, is that we were talking about CH, not TH, and he even had his facts wrong. I'm pretty sure TH was never thirty bucks, for instance. Giving misinformation that is also somewhat negative runs the risk of causing people
Re: tips needed
Re: tips needed Either that or a menu system where you select numbers. URL: https://forum.audiogames.net/post/414388/#p414388 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflect
Re: tips needed
Re: tips needed I would recommend just using the CLI. No need for tolk or any speech libraries.If your plan is a mud, use an existing mud engine. You will end up building one anyway, and this is not a wheel you want to reinvent. If your idea is more of just a generic game, beware of the thi
Re: Does talkback have direct touch typing support?
Re: Does talkback have direct touch typing support? jack wrote:I would much rather recommend getting a tap wearable keyboard, or the remote that GRad was talking about.elaborations, or further explanations on this are highly appreciated.ah, right, tap? I am really not sure now and I had pro
Re: Does talkback have direct touch typing support?
Re: Does talkback have direct touch typing support? jack wrote:I would much rather recommend getting a tap wearable keyboard, or the remote that GRad was talking about.elaborations, or further explanations on this are highly appreciated.ah, right, tap? I am really not sure now and I had pro
Re: Does talkback have direct touch typing support?
Re: Does talkback have direct touch typing support? jack wrote:I would much rather recommend getting a tap wearable keyboard, or the remote that GRad was talking about.elaborations, or further explanations on this are highly appreciated.ah, right, tap? I am really not sure now and I had pro
Re: shadow rine full voice version released
2019-02-24
Thread
AudioGames . net Forum — New releases room : faelnar . christopher via Audiogames-reflector
Re: shadow rine full voice version released Hi again. In the reconnected story, I tried going to the boss in the volcano for the second time after I got the element of fire. I killed those monsters after that I went to the north, but I can't seem to get out. I think it's dead end. Is there
Re: Does talkback have direct touch typing support?
Re: Does talkback have direct touch typing support? jack wrote:I would much rather recommend getting a tap wearable keyboard, or the remote that GRad was talking about.elaborations, or further explanations on this are highly appreciated.ah, right, tap? I am really not sure now and I had pro
Re: Does talkback have direct touch typing support?
Re: Does talkback have direct touch typing support? jack wrote:I would much rather recommend getting a tap wearable keyboard, or the remote that GRad was talking about.elaborations, or further explanations on this are highly appreciated. URL: https://forum.audiogames.net/post/414385/#p4143
Re: BGT question
Re: BGT question @3 I want to create a weapon without any special conditions URL: https://forum.audiogames.net/post/414384/#p414384 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote @6 I don't know much about the architecture, maybe it's like windows going into sleep mode or something, i.e. memory state maintained instead of closing and reopening. But either way, what I said is true. Narrator can't
Re: Crackdown 3: Menu Accessibility In A Commercial Game
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game @14 Honestly it really does do something for you; it provides an example for other developers to look at and learn from. As you can see from the approach that Apex Legends took to blind accessible UI there's still plenty of confusion
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote @6 I don't know much about the architecture, maybe it's like windows going into sleep mode or something, i.e. memory state maintained instead of closing and reopening. But either way, what I said is true. Narrator can't
Re: Something weird going on with certain Nyanchan games on my computer
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : mongoo_4044 via Audiogames-reflector
Re: Something weird going on with certain Nyanchan games on my computer hi;strange thing: I havent seen that before: I think nuno was rite by the way URL: https://forum.audiogames.net/post/414381/#p414381 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c
