Re: Your Eclipse Experiences

2021-01-24 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Your Eclipse Experiences I don't know how much it is real, but if there is a possibility to use VisualStudioCode, I suggest to do it. URL: https://forum.audiogames.net/post/609204/#p609204 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: Make Exit function in Auto IT

2021-01-17 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Make Exit function in Auto IT There is a keywoard to exit the application process: https://www.autoitscript.com/autoit3/do … s/Exit.htmAnd there is a possibility to register callback on exit if you wish to: https://www.autoitscript.com/autoit3/do … gister.htm URL: https://forum.audioga

Re: Navigation for the blind (algorithm of redirection)

2021-01-13 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Navigation for the blind (algorithm of redirection) @13, I'll consider what you said here.By chatting with you and getting your thaughts led me to another idea with redirection to the next point, but I guess I'll think of it more before trying to explain what I think, because I need to

Re: Navigation for the blind (algorithm of redirection)

2021-01-13 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Navigation for the blind (algorithm of redirection) @10, Yes, that's the problem that in short distances gps begins to be even bigger crap and I can't think of any algorithm to at least know when to even redirect a person (I mean if algorithm isn't based only on distance and direction t

Re: Navigation for the blind (algorithm of redirection)

2021-01-13 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Navigation for the blind (algorithm of redirection) @8, Google and Siri give turn-by-turn directions in a terms of mapps app depending on a platform, nothing more. So it don't even says which way I am heading or what's the relative direction to the point I am approaching. I see pritty g

Re: Navigation for the blind (algorithm of redirection)

2021-01-13 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Navigation for the blind (algorithm of redirection) @2, that's what I actually wanted to hear. You're right, it's easy for an app to detect when car will be at some point, because it moves way faster than the person and that increeses direction accuracy as well, as possibility to calcul

Navigation for the blind (algorithm of redirection)

2021-01-12 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Navigation for the blind (algorithm of redirection) Hello guys,I guess some of you remember me. I developed an app (actually web app) to help blind users to navigate. After doing so I got an advices to make it as a native app, because web interface, impossibility to make app as a service an

Flutter and Dart programming language for Android apps

2021-01-06 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Flutter and Dart programming language for Android apps I know that native Android apps are developed with Java. My problem is that I don't want to switch from VSCode to Android Studio in order to develop Apps for Android. There are plenty reasons for it: debugging, familiour and same enviro

Re: VSCode terminal - editing previously executed command

2020-12-26 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: VSCode terminal - editing previously executed command I got it, however this doesn't solve my problem of editing it. URL: https://forum.audiogames.net/post/602295/#p602295 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: VSCode terminal - editing previously executed command

2020-12-26 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: VSCode terminal - editing previously executed command What do you mnnean? URL: https://forum.audiogames.net/post/602006/#p602006 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-

Re: VSCode terminal - editing previously executed command

2020-12-25 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: VSCode terminal - editing previously executed command Thanks for the responses, I thaught so, but lets say I needed confirmation URL: https://forum.audiogames.net/post/601729/#p601729 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: VSCode terminal - editing previously executed command

2020-12-19 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: VSCode terminal - editing previously executed command I use external terminal in my job too, but I'm curious if there might be situations that I must to use internal one. URL: https://forum.audiogames.net/post/600094/#p600094 -- Audiogames-reflector mailing list Audiogames-reflect

VSCode terminal - editing previously executed command

2020-12-19 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
VSCode terminal - editing previously executed command Hi guys,I found a problem in Visual Studio Code that when in it's local terminal I type command and after pressing enter / executing it and using up arrow to focus on previously typed command, I can not edit it. I mean I can edit it, but

Re: Here's a list of coding resources to check out

2020-12-18 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Here's a list of coding resources to check out For me nothing but books work for learning how to code URL: https://forum.audiogames.net/post/599784/#p599784 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Is there a way for me to run PHP localy?

