Re: DeathMatch, a new beginning

2015-08-23 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning hello danny, sorry if i pissed you off, but i said I bet the server will crash again because the server crashed at least once at that invasion extreme mission. I didn't want or hope that the server crashes. I may have a misunderstanding of that word

Re: DeathMatch, a new beginning

2015-08-23 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all. I've found the bug with invasion extreme missions that would cause massive disasters to the server, and they are now fixt, enjoy and have at it. URL: http://forum.audiogames.net/viewtopic.php?pid=228893#p2

Re: DeathMatch, a new beginning

2015-08-22 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector
Re: DeathMatch, a new beginning hi danny. i noicd  that the crashes ae so allmost less and aren't major.also i saw the language channels. congrats for your entire work. URL: http://forum.audiogames.net/viewtopic.php?pid=228817#p2

Re: DeathMatch, a new beginning

2015-08-21 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Thanks for clearing that up.I thought it may have been fixed.as for the language chat that will help.I assume the choice you set is saved to your char or something.But thanks, that should clear the channel some.I don't mind other languages over the

Re: DeathMatch, a new beginning

2015-08-21 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Crashmaster, though's ishues have already been fixt, also thanks to stevo reminding me today that I desporitly needed to get to this, their is now a multi language chat channel system, type /languages and /setlanguage to use it. Enjoy! URL:

Re: DeathMatch, a new beginning

2015-08-20 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Danny, I am not sure if its fixed or not so disreguard if it is.But right now inderian station has some serious issues.the detection menu does not appear its only happening there.While steps work most of the time the doors don't sound.I havn't go

Re: DeathMatch, a new beginning

2015-08-20 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning OK guys, its safe to come back on, thanks to kailon for helping me track down a really nasty bug with buying ships. URL: http://forum.audiogames.net/viewtopic.php?pid=228621#p228621 ___ Audiogames-reflector

Re: DeathMatch, a new beginning

2015-08-20 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning I don't see the need for a rewrite. And while I do have plans to change up the status system and have started on that, I think that after all these crashes, its time for me to take a long break, since i've been fighting these since we first clear

Re: DeathMatch, a new beginning

2015-08-20 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning So, there will be no need for a rewrite? URL: http://forum.audiogames.net/viewtopic.php?pid=228579#p228579 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-08-20 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @sanslash, if the old server was not crashing, I wouldn't be rewriting in the firstplace. That's why i'm focusing on the old server so I can avoid having to rewrite. And in grate news, my efferts payed off! Dmnb should now be a lot more stabl

Re: DeathMatch, a new beginning

2015-08-19 Thread AudioGames . net Forum — General Game Discussion : sanslash332 via Audiogames-reflector
Re: DeathMatch, a new beginning Danny, the idea of improve the old server is... well, I Think that isn't good.Sincerely, I prefer that you focuses in to finish the new version, instead of try to upgrade the old version and implement on it the new features for the dmnb beta2. Tryi

Re: DeathMatch, a new beginning

2015-08-19 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Alright. For the moment, the crashes seem staybelized at least reduced if not entirely gone. I won't fully know until the night time rush when more players are on, but if this is stable I can continue with the old server and i'll start addr

Re: DeathMatch, a new beginning

2015-08-19 Thread AudioGames . net Forum — General Game Discussion : wp85 via Audiogames-reflector
Re: DeathMatch, a new beginning Danny you get a thumbs up from me on that one. URL: http://forum.audiogames.net/viewtopic.php?pid=228458#p228458 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-08-19 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Alright, i'm going to post my stance on this ishue here. While I don't condone random killing just because your board, because a ship is in the way, I do agree with severe storm steve on this ishue. It is! Entirely your responcibility, and falt,

Re: DeathMatch, a new beginning

2015-08-19 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning No, Tyler, the only thing that removes people crying over chat about dieing in a fight they, asked, for, is for them to groow up. People should know that when you ask for a fight, there is always that little chance ya gonna die. URL: http

Re: DeathMatch, a new beginning

2015-08-19 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning ok... good. And, Might I make a sudgestion? I think it would be nice to have the ability to request PVP battles where you use a shup of your fleet, and the other person yses one. You are both put in a virtual sectar, as in, you are still technically in fed

Re: DeathMatch, a new beginning

2015-08-19 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, I'm going to try one more solution with the old server to see if the crashes at least get toned down to a tolerable level, if it works, i'm going to port the ideas I had for the rewrite over to the old server, and the old server will onc

