Re: VGStorm Presents Manamon, a new fully featured RPG!

2020-09-30 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Oops, I'm dumb. Yes, for manamon 1 you can self trade and even run more than one instance on the same account. There's a post detailing how to do this. For manamon 2 though, it's a bit different. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2020-09-30 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Technically, you can trade with yourself on the same computer, but you have to have a second license, and run it under a second account. Then you'd alternate between the two accounts to do the trades. For most people this would

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-08-14 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem The way I usually train is to max the appropriate attack stat first. So like a Mantasteel would have me maxing out strength first. Then if it has decent speed, I'll max that. If not, I'll usually max out hp. A Pandourbit

Re: Alter Aeon August 2020 Update

2020-08-10 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Alter Aeon August 2020 Update Did they tone down that shambling boneman or whatever it was that druids had? That thing was a pretty good tank from what I recall. URL: https://forum.audiogames.net/post/560309/#p560309 -- Audiogames-reflector mailing list

Re: shadow rine full voice version released

2020-07-30 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Www.blindgamers.com is down, so there's that. URL: https://forum.audiogames.net/post/556850/#p556850 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2020-07-29 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Oops, I see that now. 99, huh? Is there a faster way to grind it up? I'm on desperate with all the bonuses, and it's going incredibly slow. I'm grinding on the square that has all the carens. It would normally be hearts, but I have the no heart

Re: shadow rine full voice version released

2020-07-28 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Best I can tell, once you get your stats past a certain point, really the only thing that can hurt you is falling in pits. Some of the fights, like the orb, are just a slog. I was going to try and level the sword to 50. Isn't that the highest

Re: shadow rine full voice version released

2020-06-20 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I was wondering where the best place to grind levels was. I'd prefer not to cheat the levels as I'm already well beyond the point where anything poses a threat to me. I've got it to level 45 and grinding is just boring as fuck. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2020-06-04 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I may be one of only a few people who still play these games, but no matter. I've been trying some other things that I've overlooked, like grandlan and mondevol and deciced. These have all turned out to be kinda fun, actually. I just

Re: shadow rine full voice version released

2020-05-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released But before you do that, you'll need the key to said treasury, which you get from one of the people standing in the palace. And I don't think you can get this until the king is dead in the story. Also, the chest you'll want to open will be the

Re: shadow rine full voice version released

2020-05-04 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I thought that's the only way you could damage it, so yes. lol I feel like it still takes longer than any other fight in the game. Not even the whole Rudolph fight takes as long as the orb. And it's not like it's really anything difficult. Kill

Re: shadow rine full voice version released

2020-05-04 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Is there a faster way to do the orb fight so that it doesn't just drag on and on and on, and on, and on some more? It really gets old after a while. I feel like it takes less time to run through the rest of the game than it does for just that one

Re: shadow rine full voice version released

2020-05-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released It's back through that room with all the different paths that you loop around. Specifically, in the room south of it with the chests that you went through doors to get to, there's a door on the left wall that you haven't been to yet. URL:

Re: shadow rine full voice version released

2020-05-02 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released What's the fastest way to get xp? I've gotten the 3 times xp upgrade but it feels like I'm getting tens of thousands of xp at the rate of a couple of points at a time. I'd like to speed this up a bit if I could. URL:

Re: shadow rine full voice version released

2020-04-28 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Other than having the no hearts upgrade and the one that increases the amount of caren (karen? caron?) you get, is there any other way to grind money faster? Or maybe a better question would be what things increase bonus points? I seem to

Re: Bokurano Daibouken 3 : secondary topic

2020-04-21 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You'll want to use the bread crusher game, a lot. It's faster, especially later on as the sword gets more abilities and range. Until about level 45 or so it's gonna be slow going. URL: https://forum.audiogames.net/post/521405/#p521405 --

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-01-04 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Can't tell if you're trolling or lazy or just confused, or just having a bad day in the brain, or what. But here goes:First things first, the search feature. You'll probably want the link in case you're one of the few for

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-12-05 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I've noticed that if you spend too much time going through big lists, like your transportal box, or the manapedia, it tends to bog the game down quite a bit until you exit the game completely and run it again. URL:

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-15 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I posted this in the other thread, but this is driving me nuts. Not sure if some of the market inventory has been changed or if I'm just a dumbdumb. There's stuff that's missing. At least I think it's missing. I know some

