Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hi and thanks so much for the engine. i am deffinately going to check it out right now! URL: https://forum.audiogames.net/post/468515/#p468515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2019-10-14 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC] @457, i’ve just typed your profile id but it shows 3 result. The first one matches with your ID, the second is sneakyer_turtle, and the third is alexander.augustino URL: https://forum.audiogames.net/post/468514/#p468

Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios Hi, I agree with 280. Screen reader support is a pretty important thing for those who can't get good sapi voices. The voices you get on win 8 and 10 are Ok I guess, but having a screen reader support added would allow

Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-14 Thread AudioGames . net Forum — New releases room : ElizaBaez via Audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! Yep, it works on Catalina. I know, but honestly, I hate Catalina, and I'm seriously considering grabbing my time machine disk and going backwards. URL: https://forum.audiogames.net/post/468513/#p468513 -- Audiogames-re

Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! Hi Ivan.have you asked on some Python forums regarding the issues on the Mac? Is the program 64 bit only? Because Catalina only supports 64 applications, but you properly already know all about this. Also, for VO users in Ca

Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios Hello. I've just read through the whole tread and saw all te videos, no idea why I didn't before A lot of peopple sayd it before, but just one more wont hurt anyone so... this is awesome! It was interesting to see how

Re: TriadCity via MUD clients

2019-10-14 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: TriadCity via MUD clients I would like to know what are the features of the mud so far?is it some kind of life sim? I mean can you have a job or something? the one I know about it, is you can just explore or look around to get exp. anything else? URL: https://forum.audiogames.net/post/

Re: Trouble with trimps

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Trouble with trimps Okay I decided to portal at 122 this time as things were getting tough. I was tempted to retry electricity or maybe do life, but I thought trying a challenge 2 might be good since the percentage bonuses would be a nice investment, and really severl challenges aren't

Re: TriadCity via MUD clients

2019-10-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: TriadCity via MUD clients Hi.I remember I created an account very long time ago, but I never came far and I don't remember why, so I'll give it yet an other try to see what the game is about. I don't like the idea of having a world just for blind people. Does it really matter if people

Re: Presenting Master of Orion, a space strategy game

2019-10-14 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game Would it be possible that the u-Filter for the V-Command dont work correctly? Cause if i use u v still shows me some of my own planets. URL: https://forum.audiogames.net/post/468506/#p468506 -- Audiogames-reflector mailing list Aud

Re: Question about a MUD client and Ios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Question about a MUD client and Ios Hi.Wow. I find it difficult to imagine that people can read Braille that fast so it can be used to play muds. URL: https://forum.audiogames.net/post/468505/#p468505 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios Hi.Thanks for yet an other great video. I look so much forward to play around with this engine, and of course also to play your first game. URL: https://forum.audiogames.net/post/468504/#p468504 -- Audiogames-ref

Re: TriadCity via MUD clients

2019-10-14 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: TriadCity via MUD clients I like the new world idea, but I don't think that blind people should be the only ones inhabiting it. URL: https://forum.audiogames.net/post/468503/#p468503 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahat

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2019-10-14 Thread AudioGames . net Forum — New releases room : belatrix via Audiogames-reflector
Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC] I wish I had money. I've always wanted to try games like this URL: https://forum.audiogames.net/post/468502/#p468502 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Re: Idea for nvda addon to make smuglers more accesible.

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Idea for nvda addon to make smuglers more accesible. Why do people not like using the jaws curser or the object nav for Nvda? I use the object nav all the time especially in games like Warsim.I played the Smugglers games often starting in 2008 with Smugglers 3 and going from there, and

Re: Finish the Sentence With Something Random

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: Finish the Sentence With Something Random In a country which is ruled by conflict, every citizens searched for firework launchers and boos.Aliens built URL: https://forum.audiogames.net/post/468500/#p468500 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

NVDA, github and youtube

2019-10-14 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
NVDA, github and youtube Hi.I've been having issues with NVDA and youtube in firefox and chrome.When I  search for something on youtube and press enter on a video link, every video in the headings under the play/pause section is read out to me and if I press control to stop this, NVDA will