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning HiSo all of the old server's rules are now removed? like starship combat, uncontrolable killing, spamming, character ults, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=228361#p228361 ___ Audio

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning I'll consider that suggestion. And @prajwal. As menny times as its been told, i'll say it again. Dmnb, the old server, is not supported. That means no admins are on, i'm not making any code updates, and the only time i'll manage the ser

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: DeathMatch, a new beginning Idea is so cool two faction one federation and one outer rim. player who starting as a federation he begin game on interion station, and player who start as a outer rim on any far-far planet... URL: http://forum.audiogames.net/viewtopic.php?pid=228340

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning that would be cool... where players pick the type of person they want to be when starting out URL: http://forum.audiogames.net/viewtopic.php?pid=228323#p228323 ___ Audiogames-reflector mailing list Audiogames

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : sanslash332 via Audiogames-reflector
Re: DeathMatch, a new beginning Hmmm the message of stevo give to me an idea... Danny, are you thinking to implement in to the game, in a far future, massive factions?Example. When a new players enter to dmnb, you ask to it if it want to be a confederacy, or pirate or something else. With

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: DeathMatch, a new beginning danny plese tell admins come here players  having problems with password URL: http://forum.audiogames.net/viewtopic.php?pid=228311#p228311 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: DeathMatch, a new beginning thanks danny and thanks tabbi URL: http://forum.audiogames.net/viewtopic.php?pid=228292#p228292 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : sanslash332 via Audiogames-reflector
Re: DeathMatch, a new beginning ok danny, thanks for your answer Is good to ear that you are hardly working on the new system, improve the gaming experience more and more. Definitely you are working on a very good MMO game Respecting the old server, thanks to reupload it :3 URL: http

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning just be sure, in the new dmnb, to allow for people to go around gunning down ships. That was always a favorite activity of mine. URL: http://forum.audiogames.net/viewtopic.php?pid=228288#p228288 ___ Audiogames

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Woops, didn't realize the server was still on the rong port, i've corrected it now so you can play. URL: http://forum.audiogames.net/viewtopic.php?pid=228283#p228283 ___ Audiogames-reflector ma

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Considering that i'm making quite a few drastic changes to gameplay, i'd say no ones old char files are being exported, seeing as I had to purge on the old server anyways do to the outbreak of 20 cruisers and such invading. Now, since the new

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning Will you be able to export old player character files from the old DMNB to the new DMNB? If not, DMNB's name will literally be a new beginning... lol. So, I'm goibf ri make a nickname for the old version and call it Deathmatch an old beginning.

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : Tablen via Audiogames-reflector
Re: DeathMatch, a new beginning Hi again sir dan. Good that you have put the old one back up if only to serve as secondary server while you're working on a new one. Do remember though that if one is working on a new system, and the old system is not supported, then one has to make it

Re: DeathMatch, a new beginning

2015-08-18 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @sanslash, the hole point of taking the server down initially was to try to figure out these bugs that should have been spotted before launch but were not do to me receiving endless suggestions, and me not getting the feedback I absolutely needed to here

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Danny: YOu have my full respect for working so hard on this game. [[wow]]... Keep up the awesome job man. URL: http://forum.audiogames.net/viewtopic.php?pid=228260#p228260 ___ Audiogames-reflector mailing

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : sanslash332 via Audiogames-reflector
Re: DeathMatch, a new beginning Danny, I only give to you a unique doubt.¿Are you updating the current code of DMNB?Or for repair these few bugs, you take the radical decision of write from scratch various part of the code, turning various thinks on a completely new writed system.This is

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: DeathMatch, a new beginning Me too, but i hope that this new version is been a extremly good... URL: http://forum.audiogames.net/viewtopic.php?pid=228235#p228235 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: DeathMatch, a new beginning Hi Danny.That's cool. I can't wait to see the new version. URL: http://forum.audiogames.net/viewtopic.php?pid=228233#p228233 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @guitarman, i'd prefer not to release more info on the new version until it is ready for showing. URL: http://forum.audiogames.net/viewtopic.php?pid=228223#p228223 ___ Audiogames-reflector mailing

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: DeathMatch, a new beginning Hey Danny.You said you are working on a new version of dmnb does that mean you've thrown out the old version? URL: http://forum.audiogames.net/viewtopic.php?pid=228211#p228211 ___ Audiogames-reflector ma

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: DeathMatch, a new beginning o god i can not leve without playing dmnb danny bro thanks for worcking URL: http://forum.audiogames.net/viewtopic.php?pid=228209#p228209 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning The downtime may actually be more than a few weaks, but i'll post more info on that when it becomes ready. I'll just say that it will be a much better game by the end when it does come back up. URL: http://forum.audiogames.net/viewtopic.php?

