Re: A question for other YouTubers
Re: A question for other YouTubers now youtube will check the health of the live streaming before going publicly.so after you setup all the things in both yt studio and obs, just click on start live stream button in obsafter that youtube studio will give the info about the video that you
Re: A question for other YouTubers
Re: A question for other YouTubers @3 Thanks. @2 My channel is Rich Beardsley URL: https://forum.audiogames.net/post/489733/#p489733 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames
Re: A question for other YouTubers
Re: A question for other YouTubers Didn't work. How would I switch to the classic view? URL: https://forum.audiogames.net/post/490234/#p490234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis
Re: A question for other YouTubers
Re: A question for other YouTubers all right. I have a rather stupid question about youtube, so i'll just post it hereso, you know that there's music for games on youtube, right?ok. good. my question is, if it is uploaded to youtube and the creators of the music is fine with it,
Re: A question for other YouTubers
Re: A question for other YouTubers Well, I figured out my streaming problem. And about the music, you can't use something unless it's royalty free. Stream something that is protected under Copyright will send up a flag and you could possibly get a strike against your chan
Re: A question for other YouTubers
Re: A question for other YouTubers @adel.spence: First step in content creation: Always clear it with the publisher. Unless something is clearly royalty free and you've bought it, or has a free for Youtube statement in its license, or what have you. If it says free for Youtube th
Re: a question regarding an article
Re: a question regarding an article Here you go:https://github.com/yplassiard/nvda-tran … nvda-addon URL: https://forum.audiogames.net/post/491594/#p491594 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin
Re: a question regarding an article
2020-01-09
Thread
AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector
Re: a question regarding an article @Nuno. thank you so much! will this work with 1942 as well? URL: https://forum.audiogames.net/post/491620/#p491620 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman
Re: a question regarding an article
2020-01-09
Thread
AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector
Re: a question regarding an article Is this add-on Python 3 ready yet? I'd hate to lose it, it's very useful. URL: https://forum.audiogames.net/post/491628/#p491628 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog
Re: a question regarding an article
Re: a question regarding an article @3 Works@4 No. URL: https://forum.audiogames.net/post/491631/#p491631 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A question for you guys!
2020-01-12
Thread
AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector
Re: A question for you guys! I agree with 1 URL: https://forum.audiogames.net/post/492256/#p492256 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A question for you guys!
Re: A question for you guys! i dont, its his game, he has rights to do what ever he wants with it URL: https://forum.audiogames.net/post/492259/#p492259 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman
Re: A question for you guys!
Re: A question for you guys! i dont, its his game, he has rights to do what ever he wants with itedit, this topic is not going to change anything bye the way since he left URL: https://forum.audiogames.net/post/492259/#p492259 -- Audiogames-reflector mailing list Audiogames-reflector
Re: A question for you guys!
Re: A question for you guys! He said he was going to develop the game again with python since bgtg has issues. So it's not that the game is not being developed. URL: https://forum.audiogames.net/post/492264/#p492264 -- Audiogames-reflector mailing list Audiogames-reflector@sabah
Re: A question for you guys!
2020-01-12
Thread
AudioGames . net Forum — General Game Discussion : Tadej_Grum_2002 via Audiogames-reflector
Re: A question for you guys! @3: I understand that very well, he can do what ever he wants to do. And @4: I don't think that the python version have any progress at least for now. And i don't think he is even working on it URL: https://forum.audiogames.net/post/49226
Re: A question for you guys!
2020-01-12
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: A question for you guys! and i understand it's in progress, in beta stages.Time will came and he will release rs back, but well when? i don't know. Hope not in 2120 URL: https://forum.audiogames.net/post/492323/#p492323 -- Audiogames-reflector mailing list Audiogames
Re: A question for you guys!
2020-01-12
Thread
AudioGames . net Forum — General Game Discussion : Tadej_Grum_2002 via Audiogames-reflector
Re: A question for you guys! I said that because i think he is not going to release it. URL: https://forum.audiogames.net/post/492333/#p492333 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo
Re: A question for you guys!