2020-12-15 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Is there a way for me to run PHP localy? If you want to go deeper in web development, consider  switching into Linux since the beginning. It will be easier for you later and will increase your chances to get the job if is that what are you trying to achieve at some later point. Debuggin

VSCode debugger is no longer working after recent update

2020-12-14 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
VSCode debugger is no longer working after recent update Do you experience the same issue that after newest VsCode debugger is no longer working by not letting you to add inline breakpoints? Options are there, but they just not being invoked. URL: https://forum.audiogames.net/post/598593/#

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? Yeah, VSCode really do not lag, just use it correctly as others said and you'll go along. It's the best source code editor for the blind I guess in history. URL: https://forum.audiogames.net/post/596514/#p596514

Re: Question Regarding Linux

2020-11-24 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Question Regarding Linux As a matter of fact, you can use Wagrant as well, and Docker can be used on windows directly, on WSL2, or installed on Vagrant, that might seem as overkill, but for me it works that way on one computer. URL: https://forum.audiogames.net/post/592401/#p592401

Re: Question Regarding Linux

2020-11-24 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Question Regarding Linux I use WSL2 day to day basis and for a web development it works fine after some setup. URL: https://forum.audiogames.net/post/592399/#p592399 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: wsl function and ubuntu. do I can browse internet with it?

2020-09-28 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: wsl function and ubuntu. do I can browse internet with it? I don't get why would you need to browse internet by using WSL. If you mean to have an internet connection (to use apt-get install whatever, yes you can. If you mean to use browser, no, you don't. You can browse by using curl fo

Re: Py IDE?

2020-08-15 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Py IDE? My friend who uses Python just loves VSCode for it. Debugger just works, source controll and even terminal that can be used directly from IDE, although not that good because of the bug that doesn't allow to modify previously written command on it. URL: https://forum.audiogames.

Re: git vs github for desktop

2020-08-12 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: git vs github for desktop I use GIT on WSL2 (Ubuntu) on terminal, + VSCode to pool and push, create, merge, stash my branches. URL: https://forum.audiogames.net/post/560745/#p560745 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: WSL2 and bash - select all feature?

2020-06-12 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: WSL2 and bash - select all feature? @16, good notice.By the way, I tried out tmux and it helps to scroll fantastically so there is no need for me to copy that output so often anymore.VsCode terminal also lets to scroll through output beautifully and if you need to copy content, there ar

Re: WSL2 and bash - select all feature?

2020-06-09 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: WSL2 and bash - select all feature? @2, I discovered this possibility of selecting text as you mentioned with NVDA and mouse too, unfortunately, that's slow enough process when you read a lot output from terminal when compiling software through it. I have enabled ctrl+shift+c/v shortcut

What are your experiences with WŠL2 on Windows?

2020-06-05 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
What are your experiences with WŠL2 on Windows? I recently changed my development environment on my personal PC and switched from virtual machine controlled by Vagrant and started through Virtuallbox to WSL2. Since in our company we use Dockerized environment handled by docker-compose, I pr

WSL2 and bash - select all feature?

2020-06-03 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
WSL2 and bash - select all feature? Hello guys,I recently started to use Dockerized environment on my Windows via WSL2 and it works fine. I installed VSCode remote extension and now my code can be directly on Ubuntu instead of keeping it on Windows and accessing via mounted folders. Only pr

Re: Your thoughts on VS Code

2020-05-29 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Your thoughts on VS Code Just wanna make sure if everyone understood me as I wanted to put things into place:I do not say that command line is bad for git or something, I use it daily myself, it's just VSCode really helps when you need for instance to merge master into current branch. G

Re: Your thoughts on VS Code

2020-05-29 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Your thoughts on VS Code I use VSCode everyday in my new job for two and a half month. NVDA reads an indentation, Debugger just works, project tree is accessible by using ctrl+shift+e, there are huge amount of various extensions for a different file types and good GIT integration which

Re: indentation, how to get used to it

2020-05-29 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: indentation, how to get used to it I use VSCode as my current editor, so it does indentation automatically when I'm in a block level. If you press enter, it keeps the same indentation as in previous line so you just need to know when unindent. It's a bit easier with braced languages, be

Re: How to debug that PHP when it loads huge files?

2020-03-22 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: How to debug that PHP when it loads huge files? Hello,I know that my environment is possibly overkill, although when I came to work in the company I didn't properly know what concrete tasks I would be assigned to so thaught that Linux would be a really important step in this, although i

Re: How to debug that PHP when it loads huge files?