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: DeathMatch, a new beginning Hi. Just to clarify for those who don't speak English as a home language: Danny decided that due to a lot of annoying bugs in the game, he would take it offline for an undisclosed time, in order to work on those bugs. He will have a beta-testing team to

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: DeathMatch, a new beginning Probably bbecouse serwer  is down URL: http://forum.audiogames.net/viewtopic.php?pid=228189#p228189 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: DeathMatch, a new beginning Danny working anithing for dmnb new version... URL: http://forum.audiogames.net/viewtopic.php?pid=228188#p228188 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: DeathMatch, a new beginning danny server is down? i can not connect to server URL: http://forum.audiogames.net/viewtopic.php?pid=228183#p228183 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: DeathMatch, a new beginning danny server is not again not conectting to server URL: http://forum.audiogames.net/viewtopic.php?pid=228183#p228183 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: DeathMatch, a new beginning Good luck danny... URL: http://forum.audiogames.net/viewtopic.php?pid=228171#p228171 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all. I'm working on a much more improved and upgraded version of dmnb which will fix the majority of the problems present with the current version. This means the game may be down for a while, but i'll try to release updates. I won

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: DeathMatch, a new beginning hi y is the server not connecting along 12hrs  a go i want play dmnb URL: http://forum.audiogames.net/viewtopic.php?pid=228165#p228165 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-08-17 Thread AudioGames . net Forum — General Game Discussion : blindman75 via Audiogames-reflector
Re: DeathMatch, a new beginning I agree. when we're over inderien or rather, on it, when we have to teleport to a ship we've bought because it can't be docked, it takes a friggen coon age to find the blasted ship, unless you do an up arrow and navigate from the bottom of

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.I think this is the way to go, to shut down the game and let a solid beta testing team test the game and focus on a lot of bug fixing. Being busy with a lot of projects and mainly all the bugs are some of the reasons for I haven't played the game for

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning No, I didn't implement such a system, I don't believe in forcing users to go to such lengths to play a game. Its a game, after all. While I would like to restore dmnb and get it back up and running, these crashing ishues have been present for ove

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : Tablen via Audiogames-reflector
Re: DeathMatch, a new beginning Sir Dan. You know who I am on DMNB. Speaking of working in a TCPIP and DNS server background in the past. It's always wiser to take down the whole game if serious issues like this arises. The constant errorring out of the system should be enough to ta

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]] that many ships ha?Well to be honest I used to be like that, but now I have the ship I need and thats the only one I fly.So, I start with a small light fraiter.When I have enough for the next class up I get that.Then trash the other, then I do that

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: DeathMatch, a new beginning Hello Danny.Well I'll test dmnb since I'm testing the others. Since I'm in the dropbox folder can I still work on testing the game? If I can't then I would like to apply to be a tester. I cannot add you to skype because I don't have

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning Yes Momo, the teleport disappearing bug is annoying. but because Danny shut down the server, when it's back up you won't have to deal with that. Also I have a custom ship too, but that will have to stay on hold. That's just something we have t

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector
Re: DeathMatch, a new beginning hi.i am interesting for testing  the  game and to help you with bugs URL: http://forum.audiogames.net/viewtopic.php?pid=228071#p228071 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning o:, I see itThe teleporter disappear bug is quite annoying.But I want to complete my first custom starshipI think my custom starship will be holt at this moment URL: http://forum.audiogames.net/viewtopic.php?pid=228069#p228069

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning @momo7807 Dude, the game is being taken down so that only the testing team can test it. Would you rather have all of these crashes, perges, and stupid annoying bugs? Or, would you rather the testing team test the game, get rid of the pests, and then... open

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning why is the server down again URL: http://forum.audiogames.net/viewtopic.php?pid=228061#p228061 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning Hey sneakAre you an admin or a tester?And I think peoples can enjoy this game, even testing.If a player found a bug while enjoying the game, the player will report it to danny. URL: http://forum.audiogames.net/viewtopic.php?pid=228060#p228060

