Re: ADRIFT 5.0 Is Now Open Source
You may want to check before posting I did this already, and my username on Github is the same as on here
URL: https://forum.audiogames.net/post/581529/#p581529
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Re: problem with carters spotify bot
Ok cool. now ...where can it be gotten from?First thing I hear of it, looks fun, can't find it on Google, can anyone share?
URL: https://forum.audiogames.net/post/581526/#p581526
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Re: ADRIFT 5.0 Is Now Open Source
I tried on 2019 first, and just got a whole bunch of errors. I can probably try it again, to be fair.I figured out the infragistics thing as well, that is apparently the UI components the tool uses. And of course, they are 2 years out of date, and the versi
Re: ADRIFT 5.0 Is Now Open Source
I've tried, but I can't get the thing to build properly. You need Visual Studio 2013 for it, which has ...accessibility challenges, to put it mildly. It kinda works, kinda ...but I'm getting all kinds of errors. For someone who wants to try, my notes:- You
Re: ADRIFT 5.0 Is Now Open Source
Huh ...I might have a look at that.There are a number of Adrift games I would love to be able to play, but because the runner is so inaccessible I can't, and alternatives like Scare either don't work anymore or don't work with things like multimedia feature
Re: Question about CEH training program
If you mean certified ethical hacker, it will be ...interesting.The majority of tools will work, in the sense that they are commandline tools, but some major ones will not. Burpsuite, which you will almost certainly encounter, is completely inaccessib
Re: anyone using Node for back end web development?
It's really what you intend to do with it that matters here, I think.Node's real thing is the asynchronous, non-blocking model that allows for a huge amount of concurrent connections essentially by default. I'd argue Elixir does this in a
Re: IOS Development
From the quick look I took, you link your phone up to your Expo account, and through that your phone gains access to the generated builds. How it works exactly I don't know, though
URL: https://forum.audiogames.net/post/579206/#p579206
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Re: IOS Development
You got that right.Xcode, while vast, is mostly meant for apps in Swift and Objective-C. Unlike Visual Studio IDE on Windows, it never really branched out to cover _javascript_, Python and other languages perhaps except for C++, although I haven't looked at Xcode for qu
Re: Accessible coding boot camps for the blind
More and more bootcamps start offering an online option, where you essentially pay slightly less and work through the material of the bootcamp. Please note, slightly less. Think 5k instead of 6k But those offer mentor sessions, access to instru
Re: Teaching React Native
So ...not to be a dick or anything but ...Has any teaching actually been done yet? If so, was it archived?
URL: https://forum.audiogames.net/post/556266/#p556266
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Re: Accessible coding boot camps for the blind
The closest you can probably get is either FreecodeCamp or the Odin Project.That's the only places I can think of off the top of my head.
URL: https://forum.audiogames.net/post/40/#p40
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Re: a great coding resource, free code camp .org
Hah,Found that, did you? I have been involved with making FreeCodeCamp accessible for the last few years. I'm even mentioned in one of the tasks currently, although they do intend to overhaul the curriculum soon to make it more project-based
Re: Electron app for beginners?
Yeah ...no ...that is not true.I would hesitate to even compare Xamarin and Electron, their target groups seem to be rather different to me, but hey who am I.Now as for learning Electron apps, you will need familiarity with HTML and _javascript_ to start with
Re: Blind Developers Working Full-Time
Are you working for a company?- Yes, currently I am, although I am also considering freelance work at present. Are you doing contract work? Not yet, although I am seriously considering that.What area of development does your work focus on (web developm
Re: Looking forAccessible IDE
I'd say either visual studio 2017 or Visual Studio Code will be more to your liking, also depending on what language you are using. BGT is obviously not supported by either of them, angelScript might be but I honestly haven't llooked.Zersiax
URL: https://forum
Re: Codecademy Accessibility
Orin,CodeAcademy is ...usable, but not accessible. The code you see outside the editor, is actually INSIDE the editor but screen readers don't see it. What you do is focus on the editor, copy its content (even though it appears there's nothing there), paste it s
Re: Using Python to Populate sqlite3 database with mtgsdk
You have only provided the topmost line of the error which, coincidentally, is a line you always get with a Python error ...so just from this I couldn't tell you what the problem is Zersiax
URL: http://forum.audiogames.net/viewtopi
Re: Let's Build an Audiogame Together in Python
I would be happy to take a look for you, ping me on twitter (@zersiax).
URL: http://forum.audiogames.net/viewtopic.php?pid=303667#p303667
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Re: Let's Build an Audiogame Together in Python
It could just be me but ...How would a completely audio-only tutorial for learning how to program even work?To the people who are asking for this, how would it need to work? I mean ...if I'm learning a programming language I'll often enough ha
Re: Looking for motivated, hard working and ambitious Developers.
Heads up, sent you a PM
URL: http://forum.audiogames.net/viewtopic.php?pid=300707#p300707
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Re: Looking for motivated, hard working and ambitious Developers.
Hello Harison,This post does clear up a few things. A meeting to discuss what exactly your vision is sounds good. If you use Twitter, you can reach me on there to discuss specifics. I'm also on Github, both under the same nam
Re: Looking for motivated, hard working and ambitious Developers.
I'm a developer, just not an audiogame developer. So I probably don't qualify for being on your team, but I am going to have to agree with a number of statements that have already been made in this thread.I like your mentalit
Re: some programming help
That program is simply the default editor that comes with a lot of Python distributions, but it is by no means required. If you are just starting out, you could write simple programs in something like notepad and save them with a .py extension instead of .txt . The
Re: current landscape of audiogame creation tools
Hi,Do you by any chance have any examples? I am learning c# for my internship and would love another use for it You may PM if you feel more comfortable that way Regards,Zersiax
URL: http://forum.audiogames.net/viewtopic.php?pid=259086#p259
Re: current landscape of audiogame creation tools
Hi,It's interesting to see nobody brings up .NET for audio game creation. Is this not a suitable combination? I remember Tward, sadly he is no longer with us to confirm, liked using it for his games for a while. What do you guys think, is it
Re: some bgt issues
This is what I keep running into . I try to follow the tutorials in the helpfile but keep running into things that are apparently not best practices at all, where I get confused. For example, position2d takes a source_y argument which in my code is the vertical variable,
Re: some bgt issues
Hi,I cleaned up the code some, and added how I think the logic should flow. I am running into a few issues still, though. Namely:- even though position2d is now being used in the act() method, the volume still doesn't handle properly- I am trying to modify an object's va
Re: some bgt issues
Hi,I cleaned up the code some, and added how I think the logic should flow. I am running into a few issues still, though. Namely:- even though position2d is now being used in the act() method, the volume still doesn't handle properly- I am trying to modify an object's va
Re: some bgt issues
Hi,So ...what's going on is this. My code is below, it is a modified version of the windows_attack script. I am trying to make it into a pong game, but I'm having a few problems, namely:- The ball comes towards the player, but the volume doesn't really increase. Ithink t
some bgt issues
Hi,I am working on a little game in my free time, mainly to learn about game mechanics and programming for them. I would really be helped by someone I can IM about this and bounce ideas off of now and again when I get stuck. I for example am having some issues with the sound
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