Re: General fighting game banter

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter The wii has backwards compatibility with the gamecube. You just need gamecube controllers. Also, the ps3 version has all the modes plus spawn and heihachi. URL: https://forum.audiogames.net/post/534025/#p534025 -- Audiogames-reflector mailing list

Re: General fighting game banter

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Nah it's quite playable. And yes soul cal 2 is also on gamecube xbox, and now on ps3 through the psn. One of my favorite things about weapon master was exploring all these dungeons and being able to find things like characters and weapons in these out of

Re: General fighting game banter

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Nah it's quite playable. And yes soul cal 2 is also on gamecube xbox, and now on ps3 through the psn.I wish I could replay the semi rts story mode in soul calibur 3 now that ocr is a thing. I've beaten that before as well but man it was challenging

Re: General fighting game banter

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I do like soul calibur broken destiny on the psp, but it's pretty bare bones. Its story serves as a tutorial to the mechanics, and beyond that there are achievements and weapons to unlock, and you can create your own characters, but other than a couple more

Re: General fighting game banter

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Soul cal 6 is a good starting point if there ever was one. It's a retelling of the first game, and then some, taking place just after soul blade. URL: https://forum.audiogames.net/post/533975/#p533975 -- Audiogames-reflector mailing list

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion You can buy aftermath with season 1 for 50 bucks. Since you got the game used, that's what you can shoot for. Not sure if it works without the season 1 stuff, but the standalone is 40 bucks, but then you would have to pay

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion If we want to look at bad writing, plot holes and poor pacing, look no further than marvel vs Capcom Infinite's story mode lol. That and street fighter 5's story feel like pale imitations when you compare them to what nrs

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion Awesome! Thanks! URL: https://forum.audiogames.net/post/533955/#p533955 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion Plot holes can always be patched with good retconning. URL: https://forum.audiogames.net/post/533944/#p533944 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: RSGames sale

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale Well if you want to be brutally honest, it really should be in the money. URL: https://forum.audiogames.net/post/533932/#p533932 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Wow, super psyched for this. I really wish it was coming for that other mobile platform that I adore so i could use my phone to read the crap out of the museum. I definitely intend on getting this, just not sure for what yet. I wonder if they will include

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion I am interested. Playing this straight off a ps4 so that would be really handy since ocr isnt an option.We're a bit flat on cash now, so probably wont get this till June some time. I've seen the time stamps for the

Re: Galactic Colonies: Public accessible alpha version available

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available Lol you guys, its not hard to explore by touch. URL: https://forum.audiogames.net/post/533830/#p533830 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion I like the bit at the end about fight island. Looks like things are coming around full circle at last. URL: https://forum.audiogames.net/post/533823/#p533823 -- Audiogames-reflector mailing list

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion Check out this game informer interview with mk co-creator Edd Boon as he discusses aftermath and the future of mk11 URL: https://forum.audiogames.net/post/533818/#p533818 -- Audiogames-reflector mailing list

Re: ThTelnet, a accessible mud client for android

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: ThTelnet, a accessible mud client for android I wonder how to get sounds going. URL: https://forum.audiogames.net/post/533757/#p533757 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Nah the transition from tekken 2 to 3 is great. There is a reason why that was one of the top selling playstation games after all. It feels great to play and just keeps giving and giving the more you play. URL:

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter The doa series has a fighting engine similar to that of the virtua fighter series, with a lot of chain throws and juggles that require a lot of precise timing and dexterous joystick manipulation. I can respect it for that. Sadly they did that thing that

Re: Harry potter and star wars games?

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Harry potter and star wars games? Star wars, warriors of terra casi or something like that for the playstation. That's a fighting game. Dont see why it wouldn't be playable. URL: https://forum.audiogames.net/post/533723/#p533723 -- Audiogames-reflector mailing list

Re: RSGames sale

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale I am opposed to the derailment of this topic. Lol ok, not really.But anyway, blind, fold, games! It's in the ears!I think we have rs staff members in the forum. Maybe they will see this and listen to the people's outcry. URL:

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Tekken started that weird trend way back in tekken 5 and just ran with it because I guess people liked to hear the characters speak their native languages, and I think that's fine. But what is weird is when someone speaks english and another guy answers him

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Auto combos are an issue when they can be used effectively in competitive play, and in that sence I do feel that it qualifies as simplification. I'm saying this, yet I enjoy them for the purpose they serv.Having said that, I would still take mk11's

