Re: Community failure clause

2020-12-24 Thread AudioGames . net Forum — Site and forum feedback : TheEvilChocolateCookie via Audiogames-reflector
Re: Community failure clause I get it now. Thank you. I just didn't understand what everyone meant. Sometimes plain English is the best. URL: https://forum.audiogames.net/post/601591/#p601591 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Community failure clause

2020-12-23 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector
Re: Community failure clause I saw this, and I can explain it.In plain language, the community failure clause is basically saying, "Our rules can't account for everything. If you find some other way to hurt the community often enough or long enough, we can still deal with it."

Re: Community failure clause

2020-12-22 Thread AudioGames . net Forum — Site and forum feedback : TheEvilChocolateCookie via Audiogames-reflector
Re: Community failure clause Could someone explain the community failure clause to me in a little more detail? I don't understand it well, and I want to understand a little better, and I don't think a small question like this is a reason for bothering the staff. URL: https

Re: Community failure clause

2020-12-15 Thread AudioGames . net Forum — Site and forum feedback : danang137 via Audiogames-reflector
Re: Community failure clause cum on people, how hard it is to ignore someones posts? if, for example, you don't like jonikster, just ignore them rather than waisting your energy reading/replying to his posts/topics. URL: https://forum.audiogames.net/post/599122/#p599122 -- Audiogames

Re: Community failure clause

2020-12-14 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause Jayde, I apreciate the well written perspective. I wrote the initial post hoping to be convinced one way or another, I didn't have much of a real oppinion, just thought I'd lay out an idea if something were to be done, but i think you've convinced me quite well

Re: Community failure clause

2020-12-14 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
Re: Community failure clause @jayde and everyone else, I apologise.Jade is right, I have a feeling inside me to get the last word or at least to continue the talk until my points are made.But I'll try my best to work on that an state my point and back off for a while, then; if the person

Re: Community failure clause

2020-12-14 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector
Re: Community failure clause Moderation:Brad and Granny Cheese Wheel, I'm issuing you both a caution. Seriously, just leave each other alone. Neither of you is breaking rules, but the constant back-and-forth, which in this case has led to topic derailment, is pretty ugly. Cut it out.This

Re: Community failure clause

2020-12-14 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector
Re: Community failure clause Moderation:Brad and Granny Cheese Wheel, I'm issuing you both a caution. Seriously, just leave each other alone. Neither of you is breaking rules, but the constant back-and-forth, which in this case has led to topic derailment, is pretty ugly. Cut it out.This

Re: Community failure clause

2020-12-14 Thread AudioGames . net Forum — Site and forum feedback : GrannyCheeseWheel via Audiogames-reflector
Re: Community failure clause You're lying to yourself again. URL: https://forum.audiogames.net/post/598484/#p598484 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : JayJay via Audiogames-reflector
Re: Community failure clause @39, that's why I suggested that links to offending materials be put in place, so false claims and accusations can't be tossed aroound, and used as evidence. URL: https://forum.audiogames.net/post/598385/#p598385 -- Audiogames-reflector mailing list

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
Re: Community failure clause Alright, you're right, I can't help responding but after this post, that's it.you wrote: Yes you will, I can easily dig up posts where you've made a liar out of yourself... provided of course, they were made after the delete button was disabled and you haven't

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : GrannyCheeseWheel via Audiogames-reflector
Re: Community failure clause Yes you will, I can easily dig up posts where you've made a liar out of yourself... provided of course, they were made after the delete button was disabled and you haven't edited every single one to contain nothing. You'll respond though, you can't help it.Brad

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
Re: Community failure clause Oh wow, you are so angry over basicly nothing.Mods band you from a sub, ok, move on to the next one. The mods band me from here and I'll admit I wrote an email to them with no response, but then guess what? I got on with my life.I haven't left here yet, I may

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : GrannyCheeseWheel via Audiogames-reflector
Re: Community failure clause So you're OK with mods doing whatever the hell they want just because they feel like it. Good to know. And hey, I could just leave, right? Even if I was dealt with unfairly by mods, yeah there's an answer right there. Even if hey, some posts get flagged