2020-03-21 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: How to debug that PHP when it loads huge files? I'm sure this problem arises because of VSCode, because XDebug logs showed me that coonection to client is successful URL: https://forum.audiogames.net/post/510892/#p510892 -- Audiogames-reflector mailing list Audiogames-reflector@sa

How to debug that PHP when it loads huge files?

2020-03-21 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
How to debug that PHP when it loads huge files? Hello guys,I started working at an enterprise that uses a lot XML data as inproper imports from other suppliers. About 90% of employees use Linux as their working environment and aren't not familiar with Windows at all (yeah, I know, sounds gr

Re: PHPStorm word-by-word reading issue

2020-02-20 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: PHPStorm word-by-word reading issue Yeah, it happens and I hate it, because I must use that PHPStorm and I do so, but at what cost. URL: https://forum.audiogames.net/post/503006/#p503006 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Re: PHPStorm word-by-word reading issue

2020-02-20 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: PHPStorm word-by-word reading issue No I solve this problem by forcing cursor review to track system caret and if I know I would need to check it word by word, I check that line with review cursor and if I mean to edit that, just move word by word using shift+ctrl+left/right arrow, that

Re: PHPStorm word-by-word reading issue

2020-02-20 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: PHPStorm word-by-word reading issue No, it doesn't work. By doing so it just repeats the line I'm currently on with review cursor, but does not move my caret to be there. URL: https://forum.audiogames.net/post/502990/#p502990 -- Audiogames-reflector mailing list Audiogames-reflect

Re: PHPStorm word-by-word reading issue

2020-02-19 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: PHPStorm word-by-word reading issue This does not solve a problem. If you use insert+ctrl+left/right arrow, you would move correctly word-by-word in PHPStorm on NVDA laptop keyboard. The problem I really have to move my focus to that review cursors place where I'm standing. Insert+shift

Re: PHPStorm word-by-word reading issue

2020-02-19 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: PHPStorm word-by-word reading issue It moves mouse cursor, not the Caret. URL: https://forum.audiogames.net/post/502699/#p502699 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-

PHPStorm word-by-word reading issue

2020-02-19 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
PHPStorm word-by-word reading issue Just when I use ctrl+left/right to read word by word, it repeats it many times. I saw this problem on Eclipse as well, though there was function to disable caret keys or smart keys don't remember now. What's the way to set up that I could read word by wor

Re: Docker usage

2020-02-18 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Docker usage @28: talking about Bitbucket and Jira, I'll be using these tools as they say, so it's nice to hear that at least I will be able to do so. Bitbucket as they say will be used to pull, push and other ways to work with repositories. I use Virtual Desktops quite a long time so f

Re: Docker usage

2020-02-18 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Docker usage Nice to hear, you really up my confidence guys URL: https://forum.audiogames.net/post/502392/#p502392 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Docker usage

2020-02-18 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Docker usage @18, My PHPStorm supports connection through SFTP, FTP, so I guess I could edit remote files if that is the case. I just doubt that it has an ability to SSH into VM to browse through all the files in it as VSCode does. Thanks about the Docker advices, probably I'll be able

Re: Docker usage

2020-02-17 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Docker usage I'll try things that you mentioned here definitely, but perhaps you can tell me if I on your opinion will be able to survive with that Atlassian stuff? Keep in mind I'm totally blind, so click with a mouse or point somewhere with it is not an option. URL: https://forum.aud

Re: Docker usage

2020-02-17 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Docker usage OK, so as I read your answers, I did a bit of studying about the Docker itself and the Googles Coobernetes a bit.Now I am in a situation, that I still do not know how my coleagues use the system in which I will work for a year or 2. It is a shop in its biggest, with many se

Re: Docker usage

2020-02-17 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Docker usage OK, so if I for instance have an Apache server on that Virtual machine, how exactly can I browse through that virtual system on my Windows? SSH into it and navigate for instance to my www dir to put my scripts?OK, I'll ask another question as well, can I substitute an usage

Re: Docker usage

2020-02-17 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Docker usage OK, so can I have LAMP on Docker on Windows OS? URL: https://forum.audiogames.net/post/502150/#p502150 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Docker usage