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Auto combos are an issue when they can be used effectively in competitive play, and in that sence I do feel that it qualifies as simplification. I'm saying this, yet I enjoy them for the purpose they serv.Having said that, I would still take mk11's

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Lol if you want stupid microtransactions look no further than doa 6. They've got over a thousand dollars worth of dlc that you cant earn regularly, plus you have to pay a dollar just to change hair color, every time you wanted to. That got such a backlash

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Lol if you want stupid microtransactions look no further than doa 6. They've got over a thousand dollars worth of dlc that you cant earn regularly, plus you have to pay a dollar just to change hair color, once. That got such a backlash that they tried to

Re: RSGames sale

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale Dont they have an android client too? Where do we get that? I dont see it here. URL: https://forum.audiogames.net/post/533657/#p533657 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Regarding samshow anthology and their differences, the PSP version has menu music and different sounds for the menu than that of the ps2 and wii version. All play identically, but the ps2 and wii versions both have a toggleable arranged soundtrack that you

Re: General fighting game banter

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Regarding samshow anthology and their differences, the PSP version has menu music and different sounds for the menu than that of the ps2 and wii version. All play identically, but the ps2 and wii versions both have a toggleable arranged soundtrack that you

Re: Calling all North American XBox1 MK 11 Players

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Calling all North American XBox1 MK 11 Players Maybe the concern is with input latency. URL: https://forum.audiogames.net/post/533492/#p533492 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter @45 you can find my dischord on the share your name thread, post 67 I think. I tried to have a call with someone a few weeks ago but we couldnt hear each other. In any case you can find me there and feel free to add me if you like.@46 yeah I'm curious avout

Re: General fighting game banter

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Wow, thanks! That's definitely helpful. I'll have to give that a try. Fortunately still have my wii, some gc controls and the game somewhere. URL: https://forum.audiogames.net/post/533469/#p533469 -- Audiogames-reflector mailing list

Re: General fighting game banter

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I got fight night round 2 on the gamecube just so I could play super punch-out. It was an on disc bonus game which I thought was really cool! Didnt play the actual fight night because I was worried about the knockdown and recovery minigames as well as the

Re: General fighting game banter

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I got fight night round 2 on the gamecube just so I could play I punch-out. It was an on disc bonus game which I thought was really cool! Didnt play the actual fight night because I was worried about the knockdown and recovery minigames as well as the

Re: RSGames sale

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale Yeah, if I want sound, I'll just jump over to qc. URL: https://forum.audiogames.net/post/533450/#p533450 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: General fighting game banter

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Dont have any real favorites this generation, I generally like what I've been playing. Arcana hearts 3 love max kicks my ass, need to find time to dive into under night, and I enjoyed everything else. Have not got to play the new Samsho yet, but I really

Re: RSGames sale

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale Circus master's revenge? URL: https://forum.audiogames.net/post/533132/#p533132 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: General fighting game banter

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Also kinda prefer 2 myself for its slick american jazzy soundtrack. Those silky smooth melodies still bounce around  in my head to this day. Didnt think the sound design wasn't bad, preferable over that of infinite anyway. But if I'm being honest with

Re: RSGames sale

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale Maybe no one's buying so they're discounting Well, I am curious what the new game will be. First of it's kind that let sighted and blind play on equal footing, I thought you could already do that on the web client, and sighted and blind could play on equal footing on PC

Re: Retroarch is now accessible

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Retroarch is now accessible I do not believe it is. Tried it a few months ago with no luck. URL: https://forum.audiogames.net/post/533075/#p533075 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yeah, dissidia is more of an arena fighter in the style of power stone series and urban reign. Fortunate that it and urban reign are both more playable than power stone. I've heard people say that they didnt consider power stone a fighter in the traditional

Re: General fighting game banter

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yeah, dissidia is more of an arena fighter in the style of power stone series and urban reign. URL: https://forum.audiogames.net/post/533058/#p533058 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I dont mind the squeaking and squealing too much myself, and they do that as much in japanese as they do in english. Way I see it, if men are allowed to react vocally, why shouldn't women be as well? And if her voice range just happens to be in the upper

Re: General fighting game banter

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I dont mind the squeaking and squealing too much myself, and they do that as much in japanese as they do in english. Way I see it, if men are allowed to react vocally, why shouldn't women be as well? And if her voice range just happens to be in the upper