Re: Ideas about new audio games?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : patrickthepatshit via Audiogames-reflector
Re: Ideas about new audio games? Hello.@post2, There seem to be a lot of FPS's out there. Sure it would be really cool to have a really advanced one that's more fun comparing it to the more simple ones, but yeah.@Post 3. Yeah. I wish more of those games existed to, so that blind people coul
Re: Looking forAccessible IDE
Re: Looking forAccessible IDE vs code yeah, and the only real hangup I have with it is the thing where it doesn't want to refocus on alt tab, which who knows if that ever will be fixed. I saw that they flagged it as an upstream issue on Github, so yeah that basically made our chances go to
Re: Problem with UniversalSpeech in Python 3
Re: Problem with UniversalSpeech in Python 3 In Python, go 32 bit before 64 bit, no reason to go 64 bit anyhow unless you anticipate your program to need to address more than 4GB of RAM or be multithreaded or some such thing. Plus, the moduels are not always 64-bit ready URL: https://forum
Re: Light Battles 1: Clash of Lightsabers
Re: Light Battles 1: Clash of Lightsabers Oh and another thing I observed..Now that we have more sounds it can get difficult to hear where the saber swing is comming from.. If I deffend upward and attack up at the same time, its very difficult to hear the next swing.. Could the volume of th
anyone interested in metal gear solid 3 full cinematic story?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
anyone interested in metal gear solid 3 full cinematic story? Hi everyone,a long time ago, i bought metal gear solid 3 subsistence for my ps2. i got a 3 dvd pakage, the first one with the main game, the second one with the first two metal gear games(the old ones from the 80's) some videos,
Re: BGT question
Re: BGT question its from zombie arena URL: https://forum.audiogames.net/post/414375/#p414375 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game
Re: Crackdown 3: Menu Accessibility In A Commercial Game So this is really nice and all, and I'm glad to see a company doing this, but this particular title having text to speech really does nothing for us. I'm looking forward to hopefully seeing this in future titles that would enhance the
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote Agreed with Ian. OCR is a horrible idea as it does not encourage accessibility design by developers. Narrator is present, but all the processing power is taken by the game. You would not want narrator doing anything sinc
Re: Ideas about new audio games?
Re: Ideas about new audio games? Would love to see a Donkey Kong game! Sim city slash zoo games would be cool to. I hope someone makes a version of Angry Birds too. URL: https://forum.audiogames.net/post/414372/#p414372 -- Audiogames-reflector mailing list Audiogames-reflector@sabahat
Re: Ideas for an Arcade Game?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector
Re: Ideas for an Arcade Game? I would love a shooting range game similar to the one that PCS made back in the old days. I remember hearing that there was going to be a Windows rewrite of that, but it never happened. That's no big deal, I understand that people's priorities change, but it's
Re: Ideas for an Arcade Game?
Re: Ideas for an Arcade Game? How about Angry Birds? I think it would be awesome! I always wanted to play that! URL: https://forum.audiogames.net/post/414370/#p414370 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg
Re: Ideas for an Arcade Game?
Re: Ideas for an Arcade Game? Angry Birds would be awesome! I always wanted to play that! URL: https://forum.audiogames.net/post/414370/#p414370 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo
Re: shadow rine full voice version released
2019-02-24
Thread
AudioGames . net Forum — New releases room : faelnar . christopher via Audiogames-reflector
Re: shadow rine full voice version released Okay, thanks for that. I guess I'll redo the main story after I beat the extra for the first time. As for the story of the fencer, it's okay not to do it, right? My goal is just to unlock the ending of Ruurai after all. URL: https://forum.audioga
Re: Ideas about new audio games?