2020-02-17 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Docker usage OK, so how about synced folders and that stuff? I mean if I wish to type my code on Windows and save it on Linux? Maybe some tutorials or something? URL: https://forum.audiogames.net/post/502138/#p502138 -- Audiogames-reflector mailing list Audiogames-reflector@sabaha

Docker usage

2020-02-16 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Docker usage If there are some developers who use Docker instead of Vagrant on Windows, could you tell the major differences and how to basically start with Docker?I do know it's controlled via command prompt and it's good, although I ant to know the current issues, which is better for the

Re: Help me, how can I continue on development when this happens

2020-01-29 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens Yeah, I configured VSCode as you mentioned and it works like a charm. Although settings are accessible in quite strange way. I don't know if it has a documenter for php to comment your code or whatever. URL: https://forum.aud

Re: Help me, how can I continue on development when this happens

2020-01-27 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens Can I still use GUI version of the Ubuntu or something else? I mean desktop version on virtualbox and as well control it via git bash that I use to ssh it through Vagrant? I would install orca on that virtual and editing will

Re: Help me, how can I continue on development when this happens

2020-01-27 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens @23, yeah, thanks. Though 1 thing is still unclear to me, how can I edit files that are in my Linux machine? I mean some configuration files that they're not synced? Some configurations or whatever? Or I should bring up deskto

Re: Help me, how can I continue on development when this happens

2020-01-27 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens I finally did it. The problem was that Hyper-v didn't completely disable even when I uninstalled in through Windows features. I guess if I would disable Secure boot on my BIOS and reboot Windows, then enable SecureBoot and boo

Re: Help me, how can I continue on development when this happens

2020-01-26 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens Oh sorry, hypervisor has been detected URL: https://forum.audiogames.net/post/496204/#p496204 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma

Re: Help me, how can I continue on development when this happens

2020-01-26 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens Nope, it is off. I turned it off via Windows features. URL: https://forum.audiogames.net/post/496195/#p496195 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: Help me, how can I continue on development when this happens

2020-01-26 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens It doesn't interfeer with WSL and I turned it off via Windows Features, still the same. URL: https://forum.audiogames.net/post/496169/#p496169 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: Help me, how can I continue on development when this happens

2020-01-26 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens I don't understand that either. Installing another box system doesn't help as well. I checked my BIOS, virtualisations is enabled, tryed to give that Vagrant more time to initiate that system through VirtualBox and nothing goo

Re: Help me, how can I continue on development when this happens

2020-01-26 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens I decided to try out the Vagrant with VirtualBox as well. Installed Vagrant, VirtualBox, then when I finally managed to do it all right, I got this after entering vagrant up:Bringing machine 'default' up with 'virtualbox' prov

Re: Help me, how can I continue on development when this happens

2020-01-25 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens So I share my experience:Installed WSL on my Win10 PRO and started to explore. Everything seems to work well, but I don't get how would you scroll through that command line? URL: https://forum.audiogames.net/post/495939/#p495

Re: Help me, how can I continue on development when this happens

2020-01-25 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens Interesting stuff you all mentioned here. Do WSL does almost everything that developer would might need? For instance I would need to configure some conf file on Linux, what sould I do then? Because WSL has no ability to use O

Re: Help me, how can I continue on development when this happens

2020-01-24 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Help me, how can I continue on development when this happens Yeah, I I guess should learn Linux then, but that doesn't solve a problem for me to write a code with a proper IDE. Perhaps you have some suggestions how to start on that Linux environment? is it better to have Virtual Machine

Help me, how can I continue on development when this happens

2020-01-23 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Help me, how can I continue on development when this happens Hello guys, ceriously need advice on keeping going or throwing my career as a developer,I came to a point where I need to decide how to move on my development. My 2 choices are:1. Continue on PHP projects;2. Learn C# further and t

Re: Programmers: Here's a question:

2019-10-06 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Programmers: Here's a question: I don't remember actually when exactly it happened, I was 12 or 14 years old since I started to pay attention to programming and I knew that in our school there is a programming language called Pascal. So the first program I wrote was that adds two intege

Re: PHP help with sending emails

2019-09-23 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: PHP help with sending emails I recommend to use something like PHPMailer. URL: https://forum.audiogames.net/post/463417/#p463417 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-

Re: Need a book to learn C# in a practicle approach

2019-09-22 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Need a book to learn C# in a practicle approach @10, you're absolutely right, my thaughts are the same, thanks for confirming that. URL: https://forum.audiogames.net/post/463224/#p463224 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Re: PHP, getting started?