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
Re: Community failure clause @GrannyCheeseWheel, why, exactly, are you like this?I've done nothing to you apart from not give in to your negativity.Yes, reddit has its issues, like every other site but unlike those sites, you can choose to subscribe to a sub and if you don't like it, just

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : GrannyCheeseWheel via Audiogames-reflector
Re: Community failure clause Reddit isn't the holy grail of social media. I mean, I like it, but it isn't without its problems. Oh, wait, we're not allowed to acknowledge problems in Brad's world, it's supposed to be all cute and cuddly rainbow land. Well, Reddit is full of ass hole, power

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : sightlessHorseman via Audiogames-reflector
Re: Community failure clause At Redfox well, even if moderators have the final say in the matter it would basically path the way for certain users to possibl start bullying less liked forum members. It doesn't matter if the shit they come up with is well, made up or real, the thing

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
Re: Community failure clause @redfox, it's actually not as rediculous as you might think.Reddit has subredddits, basicly smaller forums where you can talk about thing x, and only thing x, for example cars.There are mods who are part of these forums, like here.I don't really care what

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause You cannot compare us to Redit, that's rediculous. We're a tightly knit community where drama spreads like a tidal wave on a pond. I gotta work on similes...I'll reiterate again, the point would be that we would have to give evidence, complete with links

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
Re: Community failure clause Having thought about this a bit more, it's a forum. This kind of stuff happens. Hell, go on reddit, you'll see people talking crap all the time but nothing is done because they've not actually broken the rules and as much as person one might not like person two

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : brad via Audiogames-reflector
Re: Community failure clause I agree with LordLondon and those who call this bullying.This could go bad very fast. A lot of you don't like that I'm being posative or at least trying to be on joniksters' thread. Alright you don't like me, I've made leaving posts in the past, so you use

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : GrannyCheeseWheel via Audiogames-reflector
Re: Community failure clause Even if this isn't put in place, which I definitely can and do see the flaws in it, I wish that something would be done to keep the riff raff in line. URL: https://forum.audiogames.net/post/598252/#p598252 -- Audiogames-reflector mailing list Audiogames

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause I'm with Gym here.I thought back on it and you guys are right that it would turn into an insult fest, because most of the users here just aren't capable of staying calm in a situation like that. I say that mostly due to the fact that the majority

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : sightlessHorseman via Audiogames-reflector
Re: Community failure clause Wel, thinking about it it does sound abit like the old meedyevel times. People who commited a crime were dragged and tyed up at the towns market place for all to see and those who felt like it could go ahead and insult or beat the person tyed there before

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : gym via Audiogames-reflector
Re: Community failure clause I get what the last few posts are saying. It really is a dangerous thing and I made this more in the hope of exploring it, like we have, then instituting necessarily. I still think though that something needs to be done about how some users do nothing

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : Exodus via Audiogames-reflector
Re: Community failure clause Yeah... This is terrible and will just end up being used by the larger cliques of the forum to run off individual members who hurt their feelings.The forum is already in a precarious position, it's moderator group is unable to be held accountable

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : Exodus via Audiogames-reflector
Re: Community failure clause Yeah... This is terrible and will just end up being used by the larger cleeks of the forum to run off individual members who hurt their feelings.The forum is already in a precarious position, it's moderator group is unable to be held accountable

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : haily_merry via Audiogames-reflector
Re: Community failure clause I'd argue that even jonexter's post verge on being outright discriminatory, and his constant negative contributions should be enough to get him out of here given the amount of time they've been allowed to persist. It's 1 thing to just be annoying, quite another

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : LordLundin via Audiogames-reflector
Re: Community failure clause @19 nice ad hominem that contributes nothing to the conversation. I don't come around on this forum that much because  I don't like what it has become, but if I see an opertunity to preserve what remains I'll jump on it, which is why you find me in these sorts