Re: Ideas about new audio games? Fps games URL: https://forum.audiogames.net/post/414368/#p414368 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game
Re: Scrolling Battles, You're World, online platforming exploration game Hi guys,After a long silence, SBYW version 4.2.9 has just been released, adding music and other surfaces as well as fixing bugs.http://masonasons.me/softs/SBYW.zip URL: https://forum.audiogames.net/post/414367/#p41436
Re: Light Battles 1: Clash of Lightsabers
Re: Light Battles 1: Clash of Lightsabers I absolutely agree with the system. Attacking whenever you want would be so awesome. URL: https://forum.audiogames.net/post/414366/#p414366 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g
Ideas about new audio games?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : patrickthepatshit via Audiogames-reflector
Ideas about new audio games? Hello.I really do not know what to say here, but I wanted to come on here and ask a question.What kind of audio games would you like to see, er, here in the future?Do you think you would like existing ones to get updated or same concepts to be created?I am just
Re: Light Battles 1: Clash of Lightsabers
Re: Light Battles 1: Clash of Lightsabers @konsta I was thinking of a suggestion for the lightsaber system..I think players should be able to attack freely, not just to parry and strike back.. Imo, the combat should be faster.. I should be able to attack whenever I want and as fast as I wan
Re: why bgt dont continus
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : patrickthepatshit via Audiogames-reflector
Re: why bgt dont continus Ah okay. I will look into Python 3. URL: https://forum.audiogames.net/post/414363/#p414363 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: CrimeHunter 1.2 with new endless mode!
Re: CrimeHunter 1.2 with new endless mode! Hi Crashmaster,Good points. I shall look into why the inventory gets nuked. I think I have an idea why. URL: https://forum.audiogames.net/post/414362/#p414362 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: CrimeHunter 1.2 with new endless mode!
Re: CrimeHunter 1.2 with new endless mode! Hi mason.I have found a big bug, as soon as you enter endless mode, you are shown your list of lives and stuff you have even though you only have 1 for obviously reasons.You also get all your inventory.However, once you die, its certainly your end.
Re: Should sbp have custom servers or not?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : patrickthepatshit via Audiogames-reflector
Re: Should sbp have custom servers or not? Also a few ideas for things you could add in SBP:More interesting weapons with different characteristics for eachAllow the server hoster to set more settings depending on what they wish to do themselves (makes for more fun on each server)Add a actu
Re: Should sbp have custom servers or not?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : patrickthepatshit via Audiogames-reflector
Re: Should sbp have custom servers or not? Also a few ideas for things you could add in SBP:More interesting weapons with different characteristics for eachAllow the server hoster to set more settings depending on what they wish to do themselves (makes for more fun on each server)Add a actu
Re: Should sbp have custom servers or not?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : patrickthepatshit via Audiogames-reflector
Re: Should sbp have custom servers or not? It does not seem to have any issues on my end... URL: https://forum.audiogames.net/post/414359/#p414359 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listin
Re: Does anyone know of an accessible 3d binaural VST plug-in?
Re: Does anyone know of an accessible 3d binaural VST plug-in? Longcat URL: https://forum.audiogames.net/post/414358/#p414358 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflec
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server My server is back. URL: https://forum.audiogames.net/post/414357/#p414357 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
2019-02-24
Thread
AudioGames . net Forum — New releases room : patrickthepatshit via Audiogames-reflector
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server Okay, thanks for the new server. Was wondering why it wouldn't tell me. URL: https://forum.audiogames.net/post/414356/#p414356 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Re: Should sbp have custom servers or not?
Re: Should sbp have custom servers or not? What's wrong with the server? It kept randomly crashing so I've replaced the server application file with a fresh copy from a freshly downloaded zip and disabled the autoupdate function. Everything is running smoothly again. Did you try pushing a b
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server Probably should have left a link huh?http://ims-productions.com/sbp/SBPServer.exe URL: https://forum.audiogames.net/post/414354/#p414354 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu
Re: Problem with UniversalSpeech in Python 3
Re: Problem with UniversalSpeech in Python 3 You can't use dll32 on python64 bit, you need to find a 64 bit version of that file or use python32 bit URL: https://forum.audiogames.net/post/414353/#p414353 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server Everyone redownload the server manually. URL: https://forum.audiogames.net/post/414352/#p414352 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi
Re: Restricted/new users: introduce yourself!