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-15 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem An untimely miss will make me reload the game almost without exception. If I know damn well I can kill something in one hit, I expect to kill it in one hit. Not after it's gotten the chance to set up on me and drop my

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-12 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I also forgot to mention it shows that scientific notation in shop menus too, like this: 1.0627e+006 gold.And while I'm here, I'll point out the things in the statistics readout that seem strange:This one looks like it

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-12 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem When you've finished the master stadium, and it shows your statistics, it doesn't seem to do well with numbers over 100. It shows them in what looks like scientific notation. URL:

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-12 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Maybe this is just me being really lazy, but I'd like to see hotkeys for more of the commonly used options, like fleeing and saving and the like. URL: https://forum.audiogames.net/post/475862/#p475862 --

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-06 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Noticed this in manamon 1 as well, but are things really meant to be frozen for 0 rounds? I'd figure if something gets frozen it would be at least one turn, otherwise it's just a couple extra lines of text. Also, that

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-06 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Noticed this in manamon 1 as well, but are things really meant to be frozen for 0 rounds? I'd figure if something gets frozen it would be at least one turn, otherwise it's just a couple extra lines of text. URL:

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem When you exit the game from the main menu, just hit enter again and it goes away. URL: https://forum.audiogames.net/post/472323/#p472323 -- Audiogames-reflector mailing list

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I found a couple of things you might want to be made aware of. The guy who says he's heading to solphoa peninsula to catch a "fairy" back home, I think that should be ferry. One of the tables in Madam Boveel's says

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Is there a way of revealing hidden items? presumably after the game is beaten? If not, I really think there should be. On the other hand, someone is eventually going to take the time to walk every tile of every room in

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-31 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! So I remember now why I didn't really care for dramegon before. It's kinda slow, and can't be used against certain things or it's just begging to die. You can't use it to fight irroadium at all. Not even a little bit. Maybe kinda

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-20 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Alright, purely curious what, if anything, anyone would change about this team. This is what I tend to take through the game starting from when I'm first able to use online functionality. I like it for the most part, but I wish I had

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-18 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! There's this post: https://forum.audiogames.net/viewtopic.php?id=21452 URL: https://forum.audiogames.net/post/469304/#p469304 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-11 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Wow. Think I did better with damage on this run than I've ever done. I did something like 354000 and took 14000 or around there. Don't have exact numbers, didn't bother to copy the text. I'm sure some of that was from getting hit by

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-10 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Figured I'd try a run in which I train everyone's attacking stat exclusively. This is quite nice. I mean once everything gets to about level 50 or so that is. Before level 49, playing dussoket is just miserable. Same with eksponge

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! There's certainly a lot funny about this game. Some of it story related, some of it related to game mechanics and design, some of it related to spelling and grammar. All this, and it was tested? More than once? By more than one

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Like I said, I'd love to have been a fly on the wall when all this was being churned out. I mean there's obviously a lot of things this game gets right or I wouldn't still be trying things and talking about it. But the things it gets

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I wonder how he came up with what moves should have that accuracy penalty on them and which ones shouldn't? You'd think daring comeback would have an accuracy penalty on it but it doesn't. That's why I hate fighting things that use

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! You wanna see something funny? Do a miss on eagala or something that has both sandy wind and obscure. Once it uses one or the other you will miss more. It can use them enough times that you'll never be able to hit it. Perhaps not as

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I don't think I got an answer to this, but does anyone know what level you can get things to before they start "ignoring" you? I'm thinking for after I beat the first stadium then trade for the team I intend to use the rest of the

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-06 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I also wanna know how you're able to max a stat when you're in the 40s or 50s, unless you train one stat exclusively? I usually divide my training points between speed and whatever its primary attack stat is the whole way through so I

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-05 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! The stat checker is there to tell you the potential of the manamon in question. So if it says terribly underdeveloped, that stat will go up as you level, of course, but it won't end up to be as much as if it were remarkable or

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-05 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'd say it's probably not a huge deal. That just means those stats won't end up to be as good  as if it were rated higher by the checker. All this breeding stuff is mostly for people who tend to minmax and squeeze every last bit of

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-05 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! So, dussoket is really, really hard to play without the moves it should have. Mostly this is sparking tail. He'll get this at level 49. Wow! That's really, really early! He's got electric shock at least so there's that. I guess that's