Re: General fighting game banter

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yeah, soul cal's dialog is fitting of its setting, and that's kinda the way I feel about mk, is that it's aesthetically fitting. If you want to divide the dialog into modes then there is definitely stuff to pick out for sure though, but generally speaking

Re: ScullGirls questions

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: ScullGirls questions I believe that only the pc version has the accessibility features. URL: https://forum.audiogames.net/post/532944/#p532944 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: RSGames sale

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: RSGames sale I can play on both android and ios for free using the web client. Really all you guys are paying for are just sounds and jestures, the game is free everywhere else. URL: https://forum.audiogames.net/post/532942/#p532942 -- Audiogames-reflector mailing list

Re: General fighting game banter

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter What are your picks for the fighting game series with the best spoken english dialogue? For me, I would have to say injustice series, followed by mk series, then dissidia then blazblue, then there's everything else that is serviceable. At the bottom of the

Re: Square Enix is taking feedback about their game's accessibility.

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Square Enix is taking feedback about their game's accessibility. The Dissidia final fantasy series is not turn based, and its mostly playable. I even heard of some people being able to do the combat portions of some kingdom hearts games, so I wouldn't count a game out if it wasnt menu

Re: Playable wii games

2020-05-22 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable wii games Only ever played it on the wii. URL: https://forum.audiogames.net/post/532364/#p532364 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Lonewolf let's plays

2020-05-22 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Lonewolf let's plays Wait you mean the lone wolf gamebooks? URL: https://forum.audiogames.net/post/532363/#p532363 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Playable wii games

2020-05-22 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable wii games There are also castlevania judgement, pokemon battle Coliseum, samurai shodown anthology, if there are more I cant remember them now. Really love the music for samurai shodown anthology, I used to boot up the game just to listen to the soundtracks and their remixes.

Re: Playable wii games

2020-05-22 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable wii games There are also castlevania judgement, pokemon battle Coliseum, samurai shodown anthology, if there are more I cant remember them now. Really love the music for samurai shodown anthology, I used to boot up the game just to listen to the soundtracks and their remixes.

Re: Playable PSP/Vita games for a totally blind person?

2020-05-21 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Ah, thanks for that. Itll prove handy for sure.Question: do the items in the shop stay constant or are they always changing? I am guessing skill shop items banish after you purchase them, but what about consumables? URL:

Re: Playable PSP/Vita games for a totally blind person?

2020-05-21 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Ah, thanks for that. Itll prove handy for sure. URL: https://forum.audiogames.net/post/532088/#p532088 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ubisoft video and article about blind accessibility

2020-05-21 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Ubisoft video and article about blind accessibility Good I'm glad they're tackling this. I really cant think of any ubisoft game that we can actually play. Capcom, yes. Snk, yes. Konami, yes. Rare, yes. Sony, yes. And there are plenty others, but not really anything in ubisoft's

Re: I am the hero

2020-05-21 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: I am the hero So has anyone beat this yet? I think I'm at the final boss but it keeps summoning enemies and I cant damage it reliably with my second character. Wonder if you can have more than 1 character with you at a time. I have unlocked 2 so far. URL:

Re: Playable PSP/Vita games for a totally blind person?

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Autofire should be in the controls. Unlimited continue should be in the game options. Even on the original neo geo hardware on which these games were released, nothing except the music was in stereo. The neo geo had poor stereo

Re: Playable PSP/Vita games for a totally blind person?

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Autofire should be in the controls. Unlimited continue should be in the game options. Even on the original neo geo hardware on which these games were released, nothing except the music was in stereo. URL:

Re: Narrated emotes

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Narrated emotes You mean like a mud? URL: https://forum.audiogames.net/post/531681/#p531681 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Them's Fightin' Herds

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Them's Fightin' Herds Bloody roar 1 and 2 are still available on the psn. URL: https://forum.audiogames.net/post/531630/#p531630 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Playable PSP/Vita games for a totally blind person?

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Dragon ball z shin budokai is completely playable, and even without a way to read the screen, there is a full story guide with all written dialogues on gamefaqs. I can try to get the menu options and put them here later on. I cant

Re: Playable PSP/Vita games for a totally blind person?

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? If people feel like Odinsphere and Muramasa have been misplaced on the playable vita games list, I can relocate them to the section of games that require patience. I need to update that list anyway as new games worth considering have

Re: Playable PSP/Vita games for a totally blind person?