2019-02-24
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : DaddySpice via Audiogames-reflector
Re: Restricted/new users: introduce yourself! hello, I am dave. I am 16, and from Wyoming. I've been playing audiogames almost all my life. I'm a big fan of shades of doom and alot of other old school audiogames. my favorite audiogames so far are the bk series, and top speed 3. I look for
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server oh wow, was wondering why there was no maps folder, :d URL: https://forum.audiogames.net/post/414350/#p414350 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc
Site updates February 25th
Site updates February 25th Semi intermittent times, expected unveiling, properly disclosed and transcribed elucidations stipulated. Or to put it less mnemonically, sometimes we update the site, this is one of those times so enjoy the updates.Updates by Dark:Blindfold Flappy: Entry, descript
Re: BGT question
Re: BGT question Plus, i'm 99.9 per cent sure that code is from dizafio mortle or ultrapower. I know i've seen that somewhere before. URL: https://forum.audiogames.net/post/414347/#p414347 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah
Does anyone know of an accessible 3d binaural VST plug-in?
Does anyone know of an accessible 3d binaural VST plug-in? Right off the bat, I already have one, but when I tried it with reaper, it’s completely in accessible. I would have no problem using it with gold wave of gold wave could automate plug-ins. I need one that can be automated, used wi
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server Oh and also, main server is back up and running now. Mason's server is currently down by the looks of things. URL: https://forum.audiogames.net/post/414346/#p414346 -- Audiogames-reflector mailing list Audiogames-re
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server Nice one. Lol! URL: https://forum.audiogames.net/post/414345/#p414345 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audi
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server Oh, well look at that. Apparently i'm an idiot, forgot to include the maps folder. dam. URL: https://forum.audiogames.net/post/414344/#p414344 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc
Re: Light Battles 1: Clash of Lightsabers
Re: Light Battles 1: Clash of Lightsabers I’m excited to update this. Also, these sounds are just getting better and better! I’m amazed. However, I’ve noticed that many of the saber sounds are different types. URL: https://forum.audiogames.net/post/414343/#p414343 -- Audiogames-reflec
Re: Light Battles 1: Clash of Lightsabers
Re: Light Battles 1: Clash of Lightsabers V2.66 is here and contains some editing to the saber lock code. Now they happen more frequently even in the lower difficulties. URL: https://forum.audiogames.net/post/414342/#p414342 -- Audiogames-reflector mailing list Audiogames-reflector@sa
Re: CrimeHunter 1.2 with new endless mode!
Re: CrimeHunter 1.2 with new endless mode! @92, I plan to add this.#93, I got it and responded. URL: https://forum.audiogames.net/post/414341/#p414341 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/li
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server Hi Manny,This error is because the game cannot find the map on the server. Check that your server is extracted from the zip, and that the file maps/main.map is accessible and exists. URL: https://forum.audiogames.net/pos
Re: shadow rine full voice version released
Re: shadow rine full voice version released Remember how she asks to speak to Ruurai before you leave the castle, then goes out the back gate? Yeah... there. URL: https://forum.audiogames.net/post/414339/#p414339 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc
Re: BGT question
Re: BGT question @2, this is pretty much a terrible way to make weapons. With those kinds of variables, you might as well put them in a class for more flexability, cleaner code, and more maintainable systems. URL: https://forum.audiogames.net/post/414338/#p414338 -- Audiogames-reflect
Re: shadow rine full voice version released
2019-02-24
Thread
AudioGames . net Forum — New releases room : faelnar . christopher via Audiogames-reflector
Re: shadow rine full voice version released Is that possible? But how? Ren left immediately after rurai joins the party. URL: https://forum.audiogames.net/post/414337/#p414337 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog
Re: Ideas for an Arcade Game?
Re: Ideas for an Arcade Game? Showdown I think has still the best Ai of any computer I've seen in an audio pong game, the harder levels can just be brutal. For me though i love the tower defence idea. We need more games that combine quick judgement and strategy. URL: https://forum.audiogam
Re: Should I take this video down?