Re: Bokurano Daibouken 3 : secondary topic

2019-10-05 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Some of the things are needed in order to make others. Some of the weapons are like this. I think the cat spear is like that. You have to use some random things to make other random things to in turn make that weapon. I don't remember them all

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'm not understanding why I'm having a more difficult time with the endgame stuff than I remember having when I played this before. It was just a guaranteed win for me. No medical miracles or cure herbs or anything. I just breezed

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Alright I'm curious. On the manamon where you have items that boost their type attack by a percentage, like the sword of the undead and the yellow star and the like, is it better to have those or the power bracelet? Does the power

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-02 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! It looks like I've made elvond into a one trick pony, that trick being magic wave. He's at level 55 and I'm guessing that's as good as it's going to get. With daring comeback and inner healing this looks like something that's just

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Do you have a list of what mon gets what moves at what level? Such a list would be a bastard to create if it doesn't already exist, but I figure you might have made one at some point since you appear to have done as much if not more

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Do you have a list of what mon gets what moves at what level? Such a list would be a bastard to create if it doesn't already exist, but I figure you might have made one at some point since you appear to have done as much if not more

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-10-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I know from the trades you did recently you have eksponge on your team. How'd you put up with water bomb for so long? This thing's level 43 and is still quite suicidal with water bomb being its main attack. Unless you count daring

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-09-30 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hmm sounds like I'm doing it right then. Those are the places I end up using. and malerine to grind up the mythicals sometimes. Bleh, I guess I'm kind of impatient and  get tired of grinding levels and using weak moves until something

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-09-29 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! That's how I would level things up to get transformations to fill out the manapedia and such. Irroadium is good for this with oblivion slash on the higher level stuff. But doing that doesn't feel like as much of a slog as leveling

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-09-29 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I know from when I last played this more than two years ago, that there were certain manamon that you could screw out of moves if you transformed them too early. I'm pretty sure zintrabat was one of these, the guide indicates mutmo is

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-06-07 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Is it some of the elven stuff? That's the only thing I can think of that's newer. Depending on what and how much of it you get, it's basically godmode. Whatever attacks you will die before it even gets a chance to fight

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-06-02 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hmm some ninnyballs being pitched here. You absolutely can save Wilhelm. In fact, there's a side quest and a weapon or something that depends on you doing just that. The higher level thing with the wolves refers to there

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-05-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! A lot of the "fix this" and "change that" calls, at least for this game, are because quite a few of the characters and moves are just renamed mix and match versions of the same crap. If it's not that, then it's because some of the

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-27 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games There hasn't been anything from them in a long time. I imagine that will remain the case for a long while yet to come. I hope I'm wrong. URL: https://forum.audiogames.net/post/429769/#p429769 -- Audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-24 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I don't know which ones you've found but likely you're missing the one that's closer to where the shaman is since it's well out of the way. If it's not that then I'll list the other two in case. One's in or near a chief's

Re: shadow rine full voice version released

2019-04-20 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I don't know how spoilery you want things but it sounds like you still have something yet to see before you're able to swim. Someone you have yet to meet up with. I don't remember what the story says at this point. I've played through it enough

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-20 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Is there any way to guarantee to get a particular piece of equipment? Or is it really based totally on dumb blind random luck save for the unique pieces you get from quests or in display cases and the like? URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-17 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I think I'm building the melee characters wrong. I'm level 70 and have the magic characters doing damage of several hundred or even thousand hp. The ranger clocks in at about 20 to 30 hp a hit and is very , very slow...

Re: shadow rine full voice version released

2019-04-12 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Well that'll just about do it I think unless more content is released or I've missed something. I'm pretty sure I've seen and done all there is in this game save for the minigames in the extras menu, which, meh. But I've played through from easy

Re: shadow rine full voice version released

2019-04-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I'm playing the afterstory now and not really sure where I'm supposed to go. I'm pretty sure it said something about the raw water cave? Wouldn't that be where I fought the serpent? If not there then how about that cave close by through the

Re: shadow rine full voice version released

2019-04-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released If you haven't rescued Rurai yet you can't swim. Sounds like you need to find Ren or Len or whatever her name is, and talk to her again. URL: https://forum.audiogames.net/post/425532/#p425532 -- Audiogames-reflector mailing list

Re: shadow rine full voice version released

2019-04-07 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I'm listening to a playthrough of what I guess is desperate mode. The guy needs 500 xp to level up his sword I think and he has 400 hp. Are these memory hacks or do the numbers really get that big through normal gameplay? I've just

Re: shadow rine full voice version released

2019-04-07 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I wish there was a way after you've finished a run to know what items you missed and where they are. I just finished impossible and am missing one item somewhere and have no idea what. Are there any of those bonuses that continue to carry over

Re: shadow rine full voice version released

2019-04-06 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I just listened to part of a playthrough where they kept buying amulets from the juhuhu merchant and eventually it played music like they got some kind of reward. Is there like a quest for buying him out or something? What is the reward they got?

