Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning Yep. My theory is true. He is totally ignoring me. URL: http://forum.audiogames.net/viewtopic.php?pid=210608#p210608 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, im happy to announce the new update of dmnb is finily out! The change log will be below. The link to get it is as follows https://dl.dropboxusercontent.com/u/266 … bsetup.exe And here is the changelog. Implemented very basic start to fuel management

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: DeathMatch, a new beginning Moderation! @Techmaster20, you have been banned from the game, please accept that fact, move on an stop with the passive/aggressive posts bemoaning your fate. Your far more likely to get a reversal of your ban if you simply leave matters alone, indeed

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]]. a lot of grate new features URL: http://forum.audiogames.net/viewtopic.php?pid=210665#p210665 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Thats the system im trying to figure out, im thinking the engineers should auto refill the bays when your orbitting a shipyard. URL: http://forum.audiogames.net/viewtopic.php?pid=210620#p210620 ___ Audiogames

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning Thats cool danny. so how does that system work?Is the fueling bay meant for fueling up the g51? or is it a section of the g51 that, if you have another ship, you can dock it on there and fuel it? URL: http://forum.audiogames.net/viewtopic.php?pid=210613

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning ah. is there a way to fill it back up when it runs out? URL: http://forum.audiogames.net/viewtopic.php?pid=210617#p210617 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning I would give you an idea for this, but there is no point in giving ideas for a game I cant play. URL: http://forum.audiogames.net/viewtopic.php?pid=210622#p210622 ___ Audiogames-reflector mailing list

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]]. I feel so useless right now. URL: http://forum.audiogames.net/viewtopic.php?pid=210624#p210624 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Unfortunitly dark, this is his second time being band, and its highly unlikely hell ever get another chance, considering he was rood, disrespectful, talked back after we told him to not do something that was against the policies, etc. Thats why weve been

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: DeathMatch, a new beginning Hi DannyI would like to join the crew for the first person who gets the first planet crackerMy name there is readwulf. URL: http://forum.audiogames.net/viewtopic.php?pid=210642#p210642 ___ Audiogames-reflector

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: DeathMatch, a new beginning Moderation! @Techmaster20, you have been banned from the game, please accept that fact, move on an stop with the passive/aggressive posts bemoaning your fate. Your far more likely to get a reversal of your ban if you simply leave matters alone, indeed

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Its an entire sub deck of the g51s bridge, composed of 2 large chambers. One which acts as the control room, another which is the fuel storage bay itself. Using the console inside the fuel storage chamber pumps fuel into the g51s fuel system. In a way its

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning I wish there was a way to toe other ships around. That would be cool. and, maybe having it so you could restrict certain decks from certain people. URL: http://forum.audiogames.net/viewtopic.php?pid=210638#p210638

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, the new update should be ready to role out soon, im just doing the final checks to insure theirs nothing ive mist. For the planet cracker, I figured that we should do an rp event with whoever gets the first one, to signify a new faze in planet

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning Good idea, but it should cost credits to stock up like that URL: http://forum.audiogames.net/viewtopic.php?pid=210633#p210633 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning @post 48 i cant wait!:) URL: http://forum.audiogames.net/viewtopic.php?pid=210634#p210634 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning If only I could see this URL: http://forum.audiogames.net/viewtopic.php?pid=210635#p210635 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]]. sounds awsome URL: http://forum.audiogames.net/viewtopic.php?pid=210435#p210435 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, Im very glad to announce that the new planet cracking system is complete! And it seems stable enough. Were going to finish off the in flight fuel storage bay system for the pc, and then well be ready for the new update. Get ready. URL: http

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning It seems that the flaming has started again. I feel that thid game will never be playable because of flaming. I thought my speech was supposed to end this. Why do I fail at everything? Someone, please tell me that Im a failure. URL: http

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: DeathMatch, a new beginning severestormsteve1 wrote:L? I didnt even know that existed. It would be wise to copy those policies into a txt document, as well as the installer. That could surve as something players had to agree to before playing, no need to write a ula.As Danny already

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning Guys, please dont reply to tyler, please, Im begging you with all my heart and soul. Please guys dont reply to post 34 its not necessary just please please please dont. It hurts me to see a topic of Dannys with flaming all over it, please dont reply to him

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: DeathMatch, a new beginning severestormsteve1 wrote:I think that a shuttle system would be better. it would make the game yet more realistic, and being placed where menerals are by a shuttle is better than using a teleporter and having to walk, walk, and walk to get thereThat does

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning When will the new update be out? URL: http://forum.audiogames.net/viewtopic.php?pid=210494#p210494 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning @bcs993What is your name on the game so the next time you are on i will help you out.I am also about to do a beginers guide/walk through of dmnb, if you guys think i should go into more advanced stuff in the next recording, tell me. URL: http

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Re: DeathMatch, a new beginning Seriously, was that ban permonent or temperary? Thought it was temperary, and it was ethin who desided to ban me and so hes not the owner or... overlord of the game. Was it permonent or can you unban me? URL: http://forum.audiogames.net/viewtopic.php?pid