Re: Finish the Sentence With Something Random

2019-10-14 Thread AudioGames . net Forum — Off-topic room : hanif via Audiogames-reflector
Re: Finish the Sentence With Something Random I have a dream, I imagine one wonderful day people of all nations, people of every creed and colour will come together in unity and they lived peacefully together.In a country which is ruled by conflict, every citizens searched for... URL: http

Re: the populer taleconnecter game

2019-10-14 Thread AudioGames . net Forum — Off-topic room : hanif via Audiogames-reflector
Re: the populer taleconnecter game Magic URL: https://forum.audiogames.net/post/468497/#p468497 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the populer taleconnecter game

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: the populer taleconnecter game Nihilism. URL: https://forum.audiogames.net/post/468496/#p468496 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Monthly chat October 2019

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat October 2019 @Wes Hollow, thanks, that's appreciated.@cmerry, yes that's one rather amusing English habbit Mrs. Dark has picked up, both the tea drinking and talk about the weather, though my dad says she drinks weird teas because she prefers fruit teas. I'm more a coffee s

Re: Finish the Sentence With Something Random

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Finish the Sentence With Something Random When you come in to the place where a bunch of ants are patrolling, you run around and surprisingly you’ve found a hidden hippopotamus! Your not sure how the ants got it down there, much less how they hid something so huge.I have a dream, I imag

Re: A few concerns.

2019-10-14 Thread AudioGames . net Forum — Site and forum feedback : simba via Audiogames-reflector
Re: A few concerns. At 1 oh will you shut up about this already, you're going on everyones balls by now with that. Accessibility is coming, perioud. Enough said and be done with it.Greetings Moritz. URL: https://forum.audiogames.net/post/468493/#p468493 -- Audiogames-reflector mailing

Re: Nesting dolls.

2019-10-14 Thread AudioGames . net Forum — Off-topic room : ElizaBaez via Audiogames-reflector
Re: Nesting dolls. That's right. Well, whatever you want to call them, I think they are kind of neat. URL: https://forum.audiogames.net/post/468492/#p468492 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mail

Re: astral projection can a blind person do it?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector
Re: astral projection can a blind person do it? Astral projection is a topic that's been debated for years and everyone involved has a theory or an other. The fact is that it's real, you can experience it if you learn the techniques to do so and it can be experienced by everyone. The main a

Re: astral projection can a blind person do it?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector
Re: astral projection can a blind person do it? Astral projection is a topic that's been debated for years and everyone involved has a theory or an other. The fact is that it's real, you can experience it if you learn the techniques to do so and it can be experienced by everyone. The main a

Re: Breed Memorial tips and tricks

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: Breed Memorial tips and tricks Alright so a question for those who complete the game:I've just been promoted to master rank, and it's now April of the following year. Which event in the colosseum is the King's cup. THe only one I see so far is the tournament battle that offers 1 gol

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2019-10-14 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC] I haven't received any requests that I can see. URL: https://forum.audiogames.net/post/468489/#p468489 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuko

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python My current version of the sound pool, I do still need to update the official topic, has worked successfully with the BGT port of the rotation script.  That script has East equaling 90, so I don’t understand why if mine works, yours d

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2019-10-14 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC] @sneak, i’ve sent out an invite to you URL: https://forum.audiogames.net/post/468488/#p468488 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/c

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python My current version of the sound pool, I do still need to update the official topic, has worked successfully with the BGT port of the rotation script.  That script has East equaling 90, so I don’t understand why if mine works, yours d

Re: A crazy suggestion?

2019-10-14 Thread AudioGames . net Forum — Site and forum feedback : jimmy69 via Audiogames-reflector
Re: A crazy suggestion? We already have a room for discussing the forum, we’re literally in it right now URL: https://forum.audiogames.net/post/468486/#p468486 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/m

Re: Mailman has been released!

2019-10-14 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector
Re: Mailman has been released! mmm if you keep bringing water towards where the fire is, I believe you could put it  out but I forgot if this was true or notanother spoiler ahead: if you grab a board in the wooden area below the one you start (at whatever, 30) and then use them on the right

Re: Mailman has been released!

