Re: death match a new beginning v3
... because, y'know, we've got plenty of evidence on here to ban most drama queens on here. Seriously, you're not wrong about one thing. We are, I think, extraordinarily tolerant, as a whole. I see this in the character of a gift. It's a shame people misre
Re: death match a new beginning v3
MODERATION:@dgleks: Actually, my comments weren't directed at you at all, but generally the rising tone of this thread and the inevitable drama. Which, as we now see, has born fruit.But since you're so obliging, and you're one of the loudmouths on here, th
Re: death match a new beginning v3
MODERATION:@dgleks: Actually, my comments weren't directed at you at all, but generally the rising tone of this thread and the inevitable drama. Which, as we now see, has born fruit.But since you're so obliging, and you're one of the loudmouths on here, th
Re: The killer
MODERATION:@luiscarlosgm: you've been warned before, mind the public insults. There is no need for them. You can express yourself without needing to bandy insults and abuse like that about. If you do that again there will be a sanction. Please stop. Thank you.
URL: http://fo
Re: vandettacrime a new browser based game by nonvisiongames
MODERATION:@Mahdi, it is my sad duty to report that I have again banned you from this forum. This time for five months (unbans on Jan 1 of next year).Being sorry isn't good enough. It is incredible and sad that, after having been
Re: vandettacrime a new browser based game by nonvisiongames
MODERATION:@Mahdi, it is my sad duty to report that I have again banned you from this forum. This time for five months (unbans on Jan 1 of next year).It is incredible and sad that, after having been unbanned last time for repeated
Re: Suddenly Lost Text Adventure for IOS
Multiple choice. Very similar to Choice of Games but using a different engine.
URL: http://forum.audiogames.net/viewtopic.php?pid=320655#p320655
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Re: IOS Audio Game Hub 2.0
Damn! I missed your Blind Cricket promo survey opportunity. If it's going to be standalone after all (didn't you say it was going to be part of the Hub in your Kickstarter backers-only message?), is there some way of still getting a code as a backer? (I consider t
Re: IOS Audio Game Hub 2.0
Well, what exactly are you trying to challenge? At risk of asking a silly question. If the sounds are distinct, sound sufficiently high-tech and relate somewhat to bombs, code entry or whatever, then I shouldn't have a problem. The only condition is that the sound
Re: IOS Audio Game Hub 2.0
I like the black jack dealer. She sounds very amused all the time. I think you should combine "Bomb Disarmer" and Simon into the same game, as different modes of play. They are, after all, the same game! And please allow Bomb Disarmer to use sound packs; the DTMF
Re: IOS Audio Game Hub 2.0
It's a fair point Dark--see my last edit. Great minds etc.
URL: http://forum.audiogames.net/viewtopic.php?pid=319804#p319804
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Re: IOS Audio Game Hub 2.0
I like the black jack dealer. She sounds very amused all the time. I think you should combine "Bomb Disarmer" and Simon into the same game, as different modes of play. They are, after all, the same game! And please allow Bomb Disarmer to use sound packs; the DTMF
Re: IOS Audio Game Hub 2.0
I like the black jack dealer. She sounds very amused all the time. I think you should combine "Bomb Disarmer" and Simon into the same game, as different modes of play. They are, after all, the same game! And please allow Bomb Disarmer to use sound packs; the DTMF
Re: vandettacrime a new browser based game by nonvisiongames
MODERATION:Mahdi, at this point I can't tell if you don't understand or are just ignoring me. So I'm giving you one more chance ...If you ask again to be unbanned from any game on this forum, I'll put a ban on your forum account.
Re: black box iphone puzzle game
OK, so when I saw that this game had won the Apple WWDC Design awards (congratulations!), and read that it did so because, among other things, it had accessibility, I decided that I must check it out, and I'm very glad I did. It's really quite wonderful, and
Re: vandettacrime a new browser based game by nonvisiongames
MODERATION:Mahdi, you have been told before that requesting unbans using this forum is against the rules.One more time--just one more--and you'll get a sanction.