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: DeathMatch, a new beginning So it seems that in spite of the testing teams efforts, the newly released update is going to have to be pulled back for further testing. The current testing team is being disbanded, and a new one formed. Unfortunately this also means that the server will

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: DeathMatch, a new beginning Danny asked me to post this on behalf of him as he's currently working hard away at coding and getting a fix to his new testing team.So it seems that in spite of the old testing teams efforts, the newly released update is going to have to be pulled bac

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning Lol 20 ships? If you doing the new mission, you will need 50 fighters lol URL: http://forum.audiogames.net/viewtopic.php?pid=228057#p228057 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning what happened to the server? URL: http://forum.audiogames.net/viewtopic.php?pid=228056#p228056 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : michael_hoffman via Audiogames-reflector
Re: DeathMatch, a new beginning I think limiting ships is a good idea though admittedly sometimes i own two nimbues and two fighters. but 20? no no no no . URL: http://forum.audiogames.net/viewtopic.php?pid=228054#p228054 ___ Audiogames

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Inderion station already does it. URL: http://forum.audiogames.net/viewtopic.php?pid=228052#p228052 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: DeathMatch, a new beginning And you should make those ships in the air disappear after a while. I am tired of navigating a thousand ships to just find a planet. URL: http://forum.audiogames.net/viewtopic.php?pid=228051#p228051

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Alright. I want to know who, and why, they decided to blote the database by buying 10 cruisers, 20 deep space miners, and a few planet crackers to go with it. Because of this, I might need to purge and put a limit on how menny ships a player can own baste on

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning yep, it is very bad on dmnb right now. objects are constantly being created and destroyed it seems near inderion... I.E. remains of remains of zombie RKS, Remains of asteroid 66 billion something... remains of uncharted colony's corvettes... you na

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.well thats just great.while salvaging a debris field I was down on brainstorming grabbing as much of its stuff as I could carry in order to build a ship.The system crashed and when it came back well lets just say things were mangled.I beamed back to my

Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning the server is down URL: http://forum.audiogames.net/viewtopic.php?pid=228017#p228017 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning hi dannyI have a little requestFor now, when you buy an item, you should press enter repeatedly. But can you implement my request?It is like thisYou open the galactic network turminal.Then select an item that you wish to buy.When you press enter, it will ask

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings, for though's who were having problems connecting, it should be safe now. URL: http://forum.audiogames.net/viewtopic.php?pid=228007#p228007 ___ Audiogames-reflector mailing list Audiogames-refl

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.Oh one of the old dmnb hackers is back. Well it had to happen sooner or later. Sorry to hear about that danny. URL: http://forum.audiogames.net/viewtopic.php?pid=227994#p227994 ___ Audiogames-reflector

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning danny, can you tell me what's going on dmnb? URL: http://forum.audiogames.net/viewtopic.php?pid=227982#p227982 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Servers are back up. To prevent this hacker from doing damage to your character, I suggest everyone set a password when they connect, you can do this by pressing o while in the game. URL: http://forum.audiogames.net/viewtopic.php?pid=227978#p227978

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @momo if their is a hack you may report it on any channel. And we'll find a way of dealing with him. URL: http://forum.audiogames.net/viewtopic.php?pid=227976#p227976 ___ Audiogames-reflector mailing

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning hiFirst, I think it is very hard to handle this hacker, because you can't ban him, he will evade he's ban, he can change computer name.And I made a misstake.I was locked out of chat channel. I was normally playing this game.And a ban evader ca

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning @momo, Great idea. That's actually how most mainstream online games do it. It actually goes off of your hard drive's serial   number, and your windows product key to prevent ban evaders who manage to change their computer name  or IP address

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning @mom, Great idea. That's actually how most mainstream online games do it. It actually goes off of your hard drive's serial   number, and your windows product key to prevent ban evaders who manage to change their computer name  or IP address

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @momo he can change computer names, and i'm already on it. The rest of you move along, I should have the server back up as soon as I can. URL: http://forum.audiogames.net/viewtopic.php?pid=227969#p2

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning hi all,today on death match a new beginning, we had an old, let's just say, ban evader come back. And this time, when he came back, he hacked my account, Stevo, as well as Jesper, and an attempt to hack Danny who had thankfully set a password. So to cle