2019-09-21 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: PHP, getting started? It's just your extension of the file wasn't accepted by the PHP interpretator. Of-course you can force your server to recognise .html extension as such, however I think there it wasn't the main problem.I suggest you to use wamp server, because there management is e

Re: Need a book to learn C# in a practicle approach

2019-09-21 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Need a book to learn C# in a practicle approach I found the way to code by using XAML designer. The point is that designer starts to hand up / lag when I add more controls to the main window, so I decided to write all the code in XAML editor. When I try to add an event on the control by

Re: PHP, getting started?

2019-09-21 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: PHP, getting started? Your code isn't correct.Try this:phpinfo();?>If you see all the information about your PHP version and etc, then it works like a charm. URL: https://forum.audiogames.net/post/463082/#p463082 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Need a book to learn C# in a practicle approach

2019-09-20 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Need a book to learn C# in a practicle approach Yeah, perhaps you're right about the book to be informatinve and another guy about the things looking on the internet, however I usually use books because of the good theoretical background and I just love to create what they say to do by

Re: Need a book to learn C# in a practicle approach

2019-09-18 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Need a book to learn C# in a practicle approach As I mentioned, i checked this list already. URL: https://forum.audiogames.net/post/462735/#p462735 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/l

Need a book to learn C# in a practicle approach

2019-09-18 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Need a book to learn C# in a practicle approach Hello guys,Me and good friend of mine decided to learn C# and we both coming from a different programming languages. He's use to play with Java and Python mostly and I usually work with PHP, JS, other web languages and a bit of C++. We both wa

Re: coding in auto it3?

2019-07-18 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: coding in auto it3? Hijacker wrote:Oh AutoIt3... thats what I actually started with over 10 years ago.There should still be a TTS binding somewhere online which I added in years ago, supporting all major Screen Readers, but on the german forums I guess. At least I never posted them to t

BlindWalk, testers needed

2019-07-17 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
BlindWalk, testers needed Hello developers,I've already posted about my app in this forum, but I'm not sure if of-topic was the only place that it's important to be seen. The topic about the app is here: https://forum.audiogames.net/topic/2974 … n-the-way/Perhaps you can give more developme

Re: Framework for GUI-development with Visual C++

2016-06-14 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Framework for GUI-development with Visual C++ Thanks buddy, those books are great. URL: http://forum.audiogames.net/viewtopic.php?pid=264426#p264426 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: Framework for GUI-development with Visual C++

2016-06-12 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Framework for GUI-development with Visual C++ Thanks, it is really helpful. By the way, maybe you know some books to get a knowledge about this Framework? And sites or books of C++ exercises would be useful for my free-time as well. URL: http://forum.audiogames.net/viewtopic.php?pid=26

Framework for GUI-development with Visual C++

2016-06-09 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Framework for GUI-development with Visual C++ Hello,I use C++, (Visual C++ actually), but all Applications I've created are in Command-line (Console). Finally I decided that I need to make some GUI programs and I don't know which library / framework or something to pick, that would be easy

Accessible PHP Editor on Windows or MAC

2016-03-19 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Accessible PHP Editor on Windows or MAC I need an accessible PHP editor that would automatically make code to be indented and highlighted. URL: http://forum.audiogames.net/viewtopic.php?pid=254353#p254353 ___ Audiogames-reflector mailing lis

Re: Developing for android?

2016-01-15 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Developing for android? Why do you need to copy something to "Notepad"? Just use "Open with" "Notepad" and you wil able to code directly in "Notepad". After the codeing you just need to open that file with B4A usual IDE and compile it. You will be able to compile your apps and look how

Re: Developing for android?