URL: http://forum.audiogames.net/viewtopic.php?pid=313884#p313884
Re: Hadean Lands and Blue Lacuna had a baby, WorldSmith (Advanced IF)
This is amazing. And you're right, it's very advanced IF. I'm really glad IF is still leaping and bounding.My first world, Godhelpus, was doing all right until its heat death. Dammit.
URL: http://forum.audiogames.net/vie
Re: The Killer, is it you?
MODERATION:His ban was extended to 1 Feb, with the promise that he will be banned permanently if he breaks the rules again after he's back on here. We're all getting a bit tired of him pushing the envelope like this.
URL: http://forum.audiogames.net/viewtopic.php
Re: The Killer, is it you?
God, he's persistent.He's only got to wait till the middle of January.. Less than 2 months! Is that really too much? Evidently ...
URL: http://forum.audiogames.net/viewtopic.php?pid=289558#p289558
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Audiogames-re
Re: news about Super Egg Hunt 1.51 and 2.0
And besides, most cheaters now allow you to suspend a process, so it's not really clear how it helps with anything, anyway.My suggestion to Liam here would be simply to allow cheaters, but to do so in a bona fide way that prevents scores from bein
Re: Redspot, blood and paril. First public beta released!
@blink_wizard:Well, if you're right about that, then you won't mind being banned at all, will you? Nope, no ban is perfect, but it's meant as much as a disincentive as anything else. Everybody will know it's you and report it if you
Re: Redspot, blood and paril. First public beta released!
MODERATION:Sigh. Much as it pains me at this late stage, and with the thread returning to normalcy ...@luiscarlosgm:If you use this forum to personally attack another person again, for any reason whatsoever, then you will be banned.
Re: Delight Games Premium now fully accessible with VoiceOver on iOS
Delight Games just announced news of this survey. Looks rather US-oriented, but I daresay it'll make for some interesting findings.
URL: http://forum.audiogames.net/viewtopic.php?pid=263723#p263723
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Re: Beyond the Bullet (for those who want to play)
MODERATION:@blink_wizard: as you requested, the topic was not deleted. I removed the link from your post, and banned you for six weeks, instead. I hope this makes the prohibition against UltraPower clones clear.This is your first ban, so it
Re: Beyond the Bullet (for those who want to play)
MODERATION:@blink_wizard: as you requested, the topic was not deleted. I removed the link from your post, and banned you for six weeks, instead. I hope this makes the prohibition against UltraPower clear.This is your first ban, so it's six
Re: Beyond the Bullet (for those who want to play)
MODERATION:@blink_wizard: as you requested, the topic was not deleted. I removed the link from your post, and banned you for six weeks, instead. I hope this makes the prohibition against UltraPower clear. I suggest you spend that time rewri
Re: One-Button Travel: Time-Travel Sci-Fi CYOA By TheCodingMonkeys
The Martian uses the same engine as Lifeline, if that floats your boat, too.
URL: http://forum.audiogames.net/viewtopic.php?pid=259557#p259557
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Re: One-Button Travel: Time-Travel Sci-Fi CYOA By TheCodingMonkeys
I finished One-Button. I won't spoil it, but I'm very slightly less down on it than I was before. So slight, in fact, that I'll play-through again and see if I can find an alternative ending.
URL: http://forum.audiogames.n
Re: Delight Games Premium now fully accessible with VoiceOver on iOS
Yes, Dark, you are indeed very fortunate.
URL: http://forum.audiogames.net/viewtopic.php?pid=259541#p259541
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Re: Delight Games Premium now fully accessible with VoiceOver on iOS
Well, I guess count yourself very lucky! I wish I'd not refunded my copy now.