2020-01-12
Thread
AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: A question for you guys! So, dumb question, I suppose, but why not ask him personally? Hit him up? Send him a smoke signal? Skype him? Whatever? Directly? It seems you would get more out of it. I mean, using just a little injection of common sense if we may, we can deduce that
Re: A question about crazy party.
2019-08-20
Thread
AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: A question about crazy party. Just copy your savefile to the folder with a new version, lol. URL: https://forum.audiogames.net/post/456694/#p456694 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman
Re: A question about crazy party.
2019-08-20
Thread
AudioGames . net Forum — General Game Discussion : Urh2006 via Audiogames-reflector
Re: A question about crazy party. The save.bin file? URL: https://forum.audiogames.net/post/456695/#p456695 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A question about crazy party.
Re: A question about crazy party. Copy the save.bin file from the folder containing the old version to the one with the new version. Also make sure to copy the deck folder if you play the battle mode and want to keep your decks.The central server is currently down. If you want to play, you
Re: A question about crazy party.
Re: A question about crazy party. Copy the save.bin file from the folder containing the old version to the one with the new version. Also make sure to copy the deck folder if you play the battle mode and want to keep your decks.The central server is currently down. If you want to play, you
Re: A question about crazy party.
Re: A question about crazy party. All your progress in the game EG what worlds, minigames, gyms etc you have unlocked is contained in the file save.bin, so long as you have a copy of that file you will be fine. Similarly, any decks you make are just text files saved in your decks
Re: A question about crazy party.
Re: A question about crazy party. Copy the save.bin file from the folder containing the old version to the one with the new version. Also make sure to copy the deck folder if you play the battle mode and want to keep your decks.The central server is currently down. If you want to play, you
Re: A question about crazy party.
Re: A question about crazy party. Copy the save.bin file from the folder containing the old version to the one with the new version. Also make sure to copy the deck folder if you play the battle mode and want to keep your decks.The central server is currently down. If you want to play, you
Re: A question about crazy party.
Re: A question about crazy party. I agree with Dark. Backing up your save.bin file and the deck folder is always a good idea. You avoid the possibility of data corruption, and you never know when your hard drive or computer might fail. Having to start all over in Crazy Party is a major
Re: A question about crazy party.
2019-08-20
Thread
AudioGames . net Forum — General Game Discussion : Urh2006 via Audiogames-reflector
Re: A question about crazy party. Yeah, @chris, i know that because I have experienced that the starting over and playing all things again is very boring. And thank you, i already use your server. i know you have it so I have used it when the central server is down. URL: https
Re: A question about crazy party.
Re: A question about crazy party. Crazy party stores its save data in a file in the directory called save.bin. Copy this to the new directory, or better yet, extract the new version to the folder with your old insilation, and choose to replace the files, you will have your save, decks, and
a question about some audiogame mechanics
2019-08-29
Thread
AudioGames . net Forum — General Game Discussion : SkyGuardian via Audiogames-reflector
a question about some audiogame mechanics feel free to move this if this is in the wrong roomso, this occurred to me when i was talking to a frienda lot of audiogames that have been developed have the same ways to navigate, enemies have been programmed as the same in a way, weapons are
Re: A question about GMA games
2019-09-04
Thread
AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: A question about GMA games Huh, I never gave this much thought. I'll have to play shades, and see what I come up with. Thanks for posting. URL: https://forum.audiogames.net/post/459674/#p459674 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl
Re: A question about Eternal Wars
Re: A question about Eternal Wars hi, i think its dead URL: https://forum.audiogames.net/post/459933/#p459933 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A question about Eternal Wars
Re: A question about Eternal Wars the problem could be why it closed to only admins can be login, it dead for a long time, but the server reopen for months, just you can not do anything to it URL: https://forum.audiogames.net/post/459938/#p459938 -- Audiogames-reflector mailing list
Re: A question about GMA games
Re: A question about GMA games Ethin,I worked on the Shades of Doom map. The map shows walls as a line of g's and where you have been a line of a's.Spaces are where you have not been.The x is where you are located at the time you generated the map.It is designed to be brail
Re: A question about GMA games
2019-09-20
Thread
AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: A question about GMA games That's... Actually pretty dang clever. URL: https://forum.audiogames.net/post/463039/#p463039 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio
Re: A question about GMA games
Re: A question about GMA games I finally had a chance to look in the sod 2.0 instructions so here is what David wrote:You can press Control-W to produce a map of the rooms and passages you have explored in an area. The map is written to a file in the Shades of Doom directory with the name
A question about ESpeak on Android
2019-09-22
Thread
AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector
A question about ESpeak on Android hello all,So this question is about ESpeak on android:2 or 1 months ago, on android, espeak has bin updated, and now it supports emoticans. But, when i unlocked my android device, it started talking so strangely. I can't understand some words corr
Re: a question regarding an article
2020-01-27
Thread
AudioGames . net Forum — General Game Discussion : Blindgamer28 via Audiogames-reflector
Re: a question regarding an article I saw a link to python 3 NVDA addon on the same page. but it gives 403 arror URL: https://forum.audiogames.net/post/496336/#p496336 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com
Re: a question regarding an article
2020-01-27
Thread
AudioGames . net Forum — General Game Discussion : Blind angel 444 via Audiogames-reflector
Re: a question regarding an article Is NVDA 19.03 out yet? O T Zarvox please check your pm. I sent you a message. If someone can get get in touch with him and tell him that he has a message. URL: https://forum.audiogames.net/post/496475/#p496475 -- Audiogames-reflector mailing list
Re: a question regarding an article
Re: a question regarding an article Yo! Translate is Py3 ready now. URL: https://forum.audiogames.net/post/496697/#p496697 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
A question for the audiogame comunity
A question for the audiogame comunity Hello all! I am fairly new here, in the audiogame comunity, so can you recommend me some games, for example some good shooting games, or some good RPGs? I know that probably a lot of people posted that kind of topics already, but still. URL: https
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : TheGreatCarver via Audiogames-reflector
Re: [no drama please] a question. Because Ivan freely released it at one time, I don't think you have to worry much about it. I wouldn't broadcast your server info, but if you just want to fiddle around by yourself, have at it. URL: https://forum.audiogames.net/post/44372
Re: [no drama please] a question.
Re: [no drama please] a question. I think it might be best to wait for Ivan's thoughts as well, if he sees this topic, just in case. URL: https://forum.audiogames.net/post/443751/#p443751 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: [no drama please] a question.
Re: [no drama please] a question. it is no source code, no sounds, if he just want to play the old one with server, noone can prevent him URL: https://forum.audiogames.net/post/443753/#p443753 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector
Re: [no drama please] a question. That version was released officially before. If he changed his mind, too late. Its out there I guess. URL: https://forum.audiogames.net/post/443759/#p443759 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: [no drama please] a question. if you are talking to 1.4213, yeah he released it long time ago, but unfortunately i lost it meh. URL: https://forum.audiogames.net/post/443761/#p443761 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : TheGreatCarver via Audiogames-reflector
Re: [no drama please] a question. As others have said, this version was officially released by Ivan, so this isn't code theft. However, it's probably not a good idea to publicly make your server open to the entire community, as I know that back when having self-hosted versio
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector
Re: [no drama please] a question. As others have said, it was publicly released so I see no problem with it. URL: https://forum.audiogames.net/post/443799/#p443799 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: [no drama please] a question. it's publicly released, so no problems using it, i still have that version someware URL: https://forum.audiogames.net/post/443816/#p443816 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : mohamed via Audiogames-reflector
Re: [no drama please] a question. wait for Ivan URL: https://forum.audiogames.net/post/443834/#p443834 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : electro via Audiogames-reflector
Re: [no drama please] a question. It's publically released. No problem with it. URL: https://forum.audiogames.net/post/443842/#p443842 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis
Re: [no drama please] a question.
Re: [no drama please] a question. Thank you. URL: https://forum.audiogames.net/post/443858/#p443858 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector
Re: [no drama please] a question. Yeah if its that version I dont' care but it was buggy. If I do catch wind of someone hosting a version that wasn't released by me, I will report it. Believe me I will know, don't try to hide it by chaning the message strings, I'll
Re: [no drama please] a question.
