Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-19 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python double post, sorryI just noticed that the github version has already this bug fixed, strange pip doesn't have that, i'm going to use the github version instead as it seams its more up-to-datealso a questionis there a way

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-19 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python double post, sorryI just noticed that the github version has already this bug fixed, strange pip doesn't have that, i'm going to use the github version instead as it seams its more up-to-date URL: https://forum.audiogame

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-19 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python +1 @407, it really doesn't make sense when someone comes and say hey I can fix it but I wont because they should do it themselves URL: https://forum.audiogames.net/post/616809/#p616809 -- Audiogames-reflector mailing

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @404That is incorrect. Development is very much active so fare as I can tell.Also, I submitted a PR. It was rejected because I'm an idiot, not because the maintainers felt like it. URL: https://forum.audiogames.net/post/6

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python the point of open source software is for any one who wants bugs to be fixed, to do it them selves as well.For example if you see a bug, and you know how to fix it, no one should stop you from fixing it your self... else, just submit

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @403 what's the point of open source software if you and others will not fix its bugs URL: https://forum.audiogames.net/post/616645/#p616645 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Feel free to create an issue and or send a pull request. URL: https://forum.audiogames.net/post/616628/#p616628 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Yeah we could probably fix it but that repo's dead, they wouldn't except a pr URL: https://forum.audiogames.net/post/616582/#p616582 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python yeah, Looping is broken, I hope when 2.0 comes, Everything becomes tested unlike this version which is code from here and there and just add the licensing in the top and exit the code and release... Not cool.I mean, Many people can

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python yeah, Looping is broken, I hope when 2.0 comes, Everything becomes tested unlike this version which is code from here and there and just add the licensing in the top and exit the code and release... Not cool. URL: https

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python update to post 399:that issue only hapin when I set looping to True URL: https://forum.audiogames.net/post/616542/#p616542 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-18 Thread AudioGames . net Forum — Developers room : blindLightning via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @400 exact same issue URL: https://forum.audiogames.net/post/616541/#p616541 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-17 Thread AudioGames . net Forum — Developers room : ricardo0922 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hi everyone. So I'm trying to install this package and get the documentation working. However, I couldn't get any of it to work either in a virtual environment or a global install. I installed Lucia fine, but when it came

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-17 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hi,I have a problom when I play something it gives an error in line self.handle.handle.position = self.start_offsetand the error itself says AttributeError: 'NoneType' object has no attribute 'position'here i

Re: Lucia - OpenSource AudioGame engine written in Python

2021-02-10 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hiso am confused about something now, The openal backend, How does it work? At least with 3d rotation? From what i see it doesn't have any, Also, What is this?        source = audio.SoundSource(1.0, pitch, (x, z, -y))I really

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-28 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @bhanuponguru, please look at post 389, specifically the links. Making keys do stuff in a CMD is possible, if difficult. URL: https://forum.audiogames.net/post/610572/#p610572 -- Audiogames-reflector mailing list Audiogames

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-28 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python If you can find a getch function for all platforms, you'll be laughing.There's certainly one for windows.Doesn't really get you where you want to be though I don't think. URL: https://forum.audiogames.net/

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-28 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @395he also wan't to manage keyboard events URL: https://forum.audiogames.net/post/610469/#p610469 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-28 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python well, we're not talking about games here at all. We were talking about the person who asked if Lucia can be used without a window, because they want to go with a command-line application, but only use Lucia's output functi

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python ok, tell me this. say you wan't to move a player with right and left arrows? theye are scrolling keys in command prompt. of course player moves but you will have annoying repetion of letters on command prompt. it's horab

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python then the user should make this game input based... URL: https://forum.audiogames.net/post/610450/#p610450 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python sure, but you don't need braille for this to work, plus its really annoying to always switch out of the window to access the speech history just when checking some random line that scrolled through. Thats not intuitive, so co