2019-02-24
Thread
AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector
Re: Should I take this video down? Hi. I am still deciding. I did post a link in one of her YouTube videos. Anyway. URL: https://forum.audiogames.net/post/414335/#p414335 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co
Re: Problem with UniversalSpeech in Python 3
Re: Problem with UniversalSpeech in Python 3 you may try with the 32 bit version and see what happens. URL: https://forum.audiogames.net/post/414334/#p414334 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mai
Re: Ideas for an Arcade Game?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : Thatguy via Audiogames-reflector
Re: Ideas for an Arcade Game? Oh heck yeah. Showdown is one fun game to play except it's pretty easy to master. But if you threw the random element of another human in there and made that multiplayer, who knows? I know that game is quite old and that an online version would probably not be
Re: Problem with UniversalSpeech in Python 3
Re: Problem with UniversalSpeech in Python 3 I have the same issue as post 1, but with a different module. The dll is in the same location, and I'm using a 64-bit version of python. URL: https://forum.audiogames.net/post/414332/#p414332 -- Audiogames-reflector mailing list Audiogames-
Re: just got my XBox 1X
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: just got my XBox 1X someone on twitter told me disks won't work because it opens in the 360 environment. I managed to figure out the speech options. URL: https://forum.audiogames.net/post/414331/#p414331 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl
Re: Oh Shit!
Re: Oh Shit! @251 you can't yet, still workin' on it. No release dates set until I finish it.@252 There are jaws scripts I think. If I can get ahold of them I'll put them on the site. URL: https://forum.audiogames.net/post/414330/#p414330 -- Audiogames-reflector mailing list Audiogame
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote Hi.Question: If Narrator can't run when a game is running, how can it then start reading that quickly, when you either press the Xbox button to minimize the game, or if a sign in window pops up while the game is running?
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Keeweed,I think the 1 exp for fleeing should be only for rogue and maybe warrior at best, but would say give the 1 exp for fleeing to a rogue, take that away for warriors, and then assassins lose exp for one hit kills. I
Re: Ideas for an Arcade Game?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector
Re: Ideas for an Arcade Game? Hi. A good arcade thing can be a multiplayer version of the showdown game. I would like to play it with my friends. URL: https://forum.audiogames.net/post/414327/#p414327 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h
Bk2
Bk2 How many keys do I need in order to get the abacus thats doubles the amount of coins you gain? is it the magical keys or the prison keys that unlock the second mysterious sign? URL: https://forum.audiogames.net/post/414326/#p414326 -- Audiogames-reflector mailing list Audiogames-r
Re: just got my XBox 1X
Re: just got my XBox 1X Hi.why should games not work when they are on discs? I don't get how that can be a difference regarding OCR.You can change the Narrator voice by going into settings, Ease of access, Narrator and then Narrator Options. URL: https://forum.audiogames.net/post/414325/#p
Re: Problem with UniversalSpeech in Python 3
Re: Problem with UniversalSpeech in Python 3 Is the DLL in the same directory as the application?Also I know it's a weird question. But which version of python are you using 32, or 64 bit? URL: https://forum.audiogames.net/post/414324/#p414324 -- Audiogames-reflector mailing list Audi
Re: Should sbp have custom servers or not?
2019-02-24
Thread
AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector
Re: Should sbp have custom servers or not? sbp, and, ivan? Just, nocmerry wrote:Hi chriss,Ivan has kindly offered to help by hosting the web files on his site, including the main download. I would check mason's sbp topic, I posted there regarding updates i've made so far. URL: https://foru
Re: Light Battles 1: Clash of Lightsabers
Re: Light Battles 1: Clash of Lightsabers If you do create an online mode, will it be so that you attack first? I was thinking I could work. Or, will you come you can make a side scroller mode, where you can use your space and control space to battle with your lightsaber and also twirl. UR
Re: Light Battles 1: Clash of Lightsabers
Re: Light Battles 1: Clash of Lightsabers caio wrote:@redfox I think the sounds are awesome just how they are.. I've loved the new mechanic..A little sugestion: Would it make sense for there to be the chance when at the end of a saber lock the enemi take some dage if you managed to break th