URL: http://forum.audiogames.net/viewtopic.php?pid=259170#p259170
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Re: Delight Games Premium now fully accessible with VoiceOver on iOS
It's possible it's on your Purchased page, but it definitely isn't in the store at the moment, for whatever reason. If you press the button to go to developer apps, you'll see what's out there now. It's a free app, with al
Re: One-Button Travel: Time-Travel Sci-Fi CYOA By TheCodingMonkeys
It's iOS and I couldn't find the Android port, which I imagine is because these guys are iOS devs.Yes, the Lifeline games read, but there's less convenience because it's not self-voicing. It works, if you flick about.Apple w
Re: Delight Games Premium now fully accessible with VoiceOver on iOS
Yeah, it does sound like you're using a different app, Dark. If it's called "Bundle" rather than "Library" then Sam has probably simply upgraded you to a version that's contemporary, which means you haven't lost your inves
Re: Delight Games Premium now fully accessible with VoiceOver on iOS
Silly me, I got my refund on the original pack. Maybe, with your existing app you were able to recoup, but I indeed had to pay, let's see, £39.99 including VAT. That gives me everything, and I collected all the loyalty coi
Re: One-Button Travel: Time-Travel Sci-Fi CYOA By TheCodingMonkeys
Perhaps. This one does have the virtue of being completely accessible and self-voicing, which is always nice, plus you're already familiar with A Dark Room. There are no puzzles that I can see which are actually time-critica
One-Button Travel: Time-Travel Sci-Fi CYOA By TheCodingMonkeys
TheCodingMonkeys, the authors of Lost Cities, have a new choose-your-own-adventure or interactive fiction game, One-Button Travel. It's a concrete time-travel sci-fi story, which, like many recent games of this type, tells an un
One-Button Travel: Time-Travel Sci-Fi CYOA By TheCodingMonkeys
TheCodingMonkeys, the authors of Lost Cities, have a new choose-your-own-adventure or interactive fiction game, One-Button Travel. It's a concrete time-travel sci-fi story, which, like many recent games of this type, tells an un
Re: Delight Games Premium now fully accessible with VoiceOver on iOS
I finally got to buy these. Unlock of lifetime access is costly (£30+) but worth it IMO. I also bought some coins, just because.I can now happily say that I no longer need the Wiz Choice app, as this version is perfectly a
No UltraPower Clones
MODERATION:It seems that certain individuals on this forum are either unaware of or are determined to flout the moderation ruling that no UltraPower clone or derivative be announced, by repeatedly posting new announcements. This topic serves as the official warning agai
No UltraPower Clones
MODERATION:It seems that certain individuals on this forum are either unaware of or are absolutely determined to flout the moderation ruling that no UltraPower clone or derivative be announced, by repeatedly posting new announcements. This topic serves as the official w
No UltraPower Clones
MODERATION:It seems that certain individuals on this forum are either unaware of or are absolutely determined to flout the moderation ruling that no UltraPower clone or derivative be announced, by repeatedly posting new announcements. This topic serves as the official w
Choice of Games: The Daring Mermaid Expedition and Wizardly Level C
Choice of Games just announced two new games, the officially-labelled The Daring Mermaid Expedition, and the Hosted Game title called Wizardry Level C.As usual, pick the games up for iOS or play in the browser. Not on Steam
Re: The Martian
It's a virtual instant messaging session, with canned answers. Quite fun, for a bit ...
URL: http://forum.audiogames.net/viewtopic.php?pid=249718#p249718
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Re: The Martian
It also has some pretty infuriating bugs. You can't "Fast forward" unless you do it at the precise moment you are offered it, and not after. You can't "Rewind" after death if your last choice was to wait (and not respond). The real-time aspect is not optional; you must sit t
Re: The Martian
Not the same developers as the Lifeline series, although it looks like The Martian uses the same engine as those games. So, I picked up The Lifeline series too. Explains a lot concerning accessibility. Glad they are also all accessible.
URL: http://forum.audiogames.net/view
Re: The Martian
It's probably not actually required, but it's probably also advisable.
URL: http://forum.audiogames.net/viewtopic.php?pid=249397#p249397
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Re: The Martian
Real-time in the sense of being synchronised to some in-game clock that runs in real time, rather than being time-critical. So you get messages at random times during the day, for example.