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @390then nvda has speech history?and yes, it's imposible to detect key pressed in cmd because almost all of keys are use by cmd. i don't say imposible, but it's not like we can feel every advantage that a window gives

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Braille output in cytolk or ao2 however is just temporary and therefore not great for reviewing a larger amount of data, since the message will disappear after a certain amount of seconds or so. Commandline allows scrolling and such

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @Capunzo, this link may be of particular help to you, though be aware that the code is Python2 and will require adaptations before being ran in python 3. This question is also helpful and it is Python3, though be aware that there

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @387oh yeah. so i remember correctlyand yes, ao2 will output braille, and i d k why he is not considure using it. even cytolk URL: https://forum.audiogames.net/post/610159/#p610159 -- Audiogames-reflector mailing list

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Sounds like you want the cake and wanna have that tasty icing in your mouth at the same time. And as mentioned, the AO2 and Cytolk can output in braille eitherways URL: https://forum.audiogames.net/post/610157/#p610157

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python one thingLucia/pygame's event key handler won't work with out the window, And keys as well must be pressed inside of the window, Doing something like the press in terminal won't work, Because it's outside t

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-27 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python yeah, i think ao2 also supports it. i think so. because i looke at it quite long time ago but as far as i remember, it shouldd also support braille URL: https://forum.audiogames.net/post/610117/#p610117 -- Audiogames-reflector

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-26 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python if you're looking at outputting braille, you won't need the console for that.You can make use of a lib called cytolk.Just go to this github URL. It can output to braille while speaking text. cytolk repo i am talking a

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-26 Thread AudioGames . net Forum — Developers room : Capunzo via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hi all and thanks for the suggestion.I like write games but I don't like to have no console to use to display data, especially for those who are using a Braille display.Having a good key listener, which is something I never

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-26 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python yeah. Lucia won't work well with the keyboard if there's not a window.Any ways, I don't know how to hide the window, but here is a little example on how to listen to keys.If you are listening for key presses in a whi

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-26 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Just out of curiosity, why would you want the key listener and lucia's functions if you're gonna do a terminal product? I can understand the sounds, but not really the keyboard listener. URL: https://forum.audiogame

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-26 Thread AudioGames . net Forum — Developers room : Capunzo via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python NicklasMCHD wrote:Hi.The standard answer is no, however it is possible to initialize lucia and then just simply hide the window and only use some of it's functionalityHi Niklas and thanks for answer.May I kindly ask you a

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @378Very interesting. I shall look into it. Thanks. URL: https://forum.audiogames.net/post/608856/#p608856 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python We are using auto docstring And we are using poetry, which eliminates the need for setup.py / setup.cfg / requirements.txt URL: https://forum.audiogames.net/post/608841/#p608841 -- Audiogames-reflector mailing list Audiogames

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Also, good job on including type hints. They're very very useful.Just as a heads up, there's a great flake8 plugin called flake8-docstrings, which makes sure you're writing proper docstrings. It's annoying when

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @375To be fair, it took me a while to get Earwax's docs to build. Once it works though, it's pretty magic.BTW, you can set it to email you with a notification if it didn't build. Took me ages to find that, but that c

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @374In the "game" instance, that's because it isn't a class, but rather just functions (at this point)It was the plan to having the original docs on rtd back in the day, we were just never able to get it to

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @372Great job on the docs. Glad you're going with RTD - it's a much better system.Is it worth including class-level docstrings? It's nice that there's good documentation on class methods, but I don't

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I love the documentation so far. Keep it up. URL: https://forum.audiogames.net/post/608792/#p608792 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python also. Here's the link to the 2.x (NEXT BRANCH) documentation, for peole that's interested: https://lucia.readthedocs.io/en/next/ URL: https://forum.audiogames.net/post/608769/#p608769 -- Audiogames-reflector ma

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hi.The standard answer is no, however it is possible to initialize lucia and then just simply hide the window and only use some of it's functionality URL: https://forum.audiogames.net/post/608751/#p608751 -- Audio