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-06 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games So is OutOfSightGames even a thing anymore? It's been a while since I've seen anything new, so maybe they just got ghost? URL: https://forum.audiogames.net/post/425251/#p425251 -- Audiogames-reflector mailing list

Re: shadow rine full voice version released

2019-04-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released My purchases look like they're going to be exactly what they were when I beat easy and played normal. carry over sword level, recovery amulets, status items, money, bubble, and double xp. Then I have 6.5k left over. Surely I can do better. This

Re: shadow rine full voice version released

2019-04-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released What are all the things that give bonus points? Is it true that you get more if you go through the game as fast as you can yet collecting everything there is? Do I actually lose out on bonus points by grinding and taking my time? I went through

Re: shadow rine full voice version released

2019-04-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Alright. I think I know two of the three places he appears. I thought I knew of three, but I fail. You see him in the forest, then in the village, then the city, right? Maybe I'm just a dumbdumb then because I'm not seeing him now. URL:

Re: shadow rine full voice version released

2019-04-03 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Does the guy who sells recovery amulets keep appearing in different places or does he eventually just stop showing up? I can't tell if he's not anywhere to be found or if I'm just a ninny and can't find him. URL:

Re: shadow rine full voice version released

2019-04-02 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Is it possible to have Ren or the fencer as partners outside of their parts in the story? Is it possible to ever have either or both as playable characters? URL: https://forum.audiogames.net/post/424603/#p424603 -- Audiogames-reflector

Re: shadow rine full voice version released

2019-04-02 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released lol I guess I missed something while looking through the items in the shop. it wasn't clear to me that I was simply buying more pronouns. It said something about choose another person on the team or something similar to that. But like I said it

Re: shadow rine full voice version released

2019-04-02 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released What does the extra person or different person or choose a person or whatever that is actually do? I decided to piss away some bp on it with a save file I was eventually going to delete anyway. It didn't seem to do much that I could immediately

Re: shadow rine full voice version released

2019-04-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released Realistically, how many bp can I expect to get on my first pass through the game on easy mode? I'm up to 21000 or so now. Is it possible to walk around and just kill stuff to get more? I'd like to be able to buy as much as I can from the bonus

Re: shadow rine full voice version released

2019-03-31 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I saw mention of a speed bubble or something like that. Now apparently I'm dumb and somehow can't use the search feature to actually pull up relevant results, so rather than continuing to guess what words I need to type in order to see more than

Re: shadow rine full voice version released

2019-03-29 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: shadow rine full voice version released I've been playing Shadow Rine for a little while now and here are my findings. That caron/heart is in the lake or off to the edge of the field, you can't get it, so just keep it moving. That treasure box is surrounded on all four sides by

Re: Bokurano Daibouken 3 : secondary topic

2019-03-29 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think that comes up at 375 hours and the super one comes up at 425 or something. Not exactly 100% sure on that but I think I'm reasonably close. URL: https://forum.audiogames.net/post/423559/#p423559 -- Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2019-03-20 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic This is probably the wrong place to post this, but I've got a bug in bk2 or something. once you clear 12-1 there's nothing left to do except ... quit. there's no objects to interact with, no doors, no way to complete the level. There's only about

Re: Bokurano Daibouken 3 : secondary topic

2019-03-15 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I wish Carla were smarter. Right now, I'm watching her shoot her gun and launch rockets... at nothing. She's doing this because the map is cleared. So there is nothing for her to shoot. Nor is there anything for her to launch rockets at. And if

Re: Bokurano Daibouken 3 : secondary topic

2019-03-11 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I wish the item master was available sooner than it currently is. By the time you get it, there's little to no need to keep collecting things. Especially honey and mini shooters which is where the item master would be the most useful imo. I feel