2019-10-14 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector
Re: Mailman has been released! another spoiler ahead: if you grab a board in the wooden area below the one you start (at whatever, 30) and then use them on the rightmost side or wall, the area will expand a bit towards that side. Not sure what else this does, except probably get you points.

Re: Announcement from Blastbay Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
Re: Announcement from Blastbay Studios For a lot of us, one positive side of this is the fact that with BGT no longer being available from blastbay.com, and if what people say about BGT eventually not being supported at all, we could hopefully reduce and or eliminate the amount of clones ou

Re: Presenting Master of Orion, a space strategy game

2019-10-14 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game Hey caio,A lot of the stuff you're asking about is covered in the original MOO manual. The sliders are explained at length in the first few sections. THe text UI is pretty much a skin on top of the game engine, so the commands will work

Re: Inquisitor: The Demon is OUT

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector
Re: Inquisitor: The Demon is OUT I'd love to buy this game, oh man I've been trying to ask my parents. It is only $14.00 in the USA but, they keep saying no. Darn it I really want to buy this game though and I'm 19 and if I buy the gamely debit card would get anciled by them. URL: https://

Re: got network folder to work on my plextalk linio pocket

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: got network folder to work on my plextalk linio pocket I think it's a slightly newer Plextalk device with more internal storage. Sadly, it's probably using the same 802.11 G Wi-Fi standard, so it's going to be horrendously slow. If only they were using 802.11 N and had a faster processo

Re: Presenting Master of Orion, a space strategy game

2019-10-14 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Presenting Master of Orion, a space strategy game I think a command guide with all explanations for all the commands would be needed.For example I don't know how to use the view screen and don't know how to set my planet's sliders or what eachs lider mean. URL: https://forum.audiogames

Re: A few concerns.

2019-10-14 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector
Re: A few concerns. The more things change, the more they stay the same. URL: https://forum.audiogames.net/post/468479/#p468479 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-refle

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @22, the coordinate system your talking about is the Cartesian coordinate system. Its definitely not the coordinate system that audio or graphics libraries use to my knowledge. URL: https://forum.audiogames.net/post/468478/#p468478

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : x0 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python The rotation system being that way isn't the fault of any handed coordinates, it's because the trig functions work on that assumption of the unit circle. If I knew a reliable method to convert bearing to trig I would have used that,

Re: Final Version! adventure at c stage Remnant V 3.0 is now released!

2019-10-14 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Final Version! adventure at c stage Remnant V 3.0 is now released! Marko, I replied to your PM, but in the meantime, check out the following topic.https://forum.audiogames.net/topic/2746 … recordingsI haven't done chapter 3, as I'm actually planning to redo the entire thing to fix the b

Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios IMHO screen reader support is pretty important since most people don't have great SAPI voices to choose from and can't really afford better ones.I thought that the "TOLK" library worked in almost any mainstream languag

Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios IMHO screen reader support is pretty important since most people don't have great SAPI voices to choose from and can't really afford better ones.I thought that the "TOLK" library worked in almost any mainstream languag

Re: Yanying Love, chinese text RPG

2019-10-14 Thread AudioGames . net Forum — New releases room : Vazbol via Audiogames-reflector
Re: Yanying Love, chinese text RPG Okay I'm goign to admit. I have no idea how to use or install local emulator to play this game. i just see a weird set of extentions and application types, and I'm not sure what i should be doing. URL: https://forum.audiogames.net/post/468474/#p468474

Re: Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Where can I get ivona voices? Also seems to be the only company now that is selling sapi Vocalizer voices, other than Koba Vision but that's a bit dated. While it's going to be expensive buying one voice at a time, this does mean drm legitimate free vocalizer for sapi. For some reason,

Re: Accessible basketball managers

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Accessible basketball managers BuzzerBeater is not accessible due to viewing matches.Basketsim was okay but unfortunately BuzzerBeater is the best. URL: https://forum.audiogames.net/post/468472/#p468472 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: Where can I get ivona voices? You can buy them through Next Up and they will work like SAPI voices. You do not have to buy Text Aloud.https://nextup.com/ivona/index.html URL: https://forum.audiogames.net/post/468449/#p468449 -- Audiogames-reflector mailing list Audiogames-reflecto

Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios Hi@ number  279. Pleased you enjoyed the latest video. I’ll try and answer your  questions below:-at the moment Sable  doesn’t support  screen readers. I can’t say what will and won’t make it into future releases of sa

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python The OpenAL issues can be resolved by using the code I wrote in #19. Don't go messing with angles in some false notion that by doing so you will resolve a conflict between two ways of representing 3D coordinates. Cardinal directions w

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python The OpenAL issues can be resolved by using the code I wrote in #19. Don't go messing with angles in some false notion that by doing so you will resolve a conflict between two ways of representing 3D coordinates. Cardinal directions w

pros and cons of java and pythone?

2019-10-14 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector
pros and cons of java and pythone? so, er, hi!I was makeing a game in bgt, but its dieing and i'm pritty shure noone would like for me to releace a bgt version andd a version from a nuther language.so, my choices are java and pythone.cause there boath multi platform. so, please help. URL:

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Yeh so, after messing with this some more, here are my thoughts.I like the engine overall. You do have a rather interesting way of gathering input, I found something different online, but your way works, too.I would perhaps add an op

Re: Restricted/new users: introduce yourself!

2019-10-14 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Herbivorous Zombie via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hello, I'm new to audio games, but I'm hoping to find something I'll like. URL: https://forum.audiogames.net/post/468467/#p468467 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios Thank you so much! The idea for my game requires party members joining at regular intervles. I haven't watched the video, but does this system allow for a party member to leave the party as well? URL: https://forum.au

Re: Final Version! adventure at c stage Remnant V 3.0 is now released!

2019-10-14 Thread AudioGames . net Forum — New releases room : marko via Audiogames-reflector
Re: Final Version! adventure at c stage Remnant V 3.0 is now released! threeblacknoises wrote:Hay Marko, I replied to the PM.Sorry it took a bit longer than last time.Later!Please check your pm. URL: https://forum.audiogames.net/post/468465/#p468465 -- Audiogames-reflector mailing lis

Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios @278I saw the video, very nice features indeed.I have a few questions though.1: Is screenreader support ever going to be implumented into sable?2: I know this has been asked a lot, but will sable be released soon?and 3

Re: what's the news link at the top of the forum?

2019-10-14 Thread AudioGames . net Forum — Site and forum feedback : simba via Audiogames-reflector
Re: what's the news link at the top of the forum? Hi.Well, I suppose it could be a link to a site where the forum hosters can host news regarding the forum or what ever topic they like, that seams the most plausible to me.Greetings Moritz. URL: https://forum.audiogames.net/post/468463/#p46

Re: Example.bgt?

2019-10-14 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector
Re: Example.bgt? Are IP, Jaidon. He was a good friend of mine.  Actually,  still is  don’t worry mom, will fly away before you leave on the way  are URL: https://forum.audiogames.net/post/468461/#p468461 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @16, that does not facilitate the alteration of direction rotations. The only difference between a left-handed coordinate systemand a right-handed coordinate system (as I remember explaining on this forum multiple times) is the Z-coo

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @16, that does not facilitate the alteration of direction rotations. The only difference between a left-handed coordinate systemand a right-handed coordinate system (as I remember explaining on this forum multiple times) is the Z-coo

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-10-14 Thread AudioGames . net Forum — New releases room : electro via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! Wait, that thing again? Don't tell me that I'm gonna press the screaming button or I'll...Traceback (most recent call last):  File "ss.py", line 28, in   File "ss.py", line 16, in main  File "ssAppMain.py", line 86, in initia

Re: Example.bgt?