2016-01-15 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Developing for android? Hello,If you are planning to create Apps with Java, then there are many tutorials online and the plenty books as well, but I really advice you to look at B4A. It is not a free programming language, but it quite simple and accessible if you know how to deal with i

Re: Autoit game/audio related libraries

2016-01-15 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Autoit game/audio related libraries Hi,You may try use bass.dll, it might help. You can set the sound panning, volume... URL: http://forum.audiogames.net/viewtopic.php?pid=246839#p246839 ___ Audiogames-reflector mailing list Audiogames-r

Create a form with Visual Studio and Jaws

2016-01-03 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Create a form with Visual Studio and Jaws Hello,I recently downloaded a Visual Studio free Comunity version.What I want to know is how to add new controls, such as buttons, checkboxes, edit boxes and so on and so forth and how to create a new form with Jaws.Thanks for the answers. URL: htt

Re: Looking for someone to give a quick one on one tutorial

2015-08-16 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Looking for someone to give a quick one on one tutorial No, you can't just send a function to the client or to the server. As you can see in my previously given example, you can only send some text, which can be interpreted as some sort of command. Your program should handle what the te

Re: Looking for someone to give a quick one on one tutorial

2015-08-16 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Looking for someone to give a quick one on one tutorial Hello,I want to instantly say sorry for my bad English, but I feel that I can to help you phigure this out:I don't use BGT, but I can tell the general idea of networking.TCP / UDP sends the packets to the client or to the server. I

Re: begining programming

2015-08-15 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: begining programming So just download Skype into your computer, install it, then if you are using Jaws as your screen reader, then download the Jaws Scripts for Skype and install it as well. It is necessary for better chatting, because I don't know the better place to teach you. Maybe w

Re: begining programming

2015-08-15 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: begining programming I can teach you the basics of Pascal, Autoit, C++, Basic4Android (as you understand, this language is for Android programming), PHP (WEB development), HTML (also he WEB, but client side), a bit of CSS (styles), MYSQL Databases, because I usually use those in my dayl

Re: begining programming

2015-08-15 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: begining programming As for the novice, I don't know if so many commands are needed for the first game. Just take easy, quickly compileable or quickly translateable language and try to do that. As you said, you need simple text game. So firstly you still need to learn what the variables

Re: begining programming

2015-08-14 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: begining programming If you have a Skype, please invite me, I will leave you my contact as a private message and we will discuss that. URL: http://forum.audiogames.net/viewtopic.php?pid=227903#p227903 ___ Audiogames-reflector mailing list

Re: begining programming

2015-08-14 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: begining programming I recommend you just to start with AutoIt, Python, Pascal, Visual Basic or some other easy language and when the time is right, you will understand the diferences between them and will choose whatever is best for your needs. If you want to study AutoIt at first, aut

Re: begining programming

2015-08-13 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: begining programming But in theeorry, you still can use several separate .exe files for that stuff by controlling them via Environmental variables. I have never tryed this kind of thing, but it might work. Other thing, look into AdlibRegister() and AdlibUnregister() functions, it can be

Re: begining programming

2015-08-13 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: begining programming As momo7807 says, AutoIt doesn't have multithreading, but I think there is not a problem for that, because you want to create text-based game as far as I got, not the complex one of course, because there are no object oriented style there. However, structured progra

Re: begining programming

2015-08-12 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: begining programming You might try AutoIt Script Language. It is very easy to learn and do stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=227610#p227610 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: Anyone trying to make audio game with autoit?

2015-08-11 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Re: Anyone trying to make audio game with autoit? I made few simple games with AutoIt, but they are not in public stage. If you want to see them, please contact me. URL: http://forum.audiogames.net/viewtopic.php?pid=227487#p227487 ___ Audioga

Editor for PHP scripts

2015-07-11 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Editor for PHP scripts Hello,Which one editor you are using for writing PHP scripts?I usually use Notepad, but there are some problems with BOM symbols at the beginning of the file. And in this case I must Encode all *.php files with Notepad++ to remove those symbols. There are another seri

Seeking people to join their projects to develop something together

2015-07-10 Thread AudioGames . net ForumDevelopers room : arbuz via Audiogames-reflector
Seeking people to join their projects to develop something together Hi,There are someone who uses Autoit to develop audiogames?It just interesting for me, if there are someone, may be I can join and develop something together?Also I develop an apps for blind users on Android platform with p