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : JayJay via Audiogames-reflector
Re: Community failure clause @26, I supported it not because of jonikster, yeah, he's annoying, but not rule breaking, I supported this due to a recent event where a certain user editted their posts, then went on some attension seeking sprees, and nothing was really done about it. URL

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : LordLundin via Audiogames-reflector
Re: Community failure clause @19 URL: https://forum.audiogames.net/post/598208/#p598208 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : camlorn via Audiogames-reflector
Re: Community failure clause I'm not personally so good with something that can only be used for witch hunts.  I'm also not so good wit this being sparked as easily as jonikster either.I want to be clear that I'm not standing up for him, but more blind 15 year olds are like that than

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector
Re: Community failure clause It's rare, and you know it's rare, when I agree with @LordLundin, or when he agrees with me...  I think it's something to consider, and I'll show you why:1.  When Dark, Sebbi, Arqmeister, I and others were mods you thought we banned too speedily.  We can argue

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : JayJay via Audiogames-reflector
Re: Community failure clause @Sightless Horseman, language barrior is indeed a fair point, however if they can at least make some little bit of sense and drop links to the ooffending content, they should be fine. URL: https://forum.audiogames.net/post/598168/#p598168 -- Audiogames

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause I didn't say every user. I propose a set amount of time for the topic to be opened, at the end of which, the staff would come together with there voting. URL: https://forum.audiogames.net/post/598166/#p598166 -- Audiogames-reflector mailing list

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : sightlessHorseman via Audiogames-reflector
Re: Community failure clause Technically it's a good idea, but I do see some issues with the system Jayjay or Redfox proposed.It would take a huge amount of time to come to a final decision if every possible user has a say in the matter. From creating a topic about a certain user

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause Hey LordLundin, the only reason you're aposing this so much is because you know that you fuck up once, you're gone. URL: https://forum.audiogames.net/post/598164/#p598164 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : GrannyCheeseWheel via Audiogames-reflector
Re: Community failure clause It does have the potential for abuse, but that's why the mods would have the final say. The final outcome doesn't have to be a ban either. We could use it when we think someone should go on watch.I'm tired of a select few being nothing more than a thorn in our

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : JayJay via Audiogames-reflector
Re: Community failure clause Redfx, London is another one who just stays in the shadows then just leaps opportunistically to shit stir. See the stw topic, and the reprt manamn tpic. URL: https://forum.audiogames.net/post/598161/#p598161 -- Audiogames-reflector mailing list Audiogames

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause Also, the whole point is to not make new rules, also to discuss them in a constructive manner, so that we can come up with the best set of guidelines we can. Notice I said guidelines, not rules. Because that is the point of the Community Failure Clause. URL

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause LordLundin wrote:Also what do you mean defend themselves? Oh hey we think you're a piece of shit, what you gotta say to that? Punk!Did you even read my post, you know the part where:Redfox wrote:Other users add to the thread with detailed, rational reasonings

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : LordLundin via Audiogames-reflector
Re: Community failure clause @redfox how wonderful is it then that this is an open forum ... you may choose to read whatever you want. If you don't want to read posts from a certain user that you think is causing unnecessary drama, ignore it.Also what do you mean defend themselves? Oh hey

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause But Deathstar was being hostile. She repeatedly questioned authority, the community and generally shit stirred because she was unstable. URL: https://forum.audiogames.net/post/598151/#p598151 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause @LordLondon, you're missing the point. The point isn't to ban someone cause we feel like it. It's to remove a potentially harmful person from the community, who manages to skate directly under the line of punishment because they're not breaking any rules. See

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause @LordLondon, you're missing the point. The point isn't to ban someone cause we feel like it. It's to remove a potentially harmful person from the community, who manages to skate directly under the line of punishment because they're not breaking any rules. See

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : LordLundin via Audiogames-reflector
Re: Community failure clause Consequences for what? Not acting in the way you want them to?Do you expel the weird kid from school just because he's antisocial?As long as they aren't being actively hostile or spammy you do not get to pick on someone just because they don't fit your idea