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning hi dannyYou have chose stupid time to eat pizza.I think there is a hacker in dmnb, The name of the is storm.I don't know what happened, but I know it he hacked stevo and jasper.I'd like to suggest you about my idea of security.This is a compute

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : michael_hoffman via Audiogames-reflector
Re: DeathMatch, a new beginning the mission sounds interesting danny. I hohpe to get on a crew that's doing one. as for a rank one ship surviving. My nebvun almost got  torn apart yesterday sheidles and all when i went to help steve with some corvettes that were left over lol. but I

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : aswar . potter via Audiogames-reflector
Re: DeathMatch, a new beginning so cool! so, totaly we should against er, 495 uncharted colonies? URL: http://forum.audiogames.net/viewtopic.php?pid=227959#p227959 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings! Per the suggestion of severe storm steve, their is now a brand new mission! Are you ready to survive waves of uncharted colonies corvettes? Do you think you have the skills to take on a mass fleet, depending on your ship and your brave crew? Then

Re: DeathMatch, a new beginning

2015-08-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning To redo the tram calling system is on my todo list, adding new things has slowed down since I had to spend so much time chasing these annoying crashers down and then having to staybelize and fix the speed system despite complaints, which i'll just say

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning hiThe g51 has few turrets, but firestar aren't.And danny, can you just replace the tram calling system, please?I'm stuck in my firestar, and my chat was locked out since I was very rude. I'm sorry for about that again.Getting back to the tra

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : sanslash332 via Audiogames-reflector
Re: DeathMatch, a new beginning Danny, a doubt. The giant plannet cracker ship, like the firestar or the turbo, doesn't have any combat system.following the rule of no weapon, magic shield, that giant and expensive ships, not for noobs, are magic protected?Or only the basic ships wi

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning GuitarmanSTAY. OUT. OF. MY. WAY. you hear that?  If you come in my way, on dmnb, admin or not, I will gun you down, simply for the fact that you've just threatened me and my entire faction, (pirates). Beware dude. I've got some powerful equipment.

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: DeathMatch, a new beginning Hello Danny.I would be happy to become an admin and crack down on the player killing for everyone's sake. The offer's always open. If I do become an admin pirates beware! Lol. URL: http://forum.audiogames.net/viewtopic.php?pid=2278

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : michael_hoffman via Audiogames-reflector
Re: DeathMatch, a new beginning apparently my message got cut off. what i was trying to say is this. Having said this, I think it's partially the lack of activities not that there are not actiities but I'm wondering if people who are pirating are getting bored with surveying

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning hi dannyI got a cool idea.While many problems were reported about random killing, and still problems in protection system like escape pard, I've just got a cool idea.I have two ideas.1. Install an aditional autopilot module in to small ship's

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : michael_hoffman via Audiogames-reflector
Re: DeathMatch, a new beginning When i first started really playing this game about  3 weeks ago. I was playing on a friday and was also getting ready for a acamping trip. I didn't know alot then so i left my g51 orbiting a planet in deep space. I come back and it's gone and i

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning hiWhere is the sinack and bakuen? URL: http://forum.audiogames.net/viewtopic.php?pid=227874#p227874 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning If your ship was baught before I made a backup about a few days after I made the new speed system, you should be alright, I think I made it when the cargo hauler was intraduced. Not everyone got reset, just though's who baught a ship after that and tha

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: DeathMatch, a new beginning Hi Danny,this new system sounds like it will solve most of the problems associated with random killing. Pirates can be pirates, but as you suggested, targets should be picked wisely. I wouldn't have much of a reason targeting a light freighter, since

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning I see both sides of the story here. On one hand, pirates want to be pirates, shoot down ships, and in general just... well, be pirates. On the other hand, you have though's guys who just want to play. They don't want to be shot down just becau

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning Before the protection against cargo ships was implemented, cargo ships were always be destroyed. But the problem has  solved, Since the cargo protection system was implemented.About mission type system, I aggree. URL: http://forum.audiogames.net

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : roelvdwal via Audiogames-reflector
Re: DeathMatch, a new beginning Perhaps you should not block attacking cargo ships, but give it consiquences.Maybe if you attack a cargo ship you get clasified as a pirate and players can kill that person and get a reward. Maybe you could, in the future even change pirate missions so you

Re: DeathMatch, a new beginning

2015-08-14 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Why do you think that protection against cargo ships was implemented and why do you think I put the ban on combat in federation space. I'm actually considering extending federation space since its mainly where the attacks are being done that's t

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