2019-10-14 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector
Re: Example.bgt? Are IP, Jaidon. URL: https://forum.audiogames.net/post/468461/#p468461 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @16, that does not facilitate the alteration of direction rotations. The only difference between a left-handed coordinate systemand a right-handed coordinate system (as I remember explaining on this forum multiple times) is the Z-coo

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @16, that does not facilitate the alteration of direction rotations. The only difference between a left-handed coordinate systemand a right-handed coordinate system (as I remember explaining on this forum multiple times) is the Z-coo

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @16, that does not facilitate the alteration of direction rotations. The only difference between a left-handed coordinate systemand a right-handed coordinate system (as I remember explaining on this forum multiple times) is the Z-coo

Re: TriadCity via MUD clients

2019-10-14 Thread AudioGames . net Forum — New releases room : TriadCity via Audiogames-reflector
Re: TriadCity via MUD clients Quentin wrote:Hi!I am using Mudrammer, When I type a command, it disconnect me.Hi Quentin:The settings for MudRammer are:Host: "triadcity.smartmonsters.com". Port: 9095. SSL/TLS: on. Simple Telnet Mode: on. Semicolon Commands: off.Several of us use MudRammer su

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @16, that does not facilitate the alteration of direction rotations. The only difference between a left-handed coordinate systemand a right-handed coordinate system (as I remember explaining on this forum multiple times) is the Z-coo

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python So this means that bass and open al aren't compatible. How do we get around that issue?Also if somebody could provide an open al example with lucia that'd be nice... URL: https://forum.audiogames.net/post/468458/#p468458 -- Aud

Re: TriadCity via MUD clients

2019-10-14 Thread AudioGames . net Forum — New releases room : TriadCity via Audiogames-reflector
Re: TriadCity via MUD clients HI all:Many thanks to everyone who's used their MUD clients over the last two weeks to check-out TriadCity. Since I posted my OP, about a hundred new folks have come by, and we've made many new friends. Really appreciate your interest and it's great to have you

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : jaybird via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I just did pip install lucia. Where are the docs? Just wondering. URL: https://forum.audiogames.net/post/468456/#p468456 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucu

Re: Creating a code free RPG using Sable (video 11), by Ebon Sky Studios

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 11), by Ebon Sky Studios Hi Everyone,We’ve just uploaded a new Sable video. Hopefully you’ll all  enjoy the video and the feature it shows off, it’s something that’s been asked here on the forum  a few times and also on social  media to be add

Accessible basketball managers

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Accessible basketball managers As subject of this topic says, i want to start to play some basketball manager. I know for android basketmanager 17,18 and 19, i know for buzzer beater on web, but i do not know is this game accessible or not. If any know another basketball manager games, plea

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @Ethin and othersThat's because OpenAL uses a left handed coordinate system while bass uses a right handed one (well, or the other way around). URL: https://forum.audiogames.net/post/468453/#p468453 -- Audiogames-reflector mail

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Not sure why you guys have the rotational values wrong. They're the same across all metric systems -- 0/360, 90, 180, 270. URL: https://forum.audiogames.net/post/468452/#p468452 -- Audiogames-reflector mailing list Audiogames-r

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Not sure why you guys have the rotational values wrong. They're corrct across all metric systems. URL: https://forum.audiogames.net/post/468452/#p468452 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: Mailman has been released!

2019-10-14 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Mailman has been released! Spoiler aheadSo At z coordinate 0 there's a fountain at the top, and a fire that slowly expands across the bottom. You can grab water from the fountain and pour it on the fire, but I don't think you can actually put the fire out because even if you are able to

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I don't think the 3dpackfile example works correctly...If I start out facing east, 0 degrees, the sound should be on my left. Yet, when I run the example, the sound is to my right.My implementation of the sound pool was designed with

Re: Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: Where can I get ivona voices? You can get them through Next Up and they will work like SAPI voices. You do not have to buy Text Aloud.https://nextup.com/ivona/index.html URL: https://forum.audiogames.net/post/468449/#p468449 -- Audiogames-reflector mailing list Audiogames-reflecto

Re: Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: Where can I get ivona voices? You can get them through Next Up and they will work like SAPI voices.https://nextup.com/ivona/index.html URL: https://forum.audiogames.net/post/468449/#p468449 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: Where can I get ivona voices? You can get them through Next Up and they will work like SAPI voices.https://nextup.com/ivona/index.html URL: https://forum.audiogames.net/post/468449/#p468449 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-14 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! I just have a question.Ivan, if you are using bass, do you have Licences for both windows and mac? Just want to make sure that this is legal and all... URL: https://forum.audiogames.net/post/468448/#p468448 -- Audiogam

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @12, it's lucia, that is to say, the way eloquence says it. URL: https://forum.audiogames.net/post/468447/#p468447 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.

