Re: Beatstar decision

2018-02-26 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: Beatstar decision If beatcoins are removed, then there would be no way to buy safeguards unless something was implemented that would allow the player to get them or something like that. URL: http://forum.audiogames.net/viewtopic.php?pid=353907#p353907

Re: Beatstar decision

2018-02-20 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Beatstar decision I love the idea of beatcoins. I think keeping Beatcoins on would definitely make the game more challenging. Looking to try the Mac version when it come out. URL: http://forum.audiogames.net/viewtopic.php?pid=353198#p353198

Re: Beatstar decision

2018-02-20 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Beatstar decision hey ogomez, first off I really love your rhythm games. im seeing if you would be interested in making a card game similar to magic the gathering and hearthstone. I know this is outside of the type of games you usually make, but is this something you can do? URL: http

Re: Beatstar decision

2018-02-20 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Beatstar decision Supposedly... yes.And it may just be down to player skill level, or maybe some of the sounds in the pack have difficult to find peak levels so hitting them right on for the bonus is way harder, but even with that taken into account, their are just some packs where

Re: Beatstar decision

2018-02-20 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Beatstar decision 500 beatcoins per level. So pack with 10 levels 5000 beatcoins. pack with 60 levels 3 beatcoins.(: URL: http://forum.audiogames.net/viewtopic.php?pid=353084#p353084 ___ Audiogames-reflector mailing list Audiogames

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : dash via Audiogames-reflector
Re: Beatstar decision You can remove beatcoins. Free packs is wery good idea. URL: http://forum.audiogames.net/viewtopic.php?pid=352994#p352994 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : dash via Audiogames-reflector
Re: Beatstar decision You can set a other prices to packs for example pack with 1 level cost 100 coins. You can addd accound system. User can getting 25 procent coins from buy him own pack. URL: http://forum.audiogames.net/viewtopic.php?pid=352996#p352996

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Beatstar decision Actually it'd be nice if the price to unlock the packs was somehow related to how many beatcoins the  was likely to yield, since some packs you pay 5k coins for them and can get ten times that for finishing them, others you get barely one k, then again I don't know

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Beatstar decision Agreed with Angel, the prices seem a bit high, especially since most packs dont' give you as good of a reward as say, smack me does for the same amount of work. URL: http://forum.audiogames.net/viewtopic.php?pid=352924#p352924

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: Beatstar decision Hi.A good idea, leave them in, but you can low the prices abit to be easy enough. URL: http://forum.audiogames.net/viewtopic.php?pid=352916#p352916 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Beatstar decision mac and Windows, possibly linux as well, don't have a way to test.It's an electron (_javascript_) app.OK leaving beatcoins in. URL: http://forum.audiogames.net/viewtopic.php?pid=352891#p352891 ___ Audiogames-reflector

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : blink_wizard via Audiogames-reflector
Re: Beatstar decision I agree with Dark. Leave them in. URL: http://forum.audiogames.net/viewtopic.php?pid=352889#p352889 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Re: Beatstar decision leave them in they fun! which platforms are you working on? URL: http://forum.audiogames.net/viewtopic.php?pid=352888#p352888 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Beatstar decision I love the beatcoins option. It gives you something to work for, a reward when you've finished a pack, and means that your always progressing at the game in unlocking new packs. Plus of course when you get good enough you'll get lots of coins. I'd definitely say

Beatstar decision

2018-02-19 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Beatstar decision Hi all!So as some of you know, I am making beatstar cross platform.I am currently building the core of the game and I am trying to decide something and I need your input.The question is, are beatcoins really worth it?Should I just let anyone play any pack they want at any