URL: http://forum.audiogames.net/viewtopic.php?pid=249388#p249388
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The Martian
For those who've watched the recently-released "The Martian" (available on iTunes, audiodescribed) or read the (predictably far superior) original novel (also on Audible) by Andy Weir, you'll be glad to know there's an app for that and, as far as I can see, it's accessible. From
The Martian
For those who've watched the recently-released "The Martian" (available on iTunes, audiodescribed) or read the (predictably far superior) original novel (also on Audible) by Andy Weir, you'll be glad to know there's an app for that and, as far as I can see, it's accessible. From
Re: UltraPower
MODERATION:I am closing this topic because, at time of writing, it no longer pertains to a game that is actively being maintained by its rightful owners.If the author or any of his appointed developers would like to start a new one to announce a new version or the resumption
Re: UltraPower
MODERATION:I am closing this topic because, at time of writing, it no longer pertains to a game that is actively being maintained by its rightful owners.If the author or any of his appointed developers would like to start a new one, they may do so. This topic is here only for
Re: New games from hosted games
I have it, thanks.I also didn't see mention of Study in Steampunk when it was released. So, for the record, it's good.
URL: http://forum.audiogames.net/viewtopic.php?pid=248511#p248511
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Re: UltraPower (new topic!)
MODERATION:That's quite enough of that, children. If you want to hurl deadly insults at each other, do it off the forum. Thank you.Much more interesting is the question of the provenance of the game. That, I think, is a worthy subject of discussion.
URL: http://
Re: Bokurano Daibouken III translation Project has officially started!
MODERATION:@burak and @mata: That's quite enough unpleasantness. It was probably all a misunderstanding anyway, based on the ambiguous use of the word "Bastard". True story. Religion can be discussed elsewhere, but not h
Re: New from choiceofgames Deathless: the city's thirst
I can imagine.Is it not possible to allow users to transfer webstore purchases made at your site to an account which can be accessed by the other platforms, and vice-versa? That would be a nice compromise, if the deals with the platfo
Re: Audio Rally Racing available for iOS
Nice one! I picked the game up for iOS at full price even though the sale is on; I hope the extra cash helps you.Cheers!
URL: http://forum.audiogames.net/viewtopic.php?pid=236742#p236742
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Audiogame
Re: New from choiceofgames, a wise use of time
@Dark you're not, but you're definitely in the minority at this point. Not suggesting that's bad or wrong, of course, but it's true, all the same. Most holdouts have moved, per force, to Win7 at minimum; the others went to Linux or investigated
Re: New from choiceofgames, a wise use of time
It works on IE8 on XP? That's surprising, though a good thing where you're concerned. Of course you have iOS, so it doesn't have to matter.I still have a BrailleNote I wouldn't mind seeing play these. Then again, I think that's asking a bit muc
Re: New from choiceofgames, a wise use of time
It works on IE8 on XP? That's surprising, though a good thing where you're concerned. Of course you have iOS, so it doesn't have to matter.I still have a BrailleNote I wouldn't mind seeing play these. Then again, I think that's asking a bit muc
Re: New from choiceofgames, a wise use of time
I realise times have changed, but I'd actually be tempted to buy from the CoG website if the game stored your state and allowed you to play connected with the server doing the processing, so you could play from devices with limited or no _javas
Re: New from choiceofgames, a wise use of time
Same here @Tiffany; died at the end, rather than on the mission. Is there actually a way to beat the boss? Kinda reluctant to pursue alternative endings that are, shall we say, more self-motivated. I like to think that my choices were "Responsi
Re: New from choiceofgames, a wise use of time
Same here @Tiffany; died at the end, rather than on the mission. Is there actually a way to beat the boss? Kinda reluctant to pursue alternative endings that are, shall we say, more self-motivated. Have fun in the casino. Lots and lots of fun.
Re: New from choiceofgames, a wise use of time
Finished. I feel burned out and unsatisfied (probably because I died). 8/10.