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : Capunzo via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hello and thanks for answers.I'm hanging here and there with Lucia and some questions come to my mind.Is it possible to work without initializing the main windows? I mean, staying in console will allow me to generate a great

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hi @CapunzoWelcome to the forums.No, lucia 2.x is not currently on pypi, it is currently being written in a separate branch on the Lucia repository (the next branch).People not being able to generate documentation is a common

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @3671: 2.x version is rewrite of lucia. currently it's not available, so use 1.x only. but lucia devs are working on 2.x still. it's not available2: go to gh pages branch and clone it. it's the documentation pages. a

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @3671: 2.x version is rewrite of lucia. currently it's not available, so use 1.x only.2: go to gh pages branch and clone it. it's the documentation pages. also you can get a documentation link in readme.3: no, but yeah

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-22 Thread AudioGames . net Forum — Developers room : Capunzo via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hello All.I'm new here and just discover Lucia, 1 hour ago. So,sorry about my stupid questions.1. I've got version 1.1.x but here you guys are talking about 2.x. Is it already available somewhere?2. I'm not able

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-17 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I mean depends on how you load the pack file.If you only load the index of the pack file into memory or the whole thing URL: https://forum.audiogames.net/post/607554/#p607554 -- Audiogames-reflector mailing list Audiogames

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-17 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python yeah, I've tried sound_lib with and with out lucia, And i can clearly say that what is lagging it is lucia's way of getting stuff from the packfile probebly, Because in lucia, Loading a sound that is 40 seconds freezes th

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-17 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python yeah, I've tried sound_lib with and with out lucia, And i can clearly say that what is lagging it is lucia's way of getting stuff from the packfile probebly, Because in lucia, Loading a sound that is 40 seconds freezes th

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-17 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I'm not sure that this PR should be accepted. You literally cash *everything* and the users have no choice. That menu sounds needed only when the menus are active will sit in your memory until the game exits. That music for

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-16 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python sorry for reviving this after so many days, now lucia old repo that is master branch code support's cashing directly in to sound object.i made that pr URL: https://forum.audiogames.net/post/607205/#p607205 -- Audio

Re: Lucia - OpenSource AudioGame engine written in Python

2021-01-16 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python sorry for reviving this after so many days, now lucia old repo that is master branch code support cashing directly in to sound oject.i made that pr URL: https://forum.audiogames.net/post/607205/#p607205 -- Audiogames-reflector

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-31 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I guess, or another networking module. Because lucia doesn't "steal" the main loop, you have a little more to work with URL: https://forum.audiogames.net/post/603310/#p603310 -- Audiogames-reflector mailing

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-30 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python So using sockets apart from lucia would be the best aproach then? URL: https://forum.audiogames.net/post/603218/#p603218 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-30 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I really don't have any design plans for networking in lucia at the moment, due to how many applications it could hold and how many styles programmers want to implement it in their game.In either case, it would more than likel

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-29 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @358I mean how would the API look for that? Are you thinking of breaking all the commands apart yourself like a MUD? Or make command objects you could send over a socket, which would have predictable responses on the other end? URL

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-29 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I was thinking that we could just write some kind of wrapper around sockets?... I don't know if it might work... but Else, i am not to sureThen write our own networking little system using sockets to do the networking for us..

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-29 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I was thinking that we could just write some kind of wrapper around sockets?... I don't know if it might work... but Else, i am not to sure URL: https://forum.audiogames.net/post/602842/#p602842 -- Audiogames-reflector ma

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-29 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @356How would you imagine networking working? I've been wondering how to make a generic client-server interoperability thingy. I mean, we already have RPC, so maybe that would work, but Lucia would also need to offer a s