2019-06-24
Thread
AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector
Re: [no drama please] a question. Yeah if its that version I don't care but it was buggy. If I do catch wind of someone hosting a version that wasn't released by me, I will report it. Believe me I will know, don't try to hide it by changing the message strings, I'll
Re: [no drama please] a question.
2019-06-25
Thread
AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector
Re: [no drama please] a question. I'll help him. URL: https://forum.audiogames.net/post/443902/#p443902 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Crazy Cart? A question to Pragma!
2019-11-26
Thread
AudioGames . net Forum — General Game Discussion : Lawrence_McSu via Audiogames-reflector
Crazy Cart? A question to Pragma! Hello. Recently, I heard that Crazy Party was based on Mario Party. I was wondering, if Pragma or anyone had any intentions of making a Crazy Cart. Since TS3, we really haven't got anything to replace it. It might be cool, and may generally be
Re: A question about Mush-z?
Re: A question about Mush-z? C/C++https://github.com/nickgammon/mushclient URL: https://forum.audiogames.net/post/504163/#p504163 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames
Re: A question about Mush-z?
Re: A question about Mush-z? Mush-z is a Mushclient scripting package, created in Lua inside a bunch of xml config files that set up Mushclient triggers and aliases and things like that.Mushclient (the runner/the mud client/the thing that actually does the connecting) is almost certainly C
Re: A question about Mush-z?
Re: A question about Mush-z? Also note that Mush-Z's config files and scripts are in plain text even in the distribution you download. Dig around in the mush-z folders and start reading the .xml files and you can take a look. As far as I know the source code for such things is lite
Re: A question about Mush-z?
Re: A question about Mush-z? Yes, Mushcliet is C and C++ using MFC for its GUI framework. URL: https://forum.audiogames.net/post/504169/#p504169 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman
Re: A question about Mush-z?
Re: A question about Mush-z? All right, thank you. My curiosity has been satiated. URL: https://forum.audiogames.net/post/504191/#p504191 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo
Re: A question about rhythm games
Re: A question about rhythm games Actually Rhythm heaven series is experimenting with more than 2/4 4/4. URL: https://forum.audiogames.net/post/504865/#p504865 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin
Re: A question about rhythm games
Re: A question about rhythm games I thought rhythm rage had the odd triplet in there, EG in the totalcamp song about Reyal Madrid.I suspect part of the problem, is that faster rhythms are harder to hear or process, and your limited on speeds with 3-4 or 6-8 rhythms. Most of the 5-4 pieces
Re: A question about rhythm games
2020-02-28
Thread
AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector
Re: A question about rhythm games I guess they like to keep it, Simple? Because 4/4, or C is known as simple time. URL: https://forum.audiogames.net/post/504875/#p504875 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin
Re: A question about rhythm games
2020-02-28
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: A question about rhythm games Yeah there are some 3/4 pieces in rhythm heaven megamix, and quite a few songs where you have to keep track of the rhythm in your head and respond on the off beat or somewhere before or after. It can get a little crazy especially on those perfect runs
Re: A question about rhythm games
2020-02-28
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: A question about rhythm games Yeah there are some 3/4 pieces in rhythm heaven megamix, and quite a few songs where you have to keep track of the rhythm in your head and respond on the off beat or somewhere before or after. It can get a little crazy especially on those perfect runs
Re: A question about rhythm games
Re: A question about rhythm games To be honest Rhythm rage is kinda weird. No idea why, but it feels like it is not as responsive and good as RH series in terms of rhythm, imput lag and creativity.I didn't have that great feeling when playing Rhythm rage and it didn't immersed m
Re: A question about rhythm games
2020-02-28
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: A question about rhythm games I think part of the problem with rhythm rage is that it uses so many keys that are spread so far apart, are a little more mechanically complex than necessary, had little in the way of unlockables, and has a general lack of focus. The rhythm heaven has just
devil a question about the game
devil a question about the game I keep asking myself and asking if is it possible to translate this game? the only problem is that it doesn't support NVDA 'but we use sayclip to translate. is there any other way to translate URL: https://forum.audiogames.net/post/50786
A question about the Nintendo Switch
2019-10-08
Thread
AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
A question about the Nintendo Switch Hi. Does anyone know if the Nintendo Switch will ever get a screen reader? We got Zoom in April, so will they make a screen reader? URL: https://forum.audiogames.net/post/466940/#p466940 -- Audiogames-reflector mailing list Audiogames-reflector
Re: Spotify on windows. (a question)
Re: Spotify on windows. (a question) Click the more button below the song you want and options should show up at the very bottom including add to playlist. It doesn't let me press that unless I use NVDA's object nav to do it. From there you can select the playlist you want.