URL: http://forum.audiogames.net/viewtopic.php?pid=230985#p230985
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Re: Joining our Beta Testing Team
Awesome, Audazzle, you found us. Well, to be accurate, you found me, then I had to come here to spread the love, only to find that you already had. I signed up and received my link. Thanks. I will get to it just as soon as time provides.Fully agree with the
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Unfortunately I've now got blood all over my iPhone from friction burns on my left index finger which I also used for TouchID. I've cleaned the phone, but haven't stopped playing …The nightmares may yet dissuade me. But a
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Unfortunately I've now got blood all over my iPhone from friction burns on my left index finger which I also used for TouchID. I've cleaned the phone, but haven't stopped playing …The nightmares may yet dissuade me. But a
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Hang on, I think we should try and reconcile what we were worried about with what we have. Why do you suppose this is a fun game despite the fact that it has very simple controls? I think it comes down to ambience and the
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
I've got loads of diamonds, and no coins. I really wish you could exchange diamonds for coins.
URL: http://forum.audiogames.net/viewtopic.php?pid=195095#p195095
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Re: From choiceofgames, Thieve's gambit and Devided we fall
Indeed it does. I wonder what the problem was?On the (slightly) negative side, the focus is no longer reset to the top of the webkit area. Ah well, can't have everything, eh? At least it works now. Much happiness, and at last, my i
Re: From choiceofgames, Thieve's gambit and Devided we fall
Indeed it does. I wonder what the problem was?On the (slightly) negative side, the focus is no longer reset to the top of the webkit area. Ah well, can't have everything, eh? At least it works now. Much happiness, and at last, my i
Re: Flarestar, the audiogame from Sylphe labs and TiconBlu, is out!
I purchased this a few days ago.Yes, the iOS potential is there, given the simplicity of the control and the emphasis on the audio it's always rather nice to have that level of convenience.But … somebody didn't test even th
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
@Dark OK, well that confirms that I'm definitely seeing a bug, since I see no way to close the description, unlike with the weapons. I wonder if your using an iPhone 5 has something to do with this--I have a 6 Plus. I sen
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
@Dark yes, once you hit the button it's atomically upgraded, however before that step there is no way to back out. So realistically the only thing you can do once you've selected a powerup is purchase it or stop the game
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
God I love this game! It really is a very, I don't know, pure sonic gaming experience, with lots of ambience to keep you busy and playing. Edit: one outstanding and very annoying bug is that there is no easy way to cancel
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
God I love this game! It really is a very, I don't know, pure sonic gaming experience, with lots of ambience to keep you busy and playing.
URL: http://forum.audiogames.net/viewtopic.php?pid=194891#p194891
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Re: AudioQuake Beta Release
Just a quick note here to say that Matt will be back in business in a week so we can get on with the show soon after, and we haven't forgotten. I, for myself, am likely to be somewhat tied up by my fair government, but hope to be back in the game, as it were, soo
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Right, well, whatever. I can't realistically go forward with the current bugs, so I'll just stop until there's an update. No point in fretting.
URL: http://forum.audiogames.net/viewtopic.php?pid=194443#p194443
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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Well, if the question ever comes up about financial shortages and what to do about them, I'd be happy to pay another upfront payment to unlock the next distinct part, so long as it was distinct from the previous and the e
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
I am using autolock 1 minute and so far it's not been a problem for me, though it has in the past EG with Ticonblu.I have mixed feelings about upgrading for real money, but in this instance I think it's genuinely a pleasu
Re: Seeking Blind or Visually Impaired Alpha Testers
Aha, now I understand re your speech API usage; in that case it seems much more plausible.I do appreciate what you're saying about the direction of tablet computing, but I also think there's something definitely not right about it. I can'
Re: Seeking Blind or Visually Impaired Alpha Testers
Aha, now I understand re your speech API usage; in that case it seems much more plausible.I do appreciate what you're saying about the direction of tablet computing, but I also think there's something definitely not right about it. I can'
Re: Seeking Blind or Visually Impaired Alpha Testers
I'm not sure I like the idea of solving the problem of limited screen reader support by abandoning the cause of web access; after all it looks like this thing has the potential to be the next UI for everybody, not just the blinks.I am sur
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Gave me another opportunity to play Sixth Sense, anyway. Still an amazing game really, as long as you leave yourself enough of a challenge.