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-28 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python would be cool if we can use synthizer with lucia.Just another question: Will lucia 2.0 implement networking? URL: https://forum.audiogames.net/post/602797/#p602797 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-28 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hey. What @chrisnorman7 said is correct, however, Synthizer will become the new de facto default in lucia 2.0 URL: https://forum.audiogames.net/post/602769/#p602769 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-28 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @353I doubt it, because Lucia uses sound_lib I believe, which doesn't have filtering.Synthizer doesn't have filtering *yet*, but will do in the not-too-distant future I think.Also, I reckon that getting to the point

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-28 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @353I doubt it, because Lucia uses sound_lib I believe, which doesn't have filtering.Synthizer doesn't have filtering *yet*, but will do in the not-too-distant future I think. URL: https://forum.audiogames.net/post/60275

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-28 Thread AudioGames . net Forum — Developers room : Sean-Terry01 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hi there. Does lucia currently have the ability for occlusion to be used in game creation?I'm sure that a lot of you know what occlusion is, but, for those that don't. Occlusion is best understood in this way. Say, it

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-28 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @51just press ctrl + m and use up and down arrows and copy the error by regular selection commands and copy. after that, just press escapeif you provide full error, we can help youbtw, i made sound.py support cashing. if you wan

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-21 Thread AudioGames . net Forum — Developers room : aemon via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hiupgrading pywin32 still says requirement already satisfied, also i'm on windows and using jaws and the jaws key isn't helping in my cmd, maybe i'm doing something wrong.my four errors are with these files: test_a

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-20 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @aemon, welcome to the army, as they say.In regards to Lucia and pywin32, try this:pip install --upgrade pywin32As for not being able to keep up with commandline, here is how you read the last couple lines of output.Make sure you&#x

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-20 Thread AudioGames . net Forum — Developers room : aemon via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python sorry for double posting@turret: i already have it, it ran me requirement already satisfied URL: https://forum.audiogames.net/post/600460/#p600460 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-20 Thread AudioGames . net Forum — Developers room : aemon via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python i installed it using python setup.py install after cloning the repo, how can i get the exact error? cant keep up with my cmd strings, also after i installed pydoc-markdown and tried to run the docs "cd\lucia\docs" and i us

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-20 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hm, win32api?  Trypip install pywin32and thenpip install luciaDone! URL: https://forum.audiogames.net/post/600455/#p600455 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-20 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Without the exact error I can only guess...But if you installed lucia with eitherpip install luciaorpython setup.py installAll the required dependencies should be installed as well URL: https://forum.audiogames.net/post/600443

Re: Lucia - OpenSource AudioGame engine written in Python

2020-12-20 Thread AudioGames . net Forum — Developers room : aemon via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hi, i'm learning python and i'm on my first steps so sorry if the question is too stupid, (not to mention that i know nothing about lucia.so i tried to run setup.py test and i had 4 errors, backend data and stuff i can

Re: Lucia - OpenSource AudioGame engine written in Python

2020-11-29 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Lucia indeed doesn't steal mainloop, but if you want to use any of it's UI Components, you'd have to rewrite them to not steal. URL: https://forum.audiogames.net/post/593894/#p593894 -- Audiogames-reflect

Re: Lucia - OpenSource AudioGame engine written in Python

2020-11-29 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python #342 the short answer is.Lucia, can't speak for any others, should work with multiple development patterns since lucia isn't stealing the main loop.I myself, have used an Entity Component System just fine

Re: Lucia - OpenSource AudioGame engine written in Python

2020-11-27 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python It was kind of a while ago, but the whole discussion about multiple libraries in a specific field made me think of the following:Recently, I started looking into different development patterns, such as State, Entity Component

Re: Lucia - OpenSource AudioGame engine written in Python

2020-11-26 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hi guys.New updates on the relicensing.I think I've found a good solution that everyone can work with.If you have any objections, please let me know on the issue hereIn addition, you can follow the development on the discord

Re: Lucia - OpenSource AudioGame engine written in Python

2020-11-18 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python if you go to github page, you will have contribute.md. you must create a pull request with following those rules in contributing file. and second, for complete knowledge of github, you must know 2 things. git and github. google or