2020-05-18 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? No, if you could do that it would be great! URL: https://forum.audiogames.net/post/530998/#p530998 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Playable PSP/Vita games for a totally blind person?

2020-05-18 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Unfortunately no way to adjust music volume. I do find that it is less of an issue if the sound is set to stereo. Maybe test each soundtrack and pick the quietest one. I am partial towards the original myself.While you're in options,

Re: Playable PSP/Vita games for a totally blind person?

2020-05-18 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? On the main menu for soul blade, the options in the main menu are as follows:Arcade. Versus ). Team battle mode. Time attack mode. Survival mode. Practice. Edge master mode. Weapon room (this is unlocked later on). Options.At any time

Re: Playable PSP/Vita games for a totally blind person?

2020-05-18 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? On the main menu for soul blade, the options in the main menu are as follows:Arcade. Versus (you can only choose this if you have 2 controls plugged in else you will skip over it automatically). Team battle mode. Time attack mode.

Re: Playable PSP/Vita games for a totally blind person?

2020-05-18 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? I bought red star for the ps2 some years back. Eventually the shooter sections became too much, and dying sends you back to the beginning of a stage, so it was hard for me to get into, but fun watching my brother and cousin cooperate

Re: Playable PSP/Vita games for a totally blind person?

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? If you have auto fire off, you need to constantly spam the fire button. Even machine guns will just release a spray of bullets before stopping with a single press. With autofire on, you can just hold the fire button to shoot

Re: Playable PSP/Vita games for a totally blind person?

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Never played that one myself, but I think that it might be similar. Unsure of how it handles continues though. Metal slug xx is in fact the 7th game in the series. I might see if I can try it eventually just to see what's new.That

Re: What could this mean?

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: What could this mean? Yup we get BBC on this part of terra as well.Interesting tweets! Could they be teasing somethin else? URL: https://forum.audiogames.net/post/530429/#p530429 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Do you think you can make that guide? Not in a hurry for it, but it would be helpful for sure, and greatly appreciated. URL: https://forum.audiogames.net/post/530421/#p530421 -- Audiogames-reflector mailing

Re: Playable PSP/Vita games for a totally blind person?

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? There are some instances where you have to go into the opposite direction to progress. And yeah, you can shoot up and down as well. URL: https://forum.audiogames.net/post/530391/#p530391 -- Audiogames-reflector mailing list

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Wow, thanks a ton for this! URL: https://forum.audiogames.net/post/530388/#p530388 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup I would like it as well. URL: https://forum.audiogames.net/post/530359/#p530359 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Playable PSP/Vita games for a totally blind person?

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? I also recommend neo geo heroes. Its not a run and gun like this, but it is a horizontal shooter with infinite continues that you can toggle on and off. It's just as playable as this and has that same arcade feel. Thisnk of it like

Re: Playable PSP/Vita games for a totally blind person?

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? I've cleared all of the games. With infinite continues off I have gotten half way through the first game but haven't tried the others with this setting. I believe the game also allows you to save and load your position as well. URL:

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Was anyone able to get a soundpack going with this?@2 Its not command based like kerkerkruip but you use single keystrokes to do things. URL: https://forum.audiogames.net/post/530310/#p530310 --

Re: Playable PSP/Vita games for a totally blind person?

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Picking up stuff and entering vehicles is automatic as you approach them. You can aim in all 8 directions by moving the d-pad in that direction. If you are close enough to an enemy, you can take em out with a melee attack, but that

Re: Playable PSP/Vita games for a totally blind person?

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? I recommend turning on auto fire and unlimited continues. Also you can adjust music volume between 0 and 10 so set it as you like. I love the metal slug music it's so cool! URL: https://forum.audiogames.net/post/530251/#p530251

Re: step sounds

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: step sounds Accessibility is fine with audacity. Never ran into an unlabeled button. I have used it to loop tracks, change their speed and pitch, layered them,  hange the reverb and rebound and amplification and cut them up and undo all of that when necessary. Just wish I knew of a way

Re: step sounds

2020-05-17 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: step sounds Accessibility is fine with audacity. Never ran into an unlabeled button. I have used it to loop tracks, change their speed and pitch, layered them,  hange the reverb and rebound and amplification and cut them up. Just wish I knew of a way to use it for stereo panning. URL:

Re: step sounds

2020-05-16 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: step sounds I'm not technically skilled but used to do some nice editing with audacity. Just dont know how to do stereo panning with it.. URL: https://forum.audiogames.net/post/530062/#p530062 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: step sounds

2020-05-16 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: step sounds I think that anyone can make step sounds If they can get around, have a variety of shoes, a variety of terrain types, and a good recording system. URL: https://forum.audiogames.net/post/530056/#p530056 -- Audiogames-reflector mailing list

Re: streets of rage 4, anyone getting it?