Re: Question about El camino, a breaking bad movie

2019-10-14 Thread AudioGames . net Forum — Off-topic room : BoundTo via Audiogames-reflector
Re: Question about El camino, a breaking bad movie @ogomez92I hope you enjoy the series. It's my absolute favorite. URL: https://forum.audiogames.net/post/468445/#p468445 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : jaybird via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I'm just curious, how are you supposed to pronounce Lucia? Eloquence says it like Loosha. Is it supposed to be Looseea? I know why there's confusion. If you play A Hero's Call, there's a character named Lucian, and different people i

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Double posting time:How easy would it be to convert the rotation values to normal? East being 0 and north being 90 screws royally with my head. URL: https://forum.audiogames.net/post/468443/#p468443 -- Audiogames-reflector mail

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Double posting time:How easy would it be to convert the rotation values to normal? East being 0 and north being 90 screws royally with my head.Edit: yup, that has to be fixed. The base example in 3dpackfile doesn't work properly.I la

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Double posting time:How easy would it be to convert the rotation values to normal? East being 0 and north being 90 screws royally with my head.Edit: yup, that has to be fixed. The base example in 3dpackfile doesn't work properly.I la

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2019-10-14 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC] My steam ID is sneakyer, feel free to add me. URL: https://forum.audiogames.net/post/468444/#p468444 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Double posting time:How easy would it be to convert the rotation values to normal? East being 0 and north being 90 screws royally with my head. URL: https://forum.audiogames.net/post/468443/#p468443 -- Audiogames-reflector mail

Re: Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: Where can I get ivona voices? Harpo Software managed to get distribution rights to them for end users. You can buy them here. They also offer Vocalizer voices. There's not much too complain, the voices are quite responsive, faster than the old packages Ivona used to offer, both 32 and 6

Re: Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Where can I get ivona voices? I got a voice a few months through harpo softwhere I think. URL: https://forum.audiogames.net/post/468441/#p468441 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/list

Re: Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : Liam via Audiogames-reflector
Re: Where can I get ivona voices? Ivona was purchased by amazon several years ago, and as far as I know all sales were discontinued. URL: https://forum.audiogames.net/post/468440/#p468440 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: What is SBYW-Lav? Why did Mason post something like this on his websit

2019-10-14 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: What is SBYW-Lav? Why did Mason post something like this on his websit The archive shouldn't be bad, worked for me. URL: https://forum.audiogames.net/post/468439/#p468439 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: My problem in C

2019-10-14 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: My problem in C @55 Hello.Could you post the entire code?If not, of which type is result? URL: https://forum.audiogames.net/post/468438/#p468438 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/list

an ancient star wars story

2019-10-14 Thread AudioGames . net Forum — Off-topic room : wing of eternity via Audiogames-reflector
an ancient star wars story I've thought that the star wars fans out there, like my self would enjoy this uncompleted fan story.Why is it uncompleted? Because we will finesh it along the way.1.story seting The story is set in the old republic, so and we are talking about the son of the sith

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Could you all provide open al example? I got a traceback saying that a class was unable to be instantiated, but I think I'm just doing it wrong URL: https://forum.audiogames.net/post/468436/#p468436 -- Audiogames-reflector mail

Where can I get ivona voices?

2019-10-14 Thread AudioGames . net Forum — Off-topic room : cmerry via Audiogames-reflector
Where can I get ivona voices? Hi,Is it still possible to get these voices somewhere? I particularly like voices sally, brian, and the english and american alexa voices, both of which I am fermiluar with owing to the fact I own an echo myself. URL: https://forum.audiogames.net/post/468435/#

Re: Lucia - OpenSource AudioGame engine written in Python

2019-10-14 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python at ironcross. You can find some documentation about the functions/variables that are not documented in lucia docs. I think menu2 Is one of them that you can get a lot of info by looking at its code. URL: https://forum.audiogames.net

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