Re: Lucia - OpenSource AudioGame engine written in Python

2020-11-18 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hi, sorry to revive this, but i wonder about something, i am editing the input thing  in the lucia ui thing, and fixing it and adding to it some stuff, and as i know, i need to send the developers back the edited version, but i

Re: Lucia - OpenSource AudioGame engine written in Python

2020-11-18 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hi, sorry to revive this, but i wonder about something, i am editing the input thing  in the lucia utils thing, and fixing it and adding to it some stuff, and as i know, i need to send the developers back the edited version, but i

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-08 Thread AudioGames . net Forum — Developers room : amir tajik via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python hi, i do pip install lucia. , but, i get this message,   File "", line 1                                                                                                    pip ins

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-07 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python From where I'm standing, there is most certainly room for two even in a community of this size without overlap.Each project has it's own reason to exist, and we should have the ability to choose what we would like to us

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-06 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @336I must admit, I don't. As far as I can tell, the way the two libraries work is completely different: I Lucia, you need t write your own main loop (unless I'm missing something), and it has all these useful utility com

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-06 Thread AudioGames . net Forum — Developers room : zakc93 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I don't think anyone is trying to control the market though. I think the point is just to not reinvent the wheel. Market size is small in this case in that there are not a lot of potential users, and I don't think anyon

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @333, market size doesn't really matter here. The python market size is astronomical. Yes, not many may use Lucia, but competition is very, very good. Its a really, really bad idea to attempt to "control" the mark

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @329 and @333There's most definitely room for multiple libraries in the same space, and I don't for a second think my library is any better, simply different.There's enough people coming from BGT that'll wan

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python #330 it is posts like this, where I wish there was a downvote button.I know what diversity means in the quote unquote mainstream world. But here's the catch you should read up. Market size.And just to set it in stone. I w

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Exactly. Python/C++ got pyglet, pygame, SFML / SDL2, SFML and more. Diversity is good, because although both libraries might in the end achieve the same goal, the way of doing it is different and while the one way might suit one

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Pygame Pyglet, Panda, etc. URL: https://forum.audiogames.net/post/577453/#p577453 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @329, that's something called diversity. Hate to get harsh but get used to it. It happens in quite literally every programming language in existence that's in mainstream use today. URL: https://forum.audiogames.net/p

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python That's another thing. I really don't want to have too engines trying to do the same thing, in the same language.But I don't know... I'll think of something URL: https://forum.audiogames.net/post/577437/#p57743

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python At the risk of threadjacking, I'd like to remind you all of Earwax, which is under active development, and (from what I've read) is somewhat more "pythonic".Could also benefit from contributors, and not just on t

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @nickluzsorry, i don't know how to spell and i am on other page. so, i sent a pull request. please check out URL: https://forum.audiogames.net/post/577369/#p577369 -- Audiogames-reflector mailing list Audiogames-refl

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @bhanuponguruThanks for that bhanuponguru, we all appreciate it! URL: https://forum.audiogames.net/post/577358/#p577358 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python i create a pull request by fixing some thing. if i find any new feture, i will code it and pull request. URL: https://forum.audiogames.net/post/577352/#p577352 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-05 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python The thing is, i reelly want to contribute, but i am not an advanced python user as of yet... URL: https://forum.audiogames.net/post/577346/#p577346 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-04 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python i am going to bee contributer. URL: https://forum.audiogames.net/post/577314/#p577314 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-04 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Oh it was predictable. There are just a few developers in this community after all, not all of them are using Python, just a few of them barely managed to get Lucia working by reading the docs, and the few that could actually get a

Re: Lucia - OpenSource AudioGame engine written in Python

2020-10-04 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python I wonder why so many people gave up on helping with this?  I mean if we want better audio games, or even just ones that still work in 10 years, than supporting this kinda stuff is absolutely vital... URL: https

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