2020-05-16 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: streets of rage 4, anyone getting it? I think ocr wasnt working for some people, so a description of the menus and available settings that can be adjusted would probably be helpful to them. URL: https://forum.audiogames.net/post/530038/#p530038 -- Audiogames-reflector mailing

Re: rhythm heaven gold for no$zoomer?

2020-05-16 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: rhythm heaven gold for no$zoomer? It is played holding the ds sideways, and at the title screen you need to tap and flick upwards. URL: https://forum.audiogames.net/post/529979/#p529979 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I believe that is the case with all street fighter and most snk fighting games. URL: https://forum.audiogames.net/post/529668/#p529668 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yeah, linked grapples are a thing in tekken. I never pulled them off though, they require weird puttin combinations and grab positions. I think you can have the CPU demonstrate moves for you in training g from within the move list, but that's it. Just know

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yeah, linked grapples are a thing in tekken. I never pulled them off though, they require weird puttin combinations and grab positions. I think you can have the CPU demonatrate moves for you in training g from within the move list, but that's it. Just know

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yeah, linked grapples are a thing I'm tekken. I never pulled them off though, they require weird puttin combinations and grab positions. I think you can have the CPU demonatrate moves for you in training g from within the move list, but that's it. Just know

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yeah, linked grapples are a thing I'm tekken. I never pulled them off though, they require weird puttin combinations and grab positions. I think you can have the CPU demonatrate moves for you in training g from within the move list, but that's it. URL:

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Wow! That really is a good deal for the ultimate edition! Yeah, dark resurrection is a good choice. It's on psp and I think some modern consoles as well, same as 6. Dark resurrection has distinct key tones when you ask the computer to demonstrate character

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Wow! That really is a good deal for the ultimate edition! Yeah, dark resurrection is a good choice. It's on psp and I think some modern consoles as well, same as 6. Dark resurrection has distinct key tones when you ask the computer to demonstrate character

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I believe urban reign does have a targetting systm that let's you focus on an enemy. You can also switch characters if you are in a co-op battle and playing alone. If a particular mission is proving to be difficult, you had the option to lower the

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I believe urban reign does have a targetting systm that let's you focus on an enemy. You can also switch characters if you are in a co-op battle and playing alone. If a particular mission is proving to be difficult, you had the option to lower the

Re: General fighting game banter

2020-05-15 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yeah, my first experience with urban reign was on that demo disc that came with soul calibur 3, and by the time urban reign came out, they had completely redone the sounds, but it was still just as playable and enjoyable. I really liked the ability to do

Re: General fighting game banter

2020-05-14 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter Yup I will grant that they always went for the crowds first buy releasing the games to the arcades prior to console releases. In that sense you are correct. I just wish they had an arcade mode like street fighter 5 does, I mean all the endings are there

Re: Candy crush saga developers need us for accessibility improvements!

2020-05-14 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Candy crush saga developers need us for accessibility improvements! This is the same company that tried to copyright the use of the word "saga" right? For reference, are any of their games accessible to begin with so I can reccomend improvements, or are they starting from scratch?

Re: General fighting game banter

2020-05-14 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I would actually argue that content was always king when it came to tekken, from tekken 2 all the way to tekken tag tournament 2, as every game seemed to add more characters and things to do on top of what was already there. Tekken 2 added time attack

Re: General fighting game banter

2020-05-14 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I would actually argue that content was always king when it came to tekken, from tekken 2 all the way to tekken tag tournament 2, as every game seemed to add more things to do. Tekken 2 added time attack survival, and team battle on top of the ability to

Re: General fighting game banter

2020-05-14 Thread AudioGames . net ForumGeneral Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: General fighting game banter I would actually argue that content was always king when it came to tekken, from tekken 2 all the way to tekken tag tournament 2, as every game seemed to add more things to do. Tekken 2 added time attack survival, and team battle on top of the ability to

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