URL: http://forum.audiogames.net/viewtopic.php?pid=193512#p193512
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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Gave me another opportunity to play Sixth Sense, anyway. Still ana amazing game really, as long as you leave yourself enough of a challenge.
URL: http://forum.audiogames.net/viewtopic.php?pid=193512#p193512
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Re: Hadean Lands, new Interactive Fiction from Andrew Plotkin, AKA Zarf
Thanks for keeping on top of this. I learned about this through Kickstarter, but only after it'd failed to materialise.I will grab it for iOS now, if nothing else, although I'd really rather play on a desktop.
URL: htt
Re: AudioQuake Beta Release
You can replace the sounds; those are just standard wave files. Go ahead and supply replacements. These are loaded in preference to the pak files; if you want to replace in-game sounds, you can do that, too; just provide files of the names as they are found in th
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
@stewie: aha, thank you. It still crashed, but now I can select subsequent levels. Blimey this game is buggy! I understand, it's the first release, but …yep, I'm getting the really weird UI meshing. My advice is not to bo
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Are we playing the same game here? I assume we are …Mine crashes after the second cash machine. A fairly nasty bug indeed, making the game progress beyond that point impossible.Also VoiceOver gesture issues, with weird re
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Are we playing the same game here? I assume we are …Mine crashes after the second cash machine. A fairly nasty bug indeed, making the game progress beyond that point impossible.Also VoiceOver gesture issues, with weird re
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Agreed Dark. Well, I don't object to bop-it; it can be fun too. Of course, I think many early games were addictive purely on the face of the limited interface, i.e. the story was all you could really go on. PacMan is fun
Re: AudioQuake Beta Release
The short answer is that yes you can do it, but I wouldn't rush into it. To get rotating maps working you will have to know the Quake commands and modify the cfg file. And to get multiple servers up you will have to listen on different port numbers, and run ports
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Agreed Dark. Well, I don't object to bop-it; it can be fun too. Of course, I think many early games were addictive purely on the face of the limited interface, i.e. the story was all you could really go on. PacMan is fun
Re: From choiceofgames, Thieve's gambit and Devided we fall
OK, try using the scroll gesture (three-finger flick up). The button should be discoverable, eventually.
URL: http://forum.audiogames.net/viewtopic.php?pid=193357#p193357
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Audioga
Re: AudioQuake Beta Release
Yep, any feedback appreciated.If you want to run the server "Headless" (i.e. without GUI) there is a little more work to do, I fear. But it absolutely starts and runs from the launcher now, or it should anyway. Have fun.
URL: http://forum.audiogames.net/viewtop
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
I agree with those cautious about too great an emphasis on simplicity. Of course, it's easy to forget how sighted people would react to the kind of depth and mechanics we're after, but I do worry that they may also be giv
Re: From choiceofgames, Thieve's gambit and Devided we fall
Mmm, can't say I'm experiencing any trouble playing on iOS 8. Well, OK, so it's a *bit* harder--now you have to slide around looking for the Next button before double-tapping it--but I'm doing alright. FWIW. It should be fixed, of
Re: AudioQuake Beta Release
Beta 2 is now released. Our announcement follows. Enjoy. Thanks for all the feedback, particularly on the forum, on the first beta! We've made a number of improvements to this in light of your feedback (though we've not been able to squash all the bugs you repor
Re: AudioQuake Beta Release
Beta 2 is now released. Our announcement follows. Enjoy. Thanks for all the feedback, particularly on the forum, on the first beta! We've made a number of improvements to this in light of your feedback (though we've not been able to squash all the bugs you repor
Re: AudioQuake Beta Release
Indeed. My iMac is actually still on Mountain Lion, and my MacBook looks like a candidate Win7 machine using BootCamp. So, that's a way forward for me too.Stay slinky, the next beta is arriving soon, and thanks all for the feedback.
URL: http://forum.audiogames
Re: From choiceofgames, Thieve's gambit and Devided we fall
Purchased. The former was played, and much enjoyed, twice through. The latter is now being played--all very moving, really, and I'm now much more interested in the Spanish Civil War than I ever thought possible. Edit: our British c
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