Re: Spotify on windows. (a question)
Re: Spotify on windows. (a question) Hy!Does anyone know how can I make spotify not start on boot? URL: https://forum.audiogames.net/post/467128/#p467128 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin
Re: Spotify on windows. (a question)
Re: Spotify on windows. (a question) there is an option in the spotify settings. I don't know the exact option, but it is a ombo box and you should select "no" or "never". URL: https://forum.audiogames.net/post/467137/#p467137 -- Audiogames-reflector mailing
Re: Spotify on windows. (a question)
Re: Spotify on windows. (a question) @3 try to go to task manager.@2 thank you so much. going to try it now. URL: https://forum.audiogames.net/post/467287/#p467287 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi
Re: Spotify on windows. (a question)
Re: Spotify on windows. (a question) sorry for double posting, but is there a keyboard shortcut to control the volume of spotify? URL: https://forum.audiogames.net/post/467288/#p467288 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Re: Spotify on windows. (a question)
Re: Spotify on windows. (a question) @5: what can I do from there? URL: https://forum.audiogames.net/post/467316/#p467316 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Spotify on windows. (a question)
Re: Spotify on windows. (a question) I believe if you're in focus mode with NVDA you can use control up and down. Haven't used it in a while so could be wrong. URL: https://forum.audiogames.net/post/467333/#p467333 -- Audiogames-reflector mailing list Audiogames-reflector@
Re: Spotify on windows. (a question)
Re: Spotify on windows. (a question) @7 go to the start up tab in task manager. then look for spotify in the list. right click it then press disable.i hope this helps. @8 thank you for the reply. it works URL: https://forum.audiogames.net/post/467456/#p467456 -- Audiogames-reflector
Re: A question regarding an iPad
Re: A question regarding an iPad You can't run Windows programs on an Ipad. URL: https://forum.audiogames.net/post/468619/#p468619 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio
Re: A question regarding an iPad
Re: A question regarding an iPad God no, I didn't mean to set them up. I thought of using some VM for iOS or anything, the problem is that I don't really know any. URL: https://forum.audiogames.net/post/468620/#p468620 -- Audiogames-reflector mailing list Audiogames
Re: A question regarding an iPad
Re: A question regarding an iPad Nope. There's no virtualization software for IOS. IOS is extremely tight fisted in what they allow. also the Ipad doesn't use intel arcatecture so I'm pretty sure it just wouldn't be possible anyways. URL: https://forum.audiogames.net/
Re: A question regarding an iPad
Re: A question regarding an iPad Oh. That's a pity. But thanks anyway... URL: https://forum.audiogames.net/post/468622/#p468622 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio
Re: A question regarding an iPad
Re: A question regarding an iPad I know that Windows PCs have started using the ARM architecture, but I've heard that there are still issues. URL: https://forum.audiogames.net/post/468677/#p468677 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl
Re: a question about crazy party
2019-10-17
Thread
AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: a question about crazy party Probably your anti virus deleted the file since they generally don't like UPNP. You can either add an exception or manually forward the required ports. Note that if you do add an exception to your anti virus, you still have to restore the mini
Re: a question about crazy party
Re: a question about crazy party now it seems to work upnp but the port dont seem to be opened, upnp is enabled in my router URL: https://forum.audiogames.net/post/469098/#p469098 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin
A question about the underhood compilers
A question about the underhood compilers So, I know I said compilers, but this will work for command lines, muds, anything that accepts textual input.My question is... how?I'll explain. Let's say you're writing a python script which looks like this:def test(): print(&qu
Re: a question abowt python 3
Re: a question abowt python 3 I'm not sure as it's even still there.Does pythonw.exe still exist after installation?#I'm sure someone said it was buggy to begin with, but I may have dreamed that. URL: https://forum.audiogames.net/post/556613/#p556613 -- Audiogames-re
Re: a question abowt python 3