Re: Bokurano Daibouken 3 : secondary topic

2019-03-09 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think I found a bug, or at least something to be aware of. if you've gotten to stage 25 where all the levels before are locked, and you switch to a mode you haven't gotten to stage 25 on, you'll lock down your whole file. All the stages are

Re: Bokurano Daibouken 3 : secondary topic

2019-03-08 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic When you see that something requires clear medals to make it should also become obvious what mode you'll need to beat. They say things like exciting, wolf, powerful wolf and so on. URL: https://forum.audiogames.net/post/417281/#p417281 --

Re: Bokurano Daibouken 3 : secondary topic

2019-03-04 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Sometimes I wish Carla were a bit smarter. It is disturbing to see her walk the entire length of the map obliviously taking a pounding from everything she passes as she goes. I just watched her walk through the entirety of a robot's shooting

Re: Bokurano Daibouken 3 : secondary topic

2019-03-02 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic A couple things: Is Carla meant to still be a part of 12-1 and 12-2 after you've beaten those stages? Those are the only two where I've seen she still has to be there. There probably aren't going to be too many people grinding in those particular

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-04-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I don't think there's a list, but it's things that you get from quests, stuff that you've looted from display cases, things that you get from bosses, stuff like that. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-10 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Is there a way to get specific things like the 50% elemental damage bonus/resist rings that doesn't involve going in and out of areas and repeatedly looting from the containers? URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Was it meant that we can do any quests that increase some chosen stat once per playthrough and stack the reward? Seems like that would be a bug, unless there's some limit on it that I just haven't reached. I'd think since

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games My guess is that, if you're wondering which member in your party can locate plants, there's someone you still have yet to meet. And when you meet this person, you'll know it. There's a line in the dialog that tells you

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-28 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games A couple things here. I don't like that when lord of the undead goes off, you get no xp for the kill. I guess it sort of makes sense though since it's an instant kill, but it seems kind of silly to have a knock down drag

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-27 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games This is my third time through the game and I'm still wandering aimlessly through the forest and ruins and temple and lumber yard looking for one last camp site. I swear I've cleared them all. I know I did. I'm sure I did.

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-27 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games The master forged warhammer seems grossly overpowered. But it could be other things contributing to that too. I'm on my third go around, and I tend to fight all the encounters unless I'm just trying to rush through

Re: Bokurano Daibouken 3 : secondary topic

2017-08-22 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic When I need to kill something like that and not destroy what it drops as well I'll use the laser blade or whatever. the one you have to hold down the space bar to charge up. then get in range of the boss and just open a can. Imo the magical edge

Re: Bokurano Daibouken 3 : secondary topic

2017-08-13 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Are there only certain people who can use the hyper buster blade to block? Not the buster blade. Not the super buster blade. The hyper buster blade. Hitting r doesn't change anything on the hyper buster blade. Hitting r toggles between two modes

Re: Bokurano Daibouken 3 : secondary topic

2017-08-11 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Or at the end of the game you could be a real ninny and use energy balls and just ball everything to death lol URL: http://forum.audiogames.net/viewtopic.php?pid=323898#p323898 ___

Re: Bokurano Daibouken 3 : secondary topic

2017-08-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I put quite a bit into a previous message, so I'll ask this in its own message here. What is the point of the kicker shoes? I did a search, and the only reference I found to it was my own post. It seems like a lot of the items in the game are just

Re: Bokurano Daibouken 3 : secondary topic

2017-08-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I never got it to follow me out of the tree. It seemed like the boss just stood up there and waited for me to come back up, and it was always a couple of tiles away, which is why I just usually balled it instead of trying to fight with it. URL:

Re: Bokurano Daibouken 3 : secondary topic

2017-08-01 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I tended to get all the iron balls I could and go up high enough to make him appear and start walking toward me. Then I'd just open a can. Just ball it to death. URL: http://forum.audiogames.net/viewtopic.php?pid=322286#p322286

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic People are most likely going to call me a ninny for asking this, but, why is shadow mode a thing on the magical ball? I mean you have light mode, which blocks attacks like the buster blades do, plus you can use it to heal, but shadow mode seems

Re: Bokurano Daibouken 3 : secondary topic

2017-07-30 Thread AudioGames . net ForumNew releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Well. I know what it's supposed to do in theory, but what I'm saying is that there doesn't seem to be a way to change modes on the hyper buster blade the way you can with the ones before it. And, in fact, it blocks absolutely nothing whatsoever. I

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