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause @LordLondon, you're missing the point. The point isn't to ban someone cause we feel like it. It's to remove a potentially harmful person from the community, who manages to skate directly under the line of punishment because they're not breaking any rules. See

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause @LordLondon, you're missing the point. The point isn't to ban someone cause we feel like it. It's to remove a potentially harmful person from the community, who manages to skate directly under the line of punishment because they're not breaking any rules. See

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : LordLundin via Audiogames-reflector
Re: Community failure clause It's a stupid idea. If you need more rules, make them, don't ban someone because people don't like someone. That's called bullying in real life and if it's not tolerated face to face why should we let mob mentality throw people around online? URL: https

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : gym via Audiogames-reflector
Re: Community failure clause I agree with the idea of writing out detailed rational reasoning and threads. And again agreement here, after the way so many people do nothing but shit stir for years and have no actual consequences because we can’t give them consequences, there has to be some

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : JayJay via Audiogames-reflector
Re: Community failure clause @7, the reason I said it should be omitted is because community voting generally tends to have bad results/undesirable results. Lets say we have a person called gamer1136. He's been doing alot off spam on the forums off late, and nobody really cares, aside from

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause @Nocturnus, that's part of my last point, where people who did something like this would have to really consider what was going to happen, because real shit could go down, especially with the people who get kind of obsessed with communities like this... It's

Re: Community failure clause

2020-12-13 Thread AudioGames . net Forum — Site and forum feedback : Mayana via Audiogames-reflector
Re: Community failure clause Another vote of support here. Nocturnus brings up a good point; of course there could be consequences to such a thing, and some of them not all that good? But to be frank, I don't care.Not wen certain members are allowed to continue posting the same things

Re: Community failure clause

2020-12-12 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector
Re: Community failure clause I can see this turning into bullying people off the forum... I don't agree. URL: https://forum.audiogames.net/post/598049/#p598049 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Community failure clause

2020-12-12 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause Wait, @4... Why even outline the last bit if you then think it should be omitted???Anyway, I wholeheartedly agree. Maybe the system could look something like the following:User sees something they don't like:Reviews rules thurroughly to make sure there isn't

Re: Community failure clause

2020-12-12 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Community failure clause Wait, @4... Why even outline the last bit if you then think it should be omitted???Anyway, I wholeheartedly agree. Maybe the system could look something like the following:User sees something they don't like:Reviews rules thurroughly to make sure there isn't

Re: Community failure clause

2020-12-12 Thread AudioGames . net Forum — Site and forum feedback : haily_merry via Audiogames-reflector
Re: Community failure clause Agreed here too. URL: https://forum.audiogames.net/post/598019/#p598019 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Community failure clause

2020-12-12 Thread AudioGames . net Forum — Site and forum feedback : JayJay via Audiogames-reflector
Re: Community failure clause Yup, full agreement. Its called, "Community", failure, so the community should have some formm of input. Maybe in order foor it to be initiated, foorum user says x  user shoould be dealt the watch, then provide at least a pargraph det

Re: Community failure clause

2020-12-11 Thread AudioGames . net Forum — Site and forum feedback : gym via Audiogames-reflector
Re: Community failure clause I feel like sometimes we’ve all just had enough, see moonwalkers situation URL: https://forum.audiogames.net/post/597692/#p597692 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Community failure clause

2020-12-11 Thread AudioGames . net Forum — Site and forum feedback : GrannyCheeseWheel via Audiogames-reflector
Re: Community failure clause I refer to these people as skaters because they skate under the rules. They don't exactly break them, but they make a general nuisance of themselves. URL: https://forum.audiogames.net/post/597673/#p597673 -- Audiogames-reflector mailing list Audiogames

Community failure clause

2020-12-11 Thread AudioGames . net Forum — Site and forum feedback : gym via Audiogames-reflector
Community failure clause I have been feeling this way for a little while, and I finally decided it needed voicing. I feel that there needs to be someway for the every day for member to speak up on enforcing the community failure clause on members of the forum who may not necessarily break