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning I think that a shuttle system would be better. it would make the game yet more realistic, and being placed where menerals are by a shuttle is better than using a teleporter and having to walk, walk, and walk to get there URL: http://forum.audiogames.net

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Because their are already the games policies accessed with l, which act as a licance agreement. Pluss, the constatution wasnt even ritten by me and I do not endorse it one bit, thats why I ditched it. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: DeathMatch, a new beginning Ah okay, I understand now. URL: http://forum.audiogames.net/viewtopic.php?pid=210527#p210527 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning L? I didnt even know that existed. It would be wise to copy those policies into a txt document, as well as the installer. That could surve as something players had to agree to before playing, no need to write a ula. URL: http://forum.audiogames.net

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: DeathMatch, a new beginning Yes I remember ethin wrote the constituttion I just didnt want to get into all that. Anyway I could copy the policies into a text file. Ill start on it tonight. URL: http://forum.audiogames.net/viewtopic.php?pid=210533#p210533

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning should i do a podcast on combat? URL: http://forum.audiogames.net/viewtopic.php?pid=210504#p210504 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: DeathMatch, a new beginning Hi. @potterspotter13, I log in as Brendan. Not sure when, though. I just figured Id try the game out in my break time, so knowing me I might just get extremely distracted and forget all about this for the next few months :-) but in case that doesnt happen

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning @post 19 whenever it wants to be@post 21 Yes, actually that would be cool! If people requested for me to feature death match in more episodes of my podcast, Id probably demo stuff like that... but yeah. That would actually be cool since Ive never seen combat

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @rorry This is a matter ill need to discuss with my admins. If I remember correctly you were band not because of ethins aditude, but because you kept asking countless questions after we asked you to please read the manual, dropping constant f bombs

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: DeathMatch, a new beginning Hi. Something Ive noticed: While installing the game, there wasnt any kind of license agreement/terms of service. Why dont you guys make a basic one players should agree to before playing the game? Then, in cases where you have to ban someone you can always

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: DeathMatch, a new beginning Hello Bcs993.Well there was a constitution but danny got rid of it so for now theres no ula. I dont see a need for one though because when your in the game you can just press l to read the policies. If people are to lazy or something to read the policies

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Gretings all, as requested by a lot of people, enemies in missions now have warhead capabilities and will go to grate lengths to use them if you get near to them. And the full change log for beta 7, which is the new update of the game can be found

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: DeathMatch, a new beginning Hi. So, Ive also tried this game out, and it seems great! However, I have, what might probably be regarded as a newbe question: I logged in this morning, only to discover that all the power in my ship was off and that I couldnt interact with any

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning Hey all,Danny and I recorded a podcast of deathmatch if any of you are interested.https://sssjournal.files.wordpress.com/ … ast-32.mp3Oh yes, by the way, all I was able to demonstrate was asteroid mining because I got majorly lost for lack of turning on my

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @post 9 its likely your ship ran out of fuel, you can get someone to try and board you and refuel you up with a dark matter crystol. URL: http://forum.audiogames.net/viewtopic.php?pid=210426#p210426

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning hi. hopefully with this new topic the flamewar wont repeat again URL: http://forum.audiogames.net/viewtopic.php?pid=210430#p210430 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, im working on the final part of the new planet cracking system, if anyone wants one of the admins or players can do a recording of the event either planet side, or ship side to show you what the new system entails, but ill give more details here

Re: DeathMatch, a new beginning

2015-03-29 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning The planets are cominb into being because people are planet probing, and soon in the next update youll e able to make money from surveying the planets you probe. URL: http://forum.audiogames.net/viewtopic.php?pid=210325#p210325

Re: DeathMatch, a new beginning

2015-03-29 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning Yeah I heard about that. interesting. URL: http://forum.audiogames.net/viewtopic.php?pid=210328#p210328 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-03-29 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, im looking into revamping and building an advanced version of the planet cracker. This version is ment for deep space operations, and it is designed so that it may pull several minerals from planets at once. Were working on the design now currently

Re: DeathMatch, a new beginning

2015-03-29 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning Oh [[wow]] danny. that is really cool. Yeah its always great to have new ships and ship classses, plus the new planets springing up... By the way how did you get it to do that? Do you just have a random timer that expands the universe and one that puts

Re: DeathMatch, a new beginning

2015-03-29 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: DeathMatch, a new beginning severestormsteve1 wrote:Oh [[wow]] danny. that is really cool. Yeah its always great to have new ships and ship classses, plus the new planets springing up... By the way how did you get it to do that? Do you just have a random timer that expands the universe

DeathMatch, a new beginning

2015-03-28 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
DeathMatch, a new beginning Hello.So, after the last threatt got out of hand due to personal matters whitch were existent in almost every post in the threat, I just wanted to create a new forum to discuss the game.So, Lets hope this will not get out of hand like the last one.Well

Re: DeathMatch, a new beginning

2015-03-28 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Im actually still working on the ground vehicle system, though do to having to make constant breaks after such personal matters on last thread, progress has been delayed. However I will try to at least have the system finished by next update, it all depends

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