Re: a question abowt python 3 I'd suggest using python.exe directly, yes, and more to the point virtualenvs. I don't know if the py launcher still exists or not, but every time I've tried to use it it has ended in tears. URL: https://forum.audiogames.net/post/
Re: a question abowt python 3
Re: a question abowt python 3 I don't even think there is a purpose in using the launcher anymore, unless you need to run legacy Python 2 code. Looking through the abstract of PEP 397, the launcher is intended to be associated in Windows Explorer with .py files instead of a specific p
Re: a question abowt python 3
Re: a question abowt python 3 Yeah if you use virtualenv you don't need this. Also on windows, when using the -p option, you don't need to know the path where it is installed unlike on *nix systems. The version number will suffice. URL: https://forum.audiogames.net/post/55667
Re: a question abowt python 3
Re: a question abowt python 3 @4There are enough reasons to not associate .py files with python that I don't even know where to start, and I think it was a mistake that they ever tried to allow it. URL: https://forum.audiogames.net/post/556674/#p556674 -- Audiogames-reflector ma
Re: a question abowt OBS studio
Re: a question abowt OBS studio you open the context menu on your sceens. Then select add. URL: https://forum.audiogames.net/post/538413/#p538413 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman
Re: A favor and a question.
Re: A favor and a question. You're favor:I know this is really anoying and redundant, but have you tried googling? From my experience, which is limited, you can do quite a bit of stuff from just Google Searching. Then again, I am a Computer Scientist, so Googling is kind of 40 perce
Re: A favor and a question.
Re: A favor and a question. hello, About harmony, you can use manipulator by infected mushroom. it's not free, but it's completely worth it I believe. It's really high quality and you can use midi to generate harmonies URL: https://forum.audiogames.net/post/
Re: A favor and a question.
Re: A favor and a question. @2.aa, yes, the fine art of googling.yes, I tried. the things I found I don't really know how to download.I also wanted the community's suggestions, there favorite packs and so on.but, yes, google it. URL: https://forum.audiogames.net/post/57611
Re: a question for guitar players
2020-10-04
Thread
AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector
Re: a question for guitar players If you look on the back of your guitar, you should find a square panel with screws on it, should have some holes in it as well. Thats where you feed the strings through to the side thats facing you when you play. Usually I just unscrew the panel and feed
Re: a question for guitar players
2020-10-04
Thread
AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector
Re: a question for guitar players If you look on the back of your guitar, you should find a square panel with screws on it, should have some holes in it as well. Thats where you feed the strings through to the side thats facing away from you when you play. Usually I just unscrew the panel
Re: a question for guitar players
2020-10-04
Thread
AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector
Re: a question for guitar players If you look on the back of your guitar, you should find a square panel with screws on it, should have some holes in it as well. Thats where you feed the strings through to the side thats facing away from you when you play. Usually I just unscrew the panel
Re: a question for guitar players
2020-10-04
Thread
AudioGames . net Forum — Off-topic room : TJ . Breitenfeldt via Audiogames-reflector
Re: a question for guitar players HI, I have played for about 10 years, I change my guitar strings myself, although I won't claim to be an expert.I will try and explain it in words how to change a string, although it is going to be a bit challenging.I am not familiar with Ibanez gu
Re: a question for guitar players
2020-10-04
Thread
AudioGames . net Forum — Off-topic room : Blue-Eyed Demon via Audiogames-reflector
Re: a question for guitar players Thanks for all the help guys. I was able to do it. And luckily the guitar has just a normal bridge, so that saved myself a lot of extra work. Only annoyance is that now my high E is not staying in tune but hopefully as I break it in more it will fix itself
Re: a question for guitar players
Re: a question for guitar players Sorry for little off-topic here. But that's the one thing I hate about string instruments. Violin is also quite hard after the electric guitars. URL: https://forum.audiogames.net/post/577305/#p577305 -- Audiogames-reflector mailing list Audio